Oh, and I added ISO 639-2 language names,  I'm not sure when Kodi went from ISO-639-1 to 2, but no language based flags were going to work until the names were fixed.  Fixed now.


その後の処理で使っていないのなら、$uncheckedUserID_count変数は不要では？


My first fork and pull!


Thanks Graham! This package is really helpful to me. It's showing me a good perspective on how these "more complete" Laravel apps should look like. Normally you'll see a lot of examples on building small chunks of an app, it's really nice to look at something that's been put together like this, more complete.


my commit


+kfkfk


@zml2008 Jenkins seems to be back up now, but not compiling successfully. :(


It would probably be best to print some kind of waiting output to STDOUT, otherwise there is the potential of a silent endless loop.


@TheAlphaNerd Maybe it should be documented not to put your real info into the system then


wwww


My mistake. But as @Shusshu says you can configure it to allow you build.


tracking with a label at #9684 so we don't forget about it


not that I know of, would be nice if we could do that though haha


@WinKarbik : i dont know cz i dont have this device.


4660-GLHE_Vertical_Input_Fixes (mmatts) - x86_64-MacOS-10.9-clang-Debug: OK (1584 of 1584 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


Without this modification, miguel/vorbis (biicode v1) produces the following error, at least when compiled with small3d:

../deps/miguel/vorbis/include/vorbis/vorbisfile.h: In function 'int _ov_header_fseek_wrap(FILE*, ogg_int64_t, int)':
../deps/miguel/vorbis/include/vorbis/vorbisfile.h:57:31: error: 'fseeko64' was not declared in this scope
   return fseeko64(f,off,whence);


The shortkey interface is very nice!

Could you give an example of specifying shortkeys in the backend?


@jfoug if I uncomment the dyna_salt stuff above, it segfaults at dyna_salt_remove(). Why is that? Is this not how to use it?


@fabdrol This file is probably out of date - remove, add issue with the todo items if still relevant?


Why are you bringing back the copy of the files here? The idea was that we would just set $(ToolsDir) to the package directory for BuildTools and no copying would be necessary.


@fofr: we need to re-use this logic on the index page to show just the downtime timings. which is effectively `downtimeMessage` without the leading text "This service will be unavailable from". i can insert `data-start-date` and `data-end-date` data attributes on the `<td>` which needs to contain that message. what say?


I suck at structs... the `*ptest++ = *current;` is just the same as a `memcpy(ptest++, current, sizeof(struct fmt_tests))`, right?


Did this commit solved the problem? It seems to cause infinite recursion?


Done.


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1812](http://teamcity.monogame.net/viewLog.html?buildId=4250&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


fuck yes this is what i like to see


stray newline


どうやらブランチが違うようだ・・・


@fofr: can we make this more visible? as there are so many select boxes on the page the user can take time to realise when they've selected an invalid date. also, an invalid schedule keeps the `scheduleMessage` intact and takes off the `downtimeMessage`, which initially gave me the impression that there was some error with the `downtimeMessage` generation logic before i realised that i had selected the wrong dates.


Seems like this function is not used.


:sparkles:


Hi there,
Is `gulp_rails` being used anywhere?
I don't see it being used..


If we have removed name how we are planning to call it in the view?
https://github.com/crossroads/app.goodcity/blob/master/app/views/add-component-of-item.js#L4


That all makes sense. Only scenario not coveted is a NUK, as there is
nothing that defines it other than the text string. Though I suppose while
constructing the dict I could add a boolean.

I found some of the methods don't exist, like save() and I think update()
(or they might, but throw errors for me)

I have the doco open, as you said it's quite comprehensive.
On 9 Jan 2015 05:46, "James Meneghello" <notifications@github.com> wrote:

> SQLAlchemy has reams of documentation on how save/merge work for pretty
> good reason - basically, you're not "merging" data, you're merging
> out-of-session data into the session. See the comment on line 42 for how to
> actually merge data - you load the entry first using db.query, modify it
> somehow and then save it. If it doesn't exist, you create a new one -
> either way, they both get saved. This means that this code:
>
> with db_session() as db: # start a db session
>     p = db.query(Pre).filter(Pre.name==formattedPre['name']).first() # find a pre with the current name
>     if not p: # if there isn't one...
>         p = Pre(**formattedPre) # create a new one
>     else:
>         p.update(**formattedPre) # otherwise, just merge the new data over the old data
>     db.save(p) # then we save it
> db.commit() # don't forget to commit
>
> Effectively handles all cases, unless there's something special you need
> to do (which you'd handle in the if..then..else).
>
> Note that commits can happen after each entry (slow, but ensures that it
> saves if a later entry crashes) or after all entries (one problem during
> processing won't save anything, but much quicker).
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/brookesy2/pynab/commit/4c9db0853f372a292a9c373bd3a8b061bdb24a78#commitcomment-9213929>
> .
>


[SideCI/RailsBestPractices] law of demeter
reference: http://rails-bestpractices.com/posts/15-the-law-of-demeter


This option can not be disabled by default. It would mean that Slicer will be built without python support.


-         "cartalyst/sentry": "2.1.*",
+        "cartalyst/sentry": "~3.0",

you said "Use my fork of sentry"
but your fork of sentry is “BootstrapCMS/sentry”


Sure. I'll update it. :smile:


hi, do u meet the problem when u use composer update like me?
https://github.com/BootstrapCMS/Credentials/issues/21

any help?


The name is defined in the view, and can be named whatever we like:
  import PackageComponentMixin from '../mixins/package-component';


Reported to -hackers as http://www.postgresql.org/message-id/54AF7557.9090905@2ndquadrant.com


Just do keep things professional, especially since this is a public repository, I think we should change this back.


No need to use `inject` here.


cbecc-materials-bugs (macumber) - i386-Windows-7-VisualStudio-12: OK (2171 of 2188 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.22303473491773%25-yellow.svg)


In onActivityCreated() in DetailFragment the check for the intent is missing.
if(intent!= null && intent.hasExtra(DetailActivity.DATE_KEY))
        {
            getLoaderManager().initLoader(DETAIL_LOADER,null, this);
        }


修改个人信息


Looks fine. Just a few notes:
1. In Stream.js ```protectionModel: undefined``` has to be removed because it causes a tricky issue. The thing is that ProtectionModel class is mapped to 'protectionModel' only after you call `supportsEncryptedMedia` in Stream.js itself. This means that when Stream object is created the first time this.protectionModel is undefined. Then `supportsEncryptedMedia` creates mapping. Then if you call `MediaPlayer.attachSource` again, Stream will be created and `this.protectionModel` will exist because of the injection point ```protectionModel: undefined```. Finally this causes null reference error in ProtectionController.teardown() when you call MediaPlayer.attachSource the third time.
2. The issue above makes me think that we may need to move protectionModel mapping (` this.system.mapClass('protectionModel',...`) from `supportsEncryptedMedia` into `setup` method (of course in Capabilities.js).


Reviewed !


Which python bug are you referring to ? Would it be possible to create an issue on https://github.com/davidsansome/python-cmake-buildsystem/issues


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1812](http://teamcity.monogame.net/viewLog.html?buildId=4250&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 293, ignored: 6 Build time: 00:16:24


I'll return `$data` as it is, if it is not an array. Is that fine ? @fjarrett


Code_Cleanups (Myoldmopar) - Win64-Windows-7-VisualStudio-12: Tests Failed

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-68.80503144654088%25-red.svg)


PingCo是面向手机用户的真实交友、互动娱乐社区


Nope, I can keep it running and this way it doesn't waste time to start again.
Anyway until we clean-up all the static variables we exit the application.


I am not sure I did the reference to the GraphClient correctly. It has v1 in the assembly full name.


Missing a test for when a relationship exists but does not match the end node and null is produced


I see this filter used in other connectors as well. So should we change those as well ?

Though I'm still wondering which usecase caused `$data` to not be an array, resulting in the error I reported.


@ajoslin: This looks great !

I have left a couple of inline comments (mostly cleanup stuff).
It would be nice to have better test-coverage (considering this is probably going to be one of the most heavily utilized components). E.g. tests for non-text inputs etc.


already fixed it.


T and S should be swapped in the error to match the signature


If you follow the instructions on the main page you'll be able to install it with no problem. I have only updated specific packages, not the entire application as I'd imagine things could break.


@desaiuditd OK I will inspect those tomorrow and make a separate PR that addresses all the cases. Thank you!


:smile: right


I comment out that assert on android because I called main() function many times and it asserts in that place :).
This assert is just to be sure I didn't do any mistake.


ok thanks


sir if bln is common to serrano devices then can we add to serrano-common boardconfig.mk ???


Forget to remove the comment :D


Needs updating


@erwanlr Good point. Non-intrusive scanning is preferable!
@FireFart I assume the ```\s*``` is something to do with Uppercase /Lowercase. I'll investigate this.
Anyway thanks for your feedback. It keeps our minds sharp and the code cleaner.


It is ok, endGroup is needed when you want to Begin another one or to "flush" the written data


Sure.


It is better to use `vm_count.times { ... }` construction than `for here`.


See here how you can do the same in a more flexible way... the same method could be used on more places...
http://sourceforge.net/p/openpli/enigma2/ci/483657a50ab25c1915ce8773bf69f898e246e862/
I hope you might consider this method...


do the ppa buildd machines have their clocks way off?
```
   | | |_| | | | (_| |  |  Version 0.3.5 (2014-10-21 20:18 UTC)
 _/ |\__'_|_|_|\__'_|  |  Official http://julialang.org release
|__/                   |  x86_64-linux-gnu
```


Why not have just src, dst then MkdirAll(filepath.Dir(dst))?  At the call site it looks bit awkward as-is IMO.


\s* means zero or more whitespace characters


endGroup is needed when you want to begin another one or to "flush" the written data. In this case I only need it to read the data.


This version uses the old GraphClient API, the Azure folks have introduced 2.0 here: http://blogs.msdn.com/b/aadgraphteam/archive/2014/12/12/announcing-azure-ad-graph-api-client-library-2-0.aspx

I'm building a Solution that does stuff with Azure AD and I'm using the >2 API. Here's a link: https://github.com/SharePointRadi/PnP/tree/dev/Solutions/Core.UserProfiles.Sync

Do you want me to update this Sample with the new API and code? Should this be filed as an issue, or do I just do it and create a pull request?


Configure feels like a dumping ground, how about we inject a `UseDurableExchange` boolean instead?


Hello this


alphanumeric? Especially can not contain hyphen, as that is the delimiter.


I have compiled build with this RIL


Mantap kan test gw


He utilitzat el redactat de la viquipèdia...
Ho pots millorar tu mateix, sense valorar les meves aportacions

     El Viernes 9 de enero de 2015 5:03, Adolfo Jayme Barrientos <notifications@github.com> escribió:

 @jconstanti: És incorrecte i insultant tractar de «dialectes» les llengues de la família nàhuatl.—
Reply to this email directly or view it on GitHub.


Side note: are delta changes needed? Change in the subscription protocol?


Update the sample now/later to be in line with the sample in the test? Nmea talker id is missing. See https://github.com/SignalK/specification/blob/multiple-values/test/multiple_values.js#L10.
Now that I think of it the message should be externalised from the test and could be included/linked here, that way it would be automatically in sync in the future.


This seems overkill... the license at the top level of the repo isn't sufficient?


Good!


Finding out: https://github.com/github/choosealicense.com/issues/243


1277852-CommandLineInterface (nealkruis) - x86_64-MacOS-10.9-clang: OK (1581 of 1583 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.87365761212888%25-yellow.svg)


@nursix With this.inputclick(), i get a typeerror saying "TypeError: undefined is not a function".


Thanks!  I'll give a short example here since it might take a while for us to have a proper wiki page.

From the template where you define a new tag, simply specify a "shortcutKey" for it:
```
<mindtagger ... ng-init="
  MindtaggerTask.defineTags(
    { 'more_foo': { shortcutKey: 'f' }
    , 'more_bar': { shortcutKey: 'b' }
    })">
...
</mindtagger>
```

This is a way to specify the default shortcut keys for tags, and the user can always override them to their need from the "Manage Tags..." screen, which is kept in the user's browser per host/port.


solve in issue #31


Commenting here so the team gets a notification.

IChiselItem has been added to the API, this allows anyone to implement it on their item and it will automatically behave like a chisel. The GUI will open, it can left click blocks, etc. It still needs some polish internally but it is mostly working. A lot cleaner now too as all the damaging/sound making is in one spot. Also the auto chisel now requires a chisel to function, and of course this checks for IChiselItem.


bad copying.  i thought you had an empty node in there.  probably in my cut paste and fix.  that should get dumped


Thanks for reporting this. I commited fix here: https://github.com/bkaradzic/bgfx/commit/6998941b8f50c6f83a8f573c88660d997e09468d


So this is kind of interesting. The default behaviour with ColdBox/Wirebox is for Wirebox to be registered in the application scope (`application.wirebox`). The changed code in our system/config/Wirebox.cfc binder stops this from happening, i.e.

    scopeRegistration( false );

This has the knock on effect of having the Wirebox "provider" DSL break because it expects Wirebox to be scope registered. To work around this, the rest of the code in this commit takes over the code of that provider, and instead of using the scope registration details of wirebox get at the wirebox instance, it takes a direct reference to the wirebox injector as a constructor argument - no need to then figure out where to get it at a later point.

So question for Louis, is there a good reason for Wirebox to be "scope registered" in this way? Is there good reason for the provider DSL to absolutely rely on it being "scope registered"?

On to why this change was necessary:

One of our service objects managed by Wirebox does quite a lot of work when it is instantiated. It is core to the running of Preside. It checks that your datamodel in code is in sync with the database and makes changes to the database for you if configured so to do. Depending on circumstance, this may take a while to do. The vast majority of the system will not run *until* this is instantiated.

Now, let's say that a long running request is still active and we run `?fwreinit=true`. Wirebox get's reloaded and our service starts to get instantiated. At the same time, the long running request makes a call to wirebox.getInstance( theImportantService ) - the problem is that the wirebox reference has been overwritten with the *new* instance of wirebox rather than the one that still exists and it starts to construct the service anew (in Preside, we only load ColdBox into the application scope once it is fully initialized - until that time, the system should carry on with the old references, including Wirebox).

Our code should be better at defending itself against this kind of thing, but I think that not loading anything into shared scope until it is fully loaded is the sensible thing to do for ColdBox. The changes above have fixed all the issues that we were experiencing when reloading the application alongside longer running requests (i.e. scheduled tasks, etc.).


all tests pass:
success: http://buildbot.rust-lang.org/builders/auto-mac-32-opt/builds/3079
success: http://buildbot.rust-lang.org/builders/auto-mac-64-opt/builds/3072
success: http://buildbot.rust-lang.org/builders/auto-mac-64-nopt-t/builds/3073
success: http://buildbot.rust-lang.org/builders/auto-linux-32-opt/builds/3064
success: http://buildbot.rust-lang.org/builders/auto-linux-32-nopt-t/builds/3064
success: http://buildbot.rust-lang.org/builders/auto-linux-64-opt/builds/3067
success: http://buildbot.rust-lang.org/builders/auto-linux-64-nopt-t/builds/3060
success: http://buildbot.rust-lang.org/builders/auto-linux-64-x-android-t/builds/3055
success: http://buildbot.rust-lang.org/builders/auto-win-32-opt/builds/2732
success: http://buildbot.rust-lang.org/builders/auto-win-32-nopt-t/builds/2730
success: http://buildbot.rust-lang.org/builders/auto-win-64-opt/builds/1568
success: http://buildbot.rust-lang.org/builders/auto-win-64-nopt-t/builds/1560


fast-forwarding master to auto = 20bce448


Fixed


saw approval from sfackler
at https://github.com/ktossell/rust/commit/38a1bb13cd9e46cdca7bd061820e5e990ff06e69


merging 1 batched pull requests into batch


status: {"merge_sha": "32de2d3ec9eb93895a696a920f228759603bb250", "rollup_pulls": [[20793, "38a1bb13cd9e46cdca7bd061820e5e990ff06e69"]]}


Testing rollup candidate = 32de2d3

**Successful merges:**

- #20793 Make rustdoc use the `[_; N]` syntax instead of `[_, ..N]` (ktossell/rustdoc-fixedvector-syntax = 38a1bb13cd9e46cdca7bd061820e5e990ff06e69)


Yep, agree, reported here https://github.com/firebug/netexport/issues/17

Honza


Found it; and /i the Upper/Lowercase part.
BTW \s* is a nice catch!


`sender_p` should be used instead.


Name change


You intend to inject INTO THE CORE?11

If so there can be more edits incoming in teh future. I don't want to make more work for you though.


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1813](http://teamcity.monogame.net/viewLog.html?buildId=4252&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


If this is a player-only command, you should set `source = SourceType.PLAYER`


please remove this and other needless white space changes.
Otherwise LGTM


Typo on `puffnfresht` :-)


@masayu-a : please don't remove the header lines from .md documents as this blocks the HTML generation (#139).

The header here consists of the following lines:

```
---
layout: base
title:  'Introduction'
permalink: ja/overview/introduction.html
---
```


@fofr: we'll also have to conditionally include the year. if downtime is scheduled for the next year it is currently not being shown.


[![LGTM](http://www.lgtm.in/p/IMrgze9jq)](http://www.lgtm.in/i/IMrgze9jq)

select multipleも高さが32pxになってるっぽい


I am just wondering: Is there a test case we could add for this?


Do You Need the Help of An NJ Dog Walker?
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Dog Walker NJ Tails have professional dog walkers that are happy to help your dog exercise. Their dog sitter NJ have flexible schedules. To know more about this service, go to www.trustytails.com.
Is your busy schedule getting in the way of your dog walking activities? Not that your dog is harboring ill feelings towards you but dog walking is an important bonding time between masters and pets. It is a must that you make time for it but if you honestly can't, you must hire a Hoboken dog walker to do the job for you.


The problem with removing the scope registration is that you will get scope widening issues and memory leaks in the providers. We did extensive testing and memory tracing with brad and the only way providers can work is with direct storage references to application scope.

The problem you see is a side effect of reiniting which in all reality is never meant as a production tool. It is a development or forced reset. You can never expect to not have issues because of it.


fixes issue #12


With this we should probably also make mingw32-curl (not only mingw32-libcurl) a required package in the installer, right?


Crazy_Linux !


Please remove this addition


So do I. It's ok ;-)
On Jan 9, 2015 4:39 AM, "ace2nutzer" <notifications@github.com> wrote:

> I'm using this ... with no problems...
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/ChronoMonochrome/Chrono_Kernel/commit/9006dd037481c4025e8d155a5bb7dba7d570e13f#commitcomment-9213323>
> .
>


Some numbers:

Non-minified size before the changes of this PR - 2962440 bytes.
Non-minified size after - 4459094 bytes.

Alternatively, the (potential) minified sizes are:

Non-minified size before - 2005259 bytes.
Non-minified size after - 3283912 bytes.


Nice one, thanks @lmajano. Definitely interesting. Though it confuses me a little. I'll monitor our own application's memory use and see if this is an issue for us. The changes above don't touch ColdBox itself so may be a good fix for us only. It certainly massively reduces the risk of problems with reloading the application (I have also experienced these reload issues locally and in our staging environments when we have scheduled tasks running).

I'll need to look at our processes for reloading the application in production too - not something we can realistically do without, but that we'll need to find good defenses for.

Thanks for the response!


You could use here triple quotation marks (and then w/o backslashes on end-of-lines) - IMO it will be more readable.
e.g. `__DAV_REQUEST_PROPFIND_ATTRIBUTES = """'<?xml version="1.0"?> [...]`


Yeah - obviously ;) Can you really not see why?


May be useful for the possible addon!


Currently yes. Plan is to make methods similar to: https://github.com/C4Framework/C4iOS/blob/objc/C4/C4Sample.m

Purpose of this light commit was to show:

```init(audioFiles: [C4AudioFile])```
and
```
init(_ audioFile: C4AudioFile)
```

As an approach that allows for creating a single playback item, or multiple items in sequence like adding a chain of animations.


will take this out.


@hunanchenxingyu how so?
It will only get executed if the `bp-kernel-update` command was successful and returned 0.
If it didn't return 0 it's - in my opinion - OK to leave it behind since it makes it easier to debug what went wrong.
In that case the return code of `bp-kernel-update` will be the return code of the function.


Ok - a hint. Try this:

    var self = this;
    element.click(function() {
        self.inputclick();
    });


becasue this is already defined as default license in whatever master pom is being used? if not, it should be :smile:


lgtm


I will try to use Atom as editor now.


Awwwww <3


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1813](http://teamcity.monogame.net/viewLog.html?buildId=4252&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 305, ignored: 6 Build time: 00:16:39


不要使用  a href #


I think we can fix this keeping `ProtectionExtensions` a singleton. I see that it uses `ProtectionModel` only in `autoSelectKeySystem` method. So I think we do not have to pass `ProtectionModel` in `init`. Instead, let's pass it directly into `autoSelectKeySystem`. Of course, in this case we still have an issue with keySystems array. One of possible solutions could be to check if the keySystem has already been added to the array. Something like this:
```
hasKeySystem = function(str) {
        return keySystems.filter(function(ks) {return ks.systemString === str;}).length > 0;
    };
...
if (!hasKeySystem(keySystem.systemString)) {
    keySystems.push(keySystem);
}

```
Does it make sense?


optimum? optimal?


remove just


Perhaps delete this? We have history in git.


thanks for this, much better
i will give it a test tonight :)


refer to the mime type sniffing spec?


remove only?


2 dppx as density?


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that the SVG file looks blurry at small sizes


这个内部设置 false，不要让用户设置


test git


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1814](http://teamcity.monogame.net/viewLog.html?buildId=4255&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


oh.... didnt realize that the scope was for element!! :( .... sorry ... and thanks :)


@greg80303, I have noticed that there is empty `setup` method in new classes. What is the reason for adding it?


Can you send a PR to upstream about this issue?

Thanks.


嗯，其实我有错，不应该全部复制过来，没用到几个


有个问题，鼠标弹出子菜单后，点击 document

然后 tab 到 menu，submenu 高亮时子菜单也会自动弹出来


Indeed. In fact it's even easier since this commit, you don't need to touch the NBT of your item at all, the ChiselController handles it all.


Same answer :)


upstream is unmaintained.


JazakAllahu khayran.


See improved version: https://github.com/wpscanteam/Tools/commit/705e7b4c3f12ad1deea00207c26b9b7b916b2ad2


Is there an easy way of limiting the number of simultaneous tasks that are running from `@sync` / `@async` ? With a lot of packages installed this completely locks (and overheats) my machine at 100% cpu with so many git processes starting at the same time.


@ajoslin: Why is this needed ?


Компилятор Go пытается анализировать использование переменной, и если он может убедить себя, что ссылка на переменную нигде не сохраняется, то он аллоцирует её на стеке.

Можно потестить, сочтёт ли он `connection.Read` не сохраняющим ссылку, или нет. Если сочтёт, то действительно можно массив в `func read` аллоцировать.

А в таком виде всё равно: даже если он на куче её алоцирует, то это будет один раз на коннект.


we talked about using bootstrap theme, so i guess that's how it came in


Boost 1.57 is affected with this issue: https://svn.boost.org/trac/boost/ticket/10754


Typo is fixed with 4dae99b239b82739935986f2573291faa7c21f79


@ajoslin: Or simply `height = node.scrollHeight;` :smiley:
Is height needed as a global var ?


Looks good.


：） But no script support now, will add in the future.

On Thu, Jan 8, 2015 at 3:09 AM, Haisheng, Wu <notifications@github.com>
wrote:

> WoW.. looks crazy feature is coming. [image: :+1:]
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/kouxing2000/kingfisher/commit/9c98f1fe1d9df6cd2f4bb3cc2e203800a890a34e#commitcomment-9190643>
> .
>


Glad you found it useful.


Also added links to the buttons which hadn't had them yet. The Resources one isn't pointing anywhere yet—need to create that page first :)


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1814](http://teamcity.monogame.net/viewLog.html?buildId=4255&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 293, ignored: 6 Build time: 00:17:02


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1815](http://teamcity.monogame.net/viewLog.html?buildId=4259&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


@ajoslin: Or simply `height = Math.max(node.offsetHeight, node.scrollHeight);`...


No, it is my fault. You were following the instructions correctly. I corrected the wiki so that the first comment in a commit is the issue number.

Sorry for that.


@tkrugg fixes have been integrated here: d52720780f292cd3bf2a22b1fd110aba1e767d2e I'm not sure how different from yours they are.


PHP Parse error:  syntax error, unexpected 'list' (T_LIST), expecting identifier (T_STRING) in Polyfony2/Private/Vendor/Polyfony/Filesystem.php on line 37

list is a php keyword !!

public static function listContent($path, $filter=null)  ??


Requires node I guess :)


Cool btw! :)


Feel free to just update this sample. Thanks :)


well, at least we tried :grin:


I've now changed the `epoll_pwait` invocation to a direct `syscall`.

I hope the `SYS_epoll_pwait` syscall number is available on Android?


bv


Sort the imports alphabetically.


@greg80303, I believe that Kirk's comment (the one that was cut off) is about applying the same changes to other html files:

/test/runner.html
/contrib/videojs/example.html
/contrib/webmjs/example.html
/samples/ad-insertion/adinsertion_inband.html
/samples/ad-insertion/adinsertion_inline.html

@kirkshoop, please confirm that I understood your comment correctly.


I"m assuming the -g here is meant to be a -G?


lgtm


1277852-CommandLineInterface (nealkruis) - x86_64-MacOS-10.9-clang-Debug: OK (1581 of 1583 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.87365761212888%25-yellow.svg)


Hi,

Can I answer here for your whole comments ?

First I'm french... and I'm rather new to git.
so I don't known yet how to "squash this with previous patch" :-(

I use a tab as indentation rather than spaces because... because it's a
personal preference.
my tabs are 4 spaces long, but I see that on github, some are somehow
converted to 8 spaces long (??)
Anyway, I can search/replace it to make the code consistent, and change
my habit for this project.

I did not intend to request to merge all of my patches because what I
aim to do is quite not the same thing as you.
I explain :
at this time, (your) wolpd listen to all network interfaces for a magic
packet, and send it to an internal network interface defined with -i option.

what I need, is a program that listen to 1 network interface (defined
with -i) and forward magic packet to the appropriate network interface.
To determine what is the appropriate interface, the daemon will read
files at /etc/wolpd.${interface_name} that contains one mac address per
line. I think to write a script to download our dhcp.conf files and
sed|grep|awk it to automatically generate these data files.
The goal is to run it on a router in a university.

That's why I renamed in_socket (internal socket) to out_socket
(outgoing_socket) and ex_socket (external socket) to in_socket
(incoming_socket).

I use your code because it was the cleanest code I've seen. I use it as
a base because what I want, and what you did are not the same things.

I'm sorry if all this things hurts you. Maybe I would have rather ask
your agreement before.

So what's next ? Maybe I shoud use your code (with your permission) but
with a new project ? (At first, I thought that "fork" on github allowed
that)

P.S. happy new year !

----------------------------
DEGENNES Charles-Antoine
cadegenn@gmail.com
----------------------------

Le 08/01/2015 23:20, Federico Simoncelli a écrit :
>
> Please squash this with the previous patch.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/cadegenn/wolpd/commit/5d90207de693084d4538acb5a672f01f19c9f26b#commitcomment-9210344>.
>


This break the posibility to let the files be defined in the karma config, and forces it to be defined only in gruntfile.


fdsfds


This for loop is unnecessary. You can extract user_ids from data in the previous loop.


Would you please add a one line comment under what circumstances this code path is chosen?


You might add spaces behind the commas of the parameters, as in the line above.


Ditto.


Look into `--amend`. It can save you from adding these "fix the previous commit" commits. That way every commit we merge into master passes the tests individually, not just every PR.


the cordova git method does not allow to use custom git locations. Also it does not even what the name promises. Instead of cloning it downloads a zipped snapshot from some apache servers. But I'm not against changing the name of this method :0


>  instead of using the scope registration details of wirebox get at the wirebox instance, it takes a direct reference to the wirebox injector as a constructor argument

This pretty much defeats one of the main purposes of providers.  One of biggest uses of providers is to prevent scope-widening injection.  This means you never want to inject a dependency with a scope that's shorter than the object being injected into because the hard reference will keep it alive longer than it was supposed to be.  Even singletons such as CacheBox, WireBox, or LogBox are not infinite.  They are re-created every time the framework restarts.  Now, imagine a user object stored in session.  This user will outlive the entire framework if you reinit so you don't want the user having ANY hard references to any pieces of the framework.  Otherwise you'll reinit and create new caches, loggers, etc, but the user's injected properties are all still pointing to stale copies that may be inoperational.  Even worse, those old copies cannot be garbage collected because they are still referenced.  After reinitting several times, you can actually have multiple copies of the entire ColdBox framework trapped in memory.  Due to the complex dependency graph, just storing a single LogBox logger could in turn have references to the Controller, and from there every other CFC in the framework.

The solution was providers.  These were, by design, completely stand-alone CFCs with absolutely no hard references to anything.  They were simply armed with the knowledge of how to look up what you needed when the time arrived.  Providers can be safely injected into any CFC regardless of its scope (imagine server.something) and they have no strings attached.  Providers use the "lookup pattern" to find WireBox when the time comes and ask it for the current instance of whatever it needs.  This allows the dependency to be a "moving target" that changes over time.

This is why we can't change providers to start having hard references to WireBox.

So, as Luis said, the answer to your question of "What about requests trying to run during a reinit?" is basically, "Don't do that!".  Reinit has always been known to be not thread safe.  It basically tears the entire framework down and rebuilds it from scratch.  Getting a request to keep running during that time would be pretty tricky so the official recommendation is don't reinit on production and if you do, don't expect other requests to be able to run at the same time.  The only true way would be to remove that server from a load-balanced cluster, perform maintenance, and re-add it.

There are two approaches people have taken to mitigate this:
## read/write locking
In this approach a normal request execution is wrapped in a named read lock, and a reinit acquires an exclusive lock of the same name.  Normal requests can execute as they wish until you put through for a reinit.  The reinit thread will wait until all the running requests have 'drained' out and it is the next one in line so it can get the exclusive lock.  The reinit thread then takes its sweet times while everything else piles up waiting.  When the reinit is complete, the floodgates are opened and requests being executing again.

This sounds promising but in practicality, is only possible on low-traffic sites.  Let's say your site is getting 15 request/sec and your reinit takes 1 minute.   That means 900 requests will have queued up in the mean time.  Those users are going to have a long wait, and the server will probably die once it starts letting them all back through.

## Under maintenance (fail whale)
The second approach is to set some flag in memory once a reinit starts and clear that flag once it stops.  All incoming requests will just dump a message to the user saying "try again later" until the reinit is done.  That means 900 people will get a message, but at least they get instant feedback and the servers don't get taken down by a flood of traffic.  This approach can be combined with the locking in the previous approach to drain off the users before the reinit starts.  Be forwarned though, someone running a very long request (like a long-running report) can prevent the reinit from starting for a long time or running at all which can kind of hold your own server hostage from you were you can't get it to reinit because it's too busy.

## A/B Switch
So, what you're trying is a sort of third option whereby  you keep the entire old framework in memory until the reinit is done.  While that might be possible to implement in some custom environment whereby you force conventions upon yourself or put a system in place to manage every dependency that's ever injected into a component, that's not something ColdBox is equipped to do, nor can CFML support.  Imagine our session.user.  He's been loaded up with hard references to the controller, LogBox, CacheBox, etc in his variables scope.  When the framework restarts how will you know to swap those references?  WireBox doesn't keep notes on what it's injected.  How can you even access that CFC since it's in a private session scope?  This is why Coldbox doesn't even try.  We tell you to use a provider to avoid the hard references to begin with.

I suppose something might be possible if EVERY dependency ever injected by WireBox was secretly wrapped in a provider that would internally handle an A/B switch but that would be a significant change with overhead, and compatibility issues.  For instance, you can't access public THIS.foo variables on a provider.  I can't imagine ColdBox being able to pull that off as a core feature.


Job pr-scala failed for 5a6bb17e Took 27 min. (ping @som-snytt) [(results)](https://scala-webapps.epfl.ch/jenkins/job/pr-scala/9456/):

To retry exactly this commit, comment `PLS REBUILD/pr-scala@5a6bb17e1077eae915688301f0715027e9b8d236` on PR 4221.
NOTE: New commits are rebuilt automatically as they appear. A forced rebuild is only necessary for transient failures.


Added script to copy DLLs required to do windows build.


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1815](http://teamcity.monogame.net/viewLog.html?buildId=4259&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 293, ignored: 6 Build time: 00:16:46


'Même si notre application ne fait pas grand chose' ?
(Even though our app doesn't do much)


Related to issue #70


Is `state[]` part of the official Promise API?   I don't think it is.   (If it's not part of the official API we shouldn't be using it.)


Good resource on the topic:

https://groups.google.com/d/msg/golang-nuts/6Rh4e0wvhn4/wQ7KqFVVX2gJ.


Why do this instead of the previous code that called `this.own()`?


ResultsSchema (sanyalj) - i386-Windows-7-VisualStudio-12: OK (1590 of 1590 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


Fix the formatting: https://gist.github.com/krotkiewicz/3134c608c91cddbf21e5 , same on line 151.


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1816](http://teamcity.monogame.net/viewLog.html?buildId=4261&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


PS: On a more minor point, if you just point all the code inside of the Promise callback, then you don't need this `_reject` variable.


Why is this needed?


Yes, it takes those into account. See lines 343 and 361.


I don't think you want "-t 1" on Linux, which sets the IP TTL.  The equivalent is "-w 1".  Since these differ between platforms, I think you're better off timing out the curl instead.


@soma I wrote a simple spec (since I had this in my inbox since forever): https://github.com/barsoom/sie/commit/51c40bebbe0fe8f3f5ca3a6a76f806150c353569

I couldn't reproduce throwing errors (probably happens somewhere outside this unit), but just specing that it replaces the characters is good enough for me.


Why these lines are commented by default?


msg talks about day, but the code acts on time only. Update the message.


removes http://en.wikipedia.org/wiki/Boswellia the list of new medical terms


@jakubpawlowicz: I was looking at this patch; is it valid if the space before the bracket is removed too? For example after `and`.


Every exception should be asserted through https://docs.python.org/2/library/unittest.html#unittest.TestCase.assertRaises . This way it will be executed and verified by unittest module.


这个例子最主要的是使用数据库和自定义的contentProvider


Formatting.


ditto.


Sort imports.


@mtscout6 You are right. I fixed. https://github.com/miyajan/docker-selenium/commit/9e3abd33836ef5af29ea0e7a0a9fe13c79ce1911


nice...


No, on this patch, we are adding a new notification. We are repeating the same lines of code everytime we send a notification, I think we can increasing readability adding a method to deal with the notifications.


np!


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1816](http://teamcity.monogame.net/viewLog.html?buildId=4261&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1 (1 new), passed: 304, ignored: 6 Build time: 00:09:30
### Failed tests
```
MonoGameTests.exe: MonoGame.Tests.Visual.MiscellaneousTests.Colored3DCube: Test(s) failed. System.ArrayTypeMismatchException : Invalid type using when short need to be used.
   at Microsoft.Xna.Framework.Graphics.IndexBuffer.SetDataInternal[T](Int32 offsetInBytes, T[] data, Int32 startIndex, Int32 elementCount, SetDataOptions options)
   at Microsoft.Xna.Framework.Graphics.IndexBuffer.SetData[T](T[] data)

```


Il faudrait ajouter les paramètres de taille des DL aussi !


TeamCity Hyrise :: Unit Tests [Build 58](http://ares.epic.hpi.uni-potsdam.de/hyrise-build/viewLog.html?buildId=66&buildTypeId=Hyrise_UnitTests) is now running


they were commented out to be sure that the one that introduced them will not redo this evil, and useless kind of changeset.


This combination of options and trap seems rather unusual.  I think there must be a simpler way to achieve what you want using primitives like "||".  Note that the network or servers could fail at any time during script execution, so a check at the beginning is not necessarily that useful.  If the network is down, there's no sense proceeding with the install, of course.


Maybe we'd be better off passing the onPage func a Serializer rather than a blob?


I don't think so.

On Tue, Jan 6, 2015 at 8:43 AM, Michael Caron <notifications@github.com>
wrote:

> I'm assuming there's really no "build" any longer then?
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/lukec/cpan-selenium-rc-perl/commit/29daa434365eba79148b29c85c26f0dadd802fae#commitcomment-9171321>
> .
>


Komentarz


TeamCity Hyrise :: Unit Tests [Build 58](http://ares.epic.hpi.uni-potsdam.de/hyrise-build/viewLog.html?buildId=66&buildTypeId=Hyrise_UnitTests) outcome was **SUCCESS**
Summary: Running Build time: 00:03:35


Some packages like finder and component-model don't need version 2.3 in my opinion. There would be nothing new.


Maybe this function should be moved to `helpers.php`


cbecc-materials-bugs (macumber) - Win64-Windows-7-VisualStudio-12: OK (2171 of 2188 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.22303473491773%25-yellow.svg)


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1817](http://teamcity.monogame.net/viewLog.html?buildId=4263&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


Now k is not used in the loop condition. How does the loop terminate?


We do want less high quality and up to date samples, than samples just for the sake of having htem... so updating existing ones is the right thing to do.


TeamCity Hyrise :: Unit Tests [Build 59](http://ares.epic.hpi.uni-potsdam.de/hyrise-build/viewLog.html?buildId=67&buildTypeId=Hyrise_UnitTests) is now running


To clarify the name of the commit: this code was already committed before, but was undone by a merge caused by me coding on two different machines.


Job pr-scala failed for 47cf692c Took 54 min. (ping @som-snytt) [(results)](https://scala-webapps.epfl.ch/jenkins/job/pr-scala/9458/):

To retry exactly this commit, comment `PLS REBUILD/pr-scala@47cf692c0195fb86e37e4b7afca3843e212cfced` on PR 4221.
NOTE: New commits are rebuilt automatically as they appear. A forced rebuild is only necessary for transient failures.


HVACSizingSim_CoincidentPlant (EnergyArchmage) - x86_64-MacOS-10.9-clang: Tests Failed

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-68.94803548795944%25-red.svg)


It would save the memory copy.


Dear mister Visser,

First of all I would like to thank you for taking the time to read all our commits. We spend a lot of sweat, blood, beer and effort on this project and it's delightful to see that at least one groupie is brave enough to challenge our code.

We are planning on creating more template related functions and `current_year` (though a small example) will only be used in the template, hence the placement in the `template.php` file.

We, the creators of Content, would like to wish you happy coding and if you feel our response is not to your satisfaction, feel free to contact us again.

You are always welcome to express your feeling with a pull request, we will make sure it get's properly reviewed before we, accidentally, toss it in the garbage bin.

Have a great day and here is an Unicorn for all your troubles
![](http://media.fbxcdn.com/pic/p5294_column_grid_12.jpg)

With kind regards,

The Creators of Content


should be
```
margin: 0;
```


The comments in both of these routines say __d_rot2_vec2gen__


TeamCity Hyrise :: Unit Tests [Build 59](http://ares.epic.hpi.uni-potsdam.de/hyrise-build/viewLog.html?buildId=67&buildTypeId=Hyrise_UnitTests) outcome was **SUCCESS**
Summary: Running Build time: 00:03:44


is it working?


Being curious: what is the use-case of having floats for time-stamp correction? AFAIK this is only necessary for fixing time-zone differences which are only integer numbers ...


This, while unused, is actually necessary for the unittests to run properly. In  case you have issues later, revert this one change.


Fixes jackjonesfashion/wiz#136


Yes you're right, I always specify a label. If you have a better solution, plz submit it :)


Can u plz elaborate?


不错的代码整理！
label for input，img alt这些；后续可以对页面做更多的调优，提升速度


That's still the most awesome response I've ever gotten to a code-review item :')


I think using O3 it's not good idea.


Is it necessary?


I added the relevant things to the gitignore file on my repo.


Why does it cause a crash on Linux but not on Windows?


some tests failed:
failure: http://buildbot.rust-lang.org/builders/auto-mac-64-nopt-t/builds/3074
exception: http://buildbot.rust-lang.org/builders/auto-linux-32-opt/builds/3065
exception: http://buildbot.rust-lang.org/builders/auto-linux-32-nopt-t/builds/3065
exception: http://buildbot.rust-lang.org/builders/auto-linux-64-opt/builds/3068
exception: http://buildbot.rust-lang.org/builders/auto-linux-64-nopt-t/builds/3061
exception: http://buildbot.rust-lang.org/builders/auto-linux-64-x-android-t/builds/3056
exception: http://buildbot.rust-lang.org/builders/auto-win-32-opt/builds/2733
exception: http://buildbot.rust-lang.org/builders/auto-win-32-nopt-t/builds/2731
exception: http://buildbot.rust-lang.org/builders/auto-win-64-opt/builds/1569
exception: http://buildbot.rust-lang.org/builders/auto-win-64-nopt-t/builds/1561


Already deleted. It was only for testing purposes to make sure that configuration is working.


```
head_arr = []
CSV.foreach(from ,headers:false) do |row|
  if !head_arr.empty?
    h=Hash[head_arr.zip(row)].to_json
    out_file.write(h + ",\n")
  else
    head_arr = header ? row : (1..row.size).map{|i| "COLM_"+i.to_s }
  end
end
```


Good spot. If you change it to just insert:

````
$append_trailer = $dtok;
````

I'll merge it.


tests :)?


Hello @FernetMenta,

with this changes I become problems with my new analog radio add-on (https://github.com/AlwinEsch/pvr.rtl.radiofm) which send audio in wav format.

With it no audio become send to the AudioEngine.

In my current version in git is currently no PTS or DTS set, but tried here with it and also no output.

Gives it also problems on other PVR add-on's with radio channels?

Best regards,

Alwin


IMO, brackets have no impact


I did not realize state[] was not something @tkrugg was maintaining himself but a lie variable. So yes as a pure lie thing (not ES6 standard) it should not be used.


Job pr-scala failed for a52b1691 Took 65 min. (ping @som-snytt) [(results)](https://scala-webapps.epfl.ch/jenkins/job/pr-scala/9457/):

To retry exactly this commit, comment `PLS REBUILD/pr-scala@a52b169125e88bafbd98d107024736dc5f46659c` on PR 4221.
NOTE: New commits are rebuilt automatically as they appear. A forced rebuild is only necessary for transient failures.


Hi @iphands,

Thanks for your contribution! Seems like a good idea to finally add bower config. Two things could be changed though:
- adding jQuery as a dependency
- changing main property

You probably got main property right on the first try, so the file should indeed be js/bootstrap-toolkit.js. According to [Bower.io documentation](https://github.com/bower/bower.json-spec), the main property should contain "The primary acting files necessary to use your package." - which in this case is script itself.

Let me know if you'd be making these changes yourself. If not, I'll merge your commit now, and apply them myself on the nearest occasion.


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1817](http://teamcity.monogame.net/viewLog.html?buildId=4263&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 305, ignored: 6 Build time: 00:16:25


Doxygen comments are missing for the whole struct


1277852-CommandLineInterface (nealkruis) - Win64-Windows-7-VisualStudio-12: Tests Failed

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-68.5966016362492%25-red.svg)


Well I am afraid there might be two directories for LANDSAT 7, on the test I did 3372 worked and not 3373. This is getting complicated, and with the nuber of versions, stations and directories, it seems we will have to test a huge number of possible URLs before downloading. I have been told some LANDSAT 8 data have version 5...
Olivier


Will do, thanks. Or if I feel less lazy I'll build this with ElementTree.


There's always a debate which optimizations flag we should use.

As for me following various Linux and compiler news, using O3 can decrease
stability in some area but generally increases overall performance.
And the Android & Toolchain & ARM master - Linaro recommending O3, I think
it's safe to use.
On Jan 9, 2015 5:37 PM, "Max" <notifications@github.com> wrote:

> I think using O3 it's not good idea.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/temasek/android_build/commit/645a7405ffbcced524942ef91186eb47a4fab019#commitcomment-9215132>
> .
>


Still testing it...

File splitting when using Add/AddProtected, still limited for small backups (one archive data file). I'll be fixing it in a few days, since i was lacking of a big backup to work on.


this needs removing really quickly


Change variable names

from - input_file
to - output_file
header -> first_row_headers
head_arr -> columns


Dat is goed zo


Device and Platform cannot be "destroyed" or un-allocated. They are different with other object. When you call getDevice for example, you receive an ID to the device, not a new created device.
So there also does't exist release api for them in WebCL.


int rc = dispatch_request((struct request*)request, REQUEST_GET_UUID);


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1818](http://teamcity.monogame.net/viewLog.html?buildId=4265&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


`struct request_get_uuid *request = malloc(sizeof(struct request_get_uuid));`


Ok, but I must return the name of the experiment which overlaps to explain to the user where 's the problem.


Delete the following 3 lines


why does it use dvdplayer and not paplayer?


Oh dear God I don't know what the github editor did here. I only removed the extra comma from the rgba on line 112.


`xmlrpc_value *ret  = xmlrpc_build_value(env, "{s:s}",`


why is there a limit of 10000 here?


classy eat your own dog food fail :bangbang:


My templates.xml is like yours in this pull request.
I still get the same error : 500: Internal Server Error
(see attachment)
![2015-01-09 09_48_04-internal server error](https://cloud.githubusercontent.com/assets/7165708/5677319/e0d8a250-97e4-11e4-82b5-00ff3299298b.png)


VS 2010 can not open


Indentation


You don't respect 80 chars per line


dear  torkelo
thanks your replay!

I have a question: how to binding custom datasource to custom panel , I find $scope.datasource is opentsdb and not to be datasource.example, how fix it ?
as follows:
  datasources: {
        opentsdb: {
          type: 'opentsdb',
          url: "http://10.16.233.68:3333",
        },
        elasticsearch: {
          type: 'elasticsearch',

          url: "http://10.16.40.30:9200",
          index: 'grafana-dash',
          grafanaDB: true,
        }
      },

Adding custom data sources   can't success,

datasources: {
  custom: {
    type: 'CustomDatasource',
    hello: 'some property'
  },
},

plugins: {
  dependencies: ['datasource.example']
},


Maybe to ease/update review I will entirely remove Toaster work from my PR as @tkrugg is actually working on it. And @tkrugg you will submit a separated PR? I think this will be easier to manage. Is that ok with you?


directive name should have prefix, like rmDiagram


Why shadowNode is not un osgShadow ?


Hi Tug,

I afraid it will break in case of using other compressor than google closure. What I had in mind by saying "support same syntax" was, passing options in assetManagerConfig, e.g.:

var assetManagerConfig = {
    rootRoute   : "/static",
    srcDir      : "./public",
    buildDir    : "./builtAssets",
    process     : "true",
    js:              ["--create_source_map", path.join(middlewareConf.buildDir, "js", "./builtAssets/all.js.map")]
};

Note, it looks error prone too, because of need to specify sourcemap file name, and there may be more than just one js asset. So may be it is better not to do this at all, and just accept inconsistency between creating source maps with requirejs.optimize and node-minify.minify. Creating source map with both for requirejs may be not needed also.

Thank you.


Use CSV Lint if csv to json conversion breaks
https://github.com/theodi/csvlint.rb


ew


Is it possible to flatten all the defines to have one line of define per solution to make it more readable ?


This is great.


Camel case + code not used, at list comment the code


> are you sure about MEDIAINFO_TEXT_YES? Does it get disabled by another define we use?

I think it is what you use (the text output), isn't it?
What is missing from your point of view?

> Also, can you confirm we need all the other defines?

It depends of what is your goal, features vs size.
Looks like OK compared to what you use from my point of view.


Indent seems not good


Fixed, thanks. (:


1: M100 needs more reviewers
1: M101 signature is missing


Closing tags should be omitted


Hi @akoeplinger

Appveyor build is failing unfortunately -

socket-io.c: In function ‘addrinfo_to_IPHostEntry’:
2165socket-io.c:2287:6: error: implicit declaration of function ‘inet_ntop’ [-Werror=implicit-function-declaration]
2166socket-io.c:2287:6: warning: nested extern declaration of ‘inet_ntop’ [-Wnested-externs]
2167socket-io.c:2301:10: warning: assignment makes pointer from integer without a cast [enabled by default]
2168socket-io.c:2340:7: warning: assignment makes pointer from integer without a cast [enabled by default]
2169cc1: some warnings being treated as errors

https://ci.appveyor.com/project/ajlennon/mono-817/build/1.0.630


1: M111 unrecognized component name: collections


pistes : http://symfony.com/doc/current/components/filesystem/introduction.html


So the old code was designed to only work (well) with `length xs` being a multiple of `l`. However, since `xs` is generated by `QuickCheck` and `l` is 1024, this is almost never true.

Another fix would be documenting the limitation and constraining the `QuickCheck` generator.


You are using this RIL config now? Maybe that's why you get FC, it is not tested. Did you tried to compile with master branch config?


84694650_EnableCodeCoverage (lefticus) - Win64-Windows-7-VisualStudio-12: OK (1467 of 1582 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-92.7307206068268%25-yellow.svg)


it should be `@param  \Closure|null  $callback`. :)


I'll do it some day this weekend


on a url?


4558_hpwh_coil_removing_heat_from_tank (nmerket) - x86_64-MacOS-10.9-clang: OK (1585 of 1586 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.93694829760403%25-yellow.svg)


Should I repush this weekend?


Note due to issues with delegations, this patch WAS NOT included in dev-22, it will need revisiting


确实牛掰!这么快就OK了！


Just freaking wow :+1: ::o::


rax retry tests


Moving apps to external SD is possible with new assignment, I enabled it in device tree of AOSPA kitkat ..


Sorry, your patch is not baselined to master, too many differences... I cannot approve this.


I think it'd be perfectly find as sh but since sh just redirects to the default shell of the os,  it seems more reliable in general to point to a specific program and never worry about cross shell portability. As you said though, here it doesn't really matter.


r+


It should be fine as long as we keep within the POSIX standard.
On Jan 9, 2015 4:12 PM, "mdinger" <notifications@github.com> wrote:

> I think it'd be perfectly find as sh but since sh just redirects to the
> default shell of the os, it seems more reliable in general to point to a
> specific program and never worry about cross shell portability. As you said
> though, here it doesn't really matter.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/rust-lang/rust-by-example/commit/cfb95581b6ada90ba925c5b51c66a27beb69ef7f#commitcomment-9227520>
> .
>


@jglick The part I quoted. I asked for:

> possible to reach the downgrade page even if dismissed once (i.e. use a real page with URL, not just the monitor notice).

You wrote:

> with a page from which you can look at the instructions

Just wanted to emphasize that it really needs to be a separate *page* with its own URL, and not just in the `AdministrativeMontor`'s `message.jelly` (which could be dismissed and lost forever).


we can clear out the ban table. start fresh. everyone can get a second chance.


saw approval from larsbergstrom
at https://github.com/michaelwu/servo/commit/f4013d7210b258e73f410e1a90b9e4cdb591b394


merging michaelwu/servo/fix-gonk-20150109 = f4013d72 into auto


michaelwu/servo/fix-gonk-20150109 = f4013d72 merged ok, testing candidate = 5e758b68


i do too. I changed them because i thought it would be easier to catch spelling mistakes for some reason. You are right, i changed them back.


Hm, ich dachte es wäre eine ältere Version von WG. Anscheinend nicht, mein Fehler.


Just an fyi system_accent_color wil edit brightness and volume sliders ;)


+1, seems reasonable


Okay Sir... Next time I will put descriptive comments... Thank you and now I understand...


Thanks, fixed: https://github.com/ccd0/4chan-x/commit/2a24afd27dd80526148f50e151c230ab8e22e990


this is kind of weird.


You forgot to delete Webirc at line 46


Yeah, it is kinda, but I thought it was worth keeping the symmetry here:

https://github.com/rspec/rspec-core/blob/ce4ff601b4bb5c6ee9232630554d9cac77f5111c/lib/rspec/core/filter_manager.rb#L153-L159

Instantiating `InclusionRules.new` for `inclusions` and `FilterRules.new` for `exclusions` would be equally weird.  Plus, I can imagine in some future version we may wind up with custom `ExclusionRules` logic that will actually make it a subclass again.  In the current code we don't need the subclass so we just make `ExclusionRules` an alias.


develop (macumber) - x86_64-Linux-Ubuntu-14.04-clang-3.5: OK (2069 of 2189 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-94.51804476930104%25-yellow.svg)


r=jdm


Hi Miguel,

Unfortunately it does not seem to compile with small3d after all. I don't know if it is due to the combination with small3d, or because the version of the MinGW g++ compiler I am using is 4.8. When I try to upgrade to 4.9 the installer crashes on my system so, until I manage to do that, I am not sure what else I can do. By the way, does the "CXX_STANDARD 11" which you are using correspond to the std=cpp++11 flag? I am asking because I had tried that one too and I kept getting the same error. It only went away when I entered std=gnu++11. Anyway, I will try again when I manage to upgrade MinGW somehow :)

Thanks again for your help!


Pondering this.. its close to right but I want to think about cunning use of ->ioctl (so we get a FLUSH ioctl for free and no extra op) ?


Console parameter -Wo-lcppdir= and -Wo-lrccdir= like -Wo-lccdir=... to set the path for q3cpp and q3rcc.


r+


1149023208@qq.com
求数据库


done, thanks


done, thanks.


yeah we'll go with that to start


Hi Pete,
I was looking to plug this code into an osx project. Even the sample libraries on coremidi from apple is pretty scarce. I appreciate your efforts here - but now facing up hill battle to get all the fixes collated. You should consider adding the people who offered (sensible) pull requests as contributors to this project. Build a team of people around you who want to help you do the work. Its only a few clicks.  Your work is done. Sit back put your feet up.


Yeah, Ibve been battling with the color shit for what feels like forever...But I think i have it all leveled out...That commit is so 2 days ago.. ;)


![screen shot 2015-01-10 at 11 37 03 am](https://cloud.githubusercontent.com/assets/289994/5689621/07b055ac-98bd-11e4-83d9-57c892d3cc82.png)


yay! thanks @paulfalgout

what kind of color format is this called? %23888


nice :+1:


I don't think this makes any sense for right shifts.

Right shifting by N or more should just yield 0 so that it is equivalent to division by 2^N.

Left shifts should trap on overflow just like multiplication by 2^k. If the shift amount is N or greater, then the left shift will always trap unless the value shifted is 0.


:fireworks:


develop (lefticus) - Win64-Windows-8.1-VisualStudio-12: OK (331 of 331 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


develop (macumber) - x86_64-Linux-Ubuntu-14.04-cppcheck-1.61: OK (0 of 0 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg)


plz update sql


Fixed in d9042f590f003cf


I also considered fiddling ioctl but felt this was cleaner. Happy to do it
either way.

W

On Fri, Jan 09, 2015 at 04:30:12PM -0800, EtchedPixels wrote:
>Pondering this.. its close to right but I want to think about cunning use of ->ioctl (so we get a FLUSH ioctl for free and no extra op) ?
>
>
>---
>Reply to this email directly or view it on GitHub:
>https://github.com/willsowerbutts/FUZIX/commit/2b77f6712ce5e30beac5192acb014bf54424eb2c#commitcomment-9227630

_________________________________________________________________________
William R Sowerbutts                                  will@sowerbutts.com
"Carpe post meridiem"                               http://sowerbutts.com
         main(){char*s=">#=0> ^#X@#@^7=",c=0,m;for(;c<15;c++)for
         (m=-1;m<7;putchar(m++/6&c%3/2?10:s[c]-31&1<<m?42:32));}


do you copied the whole file? these tabs don't look very nice :D

and the sql must be renamed to something like this: 2014_12_21_00_world.sql


Is this to do with that time regression discussion?


Il a commit !!! Champagne !!!


Closes #67


all tests pass:
success: http://build.servo.org/builders/linux1/builds/505
success: http://build.servo.org/builders/linux2/builds/503
success: http://build.servo.org/builders/android/builds/541
success: http://build.servo.org/builders/mac1/builds/722
success: http://build.servo.org/builders/mac2/builds/722


C project


Please note that this is required for correct parsing of tables with spaces in format row. This should be probably separate commit, but I'm in a bit of a hurry.


4558_hpwh_coil_removing_heat_from_tank (nmerket) - x86_64-Linux-Ubuntu-14.04-gcc-4.8: OK (1591 of 1592 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.93718592964824%25-yellow.svg)


Local


fast-forwarding master to auto = 5e758b68


Can you precise the issue? You had? What was the linux distrib to reproduce?


Does this upgrade lose anything by not maintaining the strtolower() usage on line 71? I'm not sure without digging into the code more than I really want to right now :P


all tests pass:
success: http://buildbot.rust-lang.org/builders/auto-mac-32-opt/builds/3088
success: http://buildbot.rust-lang.org/builders/auto-mac-64-opt/builds/3081
success: http://buildbot.rust-lang.org/builders/auto-mac-64-nopt-t/builds/3082
success: http://buildbot.rust-lang.org/builders/auto-linux-32-opt/builds/3073
success: http://buildbot.rust-lang.org/builders/auto-linux-32-nopt-t/builds/3073
success: http://buildbot.rust-lang.org/builders/auto-linux-64-opt/builds/3076
success: http://buildbot.rust-lang.org/builders/auto-linux-64-nopt-t/builds/3069
success: http://buildbot.rust-lang.org/builders/auto-linux-64-x-android-t/builds/3064
success: http://buildbot.rust-lang.org/builders/auto-win-32-opt/builds/2741
success: http://buildbot.rust-lang.org/builders/auto-win-32-nopt-t/builds/2739
success: http://buildbot.rust-lang.org/builders/auto-win-64-opt/builds/1577
success: http://buildbot.rust-lang.org/builders/auto-win-64-nopt-t/builds/1569


fast-forwarding master to auto = c133b211


I have to say this is a great job you've done! Congratulations!
May I ask why did you wanted to compile in MSVC since we have Qt for MingW on Windows? :)
There are some additional features or improvements?

Thanks!


saw approval from jdm
at https://github.com/mrobinson/servo/commit/efdc758dd7bb983f81737a927b1724bacecd5aea


merging mrobinson/servo/iframes-2 = efdc758d into auto


mrobinson/servo/iframes-2 = efdc758d merged ok, testing candidate = 16c2025a


I'll hopefully just remember whenever I get around to actually fixing this stuff.


@davidwoody Ah actually this won't work, can you revert? I'll explain offline.


4558_hpwh_coil_removing_heat_from_tank (nmerket) - i386-Windows-7-VisualStudio-12: OK (1591 of 1592 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.93718592964824%25-yellow.svg)


messages renamed to msg.
msg implies a single message.

perhaps msgs would have been a better choice.


saw approval from brson
at https://github.com/alexcrichton/rust/commit/9cc847d8c3cb156a2765a6be962209acd472b8aa


merging alexcrichton/rust/issue-20823 = 9cc847d8 into auto


status: {"merge_sha": "14f9d1f256e643e65f42737c7d3174bcc7a75abb"}


alexcrichton/rust/issue-20823 = 9cc847d8 merged ok, testing candidate = 14f9d1f2


Nice typo


ioctl I think, it can still be wrapped nicely as d_flush() that does the ioctl


No we didn't. <_<

... Thanks, fixed.


constraints in `depopts` are not valid in opam 1.2 (need to add a `conflict` instead)


same here


Hey guys, just wanted to call out this and the parent commit.  Accidentally committed to master, but as of this commit this code now [passes on TravisCI][1] properly.

[1]: https://travis-ci.org/conda/conda-build/builds/46517709


Why??? Now it's only using -march=armv7-a with krait devices, and the krait2 is doing nothing, since there is no -mcpu=cortex-a15 to substitute for krait devices.


hi


Made changes to the layout and responsiveness of the 'About' section. Using CSS styling, as well as bootstrap 'row' in order for it be more fluid when changing screen sizes. --- Played with xs and m screen sizes to create optimal look on every screen.

Quickly adjusted 'Contact' row to respond better on iPad/iPad Mini screen sizes.

Edited actual text -- built on styling of text with colors/ spans/ etc.

Added in a Download Full Resume button and added a PDF folder containing Courtney Livingston Resume 2015. -- linked within web server.

**Need to work on Experiences Content/ Layout.
  Add to Contact section, text.
  jQuery for scrolling page, versus jumping to element on page.
  Design for my name either in navbar or within the picture.
  Have navbar completely disappear on devices smaller than iPads, no drop down either. At this point, users
  will scroll.


colors are fun


nice!


sweeet :candy:


I recommend that you either make Vector2 immutable or mutable, not a mix of the two. You allow modifying `x` and `y` (they aren't final) but `rotate` and `plus` create new vectors instead of modifying the current one.
I don't know which is better, but it seems like you should pick one and stick with it.


Seems wrong to repeat the same code that now exists in fc3/__init__.py. DRY


With the CCRE, it's usually best to use `ReporterThread` instead of `Thread`. [See here.](https://github.com/flamingchickens1540/Common-Chicken-Runtime-Engine/wiki/%5BTutorial-3.1%5D-The-Concurrency-Framework)


How come this was merged into the PR?  It's completely unrelated..


LGTM. We need to duplicate this effort for the LTS packages and add documentation to the zfs-utils.initcpio.install file.

Thank you for your contribution!


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1821](http://teamcity.monogame.net/viewLog.html?buildId=4272&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **FAILURE**
Summary: Snapshot dependency failed: MonoGame :: Develop (Mac) Build time: 00:00:00


4558_hpwh_coil_removing_heat_from_tank (nmerket) - x86_64-MacOS-10.9-clang-Debug: OK (1585 of 1586 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.93694829760403%25-yellow.svg)


develop (macumber) - i386-Windows-7-VisualStudio-12: OK (2178 of 2189 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.49748743718592%25-yellow.svg)


You have no delay in this loop. It's going to chew up an entire roboRIO core. Since it'll chew up an entire core, and it doesn't take into account the actual timing of the loop, you'll have huge variance in the update density. This means that sometimes the same motion will mean more or less.
You probably want to integrate each time you get new data, not constantly, and include the time delta during that integration.


Consider making this a reusable unit instead of a fixed one. As in, perhaps make everything not-static except for a `PositionTracking` instance stored statically. You don't have to do it like that, but I would see it as cleaner and more reusable code.


This doesn't actually seem to work on Firefox.
Example: http://jsbin.com/lewuza/1/edit?html,css,output
(Top square stays red in Firefox)


Dodala se http:// k drugemu linku in popravila tabe.


honestly this maybe should be, like, the opposite of Meteor.bindEnvironment.  bindEnvironment does two things — we mostly just think about how it puts server code in a fiber, but it also carries along "environment" variables.  setTimeout does this weird thing where it calls bindEnvironment and then immediately *unbinds* the most important Meteor environment variables.  I've long thought that setTimeout should instead be running a "put in a fiber but in any empty enviroment" function instead of what it does.  And then you could perhaps use that here too.


@jbau I notice that upstream doesn't have this change; should they?


@edmz this should match the value in endpoint.ex


#Boobs


Consider using `<<` instead of `+=` here.


probably. i'll record a trello card


Cool. Regarding LTS, and it's your call of course, but I left it out of LTS for now in case there is some issue. Just by running Arch we're all supposed to take responsibility for making sure that updates won't break our system, but I would still feel terrible if I were to be the cause of someones system troubles. :boom:

I'll look into the documentation next.


I also replaced the standings since they're old and the calendar with a message saying that we're working on updating it.


you can add program-dfu to the makefile goals and it will be flashed to dfu.


Thanks!


Validate if an input string is having balanced bracket pairs using "STACK"


The functionality of the UI elements are sound but in terms of the styling I'm still "reintroducing" them in. Please don't pull this into master yet. Thanks.


all tests pass:
success: http://build.servo.org/builders/linux1/builds/506
success: http://build.servo.org/builders/linux2/builds/504
success: http://build.servo.org/builders/android/builds/542
success: http://build.servo.org/builders/mac1/builds/723
success: http://build.servo.org/builders/mac2/builds/723


#Stop it


why this API change is not in `CHANGES`?


fast-forwarding master to auto = 16c2025a


You are right. Will fix.

On Friday, January 9, 2015, Chris Constantin <notifications@github.com>
wrote:

> @edmz <https://github.com/edmz> this should match the value in endpoint.ex
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/edmz/plug_rails_cookie_session_store/commit/be12b41816fe58bf5678ba1a02d0ee73497ffeea#commitcomment-9227946>
> .
>

--
Eduardo


Shouldn't this depend on the runtime value of MSR?


whenever you use atomic.Value, add a comment // of *T


TRICICLO


#Testing


Hi,

anita.ciosek@uj.edu.pl wants to follow you.

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No, hardware acceleration was introduced in honeycomb
On Jan 9, 2015 6:44 PM, "Andrew Orobator" <notifications@github.com> wrote:

> Is there no hardware acceleration pre-HoneyComb?
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/AnderWeb/discreteSeekBar/commit/432667d0a7f357e4c01f6c543eddd280dfc28a8c#commitcomment-9222315>
> .
>


My Picture!


this comment could use some arsing


Changed to "httpStop" in latest commit


Add some comments to explain this.


rax retry tests


If we can't assume that MSR.DR is the same at the time we compile a block and the time we run it, we can't optimize constant addresses at all.  I mean, I suppose we could completely rip out IsOptimizableRAMAddress and WriteToConstAddress; not sure that's the way we want to go.


I am repoing CM 10.2, can I just replace it with  revision="refs/tags/android-4.3.1_r1  ？


Why have you put the artist as the uploader?


What's the reasoning here?


Code still have some file handling bugs


Probably.


82420068_GridViewMultiEdit (evanweaver) - i386-Windows-7-VisualStudio-12: OK (2170 of 2188 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.17733089579525%25-yellow.svg)


InstallSQLite (kbenne) - x86_64-MacOS-10.9-clang: OK (1461 of 1576 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-92.70304568527918%25-yellow.svg)


Do not know how to made a request, maybe you will help.
Right now spellshields have logic like:
If you have spellshield NOT on cd and someone cast skillshot on you, you will cast spellshield even without trying to dodge it.
I want it to be like:
If you have spellshield NOT on cd and someone cast skillshot on you and you CANT dodge it, use spellshield. If you can dodge it, do not use spellshied.
Can it be possible to do?


Hi @robpike,

This vanity import path helped uncover an issue in [`vcs.RepoRootForImportPath`](http://godoc.org/golang.org/x/tools/go/vcs#RepoRootForImportPath); you can find more details at https://github.com/shurcooL/gtdo/issues/26#issuecomment-69431642.


Lost ability to preview locally?


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git


4558_hpwh_coil_removing_heat_from_tank (nmerket) - Win64-Windows-7-VisualStudio-12: OK (1591 of 1592 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.93718592964824%25-yellow.svg)


hey there


Because that is the standard naming convention for youtube-dl. See `youtube_dl/extractor/common.py` for a list of all possible keys.


Is this fixing a bug that something else earlier in this PR introduced, or is this fixing a pre-existing bug?
I ask because the button seems to be enabled correctly on current develop. What're you fixing here?


This change to player.lua ... After, godmode stays on zoning, but is gone each login even though the variable says its is on.

But if I move all the godmode stuff outside of that else, it functions both at login and after zoning, as expected.

I take it zoning = false during a logon, so everything in that *else* doesn't happen.

Don't the other things in onGameIn also either have another condition (firstlogin) preventing issue or should be working both at logon and on zoning (checkgearSet) ?  Commit message says "fixed godmode and hide not persisting on zone" so I'm confused about what should be happening here and why it wasn't persisting on zone yet does persist on zone for me when I basically undo this.

I'd like to pull request a change once I know I'm not screwing anything up.


The prevailing school of thought on private methods is that they should be used for providing better separation of concerns and reducing code duplication inside the class definition itself. Private methods are distinct from public methods -- also known as the public interface of the class -- in that they are not accessible from outside the instance of the object itself.

Usually if a public method (an action on a Rails controller) is getting too long (4-5 lines) or too complicated (more than a couple method calls or a simple loop), it's best to break apart what it's doing into private methods and then compose those together to get whatever result you want. Doing this makes your code more modular and reusable, and also forces you to come up with descriptive names for your private methods that are helpful for making your code more understandable when you come back to.

Ruby provides one other means of hiding implementation details with the `protected` keyword. It works pretty much the same way as `private` but instead of hiding the methods from everything outside the class, it hides them from everything that don't share the inheritance chain of the class those methods are defined in. So if class `Fruit` has a protected method called `inject_citrus_flavor`, subclasses of `Fruit` like maybe `Fig` would be able to access `inject_citrus_flavor` inside its own class definition but you'd never be able to access it from outside with something like `instance_of_fig.inject_citrus_flavor`.

Hope this helps. I'm happy to follow up if you've got more questions!


I think reverting cb9afba wholesale will break libGLX's error handling when glXMakeContextCurrent() is called with (!context && (draw != None || read != None)). Without this check, MakeContextCurrentInternal() will see that context == NULL and treat the call as a lose current operation; in the case that no context is current to begin with, it will return success without calling into a vendor library which would validate the arguments.


Reverting this change re-introduces a bug where operations to restore the original current context state in the case that glXMake{Context,}Current() fails end up overwriting the return value of glXMake{Context,}Current(), so it may end up returning True on failure.


I agree with James that leaving the notifyError callback in the ABI for future usage would be useful here.


still crash :(
- (void)TPKeyboardAvoiding_initializeView:(UIView*)view {
    if ( [view isKindOfClass:[UITextField class]] /// here it crashes
            && ((UITextField*)view).returnKeyType == UIReturnKeyDefault
            && (![(UITextField*)view delegate] || [(UITextField*)view delegate] == (id<UITextFieldDelegate>)self) ) {
        [(UITextField*)view setDelegate:(id<UITextFieldDelegate>)self];
        UIView *otherView = nil;
        CGFloat minY = CGFLOAT_MAX;
        [self TPKeyboardAvoiding_findTextFieldAfterTextField:view beneathView:self minY:&minY foundView:&otherView];

        if ( otherView ) {
            ((UITextField*)view).returnKeyType = UIReturnKeyNext;
        } else {
            ((UITextField*)view).returnKeyType = UIReturnKeyDone;
        }
    }
}


To support GLX_ARB_create_context, would it be sufficient to relax this check and allow the (context && (draw == None || read == None) case to succeed?


82420068_GridViewMultiEdit (evanweaver) - Win64-Windows-7-VisualStudio-12: OK (2171 of 2188 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.22303473491773%25-yellow.svg)


(git-) fork uberserver and then add it as submodule to zero-k-infrastructure...


all tests pass:
success: http://buildbot.rust-lang.org/builders/auto-mac-32-opt/builds/3092
success: http://buildbot.rust-lang.org/builders/auto-mac-64-opt/builds/3085
success: http://buildbot.rust-lang.org/builders/auto-mac-64-nopt-t/builds/3086
success: http://buildbot.rust-lang.org/builders/auto-linux-32-opt/builds/3077
success: http://buildbot.rust-lang.org/builders/auto-linux-32-nopt-t/builds/3077
success: http://buildbot.rust-lang.org/builders/auto-linux-64-opt/builds/3080
success: http://buildbot.rust-lang.org/builders/auto-linux-64-nopt-t/builds/3073
success: http://buildbot.rust-lang.org/builders/auto-linux-64-x-android-t/builds/3068
success: http://buildbot.rust-lang.org/builders/auto-win-32-opt/builds/2745
success: http://buildbot.rust-lang.org/builders/auto-win-32-nopt-t/builds/2743
success: http://buildbot.rust-lang.org/builders/auto-win-64-opt/builds/1581
success: http://buildbot.rust-lang.org/builders/auto-win-64-nopt-t/builds/1573


fast-forwarding master to auto = d36dc159


I believe your code is correct, but it took me time to see it.

You should put comments to explain your code, so that the reader can clearly understand why you do what you do.

Here pipe->clear only clears the bound render targets, so you have to check all render targets are bound.
As for !This->state.ps, in the case of the ff pipeline, there is no multiple render-target so it's fine.

btw it's not 'if(!Count' but 'if (!Count'


@tevans so `doClusterTask(ClusterTask, byte[])` now throws an ISE instead of returning a boolean (which was never used AFAIKT). Looking at the call hierarchy of the method it seems to be mostly used by `session.Remote*` classes. But are all callers prepared to handle the ISE? I guess I don't get where the

> considered temporarily "unavailable" to the cluster member that initiated the call

part happens.


saw approval from nikomatsakis
at https://github.com/huonw/rust/commit/719c5d7bdeef7a33640e91af2305b2c913b83627


merging huonw/rust/remove-unused-lifetime = 719c5d7b into auto


status: {"merge_sha": "3975af567a73966fce7967c19b428086234241b4"}


huonw/rust/remove-unused-lifetime = 719c5d7b merged ok, testing candidate = 3975af56


Thx, will keep that in mind


feg


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1831](http://teamcity.monogame.net/viewLog.html?buildId=4292&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **FAILURE**
Summary: Tests failed: 60, passed: 277, ignored: 6 Build time: 00:09:52
### Failed tests
```
MonoGameTests.exe: MonoGame.Tests.Visual.IndexBufferTest.ShouldSetAndGetData: Test(s) failed. System.ArrayTypeMismatchException : Invalid type using when short or ushort need to be used.
   at Microsoft.Xna.Framework.Graphics.IndexBuffer.SetDataInternal[T](Int32 offsetInBytes, T[] data, Int32 startIndex, Int32 elementCount, SetDataOptions options)
   at MonoGame.Tests.Visual.IndexBufferTest.<ShouldSetAndGetData>b__0(Object sender, FrameInfoEventArgs e)

MonoGameTests.exe: MonoGame.Tests.Visual.IndexBufferTest.ShouldSetAndGetData_elementCount: Test(s) failed. System.ArrayTypeMismatchException : Invalid type using when short or ushort need to be used.
   at Microsoft.Xna.Framework.Graphics.IndexBuffer.SetDataInternal[T](Int32 offsetInBytes, T[] data, Int32 startIndex, Int32 elementCount, SetDataOptions options)
   at MonoGame.Tests.Visual.IndexBufferTest.<ShouldSetAndGetData_elementCount>b__1(Object sender, FrameInfoEventArgs e)

MonoGameTests.exe: MonoGame.Tests.Visual.IndexBufferTest.ShouldSetAndGetData_offsetInBytes: Test(s) failed. System.ArrayTypeMismatchException : Invalid type using when short or ushort need to be used.
   at Microsoft.Xna.Framework.Graphics.IndexBuffer.SetDataInternal[T](Int32 offsetInBytes, T[] data, Int32 startIndex, Int32 elementCount, SetDataOptions options)
   at MonoGame.Tests.Visual.IndexBufferTest.<ShouldSetAndGetData_offsetInBytes>b__3(Object sender, FrameInfoEventArgs e)

MonoGameTests.exe: MonoGame.Tests.Visual.IndexBufferTest.ShouldSetAndGetData_startIndex: Test(s) failed. System.ArrayTypeMismatchException : Invalid type using when short or ushort need to be used.
   at Microsoft.Xna.Framework.Graphics.IndexBuffer.SetDataInternal[T](Int32 offsetInBytes, T[] data, Int32 startIndex, Int32 elementCount, SetDataOptions options)
   at MonoGame.Tests.Visual.IndexBufferTest.<ShouldSetAndGetData_startIndex>b__2(Object sender, FrameInfoEventArgs e)

MonoGameTests.exe: MonoGame.Tests.Visual.MiscellaneousTests.Colored3DCube: Test(s) failed. System.ArrayTypeMismatchException : Invalid type using when short or ushort need to be used.
   at Microsoft.Xna.Framework.Graphics.IndexBuffer.SetDataInternal[T](Int32 offsetInBytes, T[] data, Int32 startIndex, Int32 elementCount, SetDataOptions options)
   at Microsoft.Xna.Framework.Graphics.IndexBuffer.SetData[T](T[] data)

MonoGameTests.exe: MonoGame.Tests.Visual.MiscellaneousTests.DrawOrder_falls_back_to_order_of_addition_to_Game: Test(s) failed. System.ArrayTypeMismatchException : Invalid type using when short or ushort need to be used.
   at Microsoft.Xna.Framework.Graphics.IndexBuffer.SetDataInternal[T](Int32 offsetInBytes, T[] data, Int32 startIndex, Int32 elementCount, SetDataOptions options)
   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.SetUserIndexBuffer[T](T[] indexData, Int32 indexOffset, Int32 indexCount)

MonoGameTests.exe: MonoGame.Tests.Visual.ScissorRectangleTest.Draw_with_render_target_change: Test(s) failed. System.ArrayTypeMismatchException : Invalid type using when short or ushort need to be used.
   at Microsoft.Xna.Framework.Graphics.IndexBuffer.SetDataInternal[T](Int32 offsetInBytes, T[] data, Int32 startIndex, Int32 elementCount, SetDataOptions options)
   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.SetUserIndexBuffer[T](T[] indexData, Int32 indexOffset, Int32 indexCount)

MonoGameTests.exe: MonoGame.Tests.Visual.ScissorRectangleTest.Draw_without_render_target_change: Test(s) failed. System.ArrayTypeMismatchException : Invalid type using when short or ushort need to be used.
   at Microsoft.Xna.Framework.Graphics.IndexBuffer.SetDataInternal[T](Int32 offsetInBytes, T[] data, Int32 startIndex, Int32 elementCount, SetDataOptions options)
   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.SetUserIndexBuffer[T](T[] indexData, Int32 indexOffset, Int32 indexCount)

MonoGameTests.exe: MonoGame.Tests.Visual.ShaderTest.Shader("Bevels"): Test(s) failed. System.ArrayTypeMismatchException : Invalid type using when short or ushort need to be used.
   at Microsoft.Xna.Framework.Graphics.IndexBuffer.SetDataInternal[T](Int32 offsetInBytes, T[] data, Int32 startIndex, Int32 elementCount, SetDataOptions options)
   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.SetUserIndexBuffer[T](T[] indexData, Int32 indexOffset, Int32 indexCount)

MonoGameTests.exe: MonoGame.Tests.Visual.ShaderTest.Shader("RainbowH"): Test(s) failed. System.ArrayTypeMismatchException : Invalid type using when short or ushort need to be used.
   at Microsoft.Xna.Framework.Graphics.IndexBuffer.SetDataInternal[T](Int32 offsetInBytes, T[] data, Int32 startIndex, Int32 elementCount, SetDataOptions options)
   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.SetUserIndexBuffer[T](T[] indexData, Int32 indexOffset, Int32 indexCount)

MonoGameTests.exe: MonoGame.Tests.Visual.ShaderTest.Shader("Grayscale"): Test(s) failed. System.ArrayTypeMismatchException : Invalid type using when short or ushort need to be used.
   at Microsoft.Xna.Framework.Graphics.IndexBuffer.SetDataInternal[T](Int32 offsetInBytes, T[] data, Int32 startIndex, Int32 elementCount, SetDataOptions options)
   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.SetUserIndexBuffer[T](T[] indexData, Int32 indexOffset, Int32 indexCount)

##### there are 50 more failed tests, see build details
```


Isn't the critical section to big? Wouldn't it be sufficient if the critical section would only span the `ioSession.write(buffer)` call? Also why use a semaphore, when only need a binary semaphore aka Mutex? Or why not simply
```java
synchronized(this) {
   ioSession.write(buffer);
}
```


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1832](http://teamcity.monogame.net/viewLog.html?buildId=4295&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


How to integrate this with 2amigos/yii2-ckeditor-widget inline widget.

Need to create a seperate widget for this code....???

namespace app\widgets;

use yii\helpers\ArrayHelper;

use iutbay\yii2kcfinder\KCFinderAsset;

class CKEditor extends \dosamigos\ckeditor\CKEditor
{

    public $enableKCFinder = true;

    /**
     * Registers CKEditor plugin
     */
    protected function registerPlugin()
    {
        if ($this->enableKCFinder)
        {
            $this->registerKCFinder();
        }

        parent::registerPlugin();
    }

    /**
     * Registers KCFinder
     */
    protected function registerKCFinder()
    {
        $register = KCFinderAsset::register($this->view);
        $kcfinderUrl = $register->baseUrl;

        $browseOptions = [
            'filebrowserBrowseUrl' => $kcfinderUrl . '/browse.php?opener=ckeditor&type=files',
            'filebrowserUploadUrl' => $kcfinderUrl . '/upload.php?opener=ckeditor&type=files',
        ];

        $this->clientOptions = ArrayHelper::merge($browseOptions, $this->clientOptions);
    }

}

And In which file these changes need to do...???

$kcfOptions = array_merge(KCFinder::$kcfDefaultOptions, [
    'uploadURL' => Yii::getAlias('@web').'/upload',
    'access' => [
        'files' => [
            'upload' => true,
            'delete' => false,
            'copy' => false,
            'move' => false,
            'rename' => false,
        ],
        'dirs' => [
            'create' => true,
            'delete' => false,
            'rename' => false,
        ],
    ],
]);

// Set kcfinder session options
Yii::$app->session->set('KCFINDER', $kcfOptions);


That's already discussed in issue #12.


Thank you!


Wanted to modify that in order to allow multiple rangesteppers per page, I think it's an issue regarding that :)


:heart:


Fixed and filed https://github.com/OpenRA/OpenRA/pull/7309 for you.


算法不对， for parent != nil 的话，会少打印一个 commit


Why would you use the app helper here?


打印 `TreeId()` 干嘛，显然要 `Id()` 呀


Thanks for the patch. I appreciate it.


This seems to be a continuation of the previous sentence, not a new one. Why a large letter?


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1832](http://teamcity.monogame.net/viewLog.html?buildId=4295&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1, passed: 336, ignored: 6 Build time: 00:11:18
### Failed tests
```
MonoGameTests.exe: MonoGame.Tests.Visual.SpriteBatchTest.Draw_with_filter_color("GreenYellow"): Test(s) failed. Expected 1 frame comparison result(s), but found 0
   at MonoGame.Tests.Visual.VisualTestFixtureBase.AssertFrameComparisonPassed(IEnumerable`1 results, Single similarity, Int32 expectedCount)
   at MonoGame.Tests.Visual.VisualTestFixtureBase.AssertFrameComparisonPassed(Single similarity, Int32 expectedCount)

```


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1833](http://teamcity.monogame.net/viewLog.html?buildId=4297&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


You actually need to do this in the register method, not the boot method otherwise you won't be able to customise the config in your app...


Looks like you can't use the file driver anymore then for sessions. Please use another driver.


Helper / $this->app->make whichever. Just relaying the point really; get this into a bound instance so we can inject it better later.


As we discussed in #9 we'll use 'Perfect Forward Secrecy'.
The locale strings below the 'TODO' are yet to be translated, so not sure the equivalent German translation there.


Published on Bintray and Sonatype. Follow up of the release cycle on scala-js/scala-js-website#112


+1. As you said, low-level memory management isn't forgiving.
And off-by-one errors make you(anyone) look stupid.


That's what I'm going to do today :ok:
Usb Charging is bugged too


Not sure if this is an issue, but previously the watcher would run at least once and set `tabindex` to `0` (if `ngDisabled` wasn't present). With the modification, it will not set the `tabindex` at all if `ngDisabled` is not present.

(Not sure if this is an issue though, or if it is taken care of somewhere else. Maybe @marcysutton has some insight ?)


Whats the reason for not using 'var' here?


啊…好囧…呃呃呃…我再搞下你再看好了…

发自我的 iPhone

> 在 2015年1月10日，下午5:36，Wenlei Zhu <notifications@github.com> 写道：
>
> 参数给反了..
>
> getFile(repo, currentTip, fp)
> —
> Reply to this email directly or view it on GitHub.
>


I'll add a TargetApi annotation. The constant will be resolved at compile time, so there is no problem at runtime.


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1833](http://teamcity.monogame.net/viewLog.html?buildId=4297&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 337, ignored: 6 Build time: 00:16:38


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1834](http://teamcity.monogame.net/viewLog.html?buildId=4299&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


I could intergrate into the file manager to fetch specific files, yea.


Hi, is it okay for me to submit another try with your SPSA-pawn tuning? This time preserving all the symmetries in Double,Backward and Isolated (by taking averages of some of SPSA-values).

Also, are you planning anything with king safety? If not, I was planning another SPSA-session copying your last session but this time STC.


looks god to me


@juergenweb I downloaded this file https://github.com/Serhioromano/bootstrap-calendar/archive/0.2.4.zip
So the jsDelivr version is the official release by the author


I don't see where the s is missing. I can't say I looked at what the example was doing. Ideally, we shouldn't be showing '_weighted' in any of the examples. I guess it was a lazy solution to completing the PR.


missing param type and too many spaces


too many spaces


missing seperation


same


How do you do it so fast!! I want to be like you LOL


锁定距离不是 -1000
弃牌的targetfilter 用candiscard 更方便


Why not Integer.parseInt()??


What if the attack misses?  I believe that means no damage will be dealt.


I don't think `#issues_next` exists anymore, so I removed it. We may be able to remove some more `*_next` stuff too.


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1834](http://teamcity.monogame.net/viewLog.html?buildId=4299&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 326, ignored: 6 Build time: 00:16:35


TeamCity MonoGame :: Develop (Win) [Build 3.3.0.1835](http://teamcity.monogame.net/viewLog.html?buildId=4301&buildTypeId=MonoGame_DevelopWin&guest=1) is now running