imiell@lp01728:/space/git/shutit$ grep -rnw login.*ssh *
examples/aws_example_provision/aws_example_provision.py:29:
shutit.login(command='ssh -i ' +
shutit.cfg['shutit.tk.aws_example.aws_example']['pem_name'] + '.pem
ec2-user@' + shutit.cfg[self.module_id]['ec2_ip'])

On Sat, Jan 3, 2015 at 9:42 PM, Stephen Hazleton <notifications@github.com>
wrote:

> You don't actually call login though, you just want to set the prompt?
>
> Can you paste the code you'd suggest as an alternative (e.g. not having
> the helper)?
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/lathonez/shutit/commit/cb8d03b2c7eba26ad840a4ca8b8d684a44bdf782#commitcomment-9143801>
> .
>


fast-forwarding master to auto = e8fac368


This fstab should work just fine the way it was with android 4.4. If you're having issues flashing the rom then the issue lies withing the "build" directory. I've seen it changed several times here and wanted to save you more headaches with it.


When you remove a diversion, diverted file is renamed to the original file. However, if a config file with the same name already exists, `dpkg-divert` will refuse to overwrite it.

So, before reverting the diversion, Ansible should remove the config file that blocks that operation. However to no do it again on the next run, we need some kind of indicator. The config file with `.dpkg-divert` suffix will be gone by this time, so we can check if it exists, and if it does not, leave the config file as is.

This of course could be done by combination of `stat` and `file` modules, however in this instance, `file` module lacks the needed check of a non-existent file. which is provided by `command` module in the form of `removes=` option.


shells *or* users


@segiddins Should the VERSION file also be bumped to 0.24.0 since it is now at 0.23.3?


Also, using the `--foreground` option makes the script hang there until you stop it manually.


Ah that's neat, thanks. I'll try implementing this and close it down when I do.


This is a good move, since there are also similar problems with this filter in ABP.


Almost anything related to ICommandBar will end up on this case, we're evaluating the whole info update while loading a project putting more stress on the UI thread? Almost anything ICommandBar should be event-based not timer based.


no idea :)


README created


Das ist halt irgendwo eine Kostenfrage... ein SSL-Zertifikat kostet jetzt zwar nicht die Welt, aber so ~10€ sinds dann halt doch, und letztlich nur, um damit den einen Redirect ausliefern zu können. Und da das Problem jetzt nur dann auftritt, wenn man explizit den Link mit https eingibt - wenn man nur www.münchen-transparent.de eingibt, wird man ja richtig weitergeleitet - würde ich darauf jetzt verzichten. Wenn Mozilla dann mal kostenlose SSL-Zertifikate rausgibt, schaut's natürlich nochmal anders aus :)


@hydra Thanks for tagging v1.4.0!  Have a goldstar @changetip


Hi @hydra, @kylemanna sent you a Bitcoin tip worth a goldstar (1,715 bits/$0.50), and I'm here to deliver it ➔ **[collect your tip](https://www.changetip.com/collect/323584)**.

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@swordfischer can you tell me if this updates in your client, and if it is ‘reasonable’ for now


Not really. By default, Postfix is configured without local mail, to automatically redirect all mail to a central "hub" via an MX record. I believe that this is the most common configuration in a cluster where a small number of hosts has a different role (incoming MX gateway, central mail server, outgoing SMTP server), and the rest just forwards mail elsewhere.

This fact is just a fallback in cases when a domain is not set, for example on Ubuntu workstations, and in most cases this task will be skipped.


is vocalForm .resx and .Designer.cs missing?


I know that some RC was few months ago, but with so huge changes its hardly well tested. Two weaks at least ;)


Hey I noticed that you made some recent changes to this project are you going to be maintaining it and if so would you like some help?


Nope, I just forget to commit it


Just take it as fun


Removed in next commit to the PR.


For this file, we have a serious code-style mismatch.  It would be best to avoid the linux style of coding in this project, from my perspective it makes the code much harder to read.

I would prefer to see a lighter touch on some of these files, and not come in with too heavy a hand to make it more familiar.  I've been looking at these files for a year now, and this one is now totally new to me.  I can adapt, but I think it's good to stretch your comfort zone too.

More to the point for this file- this is SDK sample code that Microsoft shipped a long time ago. It's been fully debugged and used in thousands of projects.  (with some tweaks Chiri made).  Now with these changes, it might as well be all new code.

I would also strongly discourage removing types and using void*.  Changing from D3D11Base::ID3D11Device to void* makes everything much more fragile and makes the code unclear.  In this case, that Base type is important, because the Wrapper type is an object wrapper around the Base type. In this code base, you get seriously difficult to resolve bugs if these are mixed up. By removing the type to make it less wordy, this is now obfuscated.  This is not the right approach.

But maybe this is just a stop on the way to a fully rewritten key handler.  The DirectInput is not working well in new games, so moving to GetAsyncKeyState will be good.  We will still want to allow XInput for these operations though.

For this one in particular, it's not necessary to revert this, because this DirectInput stuff needs to be rewritten anyway.


```
     5.661.935.373      instructions              #    1,87  insns per cycle          ( +-  0,01% )
     3.029.151.098      cycles                     ( +-  0,28% )
     1.129.492.467      branches                                                      ( +-  0,01% )
         8.362.180      branch-misses             #    0,74% of all branches          ( +-  0,30% )
         5.066.162      iTLB-loads                                                    ( +-  3,49% )
           129.573      iTLB-load-misses          #    2,56% of all iTLB cache hits   ( +-  6,31% )

       0,962506924 seconds time elapsed                                          ( +-  0,27% )
```

vs

```
     4.012.030.608      instructions              #    1,82  insns per cycle          ( +-  0,02% )
     2.208.965.227      cycles                     ( +-  0,25% )
       774.573.202      branches                                                      ( +-  0,04% )
         5.635.073      branch-misses             #    0,73% of all branches          ( +-  0,29% )
         4.503.733      iTLB-loads                                                    ( +-  4,60% )
           133.699      iTLB-load-misses          #    2,97% of all iTLB cache hits   ( +- 11,86% )

       0,698965066 seconds time elapsed                                          ( +-  0,16% )
```

o rly? ;P


Perhaps we should use Path.normalize around the resolved path instead of reg exp

http://nodejs.org/api/path.html#path_path_normalize_p


@haf maybe we should rename this combinator to `path` ?


Should include the title of the failed feed...


ca c'est cool
===========


I think this should be changed:
/dev/block/mmcblk1				auto 			auto 	defaults
to:
/dev/block/mmcblk1p1				auto 			auto 	defaults


So good I love it


r=aturon p=2015


No strong concern here, but in general my preference is to avoid macros in C++ code.  It's mixing the worlds in ways that makes it confusing for both C and C++ programmers.

I'm not much of a C programmer, so take that with a grain of salt.  As a general history, I have far too many problems with macros to like them.

So short answer here is that it would be ideal to switch to C++ paradigms as that is what we'd like here, but I would say that it is not strictly necessary.


Is there something important?


:+1: i love how thorough you are with this tiny module. hahaha


It looks like you misspelled "coolade" in the commit :D


I like the %% syntax. It makes sense when looking at the test.


Image taken from https://dev.twitter.com/web/sign-in/resources


I use `formatexpr` for `gq` only, I think, so it's a somewhat different usage. And it takes care of the case where it is invoked on every keystroke – if its invoked on a keystroke, then `v:char` has the keystroke about to be inserted, and so `FormatHaskell()` immediately returns 1 (because `v:char` is non-empty).

Is this failing for you? If so, how?


closes #641


@mastero9017 you probably didn't enable any of the optimizations.  N6 can't handle all of N5's optimizations so without any of the optimization flags you end up building essentially an aosp build and not an opti-build.

Examples of important exports that I use in my build scripts are

 export GRAPHITE_OPTS=true

export STRICT_ALIASING=true

export USE_HOST_4_8=true

export USE_O3_OPTIMIZATIONS=true

export ENABLE_MODULAR_O3=true

export KRAIT_TUNINGS=true

export ENABLE_GCCONLY=true


+1 - and deprecate over 2 versions, this symbol


Dubious changes.  Less clear code and no real advantage that I can see.  In the general case, it's not faster because a local variable is added to the stack by hand rather than automatically.  Not sure why any of this was done.


closes #642


Failing this time on AffExpr*float. Maybe just run this on 0.4?


Ahh good point, will do


Wasn't me. Could also be @zachw000


The correct spelling is Executable.


Isn't there a way to just declare the internal packages `x-internal`ly exported osgi packages (which are just discouraged, but usable) using gradle? I have checked the [OsgiPluginConvention](http://www.gradle.org/docs/current/dsl/org.gradle.api.plugins.osgi.OsgiPluginConvention.html) object, but not found an option to perform such a change.


Also a PR would've avoided the messy commit log :)


I like this. No need for specialized receiver.


I like this. The receive address is constant so returning it once seem to be a better (more explicit) idea.


revert-4649-VarHPWH (mjwitte) - x86_64-MacOS-10.9-clang-Debug: OK (1576 of 1576 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


A 160, possibly yes. But a 30 word list that is already slow, possibly not. The real short dict files are not really benefiting that much from random, I think.


``forgive me`` :bomb:


Great stuff.  Fleshing out the ShaderUsages will be really helpful.  Getting to texture separation for a given shader will be great.

I can say that calculating the texture hashs is pretty expensive.  In general I've wrapped everything expensive in a G->hunting sequence so that it is disabled for end-user experience.  During hunting, performance is not an issue.

I also disabled the use of texture hashs for current fixes because of performance profiling I did earlier.  IIRC, with hunting on, the wrapper takes some 17% of the CPU.  That was a fairly serious problem because games are often single or barely dual threaded, so tying up that main thread directly impacted frame rates.

With hunting=0, but texture hashes still calculated, that dropped the CPU usage to 4%.  Disabling texture hash calculation dropped CPU usage to 0.7%, and actually fixed a serious performance problem in AC4.  In some games it won't be an issue to use texture hash lookups, but sometimes it will sting.


Didn't work?


I don't like this. Having the "Message available event" concept meant that e.g. for SQL I can get adaptive thread count for free. Also, using this approach means that the receive step is somehow special, not a normal behavior (first in the chain). I'd rather leave the "Message available" concept but made it explicit in the code e.g.

```
interfaceIDetectMessages //instead of IDequeueMessages
{
   void Start(Action<MessageAvailable> onMessageAvailable)
}
```


Then may be just don't add new candidates to those short lists, but keep the shuffling.
(Running in an endless loop with different seeds but always repeating the same test for those slow formts doesn't make sense, either.)


r=jdm


So a comment
```# only remove sources.list if sources.list.dpkg-divert exists```
would be correct?


Or just add 1 very long password candidate for small word lists.


Don't copy it to host-templates/html/www/lib, this is the host template. To generate a host just run moaiutil host-html, this will copy the moaijs.js file (or even symlink it) for you into hosts/html (this allows you to have one host per project and you can customize the html etc)


saw approval from jdm
at https://github.com/jimrhoskins/servo/commit/c10049327a391c8e7c6bd3f872a76c1bb57d6e8f


merging jimrhoskins/servo/default-view = c1004932 into auto


jimrhoskins/servo/default-view = c1004932 merged ok, testing candidate = dd84ae6b


Funny, moments ago I encountered the same problem. SVN 1.8 seems to have changed the output for properylists, adding the first line "Properties on '/path..':".
Using the --xml parameter on svnlook and evaluating the resulting xml would be better anyway. Should be pushed to TNG.


Shitty commit
==========


again, not in the host-templates folder please. Just create a src folder under hosts/html (or where you output your host to) and add the source there


hrm I wonder if mongoose is still in the base moai install, maybe moaiutil can host the server for you using mongoose lib.


point them to the "Emscripten portable-sdk 1.25"
and after extracting from the sdk folder run
emsdk update
then emsdk install latest
then emsdk activate latest
see https://github.com/moai/moai-dev/blob/develop/docs/building/On%20Windows.md


there appears to be a slight  advantage using straight for loop, but agree that no real advantage unless there are some numbers to show that performance is increased dramatically

http://www.dotnetperls.com/for-foreach


Why have you got autoload dev twice????


@skeptical interesting, glad I asked :)


else if?


What does this fix, fix exactly?


My bad...


Yes.


Слушай, пока ты здесь. Пришло письмо:

>
Здравствуй. В твоем скрипте есть нехилая дыра, затрагивающая
безопасность пользователей.
Встроив http://pastebin.com/SrFUi9Qu на страницу борды можно получать
список избранных тредов анонима.
Еще можно устанавливать произвольные значения, привязанные к
конкретному пользователю, скриптом вставляя в поле правки что-то типа
{
flag: 1;
}
, т.е. по факту ты сам не заметил, как открыл доступ к scriptStorage.
Админы мелкоборд могут отсеивать анонимов по признаку посещения других борд.
Товарищ майор может поднять сайт, который куклоскрипт принимает за
имиджборду и деанонить посетителей lg-досок в i2p/tor.
Рекомендую выпилить этот функционал вообще, ибо кроссдоменщина и
всякие там scriptStorage - абсолютное зло, если не умеешь ими
пользоваться.
Если через неделю не закроешь дыру, сообщу о ней публично [s]или начну
использовать[/s].
Удачи.


This should solve #5


Долго смеялся, однако.
По-моему, парень Америку открыл. Ящитаю, это и так очевидно, что можно влезать со страницы.

Большинство пользователей категорически будут против отмены общего избранного.

Запилить галочку для параноиков, чтобы с ней они использовали только LocalStorage?
Еще идеи?


We have two compile "modes": with and without PCH (http://en.wikipedia.org/wiki/Precompiled_header). This commit fixes compilation in non-pch mode.


No reason. Done.


I get the following error here:
```
array_map(): Argument #2 should be an array

• D:/xampp/htdocs/web/git/fatfree_ikkez/lib/db/sql/mapper.php:217 array_map()
• D:/xampp/htdocs/web/git/fatfree_ikkez/lib/db/sql/mapper.php:302 DB\SQL\Mapper->select()
• D:/xampp/htdocs/web/git/fatfree_ikkez/lib/db/cortex.php:764 DB\SQL\Mapper->find()
```
casting it to an array `(array) $options['group']` seem to solve it. `$options['group']` contains a string here. Tested with php 5.4.7


Лал. Ну это во всех юзерскриптах дыра такая. Можно конечно игнорировать события не от пользователя, но от mutation events никуда не деться. Админ всё равно сможет считать значения если пользователь сам откроет избранное.


@TomasVotruba Aside from any possible or incoming admonitions, great thanks for reviving this tool! Looking forward to its future :sparkles:


You missed this one in 1b92bc54b9c6b6402406fd4cd49e706e47f77c98.


all tests pass:
success: http://buildbot.rust-lang.org/builders/auto-mac-32-opt/builds/2998
success: http://buildbot.rust-lang.org/builders/auto-mac-64-opt/builds/2992
success: http://buildbot.rust-lang.org/builders/auto-mac-64-nopt-t/builds/2993
success: http://buildbot.rust-lang.org/builders/auto-linux-32-opt/builds/2984
success: http://buildbot.rust-lang.org/builders/auto-linux-32-nopt-t/builds/2984
success: http://buildbot.rust-lang.org/builders/auto-linux-64-opt/builds/2987
success: http://buildbot.rust-lang.org/builders/auto-linux-64-nopt-t/builds/2980
success: http://buildbot.rust-lang.org/builders/auto-linux-64-x-android-t/builds/2975
success: http://buildbot.rust-lang.org/builders/auto-win-32-opt/builds/2651
success: http://buildbot.rust-lang.org/builders/auto-win-32-nopt-t/builds/2649
success: http://buildbot.rust-lang.org/builders/auto-win-64-opt/builds/1488
success: http://buildbot.rust-lang.org/builders/auto-win-64-nopt-t/builds/1479


fast-forwarding master to auto = 496dc4ea


I've fixed the 2 sites in question, though awesomefont will remain blocked as we've stated.. Though its pity awesomefont users have dictated development because of their constant complaints.


all tests pass:
success: http://build.servo.org/builders/linux1/builds/452
success: http://build.servo.org/builders/linux2/builds/451
success: http://build.servo.org/builders/android/builds/487
success: http://build.servo.org/builders/mac1/builds/668
success: http://build.servo.org/builders/mac2/builds/669


What do you mean?


You might want to take care of this in a separate PR.


> Быть ip2/tor-параноиком
> Пользоваться куклоскриптом

Думаю, кнопка переключения хранилищ будет полезна. Как-нибудь запилю.


I don't think we need to kill Budd.  Should I remove him from the kill_list file?


fast-forwarding master to auto = dd84ae6b


Параноики для I2p обычно используют отдельные браузеры, которые не контактируют с остальным интернетом. Так что тут можно будет дианонить разве что совсем идиотов.


Uche


saw approval from aturon
at https://github.com/japaric/rust/commit/ce8f748b4cd64317c33d64ccf3a6127931980d90


merging japaric/rust/assoc-types = ce8f748b into auto


status: {"merge_sha": "85689417237e047bdbf2afc7d24955132f220a76"}


japaric/rust/assoc-types = ce8f748b merged ok, testing candidate = 85689417


This particular file or the whole commit? Because I contacted @sebastianbiallas and he was OK with the relicensing so it really just simplifies the license header.


Thanks.  I decided to revert because I never really should have committed anything until I had success.  I was just trying to line everything up to get back to what was there at the LP transition.

I can't mount /system in recovery, with PhilZ, TWRP, or using the /dev/block/mmcblk0p24 or /devices/platform/msm_sdcc.1/by-name/system.  Headaches is an understatement lol

Any educated advice it welcome ;)


this seems more like a library?


I'm assuming this is testem? or...


igöf


Thanks.


doesn't the blueprint system have to inject as an addon?


https://github.com/ember-cli/ember-cli/blob/master/lib/utilities/DAG.js

although this already does exist, here: https://github.com/krisselden/dag-map


https://github.com/ember-cli/ember-cli/blob/master/lib/ext/promise.js should be made in-sync with: github.com/stefanpenner/rsvp-party


Copy.SHA.ownname.runneraandotjob


No sirve Sleep por ser sólo Windows hay que buscar una forma más portable


This file in particular;  I just wanted to double-check that you did in fact take care of this, because he isn't on the relicensing list.  Maybe just a separate commit, so this doesn't get mixed up with other stuff.


rofl... hi!


Можно пока добавить следующий код:
```JS
if(new Error().stack.trim().split('\n').length > 1) {
	$pd(e);
	return;
}
```
Он проверяет количество элементов стека и если их больше 1, то значит ивент был инициирован скриптом. Работает в лисе, в дугих браузерах не проверял. Можешь проверить? Надо запихнуть сюда: https://github.com/SthephanShinkufag/Dollchan-Extension-Tools/blob/19c2c48ff32f0fdafd00dc0c7455ee0a59a131b6/Dollchan_Extension_Tools.user.js#L1363


It could be. Another option is to restructure it so that you only do the splice when you encounter a new parent, and you splice all the relevant signatures at once. In general, I am okay with this function being rewritten because I find it rather roundabout.


revert-4650-VarHPWH (mjwitte) - x86_64-MacOS-10.9-clang: OK (1576 of 1576 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


Closes #21, #31, and #32.


This code is not correct.

Anyway use the LoseLifeOpponentsEffect.


Yes, you're right, and I'm pretty sure I can work with this. Here are a couple minor suggestions though:
* For consistency, assign self.error regardless of status_severity
* For completeness, also assign and expose status_code and status_severity


It is still required because SDL_GamePad will not create a Joystick object at all if it does not know the gamepad, so in the fallback I actually open a Joystick the old way, so I will need to close it the old way too.


I wasn't sure whether it would be worth to include it, since it wouldn't create a binding anyways, do you want to print an error to the console?


perhaps use <https://docs.python.org/2/library/stdtypes.html#str.format>?


Use 97 instead of 133 for card number.


Hi,

sorry that it took so long for me to reply. But there was 31C3 and I needed to get 0.10 out of the door before looking at this.

I think the general direction is good and very close to what I would have done. Couple of suggestions that might increase readability a lot.

* If I remember correctly the packetCallbacks Map holds only references to IqPackets anyway. Thus the Pair might as well be IqPacket,OnIqPacketReceived instead of their abstract variants. This will avoid the casting and the instance of stuff.
* toServer and fromServer are better off in IqPacket (or maybe AbstractStanza) which will also increase readability when using this
* Instead of saving the entire packet saving the to Jid could be enough. But then we couldn't use our fancy toServer/fromServer methods in IqPacket I just mentioned. So I guess you can ignore that since lesser of the two evils might be to save the Packet.


84694650_EnableCodeCoverage (lefticus) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-Debug: Tests Failed

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-68.90012642225032%25-red.svg)


Интересное решение. В лисе работет, щас пересяду за нормальную пеку, и попробую.


But he is! (1 pseudo-commit, at the bottom)


tóts :P


Should look like this:
ability.addTarget(new TargetPermanent(filter));
You use the copy method of the class without need.


Я тут думал начсёт помещения всего избранного в отдельный IFrame, котоырй будет посылать зашифрованные сообщения скрипту, но всё равно есть проблемка - админ попросту может снимать скриншоты (используя хитрую функцию в canvas), когда пользователь нажмёт кнопку.

Единственное нормальное решение проблемы - переделывание скрипта в дополнение и перенос всех настроек в браузер.


I think I'm slow today because I don't understand. If we want any ruby we install regardless of type (MRI, JRuby, Rbx) I thought we were supposed to put which gems we wanted in the ```$rvm_home/gemsets/default.gems``` file.

Even if this is *not* true, why is it that MRI Ruby installs gems listed in the above file, but JRuby does not? Both ruby installs do, and should, read that file and install whatever is there. If an *individual* ruby type (Like say MRI) has *additional* gems *it* wants installed, in addition to the global ```default.gems``` file which affects *any* ruby installed, then a ```default.gems``` file should be created, and maintained, in their respective gemsets directory such as ```$rvm_home/gemsets/jruby/default.gems```.


Стоит ли оно того, вообще...
Может, тут все-таки принцип Неуловимого Джо?


Not sure what the exact solution is, but leaving the code as it is leads to a double free because SDL_GameController closes the same joystick handle a second time in its SDL_Quit handler. I guess only close it the old way if you know that you also opened it the old way?


no, this is about compiler warnings, so

    case SDL_CONTROLLER_BINDTYPE_NONE:
        break;


>
if(new Error().stack.trim().split('\n').length > 1) {
    $pd(e);
    return;
}

Мда. Хром как всегда...


This wasn't me, and it hasn't been deleted yet.


А что он возвращает в `new Error().stack`?


Thanks!  I've created a new github Wiki page.  I've referenced your project there instead.  Please see:
https://github.com/jgarff/rpi_ws281x/wiki


Das mit dem normalen redirect hatte ich ganz übersehen...


What will CWD default to?


navigation_bar_show doesn't exist:
java.lang.RuntimeException: Unable to start activity ComponentInfo{com.android.settings/com.android.settings.SubSettings}: java.lang.IllegalStateException: Dependency "navigation_bar_show" not found for preference "navigation_bar_left" (title: "Left-handed mode"

Thanks for your great work:)


Ничего. Такое ощущение, что такого объекта там нет. Виолентманки не дает отследить ошибку.


IS this backwards? Shouldn't the stacktrace element be a child of the failure element.


beautiful :+1:


`console.log(new Error().stack)`

>
 Error
    at Object.evtObject.handleEvent (eval at <anonymous> (eval at <anonymous> (unknown source)), <anonymous>:1369:17)


I quickly checked and found some warnings but I'm not sure it's relevant. I will keep a note for me to test with some texture packs. Thanks!


Isn't this backwards, the stacktrace element should be a child of the failure element.


2nd thing: I read that in PHP >= 5.3, it should be possible to use __DIR__ instead of dirname(__FILE__).


This line is here because you removed the `array_unique`? Why not put inside the conditions blocks to avoid extra `filemtime` call?


We should be handling time zones more fully, not removing zone usage. This change worries me.


Хм, а если сделать так:
```JS
var stack;
try {
    throw new Error();
} catch(e) {
    stack = e.stack;
}


r+ rollup


Whoops, I merged this from the nexus git, didn't even notice it :) I'll push a fix now.


develop (mjwitte) - x86_64-Linux-Ubuntu-14.04-gcc-4.8: OK (1090 of 1090 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


This will prevent that one file will not parsed (added) twice.


You probably wanted to say "Is that somehow important?", otherwise I don't see any meaning in your respons :cat:


2nd thing: I read that in PHP >= 5.3, it should be possible to use \_\_DIR__ instead of dirname(\_\_FILE__).


Fixed in bcee196e2e402048397c46bba86505f0714d85d5


Whoops, fixed!


I think we might have to do a *little* more work though, but it needs some discussion first as to how to implement it. I don't think the API returns 'subordinate tags' as separate tag objects. That is, if `a` is deemed a synonym of `b` (the major tag), then `a` will not be returned. I think this relationship is included in the response, though.


강성현 못생겼음


Needs of title and detail clases styled.


Doing this to get a feel for GitHub.


Wow, this is pretty evil... but I can't think of a better way to handle this situation, so I guess it's okay.


This may need to be rolled back for #36

This line would be where we need to check for r == 0 or s == 0, but in order to do that we would need the generator Point object (which would then be able to be passed along to the function checking r and s)


Should be `default: []`.


I am *absolutely* taking suggestions on better ways to do this, so if anyone reading this does have a less ugly way that isn't too much slower, I'd love to try it.


And shouldn't the `type` be `Schema.types.Mixed` or `{}`?


:open_mouth:  there is 'const' keyword in Javascript? lol


Najnowsza wersja skryptu


BLhblH


ok those are radically different. they must have refreshed the hardware at some point then...
just look at the difference in the dpad...

i never thought of multiple devices with such specific model numbers being specified having such a problem...

can you think of solution to this? i like the idea of having such autoconfig files ready to go for users' simplicity but there must be a way to handle issues like this


@IainNZ @joehuchette FYI


I didn't like standard of passing undefined to then methods if no value is returned in x. So instead I added value to be passed.
Please consider this plus the when and done methods.
Rest of code was rewrote to ensure I understand the code completely.


r+


all tests pass:
success: http://buildbot.rust-lang.org/builders/auto-mac-32-opt/builds/2987
success: http://buildbot.rust-lang.org/builders/auto-mac-64-opt/builds/2981
success: http://buildbot.rust-lang.org/builders/auto-mac-64-nopt-t/builds/2982
success: http://buildbot.rust-lang.org/builders/auto-linux-32-opt/builds/2973
success: http://buildbot.rust-lang.org/builders/auto-linux-32-nopt-t/builds/2973
success: http://buildbot.rust-lang.org/builders/auto-linux-64-opt/builds/2976
success: http://buildbot.rust-lang.org/builders/auto-linux-64-nopt-t/builds/2969
success: http://buildbot.rust-lang.org/builders/auto-linux-64-x-android-t/builds/2964
success: http://buildbot.rust-lang.org/builders/auto-win-32-opt/builds/2640
success: http://buildbot.rust-lang.org/builders/auto-win-32-nopt-t/builds/2638
success: http://buildbot.rust-lang.org/builders/auto-win-64-opt/builds/1477
success: http://buildbot.rust-lang.org/builders/auto-win-64-nopt-t/builds/1468


fast-forwarding master to auto = a6b10972


@hharnisc - I've copied these mixins back into the main Meteor package.  I don't think this is the issue though as this was how things were when you figured out this change.

Basically, this line is no longer returning the correct path.  It results in just `:`

For example, it results in the following path:

![image](https://cloud.githubusercontent.com/assets/185555/5601461/69185438-9364-11e4-9ac2-35f1439163d8.png)

When either of these is passed to it:

    package-image-path('respondly_app-assets', path)

or

    package-image-path('respondly:app-assets', path)

What do you think is going on here?  Stylus version change??


saw approval from pcwalton
at https://github.com/mrobinson/servo/commit/c0b397322f3917a616db22798918df42b5a5c2e2


merging mrobinson/servo/pixmap = c0b39732 into auto


mrobinson/servo/pixmap = c0b39732 merged ok, testing candidate = a31acffb


@simplicit Really sorry for my mistake. Next time I'll be sure to specify the original author.


saw approval from nikomatsakis
at https://github.com/P1start/rust/commit/d9769ec3834b62318da892925dc24c8883bb1635


merging P1start/rust/qualified-assoc-type-generics = d9769ec3 into auto


status: {"merge_sha": "9c3e6082e71618c088afd93f7a4a9a7708c9dcbd"}


P1start/rust/qualified-assoc-type-generics = d9769ec3 merged ok, testing candidate = 9c3e6082


will this always evaluate to false since tp = NULL on previous line?


TESTS FAILED
 Mr.roboto url : http://jenkins.plone.org/roboto/get_info?push=77f63c1329e14178913a56175b00141f
 plone-5.0-python-2.7 [FAILURE]


And a Get version, in fact I think that one already exists.


First real change


Comentario desde APP Android. Que página tan re áspera :),  ITodosoft lo mejor


NewVSHPWH (shenb) - x86_64-MacOS-10.9-clang: OK (1580 of 1580 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


Di mo ba nakikita yung <<<<<< HEAD


This breaks with sublime text2

Reloading plugin /Users/greg/Library/Application Support/Sublime Text 2/Packages/isort/isort_file.py
Traceback (most recent call last):
  File "./sublime_plugin.py", line 62, in reload_plugin
  File "./isort_file.py", line 9, in <module>
    from .isort import SortImports
ValueError: Attempted relative import in non-package


Doh, I'd done this one too.


wgether


why not reverse this logic? the `!channelName ?` reads really weird.


Minor nit:  Inconsistent style here (the other two instantiations explicitly specify the template parameter)


alo 123


Might be handy to have a move `operator=` as well...


fixed ><


Nice piece of code...


ps(kevin): bring back dex-preoptimization to speed up first boot sequence

@simplicit And sorry for my previous mistake.


r+ rollup


Good call @thejameskyle. Will-change


This should be elif ? Avoid unnecessary branching in code


MSVC 14 still has problems with initializer lists in some places -- this should be a portable fix.


all tests pass:
success: http://build.servo.org/builders/linux1/builds/448
success: http://build.servo.org/builders/linux2/builds/447
success: http://build.servo.org/builders/android/builds/483
success: http://build.servo.org/builders/mac1/builds/664
success: http://build.servo.org/builders/mac2/builds/665


Well done. This is robust enough for most other languages.


@fireshoes No.  He used a different filter.  It works as intended.


Sorry for the slow response on this pull.

I'm not sure this will work. Often the `Gemfile` would be pulled from a git repository and be local to the shell process running on the (probably) remote system.  As I'm understanding this, defining `rake` for evaluation here wouldn't be in the right context.  Correct me if I'm misunderstanding.


Will fix momentarily


Anh thấy chỗ này sinh slow query đấy


the register_postprocessor runs after each file was processed.
the register_bundle_processor runs after all files were concatenated.
so in some case the register_postprocessor cant process some js code.I write comments about it in ngmin-rails, see https://github.com/jasonm/ngmin-rails/issues/6


the register_postprocessor runs after each file was processed.
the register_bundle_processor runs after all files were concatenated.
so in some case the register_postprocessor cant process some js code.I write comments about it in ngmin-rails, see jasonm/ngmin-rails#6


fast-forwarding master to auto = a31acffb


You're the best, @audreyt.


в этот момент закачка только началась. Чтобы словить конец закачки лови file.on('end')


Of course - first commit and I accidently referenced the wrong file name! DateField.php should actually be FileField.php in short desc.


`fs` -- очень запутывающее название для функции getReadableFileStream


Theoretical concern: What if the technique of going through the jetstreams by starting positions is _not_ the most efficient way.

Not possible if the jetstreams are going forwards. Going through a later jetstream implies that you go a distance, then hop in the jetstream, then go back the whole distance manually, and hop in another jetstream. It would be more efficient to skip the intermediary jetstream.

However, I found another scenario: What if the jetstream is going backwards. Then it is possible that it would be faster to go backwards via jetstream and then take another jetstream forwards. This is not in the test data, but the solution could be interesting.


What about fetching data on Rank construction and throwing a RuntimeException upon data not found? And if you want to create a new rank, use a static method from the Rank class instead?


@Metricity  I know this is ancient history for you, but if you had any thoughts on this change, please chime in.  I knew we discussed this long ago right after you ported glide to GLES, but I couldn't track down where the discussion occurred.

cc @paulscode @Gillou68310 @xperia64


@UniversalMediaServer/developers I'm wondering whether our next final release should be 4.3.2 or jump right in an release 5.0.0, any thoughts?


I don't know anything about react.. just reading your commits and trying to understand it, and documenting my questions here for personal learing. I don't expect you to answer the questions, but feel free of course! first question:
what is the .n0, .n1 ect css classnames and this.props.number for?


You're gonna hate me, but this should also be `arraySize-1` (though it's less important since you're not relying on the size of the buffer being correct)


84694650_EnableCodeCoverage (lefticus) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-Debug: Tests Failed

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-68.90012642225032%25-red.svg)


A `v` got lost here


Instead of forwarding to a separate readString_() method, you can just make this `read(prompt)` one the native one.


Fixed DateField.php should actually be "Fixed FileField.php". Oops.


Can you make this a TODO comment to do something less arbitrary?


How about just using `strlen()` here? It's a buffer we ourselves allocated, so it should be safe to use, I think.


And then we can get rid of this, which makes compatibility a bit simpler. :)


Not needed -- a shallow copy is OK in a move operation, since the previous owner (rhs) will have its pointer cleared


The easier solution is to probably handle the prompt in io.wren:

```
static read(prompt) {
  IO.write(prompt)
  return IO.read
}
```


This looks nice! How about a couple of tests? :)


чтобы быть полезной, makeRequest должна возвращать объект request (например, чтобы пользователь мог наесить обработчики ошибок)


Sorry for very late reply to your pull request. I think all are pretty nice and thank you for your help.
Can you change 'o' to something more meaningful such as 'cookieOptions'


Shall this be changed to "golang.org/x/net/publicsuffix" as in official doc mentioned?
(http://golang.org/pkg/net/http/cookiejar/#PublicSuffixList)


@robguthrie Which problem might that be? :-)


Shouldn't this be `x.num += y * x.den`?


Sorry, I just saw it in this commit. For variable name, I will change it by myself and merge it.
Thank you for your pull request!


Как сделать так, чтобы warn, info и error работали не только как `console.log("bla")`, а и как `console.log("bla", 1, 2, "something")`?


[_.isObject](http://underscorejs.org/docs/underscore.html#section-118) allows functions, but `node` should never be a function, right?


`Array.prototype.map` can be [polyfilled](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/map#Polyfill) if IE8 support is required.


This method is not locale-independent. Why not use string.toLowerCase?


Thanks, fixed.


Yay!


oh ok, it's like it's calling a component Lcd passing in the number, and the Lcd component creates the html div with the css classname for the digit, eg. the first css classname is "lcd n0". the n<INT> classes are the pics of the digits themselves. cool. I didn't realize one can use html literals in javascript?? wow cool bro. also it's not real html that's being created in those render functions.. seems like it's some kind of component language for React


This doesn't work with all cases e.g.: month = 1; offset = -36; 12 + (1 + (-36)); result = -23 and is not a valid month.


The `ListObjects` API request takes an optional `prefix` argument that limits objects returned to those that start with that prefix—eliminating this logic!


Think about using modulus:
function(current_month, offset):
  if(offset < 0):
    new_offset = 12 - (offset % 12)
  else
    new_offset = offset % 12

if new_offset == 12
  result = 1
else
  result = current_month + new offset

I think this might work.


Shouldn't the csrf token generated be stored in req context?


not necessary


extra spaces not necessary


:+1: good idea with more detailed error messages!


yes, patch is wrong.


Split the `nl_req` function up, to a seperate `build_req` where the netlink request can be assembled.  Also, caught an error in passing genl_cmd as an `uint32_t` instead of `uint8_t`.


Thanks for the hard work!

First, good point for inverting the level check order in the ui-console the more frequent level should be placed in first. I'm no sure about the performance impact though.

Second, I would prefer fixing original trouble instead of hiding them (but your is not so trivial).

The `WriteLog()` function seems to have a very bad approach because it allocate and format a message whatever the logging level is and what ever if `l_DebugCallback` is present or not. But looking into every other code it seems that every mupen64plus plugins use roughly the same behavior: Allocate, format, send it and it will potentially never need printed... The case you found reveal how it can impact performances.

For example, the core seems to [have the same behavior too](https://github.com/mupen64plus/mupen64plus-core/tree/master/src) (and also does the allocation before check for the function pointer). This is explained because debug message is set up as a callback so you have no choice than allocate, format, call the callback and _maybe_ print the message... (and when the message is printed, it's formatted again as it's `printf`)

In the `PluginStartup` API function you pass a DebugCallback with this prototype: `void (*DebugCallback)(void *, int, const char *)` so only one single `char*` arg can be passed. In every situation I see the idea is to transform multiple logging arguments to a single one, doing some allocation and parsing stuff. This is IMHO what make everything slow. C [doesn't support](http://stackoverflow.com/questions/11330/passing-more-parameters-in-c-function-pointers) multiple argument function pointer... So a prototype `void (*DebugCallback)(void *, int, const char *, ...)` that would have solve the problem is not possible is C.

I don't see any _easy_ way to fix this without touching the API.

What would have _maybe_ been better is that the core API provide his own logging function (not as a debug callback). This way the logging function can choose to allocate and format only _if it's needed_ (this would improve allocation performace of every mupen64plus components). But this mean (for example) the [current Android way](https://github.com/mupen64plus/mupen64plus-ui-console/blob/master/src/main.c#L92) to print something would have been tricky to add without touching the core (Android doesn't support the standard `printf`? That's weird)...

But I'm not an expert of all of this. @richard42 what would imply to expose a logging (or _message_) function (that does all the check before allocating and formating) in the core API? What are the cons of this? And if it's not a good idea, what would you suggest?

@littleguy77 if (and only if) no good solution is possible, the only way would be to simply remove verbose logging from the code as you suggest. But just commenting the logging is kinda arsh. I would suggest something like:
```c
#if USE_VERBOSE_LOG
#define LOG(...) WriteLog(M64MSG_VERBOSE, __VA_ARGS__)
etc...
#else
#define LOG(...)
#endif
```
And update the Makefile like you did for the frameskipper (document: verbose log has performance impact).

Yeah it not perfect but nicer IMHO.

Notice Rice have automatically the same problem as I use `M64MSG_VERBOSE` in many place in the combiner as I was not aware of the perfomance issues. That's why I hope @richard42 have some good news (or I will also have to add the `#if USE_VERBOSE_LOG` solution).

EDIT: Another tricky but kindof nicer (than `#if USE_VERBOSE_LOG` and all the Makefile stuff) is to do the `if (level ==` cascade inside the `WriteLog()` function before any allocation or formating. But when you think to all those process before fall on the final `printf` (which also does it's own formating process) I would prefer a better solution.

Sorry @littleguy77 but you touched a hot spot here! :D


r+ rollup


Reference: https://github.com/llvm-mirror/clang/blob/release_34/lib/AST/StmtProfile.cpp


Probably time to use `urlparse`?

```python
from urlparse import urlparse
self.url = urlparse(url)
if self.url.scheme != 's3':
    raise B0RKED

# self.url.path
# self.url.host
# self.url.geturl()
```


School project, first real python project from scratch


Add는 클래스보단 메소드에 어울리는 이름입니다.

그리고 로직을 구현해주세요.


다음에는 별도의 클래스를 사용하여 구현해주세요.


My-라는 말을 안붙여도 될것같습니다.


public, private 등의 접근지시어를 붙여주세요.


접근지시어 붙여주세요


메소드명은 소문자로 시작해주세요.


@dnouri With cuDNN installed, won't Theano use that library with the `Conv2DLayer`? In that case, performance should be better using `Conv2DLayer` over `cuda_convnet.Conv2DCCLayer`.


no, javascript doesn't have html literals. I don't know what this magic be.


I'm a make noob. What's this for?


메소드명은 동사로 지어주세요.

static변수를 쓸 필요는 없어보입니다.


Нужно добавить src/ в директорию подключаемых файлов проекта, тогда заработает.


Because string.toLowerCase is locale-specific, and we don't want that. We want consistent functionality. We also want /fast/ functionality.


컨트롤 시프트 F 한번 눌러주세요


Can you walk me through what this change does?


ewfresfsdfsd


탭 간격을 늘려주세요.


NewVSHPWH (shenb) - x86_64-MacOS-10.9-clang-Debug: OK (1580 of 1580 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


소문자로 시작해주세요 메소드명


다소 불필요한 메소드


Isn't this likely to conflict with other scripts changing `window.onload` on the page? (jquery/js plugins/other extensions)


클래스 명에 오타가 있네요 Calculator가 맞는 것 같습니다


:fireworks:


클래스명, 줄여서 쓰지마세요.


TODO주석은 필요없을경우 지워주세요


does this change mean that we should move the docs from
http://elixir-lang.org/docs/
to
http://elixir-lang.org/doc/
?


what is the point of slice('')


Completed issue #3


대문자로 시작


Why? This might build, and some features might work, but we don't support it, and some existing code definitely won't work.


44 Line switch문 위에 빈 줄 하나 추가하는게 읽기 더 편할 것 같네요 ^^
적절한 띄어쓰기, 구분하기 위한 빈 줄 입력은 코드 가독성 향상에 도움이 될 수 있습니다.


test


test
test


Hier fehlt ein Leerzeichen nach dem switch und vor der Klammer


> Remove unneeded manual call of cursor position callback. It was
probably originally used to set lastMousePos; that's done at init now.

It might be needed in the context of Conception-go where there are widgets that might need to be "selected" when cursor is hovering over them, etc. By triggering a mouse move event, this lets that happen. But not sure if this is the best way. Perhaps there should be a "pointer created" event instead.


Eine Ebene weiter einrücken


r=alexcrichton p=1


to make it an array I guess. I think javascript strings are already arrays.


Job pr-scala failed for 0dea97c9 Took 161 min. (ping @kanielc) [(results)](https://scala-webapps.epfl.ch/jenkins/job/pr-scala/9431/):

To retry exactly this commit, comment `PLS REBUILD/pr-scala@0dea97c9fca337d1928f943d78cf40cd67b359eb` on PR 4230.
NOTE: New commits are rebuilt automatically as they appear. A forced rebuild is only necessary for transient failures.


Can we use frontmatter for the title and such, as you do in jekyll? http://jekyllrb.com/docs/frontmatter/
Put this at the top of the file:

```
---
title: Title
tags: food, yum, eat
---
```


this is such an awesome track. where is it from?


this ref concept is kinda interesting.


Thanks for the very thoughtful comments!  I also do not like the idea of just commenting it out, but I have to admit I didn't understand the root problem until you pointed out the weirdness in the first place.  Thanks much for that.

Just for background, this past week I've been groping through the remaining diffs between mupen64plus-ae and upstream.  We are very close to a workflow whereby all changes are made upstream first via pull-request, then copied downstream verbatim.  (Our new sync script just clones and overwrites to our repository https://github.com/mupen64plus-ae/mupen64plus-ae/blob/master/tools/pull-upstream.sh.)  No more hacking from the downstream side and sorting out the diffs later.  We are now completely vanilla for audio-sdl, core, rsp-hle, and video-rice.  We're only a few lines diff with ui-console.  video-glide is my main priority as there are still several important diffs.  So it's very *tempting* to just shove the diffs upstream then cleanup later after we're in sync!  Of course that's not the right way to do it, but sometimes the temptation is strong ;)

So I agree, it looks like I stumbled backwards into a bigger issue than I realized.  So I removed this commit from the PR to keep the other stuff moving.  I agree that we should discuss the deeper issues and potential solutions rather than applying this quick and dirty band-aid.  The `#if USE_VERBOSE_LOG` solution seems reasonable if all else fails.  Your second suggestion after the "Edit" might not work so well however, because verbose logging is disabled using a command-line arg in UI-console, which is not really accessible to the other plugins.

Regarding an API change, sounds like a lot of work so I'll defer judgement to the veterans regarding cost-benefit.  In the meantime, I'll try to quantify how much performance can be gained if this extra `WriteLog` processing is eliminated in all the plugins.  That should give us a theoretical upper-bound that might tip the scales one way or another.

Thanks again.


Yeah, it looks good.


I can't test the delete_volume code right this second as I don't have a Openstack instance to test against...@elabato if you can test this I would appreciate it otherwise it may have to wait a couple of days.


You could add `current-line` to `spacemacs/funcs.el`. It is pretty useful.


Not necessary, `s` is part of the spacemacs layer and it won't go away so this `s` is redundant and add an unnecessary check. Top layers should remain as simple as possible so we can keep the package list for new packages and extended packages (basically only the packages with a corresponding init function).


something like https://github.com/nick29581/highfive could be neat


Signals.failedLowAtRoot is true if failed low at any iteration,
failedLow  is true only if failed low  at current iteration


HAH! Wimps*


revert_commits_to_develop (mbadams5) - x86_64-MacOS-10.9-clang: OK (1576 of 1576 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


this file seems a bit overkill


pretty cool


what's this about?


this line now incorrectly matches GM4 as cloud version 5


oh ok, it's the id and value of the html node that changed.


You may want to remove the reference to earth


all tests pass:
success: http://buildbot.rust-lang.org/builders/auto-mac-32-opt/builds/2988
success: http://buildbot.rust-lang.org/builders/auto-mac-64-opt/builds/2982
success: http://buildbot.rust-lang.org/builders/auto-mac-64-nopt-t/builds/2983
success: http://buildbot.rust-lang.org/builders/auto-linux-32-opt/builds/2974
success: http://buildbot.rust-lang.org/builders/auto-linux-32-nopt-t/builds/2974
success: http://buildbot.rust-lang.org/builders/auto-linux-64-opt/builds/2977
success: http://buildbot.rust-lang.org/builders/auto-linux-64-nopt-t/builds/2970
success: http://buildbot.rust-lang.org/builders/auto-linux-64-x-android-t/builds/2965
success: http://buildbot.rust-lang.org/builders/auto-win-32-opt/builds/2641
success: http://buildbot.rust-lang.org/builders/auto-win-32-nopt-t/builds/2639
success: http://buildbot.rust-lang.org/builders/auto-win-64-opt/builds/1478
success: http://buildbot.rust-lang.org/builders/auto-win-64-nopt-t/builds/1469


fast-forwarding master to auto = 9c3e6082


r+


LGTM. Rebuilt the cdrtools package with this and everything fetched and built as expected.


saw approval from alexcrichton
at https://github.com/brson/rust/commit/d30353c1d2fa6608156d56ef6711d445edc7a75f


merging brson/rust/packaging2 = d30353c1 into auto


status: {"merge_sha": "fc2ba13939aa9672d886beb06efde7aeda2d5f7f"}


brson/rust/packaging2 = d30353c1 merged ok, testing candidate = fc2ba139


People are loving it my man!!

Sent from Yahoo Mail on Android


请问为什么该类在以后的版本会被弃用呢？


distance from center is just the passed 'local point'


develop (axelstudios) - i386-Windows-7-VisualStudio-12: OK (2170 of 2188 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.17733089579525%25-yellow.svg)


center of mass in body needs to be simply (0,0,0)


Job pr-scala failed for ed7e5bbf Took 77 min. (ping @kanielc) [(results)](https://scala-webapps.epfl.ch/jenkins/job/pr-scala/9432/):

To retry exactly this commit, comment `PLS REBUILD/pr-scala@ed7e5bbf41054a9a01c1d477731d2f99f270c8dd` on PR 4230.
NOTE: New commits are rebuilt automatically as they appear. A forced rebuild is only necessary for transient failures.


You could try my [compress layout](http://jch.penibelst.de/). It works really fast.


Please look My code.. Is there need of change in jspdf file or some where
else?


is this really necessary?


better abstractions, nice work!


Semi fixes #2 and #4


这个不错


What's the difference between `row` and `m2`? `row` is just a copy but it doesn't seems to be used in the rest of the code.


@PEMapModder Like?


thank you, i add remote TMS-Support und cleanup the map-service file.


r=aturon


why not sth. like:

#ifdef __MINGW32__ &&  GCC_VERSION > 30800

in c/c++ code?


Sorry! That was a slip of my vi ... I should have realized that without a _ it would not be a valid name for the member variable and that I had messed up.


revert_commits_to_develop (mbadams5) - x86_64-MacOS-10.9-clang-Debug: OK (1576 of 1576 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


I think it should be correctly like:

      if (  ($serverList !== false && (count($serverList) > 1) || ALLOW_CUSTOM_SERVER_TYPES )

since either server list of custom server option should show the input fields


change


We need `hasOwnProperty` check here, right?


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1758](http://teamcity.monogame.net/viewLog.html?buildId=4130&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


Hm those two commits introduced vfpv4 support in clang:
https://github.com/llvm-mirror/clang/commit/33d4f2f983363374cae86407b2392c60e401cdf9
https://github.com/llvm-mirror/clang/commit/a15a93d4e0aa2dd65a410410cda8cd5926e2c3ba

I tried 3.6 nightly build with neon-vfpv4 but somewhere during the building there were some internal compiler errors, well it was to be expected.

Do you think taking official 3.5 release and cherry-picking relevant commits to support neon-vfpv4 would work out ? Or is google appplying on its own few patches on their prebuilts?


Hello..? @Altaf-Mahdi


bbb


テストプレイがしやすくなりました！
ありがとうございました！


sss


Stuff.

> On Jan 2, 2015, at 11:14 PM, Christian <notifications@github.com> wrote:
>
> HAH! Wimps*
>
> —
> Reply to this email directly or view it on GitHub.
>


Did you want the election year to be attached to incumbent_challenge?


haven't herd this at all lately, suggest removal from list.


Well … I obviously had not ready the documentation you linked to, so I have mixed feelings on this now. However not having composer.lock in the repo feels ‘cleaner’ and allows for library updates, knowing that we can always specify a major, or even an exact version in composer.json if necessary.

So … agreed, let’s exclude composer.lock moving forward.

From: Tim Otten [mailto:notifications@github.com]
Sent: Friday, January 2, 2015 5:44 PM
To: totten/civicrm-core
Cc: nganivet
Subject: Re: [civicrm-core] composer - Import composer.json, composer.lock (6ad46a8)

FWIW, the composer docs ( https://getcomposer.org/doc/01-basic-usage.md#composer-lock-the-lock-file ) recommend committing composer.lock, but there's some interesting discussion on Intertubes about this (eg http://stackoverflow.com/questions/12896780/composer-lock-part-of-the-repository ).
An opinion that comes up several times is that committing composer.lock is appropriate for "applications/projects" but not for "libraries/frameworks"; or that it's important if you "deploy to production from git" but it's not important if you "deploy from immutable archives".
I think Civi is very much in grey area here. In this patch, Civi is the main project. (You wouldn't depend on "civicrm-core" in another project.) But I'd like to revise Civi so that it can be included as a library in other projects. (You could define your site's full build with composer.json -- i.e. include Drupal + Civi + Drupal modules + Civi extensions.) And, for the foreseeable future, we'll provide immutable tarballs as the main installation medium, which makes composer.lock less important.
So... I think you're right. Looking forward, it's probably better to exclude composer.lock.
—
Reply to this email directly or view it on GitHub.


Nice try xD


I'm pretty sure this was done wrong. This populates values like `'Create a new project'` into name instead of description


Maybe like this?

```php
class Rank{
    public static function createNew(parameters){
        // save data
        return new self($data);
    }
    public static function fromName($name){
        // load data
        return new self($data);
    }
    private function __construct($data){
        ...
    }
```


The DOSBox authors opted to fix this by setting -mno-ms-bitfields. Wouldn't be my first choice, given that the effects are global and that this is really only a workaround for a compiler bug and has nothing to do with bitfields, but if you want to minimize code diffs it may be easier to just set the same option in Makefile.libretro.

Looks like twinaphex already picked up the change to configure.ac:
https://github.com/libretro/dosbox-libretro/commit/9c4f7f95abcb5011d7c02bebd53c245f0158a4f8


Yup. This is just testing. Will get middleware to get working and then use that. The req object is available to middleware. Have to get req.id or generate it and pass it to the CSRF func.


This logging functionality was designed to dump out relatively sparse human-readable information to aid in debugging user problems.  If a plugin is logging so verbosely that it's causing a performance impact, then it's definitely doing it wrong.  I recommend changing the plugin so that it doesn't log so much.  I'm fine with the #if macro to enable a verbose debug mode; that's probably the best compromise.  If a video plugin needs to dump a whole lot of data to aid in debugging, it would be better to dump it through some other channel (ie, write directly to a file) instead of sending it through this logging facility.


This doesn't load. A fresh install boots the menu, but it shuts down as soon as you try to select an ISO folder. Mine was on the sd card

Neither do the last 3 to be honest... Tested on Nvidia Shield portable.


This patch originally came from @nrensen


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1758](http://teamcity.monogame.net/viewLog.html?buildId=4130&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 289, ignored: 6 Build time: 00:16:10


Прячем ActionBar


COOL!  It supports two controllers and now works well with Tomb Raider. Hope the vibration will be added in the near future.


Seems link is invalid, and i can't find pkg in website manually too. If you are going to fix it - please squash to single commit or do new PR.


Okay.. now i'm really confused...

If we using ZSMALLOC .. then XVMALLOC is not needed ??

And what about: config zram for android ?? Should it also working fine with the new zRam with LZ4 and ZSMALLOC ??


точно, добавил pull request https://github.com/novacoin-project/novacoin/pull/93


This is repeated a few times and is harder to read than the original. Can this be encapsulated as a function?


disabling this option will circumvent the requirement for module hashes


Ok, I hadn't tested it before. I thought it just looked like the draw was filtering off creature of creatures you control with power 4 or greater, when it should be all creatures regardless. Testing it now, the draw does work properly (drawing 4 in my test with two 1/1 Delver of Secrets and two 10/10 Ghoultrees on the battlefield). However the life gain did not filter correctly, gaining 16 life rather than 8 (two creatures with power 4 or greater).
![shamanictest](https://cloud.githubusercontent.com/assets/8553747/5601843/18f7e4bc-92e4-11e4-96a9-29fb96285f58.png)


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1759](http://teamcity.monogame.net/viewLog.html?buildId=4132&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


Yes please. Do you know how to configure the filtering? If not take a look [here](https://github.com/openengsb/openengsb/blob/master/api/core/pom.xml#L68).


"ARUtils/ARFrame.h" file is not found in the file with the name of "DeviceController.h".


wdedjefb


This broke some tests: http://jenkins.plone.org/job/plone-5.0-python-2.7/3912/testReport/

Also, what does this do? It's a really big commit and your commit message is too short for me to understand what's changing and why.


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1759](http://teamcity.monogame.net/viewLog.html?buildId=4132&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 289, ignored: 6 Build time: 00:16:01


develop (axelstudios) - Win64-Windows-7-VisualStudio-12: OK (2173 of 2188 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.31444241316271%25-yellow.svg)


Why public?


Note this has not actually fixed the issue for me.  Will take a video of symptom and upload to youtube tonight (:


ой, это результат автомативи в генте. надо обратно поменять. сорри


Didn't we have a big PR awhile ago to avoid non-top level imports?

Either way, #477 will remove `Dataset` so this code won't be around for long.


需要i-2而不是i-1是因为try执行完i就已经+1了


thanks a lot! :)


These changes is for matching XNA behavior.
IsFullScreen setted in constructor still works, and same in Initilaize will not without ApplyChanges, and this fix is for ToggleFullScreen which is not correctly toggled if these changes not setted.


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1760](http://teamcity.monogame.net/viewLog.html?buildId=4134&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


хм, вроде он не должен ломать сборку. пришло вместе с обновленными файлами.


Ran into this question after running >bower install

http://cl.ly/image/0R432c1E201X


Test


Necessary to type-check? Future use of the `_dataset` will case failures as well.

Also, do we care about mixing single and double quotes? Pick a rule and stick to it seems to be the prevailing wisdom, but I don't know if we ever picked. (My bias is towards single).


oops ( ͡° ͜ʖ ͡°)


Can you add a note about `repeated` kinds and potential future support? I seem to remember it was somewhere in the code / comments / docstring.


Got a warning on npm install

> npm WARN package.json Lorax@0.1.0 No repository field.


wat


What issues?


终于开坑了。。


Thanks for that. While working on the annotations, I still had in mind to throw exceptions in that connector, but I forgot again over time. :(


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1760](http://teamcity.monogame.net/viewLog.html?buildId=4134&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 289, ignored: 6 Build time: 00:15:55


why is the first ajax all caps and the second not? :)


It took me a while especially render and the very top indentation, but I think it looks pretty close..
Aldo I was wondering why I had to re-open the terminal to see the output when I change the file.
Why is that??


@PEMapModder :O I see...


@ChronoMonochrome @mkaluza

I've compiling error after reducing kernel size and using this defconfig here... .. the error:

  LD      vmlinux.o
  MODPOST vmlinux.o
  GEN     .version
  CHK     include/generated/compile.h
  UPD     include/generated/compile.h
  CC      init/version.o
  LD      init/built-in.o
  LD      .tmp_vmlinux1
drivers/built-in.o: In function `late':
:(.init.text+0x3fa0): undefined reference to `tracing_update_buffers'
:(.init.text+0x3fb8): undefined reference to `trace_set_clr_event'
:(.init.text+0x3fd0): undefined reference to `trace_set_clr_event'
:(.init.text+0x3fe8): undefined reference to `trace_set_clr_event'
:(.init.text+0x4000): undefined reference to `trace_set_clr_event'
:(.init.text+0x4018): undefined reference to `trace_set_clr_event'
drivers/built-in.o::(.init.text+0x4030): more undefined references to `trace_set_clr_event' follow

what's wrong here ??


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1761](http://teamcity.monogame.net/viewLog.html?buildId=4136&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


I think the original code is correct, q->dummies [MONO_LOCK_FREE_QUEUE_NUM_DUMMIES] is the element past the last element of the array, and we are comparing against that.


I split 警察.md up into more than one line.Please review this, @casey-collab


WHERES MY MONEY


Did I do something wrong? Need to learn about github, haven't done
collaboration projects before so.... Was trying to grab your edits and put
them into a branch of mine that I forked off of Jaerin's new source so I
could learn more about your changes and in return C# and .Net as I haven't
programmed in these languages before.

Thanks for your time,
Deafwave

On Fri, Jan 2, 2015 at 10:41 PM, smad2005 <notifications@github.com> wrote:

> Nice try xD
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/Deafwave/PoeHud/commit/222bc07c8bcac849f5fc0396e2f83eb82c3c5fc5#commitcomment-9141796>
> .
>


For me it is in general wrong to name the views folder templates!
It says MVC not MTC. The hole world call it views, why do you want to call it templates?


Yeah - I couldn't think of anyplace easy to do this either.


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1761](http://teamcity.monogame.net/viewLog.html?buildId=4136&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 289, ignored: 6 Build time: 00:16:42


sigh...


The first is an acronym, the second refers to Dancer2::Plugin::Ajax.


Expect temporary fog-color weirdness.


Thanks but can you give example of how you  " allows fields to specify a model " ??


all tests pass:
success: http://buildbot.rust-lang.org/builders/auto-mac-32-opt/builds/2989
success: http://buildbot.rust-lang.org/builders/auto-mac-64-opt/builds/2983
success: http://buildbot.rust-lang.org/builders/auto-mac-64-nopt-t/builds/2984
success: http://buildbot.rust-lang.org/builders/auto-linux-32-opt/builds/2975
success: http://buildbot.rust-lang.org/builders/auto-linux-32-nopt-t/builds/2975
success: http://buildbot.rust-lang.org/builders/auto-linux-64-opt/builds/2978
success: http://buildbot.rust-lang.org/builders/auto-linux-64-nopt-t/builds/2971
success: http://buildbot.rust-lang.org/builders/auto-linux-64-x-android-t/builds/2966
success: http://buildbot.rust-lang.org/builders/auto-win-32-opt/builds/2642
success: http://buildbot.rust-lang.org/builders/auto-win-32-nopt-t/builds/2640
success: http://buildbot.rust-lang.org/builders/auto-win-64-opt/builds/1479
success: http://buildbot.rust-lang.org/builders/auto-win-64-nopt-t/builds/1470


I think it would be good to add the particle overhead, it shouldnt be hard


fast-forwarding master to auto = fc2ba139


https://github.com/mkaluza/Samsung_STE_Kernel/commit/e09b848d61abc53aeadcb259979ef53cf0078046

You're probably missing this
On Jan 3, 2015 8:54 AM, "ace2nutzer" <notifications@github.com> wrote:

> @ChronoMonochrome <https://github.com/ChronoMonochrome> @mkaluza
> <https://github.com/mkaluza>
>
> I've compiling error after reducing kernel size and using this defconfig
> here... .. the error:
>
> LD vmlinux.o
> MODPOST vmlinux.o
> GEN .version
> CHK include/generated/compile.h
> UPD include/generated/compile.h
> CC init/version.o
> LD init/built-in.o
> LD .tmp_vmlinux1
> drivers/built-in.o: In function late':
> :(.init.text+0x3fa0): undefined reference totracing_update_buffers'
> :(.init.text+0x3fb8): undefined reference to trace_set_clr_event'
> :(.init.text+0x3fd0): undefined reference totrace_set_clr_event'
> :(.init.text+0x3fe8): undefined reference to trace_set_clr_event'
> :(.init.text+0x4000): undefined reference totrace_set_clr_event'
> :(.init.text+0x4018): undefined reference to trace_set_clr_event'
> drivers/built-in.o::(.init.text+0x4030): more undefined references totrace_set_clr_event'
> follow
>
> what's wrong here ??
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/ace2nutzer/Samsung_STE_Kernel/commit/3d196d29581c74f6617f57acbebdf55c174455be#commitcomment-9141867>
> .
>


closes #636


closes #637


В РДО все директории с маленькой буквы


It will still write offset and key delim for empty messages, but not the message delimiter, this will break anything that tries to parse the output.
I also think that this should be an optional flag (e.g `-0` (zero)).
Out of curiousity, why do you have empty messages in your kafka queues? Are you just using the key?


Thanks, done with 4d449f17cb305323c4de9f4cd89c8a2e00c33ea6

On Sat, Jan 3, 2015 at 1:12 AM, Nyall Dawson <notifications@github.com>
wrote:

> @strk <https://github.com/strk> just a reminder - don't forget to update
> the sip bindings too!
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/qgis/QGIS/commit/0882e9ed3ccd98dce9e9e86da116c3e8f36eae38#commitcomment-9140863>
> .
>


Лучше все исходники подключать одной командой. Пример https://github.com/aurusov/rdo_studio/blob/dev/utils/CMakeLists.txt#L11


saw approval from alexcrichton
at https://github.com/akiss77/rust/commit/24cb7a49d3017cac509c540bdfc2e085e40fd3ba


merging akiss77/rust/aarch64-configure = 24cb7a49 into auto


status: {"merge_sha": "98f3ba2db5247a6c6d28e47e987c90f63b76b4a9"}


akiss77/rust/aarch64-configure = 24cb7a49 merged ok, testing candidate = 98f3ba2d


@msxcms  redudp怎么用的？


How about early success on AppVeyor if the diff in `src/` and `base/` is empty?


Could you maybe change 2008 to 2014?


```cpp
static const bool SOLUTION_FOUND = true;
static const bool NO_SOLUTION false;
```


The redirection to stderr doesn't do anything, as the error isn't silenced if `$cached_config_md5file` doesn't exist.


Заведи методы, например
```cpp
std::cout& LOG()
{
    return std::cout;
}
```


`npm owner ls <package name>` ?


This URL path could be relative to the index.html or this app.js. Both will work.
* `templateUrl: 'product_info.html'`
* `templateUrl: '../product_info.html'`


@dopeamon actually our requirements are different as am only registering a few numbers and hence do not really need the WART.

I do not need 400 Senders, why would you need 400 Senders if I may ask,


And top-level makefiles, and ui, and probably contrib/windows since that's where the appveyor script itself lives. Early success I would have to do by just skipping the build and tests, right now I'm actually not running the tests in the same script that I use to do the rest of the reuse-deps-from-nightly build logic.


This is the best I can do for now, since I'm only using gwenhywfar through aqbanking and have little knowledge about its functionality and how to test it.

Unfortunately `make check` fails at the moment, that's why I've decided to make it an opt-in.
I've created [a ticket](https://devel.aqbanking.de/trac/aqbanking/ticket/236) in the upstream repository and will change the `with-check` option to `without-check` once `make check` succeeds.


Falta o ":"


Hi @freakboy3742
unfortunately the test suite is a bit upset that IPAddressField is deprecated, but we still should test it for backwards compat. Is there a specific reason why this has been removed?


```cpp
#include <string>
```


Везде
```uint32_t``` -> ```std::uint32_t```
или
```uint32_t``` -> ```std::size_t```


```state_``` -> ```state```


Зачем ?


```Swap``` -> ```swap```


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1762](http://teamcity.monogame.net/viewLog.html?buildId=4138&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


I haven't seen config_zram_for_android option in new ZRAM sources, since they are from LK 3.5 branch, but LK no longer support android staging drivers. But this parameter is used in memory management sources (use `grep -Rn 'ZRAM_FOR_ANDROID' mm`), so maybe use of this config option make sence.


```s_idx``` -> ```left```
```d_idx``` -> ```right```


Thanks for the info, I missed that too.
fixed in https://github.com/collective/collective.z3cform.datetimewidget/commit/957a55e0966a27504b12368ae4be0bcdf9f908fc (the commit did not trigger the 4.3-build)


Этот метод не должен быть членом класса. См, примеры
http://stackoverflow.com/a/2684544


I feel stupid now.


Please don't !!


hello


Никаких ```delete```.
http://en.cppreference.com/w/cpp/memory/unique_ptr
или
http://ru.cppreference.com/w/cpp/memory/shared_ptr


Changed some stuff from u8


Moved Meow_Pkg to the Base


hello
![water lilies](https://cloud.githubusercontent.com/assets/10372253/5601984/7d6a5e3e-9352-11e4-94b8-18160050863c.jpg)


Все методы, кроме конструктора и деструктора, с маленькой буквы.


Updated in d886a56c47200bfb50300bf6a0ddfd3ffd9b87df. :D


Везде, где только можно, константность
```cpp
bool Solve();
```
:arrow_down:
```cpp
bool Solve() const;
```


Зачем подчеркивания ?


Умный указатель


Actually, even this will work:
```
templateUrl: '../../../../product_info.html'
```


После умного указателя - удалить деструктор


Код перенести с cpp


На надо сокращать (тут и далее)
```GetCol``` -> ```getColumn```


Даже в cpp так лучше не писать


Nah, I don't think there is a need to change the website. :)


Зачем ```static``` ?


did you do this because it was spamming your logcat?


Не надо сокращать
```cpp
Puzzle puzzle(width, height);
```


Лучше использовать boost для парсинга параметров
Начало
https://github.com/aurusov/rdo_studio/blob/dev/app/rdo_studio/src/application.cpp#L240
Конец инициализации
https://github.com/aurusov/rdo_studio/blob/dev/app/rdo_studio/src/application.cpp#L261
Пример использования
https://github.com/aurusov/rdo_studio/blob/dev/app/rdo_studio/src/application.cpp#L276


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1762](http://teamcity.monogame.net/viewLog.html?buildId=4138&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 289, ignored: 6 Build time: 00:16:24


ennek az acquia solr-t kene celoznia (machine name: acquia_solr)


mi a docker instance ip-je/hostja? az kene ide


a docker solr a 80-as porton fut, ugyhogy ide az kene valoszinuleg


Комментарий лучше удалить или завести метод с таким названием.


Что-то не так с пробелами. Стиль - 4-ре пробела


You're also disabled  SELinux. Don't forget to disable its auditd service from init.rc, otherwise it'll print tons of errors to logcat.


```cpp
QString::fromStdString(traceFilePath.string())
```
Проверь на директории с русскими буквами


эту тоже надо было закомментарить


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1763](http://teamcity.monogame.net/viewLog.html?buildId=4140&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


Начал смотреть. Пока замечания по стилю и немного по мелочам (умные указатели). Поправь по всему коду. Задавай вопросы, если что.
Почему-то пул-реквест не может быть замержен автоматически. Подмерж к себе от меня последние исходники. Видимо где-то возник конфликт.


some tests failed:
failure: http://buildbot.rust-lang.org/builders/auto-mac-64-opt/builds/2984
exception: http://buildbot.rust-lang.org/builders/auto-mac-32-opt/builds/2990
exception: http://buildbot.rust-lang.org/builders/auto-mac-64-nopt-t/builds/2985
exception: http://buildbot.rust-lang.org/builders/auto-linux-32-opt/builds/2976
exception: http://buildbot.rust-lang.org/builders/auto-linux-32-nopt-t/builds/2976
exception: http://buildbot.rust-lang.org/builders/auto-linux-64-opt/builds/2979
exception: http://buildbot.rust-lang.org/builders/auto-linux-64-nopt-t/builds/2972
exception: http://buildbot.rust-lang.org/builders/auto-linux-64-x-android-t/builds/2967


This needs to be removed


@strk thanks Sandro!


哪里有间接左递归啊


already on it.


`ng-include` will not work without a web server. Otherwise, we get this error:

```
AngularJS Error: Cross origin requests are only supported for protocol schemes: http, data, chrome-extension, https

```


What is this function for?


Great~  many thanks!


Don't forget to use a quote to wrap the `product_info.html` path.

`product_info.html` here is not a Angular expression but a string as an argument we want to pass to `ng-include`.


bug repaired


autoreleasepool is not needed here, maybe in renderImage


Convenience, I wanted to know what filters were specifically available for the device. It's not essential, but not harmful either, it could be removed or moved to a separate extension of C4Image.


Why do we need this? Looks like something that would confuse people.


I had previously autoreleasepool in the objc version because memory was leaking pretty bad when doing multiple filters. I hadn't tested it here, and was just keeping it consistent.


I think filters should be self contained. Instead of modifying internal C4Image state (output), they should take a callback block with the result of the filter operation. Otherwise this will be a synchronization nightmare.


good


saw approval from alexcrichton
at https://github.com/RustOS-Fork-Holding-Ground/rust/commit/fd442477cdb849c366bce01ec1fd48c93dde29fc


merging RustOS-Fork-Holding-Ground/rust/master = fd442477 into auto


status: {"merge_sha": "43ad11cc3721b35a2032df0716492f33d15a0c31"}


RustOS-Fork-Holding-Ground/rust/master = fd442477 merged ok, testing candidate = 43ad11cc


So that we can apply multiple filters before rendering, it's much better performance than rendering each filter as it is applied. The pattern is:

```
img.startFiltering()
img.blur()
img.blend1()
img.sharpen()
...
img.endFiltering()
```


Yeah, need to try with that. It could be also that we are running older things in general which then causes issues. Hoping to get that 3.4 kernel running someday. :)


Excellent!


das ist eigentlich unnötig, bei sockets gibts kein automatisches abschließendes \0 oder so


@shirioko
Refer to updated WhatsappApi, it seems that the identity it is generating for a number is differ than older version's identity. Does it effects the old registration verification ?


g_strcmp0() please, and then good to push. Thanks.


shouldn't this be cpu->Reg[RD]?


by this change - especially deleting ng-show in line 10 getvotesForSong(song) <= 0
in the table of suggest songs also songs with votes > 0 are shown - to my mind this makes no sense because i am on the suggest view and not the vote view and this is confusing


geht schief, wenn datalen==1


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1763](http://teamcity.monogame.net/viewLog.html?buildId=4140&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 289, ignored: 6 Build time: 00:19:40


Fixes #5


Fixes #3


The concept seems fine, but can't we use GIO for this?


Fixes #4


Is it safe to publish this?


"Did I do something wrong?"
Don't worry all ok)
---
In my branch you won't find anything new, all feature are posted on OC.
 Good luck)


Yes, correct.  Also GpuCorrMM, the fallback for cuDNN, will have pretty good speed.

Have you run this example with cuDNN?  I wonder how it compares speed-wise.


hi ower .
Why i download code have error is not see DcmViewer class on DcmBrowser.java .
Can you help me ?
thanks


Comment 1


Thanks!


B Comment


TeamCity Rebus :: Build & test [Build 1058](http://81.7.185.44:8161/viewLog.html?buildId=2022&buildTypeId=bt2) is now running


A Comment


Please configure your editor that it does not add tailing whitespace characters.


I think it would be even more interesting to be able to dynamically scale the resolution to the highest resolution possible without dropping frames.  That way the user always hits 75fps and gets the best visuals their computer can produce.  Resolutions above ovrHmd_GetFovTextureSize() still provide visual improvements through less aliasing, etc.


Do not add Qt creator project files.
If you are familiar wit Qt creator, use it. If not, consider to switch to Eclipse.
http://www.mixxx.org/wiki/doku.php/eclipse
(please give a note if the page is outdated)


SkyCube takes care of the backdrop's job with lower overhead. No more Green Screen of Pain.


We use a space after // to distinguish comments from disabled code.
This is a comment, so add a space after //


Expect anomalies with densely-clustered billboards such as explosions. When overflows occur, the deferred stage outputs nothing or bright green. (texture page zero error code)


Poprawiłem ten kod https://github.com/wilqq/admin_bits/commit/b3512b2739be196148d02ded68b9dbefb6d5fc42


We offical use 8 space indent for additional line brakes. Aligning with the opening ( is als commonly used in Mixxx


move opening brace to the end of the line


remove one space


This fix is stilll missing in current `olsrd.init`, therefor removing the whole patch results in non-functional behaviour.


Indent


That is somehow the whole point here, is there a substantial difference between what is called data science today and what were traditional data processing and analysis professions? I believe there is such a difference, although the tools and techniques seem to be more or less comparable...what's your opinion?


operators like << should be surrounded by spaces


Может это просто ошибка, то есть "B_" o "Bergen_mcamo" это не два разных рюкзака, а один случайно разделенный? ("B_Bergen_mcamo").

Можно проверить в игре, если Бергенов там нет то возможно так и есть и все эти криво-прописанные вещи просто игнорируются и даже не выползают диалоговым предупреждением об отсутствии на сервере/клиенте таковых.


ez jó, a fig megoldja, hogy ez legyen a domain, szóval a feloldásnál a belső ip-t kapja vissza.


we use
```
if (randomQueue
```


indent


Can you make a PL out of this?


Sorry for all the code style comments. Fix it or not. I do not want to upset you because of that, it was only too eye catching for me..


By the way: http://www.mixxx.org/wiki/doku.php/coding_guidelines


Thx, I forgot that one ...


I was ambivalent about whether to add an empty message or not include the message at all.  I didn't think about it too much.  The pull request was more of a conversation starter as I don't know if there is an issue with empty messages.  If there isn't, pushing the check "in" just so we don't fail if we write a 0 bytes for a 0-length message, is probably the better thing.  I'll update the pull request with what I mean.

I'm connecting logspout to Kafka.  logspout just aggregates the stdout/stderr of Docker containers into a single stream.  I'm pretty sure empty lines led to the empty messages.


Этот рюкзак на [BIS-овской вики](https://community.bistudio.com/wiki/Arma_3_CfgVehicles_EMPTY#B_Bergen_mcamo).

Возможно я просто чего то не понимаю, а B_ это там как крюк который загребает под себя все рюкзаки типа "B"  — только зачем?


@lasconic: there seems to missing the step to rebuild the instrument*.ts files, for this change to show in Transifex, could you sort that, please?


In fact, I started with such a bullet list, but then added the descriptions, as these points are not self explaining in one sentence or even keywords. Take this bullet as an example "Data Science is Science" doesn't mean anything, as long as you don't read the explanation what  I was trying to say...but what about adding something like a bullet Tl;dr summary to all those points? I my opinion it is valuable to have something 'readable' from the beginning on, I guess it attracts more people than just a cloud of keywords...But what I feel at the moment is, github seems not to be the perfect platform for collaborative document editing...


Тоже самое, почему "B_Kit" и "Bag_mcamo" (и подобные) прописаны раздельно а не вместе?


Library contains `node` images already..


Same here. This is removing zone usage.


und das nennt ihr arbeit? Viel Spaß wenn das mal beim Kunden aufflackert.. ich würd euch ja zu neutraleren testfotos raten.


TO DO: Fix method of ordering so index based lookups isn't necessary


Why this change?


I understand that Jan mean reference to github.com/nette/nette. Do you mean link to Packagist?


@hrach He may have meant by "there" the Packagist page http://packagist.org/packages/nette/nette. Because that is the link he removed.


What I have meant is that I would expect to find on download page that you install the framework be requiring `nette/nette` package or I can use sandbox. Currently only sandbox option is mentioned.


Personally, I'm missing any mention about nette/netted package. I don't care about linking the packaginst, but download page should contain at least a mention.


To english: "reference to nette/nette package" doesn't implies the link to the packagist for me - sorry. I get it now.


develop (mjwitte) - x86_64-Linux-Ubuntu-14.04-cppcheck-1.61: OK (0 of 0 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg)


Oops, thanks for pointing this out and sorry for my lameness! ;) Changed it.

To be honest I know nothing about Amiga coding, just wanted to have a quick-and-dirty fix and share it for anybody who wanted to build HFE disk images on MacOS X.


@alexcrichton I just tossed the LintPass into the hardwired macros. (For some reason it was acting up when put in [`register_builtin`](https://github.com/rust-lang/rust/blob/master/src/librustc/lint/context.rs#L169) on the LintStore.) If there's a better way to be handling this please let me know and I'll fix it to do so. :smiley:


Fixes #2


- Link to github.com/nette/nette was removed, because there is nothing interesting.
- Link to packagist.org/packages/nette/nette was removed, because there is nothing much interesting and was not probably expected under label 'Packagist'
- Mention of nette/nette is really missing. Also mentions of tracy/tracy and latte/latte are missing.


Fixed https://github.com/apache/maven-surefire/commit/3676827f56c849e13e3cb39a7a683a9a70248019


No need to state it twice.


@SAMdroid-apps ready


Can you just use `field` instead of `vstr_str(field_name)`?


Any time, I feel the more help on this old device the better. Here is my latest twrp recovery for the quincyatt if you're trying to compile for that device. http://forum.xda-developers.com/showthread.php?t=2686269
I have not updated my source yet but can finally flash roms but they are not booting yet. If you would like to work together on this look me up on hangouts. My dev name @gmail.


MP_OBJ_NULL should be NULL, because mp_map_t* is not a uPy object, it's just a pointer.


We need docs on `phoenix_namespace`, but I thought we were avoiding this config value? In any case, we need to say what all it affects.


Thanks. From what I can see with `git grep '\.to_str' Library` it’s not used anywhere except this file and maybe `extend/string` (`String#start_with?` and `String#end_with?`):

```
$ git grep '\.to_str' Library
Library/Homebrew/extend/string.rb:        prefix = prefix.to_str
Library/Homebrew/extend/string.rb:        suffix = suffix.to_str
Library/Homebrew/formula.rb:    val = version.respond_to?(:to_str) ? version.to_str : version
Library/Homebrew/test/test_bottle_filename.rb:    assert_equal expected, fn(0).to_str
Library/Homebrew/version.rb:      @version = val.to_str
```


I had added them to check if `stop_words_ = None` and `delattr(orig, 'stop_words_')` has the desired effect...

Yea I agree with you... they basically do not test anything significant... I'll remove those three...


These comments are no longer neccessary/relevant.


These white space and comment changes are not related to the patch.


You do not seem to have made the necessary changes in the CF .csproj file?


Hoo fucking, ray


> Link to github.com/nette/nette was removed, because there is nothing interesting

It is the only place (AFAIK) where official nette/* packages are listed. But I agree that it currently looks a bit empty since 2.2. Mentioning them on download page as well may be nice. Or we can add an entirely new page (e.g. `nette.org/packages`) where they will be listed. See http://symfony.com/download, http://symfony.com/components or http://framework.zend.com/downloads/composer


@pepol shouldnt it be "into one"?


please, verify your code for "explicitPosition" property at frameworks/core_foundation/views/view/layout.js:341
it generates an inconditional dev-warning every time when "centerX" or "centerY" is used in layout.
hint: the "ret.width" is never set, but is being checked for at line 404. the same applies to "ret.height" at line 415.


r+ rollup


Tested and working !Aproved by me .... @cristianomatos @crdroid @firebird11


I'm not clear on why you removed the reason parameter here.  The method name and comments suggest that there might be other reasons in the future.  If that isn't true perhaps the method could be renamed more appropriately - you'd have to check if that breaks persistence or not, but I don't think it would in this case.


Likely a merge conflict


We should move nmp install above this too?


Just a question  why not create a proper class for this for the coming commit by cm team ?


Also, the "post-install-cmd" commands need changing too.


I don't think we even need `npm install` because the buildpack takes care of that.


I'm trying to compile for the Skyrocket (and eventually Hercules).  I'm pretty sure the Note (quncyatt) is almost the same identical platform but with a larger screen...

I'll ping you on Hangouts then.  Thanks


See https://github.com/danielstjules/Stringy/pull/58.


@GrahamCampbell the `post-install-cmd`?


how do i use this file on m y phone i mean how to onstall it


Also, I think we need to `chmod 777` the `public` directory so that `gulp` will write the build directory.


Yeh, this command appears twice in the composer.json file.


> Also, I think we need to chmod 777 the public directory so that gulp will write the build directory.

Fine with me.


Having a quick update.


Hey, just looking at your changes for a bit. This looks cool. I have just made some big changes myself as well. So its probably wise to merge those before doing to much that is now way easier. Also, this `dump` method is not needed since you're inheriting it from `BaseLaTeXClass`. I'm very interested in seeing what you're going to do with this.


For now that's ok, in general I'd like to move the bounds completely into the where clause if there is one.
It even seems there is a bug because `T: ?Sized` can't be moved into the where clause without complaints by rustc.
I will check that tomorrow.


Hmmm, actually, maybe we should revert that chmod after the build. The public folder is a potentially risky place.


This feature will be merged for sure but I rather wait for customizable tiles from cm so we can add it in the right place. What do you think?


Yeah, once we have it building, we'll get it to sort itself out.


Im going to revert this so that i can commit my other changes, we'll get it back later

i like this code, im not reverting it because its bad


This change was part of @timgraham's latest review: http://dpaste.com/2WDN0F1. I didn't notice any problems, but no objections reverting it if it is causing problems.


Looks good. I'll try to adapt to the new style. I'll get to fixing the usage of typedef's that conflicts with Linux Kernal standards.


Then, we can start actually adding more features.


.idea, AcmeDemoBundle, standard readme file - are you kidding me? Remove them.


revert-4650-VarHPWH (mjwitte) - x86_64-MacOS-10.9-clang-Debug: OK (1576 of 1576 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


Closes #141


There shouldn't be a problem if you've merged the latest master, see 40a85043576f6d163a2a05721a4b2710261fc4f5.


deserialize_rubycontinuousvariables (elainethale) - x86_64-MacOS-10.9-clang: Build Failed

![Build Badge](http://img.shields.io/badge/build%20status-failing-red.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-0.0%25-red.svg)


I think the charged amount should be stated in dollars. Meaning: "Success! Charged $($amount/100)".


@T1mL3arn Thanks, I like that pattern.  Refactored singleton instances per your suggestion - 245459b476cdea068da2cb1549c33b9f45f8883f


Unsure if it's necessary but it really **should** be done explicitly. The fault lies in the implementation of GetPublicRooms, it shouldn't require a transaction, it should just take any object that  can run a query.


This commit is pure genius :)


Cool I can let this here for now lol


wat


Thank you for your comment! I'll check out and merge your changes asap.

Regarding the `dump()` method- I thought about it for a while. Without the override it would output a blank file in any case so I guess that's not what one would expect since it would differ from `dumps()`

I suggest moving the `dump()` method one layer up to the `Document` class as I can't see a good reason to write a single LaTex component to a file. At least I'm not sure if this is functionality that needs to be provided on every element in this library. I was about to open an issue on this subject, that might be a more proper place to discuss this :)


:D


There are more Stripe exceptions that should be catched. See the 1st answer here: http://stackoverflow.com/questions/17750143/catching-stripe-errors-with-try-catch-php-method


This commit message shouldn't message hcal :P


some tests failed:
failure: http://buildbot.rust-lang.org/builders/auto-win-32-opt/builds/2652
exception: http://buildbot.rust-lang.org/builders/auto-mac-32-opt/builds/2999
exception: http://buildbot.rust-lang.org/builders/auto-mac-64-opt/builds/2993
exception: http://buildbot.rust-lang.org/builders/auto-mac-64-nopt-t/builds/2994
exception: http://buildbot.rust-lang.org/builders/auto-linux-32-opt/builds/2985
exception: http://buildbot.rust-lang.org/builders/auto-linux-32-nopt-t/builds/2985
exception: http://buildbot.rust-lang.org/builders/auto-linux-64-opt/builds/2988
exception: http://buildbot.rust-lang.org/builders/auto-linux-64-nopt-t/builds/2981
exception: http://buildbot.rust-lang.org/builders/auto-linux-64-x-android-t/builds/2976
exception: http://buildbot.rust-lang.org/builders/auto-win-32-nopt-t/builds/2650
exception: http://buildbot.rust-lang.org/builders/auto-win-64-opt/builds/1489
exception: http://buildbot.rust-lang.org/builders/auto-win-64-nopt-t/builds/1480


Does it actually? I assumed SDL_JoystickGetAttached would return false once the GameController has been closed.


Converting this back to the 1.8 hash syntax ```:array => true``` so it is backwards-compatible with 1.8.


Meaningless comments should be removed.


Why swf? I can see a flv in firebug.


@bors: retry


r=nikomatsakis rollup p=1


lol


I think just one call after if else is ok. and better to merge as one commit use rebase -i


I started amending commits to update the changelog, it seems to work nicely so far :)


saw approval from aturon
at https://github.com/japaric/rust/commit/ce8f748b4cd64317c33d64ccf3a6127931980d90


merging japaric/rust/assoc-types = ce8f748b into auto


status: {"merge_sha": "c6c786671d692d7b13c2e5c68a53001327b4b125"}


japaric/rust/assoc-types = ce8f748b merged ok, testing candidate = c6c78667


A problem with having functions call a function which calls a function etc. is that if a parameter must be added to the lowest function, everything that uses it needs to be changed. @danielgrimshaw @ZachOhara @zachw000


Went ahead and moved `toServer` and `fromServer` into `AbstractStanza` which got rid of at least one place where an ugly cast was necessary. I'll have to go back and look at the rest; I think making them less abstract would mean that `sendPacket` would have to be reworked, but it's been a while since I looked at this.

I'm jealous of all you guys at 31C3 this year; sad that I wasn't able to make it. Hope you had a good time.


it works well, gets the 60 centimeter goal almost every time


This needs some tinkering to force the table width to be the same as Read-the-Docs.


I have reverted the change, see https://github.com/gopherjs/gopherjs/issues/137


I'm not sure I understand what you mean by your first paragraph. I just did a quick test and it just writes a latex snippet to a file.

Regarding your second paragraph, an issue would indeed be a more proper place. However, I think I can be quite simple about the reasoning behind it. This way you can just create a snippet of an element and use `\input{snippet.tex}` to include it in a paper with a lot of text.


@iNPUTmice Current head uses a `PacketReceived` because the `sendPacket` method is the only synchronized method which actually writes the packets; changing the callback map to use `OnIqPacketReceived` would just move the casts and instanceof's into sendPacket. I can do that if you think it would be cleaner, but I don't think it really makes a difference.


It does look like you should need to include a declaration for `readLocalFile()` and the reader types.


`++batches`?


nomizw upervaleis ligo ? :-1:


Your version of stopping the motors won't work. T1 naturally overflows when it is not reset and will likely have overflowed before you call moveFor(). Please use the version of it that I wrote. It also avoids having to add an extra parameter, which is exactly what you were complaining about.
The basics of it are in this branch with commit ae5670b1b40faae492217406af15327ebf2e520e
The fully programmed system is in my branch commit number 21d4fa5b5dd68a195392e9e4c3aa3c1fb2bc4c77

It has not yet been implemented with the pid running, only when pid is off.


he added category links above the blog loop


This block got re-indented. Please revert the change in indent so that the diff is easier to follow.


This should be a verbose log I think.


They must be coming in from ColumnPrinter.hh. Replacing ColumnPrinter.hh with Reader.hh would make sense.


For statements, I tend to prefer x += 1 instead of ++x. Whatever.


7 étapes, ça marche en 1 ou 2 minutes.


Probably a system glitch. Git mistook the remote repo for another branch and automatically merged, with absolutely 0 errors.


Pour 7 étapes, ça prend 1 ou 2 minutes.


@liyingzh Please push it into the original PR, so I can check if the old comments are all modified.


Oops, didn't see this note. Fixing now.


干嘛删了呢？ 有些东西我也想删了


What abou reading and writing bytes and byte arrays?


Addresses #1, but not completely.


Good thought, but I think I disagree in this case. Consistency is good for making the code readable, but I feel like using the codes would obscure the options in this case. I wish I could use the link symbol itself on the default option, but I can't since it isn't unicode.


Not me