Lines 101-102 have likely been copied over from 86-87 and not changed. They probably should be:
``` python
if isinstance(evidence, np.ndarray):
    evidence = list(evidence)
```
If you change them, all tests still pass.


It returned after it had parsed all the flags, not on the first error.


It's partially useless - but it does make a recommendation about what to use as the identifier. Search engines can still find apps based on the presence of a manifest and by associating the data in the manifest with the application (exactly as web browsers do it).


Quoting Michael M Slusarz <notifications@github.com>:

> Horde_Mail_Rfc822_Address@matchInsensitive().

So, this still matches the user part in a case insensitive manner even
though it's technically supposed to be case sensitive?

> Although it would require a bit of refactoring to work in this case
> since the matching emails are being stored as strings in a hashed
> array - although I will point out that this only works if the email
> in the key has previously been stored lowercase (which it shouldn't).

They are NOW stored untouched since, I think last November (See Bug:
12505). They are lowered in code when the hash is built - so that's
easily changed. Thanks for the input.

>
> ---
> Reply to this email directly or view it on GitHub:
> https://github.com/horde/horde/commit/185ae67df196e6b8987f99b6620b20223af65a10#commitcomment-10190520

--
mike
The Horde Project
http://www.horde.org
https://www.facebook.com/hordeproject
https://www.twitter.com/hordeproject


Moved declaration to first use of variable.


sorry :(


Thanks.  I was going to do up a PR, but you beat me to it.


Je ne comprends pas pourquoi ça buggé si c'était ça mais bon si ça fonctionne.


rollback


Fixed in latest commit


Why don't put just
` echo '<strong>' . _e( 'Rollback to:', 'github-updater' ) . '</strong>' ;

In this case you can put every html out of string, simpler :)


You are completely correct. I'll have to reupload a newer patch/branch with more fixes.


Hi, I fixed every broken link, and spaces between link lines.
I think that's all. Is it?


a


Last `--env-file` should be `--label-file`


Overwriting :logs (attributes/default.rb) in recipes/default.rb


this should be a double not a float and the the value should not be cast as a float, but assigned directly as 0.25.


Yea, the concept of non-discrete values for genes is going to be tricky. If you have a precision that you're looking for in your mH2O value maybe you could store them as ints and convert. something like...

```ruby
@genes = [
  Darwinning::Gene.new(name: "mH2O", value_range: (0..1000)),
  Darwinning::Gene.new(name: "mH2", value_range: (0..1000))
]
...
def real_value(gene_value)
  gene_value.to_f / 100.0
end
```


Thank you.

It worked perfectly for me on Windows 7 64-Bit! :)


Thanks, see new commit :+1:


Looks good. I like the approach.


use a property instead.


This broke compatibility with Julia v0.2, where this `Dict` syntax is unsupported.


consider returning the status from run


so we can say "if `suppressOutput` is false" (rather than "not true") ... but we still need to refer to `suppressOutput` on the column associated with the cell as it's a column property not an inherited property.

I'll amend the spec to say false ... @gkellogg - can you make sure the ambiguity in the metadata doc is resolved?


I've kinda sorta "fixed" it by forking `builder2.js` and `require2.js`

https://github.com/strongview/builder2.js/compare/master...strongview:standalone/require?diff=unified&name=standalone%2Frequire#diff-23f35913858a1b8a50c923e5f305d62bR225

https://github.com/strongview/require2/compare/master...strongview:standalone/require#diff-168726dbe96b3ce427e7fedce31bb0bcR15

to provide require to the standalone builds - so you have one require implementation per build file (this is how component @0.19) used to do it.

My main reason seems to be that I don't understand your definition of a bundle. I'm unfortunately suffering from a bit of tunnel vision where I see component being a roll-up and commonJS provider utility which takes the multiple small apps that make up my product and builds end points. I'm coming from the use of [`component-bundle`](/yields/component-bundle) and am trying to mimic its implementation exactly.

What do I need to unlearn and use bundles the way they're meant to be used?

From all indications and the errors I'm running into, I think I'm better off just building each app via a script and take the concurrency hit.


@romeovs Why is this a function?


Who uses that :) Thanks, I'll change it.


after changing to use `outerHeight` here i have correct triangle spacing
![image](https://cloud.githubusercontent.com/assets/2387520/6644394/c02c2f78-c989-11e4-9913-76ca61fc20f5.png)


the with


The with is not usefull anymore.


Looks good`


Ok, looks good


Why do you need this overload?


You didn't use CastID that because of NYI or smth ?


It was lost - I submitted a new pull request: https://github.com/timdown/rangy/pull/290


Aah, I succeeded in making this derivation deterministic iff I don't set the label. I looked into the output, and there seem to be a "timestamp" on the label (or something that looks like it). I thought it could be the ID referenced in mlabel docs, but using ``mlabel -N 12345678 -i "$out" ::EFIBOOT`` doesn't help. Any ideas?

BTW, making the FS size adaptive was easy enough.


> values are being stored in an array

That's effectively what `_.memoize` is doing currently. This will have a larger memory footprint, though, since it's a plain object currently.

There are other positives as well. This should properly support the magic properties in older IE, for instance.


>> Horde_Mail_Rfc822_Address@matchInsensitive().
>
> So, this still matches the user part in a case insensitive manner even
> though it's technically supposed to be case sensitive?

Yes.  Whether to check for case insensitivity or not is a policy
decision.  It can't be done when actually sending messages but may be
useful when it comes to local display concerns.

Not sure what this code is doing.  But if doing something like
creating an event, and you have two e-mail addresses that match case
insensitively but not case sensitively, the safest option is probably
to add both to the invite.

FWIW, this will likely become more (not less) of an issue in the
future due to the rise of EAI addresses.


RoboVM had one more call inside getStackTrace so hardcoded values were one off.


why do you drop the error ?


:shipit:


Sorry, error made by parcial copying from Lines 233 and 241 above. Might need a cleanup, some are $theme->name and others as $theme_name.


Why droping error msg and status


I don't like IDEs ;)

> On 13.03.2015, at 18:33, Ian <notifications@github.com> wrote:
>
> what about increasing version number and add a note to changelog?
>
> —
> Reply to this email directly or view it on GitHub.
>


isN3DS fails on 4.5, this can just be fixed by comparing against the kernel version, so check for <8.1 kernel and it will be an older 3DS


Do we know that this is the correct classname in the Ubuntu 12.04 version of python-zmq?


magic value ?


Is that a workaround ? Add a comment


haha yea that one is funny. The build script is/was downloading all the source again, therefore i changed it to use the local files. Check https://github.com/sashless/rangy/pull/1/files


If you're worried about deleting an entry from the memoized cache, I didn't implement it because I didn't think it was a common use case. It could be expanded later on, but I think that pushes underscore a little too far into the polyfill realm.


thanks for the PR :+1:


Did you write tests for that tool? Is the code available?


Instead of creating a new "lang" attribute, should we be using [`xml:lang`](http://www.w3.org/International/questions/qa-when-xmllang.en)?  Also, if we use this, is there a way to require that it be used?


You should use NAME for the sort links to get proper styling.


This must be done not because it is mis-compiled but because it causes build failures.  Besides, the code is easier to read. ;-)


I don't see a way around re-implementing the tested functions logic. The filename is an MD5 hash of a salt and the username. We still need to take that hash.

That being said, I can override PROFILIE_IMAGE_BASE_URL and PROFILE_IMAGE_URL_PATH.


Typo, "an extension"


Correct, it is a column property. I'll update the metadata doc.

Gregg Kellogg
Sent from my iPhone

On Mar 13, 2015, at 11:02 AM, Jeremy Tandy <notifications@github.com> wrote:

so we can say "if suppressOutput is false" (rather than "not true") ... but
we still need to refer to suppressOutput on the column associated with the
cell as it's a column property not an inherited property.

I'll amend the spec to say false ... @gkellogg <https://github.com/gkellogg>
- can you make sure the ambiguity in the metadata doc is resolved?

—
Reply to this email directly or view it on GitHub
<https://github.com/6a6d74/csvw/commit/455e89f48e92eaee62e23846d565b5bc87ac40b4#commitcomment-10190820>
.


ẁhen you altered the `build.js` like in my PR above, then you can do from repo root `node ./builder/build.js`


saw approval from seancribbs
at https://github.com/basho/yokozuna/commit/ca768f3e18bc003efc44841d7bc93a4dd2e503de


basho/yokozuna/bugfix/zl/fix-for-entropy-data-with-spaces = ca768f3e merged ok, testing candidate = 7216a1c6


merging basho/yokozuna/bugfix/zl/fix-for-entropy-data-with-spaces = ca768f3e into borshop-integration-459-bugfix/zl/fix-for-entropy-data-with-spaces


just out of interest, maybe @timdown can tell us why the build script is downloading from GIT ? =)


@MaruthiPrasadA I think Errors is null, so check:

```
if( buttonResponse.Errors != null && buttonResponse.Errors.Any() ){
   // some error, write debug
}
else{
   // no error
}
```


Good idea, done.


I would prefer moving following 'if' block under previous 'if' as simple
```
opal_argv_free(vars);
```


They do, Ubuntu at least as far back as lucid, Archlinux, Cygwin, and Centos 5.

But yeah, that's a needlessly complicated find command, so the above should take care of that.


Really !!??? How could you add a function like this in the public namespace !? :sob:


You can always file a bug against the original theme if the red is "annoying", I may be open to changing it. ;)


Move
```
opal_argv_free(vars);
```
under previous 'if' block


ALL HAIL THE ALL MIGHTY MORGAN.


Does this fix the corpses which run around on some servers?


if you want to drop the error, just raise an exception and do not return it.


Typo, "an extension"


Meh. Just change namespace once other snippets are added. No biggie. Right now namepsace matches Soil module's name for each module. This namespace simply follows that convention.

I'm against adding this to document header. It serves no benefit. I only want hits to be counted if the visitor actually loaded the whole page, so having this in the footer makes more sense. This is the same reasoning used by H5BP. Every time someone brings it up, it gets shot down, and I believe their decision is unanimous, i.e., I have not seen anyone in the h5bp team argue for having it in the head. I'm in favor of following their lead.


done


Previous comments: https://github.com/FreeBSDFoundation/freebsd/commit/e8eede7f46c2fea76b018207f1fadfc57f673734

Accepted in the same revision.


That's the million dollar question my dude. Since I'm so new to the language I don't have a feel for Python end users, and my original design philosophy was "ALL THE DICTIONARIES" haha.

What about something like this?

```
{
 "Data":
  {
   "hi": {"Visits": 0.1234, "Change": -0.4321},
   "hey": {"Visits": 0.2233, "Change": -0.3232},
   "hello": {"Visits": 0.4321, "Change": 0.1122},
   # many more "search_keyword": {"Visits": 0.1234, "Change": 0.1234} nested dictionaries
  }
 "SomeOtherKey": "SomeOtherValue",
 # many more key-value pairs...
}
```

Are those nested dictionaries too painful to traverse?


will do it on a later patch


You should use `rabbit_access_control:check_user_login/2`, otherwise clusters with other authentication backends will fail.


I don't see any problems.  I briefly tried to build and failed.  It is probably not from anything here but I haven't had a chance to figure it out yet.  I will try and do that Monday.


And something in between?


Accepted in: https://github.com/FreeBSDFoundation/freebsd/commit/ca559dc7767dc5b0e73e84e4cb5de72a563c5723


If you're never using mutable NSData, it's safe, I think.


I don't think that's a good example then.  Perhaps something like:

    :OperServ!OperServ@services.int METADATA user1 services.operclass oper:auspex :services-root

Would be better.


Where are the DB indexes!? ;-)


Previous comments and acceptance here: https://github.com/FreeBSDFoundation/freebsd/commit/aadd2480ec4b032f932ab21cffa4df7df38e20af


Hello,
Thank for your sharing. Which version of Omnet++ do you use for "adaptive-video-tcp-omnet"?


Ah, OK.


:smiley: nice!


Looks like lines 56-60 should be below lines 64-65. `JunctionTree` model has a `check_model` method so I suspect it should be called.


Accepted in: https://github.com/FreeBSDFoundation/freebsd/commit/9a60c2313355ebad41719389bd71f1932972a8d1


It looks like scassandra 0.6 does not require Java 7, so we might be ok with upgrading to newer versions.  Do you remember what version it was giving you troubles with?


Accepted in: https://github.com/FreeBSDFoundation/freebsd/commit/2223692ea3eecd990d1c832f16cbe1e786c858ff


it's a nice one!


(see PR #359)


Accepted in: https://github.com/FreeBSDFoundation/freebsd/commit/6f770e5e7b49d020d4ee9eaf3d09b6ca16b5231c


Also, please note ACPICA is used by many OSes and some OSes have no choice but to use a certain version of (broken) GCC, e.g., licensing issues, supporting old kernels.  In fact, I am really surprised to see ACPICA dropped support for ANSI-C compilers (in favor of C99) and YACC (in favor of Bison).  It is becoming more Linux-centric nowadays. :-(


Title should be "return as soon as err != nil"


Previous comments: https://github.com/FreeBSDFoundation/freebsd/commit/8867b96a5c8058fccae7817f5dcb06521c6de726


OK, then we will keep it that way. In one of your later commits you have moved them to the top of the function (instead of somewhere inbetween in the original code), so it's already a lot better than it was.


done


Accepted in: https://github.com/FreeBSDFoundation/freebsd/commit/336a0c5250f4d5cb9055c98ec91695e7953b2a88


Adding logic in template ... another :gem:. I wonder why bother to add the login also in the function above?


Sobra la línea 31 en emojis_ranges.py


Quoting Michael M Slusarz <notifications@github.com>:

>>> Horde_Mail_Rfc822_Address@matchInsensitive().
>>
>> So, this still matches the user part in a case insensitive manner even
>> though it's technically supposed to be case sensitive?
>
> Yes.  Whether to check for case insensitivity or not is a policy
> decision.  It can't be done when actually sending messages but may be
> useful when it comes to local display concerns.
>
> Not sure what this code is doing.  But if doing something like
> creating an event, and you have two e-mail addresses that match case
> insensitively but not case sensitively, the safest option is probably
> to add both to the invite.

Agreed.

> FWIW, this will likely become more (not less) of an issue in the
> future due to the rise of EAI addresses.
>
>
>
> ---
> Reply to this email directly or view it on GitHub:
> https://github.com/horde/horde/commit/185ae67df196e6b8987f99b6620b20223af65a10#commitcomment-10190902

--
mike
The Horde Project
http://www.horde.org
https://www.facebook.com/hordeproject
https://www.twitter.com/hordeproject


Previous comments: https://github.com/FreeBSDFoundation/freebsd/commit/2b606b7df9ad985d36cd58129a8a2bd61bec1f90


isLigneFinie compte le nombre de cases noires et compare à la somme des cellules de la liste
setLignesFinies balaie les lignes ou colonnes et appel isLigneFinie
isPicrossFini balaie les listes des lignes et des colonnes jusqu'à trouver une liste non remplie, sinon le picross est fini !

J'imagine bien qu'il va falloir les adapter à notre future manière de résoudre un picross, mais l'idée est là


@hankturowski
What do you think of these?


After some check I would prefer to add the overload but return it by reference.

```
      std::bitset<enums::meta::size<T>::value> const& detail_bits() const { return bits; }
      std::bitset<enums::meta::size<T>::value>& detail_bits() { return bits; }
```


Acceptance and comments: https://github.com/FreeBSDFoundation/freebsd/commit/f77996f40fe1b9dabbce707f29c719305974e82f


Было бы неплохо вынести ввод в отдельную функцию.


ahh, alright. That makes things more complicated for plone 4/5 compat


Previous comments: https://github.com/FreeBSDFoundation/freebsd/commit/0172e5fdd9d4445df69ec90e34b40087278e809d


I agree with the `BOOST_CONSTEXPR`, but I don't see why we need to change `()` by `::value`.


Yes - and I'm not a big fan of "named return values", either.


all tests pass:
success: http://buildbot.bos1/builders/test-yokozuna/builds/1019


Previous comments: https://github.com/FreeBSDFoundation/freebsd/commit/95e85a1d7b47c60bd624232584fe0cd035aa5574


Re-add this line


Fix spacing


Thanks, I pushed 787cb6ffa07998b91636c120cbb4604da2038155 to switch this to `try`.


ICSSolarCollector_#4723 (Nigusse) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-UnitTestsCoverage-Debug: OK (639 of 639 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-4.22%25-green.svg)


Fix the spacing for this whole thing


done


I see, that is the problem.  Not much we can do to get around that, so I think you are right in that we may need to go down the path of requiring JDK 7 for the build, while targeting 1.6


Done.


I pushed 448cf32a19ac263b2c55f18cfb95e239b374194b to pass around a hash for the pair instead of a list.


You should always prefix category methods added to a shared class. E.g. bgsync_getCommandInstance

More iosy name would be:

    bgsync_commandInstanceForClassName:


not sure how it was in 0.x, but the require implementation changed in 1.x so you cannot combine them.


OK,updated:)


Why this change?


If the shutdown gets interrupted will printStackTrace get logged? If not, how will users or support resolve potential issues?

If the server does not stop in a timely fashion and the program gets to where the System.exit is commented out, not only will the server not have stopped, but nothing will be logged to indicate that a problem occurred.

The startSlaveMonitoring method catches a generic exception without logging or re-throwing the exception.


> not sure how it was in 0.x, but the require implementation changed in 1.x so you cannot combine them.

as mentioned in the [earlier comment](#commitcomment-10190821), have fixed it to mimic the 0.x behavior.


I guess you could rename the default profile to base, rename the plone5 profile to default, make both default and plone4 profiles depend on the base profile, and have an Install.py that runs the Plone 4 profile (since Install.py is only used in Plone 4, and takes precedence over the default profile there)


make this static to avoid potential linker collisions
Should initialize it to nil as well.
Makes more sense to have it outside of `@implementation` block as well since it's just a C variable.


Are you trying to emphasize `croak()` vs. `die()` or `croak()` vs `return()` or something else?  However, I suspect the answer is that same.  I don't see a clear reason to choose one over the other lacking a team-specified policy/convention.


For now. That may not be true in future implementations.


I actually preferred to add a comment in front of the methods that override an interface.
I cannot really create an anonymous LoaderCallbacks class here as it's used twice in the code. I could have created an additional class member which would be an instance of an anonymous LoaderCallbacks, but I somehow preferred adding a comment here.


See also https://github.com/bigdataviewer/SPIM_Registration/issues/10#issuecomment-78988053


thanks!


merge duzz


NYI


Cierto, no la borré cuando unifiqué en una única. Gracias.


@robertcasto @bberenz is this essentially a 5MB limitation?  I can only assume we'll quickly hit limits here with PDFs, etc.  What downside is there to setting this to -- say -- 100MB?

-Tres


Can you just call this from +load rather than needing to swizzle init?


Черт его знает :)


This new approach allows for multiple strategies for fetching the user.  By using the request to specify the user a user can easily spoof another.  My approach uses ZfcUser to authenticate against the same User table that is connected to the OAuth2 client and I use a ZF Authentication strategy.  The use of the ZF\OAuth2\Provider\UserId alias from DI allows easy overriding of the strategy.


I think you might misunderstand the results of this commit. the map of Q to q will basically move the record function to Q instead of q. Still works fully.


sacar este espacio...


@QWp6t I understand your point of view, and agree.

I'll probably use the h5bp made version on my site also will probably attach it to the footer. (however, I guess I'm also one of those people who'd never dare to use anything but official on a client's site)

In this specific case however, since it's a WordPress plugin, I'd go which WordPress supports most.


@timculver Hey, I've been watching progress on your C++ port. Looking good so far. You are the second furthest along of any of the forks that I have visibility into.

One request: if you would like this to be merged into upstream (which would be great!), I would like incremental build up of the eval code (specifically EVAL, eval_ast) to actually be in the steps rather than in a separate file. I know it ends up being duplicated code at each step, but one of the goals of mal is to show how each of the incremental steps builds up the interpreter towards full Lisp functionality.

Aside: env.cpp, core.cpp, and types.cpp can stay separate: env.cpp does not change much between steps and types.cpp and is quite implementation language specific (it's kind of the type mapping and glue code). Both types and core also tend to be pretty trivial when you are implementing mal on another Lisp. So that's why I keep them separate.

Anyways, good luck and keep pressing ahead! It's downhill from here.


Actually I tried this solution when I first had the OOM bug. I don't think it helped at all, so I just removed it.


Should this be set based on existing registrations? Can we disable background sync when no registrations are active?


@Raynos FYI there is a PR coming that will remove decycle. https://github.com/winstonjs/winston/pull/575


merge


Although I'll be sure to add a test for `Buffer` with the new dependency on `clone`.


This should be travis_retry composer update ${COMPOSER_FLAGS} --no-interaction


30414/Bonta I. Vlad Valentin/Double_Linked_Lists/Queue_Customers/Queue_Customers.c

well, not really. thead is time head. Last night i was not so inventive :D


This source file just includes the rest of the source files such as:
os_core.c
os_mbox.c
os_mem.c
os_q.c
os_sem.c
os_task.c
os_time.c


Also - should add a comment why this needs to happen at start-up rather than during first pluginInitialize of the sync plugin.


Done. I removed all the code creating and sending stats to the server.


Вместо worker() правильно писать worker. Вы должны указать здесь имя функции, а не вызывать ее. А сейчас получается, что в качестве значения target берется результат вызова функции. То есть все вычисления реально выполняются в одном потоке.


Added multiple links to answers


Было бы нагляднее вынести эту функцию наружу


Should I add my name as part of Developers?


Добавьте в вывод имя потока или значение threading.get_ident()


+delete duplicated files

There are now the newest versions.


oups ^^


Looks like this hunk erroneously contains part of a conflict marker, at line 148


Hoping to close https://github.com/ThoughtWorksInc/go-nuget-poller-plugin/pull/16 & create a release by 17th.


Do not drop error, rather raise an exception.


@davidmalcolm, it was removed here. https://github.com/cockpit-project/cockpit/commit/f21945af56246e0b893c7937c061d5557f94f3f6


A lot may not be true in future implementations. That's a poor argument against it. Btw lodash is already doing it so it kind of forces the specs hand here since it's a mainstream lib and their whole "don't break the web thing".


Potentially respect known security token environment variable.


I know. *sigh* ;-P


Check the trailing braces here.


this should be vector.resize(), cf. http://stackoverflow.com/a/13029377


I think this would be better as two tests.


@jtreminio in regards to #1370:

The new secondary config file isn't loaded by any of the puppet manifests, correct? So that means override setting in `config-custom.yaml` will only be used by Vagrant, and not by any of the puppet provisioning stuff.

Most (all?) of the `puphpet/puppet/nodes/*.pp` files for example [start with this](https://github.com/puphpet/puphpet/blob/0d58fcf3aace33c6efd4b254e29575d10af7c6ab/archive/puphpet/puppet/nodes/Apache.pp#L1):
```puppet
if $yaml_values == undef { $yaml_values = loadyaml('/vagrant/puphpet/config.yaml') }
```

I'm curious; is it intentional that these settings can not be customized using the new `config-custom.yaml`?


Just a matter of taste, but i like the following pattern more:
```
for() {

  LapInfo i;
  // fill i
  vector.push_back(i);
}
```

This is more maintainable.


Привет!

4: Если мы не меняем data в функции, стоит передать ей конст.

26-37: стоит вынести ввод в отдельную функцию
Лучше сразу инициализирвать std::vector<std::vector<int>> data(n, std::vector<int>(m)) и не добавлять в цикле, чтобы сразу взять памяти сколько надо. К тому же можно будет убрать буферы line и square и класть сразу в data[i][j].
data -- довольно плохое название, потому что в программе и так всё данные.

39-46: Если это правда делает  n*m таблицу из -1, то в одну строку
std::vector<std::vector<int>> ways(n, std::vector<int>(m, -1));
Кроме того, CountWays обязательно должна получить такую таблицу, а это странно. Логичнее было бы создавать ее (таблицу) внутри функции. Можно сделать через обертку (сделать другую функцию, которая делает таблицу и вызывает CountWays) или то же через перегрузку функций (если вызвали с 2 аргументами, то...)

20: константы принято делать глобальными и называть БОЛЬШИМИ_БУКВАМИ.

Владимир.


>This is the same reasoning used by H5BP.

What does H5BP's have to do with anything? The vendor recommends putting this thing in the header to work properly.


@jonathanong
- what you saying about combine the bundler with `--standalone` ?
- what was the reason to drop the `require` argument in component 1.x: https://github.com/strongview/builder2.js/compare/master...strongview:standalone/require?diff=unified&name=standalone%2Frequire#diff-23f35913858a1b8a50c923e5f305d62bR225


c.isRunning()?


opts.pkg.optionalDependencies => pkg.optionalDependencies


If the lock file is ignored it doesn't matter if you `install` or `update`. But correct me if I am wrong.


fast-forwarding develop to borshop-integration-459-bugfix/zl/fix-for-entropy-data-with-spaces = 7216a1c6


Is this .__gcliQuery property used somewhere?


As promised, @aantonop and O'Reilly, my printed version arrived today. :+1:
![livro mastering bitcoin](https://cloud.githubusercontent.com/assets/8276617/6645062/8d52fe44-c9b9-11e4-9f2a-a88479973eb9.jpg)


Yea, had a missing " there.

Not enough time for 1.0 to make this quickedit vertical bar usable for js-disabled using. But what me most conserns, there are now so many fields, that the tab section with comments and so on are dragged off from screen.
It is not a tiny sidebar anymore.
Look how it was in the old theme: https://bugs.archlinux.org/task/44016

I started a little bit editing css, but I am unsatified with so few outcome and will not merge that mess.


May want to make a recommendation to change this and the following line to; cdn.rawgit.com instead of raw.githubusercontent.com... the browser will pull down the wrong mime type and refuse to load it in some circumstances.

rawgit.com will always pass the file without mime type restriction indications to the browser.


This is purely a stylistic comment in case you want extra feedback on your code. example.swift just needs to work which it does.

To keep this class closed, you might want to use a nested function like:

    private func toA(input: Element) -> [T] {
        func toA(input: Element, _ tempArray:Array<T>) -> [T] { ... }
        ...
    }

This will prevent users from passing a `tempArray` and messing up your code.

And see if you can avoid making `countArray` a class level property. It's not trivial, but your class would be better encapsulated that way.


This is specifically written in this way for performance. Your change will turn this into polymorphic call site which will be significantly slower. Can we revert this?


I was wondering why throw an exception at all instead of returning an empty list.  ```_has_nimblegen_capture_pair()``` checks for an empty list already.

Can ```_nimblegen_capture_primary_pair()``` throw other exceptions (maybe from Set::Scalar?) that the eval in ```_has_nimblegen_capture_pair()``` is catching?


Use whitespace here to logically group the setup with the test.

Or just refactor into multiple tests.


native loader java file can be removed, is not used any longer.


YAY!


Those limits are meant for servers not to get hammered by clients with
large uploads. Since we don't care, we set it to Integer.MAX_VALUE which is
a bit over 2.1 GB.

On Fri, Mar 13, 2015 at 2:30 PM, Tres Finocchiaro <notifications@github.com>
wrote:

> @robertcasto <https://github.com/robertcasto> @bberenz
> <https://github.com/bberenz> is this essentially a 5MB limitation? I can
> only assume we'll quickly hit limits here with PDFs, etc. What downside is
> there to setting this to -- say -- 100MB?
>
> -Tres
>
> --
> Reply to this email directly or view it on GitHub
> <https://github.com/qzind/qz-print/commit/3a181e616ba9b3f6c3a6accc97e515ea76910937#commitcomment-10191366>
> .
>

--
Robert Casto
*Owner | SellersToolbox*
p: 1-513-847-4942
c: 1-513-886-1550
e: casto.robert@gmail.com
www.sellerstoolbox.com
Tools for Amazon Sellers


The crux of the problem is her. The `fn` here is polymorphic an can not be inlined. The cost of `polymorphic` code will greatly outweigh the benefits of splitting this into the two halfs.


Confirmed that SIGPIPE has indeed been the case for the random process terminations. This is a valid fix.


> What does H5BP's have to do with anything?

...it's h5bp's GA snippet. it's staying in the footer for a reason (and has been discussed on the h5bp repo many times)


@weltling libssh2 has been updated to v1.5.0, with this Security Advisory:
http://www.libssh2.org/adv_20150311.html


Definitely should be configurable then.


We do start ganesha when there are no exports. In that case, g_nodeid as zero gets used, and this patch will have no effect. It was probably OK in 1.5 as there were no dynamic exports. We should wait using g_nodeid until it is a sane value.


done. Will update .pot soon


Terrific.  P.S.  Unrelated but Brett send over the commit notification instructions... Work like a charm.

![image](https://cloud.githubusercontent.com/assets/6345473/6645209/e4753ca6-c990-11e4-993f-baefcbe2352f.png)


Is there a particular reason why we want node ids starting from 1 rather than 0? How was that in Ganesha1.5 code?


I accidentally committed the `syscalls.py` file I was editing here, I'll revert it in the next commit.


Not according to [the documentation][1]. See [`enableMulticast`][2].

Furthermore, it doesn't even matter, because this will not work anyway, see https://github.com/jcw/ethercard/commit/c681224ed40f8bb2ae5f930f77f7794f5369e18b#diff-0a157a4ba17435612d9f54625f96b22dR113.

[1]: http://jeelabs.net/pub/docs/ethercard/classENC28J60.html#ac78bff2d4b703afc9d847b49cbb80ea7
[2]: http://jeelabs.net/pub/docs/ethercard/classENC28J60.html#ae95359383843bce0e45ed3978fe47c33


I'm ok with it as is.


Yep comment are dragged down the page... But still, the main thing is imo the task, the comments comes after. What if we would, for 1.1, display the comments wehre the task description is actually? Like a tab or something?


Testing project deletion


1348-IDFMeasureWorkspace (kbenne) - i386-Windows-7-VisualStudio-12: OK (2170 of 2184 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.36%25-yellow.svg)


I like the idea of having the "help" target as default; however I think it would be better to create a "default" target and set "help" as its dependency, e.g.:

    default: help

This makes it clearer that one explicitly wants the "help" target to be the default and makes it easier to change to a different default in the future if need be (and means moving less code around).

I'm not 100% sure why you want to run tests under the cookbook directory.  There are none at present (well, there's no `t/` subdirectory).  Are you planning on adding tests to the cookbook directory?  If so, what do you intend to do? (I'm curious ;-) ). If you want to run the examples under the cookbook directory, then you can use the `bin/run-examples.pl` script, e.g.:

    $ perl6 bin/run-examples.pl --category=cookbook

I should have documented this in the README...


open relative to the lock fd using *At functions, we'll probably need to add a lock to the containers which gets acquired in shared mode whenever we access stuff within the contianer like this, just to block gc from actually deleting the container while it's being accessed externally.


I see the reason, indeed. but just because is wrong access to the DB when ^c is pressed :P


This looks good. I left some stylistic feedback and a suggestion for refactoring some of the tests. Comments in the code.


When I was developing against efx (release 0.9.0)  there were required bug fixes which hadn't been released. I just checked that the current release is 1.2.0 so I will try the build and update the URL to
http://download.eclipse.org/efxclipse/updates-released/1.2.0/site


drupalGetHeader() doesn't work? would be a bit easer.


Fixed by: https://github.com/droolsjbpm/kie-wb-distributions/commit/724162cd842a76b892932be966eccd6f222f2c60


Interesting, that works? getCacheTags() returns an array, should have a implode()


g_nodeid is ushort (not int)


Close #3


+1M, named return values are a bug factory.

On Fri, Mar 13, 2015 at 11:23 AM, Bjørn Erik Pedersen <
notifications@github.com> wrote:

> Yes - and I'm not a big fan of "named return values", either.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/spf13/pflag/commit/11b7cf8387a31f278486eaad758162830eca8c73#commitcomment-10191235>
> .
>


não precisa dessa variável, você pode colocar pra retornar logo ela.


Neat!
Another idea to try is to remove countermove and followup scoring from KILLERS_S1, because we use them for scoring in QUIETS_1_S1 also. Moves with high values for CM and FO history will end up high on the movelist anyway. It won't be exactly the same, but maybe worth a try.


There are some extra spaces in some of these functions.


This reminds me. Will old tests be added back? Currently only CommonMark tests are in the test pseudo-target, but extensions will need to be tested inside Hoedown since they are not part of CommonMark.


There's nothing left in this method, I think we can just drop it? naming is a bit weird (logging), but it is testing what we just removed..


é melhor colocar esse case como case None, pra você garantir que só vai dar match com o None


TODO: remove the implicit public qualifier.


usa o require no lugar do match


tira os print


Resizes are considered a mutation, no?


I don't remember exactly why -- I'll have to go back and check.

On Tue, Mar 3, 2015 at 12:21 PM, tomhurd <notifications@github.com> wrote:

> Do you know why these permissions are needed? I can't find where
> unix_chkpwd writes to /tmp from looking at the source upstream.
>
> If writing to /tmp is expected, a tmp_filetrans() would be a better
> solution than writing to tmp_t.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/ni/ni-refpolicy/commit/8a95c7c4545c726356e5f3795b4813ca494fd19f#commitcomment-10013122>
> .
>


Agree.. though I do think they have their place, this is definitely not one of them. Chalk it up to inexperienced Go dev (which probably was me ;))


Nice!  You beat me to it.


It is configurable.

```php
remove_action('wp_footer', 'Roots\\Soil\\GoogleAnalytics\\google_analytics', 20);
add_action('wp_head', 'Roots\\Soil\\GoogleAnalytics\\google_analytics', 20);
```

tada! :D


@QWp6t my man

Gonna PR dat into the dox


Looking at the style of this project, make these member variables "final" and the initialization will happen in the constructor.


А ты в продакшне делаешь теперь просто `git pull`?


или может ты локально сделал мердж?


where did this come from?


The API classes were not being found in the JAR when I was play testing some things.


Because it was empty.


Sorry this code is not completely checked in. I am trying t push it asap.

Thanks

Regards,
Mohak Rajendra
Software Engineer
Contact : +1(Canada)-7782282515

On Fri, Mar 13, 2015 at 6:49 AM, poojagovin <notifications@github.com>
wrote:

> Hello guys,
> You seemed to have read from two files "check" and "spu_result" in
> apriori.py, newtest.py and else where, but have not included any methods
> that write to them. Did you pull check/spu_result off the internet or maybe
> you have forgotten to include the file which does the same?
>
> P.S. The fuzzysubset_util.py which you have uploaded is an empty file.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/mohakrajendra/IntrusionDetectionSystem/commit/9a58810864bb5a5e27189bb5e325da0beea2751c#commitcomment-10185537>
> .
>


Should have a JavaDoc here at least to explain that the "toolType" are static ints in MotionEvent.


Seems like `Component` should extend `DynamicComponent`?

It would make sense if `DynamicComponent` would be renamed to `HeadlessComponent` since then `Component` would be `HeadlessComponent` + the head part.

Other naming ideas: `TemplatelessComponent`


TODO:
(a) Write more thorough documentation for the interface.
(b) State time complexity requirements for methods.


sc_conf will be valid regardless of cssc, so it should be destroyed outside of this block (i.e. below)


@FBRTMaka Jim and Edna had to make the change because it was not supported on window machines


Тут тоже ввод можно сделать отдельной функцией.

То же самое про инициализацию векторов из векторов в одну строку.

Кстати, путь в графе называется path а не way.

start/finish_b/e -- довольно плохое название. Я не смог придумать, что за b и e, кроме как begin и end, но это явно неправда.

24: положить front.first и front.second в отдельные переменные с названиями получше и покороче -- хорошая идея.
31-50: Можно писать в один иф, (front.second + 1  < g_matrix[0].size() && g_matrix[front.first][front.second + 1] == 0)

41, 46: размеры матрицы тоже лучше положить в переменные где-то в начале функции, чтобы не вычислять их методом каждый раз.

81-84: В одном иф-блоке есть тела на отдельной и не-отдельной строке, так можно и запутаться.

Владимир.


I'm getting `/Zend/zend_compile.c:3058:22: error: use of undeclared identifier 'zend_class_serialize_deny'` when building now.


Could we start adding docs, as to what these things control?


This should work: https://github.com/collective/wildcard.media/commit/240cab669de862cacdd7db7d5df82c590ab9665e

Keep Install.py which will be used for Plone 4. Then, just use import_step.xml in both install and uninstall profile.


Inconsistent bracketing. Open brackets on the same line as the method def.


Not how expadv2 tables work dude.


I tried to configure the build script to checkout from my branch with the change, and it still didn't build what I expected.   I'll try your change - thanks.


This new ArrayList is never used. :(


@retlehs I agree it's an [optimized](https://github.com/h5bp/html5-boilerplate/blob/master/dist/doc/html.md#user-content-google-universal-analytics-tracking-code) version, which will probably run identical, but faster. But I also agree with @austinpray

> The vendor recommends putting this thing in the header to work properly.

Which Google (a little out of context) sort of [confirms](https://github.com/h5bp/html5-boilerplate/issues/1444#issuecomment-57235840) here.

Either decision I'm fine with :+1:


@jdalton Your comment implies that no well-known symbols with some effect will ever be added in the future. That simply is not true. Just like we wouldn't use a user-provided string for an object key (due to `__proto__` setter and others), we shouldn't use a user-provided symbol. We have no idea what the effect may be.


Just curious about this search function. The s2cellunion.cc equivalent retrieves the lower_bound of the cell union. Isn't this implementation getting the upper bound?


This function will be used to test for superfluous pages in the disk structure.
If it finds any, it will run a destruction function (TO BE WRITTEN).


Good question. I believe you will get log errors without the file now,  but
ut really should be optional.
13. mars 2015 09:44 skrev "Vetle Leinonen-Roeim" <notifications@github.com>:

> Why is the announcement file required? Can it be optional?
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/finn-no/Notifications-Maven-Plugin/commit/3d05082d06388c3d6c8a7fc9b0c6698d4ec214ff#commitcomment-10181105>
> .
>


I'm now thinking that, since the URL construction logic is tested in `test_helpers.py`, I might as well just check for the presence of the `profile_images` dict and the keys within it.


> spaces in something that didn't work with toml

This turned out not to be toml at all.  This was an issue with starting the api with uwsgi, and how `uwsgi --pargv` handles the args that are given to the wsgi application.  `uwsgi --pyargv` does not respect quoted strings, causing `--pyargv --foo='this and that'` to try and be used as ["--foo='this", "and", "that'"]`.  This problem was fixed in the api code.


ow,,,I just used the 'void read_channels_config(void)' implementation as a reference where it does the same...XD


Awesome! Have a great weekend. Let me know if something else comes up.

On Fri, Mar 13, 2015 at 2:54 PM, Tres Finocchiaro <notifications@github.com>
wrote:

> Terrific. P.S. Unrelated but Brett send over the commit notification
> instructions... Work like a charm.
>
> [image: image]
> <https://cloud.githubusercontent.com/assets/6345473/6645209/e4753ca6-c990-11e4-993f-baefcbe2352f.png>
>
> --
> Reply to this email directly or view it on GitHub
> <https://github.com/qzind/qz-print/commit/3a181e616ba9b3f6c3a6accc97e515ea76910937#commitcomment-10191788>
> .
>

--
Robert Casto
*Owner | SellersToolbox*
p: 1-513-847-4942
c: 1-513-886-1550
e: casto.robert@gmail.com
www.sellerstoolbox.com
Tools for Amazon Sellers


Это результат пулла


@holgermappt This repository is just so I could fix some issues for my  own purposes. It is not intended for general use, although you're welcome to use it... just don't expect bug fixes, as I haven't worked on the project in quite some time.

> On Mar 12, 2015, at 1:08 PM, holgermappt <notifications@github.com> wrote:
>
> I'm trying to find the latest version of the mediawiki-parser, if there is such a thing. Do you have an overview how current your branch is compared to the other branches? Is your branch a working version or more experimental?
>
> —
> Reply to this email directly or view it on GitHub <https://github.com/nickburlett/mediawiki-parser/commit/efbda69b13e9376877063dc99ebf24e2b9164a5f#commitcomment-10172789>.
>


The point of this test was to see if it throws the warning message.


Downtime is "The time (in ms) when the user originally pressed down to start a stream of position events. This must be obtained from uptimeMillis()."

downTime should be the same for all the events being fired for an illustration, since an illustration is a "stream" of pos events.


I hope you know what you are doing here.


downTime should be the same for all events.


Hello, thank you for your contribution. I'm new to compiling patches, but I've made some progress with compiling this on Windows 7. I was wondering if you would be interested in assisting me in getting this patch working in Synergy. All that is missing, for me, is the ability intended in this patch/fix. I would be most appreciative for any response/assistance.

Thank you!


Yes! I was just thinking of this, our brains are synced. :P

Extensions could be tested by creating our own spec for extensions in i.e. `spec_ext.txt`. Then we can use CommonMark official spec tester to test Hoedown against `spec_ext.txt`:

~~~ bash
# First test against CommonMark
CommonMark/test/spec_tests --program "./hoedown" --spec "spec.txt"
# Then test our own extensions in general
CommonMark/test/spec_tests --program "./hoedown --all-inline --all-block" --spec "spec_ext.txt"
~~~

The wonderful thing about this is, we can describe the syntax for the extensions, and cite appropiate sources, all while we test them. This is much better than writing test cases alone.

But we'd still need a test runner to check that flag features (such as `HOEDOWN_FT_MATH_EXPLICIT`) are working properly when enabled.


It seems strange that I have to inject `PrivateComponentLocation` but I don't do anything with it. Seem to be breaking Law-of-demeter (http://en.wikipedia.org/wiki/Law_of_Demeter). Can you share your thoughts on this?


As a follow up to #87 , after making these changes above to the slightly older version of maltrieve.py the JSON error reported in #87 is gone. Not sure if this information helps because there is a newer version of maltrieve.py but I felt like testing it.


I'm saying lots of things have the potential to change. We've seen it with things like `Object.keys` and it's behavior with strings and throwing. However since no well-known symbols have an affect and libs are already using objects as hashes the risk of conflict is reduced because the TC39 tries to avoid breaking the web. So with that using symbols in the object is fine.


are you sure? I thought the point of this test was to make sure that the includes directory had no hidden warnings?


Just a proposal. There's no problem in using the test runner we have in 3.x either.


Look two lines above. `reactants` here is a list of tuples, so this won't work right.


Pull eventTime and downTime definitions to the top like you did with event, currentAction, and company.


nicely done


well this rule already didn't work; it was a leftover from the maude backend where we supported this, but we now currently don't. I spoke to Grigore at the time to make sure he was fine with the fact that this rule was broken, and he didn't seem to have an issue with it. @grosu , does this seem fine to you? As I said, this rule already did not work.


Is there a reason that a new PointerCoords needs to be created on each iteration?


Ah, I think you are right. Then I should remove the warning suppressor from the config file.


<!-- PMABOT:TAB -->
This commit is using tab character for indentation instead of spaces, what is mandated by phpMyAdmin. Please check our [Developer guidelines](http://wiki.phpmyadmin.net/pma/Developer_guidelines#Indentation) for more information.

Offending files: libraries/plugins/export/ExportSql.class.php


I think this is ready for testing now


What if we haven't generated all resonance isomers of both? (docstring says it generates them, but I don't see it). Or what if the resonance isomers are in a different order on the two species?


@dorkster Did you build the game for Android? Under Linux?


why not using directly across  on the iterator?


Thanks very much.
Published 0.15.1 on nuget.
I hope that CoreCLR will have much better implementation...


@gamesawdrew must be because he will be making a lot of money with this beautiful code.


Hi Shea, could you make this a bit more flexible like >= 1.2.1 maybe or 1.2.*? I just lost a day trying to get FieldGroup displaying right before I finally tracked it down to an old display-logic issue :sob: came on here to provide a fix but you bet me to it. Thanks for the module, very nice approach to handling links.


couldn't?


doesn't?


I would name it

"header_line"

and have a
append_header_line_to (s: STRING)

this way, we may avoid create a new string object for time to time


TeamCity Akka.NET :: Akka.NET PR Build [Build 144](http://petabridge-ci.cloudapp.net/viewLog.html?buildId=246&buildTypeId=AkkaNet_AkkaNetPrBuild&guest=1) is now running


Nice work!


we could accept READABLE_STRING_GENERAL


referred!


originally I didn't make the trade off here but it was suggested that I did. I can revert, give me a few minutes to squash the commits and remove this


right on time :)


The vertical side bar really could use somewhat less vertical space... Just making it a little bit tighter would already help a lot.


I am afraid there are implicit conversion to STRING_8 ... in cookie_header

I think we should restrict name and value to STRING_8

Similar concerns for path and domain string.


На английском игра называется "Noughts and crosses"
https://en.wikipedia.org/wiki/Tic-tac-toe


Thank you for putting this together! I was thinking about creating this myself, before I found your app.


Yeah, it works great. Your instructions applied to Linux as well.


I think you want to grab the "mergeSettings" here, i..e you'll want to include what comes off of Session


Это лучшая программа про отрезки, которую я видел! В любом случае есть что поправить.

root есть у дерева, у обычного графа это source.

34: можно сразу return {0}. Мне вообще не очень нравится, когда при ошибке возвращают какой-то мусор.

43-52: отбивать все операторы пробелом -- хорошая идея.
Crossed и NotCrossed: NotCrossed -- так себе, они не не-скрещены, а следуют друг за другом. Еще из названия должно быть ясно, что эта функция что-то добавляет, а сейчас звучит как предикат.
Дальше, эти 2*(s2-1) (номер сегмента?) нужно положить по переменным и не считать много раз, тем более что название сделает их из кирпича символов чем-то осмысленным.

56-69: ну и ввод в отдельную функцию.

76-83: возможно, такой сложный вывод тоже.

Владимир.


thanks, I need to read up the polymorphic issues. I can revert these


These defines are quick access to the disk controllers.


ICSSolarCollector_#4723 (Nigusse) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-IntegrationCoverage-Debug: OK (1148 of 1148 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-69.63%25-green.svg)


First test


These are commands for IO heuristic calls


Should be an IllegalArgumentException. ;)


Привет!

Я Владимир, ваш ассистент.
Когда пофиксишь, дай мне знать на v.klepov@gmail.com.


These will pull the status from the SATA or SCSI chain.


generally looks good, but let's make sure we're getting the right list of settings (which includes all the settings from Session, and the loaded project structure)


Thank you.


![screen shot 2015-03-13 at 2 21 35 pm](https://cloud.githubusercontent.com/assets/4042621/6645793/62990648-c98d-11e4-9ec1-4be8dbb10b7a.png)


I've also removed tinted navigation bar


why two names ?
otherwise , we could also have something like

is_valid_character (c: CHARACTER): BOOLEAN
  do
       Result := True
       inspect c.natural_32_code
       when 0x21 then
       when 0x23 .. 0x2B then
       when 0x2D .. 0x3A then
       when 0x3C .. 0x5B then
       when 0x5D .. 0x7E then
       else
             Result := False
       end
  end


Should do your error checking of illustration (null or no points) first, then throw your exception up here.


I don't think it is a good idea.

Since we have instanceof checks of different directive types, having DynamicComponent extend Component will make the order of the checks significant.

By the same token, Viewport does not extend Decorator.


I don't fully understand *how* nodes2 is being set, but this looks generally fine


use local var to cache that attribute  valid_characters

or use the is_valid_character (c) ... as commented on related feature


this whole thing is a giant cut-and-paste of Project.details, in theory we could factor out something from Project.details that did most of the work.


:+1: :D


	  CC    qom/cpu.o
	/home/ehabkost/rh/proj/virt/qemu/qom/cpu.c: In function ‘cpu_generic_init’:
	/home/ehabkost/rh/proj/virt/qemu/qom/cpu.c:64:5: error: ‘last’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
	     cc->parse_features(cpu, featurestr, &err);
	     ^
	cc1: all warnings being treated as errors
	/home/ehabkost/rh/proj/virt/qemu/rules.mak:57: recipe for target 'qom/cpu.o' failed
	make: *** [qom/cpu.o] Error 1

(I have no idea why the compiler is reporting the error at the `cc->parse_features` line.)

Using gcc (GCC) 4.9.2 20150212 (Red Hat 4.9.2-6).


Need to wrap this call, [like here] (https://github.com/SteadfastInnovation/robotium/blob/master/robotium-solo/src/main/java/com/robotium/solo/Scroller.java#L91)


TeamCity Akka.NET :: Akka.NET PR Build [Build 145](http://petabridge-ci.cloudapp.net/viewLog.html?buildId=248&buildTypeId=AkkaNet_AkkaNetPrBuild&guest=1) is now running


TeamCity Akka.NET :: Akka.NET PR Build [Build 144](http://petabridge-ci.cloudapp.net/viewLog.html?buildId=246&buildTypeId=AkkaNet_AkkaNetPrBuild&guest=1) outcome was **FAILURE**
Summary: System.Exception: xUnit failed for the following assemblies: D:\BuildAgent\work\49b164d63843fb4\src\core\Akka.Persistence.Tests\bin\Release\Akka.Persistence.Tests.dll, D:\BuildAgent\work\49b164d63843fb4\src\core\Akka.Tests\bin\Release\Akka.Tests.dll ... Build time: 00:10:40
### Failed tests
```
Akka.Tests.dll: Akka.Tests.Actor.DeathWatchSpec.Bug209_any_user_messages_following_a_Terminate_message_should_be_forwarded_to_DeadLetterMailbox: <no details avaliable>

Akka.Persistence.Tests.dll: Akka.Persistence.Tests.GuaranteedDeliveryCrashSpec.GuaranteedDelivery_should_not_send_when_actor_crashes: <no details avaliable>

```


I am not sure what is a good name. Brian and I called it headless in our spike branch, but it just sounds a bit weird.

We considered templateless but thought it is too implementation-centric. The user's intent is not to have a templateless component but to load it dynamically.


Having said that I am fine with any name.


I think we should wait until Yegor and Tobias rewrite the view. And then document the new compiler.


maybe there are other link for RFC that are more official  than github?


because this is an ember app you do not need <html><head> and <body> tags.  Everything you write will just be in the body of the document.


Nothing; I merely did not know of its existence.  Shouldn't this be on `NSData`?  It's a constructor.


In general, you do not what to commit style changes (removing trailing spaces) for items that you are not touching.


Side strategy shouldn't be used to calculate an area. Besides it looks wierd.
Btw, `side_value` should probably be made private.
This code will work only for side_by_triangle cartesian strategy.


Also, I should read comments. I see the structure in `pages.js` of bundler now.

    boot
        |
        |--- bundle-a
        |
        |--- bundle-b
        |

I had assumed that pages would return apps all at the same level. The problem in #5 and my own issue with the local build makes more sense now.


@zinj97, What happens when you try with the other eth IPs?

On (Mar-12-15|21:27), zinj97 wrote:
> I have installed a virtual instance of evident however when I go to run the program in my local Chrome version using the eth0 IP address it tells me the webpage cannot be found, is there anyway to see what is wrong. I
>
> ---
> Reply to this email directly or view it on GitHub:
> https://github.com/zinj97/Evident/commit/f89fc11b643e86330d1ab49d1a1d3fbcdcd61b5e#commitcomment-10178939


Is this converter used in a future commit?  I don't see anything in this commit that would be accessing it


r+


Shouldn't here math::equals() be used?


Indent :(


Should be trivial to add an `apps.js` util for bundler that returns a tree that is more in line with what I want.


On Fri, Mar 13, 2015 at 1:59 PM, Paul Cochrane <notifications@github.com> wrote:
>
> I like the idea of having the "help" target as default; however I think it would be better to create
> a "default" target and set "help" as its dependency, e.g.:
...

Agree--much better idea.

> I'm not 100% sure why you want to run tests under the cookbook directory.

Because I'm a dummy and failed to see the whole picture before I
jumped; however, how about adding this to the Makefile (instead of
'test-sub'):

test-progs:
  perl6 bin//run-examples.pl

> I should have documented this in the README...

I see that is there now--also good!

Paul, is there any legal relationship between this repo and the
authors of the Perl Cookbook and O'Reilly, i.e., how much can a
contributor use out of the Cookbook, if any?

Thanks for setting me straight.

Best,

-Tom


Yeah good suggestion! I was hoping private would help with that since there I was having an issue with the toA recursive function.
"Local functions cannot reference themselves."


@sueloverso, would you please sanity check this commit (dc19643) for me?

Thanks!


I agree, but I'm not going to block on it: https://bugzilla.mozilla.org/show_bug.cgi?id=1143125


Don't forget to change on PyPi too ;)


LatLon is platform independent, what was the error?


I think this a function of Xcode and `mergepbx`.  It appears harmless.


Fixed by:

	diff --git a/qom/cpu.c b/qom/cpu.c
	index aacb81f..7de022b 100644
	--- a/qom/cpu.c
	+++ b/qom/cpu.c
	@@ -49,6 +49,9 @@ CPUState *cpu_generic_init(const char *typename, const char *cpu_model)
	     Error *err = NULL;

	     str = g_strdup(cpu_model);
	+    assert(str); /* silence GCC warning: str will never be NULL so &last can't
	+                  * be used while uninitialized.
	+                  */
	     name = strtok_r(str, ",", &last);

	     oc = cpu_class_by_name(typename, name);


I agree, but it appears harmless.


I don't think it violates the law of demeter. I don't reach into the internals of the object here.

This is the mental model:

1. The loader is a singleton service that is responsible for dynamically loading private components. It has to be a service because we want to use DI to instantiate it. This is very beneficial for providing different loading strategies, etc..
2. The loader needs to know the location of the host component to attach the privately loaded component to it. Semantically we want to pass "this" to the loader. But since our components are POJOs, we cannot do it. So we need to pass another object that represents the location of the current component.


Couldn't think where to put it, TBH.


This is good because it's fixing the issue with a changing window inside of a single tab, but the linked comment still applies with regard to this state being shared across multiple tabs: https://github.com/joewalker/gecko-dev/commit/f2218e042f0df669aa11a679cde2273f9f6a2efb#commitcomment-10189401


On Fri, Mar 13, 2015 at 2:37 PM, Tom Browder <tom.browder@gmail.com> wrote:
...
> test-progs:
>   perl6 bin//run-examples.pl

That should be:

test-progs:
   perl6 bin/run-examples.pl

-Tom


Prova


I know but I copy paste another function that's why.


good call. I made these changes. Thanks!


TeamCity Akka.NET :: Akka.NET PR Build [Build 145](http://petabridge-ci.cloudapp.net/viewLog.html?buildId=248&buildTypeId=AkkaNet_AkkaNetPrBuild&guest=1) outcome was **FAILURE**
Summary: System.Exception: xUnit failed for the following assemblies: D:\BuildAgent\work\49b164d63843fb4\src\core\Akka.Persistence.Tests\bin\Release\Akka.Persistence.Tests.dll   at Microsoft.FSharp.Core.Operators.FailWith[T](String message)   at Fake.XUnitHel... Build time: 00:09:03
### Failed tests
```
Akka.Persistence.Tests.dll: Akka.Persistence.Tests.GuaranteedDeliveryCrashSpec.GuaranteedDelivery_should_not_send_when_actor_crashes: <no details avaliable>

```


old conjur-ha will not be compatible with Conjur 4.4.

Looking further, in the end of 2014 there was a pretty detailed plan to get rid of Conjur-HA in trials

@kgilpin @dustinmm80 @mathwizard1232


90119792FourPipeInd_ErrMsg (wfbuhl) - x86_64-MacOS-10.9-clang: OK (1648 of 1649 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.94%25-yellow.svg)


Great work! Summation: 1 mistake with downtime, minor style issues, some optimizations can be made, and reformatting issues. (Make reformatting commits separately, it obfuscates the real changes)

Thanks @ekajjake !


Wait! This is *not* a spurious warning! It is a real bug!

`cpu_model` may be `NULL`, `g_strdup(NULL)` returns `NULL`, and calling `strtok_r(NULL, ..., &last)` here is really invalid.

I'm impressed by GCC. :)


Is this condition correct? The units of LHS are `length^4` but RHS `length^2`.

Not to mention that it'll work only in cartesian CS and only if `comparable_distance()` returns `distance^2` (assuming that this is correct) and if above side_strategy indeed returns `2*area` (again, assuming this is correct).


@FBRTMaka I'm not sure but its not worth the time at this point.  They needed to make a change, they did.  How does this impact everything you are doing?


Do you need to null check `ex` here?  Not sure if that will ever be passed in, but it will now throw if that happens whereas before it wouldn't


`GetUsage` and `GetHelp` are the two functions where the bulk of the work is being done. Does overriding these methods save you an appreciable amount of work compared to simply creating a new implementation of IHelpGenerator unrelated to this class?


Seems there are duplicated `scmrevision` info here.


Glad I could help!


that one is wrong too then


Why it break for non-windows build if it guarded by ````_WIN32````?
Also where 64-bit mingw build get definitions from winsock2.h ?


Just to clarify - this is equivalent behavior, right?  Throwing foo inside of the callback will have the same outcome as returning Promise.reject(foo)?


It's rolled in to `remoteErrorFromJSON`, but I see that is a little weak -- I'll check it explicitly in each `responseJSON`.


r+


I really feel like an optional initializer would be much better.


If you can delete one of them and push again that would be wonderful. ..extended and ..edited are the same file but git decided to screw up for some reason


Weird, that should have thrown a notice...I wonder is somewhere there's a check for array values? Will fix regardless.


This approach probably won't work for other CS than cartesian. I'm not sure what's used for, but in spherical or geographic CS the Box containing endpoints of a Segment could not contain the "whole" Segment.

I'm guesing that for 3 points a Triangle should be created. And then an envelope of this Triangle found, area calculated (below), etc.


was writing tests is all, LatLon was throughly tested and this isn't.  So, just want to see some tests


Validation doesn't quite work yet


Cool! Thanks, Test are passing. ;)


should not this be gmeConfig.storage.clientCacheSize?


It seems that using the `-module` option to `libtool` forces the library to be created with a `.so` suffix.


but it's fri... beer is on the horizon!


preview: https://camo.githubusercontent.com/e1fa5f164f0701b4f1978f0ab6d55fb98b774414/687474703a2f2f692e696d6775722e636f6d2f6e735675736c382e706e6725374275726c253744


GridViewBugFixes (evanweaver) - x86_64-MacOS-10.9-clang: Tests Failed

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-0.0%25-red.svg)


The parentheses here look like a syntax error to me.

@charulagrl, could you submit these as pull requests next time so they can go through code review before being merged into the ``develop`` branch?


shouldn't it be 2.1.0?


You are correct, it's a bug.


Same problem sadly.


When we remove UL?

/Tomek

On Fri, Mar 13, 2015 at 8:54 PM, Jens Janssen <notifications@github.com>
wrote:

> shouldn't it be 2.1.0?
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/SiLab-Bonn/basil/commit/fdeb3a2bc3af7e2eb07d05c701df72244295e8bd#commitcomment-10192867>
> .
>


Yes.
Right.

On Fri, Mar 13, 2015 at 8:55 PM, Tomasz Hemperek <themperek@gmail.com>
wrote:

>
> When we remove UL?
>
> /Tomek
>
> On Fri, Mar 13, 2015 at 8:54 PM, Jens Janssen <notifications@github.com>
> wrote:
>
>> shouldn't it be 2.1.0?
>>
>> —
>> Reply to this email directly or view it on GitHub
>> <https://github.com/SiLab-Bonn/basil/commit/fdeb3a2bc3af7e2eb07d05c701df72244295e8bd#commitcomment-10192867>
>> .
>>
>
>


Let's make 100% certain that makeRKeywords only executes once. Can you confirm that?


Did you read link:
http://stackoverflow.com/questions/27285706/trouble-using-wxwidgets-3-0-2-library-under-mingw-64


The line above breaks unless a valid AWS key/secret pair exists with bucket, but it seems to be a good way to use two buckets.


I've played around with Selenium tests and noticed Firefox returns always html. In case of an failure it returns an error page with more than 100 characters. This check is a false positive.


True and True. I need to fix that.


Должно быть queue.Empty без скобок. Из-за этого была ошибка на занятии.


Has anyone been able to fix the issue with the extra padding on the footer view?


Сначала добавляем задания в очередь, а потом уже стартуем потоки.


for that I'd make a new branch. To implement OrderedDict can take a few steps.


![AAAAAAAWW YEEAAAHHH](http://thumbs.dreamstime.com/x/old-man-celebrating-laptop-16618166.jpg)

AWWW YEEEAAH!!


What function are we in? Github doesn't show it.


hahahaha :8ball:


I thought we had agreed that next week's paper would be Nowak et al 2011, on kin selection, hadn't we?!


This occasionally generates r[#].z.x or similar, which fails to compile on Windows 8, NVIDIA 870M on the grounds of "opengl does not allow swizzles on scalar expressions".

On a similar note, Super Monkey Ball 3d (among unimplemented stuff) occasionally generates code such as:

    r[1] = dot(r[2], r[14]);

which causes the error "implicit cast from float to vec4".


@cybersiddhu , would you mind to take a look to this whenever you have the chance?


I guess my `libc.fflush` workaround didn't work on OS X. Not a big deal since we don't really mix Python and C writes.


I will be placing another change in the next few days. One to error on a zero value for either width or height. You can wait for this change before you pull this.


whats the use case? Seems more likely to cause hard to debug problems than anything.


I know.  I just manually applied your change but haven't pushed it yet.


False.


where's that changelog :p


Nope, it works even if you don't have added it to the path or have a global install. All commands in 'scripts' seams to run with a included path.


Huh... Interesting. I'll have to look into this further. I had a problem with this just a few days ago, but maybe I misunderstood the problem/solution... Thanks!


float userX = 0;
float userY = 0;
float headX = userX + 240;
float headY = userY + 215;
float armPointY = userY + 310;
float armPointX1 = userX + 300;
float armPointY1 = userY + 330;
float armPointX2 = userX + 350;
float armPointY2 = userY + 210;
float thighPointY1 = userY + 475;
float thighPointX1 = userX + 260;
float thighPointY2 = userY + 475;
float thighPointX2 = userX + 265;
float thighPointY3 = userY + 565;
float bodyPointY = userY + 260;
float bodyPointX = userX + 215;
float thighMove = 1;
float duckTime = -400;
float punchTime = -350;
float kickTime = -300;
float userHP = 100;
float x = -10;
boolean jumping;
boolean walking;
boolean ducking;
boolean punching;
boolean kicking;
boolean right;
boolean left;

float enemyX = 0;
float enemyY = 0;
float EheadX = enemyX + 560;
float EheadY = enemyY + 215;
float EarmPointY = enemyY + 310;
float EarmPointX1 = enemyX + 500;
float EarmPointY1 = enemyY + 330;
float EarmPointX2 = enemyX + 450;
float EarmPointY2 = enemyY + 210;
float EthighPointY1 = enemyY + 475;
float EthighPointX1 = enemyX + 540;
float EthighPointY2 = enemyY + 475;
float EthighPointX2 = enemyX + 535;
float EthighPointY3 = enemyY + 565;
float EbodyPointY = enemyY + 260;
float EbodyPointX = enemyX + 585;
float EthighMove = 1;
float EjumpTime = -699;
float enemyHP = 100;
float Ex = -10;
float EhitProb = 25;
float EduckProb = random(100);
float EjumpProb = random(100);
float EactionProb = random(1);
float Etimer = 0;
float Etiming = 500;
boolean Ejumping = false;
boolean Ewalking = false;
boolean Educking = false;
boolean Epunching = false;
boolean Ekicking = false;
color Efill = color(0, 0, 255);

float warningTime = 50;
int userHPdisplay = round(userHP);
int enemyHPdisplay = round(enemyHP);
int level = 1;
color openingFill = color(0, 0, 255);
boolean opening = true;
boolean alive = true;
boolean paused = false;
PFont font = createFont("AmericanTypewriter-Condensed", 92);

void duck() {
  headY = 255;
  armPointY = 325;
  bodyPointY = 300;
}

void walk() {
  thighPointY1 = thighPointY1 + 2 * thighMove;
  thighPointY2 = thighPointY2 - 2 * thighMove;
  thighPointY3 = thighPointY1 + 90;
  if (thighPointY1 > 478) {
    thighMove = -1;
  }
  if (thighPointY1 < 472) {
    thighMove = 1;
  }
}

void punch() {
  armPointX1 = userX + 310;
  armPointY1 = armPointY;
  armPointX2 = userX + 450;
  armPointY2 = armPointY;
}

void kick() {
  thighPointX1 = userX + 310;
  thighPointY1 = userY + 400;
  thighPointX2 = userX + 430;
  thighPointY3 = userY + 410;
}

void Educk() {
  EheadY = 255;
  EarmPointY = 325;
  EbodyPointY = 300;
}

void Ewalk() {
  EthighPointY1 = EthighPointY1 + 3 * EthighMove;
  EthighPointY2 = EthighPointY2 - 3 * EthighMove;
  EthighPointY3 = EthighPointY1 + 90;
  if (EthighPointY1 > 477) {
    EthighMove = -1;
  }
  if (EthighPointY1 < 473) {
    EthighMove = 1;
  }
}

void Epunch() {
  EarmPointX1 = enemyX + 490;
  EarmPointY1 = EarmPointY;
  EarmPointX2 = enemyX + 350;
  EarmPointY2 = EarmPointY;
}

void Ekick() {
  EthighPointX1 = enemyX + 490;
  EthighPointY1 = enemyY + 400;
  EthighPointX2 = enemyX + 370;
  EthighPointY3 = enemyY + 410;
}

void Ejump() {
  Ejumping = true;
  enemyY = (Ex*Ex) - 100;
  Ex = Ex + 0.5;
}

void win() {
  filter(BLUR);
  textFont(font, 120);
  fill(0, 0, 0);
  text("YOU", 250, 280);
  text("WIN", 250, 390);
  alive = true;
}

void death() {
  filter(BLUR);
  textFont(font, 120);
  fill(0, 0, 0);
  text("YOU", 250, 280);
  text("DIED", 250, 390);
  alive = false;
}

void pause() {
  filter(BLUR);
  textFont(font, 120);
  fill(0, 0, 0);
  text("PAUSED", 140, 350);
}

void reset() {
  userX = 0;
  userY = 0;
  headX = userX + 240;
  headY = userY + 215;
  duckTime = -400;
  armPointY = userY + 310;
  armPointX1 = userX + 300;
  armPointY1 = userY + 330;
  armPointX2 = userX + 350;
  armPointY2 = userY + 210;
  punchTime = -350;
  thighPointY1 = userY + 475;
  thighPointX1 = userX + 260;
  thighPointY2 = userY + 475;
  thighPointX2 = userX + 265;
  thighPointY3 = userY + 565;
  thighMove = 1;
  kickTime = -300;
  bodyPointY = userY + 260;
  bodyPointX = userX + 215;
  userHP = 100;
  x = -10;

  enemyX = 0;
  enemyY = 0;
  EheadX = enemyX + 560;
  EheadY = enemyY + 215;
  EarmPointY = enemyY + 310;
  EarmPointX1 = enemyX + 500;
  EarmPointY1 = enemyY + 330;
  EarmPointX2 = enemyX + 450;
  EarmPointY2 = enemyY + 210;
  EthighPointY1 = enemyY + 475;
  EthighPointX1 = enemyX + 540;
  EthighPointY2 = enemyY + 475;
  EthighPointX2 = enemyX + 535;
  EthighPointY3 = enemyY + 565;
  EbodyPointY = enemyY + 260;
  EbodyPointX = enemyX + 585;
  EthighMove = 1;
  enemyHP = 100;
  Ex = -10;
  Ejumping = false;
  Ewalking = false;
  Educking = false;
  Epunching = false;
  Ekicking = false;
  EduckProb = random(100);
  EduckProb = random(100);
  EjumpProb = random(100);
  EactionProb = random(1);
  Etimer = 0;

  openingFill = color(0, 0, 255);
  alive = true;
  opening = true;
}

void setup() {
  size(800, 600);
}

void draw() {
  background(255, 255, 255);
  smooth();

  // opening
  if (opening == true) {
    noStroke();
    fill(openingFill);
    rect(230, 200, 355, 190);
    textFont(font);
    fill(0, 0, 0);
    text("START", 250, 325);
    textSize(70);
    text("LEVEL" + level, 270, 180);
    if (mouseX > 230 && mouseX < 585 && mouseY > 200 && mouseY < 390) {
      openingFill = color(100, 100, 255);
    } else {
      openingFill = color(0, 0, 255);
    }
  }

  if (opening == false) {
    strokeWeight(7.5);
    stroke(0, 0, 0);

    // ground
    noStroke();
    fill(#BF9E43);
    rect(0, 575, 800, 25);
    stroke(0, 0, 0);
    strokeWeight(10);
    line(0, 575, 800, 575);
    strokeWeight(7.5);

    // hp
    userHPdisplay = round(userHP);
    enemyHPdisplay = round(enemyHP);
    // USERhp
    fill(0, 0, 0);
    textSize(25);
    text(userHPdisplay, 339 - (userHP*3), 63);
    fill(255, 0, 0);
    strokeWeight(5);
    rect(400 - (userHP*3), 40, userHP*3, 30);
    fill(255, 255, 255);
    noStroke();
    rect((400 - (userHP*3)) - 2.5, 43, 5.5, 25);
    //ENEMYhp
    fill(0, 0, 0);
    textSize(25);
    text(enemyHPdisplay, enemyHP*3 + 412, 63);
    fill(Efill);
    strokeWeight(5);
    stroke(0, 0, 0);
    rect(400, 40, enemyHP*3, 30);
    fill(255, 255, 255);
    noStroke();
    rect(enemyHP*3 + 398, 43, 5, 25);

    // USER
    // person
    fill(255, 255, 255);
    stroke(0, 0, 0);
    strokeWeight(7.5);
    ellipse(userX + 240, headY, 100, 100);
    line(bodyPointX, bodyPointY, bodyPointX, userY + 400);

    // legs
    line(userX + 215, userY + 400, thighPointX1, thighPointY1);
    line(userX + 215, userY + 400, userX + 195, thighPointY2);
    line(thighPointX1, thighPointY1, thighPointX2, thighPointY3);
    line(userX + 195, thighPointY2, userX + 190, thighPointY2 + 90);

    // arms
    line(userX + 220, armPointY, armPointX1, armPointY1);
    line(userX + 220, armPointY, userX + 300, userY + 330);
    line(armPointX1, armPointY1, armPointX2, armPointY2);
    line(userX + 300, userY + 330, userX + 350, userY + 210);

    // joints
    fill(255, 0, 0);
    noStroke();
    ellipse(armPointX1, armPointY1, 20, 20);
    ellipse(userX + 300, userY + 330, 20, 20);
    ellipse(armPointX2, armPointY2, 20, 20);
    ellipse(userX + 350, userY + 210, 20, 20);
    ellipse(bodyPointX + 1.5, userY + 400, 20, 20);
    ellipse(thighPointX1, thighPointY1, 20, 20);
    ellipse(userX + 195, thighPointY2, 20, 20);
    stroke(0, 0, 0);

    // actions
    if (alive == true && enemyHP > 0 && paused == false) {
      // jumping
      if (jumping == true) {
        if (millis() - kickTime > 250 && ducking == false) {
          userY = (x*x) - 100;
          x = x + 0.5;
        }
      }
      if (x > 10) {
        x = -10;
      }
      if (x == -10) {
        jumping = false;
      }
      // ducking
      if (millis() - duckTime <= 400) {
        ducking = true;
        duck();
      }
      // walking
      walking = false;
      left = false;
      right = false;
      if (keyPressed) {
        if (kicking == false) {
          if (keyCode == LEFT && millis() - punchTime > 350 && userX + 170 > 0) {
            if (x == -10) {
              userX = userX - 3;
              left = true;
              walking = true;
              walk();
            }
          }
          if (keyCode == RIGHT && millis() - punchTime > 350 && userX + 600 < 800) {
            if (x == -10) {
              userX = userX + 3;
              right = true;
              walking = true;
              walk();
            }
          }
        }
      }
      //punching
      if (millis() - punchTime <= 350) {
        if (kicking == false) {
          punch();
          punching = true;
        }
      }
      // kicking
      if (millis() - kickTime > 0 && millis() - kickTime <= 300) {
        kick();
        kicking = true;
      }
      if (millis() - kickTime > 300) {
        kicking = false;
      }

      // is variable
      bodyPointX = userX + 215;
      if (millis() - punchTime > 300) {
        punching = false;
        armPointX1 = userX + 300;
        armPointY1 = userY + 330;
        armPointX2 = userX + 350;
        armPointY2 = userY + 210;
      }
      if (walking == false && kicking == false) {
        thighPointY1 = userY + 475;
        thighPointY2 = userY + 475;
        thighPointY3 = userY + 565;
      }
      if (kicking == false) {
        thighPointX1 = userX + 260;
        thighPointX2 = userX + 265;
      }
      if (millis() - duckTime > 400) {
        ducking = false;
        bodyPointY = userY + 260;
        headY = userY + 215;
        armPointY = userY + 310;
      }
    }

    // ENEMY
    // person
    fill(255, 255, 255);
    strokeWeight(7.5);
    stroke(0, 0, 0);
    ellipse(enemyX + 560, EheadY, 100, 100);
    line(EbodyPointX, EbodyPointY, EbodyPointX, enemyY + 400);

    // legs
    line(enemyX + 585, enemyY + 400, EthighPointX1, EthighPointY1);
    line(enemyX + 585, enemyY + 400, enemyX + 605, EthighPointY2);
    line(EthighPointX1, EthighPointY1, EthighPointX2, EthighPointY3);
    line(enemyX + 605, EthighPointY2, enemyX + 610, EthighPointY2 + 90);

    // arms
    line(enemyX + 580, EarmPointY, EarmPointX1, EarmPointY1);
    line(enemyX + 580, EarmPointY, enemyX + 500, enemyY + 330);
    line(EarmPointX1, EarmPointY1, EarmPointX2, EarmPointY2);
    line(enemyX + 500, enemyY + 330, enemyX + 450, enemyY + 210);

    // joints
    if (level == 1) {
      Efill = color(0, 0, 255);
    }
    if (level == 2) {
      Efill = color(0, 255, 0);
    }
    if (level == 3) {
      Efill = color(255, 255, 0);
    }
    if (level == 4) {
      Efill = color(0, 255, 255);
    }
    if (level == 5) {
      Efill = color(random(255), random(255), random(255));
    }
    fill(Efill);
    noStroke();
    ellipse(EarmPointX1, EarmPointY1, 20, 20);
    ellipse(enemyX + 500, enemyY + 330, 20, 20);
    ellipse(EarmPointX2, EarmPointY2, 20, 20);
    ellipse(enemyX + 450, enemyY + 210, 20, 20);
    ellipse(EbodyPointX - 1.5, enemyY + 400, 20, 20);
    ellipse(EthighPointX1, EthighPointY1, 20, 20);
    ellipse(enemyX + 605, EthighPointY2, 20, 20);
    stroke(0, 0, 0);

    // is variables
    Ejumping = false;
    Ewalking = false;
    Educking = false;
    Epunching = false;
    Ekicking = false;
    EbodyPointX = enemyX + 585;
    if (enemyY < 0 && Ex > 10.345) {
      Ex = -10;
      enemyY = 0;
    }
    if (Ex == -10) {
      Ejumping = false;
    }
    if (punching == false) {
      EduckProb = random(100);
    }
    if (kicking == false) {
      EjumpProb = random(100);
    }
    if (Epunching == false) {
      EarmPointX1 = enemyX + 500;
      EarmPointY1 = enemyY + 330;
      EarmPointX2 = enemyX + 450;
      EarmPointY2 = enemyY + 210;
    }
    if (Ewalking == false && Ekicking == false) {
      EthighPointY1 = enemyY + 475;
      EthighPointY2 = enemyY + 475;
      EthighPointY3 = enemyY + 565;
    }
    if (Ekicking == false) {
      EthighPointX1 = enemyX + 540;
      EthighPointX2 = enemyX + 535;
    }
    if (Educking == false) {
      EbodyPointY = enemyY + 260;
      EheadY = enemyY + 215;
      EarmPointY = enemyY + 310;
    }

    // Eactions
    if (alive == true && enemyHP > 0 && paused == false) {
      // walking
      if (walking == true) {
        if (left == true && userX > enemyX + 50 && userX < enemyX + 85) {
          enemyX = enemyX - 3;
          Ewalk();
          Ewalking = true;
        }
        if (right == true && userX > enemyX + 85) {
          enemyX = enemyX + 3;
          Ewalk();
          Ewalking = true;
        }
      }
      // choosing
      Etimer = Etimer + 1;
      if (Etimer > Etiming + 50) {
        Etimer = 0;
      }
      if (Etimer == Etiming - warningTime) {
        EactionProb = random(1);
      }
      // warning!
      if (Etimer > Etiming - warningTime && Etimer < Etiming - 1) {
        if (EactionProb < 0.5) {
          textSize(50);
          fill(255, 0, 0);
          text("!", EthighPointX2 - 30, EthighPointY2 + 60);
        }
        if (EactionProb >= 0.5) {
          textSize(50);
          fill(255, 0, 0);
          text("!", EarmPointX1 - 30, EarmPointY1 + 10);
        }
      }
      if (Etimer > Etiming && Etimer <= Etiming + 50) {
        if (EactionProb < 0.5) {
          Ekicking = true;
        }
        if (EactionProb >= 0.5) {
          Epunching = true;
        }
      }
      if (Ekicking == true) {
        Ekick();
      }
      if (Epunching == true) {
        Epunch();
      }

      // userHP
      if (Epunching == true && ducking == false && userX > enemyX + 50) {
        userHP = userHP - 0.5;
      }
      if (Ekicking == true && jumping == false && userX > enemyX + 50) {
        userHP = userHP - 0.5;
      }

      // Eblocks
      if (Ex > -10) {
        Ejumping = true;
        Ejump();
        Ex += 0.05;
      }
      if (kicking == true && x == -10 && enemyY == 0 && EjumpProb < 25 && Ejumping == false && userX > enemyX + 50) {
        enemyHP = enemyHP - 0.5;
      }
      if (punching == true && Ejumping == false && userX > enemyX + 50) {
        if (EduckProb >= EhitProb) {
          Educking = true;
          Educk();
        }
        if (EduckProb < EhitProb && enemyHP > 0) {
          enemyHP = enemyHP - 0.5;
        }
      }
      if (punching == true && millis() - EjumpTime <= 200) {
        enemyHP = enemyHP - 0.5;
      }
    }

    // winning/losing/pausing
    if (enemyHP == 0) {
      win();
    }
    if (userHP == 0) {
      death();
    }
    if (paused == true) {
      pause();
    }
  }
}

void mouseReleased() {
  if (opening == true) {
    if (mouseX > 230 && mouseX < 585 && mouseY > 200 && mouseY < 390) {
      opening = false;
    }
  }
}

void keyPressed() {
  if (opening == true) {
    if ((key == 's')||(keyCode == ENTER)||(key == ' ')) {
      opening = false;
    }
  }
  if (opening == false) {
    if (key == 'p') {
      if (paused == true) {
        paused = false;
      } else {
        paused = true;
      }
    }
    if (key == ' ' && punching == false) {
      punchTime = millis();
    }
    if (key == 'x' && punching == false && jumping == false && kicking == false) {
      kickTime = millis();
      if (EjumpProb >= EhitProb && userX > enemyX + 50 && Ejumping == false) {
        Ex = Ex + 0.0001;
      }
    }
    if (keyCode == DOWN && jumping == false) {
      duckTime = millis();
    }
    if (keyCode == UP) {
      jumping = true;
    }
  }
  if (enemyHP == 0 && key == ' ') {
    reset();
    level = level + 1;
    EhitProb = EhitProb - 5;
    Etiming = Etiming - 5;
    warningTime = warningTime - 5;
  }
  if (alive == false && key == ' ') {
    reset();
    EhitProb = 25;
    Etiming = 500;
    warningTime = 50;
  }
}


Still need to provide a mechanism for retrieving more entries from the routing table entry and possibly returning them as a table to Lua, but the base code is there and working


Thank you for the mention, very comprehensive list of links. May I link from my README.md to this file or to your project?


我是小羊，不是大牛。没有工具类，你自己根据你的需要封一个吧。


can i get the name of effects id?

http://hercules.ws/board/topic/5455-rageffect-client-plug-in-version-1031-last-updated-20140510/
This seems to be incomplete


This `VC` arg is for Raspberry Pi GPU (VideoCore). This is not related to the pointed problem. :(


Dumb spelling forced me to. :(

Well that and the thing to implement got implemented.


Thanks... The fact we are not able to get any info from your driver too would mean it's a problem in my code...

Weird as this run fine on every OpenGL desktop. So no choice here, I will have to compile it on real GLES 2 device...


Porque?


I noticed one difference between the upstream version and your branch is that upstream has a lot more use of the `lowp` and `mediump` keywords.  I don't know a thing about shader programming, but I thought I'd mention it FWIW.


rv isn't used later - "if not Form.validate(self)" is more concise?


Ok that makes sense!


btw, tou migth want to use `cmake --build`. instead of `xcodebuild`, `msbuild`, `make` or `ninja`. it will call the right build tool for the specific cmake generator.


# BRGR-STAX

**Idea**

The idea of the game is to create the highest stack of burger by catching ingredients without missing or avoiding the existing stack to fall over. The ingredients will continually fall in a random manner from different points on top of the screen and the player will have to move the base of the tower to the direction the ingredients is falling. The game will end if the existing tower fall over or if a number of ingredients is missed. Points will be given for every successful catch.

**Gameplay**

The game is played by moving the base left or right by pressing the left or right arrow buttons. Successfully catching an ingredient will provide points. The goal is to score the highest points by catching the most ingredients without failing.

**Progress**

The project came in slowly. It wasn’t our original plan. The original plan was to create a tower defense game which aims to prevent monsters or prisoners from escaping or reaching their target. We were slowly planning and researching about the game creation method but after a few findings and deliberations, we found out that our initial target game is out of our league. We continued to deliberate more and finally decided to restart the project with a new concept.

Our new project concept was to create a casual game that can be played by most ages. A simple stacking game was our chosen new concept. We want it to be different from the usual stacking games so we thought of doing a burger stacking game that aims to create the highest burger tower by catching ingredients.

We started by the submission of the proposal and researching for game creation basis. We created prototype images for graphical purposes and then immediately downloaded the actual realistic images that will be used for the game. Then we coded the game and the game concepts that is possible to be used in the game. we slowly created the game and build-up the different segments then put them together to be a single game.


It's been purged a few lines below, so this one is fine.  This is a valid question for the testing containers though - is this a problem?


@sujitpal, Please do, attributions are deeply appreciated. Thank you!


Fixed. Moved to bribes. Also fixed some formatting errors that I didn't notice.(this how I reply? New at this)


Broke music store. Razor has user as I principal. Can't change this until Mvc fixes that. I filed an issue in Mvc.


right here: https://github.com/Mashape/httpsnippet/releases


Fixed.


Comment on Line


What's wrong with `Bytes.generateRandomBytes(len: UInt)`, which is already in the tree and works?


@ch3cooli @YueLinHo this is an updated branch with two commits. It would be great if you could help testing.

The lock I removed was added because we had crashes if one used the arrow keys for scrolling through the log messages. I replaced the lock by a non-blocking check whether or not the file list is updated in another thread.

The long lasting git repository instance - what do you think of it in general? I suppose we get get some performance improvements with it. Or we could stick to the old implementation and add code like in https://github.com/TortoiseGit/TortoiseGit/pull/87. According to Edward Thomson there should be no problems, see https://stackoverflow.com/questions/29016897/how-tolerant-against-external-changes-to-a-working-tree-is-libgit2-with-a-loaded


I think it's time we broke out `Utils` into its own framework target. We're going to want to use this kind of stuff everywhere.


xcode wat are you doing

stap

stahp


Err, this doesn't seem right…


Thank you for getting the indentation right.


See `Bytes.generateGUID()`. You perhaps want to use the `WithOptions` variant. And this should probably live in `Bytes.swift` for reuse.


Test


Ew

> On Mar 12, 2015, at 7:16 PM, Ahmad Nassri <notifications@github.com> wrote:
>
> right here: https://github.com/Mashape/httpsnippet/releases
>
> —
> Reply to this email directly or view it on GitHub.
>


How about something that keeps the currently active committers near the top?  Something like:

```bash
echo Recent contributors: >CONTRIBUTORS.md
echo ----------------------------------- >>CONTRIBUTORS.md
git log --all --format=' - %cN <%cE>' --since=`date --date='last year' +%F`| sort -u >>CONTRIBUTORS.md
echo >> CONTRIBUTORS.md
echo All contributors: >>CONTRIBUTORS.md
echo ----------------------------------- >>CONTRIBUTORS.md
git log --all --format='- %cN <%cE>' | sort -u >> CONTRIBUTORS.md
```

Pick your duration: "60 days ago", "last year", "6 months ago"


Does this check do something different than the validate() function from InviteAdminForm?


It's like a giant fuck-you, isn't it?


@lazd I think at that time, I can't run with ember-template-compiler because it doesn't support handlebars 2.0 yet but might not need now. Let me try again with HTMLBars and latest ember.js.


Does this need to return a redirect url, or what does the "hello" do?


Do I need to build a setup based on it, and use it on daily work?


Oh, you already did in the extension. Good good.


@matthewp I updated traceur for some reason.  Any ideas why?  I reinstalled all bower and npm deps.


You can concider extracting a method for these dulicated code.


Do you think we could write a script easily enough that would grab this out of the plugin.xml file? (Along with a comment not to update this file.)  It's not necessary, just an idea, since you're thinking about automating the release process.


Also fixed a bug that made service outages show up as yellow instead of red. Thank you Apple for your multi-hour service outage.


This seems like a big (and good) change that should live somewhere more obvious…


LIne [1786](https://github.com/josh64x2/vienna-rss/blob/a56ae2ab17fe4ac9a30f45d7a4dadd9885047751/src/Database.m#L1786) of Database.m needs a fix too


My bower_component/traceur-runtime/bower.json says 0.0.79


This `callback` is used to proceed the iteration of async.eachSeries.
The proper location is inside the `mongo.upsertDocs`' callback function.
You may need to choose the behaviour of continuing or stopping the iteration on error caused by upsertDocs() function. Current implementation proceeds the iteration even though the upsertDocs fails.

Maybe the following code snippet will correct the wrong behaviour that the last item's 'UPDATED' message is printed after the outer most callback is called.

from line number 135,

    if (err) {
      console.log(err);
      callback(err); // this will stop the iteration and jump to the async.eachSeries's callback
   } else {
     upsertParams.docs = results;
     mogo.upsertDocs(upsertParams, function(err) {
      if (err) {
        console.log(err);
        // you can call callback(err) here to stop iteration
      } else {
        var updateMsg = ..
        console.log(updateMsg);
        callback(); // when succeeded no need to pass any args
      }
     });
    }

However, I prefer the Promise way of asynchronous operation.

    async.eachSeries(searchOptions, function(option, callback) {
      github.searchRepo(option) // returns a promise
      .then(function(results) {
        upsertParams.docs = results;
        return mongo.upsertDocs(upsertParams) // returns a promise
             // .then(function() { .. print message here .. }  if you want the log for each upsertDocs
      })
      .then(callback, callback); // first one is for success, second one is for error to meet the protocol of async.eachSeries
    }, function(err) { .. });

With promise, you can easily chain the asynchronous operations and handle the errors nicely.


This is too big for 1 commit. Where is the detailed explanation of this?


Should be 0.82.  Must have been a merge conflict when you pulled down latest master.


Was thinking the same thing but I need confirmation with you guys first
before ripping stuff up. :)

On Thu, Mar 12, 2015 at 5:29 PM, hakrishn <notifications@github.com> wrote:

> No idea why we spilt the topology function across two drivers last time?
> In any case, we need to get rid of the function in onosdriver.py and
> refactor the one in onosclidriver.py to properly return the topology output
> based on new ONOS CLI format.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/opennetworkinglab/ONLabTest/commit/ef1bd4e66f64299cdc0d4bb1a9877c9be9c0642c#commitcomment-10176879>
> .
>


Wow this change broke a lot of code.  I always override the find() and add my own caching, then simply call parent::find() which now causes infinite recursion because there is no more parent::find, it calls itself

public static function find($id, $columns = array('*'))
	{
		return Cache::remember(strtolower(get_class()).":$id", function() use($id, $columns) {
			return parent::find($id, $columns);
		});
	}


Not sure I understand why these don't need the {{}} template expressions; the links seem to not go anywhere.


@josh64x2 : this branch should have been based on current ViennaRSS's master. Your own master is a bit out of date.


Same as above, the link doesn't have an action.


I don't this is was supposed to be changed from a symlink to a file.


Same as above, the link doesn't have an action?


it works, its semi-automated, so why not.


proper authorship man... come on..:) i know its just a little commit but i wrote that run-on sentence i remember looking at the bad grammar


Isn't this function always wrong when there were any >=  constraints or if it is a minimization problem?


Yarg ... yeah.  It's because of the switch to the stealjs org.


Sir yung explanation po ay nasa explanation.txt po... binago po namin sir yung halos 25% ng game namin.. di ko po kasi sir na pull yung commit ng iba kong ka grupo. sory po sir..


You mean have only one method to test the demo, forward, backward, left,
right, led instructions?

On Thu, Mar 12, 2015 at 9:27 PM, Jiashuo Li <notifications@github.com>
wrote:

> You can concider extracting a method for these dulicated code.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/ZijinZheng/iRobotGUI/commit/7a8a15b25d39b2b13bca741eb31396237f955337#commitcomment-10178066>
> .
>


render :text (내용)을 하면 text로 출력된다. 그냥 render (내용)하면 text가 아니라 폴더를 찾는다.


Here's where the custom swf is loaded (via VAST-compliant xml)


@barijaona i specifically based it on the 3.0.4 release so we could release it as 3.0.5 without the "beta version" database changes as the database changes still need testing.

I'll do the manual merge if you're ok with this change. thanks!


Where are the latest codes and other deliverables I asked for?


Seems to be a string concatenation error.  The logs show the shader source, but only the declarations up to `main()`.  Compiling a shader without a main function would indeed cause a linker error...


Seperate Test Cases. They all call the same method like TranslateAndPrintString(string input). Or something like that.


Oh...I see. Let me try that

On Thu, Mar 12, 2015 at 9:39 PM, Jiashuo Li <notifications@github.com>
wrote:

> Seperate Test Cases. They all call the same method like
> TranslateAndPrintString(string input). Or something like that.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/ZijinZheng/iRobotGUI/commit/7a8a15b25d39b2b13bca741eb31396237f955337#commitcomment-10178171>
> .
>


I made a PR to the openvv repo to fix the compile warning this lack-of-varible-typing caused, but someone beat me to it


Bear in mind that this is kinda sneaky. `struct` is only really documented for value types.

Using it for reference types means that those references are shared; it's safe here if you use an immutable `NSData`, but if a caller were to provide an `NSMutableData`, you'll have shared state that violates the guarantees of a `struct`.


Looks nice!
At least, all examples mentioned in [the definition](https://github.com/ZijinZheng/iRobot-HLI-Definition ) should be tested


I removed these links for now, as we don't have login implemented yet.


wrong import, also you might not need this.


See above.


This compiles the "magic" swf that will side-load our javascript (after itself being side-loaded via VAST xm, via the ova VAST plugin).


Is this correct?


Same.


just use ```store.getAllApplications(namespaceId)``` here, no need to create a copy of that list , right ?


same


Bug !


Red flag: `Int` is platform-dependent. Even for seconds, we should be consistently using `Int64`, I think.


Don't you need to check `json.isError` here to make sure it parsed correctly? (And above.)


r+


No, it doesn't. @rachelhongca - I would suggest changing the comment slightly, as this code isn't doing any actual checking. The `if u is None:` check is still good practice though.


No, it does need a redirect. There isn't currently a function called `invite_admin`. In the meantime, @rachelhongca, have it redirect to `map` (the home page).


Did I already land the copy build phase for signedInUser?


Is `ty` unused?


saw approval from jdm
at https://github.com/ehegnes/servo/commit/6208eaa628cff0998869e205760a1eb32761988b


merging ehegnes/servo/squelch_contenttest = 6208eaa6 into auto


ehegnes/servo/squelch_contenttest = 6208eaa6 merged ok, testing candidate = 5f439e7e


we can remove this method now?


rax retry tests


s/defaultNamspaceMeta/defaultNamespaceMeta


Huh, didn't realize `ensure#IsTrue` threw Failure instead of BadValue. Should probably use `ensure#IsEqual` instead to get the right error thrown.


Need to inherit this class from a GameObject class yet to be created.


Note: suffixing the URL with ?w=1 will hide all whitespace-only changes.
The URL for this commit would be https://github.com/codecurve/FieldML-API/commit/0c6c5631cdab58366345f0069151d1634bdb543e?w=1


@FlyingPigPig
hmm...effect id?


can the namespaceAdmin be injected directly where its needed? (the DefaultNamespaceEnsurer)?


Now taken care of in 2f5a9f8af3ef3cdd94729219e7384d093cb4b141


helloooo


This check isn't needed.
We're not deleting the default namespace in this PR; just creating it.


Yup, took down a million lines of production code on this one.  Seeing as everyone overrides find like this in their own models and calls parent:: I would say it's not just me who is going to find issues with this one.


Actually, I don't even see how traceur-runtime is installed.  When I do a `bower install` no runtime gets installed.  It doesn't seem to be a dependency in any bower.json.  I'm confused ...


This file here, rviztest.urdf~

Make sure you add temp files to your .gitignore, they're unneeded for a remote repo.


Woah, this was a DELETE, not a GET!