Buildfile: C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\build.xml
checkRequirements:
init:
   [delete] Deleting directory C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\build\bin
    [mkdir] Created dir: C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\build\bin
dist:
compile:
    [javac] Compiling 1840 source files to C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\build\bin
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1426: error: unmappable character for encoding MS949
    [javac] 			CHAR_TITLE = CustomSettings.getString("CharTitle", "?솚?쁺?빀?땲?떎!");
    [javac] 			                                                    ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1426: error: unmappable character for encoding MS949
    [javac] 			CHAR_TITLE = CustomSettings.getString("CharTitle", "?솚?쁺?빀?땲?떎!");
    [javac] 			                                                      ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1426: error: unmappable character for encoding MS949
    [javac] 			CHAR_TITLE = CustomSettings.getString("CharTitle", "?솚?쁺?빀?땲?떎!");
    [javac] 			                                                        ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1426: error: unmappable character for encoding MS949
    [javac] 			CHAR_TITLE = CustomSettings.getString("CharTitle", "?솚?쁺?빀?땲?떎!");
    [javac] 			                                                          ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1426: error: unmappable character for encoding MS949
    [javac] 			CHAR_TITLE = CustomSettings.getString("CharTitle", "?솚?쁺?빀?땲?떎!");
    [javac] 			                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1432: error: unmappable character for encoding MS949
    [javac] 			RAIDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("RaidBossKilledAnnounceMsg", "$player?떂?씠 $raidboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1432: error: unmappable character for encoding MS949
    [javac] 			RAIDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("RaidBossKilledAnnounceMsg", "$player?떂?씠 $raidboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1432: error: unmappable character for encoding MS949
    [javac] 			RAIDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("RaidBossKilledAnnounceMsg", "$player?떂?씠 $raidboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1432: error: unmappable character for encoding MS949
    [javac] 			RAIDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("RaidBossKilledAnnounceMsg", "$player?떂?씠 $raidboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1432: error: unmappable character for encoding MS949
    [javac] 			RAIDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("RaidBossKilledAnnounceMsg", "$player?떂?씠 $raidboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1432: error: unmappable character for encoding MS949
    [javac] 			RAIDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("RaidBossKilledAnnounceMsg", "$player?떂?씠 $raidboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1432: error: unmappable character for encoding MS949
    [javac] 			RAIDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("RaidBossKilledAnnounceMsg", "$player?떂?씠 $raidboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1432: error: unmappable character for encoding MS949
    [javac] 			RAIDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("RaidBossKilledAnnounceMsg", "$player?떂?씠 $raidboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1432: error: unmappable character for encoding MS949
    [javac] 			RAIDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("RaidBossKilledAnnounceMsg", "$player?떂?씠 $raidboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1432: error: unmappable character for encoding MS949
    [javac] 			RAIDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("RaidBossKilledAnnounceMsg", "$player?떂?씠 $raidboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1432: error: unmappable character for encoding MS949
    [javac] 			RAIDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("RaidBossKilledAnnounceMsg", "$player?떂?씠 $raidboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1432: error: unmappable character for encoding MS949
    [javac] 			RAIDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("RaidBossKilledAnnounceMsg", "$player?떂?씠 $raidboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1434: error: unmappable character for encoding MS949
    [javac] 			GRANDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("GrandBossKilledAnnounceMsg", "$player?떂?씠 $grandboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1434: error: unmappable character for encoding MS949
    [javac] 			GRANDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("GrandBossKilledAnnounceMsg", "$player?떂?씠 $grandboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1434: error: unmappable character for encoding MS949
    [javac] 			GRANDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("GrandBossKilledAnnounceMsg", "$player?떂?씠 $grandboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1434: error: unmappable character for encoding MS949
    [javac] 			GRANDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("GrandBossKilledAnnounceMsg", "$player?떂?씠 $grandboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1434: error: unmappable character for encoding MS949
    [javac] 			GRANDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("GrandBossKilledAnnounceMsg", "$player?떂?씠 $grandboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1434: error: unmappable character for encoding MS949
    [javac] 			GRANDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("GrandBossKilledAnnounceMsg", "$player?떂?씠 $grandboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1434: error: unmappable character for encoding MS949
    [javac] 			GRANDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("GrandBossKilledAnnounceMsg", "$player?떂?씠 $grandboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1434: error: unmappable character for encoding MS949
    [javac] 			GRANDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("GrandBossKilledAnnounceMsg", "$player?떂?씠 $grandboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1434: error: unmappable character for encoding MS949
    [javac] 			GRANDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("GrandBossKilledAnnounceMsg", "$player?떂?씠 $grandboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1434: error: unmappable character for encoding MS949
    [javac] 			GRANDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("GrandBossKilledAnnounceMsg", "$player?떂?씠 $grandboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1434: error: unmappable character for encoding MS949
    [javac] 			GRANDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("GrandBossKilledAnnounceMsg", "$player?떂?씠 $grandboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1434: error: unmappable character for encoding MS949
    [javac] 			GRANDBOSS_KILLED_ANNOUNCE_MSG = CustomSettings.getString("GrandBossKilledAnnounceMsg", "$player?떂?씠 $grandboss ?젅?씠?뱶?뿉 ?꽦怨듯븯???뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1436: error: unmappable character for encoding MS949
    [javac] 			ANNOUNCE_SPAWN_RAIDBOSS_MSG = CustomSettings.getString("AnnounceSpawnRaidBossMsg", "$raidboss ?젅?씠?뱶紐ъ뒪?꽣媛? ?냼?솚?릺?뿀?뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1436: error: unmappable character for encoding MS949
    [javac] 			ANNOUNCE_SPAWN_RAIDBOSS_MSG = CustomSettings.getString("AnnounceSpawnRaidBossMsg", "$raidboss ?젅?씠?뱶紐ъ뒪?꽣媛? ?냼?솚?릺?뿀?뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1436: error: unmappable character for encoding MS949
    [javac] 			ANNOUNCE_SPAWN_RAIDBOSS_MSG = CustomSettings.getString("AnnounceSpawnRaidBossMsg", "$raidboss ?젅?씠?뱶紐ъ뒪?꽣媛? ?냼?솚?릺?뿀?뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1436: error: unmappable character for encoding MS949
    [javac] 			ANNOUNCE_SPAWN_RAIDBOSS_MSG = CustomSettings.getString("AnnounceSpawnRaidBossMsg", "$raidboss ?젅?씠?뱶紐ъ뒪?꽣媛? ?냼?솚?릺?뿀?뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1436: error: unmappable character for encoding MS949
    [javac] 			ANNOUNCE_SPAWN_RAIDBOSS_MSG = CustomSettings.getString("AnnounceSpawnRaidBossMsg", "$raidboss ?젅?씠?뱶紐ъ뒪?꽣媛? ?냼?솚?릺?뿀?뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1436: error: unmappable character for encoding MS949
    [javac] 			ANNOUNCE_SPAWN_RAIDBOSS_MSG = CustomSettings.getString("AnnounceSpawnRaidBossMsg", "$raidboss ?젅?씠?뱶紐ъ뒪?꽣媛? ?냼?솚?릺?뿀?뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1436: error: unmappable character for encoding MS949
    [javac] 			ANNOUNCE_SPAWN_RAIDBOSS_MSG = CustomSettings.getString("AnnounceSpawnRaidBossMsg", "$raidboss ?젅?씠?뱶紐ъ뒪?꽣媛? ?냼?솚?릺?뿀?뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1436: error: unmappable character for encoding MS949
    [javac] 			ANNOUNCE_SPAWN_RAIDBOSS_MSG = CustomSettings.getString("AnnounceSpawnRaidBossMsg", "$raidboss ?젅?씠?뱶紐ъ뒪?꽣媛? ?냼?솚?릺?뿀?뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1436: error: unmappable character for encoding MS949
    [javac] 			ANNOUNCE_SPAWN_RAIDBOSS_MSG = CustomSettings.getString("AnnounceSpawnRaidBossMsg", "$raidboss ?젅?씠?뱶紐ъ뒪?꽣媛? ?냼?솚?릺?뿀?뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1436: error: unmappable character for encoding MS949
    [javac] 			ANNOUNCE_SPAWN_RAIDBOSS_MSG = CustomSettings.getString("AnnounceSpawnRaidBossMsg", "$raidboss ?젅?씠?뱶紐ъ뒪?꽣媛? ?냼?솚?릺?뿀?뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1436: error: unmappable character for encoding MS949
    [javac] 			ANNOUNCE_SPAWN_RAIDBOSS_MSG = CustomSettings.getString("AnnounceSpawnRaidBossMsg", "$raidboss ?젅?씠?뱶紐ъ뒪?꽣媛? ?냼?솚?릺?뿀?뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\Config.java:1436: error: unmappable character for encoding MS949
    [javac] 			ANNOUNCE_SPAWN_RAIDBOSS_MSG = CustomSettings.getString("AnnounceSpawnRaidBossMsg", "$raidboss ?젅?씠?뱶紐ъ뒪?꽣媛? ?냼?솚?릺?뿀?뒿?땲?떎.");
    [javac] 			                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:56: error: unmappable character for encoding MS949
    [javac] 				PreparedStatement statement1 = con.prepareStatement("SELECT char_name, base_class, onlinetime, online FROM characters WHERE charId=" + ownerId + " AND accesslevel=0"); // GM?? ?젣?쇅
    [javac] 				                                                                           ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:56: error: unmappable character for encoding MS949
    [javac] 				PreparedStatement statement1 = con.prepareStatement("SELECT char_name, base_class, onlinetime, online FROM characters WHERE charId=" + ownerId + " AND accesslevel=0"); // GM?? ?젣?쇅
    [javac] 				                                                                           ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:56: error: unmappable character for encoding MS949
    [javac] 				PreparedStatement statement1 = con.prepareStatement("SELECT char_name, base_class, onlinetime, online FROM characters WHERE charId=" + ownerId + " AND accesslevel=0"); // GM?? ?젣?쇅
    [javac] 				                                                                           ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:56: error: unmappable character for encoding MS949
    [javac] 				PreparedStatement statement1 = con.prepareStatement("SELECT char_name, base_class, onlinetime, online FROM characters WHERE charId=" + ownerId + " AND accesslevel=0"); // GM?? ?젣?쇅
    [javac] 				                                                                           ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:77: error: unmappable character for encoding MS949
    [javac] 			_log.log(Level.WARNING, "AdenaTop: ?뿉?윭: ", e);
    [javac] 			                                   ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:77: error: unmappable character for encoding MS949
    [javac] 			_log.log(Level.WARNING, "AdenaTop: ?뿉?윭: ", e);
    [javac] 			                                     ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:95: error: unmappable character for encoding MS949
    [javac] 		_AdenaTopList.append("<td FIXWIDTH=80>" + ((isOnline) ? "<font color=99FF00>?삩?씪?씤</font>" : "<font color=CC0000>?삤?봽?씪?씤</font>") + "</td>");
    [javac] 		                                                                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:95: error: unmappable character for encoding MS949
    [javac] 		_AdenaTopList.append("<td FIXWIDTH=80>" + ((isOnline) ? "<font color=99FF00>?삩?씪?씤</font>" : "<font color=CC0000>?삤?봽?씪?씤</font>") + "</td>");
    [javac] 		                                                                             ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:95: error: unmappable character for encoding MS949
    [javac] 		_AdenaTopList.append("<td FIXWIDTH=80>" + ((isOnline) ? "<font color=99FF00>?삩?씪?씤</font>" : "<font color=CC0000>?삤?봽?씪?씤</font>") + "</td>");
    [javac] 		                                                                             ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:95: error: unmappable character for encoding MS949
    [javac] 		_AdenaTopList.append("<td FIXWIDTH=80>" + ((isOnline) ? "<font color=99FF00>?삩?씪?씤</font>" : "<font color=CC0000>?삤?봽?씪?씤</font>") + "</td>");
    [javac] 		                                                                             ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:95: error: unmappable character for encoding MS949
    [javac] 		_AdenaTopList.append("<td FIXWIDTH=80>" + ((isOnline) ? "<font color=99FF00>?삩?씪?씤</font>" : "<font color=CC0000>?삤?봽?씪?씤</font>") + "</td>");
    [javac] 		                                                                             ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:95: error: unmappable character for encoding MS949
    [javac] 		_AdenaTopList.append("<td FIXWIDTH=80>" + ((isOnline) ? "<font color=99FF00>?삩?씪?씤</font>" : "<font color=CC0000>?삤?봽?씪?씤</font>") + "</td>");
    [javac] 		                                                                             ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:95: error: unmappable character for encoding MS949
    [javac] 		_AdenaTopList.append("<td FIXWIDTH=80>" + ((isOnline) ? "<font color=99FF00>?삩?씪?씤</font>" : "<font color=CC0000>?삤?봽?씪?씤</font>") + "</td>");
    [javac] 		                                                                             ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:103: error: unmappable character for encoding MS949
    [javac] 		classList.put(0, "?쑕癒쇳뙆?씠?꽣");
    [javac] 		                  ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:103: error: unmappable character for encoding MS949
    [javac] 		classList.put(0, "?쑕癒쇳뙆?씠?꽣");
    [javac] 		                       ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:103: error: unmappable character for encoding MS949
    [javac] 		classList.put(0, "?쑕癒쇳뙆?씠?꽣");
    [javac] 		                         ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:104: error: unmappable character for encoding MS949
    [javac] 		classList.put(1, "?썙由ъ뼱");
    [javac] 		                  ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:105: error: unmappable character for encoding MS949
    [javac] 		classList.put(2, "湲??씪?뵒?뿉?씠?꽣");
    [javac] 		                   ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:105: error: unmappable character for encoding MS949
    [javac] 		classList.put(2, "湲??씪?뵒?뿉?씠?꽣");
    [javac] 		                    ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:105: error: unmappable character for encoding MS949
    [javac] 		classList.put(2, "湲??씪?뵒?뿉?씠?꽣");
    [javac] 		                      ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:105: error: unmappable character for encoding MS949
    [javac] 		classList.put(2, "湲??씪?뵒?뿉?씠?꽣");
    [javac] 		                        ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:105: error: unmappable character for encoding MS949
    [javac] 		classList.put(2, "湲??씪?뵒?뿉?씠?꽣");
    [javac] 		                          ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:105: error: unmappable character for encoding MS949
    [javac] 		classList.put(2, "湲??씪?뵒?뿉?씠?꽣");
    [javac] 		                            ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:106: error: unmappable character for encoding MS949
    [javac] 		classList.put(3, "?썙濡쒕뱶");
    [javac] 		                  ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:107: error: unmappable character for encoding MS949
    [javac] 		classList.put(4, "?굹?씠?듃");
    [javac] 		                  ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:107: error: unmappable character for encoding MS949
    [javac] 		classList.put(4, "?굹?씠?듃");
    [javac] 		                    ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:107: error: unmappable character for encoding MS949
    [javac] 		classList.put(4, "?굹?씠?듃");
    [javac] 		                      ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:108: error: unmappable character for encoding MS949
    [javac] 		classList.put(5, "?뙭?윭?뵖");
    [javac] 		                  ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:108: error: unmappable character for encoding MS949
    [javac] 		classList.put(5, "?뙭?윭?뵖");
    [javac] 		                    ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:108: error: unmappable character for encoding MS949
    [javac] 		classList.put(5, "?뙭?윭?뵖");
    [javac] 		                      ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:109: error: unmappable character for encoding MS949
    [javac] 		classList.put(6, "?떎?겕?뼱踰ㅼ졇");
    [javac] 		                  ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:109: error: unmappable character for encoding MS949
    [javac] 		classList.put(6, "?떎?겕?뼱踰ㅼ졇");
    [javac] 		                    ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:109: error: unmappable character for encoding MS949
    [javac] 		classList.put(6, "?떎?겕?뼱踰ㅼ졇");
    [javac] 		                      ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:111: error: unmappable character for encoding MS949
    [javac] 		classList.put(8, "?듃?젅?졇?뿄?꽣");
    [javac] 		                  ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:111: error: unmappable character for encoding MS949
    [javac] 		classList.put(8, "?듃?젅?졇?뿄?꽣");
    [javac] 		                    ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:111: error: unmappable character for encoding MS949
    [javac] 		classList.put(8, "?듃?젅?졇?뿄?꽣");
    [javac] 		                      ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:111: error: unmappable character for encoding MS949
    [javac] 		classList.put(8, "?듃?젅?졇?뿄?꽣");
    [javac] 		                        ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:111: error: unmappable character for encoding MS949
    [javac] 		classList.put(8, "?듃?젅?졇?뿄?꽣");
    [javac] 		                          ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:112: error: unmappable character for encoding MS949
    [javac] 		classList.put(9, "?샇?겕?븘?씠");
    [javac] 		                  ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:112: error: unmappable character for encoding MS949
    [javac] 		classList.put(9, "?샇?겕?븘?씠");
    [javac] 		                    ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:112: error: unmappable character for encoding MS949
    [javac] 		classList.put(9, "?샇?겕?븘?씠");
    [javac] 		                      ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:112: error: unmappable character for encoding MS949
    [javac] 		classList.put(9, "?샇?겕?븘?씠");
    [javac] 		                        ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:113: error: unmappable character for encoding MS949
    [javac] 		classList.put(10, "?쑕癒쇰찓?씠吏?");
    [javac] 		                   ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:113: error: unmappable character for encoding MS949
    [javac] 		classList.put(10, "?쑕癒쇰찓?씠吏?");
    [javac] 		                        ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:113: error: unmappable character for encoding MS949
    [javac] 		classList.put(10, "?쑕癒쇰찓?씠吏?");
    [javac] 		                           ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:114: error: unmappable character for encoding MS949
    [javac] 		classList.put(11, "?쐞???뱶");
    [javac] 		                   ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:114: error: unmappable character for encoding MS949
    [javac] 		classList.put(11, "?쐞???뱶");
    [javac] 		                     ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:114: error: unmappable character for encoding MS949
    [javac] 		classList.put(11, "?쐞???뱶");
    [javac] 		                      ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:114: error: unmappable character for encoding MS949
    [javac] 		classList.put(11, "?쐞???뱶");
    [javac] 		                       ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:115: error: unmappable character for encoding MS949
    [javac] 		classList.put(12, "?냼?꽌?윭");
    [javac] 		                   ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:115: error: unmappable character for encoding MS949
    [javac] 		classList.put(12, "?냼?꽌?윭");
    [javac] 		                     ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:115: error: unmappable character for encoding MS949
    [javac] 		classList.put(12, "?냼?꽌?윭");
    [javac] 		                       ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:116: error: unmappable character for encoding MS949
    [javac] 		classList.put(13, "?꽕?겕濡쒕㎤?꽌");
    [javac] 		                   ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:116: error: unmappable character for encoding MS949
    [javac] 		classList.put(13, "?꽕?겕濡쒕㎤?꽌");
    [javac] 		                     ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:116: error: unmappable character for encoding MS949
    [javac] 		classList.put(13, "?꽕?겕濡쒕㎤?꽌");
    [javac] 		                          ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:117: error: unmappable character for encoding MS949
    [javac] 		classList.put(14, "?썙濡?");
    [javac] 		                   ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:117: error: unmappable character for encoding MS949
    [javac] 		classList.put(14, "?썙濡?");
    [javac] 		                      ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:118: error: unmappable character for encoding MS949
    [javac] 		classList.put(15, "?겢?젅由?");
    [javac] 		                   ^
    [javac] C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\java\com\l2jserver\gameserver\communitybbs\AdenaTop.java:118: error: unmappable character for encoding MS949
    [javac] 		classList.put(15, "?겢?젅由?");
    [javac] 		                     ^
    [javac] 100 errors

BUILD FAILED
C:\Users\User\Downloads\L2J_Server_H5-master\L2J_Server_H5-master\L2J_Server_H5\build.xml:62: Compile failed; see the compiler error output for details.

Total time: 4 seconds

 서버쪽 빌드에러인데 원인이뭘까요? 데이터쪽은 잘되는뎅;


the same as in previous files


Right, should have done that before.
#651 is now open for discussion.


@cvrebert: makes me wonder why this happens here. My local node_modules are the newest ones and I updated shrinkwrap so in theory this shouldn't happen.


shame...shame :stuck_out_tongue_winking_eye:


哈哈


Creature A enter to vehicle creature B and apply aura SPELL_AURA_CONTROL_VEHICLE, creature B  start enter to vehicle C. "B" casted vehicle spell 46598 not have aura effect SPELL_AURA_CONTROL_VEHICLE (it has on C creature). Check for HasEffectType(SPELL_AURA_CONTROL_VEHICLE) not triggered and creature B remove vehicle aura for A by false in next check (m_spellInfo->IsRankOf(existingSpellInfo)).

The current implementation of an impossible situation when one is on the other vehicle.


单位我单位我


Compiling Error
Pls remove private and static for enum...


['lib1', 'lib2', (...)] is not needed - use https://github.com/olov/ng-annotate


@secrettriangle, this should fix the wrapping issue with wide, surrogate, and combining characters. I'm not sure if that's what you are referring to, but things should more or less be wrapped better (before, they had a chance of getting cut in half).


You have removed Api, but it is used in addKudo


The problem I see with doing it this way is that you lose the font's kerning of the base character `#3`, so things like `\Vbar.` (or more whimsically `\Vbar{}erse`) look a little off.  Also, `#2` appears to be unused?


Sorry, please add a new line between the class and the method (its annotation).


chunky.py is incorrect, should be cooker.py


this Javadoc is not really needed, I think.


Please add a new line here.


same as above


was it indicated that the version used was the 21 instead of the IV ?


@dweeezil
Yes, this part doesn't change anything to the compile code, I just change them to prevent possible confusion to the input argument. And now that you mentioned it, I think the better way would be to use three variable mdn, gdn, and udn and put the assignment at the top. That would make it more clear while also prevent the function call to get too long.


the stream should be closed, shouldn't it?
as in:

```java
try (InputStream schemaStream = this.getClass().getResourceAsStream("/schema/changelog.xsd")) {
   // ...
}
catch (JAXBException | SAXException e) {
   // ...
}
```


unneeded comment, imo


s/wich/which


`name` will never equal `null` here this is not PHP or some other loosely typed language
`name[0]` will not work either

`while(name[0] != '\0')'  this works because we compare a char to a char


minor: I'm not sure we need all those `this.`, this kinda makes the code less readable I think.


I think the Javadoc should state that the caller has the responsibility to close the stream.


the retrieved stream should be closed here (see above for an example)


Looks like an error in the `@ModifyArg` injector calculating the wrong locals size, although I'm not exactly sure why because it would appear that the calculation is correct, it's even been [overhauled once already](https://github.com/SpongePowered/Mixin/commit/f679568c7cda5545e3639fae2fd83a2fabbd0c44) so I guess my maths is still off.

I'll take a look at it and update Mixin when I've made the fix. Since this code is correct you won't have to change anything this end.


unneeded Javadoc I think.


Just remove private seems to be okay~


done


Hmm, this commit causes an error in SEMI with XEmacs (Debian's xemacs21 21.4.22-11).
Comments?

    Compiling /usr/share/xemacs21/site-lisp/semi/mime-signature.el...
    While compiling toplevel forms in file /usr/share/xemacs21/site-lisp/semi/mime-signature.el:
      !! Invalid read syntax ((". in wrong context"))


plus, private methods should be located *after* public ones


minor: rename to `parses_malformed_changelog`


unneeded javadoc


At the beginning I added

    \luatexrightghost{V}

but it didn't change anything so I removed it... I'll try again, it might be a but in rightghost (I think I'm one of the very few people in the world to know about this primitive sadly...


Fixed it in https://github.com/alexanderweiss/translator/commit/594aa05e0f6b3a524301898db495d55ae53e202d
It failed when the translation didn't exist yet.


Yes, pretty much.
You can get an idea of how to configure an on-the-spot setting from here - https://github.com/AOSPA/android_frameworks_base/commit/27f75b9eaa109b442500be3f66fe61a06b630441


I will request a pull request...after I see the results of Tilefish2.
As local results shows it is ridiculously strong.


Super. Thanks.


cheers,

there might be some oddness in the unique_lock class when compiling
--with-mm. I'll get back to you once i know more

Hieu Hoang
Researcher
New York University, Abu Dhabi
http://www.hoang.co.uk/hieu

On 26 April 2015 at 17:30, Ulrich Germann <notifications@github.com> wrote:

> Oh the joys of build systems. Pull and try again. - U.
>
> On Sun, Apr 26, 2015 at 1:57 PM, Hieu Hoang <notifications@github.com>
> wrote:
>
> > cheers. now it doesn't compile with-xmlrpc-c=.... I would do it myself
> but
> > my bjam knowledge is even worse than yours
> >
> > ./bjam --with-boost=/Users/hieu/workspace/boost/boost_1_56_0.clang/
> > --with-cmph=/Users/hieu/workspace/cmph-2.0
> > --with-xmlrpc-c=/Users/hieu/workspace/xmlrpc-c/xmlrpc-c-1.33.17
> > --with-irstlm=/Users/hieu/workspace/irstlm/irstlm-5.80.08/trunk --with-mm
> > --with-re2=/Users/hieu/workspace/github/re2 -j5 toolset=clang -q -d2
> >
> > .....
> > ./moses/Hypothesis.h:43:10: fatal error: 'xmlrpc-c/base.hpp' file not
> found
> > #include <xmlrpc-c/base.hpp>
> > ^
> >
> >
> > Hieu Hoang
> > Researcher
> > New York University, Abu Dhabi
> > http://www.hoang.co.uk/hieu
> >
> > On 26 April 2015 at 16:43, Ulrich Germann <notifications@github.com>
> > wrote:
> >
> > > What was happening there was that bjam couldn't find the executable
> > > xmlrpc-c-config. Fixed.
> > >
> > > On Sun, Apr 26, 2015 at 10:29 AM, Hieu Hoang <notifications@github.com
> >
> > > wrote:
> > >
> > > > not sure what's happened here. Doesn't compile if xmlrpc-c isn't
> > > installed
> > > > in default path on the compiling machine, eg
> > > > ./bjam --with-boost=/Users/hieu/workspace/boost/boost_1_56_0.clang/
> > > > --with-cmph=/Users/hieu/workspace/cmph-2.0 -j5 toolset=clang -q -d2
> -a
> > > > ...
> > > > sh: xmlrpc-c-config: command not found
> > > > xmlrpc-c-config --prefix failed
> > > >
> > > > —
> > > > Reply to this email directly or view it on GitHub
> > > > <
> > >
> >
> https://github.com/moses-smt/mosesdecoder/commit/bafe60c3a16a3c4605f4486223f621f40c2f4857#commitcomment-10904784
> > > >
> > > > .
> > > >
> > >
> > >
> > >
> > > --
> > > Ulrich Germann
> > > Senior Researcher
> > > School of Informatics
> > > University of Edinburgh
> > >
> > > —
> > > Reply to this email directly or view it on GitHub
> > > <
> >
> https://github.com/moses-smt/mosesdecoder/commit/bafe60c3a16a3c4605f4486223f621f40c2f4857#commitcomment-10905279
> > >
> >
> > > .
> > >
> >
> > —
> > Reply to this email directly or view it on GitHub
> > <
> https://github.com/moses-smt/mosesdecoder/commit/bafe60c3a16a3c4605f4486223f621f40c2f4857#commitcomment-10905312
> >
> > .
> >
>
>
>
> --
> Ulrich Germann
> Senior Researcher
> School of Informatics
> University of Edinburgh
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/moses-smt/mosesdecoder/commit/bafe60c3a16a3c4605f4486223f621f40c2f4857#commitcomment-10905426>
> .
>


Good point, I think I refactored it away, so we can rename zs to ys.

Sent from my iPhone

> On 26 Apr 2015, at 8:38 pm, Sönke Hahn <notifications@github.com> wrote:
>
> Where did ys go?
>
> —
> Reply to this email directly or view it on GitHub.
>


To be honest, keeping this stuff public is crazy as f*ck :laughing: I know we have a somewhat similar situation with Pusher, but exposing GitHub feels a bit more unsafe to me.

I know that what I am going to say is quite unlikely to occur **but**, what would happen if someone started deleting our repositories using these API keys? :fearful:


I haven't introduced a `CONTRIBUTING.md` guideline file yet, but the commit msg format should be something like:

```
[#ISSUE_NUMBER] Describe in imperative starting with an upper case message
(empty line)
more details
```
Title length should be <= 50 chars.
The detailed paragraph should be <= 70 chars.


minor: not sure the version extraction is needed, as this property is only in 1 single place


minor: same as above


Damn cool bug fixing, it was awesome!

Good job @martinhbramwell !

I'll inform to the reporter and merge this


unneeded Javadoc imo


Remove test


@as-cii true, true... I wondered how @thoughtbot was handling their keys with regards to @houndci for instance, so I asked them at https://twitter.com/aliservetdonmez/status/592021410048045056. Anyway, I know we should have all those keys and stuff locally, but it’s crazy to manage that stuff without :cookie: tools.


shouldn't it be `private static final`? Do we really need one logger instance per class?
If so, then it should be capitalized, as e.g. `LOGGER`.


You mean Swift 1.2?


I think varags are supported as arguments, therefore not required the tedious `new Object[]{...}`


Why the make(chan error, 1) here? That both doesn't read nicely/obviously, and seems like unnecessary garbage for each chunk written.


same as above


Likewise.


__python is (and always will be) just /usr/bin/python.
If we want to use python3 you must explicitly use __python3


Actually! I bet I know exactly what is happening! I think it might be that the logic is wrong *when there are multiple injections in a method!* The injector keeps track of the *original* locals and stack in a method and increases the max based on each injection, I bet it's something to do with an injection overwriting the max locals from a previous one.

See, if I had each injection increase the locals array based on its own requirements, then say you have three injections and they all want 4 extra locals you'd end up with 12 extra locals! So what happens is that when a method is targetted, it checks whether the new locals size is greater than the original and increases it to that value. I think what's actually happening is that the new max is only being calculated on an injection-by-injection basis instead of increasing the "ceiling" like I should.

This is pretty straightforward to fix I think, but I think the underlying reason it's wrong is that the actual logic is split up into multiple places. I'm going to centralise the maxlocals/maxtack logic into `Target` so that it's clear what's going on and why, and it should resolve this issue once and for all.

In the mean time, you can verify that this is the root cause by disabling all the injections and testing them one by one. If my suspicions are correct then it should only break when an injection with a smaller locals size is performed after one with a larger stack size.


Tㄔ


Is this part still necessary with the other changes?


are those changes really related to logging?
if you can, it'd be great if they were in another commit


See line notes.


the json setting is good. but I think you need to inform it in documentation section.

Thanks @martinhbramwell


For the records, [this is how they do it](https://github.com/thoughtbot/hound/blob/e1053cac04893acbda23679781f9e2360cda1f8b/bin/setup#L9).


same as above here and below, this does not seem related to logging


gst_pb_utils_get_codec_description(), not decoder. And you have to free the return value, so ideally we just store that instead the GstPlayerStreamInfo


oggi monticelli d'ongina


@kahmali Yea, that's what I thought initially, and I tried to do that by my content-types were still coming back as text/json... then I noticed this line https://github.com/kahmali/meteor-restivus/blob/master/lib/route.coffee#L208

TBH, my commit was just a quick hack to get the correct content types coming back for an application I'm working on that needs XML and JSON support.


This is a bit inconsistent, so far we always had (transfer none) functions. Maybe also store this inside the info


and thanks for the heads up on that commit!


Additionally something inside the GstPlayerMediaInfo with the container format would be interesting IMHO :)


Hi. I'm using 5.4.39 and some servers still doesn't work...


on camera i solved the issue recently also, with new camera libs. But BT issue remains. In case you find a solution could you share? I would do the same :) btw you use hanggouts? Two heads better than one! ehehe


I would encapsulate the exception handling (and as in future commits: logging) within `validateChangelogBySchema`

this would make the reading of high-level operation `parse` much more readable


No le des vueltas a este commit: debería haber sido un `git stash`. Qué le vamos a hacer...


the is a character buffer or array, but until you add a terminating null or '\0' it is an array of characters the length of your input string.  it is not a string.  to print out as a string you must terminate it yourself


also, I think `convertToChangelog` should encapsulate the exception handling (and soon: logging) for the same aforementioned reasons


add the line `initials[current_initial + 1] = '\0'; here to terminate your array making it a string`


hope you understand my notes in the code


great! :+1:


Ok, I see whether I can prepare it this evening, my wife being away... :-)

2015-04-26 15:07 GMT+02:00 Joona Kiiski <notifications@github.com>:

> As Lucas said, if you want your patch to be considered for committing,
> then the first step is alway to open a pull request.
>
> I'm always willing to listen all arguments before making up my mind...
>
> --
> Reply to this email directly or view it on GitHub
> <https://github.com/Stefano80/Stockfish/commit/02f4a007c6d2aa5f02dca63151ea425fcb78de38#commitcomment-10905352>
> .
>


@Mumfrey I disabled all the other injections but it is still happening anyway unfortunately: https://gist.github.com/Minecrell/714be08992612de0627b
(Error: https://gist.github.com/Minecrell/9ca8c846f644f2f92c8b)


good


here


Por que este método está público? Alguma outra classe irá usá-lo?


@secrettriangle, also you may have noticed an issue where if you passed clines back into setContent, it would add extra spaces after the double width chars each time. That doesn't happen anymore either.


There can be `many` queries for a changeset, not necessarily one.


this is optional too by the way.


Since the pins come in as an array, they are already 'chunked'. Merging the array and then chunking it becomes redundant. The new pin count can be combined with other rolls in a multidimensional array.


the list size


`contexts` is optional as well


you can try the `ExpectedException` Rule of JUnit, this is slightly less verbose.


That's the point. I've got no errors, just "No players" , "no informations" even servers is online. They need an open function like minecraft ? Something like "enable-query"?


Then check your error log, until you get a meaningful error message, it's impossible to help you.

Also which game are you trying to query?


\n olacakmış Github kırmızıya almış :smile:


I added model validation. I used 3 helpers: presence, uniqueness and confirmation.

How can i create my own errors messages? " presence: { message: "my message" } " - doesn't work for me.


Or... WRAP IT?


I checked and it's empty. I checked error reporting from cPanel and it's empty too... I need special modules ? Or... i don't know. it s strage how some servers works and other doesn't ... Thank you anyway for helping me !


If *some* servers don't work, that means you're using an incorrect port, they're timing out or something similar, or they're unsupported.


Essa parte é interface com o usuário, não deveria estar nesta classe, mas na classe tela. Depois que você pegar as informações do produto que o usuário digitou, você chamaria o método cadastraProduto.


Its under usa in the peoples megalist bud


Esse código tem que ser quebrado em duas parte. Umas que pede informações para o usuário e ler a entrada dele (pode ser na classe tela), e outro que faz a venda (classe supermercado)


That should be `git submodule update --init` :smiley:


I had this issue as well, yet still won't get the icon actually shown for the executable nor on the toolbar.


`task.$element`


Hi Italo,

It seems this breaks the app for Mac.
Mac has a issue whereby we cannot mix both Swing and JavaFX within the same application.
It appears your EpicSettings.getHave Shadow is somehow triggering the ResultDialog, which is a Swing JDialog. And that causes problems.


zaebis ty sdelal


@tingtingguo @SeanOMealia The image is there now - thanks for the help.

Now once I get your +1, I will merge.


Esse for poderia estar dentro de um métood buscaProduto(String nome) na classe supermercado, que retornaria um Produto. Ai você usa as informações do produto para imprimir na tela o que deseja.


nothing


Se busca produto não achou o produto, ele returna null. Ai você pode checar se a variável for null, ele não foi encontrado. Deve ter algo do tipo:

Produto produtoPesquisado = supermercado.buscaProduto(nomeDoProduto);
if (produtoPesquisado == null) {... nao foi achado..}


Such magic.  So wow.  :wow:


`建议`：颜色值中的英文字符采用小写。如不用小写也需要保证同一项目内`保持`大小写`一致`。


`must`：长度为` 0 `时须省略单位。 (也只有长度单位可省)  [规范说明](https://github.com/ecomfe/spec/blob/master/css-style-guide.md#%E5%BC%BA%E5%88%B6-%E9%95%BF%E5%BA%A6%E4%B8%BA-0-%E6%97%B6%E9%A1%BB%E7%9C%81%E7%95%A5%E5%8D%95%E4%BD%8D-%E4%B9%9F%E5%8F%AA%E6%9C%89%E9%95%BF%E5%BA%A6%E5%8D%95%E4%BD%8D%E5%8F%AF%E7%9C%81)


Aqui você pode ter dois métodos: uma para calcular o valor da venda (supermercado.calculaValorVenda(Produto produto, int quantidade) retornando o valor da venda, e outro para realizar a venda supermercado.venderProduto(Produto, quantidade) que alterará o valor de totalArrecadado e totalQuePodeSerArrecadado


@as-cii if you’d agree, I will get to this once I am done with UI stuff on this branch?


Вопросы по методу:
1. "Отлавливает все единичные и парные ошибки, что составляет большую часть ошибок"

Действительное ли этот метод позволяет найти большую чать ошибок? (http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.105.3811&rep=rep1&type=pdf)

2. "Метод не подходить прямолинейным структурам, допустим окно регистрации, где поля никак не взаимодействуют друг с другом."

Почему необходимо, чтобы поля взаимодействовали друг с другом?


indentation


Hi Vladimir,

Chages are:

1. Added some additional testcases.
2. Fixed simplify() so that any sequence of the same point yields a list of the point (simplify([p*]) => [p]).

Best regards,
Anders


Why is it not fixing the issue?
    _actions = actions
If actions is not defined, neither do _actions.
Then the test
    if(!_actions){
      _actions = req.method.toLowerCase();
    }
is performed each time the middleware is used...

In the previous implementation, the var 'actions' was mutated. Now it is not changed.


test


This also affects your description of the measured differences before/after this patch is applied.  Please fix the latex documentation.


This commit broke `SDL` (http://hydra.cryp.to/build/785658/nixlog/1/raw), which in turn breaks several other packages that depend on it.


Initialisation du repository par Kenany92


testando 2


:stuck_out_tongue_winking_eye: :stuck_out_tongue_winking_eye: :stuck_out_tongue_winking_eye:
No... this time it was because I pulled something automatically from github... (for once that is not my fault...)


no


This is excellent, thanks very much. It means I can now remove a lot of unnecessary, custom parsing in my work.


Zaenkrat je koda še malo v razsulu, ampak ja, funktor sprejme kot argument module, tiste funkcije so pa na temo *first-class modules*, glej knjigo [Real World Ocaml](https://realworldocaml.org) (ki jo tudi sicer priporočam), ima sekcijo o first-class modules. Po moje bi se moralo s pomočjo teh narediti funkcijo, ki sprejme seznam `METRIC` modulov in iz njih sestavi produkt.


Have you tried the `\rlap` trick?  `\char"200B\rlap{/}A` puts the `A` at the end so that it kerns naturally, but I have to put a zero width space at the start or it acts weird at the beginning of paragraphs.


For the commit message, use `emacs: Update to version 24.5`.


It's probably better to use `\char8203` so the `"` doesn't conflict with babel.


@DefinitlyEvil I'll make sure to change that ASAP.


For the commit message, use: `gunplay: Update to version 5.0.0`.


I believe rlap only exists in LaTeX... I think it's not explicit enough, but the guidelines I took were to use PlainTeX-only macros, if possible only primitives, so that Gregorio can be used outside LaTeX (Plain TeX, ConTeXt, etc.). I'll add that in CONTRIBUTING


A few things to do:
* Use the commit message: `bash: Add patches from 31 to 33`.
* Rebase the commits that include the patches (31-33) in one commit.


Would like to add validation to enforce left->English right->Japanese


Shouldn't this return path when it is being set?  Probably not a common use case, but best to be pro-active.


how about `\char8203\hbox to 0pt{/}Z`, then?


ca va pas


in https://github.com/gregorio-project/gregorio/commit/16c2bb1dfe53ec6821c1a5aa542150bdc44b0e03 I now typeset the bar, then return to the beginning and typeset the letter


By the way, I do try to follow the PlainTeX guidelines, but I saw multiple references to `\rlap` being a PlainTeX macro via Google search before suggesting it.


Use "#{collection_path}/:id" here and don't set this var in collection_path.


Any uk channels missing do we know of guys?


good


.introduce前多了一个空格哦~ 强迫症.....


that's possible, I don't really have a list of PlainTeX macros, I tend to use only primitives when possible... But in last commit I used \leavevmode, which seems to be in PlainTeX too. By the way, I think it would be nice to have a small test for PlainTeX compilation of a score (like the example score), what do you think?


Bad commit message is bad.

Just a more personal Hello World.


Isn't this breaking the import? I thought sponge style guidelines were no wildcard imports?


thanks, pushed a follow-up fix


Sounds good to me, I figure as long as it is consistent it should be fine, and if something else works better in the future we can always restructure it if needed as you said


:metal:


Sua aplicação está funcionando? Aqui está dando erro.


Eh béh ! Beau boulot ^-^ Tu t'es bien démenée ce week-end !
J'regarderai ça demain dans la journée pour finaliser =). J'profiterai de faire certains éléments par "blocs" comme tu m'avais proposé pour l'affichage.


The best option is to never use Guava at all as it is too dangerous due to poor inter-versions compatibility


Zrobiłeś biały prostokąt, zapewne po to, aby symulował pole wyświetlacza?
Nie myślałeś, żeby użyć propercji Background z kontrolki <TextBlock /> ?


Лайк.


@connormanning sorry, I force-pushed to my **missing-plugin-cleanup** branch this morning with a change to this line. See 3f1af0f4350acce47d02422e84d78ca3d569a38d for the updated version of this change (basically, only return if `loadByPath` returns true).

-thisiswhyishouldn'tforcepush


getting to understand this process


432、433缩进少了一个空格~~~


It's released now.


Awesome


Seriously. rly?


void的dfs最大的问题是： 没有办法保存下有效的结果：
如果带一个类似List<String>res这种参数还好，可以在达到正确解的时候及时保存下来；
可是如果没有这种参数，那就必须返回一个boolean了，可以用来判断是否继续往下走，否则可能出现的情况是：
前面已经遍历得到了解，但是依然会继续走错误的路，直到走不下去了，也没有办法回头，最后board里面留下的是最后一次的残局


判断解决了，就return true了不会再往下尝试别的解了


We can add a `#?` in the excel-ref regex, instead.


you are right, it is correct.


Try doctesting with ``sorted(res.items())`` ;-)


It does not "fetches contents"


test


链接地址 没有加上哦


TeamCity MonoGame :: Develop (Win) [Build 3.4.0.325](http://teamcity.monogame.net/viewLog.html?buildId=6368&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


The lines are too long, please run `make hook` in your local kivy clone, that will install our git hook and will block future commits which contain style violations. For a list of current style issues that sneaked into the repo, please run `make style`.


`bb` 这个 id 命名，没有语义化，可能会造成后期 不记得这个到底是干啥的
建议长一些，如 `banner-bg`

另外，这个引号是单引号 `'`，注意保证 html 中 引号的一致性，建议都使用 双引号 `"`


Amizzle, add something about passion for our product - maybe if they use whatever we are developing software for?
Also, some small typos that I will fix.
! [cheers] (http://imgur.com/gallery/ecQ5w8A)


@Voltasalt: I think the policy is not to use star imports.


Ok that's good to know, it could just be calculating the wrong locals size then, or it could be a combination of both. Either way I'll investigate it and make the appropriate fixes.


@TomBradyWannabe I like your list but could we add a comment about supporting developers in their continuous learning effort, for eg. helping them learn you languages and technologies - this learning would also keep them motivated.


wrapping doesn't really make sense for numbers


terrible


top 没有定高


This doesn't looked like chunked transfer encoding. Does the request_handler take care of the rest of chunked encoding for us?


Aren't we in 2015? :point_up_2:


Não testei to sem o Android studio em casa


still doesnt work properly.


Dnt  think so will check now


问题在于： 如果成功了，并不会阻止继续试探下一个possible的值


it's in main tree too


The `note` tag should stay there. If possible, please try to submit prs instead of direct commits, more eyes, or just a second look on your own pr helps weeding out these small issues. This is not a rule for now, but we are leaning towards making all contributions through prs, even if they are immediately merged by the submitter. A second reason is the changelog, which is much more effortless to compile if we only need to list pr titles instead of foraging between individual commits.


而这个办法是会直接返回，比如3成功了，就不会再去试探4了
为了确定当前的3是否会成功，所以得加上一个boolean返回值了


id 名 语义化

div1 这类 id 是不可维护的


No need to g_strdup() here ...


This can be better written `sym('p[%d][%d]', [6, 6])`


... and then no need to g_free() here


Thanks for clarifying the color issue, and also for posting useful information on the Navitia group thread!
I'll wait for a confirmation from their side, as I know for a fact that they "pre-process" the GTFS data for some regions.

By doing a quick search in PTE, it seems that AbstractNetworkProvider::lineStyle checks whether the label starts with "N" for night buses, but does not do any other checks (or maybe I misread the code)
@schildbach Is the letter absolutely necessary if a line has been properly built with its associated product (which is the case for AbstractNavitiaProvider)?


I think you misspell canola!


New update


in this way parse_xl_url is equal to parse_xl_ref.
do you want to split in parse_xl_url and fecth_xl_ref ?


With out utf-8 encoding declaration, Japanese is not recognized correctly.


---
title: "codebook"
author: "marytabitha"
date: "Sunday, April 26, 2015"
output: word_document
---
clean.file <- "cleaned.txt"
extracted.features <- c(1, 2, 3, 4, 5, 6, 41, 42, 43, 44, 45, 46, 81, 82, 83, 84, 85, 86, 121, 122, 123, 124, 125, 126, 161, 162, 163, 164, 165, 166, 201, 202, 214, 215, 227, 228, 240, 241, 253, 254, 266, 267, 268, 269, 270, 271, 345, 346, 347, 348, 349, 350, 424, 425, 426, 427, 428, 429, 503, 504, 516, 517, 529, 530, 542, 543)
extracted.feature.names <- c("tBodyAcc-mean()-X", "tBodyAcc-mean()-Y", "tBodyAcc-mean()-Z", "tBodyAcc-std()-X", "tBodyAcc-std()-Y", "tBodyAcc-std()-Z", "tGravityAcc-mean()-X", "tGravityAcc-mean()-Y", "tGravityAcc-mean()-Z", "tGravityAcc-std()-X", "tGravityAcc-std()-Y", "tGravityAcc-std()-Z", "tBodyAccJerk-mean()-X", "tBodyAccJerk-mean()-Y", "tBodyAccJerk-mean()-Z", "tBodyAccJerk-std()-X", "tBodyAccJerk-std()-Y", "tBodyAccJerk-std()-Z", "tBodyGyro-mean()-X", "tBodyGyro-mean()-Y", "tBodyGyro-mean()-Z", "tBodyGyro-std()-X", "tBodyGyro-std()-Y", "tBodyGyro-std()-Z", "tBodyGyroJerk-mean()-X", "tBodyGyroJerk-mean()-Y", "tBodyGyroJerk-mean()-Z", "tBodyGyroJerk-std()-X", "tBodyGyroJerk-std()-Y", "tBodyGyroJerk-std()-Z", "tBodyAccMag-mean()", "tBodyAccMag-std()", "tGravityAccMag-mean()", "tGravityAccMag-std()", "tBodyAccJerkMag-mean()", "tBodyAccJerkMag-std()", "tBodyGyroMag-mean()", "tBodyGyroMag-std()", "tBodyGyroJerkMag-mean()", "tBodyGyroJerkMag-std()", "fBodyAcc-mean()-X", "fBodyAcc-mean()-Y", "fBodyAcc-mean()-Z", "fBodyAcc-std()-X", "fBodyAcc-std()-Y", "fBodyAcc-std()-Z", "fBodyAccJerk-mean()-X", "fBodyAccJerk-mean()-Y", "fBodyAccJerk-mean()-Z", "fBodyAccJerk-std()-X", "fBodyAccJerk-std()-Y", "fBodyAccJerk-std()-Z", "fBodyGyro-mean()-X", "fBodyGyro-mean()-Y", "fBodyGyro-mean()-Z", "fBodyGyro-std()-X", "fBodyGyro-std()-Y", "fBodyGyro-std()-Z", "fBodyAccMag-mean()", "fBodyAccMag-std()", "fBodyBodyAccJerkMag-mean()", "fBodyBodyAccJerkMag-std()", "fBodyBodyGyroMag-mean()", "fBodyBodyGyroMag-std()", "fBodyBodyGyroJerkMag-mean()", "fBodyBodyGyroJerkMag-std()")
activities <- c(1, 2, 3, 4, 5, 6)
activity.names <- c("WALKING", "WALKING_UPSTAIRS", "WALKING_DOWNSTAIRS", "SITTING", "STANDING", "LAYING")


@BlueSun99 Doesnt work... Cant teleport. T and G become normal E...


There might be tags, but the tags might not contain the GST_TAG_{AUDIO,VIDEO,SUBTITLE}_CODEC tag. But it might contain the GST_TAG_CODEC tag. Or it might contain neither, and then you want to look at the caps.

Try these three options in that order


一组元素的共有样式，建议用 class 选择器


But there is an exactl function what are trying to achieve in urllib: `urllib.parse.urldefrag(url)`


@greentic Useful information but try using more lines! As it is we have to scroll a lot and it's hard to read. Ten lines or so would be easier to view


The following displays how the analysis was done.


Yuperoo!


Additional it would be nice to use the GST_TAG_CONTAINER_FORMAT tag and store that inside the GstPlayerMediaInfo (might have to also implement getting tags from GST_MESSAGE_TAG for that for the media info). Note that it's relatively simple, you only have to take the tags with a global scope from there, and then always take the latest of them for storing in the media info.

That's then already half of the title stuff too, but we need it for the container format tag too :)


TeamCity MonoGame :: Develop (Win) [Build 3.4.0.325](http://teamcity.monogame.net/viewLog.html?buildId=6368&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 484, ignored: 6 Build time: 00:14:45


@greentic I agree with @TomBradyWannabe also, could you add in some info about the platforms we could use for developing mobile apps, Titanium etc.


Just pointing out that #7475 will have to change this, too.


Bit late, but thanks Cyb & Cala!


不错


Okay will do that. Yes I agree on container format tag. Once we are done with codec name then will move to  container and title . let me update update with your review feedback


Bella lì!


@esteele The lastest changes in Diazo break the build. This is a know issue. cc @lrowe


"Метод не подходить прямолинейным структурам, допустим окно регистрации, где поля никак не взаимодействуют друг с другом. Потому что если поля не взаимодействуют парные связи не нужно проверять и метод увеличивает кол-во тест кейсов а не уменьшает их."
1. Если предположить, что поля взаимодействуют друг с другом, но их нельзя разбить на пары так, чтобы значения из разных пар не зависели друг от друга, можно ли использовать Pairwise testing?
2. В случае, если поля не зависят друг от друга и мы не будем использовать pairwise, как будем тестировать их? Если мы будем перебирать значения по отдельности для каждого из полей, действительно ли это даст меньше кейсов, чем Pairwise?

У тебя сейчас противоречие в плюсах и минусах касательно того, отлавливает он большинство ошибок или нет.


added test file


We get iconv from git in binaries, and it should always be there in cygwin or msys2. Since we don't use msys1 any more, if I can get this to pass on appveyor do you mind if I put it back?


Fixed issue #13


Meh, working with a JB base on Android 5.1 is a waste of time. Too much junk is broken (I speak from experience). With the LP base, all is well in the world of Android.


Should be fixed in 226a93915615c202e5646a8880c2fe29a571b383.


implemented!


I forgot i had uncommented a line of code allowing the import of the priming file. I'd say this is fine, so long as the url handler remains commented out.


Jo, je to cele blbo odsadene, pouzivam medzery a vy pouzivate tabulatory :)


```
margin-bottom: -10000px;
padding-bottom: 10000px;
```
是要干啥？


This will contain files and projects created for the Datascience specialization.


There is a workaround for this in e0b7b18629f21667c1915e5498337c1389a60fa0, namely using the 'arr' keyword to signify an array constant.

Otherwise the grammar is ambiguous. We should try to eliminate these ambiguities from the language. The old backtracking parser could parse them correctly, but that necessarily made the parser fragile.

Is using the 'arr' keyword an acceptable workaround? For now, when there is no ambiguity, the old array constant syntax still works.


FYI: I reverted the commit for now.


i kang from this https://github.com/AOSPA-legacy/android_device_sony_msm8960-common . it's work for me (v11 RIL)


-En cierto punto no se si habilitado es el campo que más lo describa, pero casi todas las tablas tienen que tener al psoibilidad deimplementar el borrado lógico, con un atributo en ese estilo andaría joya.

-En operación juntó las tablas de depósito, transferencia y demás (o es lo que entiendo yo). Igual no creo que en este caso nos sirva por el tema de los logs que hay que poder llevar. Aunque capaz serviría como una trabla enlglobadora (onda funciones en el tp anterior) tipo con función y el cod.op respectivo de las otras tablas, y dejar las tablas depósito, transferencia, etc para guardar datos para el log.


@greentic This looks really good. I would add some general numbers to help get a visual of when to go for a website vs an app. For example, with 50k what should I do, vice 5 million?
![RAFA](https://33.media.tumblr.com/a3d21911987dd2d35703df23b6fad65c/tumblr_mtehgwbR3T1s73tuvo1_400.gif)


Удалена неактуальная информация из каталога /etc.


Love the update @AmmarHub :+1:  all day!


ty


这里用了 float ？ 而且从这里开始 下面所有的元素
都是 float , 这是不科学的
请仔细查看 [CSS 浮动](http://www.w3school.com.cn/css/css_positioning_floating.asp) 这个文档，理解浮动的用法
注意 什么场景下要清除浮动


Looks good but typo in the commit message :) "gyk" instead of "gtk"


Why this padding bytes? With 32 the settings block had a total of 512 bytes, while now it  is 736 bytes.


Hmm I was more thinking of a gst_player_stream_info_get_codec() that just returns the codec. If people need to distinguish between a/v/s, they can check the type of the stream info.


Otherwise looks good to merge


che me parece que estas recorirendo mal el mapa. Primero no tendrias que filtrar para obtener el que coincida con el nombre del metodo y despues si hacer un any recorriendo cada una de las variantes de tipos??

acordate que ahora el mapa es {:concat => { [string] => partial_block1, [integer] => partial_block2 } }

Admito que no es una estructura muy intuitiva que digamos xD.

Por otro lado acordate de hacer los tests en general. Pero sobre todo el caso en el que se le pregunte respond_to a una instancia que se le haya agregado el multimethod en su singleton_class.

Por ultimo si vos preguntas directamente por igualdad en la lista de parametros no te va a tomar en cuenta el caso qeu pueda responder por los ancestors. No podes llamar directamente a obtener_multimethod_a_ejecutar, preguntar si te trajo algun valor y listo??


Nice chmod -R


不推荐 html 直接写样式，建议用 class


Three comments GT:

1 - Formatting would be better with spacing between lines
2 - I was not able to see the image you attached
3 - It would be nice to include good questions to ask programmers:

"What X do you use?
What do you compare X with?
Why you prefer X over Y?

X could be version control system, unity testing library, framework. "


@junezzz :+1:


Looks good, @Rbhojania! I would just change "till" to "until" in the first sentence - more formal that way.


@greentic Love the update. It's a go for me! :+1:
![I've made a huge mistake](http://media2.giphy.com/media/suzNpqft8UU9i/giphy.gif)


"writing" should be "use" or "write".  The first is more consistent with the first clause, but the second makes more sense as an imperative to the contributor.


end


This branch doesn't compile for a while now because
```
World.h(107): 11 .. 81: Add parenthesis around comparison
World.h(107): 80 .. 95: Add parenthesis around comparison
World.h(119): 11 .. 115: Add parenthesis around comparison
World.h(119): 82 .. 130: Add parenthesis around comparison
Simulator/IncrementalRedstoneSimulator.cpp(97): 55 .. 56: Needs a space after a ","
Simulator/IncrementalRedstoneSimulator.cpp(170): 56 .. 70: Add parenthesis around comparison
Simulator/IncrementalRedstoneSimulator.cpp(552): 3 .. 6: Trailing whitespace
Simulator/IncrementalRedstoneSimulator.cpp(651): 134 .. 152: Add parenthesis around comparison
Simulator/IncrementalRedstoneSimulator.cpp(651): 151 .. 171: Add parenthesis around comparison
Simulator/IncrementalRedstoneSimulator.cpp(712): 2 .. 5: Needs at least two spaces in front of a "//"-style comment
Simulator/IncrementalRedstoneSimulator.cpp(716): 2 .. 5: Needs at least two spaces in front of a "//"-style comment
```


endofcode


Two comments:

1 - formatting would be better with spacing between lines
2 - Would be interesting to show where continuous delivery would fit in the coding methodology spectrum regarding how long a planning and executing cycle should take:
"1 - Big Design Upfront
2 - Scrum
3 - Lean/ Kanban/ Continuous delivery
4 - Cowboy coding"

What do you think?


а если будет какая-то серьезная ошибка (не фатал конечно, его все равно не отловит), дойдет ли до создания symfony request?


ok


lel


这里开始 用了 许多 class 如 `js`, `css`, `flex` 来做标签云的字体效果
样式实现虽然没有问题，但是 一般这种场景，标签大小是数据驱动的，不需要为每个标签加独立 class
可以按 数据来分 比如 `tag-size-10`, `tag-size-20`, `tag-size-30`, 这样可以让同样大小的标签公用一个 class


span 里面 就不要套 div 了吧


Ai încercat să faci Sync?


I'm not sure what this is supposed to do, but the line seems to cause the error ` ${include,,}: bad substitution` on my mac and on a CentOS 5.9 virtual box.


yea I use hangouts, brettrogers11@gmail.com


Cum spuneam, există oportunitatea să adaugi suport pentru română :-)


My fault. Where i cut and paste between channels i accidently took out the less than symbol. Soz


@andresgutierrez Phalcon 2.0 and so break existing applications.
The logic of the method has not changed. This method added an optional second parameter only.


@k-karakatsanis


This looks great. I'm running it on F21, and I love the station search popover. The search is great.

No comments on the code -- nice and clean as usual.

For the sort button, I can't tell if that's supposed to be a toggle? When it's on, alpha sort; off, date sort? I'm stuck on always alpha sorted, and can't revert to date sorted. (I'd be happy with always just being alpha sorted.)


Did it fix anything ?


Thanks for the catch. Got through as my build failed and could not test
immediately....Would have got it later...;-)

As for everything through PR's, yes, if it changes code. For docs and
cosmetics, it's probably a bit much? It would make it tedious to fix
trivial issues. But I've no problem with that if it's the consensus.

Cheers
Richard

On 26/04/2015 17:30, dessant wrote:
>
> The |note| tag should stay there. If possible, please try to submit
> prs instead of direct commits, more eyes, or just a second look on
> your own pr helps weeding out these small issues. This is not a rule
> for now, but we are leaning towards making all contributions through
> prs, even if they are immediately merged by the submitter. A second
> reason is the changelog, which is much more effortless to compile if
> we only need to list pr titles instead of foraging between individual
> commits.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/kivy/kivy/commit/03e853568c9b5dcac405301e7d1889366fed97e2#commitcomment-10905888>.
>


it's unable to pick into 6.x
i don't think this is the way to go for one time only needed conditions, we could use conditionscripts or spellscripts instead


I'll go with that. 2 C*ck ups it 2 mins..lol


I may need a script to do `gofmt`


My english is bad


argomenti interessanti


背景图片歪了
注意居中 `url(../img/datebg.png) no-repeat center`

另外 #a-content 这个id 的a 的语义是？一般不要用 单字母写class 前缀，没有语义


bianchi fabrizio


You can call that now :)


GitHub is a great feature for following steps I have missed and/or do not understand during the session.


@helijah

Joyeux Anniversaire :dancers:

Thanks for all this wonderful work, Helijah!
In my country, others give gifts to the celebrated, but I am happy to receive this on your birthday!

Thanks for all the hard work,
@IAHM-COL


I think this commic https://github.com/AOSPA-legacy/android_device_sony_msm8960-common/commit/482767e58761b1acee6e896bd8d780fede209cba should fix lte signal bar because mine is always low.


1. You have to make an account in order to download the toolchain!

2. You need to download the toolchain and extract it to {your android dir}/prebuilts/clang/linux-x86/host/*

3. Add the repo (https://github.com/mustermaxmueller/clanglibs) to your manifest and copy it to {your android dir}/vendor/clanglibs/ For example: <project path="vendor/clanglibs" name="mustermaxmueller/clanglibs" remote="github" revision="clang_qcom_3.6"/>

4. Add the repo (https://github.com/mustermaxmueller/compiler-rt) to your manifest and copy it to {your android dir}/external/compiler-rt/ For example: <project path="external/compiler-rt" name="mustermaxmueller/compiler-rt" remote="github" revision="clang_qcom_3.6"/>

5. Add "USE_CLANG_QCOM := true" to your Boardconfig.mk/BoardconfigCommon.mk of your device.

6. use my build repo https://github.com/mustermaxmueller/android_build/ or merge my changes. For example: <project path="build" name="mustermaxmueller/android_build" remote="github" revision="clang_qcom_3.6"/>

7. make changes to frameworks/rs/driver/runtime/build_bc_lib_internal.mk like stated here:

Replace all occurences of LLVM_LINK and LLVM_AS with LLVM_LINK2 and LLVM_AS2 and set paths as following at the top:
LLVM_AS2 := $(LLVM_PREBUILTS_PATH)/llvm-as$(BUILD_EXECUTABLE_SUFFIX)
LLVM_LINK2 := $(LLVM_PREBUILTS_PATH)/llvm-link$(BUILD_EXECUTABLE_SUFFIX)

Install instructions:

8. change following line in following files

prebuilts/ndk/current/platforms/android-14/arch-arm/usr/include/math.h
prebuilts/ndk/current/platforms/android-8/arch-arm/usr/include/math.h
from
#if !defined(__clang__) || __clang_major__ > 3 || (__clang_major__ == 3 && __clang_minor__ >= 6)
to
#if !defined(__clang__) || __clang_major__ > 3 || (__clang_major__ == 3 && __clang_minor__ >= 7)

9. make a clean compile! Also delete ccache!

from http://forum.xda-developers.com/android/software-hacking/wip-compile-android-5-0-2-qualcomm-llvm-t3035162


De ce castezi la `uint`?


In Arch and some other distros, `python` == `python3`.
I think `python2` is slightly safer to use and defined in most distros.


Ugly?


De ce castezi la Object?


ejercicio 3


hiiiiiiiiiiiiiii


Yes, the second reason is enough for me. Will do that from now on.

Thanks again.

On 26/04/2015 17:30, dessant wrote:
>
> The |note| tag should stay there. If possible, please try to submit
> prs instead of direct commits, more eyes, or just a second look on
> your own pr helps weeding out these small issues. This is not a rule
> for now, but we are leaning towards making all contributions through
> prs, even if they are immediately merged by the submitter. A second
> reason is the changelog, which is much more effortless to compile if
> we only need to list pr titles instead of foraging between individual
> commits.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/kivy/kivy/commit/03e853568c9b5dcac405301e7d1889366fed97e2#commitcomment-10905888>.
>


Catching the circular reference makes sense. What does erlc do in that case?

Still, isn't the current filter too broad, and what's wrong with applying `foo_transform` to all of `src/*.erl` except `src/foo_transform.erl`? Is that a bad idea we should disallow?


cc @ferd


时间轴，每个点都是 position: absolute; 然后 top 定高的，这样如果，加一个时间点怎么办？
重新算 所有点的定位是不现实的，每个时间点应该是流下来的
可以看看 [Lateral On-Scroll Sliding with jQuery](http://tympanus.net/codrops/2011/12/05/lateral-on-scroll-sliding-with-jquery/)


The way you build the URL adds a question mark to the end of a request. Normally this isn't a big deal, but in case of the twitter API, the request url is part of the OAuth HMAC Signature, so the signature gets invalid because of that question mark.


aveam o idee in cap dar am implementat-o gresit.


Great :)


Ce idee?


See https://github.com/SpongePowered/SpongeCommon/issues/9


I prefer scripts/programs to not try to add things to my
shell rc's without asking, especially here when it will
try every time ralph is run.

I'd replace the `export PATH ...` with
a convenience function `pathadd` for consistency
with the rest of my shell rc (https://github.com/bamos/dotfiles/blob/master/.zshrc#L5)
and I think this would keep adding `export PATH` if I changed it.


The version of this library that is on the Spark Build IDE still contains this example code, which causes problems with compilation both on the server and locally. Is there a version number mismatch or something similar?


in sensul ca daca items.Length*2 imi iese din spatiul maxim posibil de alocat pentru nr de elemente dintr-un vector , atunci sa ma opresc la maxim. Dar era corect sa fac pe newCapacity inca de la inceput uint ca sa prinda valoarea altfel se reteaza bitii de memorie si valoarea e corupta


what's up with the xaml/windows phone stuff?


@gwTumm Please don't do a merge commit if you added only a small thing, in this case it was just a single line (see af4f6f6915b3f44e4f2ffac079695a6a3183cd8a).
Besides, what in the world did you do in order to non-fast-forward this? The “conflicting” commit was b6e9f13a58b8929261d7de4432d3d6e9206a1f4f, which had **absolutely no influence** on your added line.

I suppose you did not pull my changes, so when you tried to push, git somehow(?) suggested to merge.
When your changes are too small to deserve their own branch (like 1/2 small commits), you should abort the push and `pull --rebase`.
See [this](http://stackoverflow.com/a/2472606/2443886).
Correct me if I'm wrong and the cause has been something different, but although I *strongly encourage* branching in the fashion of i.e. feature branches, the history should not be cluddered by such useless merges.


Thanks.  Is this documented anywhere?  Going through the Cabal
documentation has never revealed to me what I'm supposed to put in this
field.

On Sat, Apr 25, 2015 at 5:52 PM, Adam Bergmark <notifications@github.com>
wrote:

> This is actually the version of the cabal file format not the version of
> the Cabal library (confusing, I know!) and this will cause problems. I
> think 1.10 is the latest version, try it and if you don't see warnings
> you are fine :)
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/massysett/rainbow/commit/729d09928e4933438ab5c2107ed50e94b22a897e#commitcomment-10903130>
> .
>


Missed this one on the bringup.


Isn't  `alias sudo='sudo '` sufficient?
http://askubuntu.com/questions/22037/aliases-not-available-when-using-sudo


@reillyko You may want to add a sentence acknowledging that for companies who have already developed a website and can't do mobile first, there are some work arounds like phone gap that are a cheap way of taking a webpage and bundling it up as an app. This can be done in ~4 days. It doesn't look as great as going native or mobile first but it is an alternative for companies that don't have the ability to do mobile first nor the budget to go native.


I committed and pushed the new UI to the existing "insight".


Changed names to convey a little more permanence.  I will be using this for programming assignments


Pentru a economisi timp si memorie. Nu are rost sa incarc toate atributele si metodele obiectului item ( ca e int, float, string etc) daca oricum este null, asa ca ma folosesc de modelul cel mai simplificat pt un obiect


Shouldn't this be L/s instead of kPa?


@Zen-CODE, @dessant it's ok to have some mistakes creep in with so many doc fixes that Zen-CODE does as long as he fixes them when pointed out. Zen-CODE has always fixed any small mistakes as soon as we have pointed them out :)

@Zen-CODE thanks a ton for keeping up with these doc fixes.

@dessant ,  I should clarify that it's always been a unwritten policy to allow direct commits for documentation, thanks for keeping an eye out for any issues with the doc fixes.


Preferam să-mi răspunzi „că așa am copiat din sursele lui `List<T>`, habar n-am de ce au făcut oamenii ăia așa” decît să încerci să inventezi o explicație.


line-height最好是用数值，比如 1.5
Century Gothic 这个字体系统不一定会有，在后面指定一个通用字体族比较好


Sounds good :+1:


相册，虽然达到了设计图的效果，但是都是绝对定位
这个不是瀑布流的布局
如果，照片是动态的，固定宽高，会让照片缩放，比例失调，固定位置，如果多了一个照片，也不会自动布局，流下来

瀑布流布局，主要要理解 float 和 flex 怎么用


sincer tocmai asta am crezut ca au facut ei cand au implementat asa codul . Oricum am zis de la inceput ca m-am inspirat din sursele lui. Dar motivul asta credeam ca este


La fel ca mai sus. „Explicația” ta n-are nici o legătură cu realitatea. Castarea nu are nici o legătură cu economia de timp sau memorie. Era o întrebare capcană :-P


This shouldn't be needed because it is already registered as default widget for this type


Nu, ai zis „am avut o idee în cap dar am implementat-o greșit”, ca și cum ai fi scris codul ăla din capul tău. Te rog nu-mi jigni inteligența.


@snabahani try adding a gif to your page using the following text: ![Alt Text](url for you image); Also another way to test minimum viable product is to go the LoFi route. This way if people are using your tool/site when it is a bad experience, then you know you will have interest especially when you take the time to build it out to a great user experience.


代码 建议用 空格 代替 tab ，不用担心 要手工输入多个空格，会有工具帮你实现


Really thorough list.
If you were interested in adding another graphic, this relates to Fizz Buzz (http://programmingnotes.freeweq.com/wp-content/uploads/2012/05/FizzBuzz.jpg)

It might be helpful to add a note or item about fee structure (from 1st class). Something like:

Note: Managers frequently want to lock in a fixed bid for the work, but oftentimes an hourly bid will more closely align managers and developers and yield the best results overall.


Merge new modifs from LSIR


Adică, e ok să copii, atîta timp cît înțelegi codul copiat.


You can delete custom Eleven package as it's not needed, i was wrong about permissions, you can find here the cause of Eleven FC (and maybe other music apps) and also the solution:

http://www.modaco.com/topic/374572-rom510-cyanogenmod-121-y300g510-19042015/?p=2256733


Agreed, will repush a version together with to fix for the failing test


Thanks for this package. The keyboard works well. But as soon as I install it, the trackpad stops working completely, I can't even do a left click and move the mouse pointer with it.
I hope all this can be resolved in a few weeks.


You shouldn't publish these assignments
see https://www.coursera.org/about/terms/honorcode


eu chiar credeam ca l-am inteles. Daca nu am inteles bine, atunci schimb metoda si fac o implementare mai simplificiata.


Presupun că funcționează corect cum ai scris. Probabil ar fi fost mai simplu să folosești ceva gen `Array.Resize()` care se ocupa de copiat elementele pentru tine și nu mai trebuia să creezi o instanță nouă de `MyList`.


External mouse works though.


I don't understand all the changes here, but shouldn't jack, avahi etc. be enabled for pulseaudioFull?


This one broke my build recently: https://travis-ci.org/goreutils/gore-gulp/jobs/60111995
My .eslintrc at that point: https://github.com/goreutils/gore-gulp/blob/df14f4f7e1f1d7ed4e2fddb45a3302a2a6e839ec/eslint/.eslintrc

I'll try to make a pull request with test case that catches this issue but I am not able to recreate it using eslint's tests atm.


would be nice if this was built it! i had every single client ask me to do this after implementing this date range picker on their website!!!!

mainly they are annoyed since if they haven't select a date yet they can not move the first calendar! and if they move the second calendar then they will have to move the first one as well! :)


@remipichon

Cette méthode ne marche pas du coup :)
Quelques pistes de réflexion :
- c'est peut etre a cause de la meme raison que les onclick de static activity : il faudrait faire un super sur le onitemclick de la class drawercategoryclicklistener qui herite de celle dans baseactivity
- sinon, la ce que tu as modifié dans baseactivity, serait possible de l'obtenir depuis day activity? il semblerait que ce soit elle qui gere les donnees a jour, et pas seulement celle a l'ouverture de l'appli

regarde ce que ca donne (et ca change jamais) (par mail, la ca marche pas)


Yes sorry about this.
I tried building on a machine with VS2013 but it fails building mscorlib because of this [line](https://github.com/dotnet/coreclr/blob/f9f818636019cdfabf4dd1c4b07b20f75d3f58b7/src/mscorlib/GenerateCompilerResponseFile.targets#L13).

So I didn't test everything because of that, sorry.. might need to fix that first if I find how to actually fix that.


@kalashnikovisme  member_form = MemberForm.new(member) , find_with_model делает запрос в базу, а здесь он не нужен - модель у тебя и так есть


Io mă gîndeam la ceva de genul:
```csharp
private void CheckIndexInRange(int index)
{
    if (index < 0 || this.count <= index)
    {
        throw new ArgumentOutOfRangeException();
    }
}
```


Am incercat,  tot n-a mers, o sa va arat maine , daca doriti sa va uitati .

O sa trec si pe romana.

2015-04-26 19:05 GMT+03:00 Victor Grigoriu <notifications@github.com>:

> Cum spuneam, există oportunitatea să adaugi suport pentru română :-)
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/gabrielnicolae/NumberToWords/commit/e05cefb20215d2c36433720bd8193beafb6c42a0#commitcomment-10906039>
> .
>


Thanks!


if you create a file called `.gitignore` in the root of your git project, you can add files, directories (and also patterns for both) that you don't want checked in with git.

Usually you will have stuff that is automatically generated by programs or your OS that you dont want to check in to git. For example, your `npm-debug.log` file. Mac also OS creates the files called `.DS_Store` when you open the directory with the finder. For a node project for example, you might want your `.gitignore` file to look something like this...

```
.DS_Store
npm-debug.log
node_modules/
```


@reillyko made your suggested updates. Can I get a :+1: ?


is it okaaaaay ?


Hai să ne tutuim, ce zici?


@wkennington could you explain the purpose of these changes, it looks like you've changed some defaults e.g. disabled dbus. I believe JACK applications in nixpkgs are currently broken outside of NixOS, does libjack2 help with this, or is it mainly intended to make the closure sizes smaller?


Why was this added?  I think telling the user to "select a person" is a little confusing because the user may not have matched with anyone yet (and therefore need to go though the matching process).  Also, I don't think "debating" is quite the right vernacular we want to be using.


``` production.move_created_ids2[0].lot_id.id
```
da traceback
creo que debería ser
``` production.move_created_ids2[0].restrict_lot_id.id ```

Aquí el traceback
```
from_packaging_operation
    super(MrpProduction, self).create_mo_from_packaging_operation()
  File "/opt/odoo/server-v8/openerp/api.py", line 239, in wrapper
    return new_api(self, *args, **kwargs)
  File "/opt/odoo/server-v8/openerp/api.py", line 397, in new_api
    result = [method(rec, *args, **kwargs) for rec in self]
  File "/opt/odoo/temp_addons/mrp_packaging/models/mrp_production.py", line 127, in create_mo_from_packaging_operation
    new_op.assign_parent_lot(self)
  File "/opt/odoo/server-v8/openerp/api.py", line 239, in wrapper
    return new_api(self, *args, **kwargs)
  File "/opt/odoo/server-v8/openerp/api.py", line 397, in new_api
    result = [method(rec, *args, **kwargs) for rec in self]
  File "/opt/odoo/temp_addons/mrp_packaging/models/mrp_production.py", line 99, in assign_parent_lot
    production.move_created_ids2[0].lot_id.id)})
AttributeError: 'stock.move' object has no attribute 'lot_id'
```


The braces around the second `zip` are removable...


@kalashnikovisme а для чего ты так сделал? почему в тех же контроллерах нельзя писать Member.presented.decorate ?


It's a little improvement but when the icon are small in the panel look better.

![redshift](https://cloud.githubusercontent.com/assets/5596229/7338189/bee6f0c0-ec44-11e4-973b-78d6a1a1be96.png)


E nasol că lista asta e departe de cea din combobox, o să fie greu să le menții sincronizate.


next exp will be a full water area with thousands of quest, where we can use this condition :D


De ce ai o bucată de logică în keypress și altă bucată în keydown? Care e diferența dintre cele două evenimente?


Output File


We also talked about making sure that they have a passion for the product - so for example, if it's a shoe application, take a look at their shoes and ask them about their style choices.


А2 зачёт


In `package.json` it's `github-downlod`. Could you please confirm?


Dar cei care folosesc scurtăturile cu ctrl/shift-insert? E nasol să te apuci sa modifici funcționalitatea default a controalelor dacă nu ești sigur de ce faci.


Does not match with the lib used in `installer.js`


## This is a markdown file


Bine bine, dar butonul se cheamă tot `button1`, clasa tot `Form1` etc.


Le 26/04/2015 18:12, Israel Hernandez a écrit :
>
> @helijah <https://github.com/helijah>
>
> Joyeux Anniversaire :dancers:
>
> Thanks for all this wonderful work, Helijah!
> In my country, others give gifts to the celebrated, but I am happy to
> receive this on your birthday!
>
> Thanks for all the hard work,
> @IAHM-COL <https://github.com/IAHM-COL>
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/FGMEMBERS/K-7/commit/a22d595df68faceeac94490d1f4f65e3f8329ac3#commitcomment-10906066>.
>

Your welcome :)

--
BARANGER Emmanuel

http://helijah.free.fr

http://embaranger.free.fr


@snabahani also you could consider launching in beta form with a select group of users who test the MVP before an official rollout. Could help identify and quickly solve some issues before the greater public is involved.


+ 这次，主要review了代码格式上的问题，因为好的习惯就要从一开始养成哈
+ 从效果上看，应该是木有满足`右上角的Github图标在浏览器低于980px时消失`这个 要求
+ index.html：像首页这种布局的页面，感觉可以给整体设置一个最小的宽度，这样当视口的宽度小于该宽度时，页面的布局 仍能保持住，而不会因为 那些float 的元素而乱掉，比如现在的foot部分
+ blog.html，blog-text->mask 这部分，是不是可以直接给mask这个类设置 absolute呢，定位到左侧，省去对mask->span的定位 及inline-block设置
+ gallery.html 人气排行榜模块， 每一行的三个元素（名次、rate、名称）没有vertical对齐，可以通过调整这三个元素的vertical-align实现（如果按现在不考虑兼容性的话）
+ about.html：中间的线center-line，好像没有和图案的圆心重合:sweat_smile:


@KHourigan you may want to mention that Job Stories are a new way of doing the same thing and Job Stories are starting to become more popular as they give a bit more color than the Connextra Format: When in xx situation, I want to xx motivation, so I can xx expected outcome


cc @josh @rafaelfranca


从代码上可以看出你是个很用心的同学，许多绝对定位都是一点点测量出来的吧，哈哈，虽然不推荐这么用，但还是赞细心 :+1:

建议
- 加强对 css float 的理解
- [代码规范](https://github.com/ecomfe/spec) , 可以学习 使用 [fecs](https://github.com/ecomfe/fecs) 检查代码规范
- [验证](https://github.com/baidu-ife/ife/tree/master/task/task0001#8-%E9%AA%8C%E8%AF%81)，按照 task0001 的验证一章，自省一下，知其然，知其所以然

加油


Very informative, thorough. Potential addition:

Another option is to use Job Stories.  They are like User Stories, but can be potentially more powerful. The format is: When (situation), I want to (motivation), So I can (expected outcome). The 3 C's of Job Stories are: 1. Card 2. Conversation 3. Confirmation.


@wkennington Does this disable jack and dbus support by default?


@kalashnikovisme вообще должны работать Event.human_attribute_name(:title).
с эвентами в консоли у меня чтото не сработало(почему? оО), а например User.human_attribute_name(:first_name) - всё гуд


lol


hello


@KHourigan Made your suggested change. Can I get a :+1: ?


No
On Apr 26, 2015 9:57 AM, "cillianderoiste" <notifications@github.com> wrote:

> @wkennington <https://github.com/wkennington> Does this disable jack and
> dbus support by default?
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/NixOS/nixpkgs/commit/60a39dec5498f7860f6bc1496e2044804b5dcee0#commitcomment-10906234>
> .
>


should be set to 620px
20px for the margin of #game


Qt4 takes forever to build so I wanted to remove the build dependency for
the library. It still builds with full dependencies in the jack2 build.
On Apr 26, 2015 9:44 AM, "cillianderoiste" <notifications@github.com> wrote:

> @wkennington <https://github.com/wkennington> could you explain the
> purpose of these changes, it looks like you've changed some defaults e.g.
> disabled dbus. I believe JACK applications in nixpkgs are currently broken
> outside of NixOS, does libjack2 help with this, or is it mainly intended to
> make the closure sizes smaller?
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/NixOS/nixpkgs/commit/418963ef63f143b50b8dc322b8715b3da724f378#commitcomment-10906189>
> .
>


```
pos.w = w
pos.h = h
```

would be more consistent and better support images of other sizes.


I think we need to declare patchelf as a makefile dependency in places where it gets used - `rm -rf usr && make cleanall && make -C deps install-fftw` is not working for example.


Ahh I forgot about the broken .la and .pc files. I'll fix those with a
patch.
On Apr 26, 2015 9:39 AM, "cillianderoiste" <notifications@github.com> wrote:

> I don't understand all the changes here, but shouldn't jack, avahi etc. be
> enabled for pulseaudioFull?
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/NixOS/nixpkgs/commit/a2a35082ccd64b4d00d88778d9633fe18c0bb215#commitcomment-10906163>
> .
>