[![Human skull: EDU:Skull 2](http://api.artsmia.org/images/122946/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122946)


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[![Anatomical Man (EcorchÃ©)](http://api.artsmia.org/images/1404/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=1404)


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[![Studies of a Nude Female Statue (Venus) and Head of a Mature Bearded Man (recto); Architectural Studies (verso)](http://api.artsmia.org/images/33383/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=33383)


I prefer starfall


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[![Death Surprising a Woman](http://api.artsmia.org/images/52503/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=52503)


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[![Four Studies of Male Nudes](http://api.artsmia.org/images/107191/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=107191)


[![Four Figure Studies](http://api.artsmia.org/images/107205/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=107205)


[![Three Basic Human Body Types--Profile](http://api.artsmia.org/images/111676/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=111676)


[![Apollo Flaying Marsyas](http://api.artsmia.org/images/113647/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=113647)


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[![Right Hand and Arm](http://api.artsmia.org/images/114253/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=114253)


[![Twisting Nude (recto); Two Figures in a Boat with Landscape (verso)](http://api.artsmia.org/images/114283/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=114283)


[![Study of Michelangelo's Night Sculpture from the Medici Tombs](http://api.artsmia.org/images/114395/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=114395)


[![Il vero modo et ordine per dissegnar tutte le parti et membra del corpo humano.](http://api.artsmia.org/images/115331/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=115331)


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[![Livre de Portraiture](http://api.artsmia.org/images/116227/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=116227)


[![Study of Mouths and Noses](http://api.artsmia.org/images/116413/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=116413)


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[![Anatomie de la tÃªte: en tableaux imprimÃ©s, qui representent au naturel le cerveau sous diffÃ©rentes coupes, la distribution des vaisseaux dans toutes les parties de la tÃªte, les organes des sens, et une partie de la nevrologies; d'aprÃ¨s les piÃ©ces dissÃ©quÃ©es et prÃ©parÃ©es, par M. Duverney ... en huit grands planches, dessinÃ©es, peintes, gravÃ©es, et imprimÃ©es](http://api.artsmia.org/images/122927/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122927)


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[![De re anatomica, libri XV](http://api.artsmia.org/images/122938/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122938)


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[![Isagogae breues, plucid[a]e ac uberrim[a]e in anatomia[m] humani corporis a co[m]muni medicoru[m] academia usitata[m], Bologna: Benedetto Faelli, 1523 (2nd ed. with three woodcuts added)](http://api.artsmia.org/images/122940/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122940)


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[![Human skull: EDU:Skull 1](http://api.artsmia.org/images/122945/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122945)


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[![The Last Judgment](http://api.artsmia.org/images/1485/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=1485)


[![Nude man standing and leaning on a staff, seen from the back](http://api.artsmia.org/images/122962/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122962)


[![Anatomical Man (EcorchÃ©)](http://api.artsmia.org/images/1404/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=1404)


[![Torso of a Dancing Faun](http://api.artsmia.org/images/1801/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=1801)


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[![Adam and Eve](http://api.artsmia.org/images/7277/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=7277)


[![Battle of the Sea Gods](http://api.artsmia.org/images/7463/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=7463)


[![Battle of the Sea Gods](http://api.artsmia.org/images/9199/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=9199)


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[![St. Jerome](http://api.artsmia.org/images/11955/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=11955)


[![An Anatomical Lecture at Royal Academy of Arts](http://api.artsmia.org/images/14109/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=14109)


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[![Livre de Portraiture](http://api.artsmia.org/images/116227/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=116227)


[![Study of Mouths and Noses](http://api.artsmia.org/images/116413/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=116413)


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[![Human skull: EDU:Skull 2](http://api.artsmia.org/images/122946/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122946)


[![Hand of Ernest Schelling](http://api.artsmia.org/images/122960/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122960)


[![Mary Magdalene Meditating on the Bible, with Skull](http://api.artsmia.org/images/122961/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122961)


[![Thesaurus animalium primus](http://api.artsmia.org/images/122923/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122923)


[![Frederici Ruyschii Observationum anatomico-chirurgicarum centuria: Accedit Catalogus rariorum, quae in Museo Ruyschiano asservantur. Adjectis ubique iconibus aeneis naturalem magnitudinem repraesentantibus](http://api.artsmia.org/images/122924/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122924)


[![Vivae imagines partium corporis humani: aeneis formis expressae](http://api.artsmia.org/images/122925/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122925)


[![Anatomia per vso et intelligenza del disegno; ricercata non solo sv gl'ossi, e mvscoli del corpo humano; ma dimostrata ancora sv le statve antiche piv insigni di Roma](http://api.artsmia.org/images/122926/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122926)


[![Anatomie de la tÃªte: en tableaux imprimÃ©s, qui representent au naturel le cerveau sous diffÃ©rentes coupes, la distribution des vaisseaux dans toutes les parties de la tÃªte, les organes des sens, et une partie de la nevrologies; d'aprÃ¨s les piÃ©ces dissÃ©quÃ©es et prÃ©parÃ©es, par M. Duverney ... en huit grands planches, dessinÃ©es, peintes, gravÃ©es, et imprimÃ©es](http://api.artsmia.org/images/122927/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122927)


[![Von des Menschen CÃ´rpers Anatomey, ein kurtzer, aber vast nÃ¼tzer Ausszug](http://api.artsmia.org/images/122928/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122928)


[![Fasciculus medicie [sic]. Praxis tam chirurgis quam etiam physicis mxime necessaria: fasciculus medicine nuncupata ... De judiciis urinarum. De flobothomia. De cautellis venarum. De membris genitalibus. De problematibus. De chyrugia. De egritudinibus particu](http://api.artsmia.org/images/122929/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122929)


[![Tabulae anatomicae a Pietro Berrettino Cortonensi et a Cajetano Pietrioli Romano](http://api.artsmia.org/images/122930/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122930)


[![Julii Casserii Placentini Tabulae anatomicae LXXIIX: Omnes nouae nee ante hae visae. Daniel Bucretius. XX que deerant suppleuit et omnium explicationes addidit.](http://api.artsmia.org/images/122932/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122932)


[![Tabulae anatomicae: clarissimi viri Bartholomaei Eustachii quas Ã¨ tenebris tandem vindicatas et Clementis Papae XI. Munificentia dono acceptas, praefatione, ac notis illustravit Joh. Maria Lancisius \r\nRome: Lorenzo and Tommaso Pagliarini, 1728](http://api.artsmia.org/images/122933/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122933)


[![Vidi Vidii Florentini De anatome corporis humani libri VII](http://api.artsmia.org/images/122934/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122934)


[![Historia de la composicion del cuerpo humano, Rome: Antonio Salamanca, Antonio Lafreri, 1556](http://api.artsmia.org/images/122935/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122935)


[![De humani dorporis fabrica libri septem.](http://api.artsmia.org/images/122936/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122936)


[![De la dissection des parties du corps humain diusÃ©e en trois liures: faictz par Charles Estienne docteur em mÃ©decine avec les figures et declaratio des incisions, composees](http://api.artsmia.org/images/122937/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122937)


[![De re anatomica, libri XV](http://api.artsmia.org/images/122938/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122938)


[![La anatomia del corpo umano, Venice: Giunta, 1586](http://api.artsmia.org/images/122939/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122939)


[![Hieronymi Mercurialis de arte gymnastica libri sex: in quibus exercitationum omnium vetustarum genera, loca, modi, facultates, & quidquid denique ad corporis humani exercitationes pertinet, diligenter explicatur.](http://api.artsmia.org/images/122942/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122942)


[![Isagogae breues, plucid[a]e ac uberrim[a]e in anatomia[m] humani corporis a co[m]muni medicoru[m] academia usitata[m], Bologna: Benedetto Faelli, 1523 (2nd ed. with three woodcuts added)](http://api.artsmia.org/images/122940/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122940)


[![Hieronymi Mercurialis de arte gymnastica libri sex: in quibus exercitationum omnium vetustarum genera, loca, modi, facultates, & quidquid denique ad corporis humani exercitationes pertinet, diligenter explicatur.](http://api.artsmia.org/images/122943/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122943)


[![On Compasses and Straightedges, also simplified perspective and proportions of humans and horses...](http://api.artsmia.org/images/122958/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122958)


[![Nude man standing and leaning on a staff, seen from the back, his right leg raised and crossed](http://api.artsmia.org/images/122959/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122959)


[![Nude man standing and leaning on a staff, seen from the back](http://api.artsmia.org/images/122962/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=122962)


Does this mean that we can't use the same image twice in the same pod?


Cunning, I guess, but expensive, and what if the string is an assets-relative name like `"this-model/that-texture.png"`?


Woah, something's very, very wrong if that's happening.  I've never even seen that error occur, and you're not doing anything that isn't already done a bunch in other specs.  I'll need to chat with you and see what exactly you're doing so I can debug this.  I suspect you're doing something strange accidentally, and I need to figure out what it is so I can fix my code so it doesn't break in the future. ^_^


This tag has multiple "alt" attributes.


We want to use `attr_reader` here because we don't want to modify the values of gold food and lumber, etc. from outside the class. Barracks is responsible for managing these values.


Still a ways to go, but here's a little progress.

I'm doing as much as I can from memory and not using inspect element to let me do this more quickly.


Not closing stream ...


You can't use margin with elements that are inline.


Watch out, there are two `title` fields in the `term.php` blueprint.


What is the `number` field? Price? Probably needs a more specific field name.


Okay, I rolled it back, and added another 'experimental' piece for now.
Nothing is added to the `cordova` object now. windows platform will fire a document level event 'activate' that will happen some time after onCordovaReady channel fires.
This may be worthy of creating a specific channel for, I will test and experiment more.
I will create a new issue, and link CB-8674


This ternary statement is difficult to read in my opinion. It's possible to refactor this into 1 line without using a ternary. Give it a shot.


Looks reasonable to me.


Thanks x 1000!


We don't generally use marquee tags anymore for a variety of reasons, one of them being that they're not standard:
https://developer.mozilla.org/en-US/docs/Web/HTML/Element/marquee


Nice use of -=


I like that you split this up into it's own method.


Good use of super!


Nice job!


That would require the `Job` instance to have a handle to `Disque` connection, which is something I'd like to avoid.  Lazy-loading of child attributes with a call to the parent object (e.g. `Job`) seems uncommon in Go.  I'd rather have the details loaded via with a call to `GetJobDetails` using the Job ID.


Hmm. I was concerned about the matching for IPFS. It definitely found the wrong project. There are two language implementations of IPFS in Github and a third repo describing the protocol and its progress. The one I would recommend using for this index is `go-ipfs` which is the implementation under active development and the most mature. As Ohloh has been rebranded, it wasn't obvious how to attach a particular project to this entry.


Thanks Thomas.  I think in the long run a better place might appear, but I don't really see one in the short run.  I'll continue this patch set to fix offline mode.


Does this mean this code will actually see the light of day and be run!?!? :pray:


Not sure if it makes sense to have optional parameters in the initializer. Siege engines always have 400 hp and 50 ap.


Refactor without ternary.


cool, if it's working i'm going to leave it be. let's try to fix it upstream instead... maybe submit a PR?


Ok


Thanks Thomas, I like this.  I'd tried 0.1 timeout locally but it's the change in handling of response time that makes it work sensibly otherwise it was just cutting off the connections in no time.
I really like your cleanup of pinging and response time, much nicer than the previous implementation.
I think that leaves just one, perhaps two more small patches and I'm happy with interface.py.


RadianceRefactor (macumber) - x86_64-MacOS-10.9-clang: Build Failed

![Build Badge](http://img.shields.io/badge/build%20status-failing-red.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-NA-red.svg)


PRs accepted! :)


NSInteger instead of int?


(id)init...->(instancetype)init... is always a good change to make.  The only issue is with (id)initWithCoder:, which for some reason Apple has not updated to (instancetype)initWithCoder:.  I don't know why they don't use instancetype there, so I have been hesitant to update that init method until I get confirmation from Apple that it's ok.


`can_attack?` is a misleading name here.

This line seems to indicate that you do damage to the enemy if the unit can attack and if the enemy can attack.
But what this line is actually doing is it does damage to the enemy if the unit can attack and if **the enemy can be attacked*.

Suggested solution: In addition to the `can_attack?` method add a method called `can_be_attacked?`


Actually I was not able to compile it myself, I kept getting false errors. I asked Istuntmani to compile it for me and I have his compiled version of the very latest fixes on here. Oddly though, the compiled dll he produced with VS is 1.49 MB. I happened to produce a linux compilation fine, just couldn't get VS to compile in windows. VS says the solution file was created in a later version of VS, but I have the latest pro-version.


This is makes all RR icons theme capable with almost all available cm12 themes


There is no need for a mock here. You can use the same approach as for the `#damage` method.


Try printing the output of this and see if it makes sense.


Suggest renaming this variable to @dead_enemy


oh you're right, I deleted too many lines, will update.


Alexander, is your zabbix plugin only for Grafana 1.9 ?

I think it will be great to commit this readme.md to master branch and add installation instractions for Grafana and Zabbix side (last version there was needed to allow method on API page )


AHHAHA that's why it didn't work, it wasn't being loaded.


what a pity


Напиши метод `__init__`, в котором сделай инициализацию соответствующих полей.


Committed this just to show it to you... I'm not sure this is the best way to do it but I think it's currently the only way to implement it. I would prefer if there were a special type of item, something like CreatureBodyPart, that maintained a reference to the creature permanently. Then it would have modified getName() and getWeight() methods instead of carrying modified variables created only for itself. Like, currently, we have to create a new "Name" object for every single Wolf Corpse object instead of being able to share one among them. The other alternative I can think of--maintaining a pre-populated library of corpses for every possible creature and producing the corpses from that--is way too inelegant and will be ridiculous once we really get into body parts.


Nice thorough tests!


You will probably want to make a wrapper class for PublicKey and make sure it's only constructible with an array of the correct size (see ToxConstants).


@mafagofogigante


Good guess, will fix that.


It might be worthwhile to add in a note about backward compatibility

# A note about backward compatibility

Previous versions of Cordova supported a folder structure (such as `/hooks/before_build/file.js`).  This mechanism is considered deprecated, in favor of the `hook` element in config.xml and plugin.xml.  When using these hooks, they will always be run as executable files, not as loadable JavaScript modules.


shouldn't this be container name? Won't this be the same for two containers with the same image in the same pod?


Я предлагал хранить в классе `Snake` пока только данные. Не наделять класс никакими действиями, чтобы можно было аккуратно наращивать функциональность


```c
g_Reg -> MI_INTR_REG |= MI_INTR_AI;
```


Excellent!


I rewrite send function without using that curl. It's just need some log and test additions, try to use it. Maybe we also need to disable pushbullet for session as some errors occurs
Try to make your best
Paste code  here:

  Func _PushFile($File, $FileType, $Title, $Body)

	$oHTTP = ObjCreate("WinHTTP.WinHTTPRequest.5.1")
    $oHTTP.Open("Post", "https://api.pushbullet.com/v2/upload-request", False)
    $oHTTP.SetCredentials($PushToken, "", 0)
    $oHTTP.SetRequestHeader("Content-Type", "application/json")

    Local $pPush = '{"file_name": "' & $File & '", "file_type": "' & $FileType &'"}'
    $oHTTP.Send($pPush)
	$Result = $oHTTP.ResponseText
	If (StringInStr("error", $Result)>0) Then
		SetLog('Error during PushBullet FileUpload Autorization',$COLOR_RED)
		SetLog($Result)
		Return
	EndIf

	Local $upload_url = _StringBetween($Result, 'upload_url":"', '"')
	Local $awsaccesskeyid = _StringBetween($Result, 'awsaccesskeyid":"', '"')
	Local $acl = _StringBetween($Result, 'acl":"', '"')
	Local $key = _StringBetween($Result, 'key":"', '"')
	Local $signature = _StringBetween($Result, 'signature":"', '"')
	Local $policy = _StringBetween($Result, 'policy":"', '"')
	Local $file_url = _StringBetween($Result, 'file_url":"', '"')
    Local $hFileOpen, $sFileRead, $sBoundary, $sData, $iDatasize, $sHeader, $sCommand, $aSocket, $sRecv, $aRecv,$sHead
	$hFileOpen = FileOpen($File)
    $image = FileRead($hFileOpen)
	FileClose($hFileOpen)
	$sBoundary = StringFormat("%s%.5f", "----WinInetBoundaryLine_", Random(10000, 99999))
	$oHTTP=''
	$oHTTP = ObjCreate("WinHTTP.WinHTTPRequest.5.1")
	$oHTTP.Open("Post", $upload_url[0], False)
	$oHTTP.SetRequestHeader("Content-Type", "multipart/form-data; boundary="&$sBoundary)
	$oHTTP.SetRequestHeader("Content-Transfer-Encoding",'binary')
	$sData &= '--' & $sBoundary & @CRLF
	$sData &= 'Content-Disposition:form-data; name="awsaccesskeyid"' & @CRLF & @CRLF & $awsaccesskeyid[0] & @CRLF & '--' & $sBoundary & @CRLF
	$sData &= 'Content-Disposition:form-data; name="acl"' & @CRLF & @CRLF & $acl[0] & @CRLF & '--' & $sBoundary & @CRLF
	$sData &= 'Content-Disposition:form-data; name="key"' & @CRLF & @CRLF & $key[0] & @CRLF & '--' & $sBoundary & @CRLF
	$sData &= 'Content-Disposition:form-data; name="signature"' & @CRLF & @CRLF & $signature[0] & @CRLF & '--' & $sBoundary & @CRLF
	$sData &= 'Content-Disposition:form-data; name="policy"' & @CRLF & @CRLF & $policy[0] & @CRLF & '--' & $sBoundary & @CRLF
	$sData &= 'Content-Disposition:form-data; name="content-type"' & @CRLF & @CRLF & $FileType & @CRLF & '--' & $sBoundary & @CRLF
	$sData &= 'Content-Disposition:form-data; name="file"; filename="' &$File &'"' & @CRLF
	$sData &= 'Content-Type: ' & $FileType & @CRLF & @CRLF
	$sData &= $image
	$sData &= @CRLF & '--' & $sBoundary & "--" & @CRLF
	Local $bData = StringToBinary($sData,1)
	$oHTTP.Send($bData)
	;Here we should make test for response with code 204 and some diags
	;	$Result = $oHTTP.ResponseText
	;	ConsoleWrite($Result & @CRLF)
	;	$Result = $oHTTP.Status
	;ConsoleWrite($Result & @CRLF)

	$oHTTP = ObjCreate("WinHTTP.WinHTTPRequest.5.1")
	$oHTTP.Open("Post", "https://api.pushbullet.com/v2/pushes", False)
	$oHTTP.SetCredentials($PushToken, "", 0)
	$oHTTP.SetRequestHeader("Content-Type", "application/json")
	Local $pPush = '{"type": "file", "file_name": "' & $File & '", "file_type": "' & $FileType & '", "file_url": "' & $file_url[0] & '", "title": "' & $Title & '", "body": "' & $Body & '"}'
	$oHTTP.Send($pPush)
	$Result = $oHTTP.ResponseText
	;Too much logs, make it smaller
	;SetLog($Result)
	;SetLog($upload_url[0])
	;SetLog($acl[0])
	;SetLog($key[0])
	;SetLog($signature[0])
	;SetLog($policy[0])
	;SetLog($awsaccesskeyid[0])
	;SetLog($file_url[0])

EndFunc   ;==>_PushFile


Вопросы можно задавать в комментариях к коммиту на GitHub, а не в сообщении коммита. Так будет правильнее. Сообщение должно отражать то, что изменяет коммит.


I like
```
if self.dcdfile is not None
```
better as more readable but this is a matter of taste ;-).


done


This is an improper way to do the compare. Multiple threads can create a scenario where this will throw.


I don't see how firing an event only on Windows is better than having a global property, representing the environment, that has platform-specific properties.

You should verify this change with the plugin author.


Is there a reason why we don't set (not real code...)
```python
class base.Reader(...):
   _Timestep = base.reader
```

and then only override where the `Timestep` is not `base.Timestep`?


$SRCDIR/zconf.h is deleted anyways when using cmake, so removing these lines is counter-productive... It adds one unnecessary warning. The correct solution would be to fix Windows build system to use zconf.h.in to generate temporary copy of zconf.h and remove zconf.h and various other generated files from git repository.


Each trigger carrying around an IDictionary is not something that I'm thrilled about. This is could soon wind by being a very heavy machine.


Could be null, and end up in error.


"Death to double-underscores!"


Actually. There's an issue I can foresee in the future.

Should could_buy = min(ticket_status.max_purchasable - mine, in_stock - mine) ?


```"{0}"``` for Python 3.


Adding `cleanup_session_cookies()` makes it terribly hard to debug shell scripts which use Symphony and produce some output (in the shell), because in case of errors all you will see is s.th. like:

> Symphony Warning: Cannot modify header information - headers already sent by (output started at …

When I commented this line, I finally found the real problem in my script.


All of these rather seems like hacks.

Using onEntryAction as a dynamic condition.
Unnecessary allocations, since Func potentially already has the states.


@sheldond We are using custom drop downs currently for the for the navigation on cru.org.  Eventually we might switch to using something more boostrappy but it did not fit our current design. The navigation is in the process of being reworked and may led itself to some of the things already baked it. We have been hesitant to add things into crubrand because it is so universal. It might take a little while for me to approve this because I want to make sure we want this change across all project.

For the time being, I would suggest making a custom navbar variation for your project and importing that instead of this one.


@olivierlefloch and here is the commit, rebased


So in the end I was not wrong and the patch is GC related at least =P


Yes


PR done right after commenting :grimacing:
At least Sony works fine, couldn't test Apex though


Why is a new Exception required?

Invalid triggers are gracefully handled by the InvalidTrigger mechanism. In the way the machine configuration works, there really should never be a way to end up in an invalid state unless MoveToState is used. If this is required, it should be handled in such a way that InvalidTriggers are handled, so that high-performance applications do have the option to handle them without throwing exceptions.


I think we should have something stronger than `NotImplementedError`--- this sounds as if we will add it eventually but there might be readers that never get it. I see this more as advertising capabilities, that's why it was `TypeError` previously ("wrong type of reader for what you want to do").

I'm open for a discussion here but I feel it should not be `NotImplementedError`. For right now, leave at `TypeError` and add this to the API interface discussion (maybe #250  or something new ... or reopen #25 :-p).


Only on windows for now. Not that this is any better, but this is closer to what I think the api 'should' be.
I am looking closely at CB-8674 and https://github.com/katzer/cordova-plugin-local-notifications, and anxious for more input from @katzer


Ah good point about the persistent connection.


Why return `sum_sizes + 1` instead of just `sum_sizes`?


You should make sure that this value exactly matches the [correct wiki URL](https://wiki.jenkins-ci.org/display/JENKINS/Spoon+Plugin).


good cleanup here!


This definitely breaks building under Windows as it doesn't use configure.


R# fail. Those parenthesis weren't entirely empty...


You can't just change the schema without updating the version number and the SHA1 hash that is being checked in CMake. CMake will not run with these changes will it?


Обтекание картинки текстом.


I haven’t yet, but rest assured I’ll send a new PR if I do.


Thanks for doing the work and properly cleaning it up. When I wrote it I didn't want to duplicate too much code but that was the wrong choice for readability and subclassability.


Really. MDAnalysis had GOTO ? ;-)


Could we use a lambda instead?


For right now: I want to revert this to TypeError (see comment above)


Smart idea to have API tests. All thumbs up!!!!


I'd like to chat about the depth and breadth of testing you would like implemented for `get_measurements` and the other components I wrote. Also, I'm new to Mimic, so any tips you could give me would help.

I thought it was cool how you set up your test suite to run in a Travis CI build, anything you could teach me about that process would be great too!

We should schedule a time on **Freenode** to chat!


This is wrong because:

1. if all monitors in quorum are running this version, then no monitor pushed any of these to clients as valid commands -- only the new 'mon scrub' etc commands -- so this is pointless;
2. if only peons have been upgraded, they will be serving and the leader's commands and forwarding the requests to the leader anyway -- which by itself can cause a lot of problems if we end up forwarding a 'sync force' command to the leader.
3. if only the leader has been upgraded, peons will be pushing 'mon scrub' etc to clients, so we should not have to handle any of these.


I love me some golang!


Awesome work @richardjgowers
The only thing I want to change before merging is to still raise `TypeError` for slicing issues instead of `NotImplementedError`.... or convince me otherwise ;-).


        for (Job job : jobTable) {
            //reset the RR to 0 of all the jobs in memory if one Round Robin round has finished.
            if(isOneRRFinish()){
                for(Job j : jobTable){
                    if(j != null && j.inCore && !j.blocked && !j.kill)
                        j.RR = 0;
                }
            }
            if(job != null && job.inCore && !job.blocked && !job.kill) {
                //if job has run, call saveJob method to update job and next
                if (job.RR == 1) {
                    //saveJob(job, p[5]);
                    saveJob(currentJob(), p[5]);
                   // System.out.println("previous running job is: Job " + job.num + " next job is: ");
                }
                //if job has Not run, return it
                else {
                    return job;
/*
                    a[0] = 2;
                    job.running = true;
                    job.CPUArrival = p[5];
                    p[2] = job.startAddr;
                    p[3] = job.size;
                    p[4] = job.timeSlice;
                    System.out.println("Running job " + job.num);
                    System.out.println("Current time: " + p[5]);
                    job.RR = 1; /////////////set RR to 1 when job is going to run for one time slice period.
                    break;
                      */
                }
            }
        }


There is nothing added to CMakeLists.txt to handle this... It is by definition optional to run configure before cmake. This change breaks the build.


:sake:


Yes, that's what I'm referring to.  I'm really surprised it works.  But you're right.


whoops --> `Aaccent`


This looks wrong. `.rentableHeader-Aaccent` should be `.rentableHeader-titleAccent`


// methods used by the Round Robin method
//check if every jobs in memory have run, return true if yes and false as wise.
    public static boolean isOneRRFinish(){
        return numOfJobInMemo() > numOfJobInMemoHasRun() ? false : true;
    }
//return the number of jobs in memory
    public static int numOfJobInMemo(){
        int re = 0;
        for(Job j : jobTable){
            if(j != null && j.inCore && !j.blocked && !j.kill)
                re++;
        }
        return re;
    }
//return the number of jobs in memory that has finished running for one time slice period
    public static int numOfJobInMemoHasRun(){
        int re = 0;
        for(Job j : jobTable){
            if(j != null && j.inCore && !j.blocked && !j.kill && j.RR == 1)
                re++;
        }
        return re;
    }


Sure, so I guess the question is why should the API be that way?  'activated' is a Windows-ism, and if the event fires alongside ondeviceready, it seems superfluous.  Having a `cordova.env` allows platform-specific info to get added - conceptually supporting iOS and Android if those platforms want to support intents, etc.


Стоит вернуться к архитектуре приложения.
До этого её особо не было, потому что был только один класс, который управлял всем.

Давай сделаем так:
* Класс `Field` пусть отвечает только за хранение информации о поле. В конструкторе будет принимать размеры поля.

* Класс `Snake` должен содержать список точек змеи. Он должен также уметь возвращать свою длину и позицию головы. Также он должен уметь проверять то, что не врезается в себя же (сейчас она просто проходит сквозь себя). Он должен уметь получать новую координату головы (метод `move(pos, is_eat)`), и в зависимости от аргумента `is_eat`, наращивать себе хвост. Конструктор должен принимать **только** позицию головы змеи.

* Класс `User`, у которого будет только один метод `getMove`, который возвращает введённую пользователем команду.

* Класс `Game` хранит информацию об игре, контролирует условия победы и поражения, управляет игровыми шагами. **Он** должен уметь отрисовывать поле, у него должен быть также метод `start`, который запускает игровой цикл (это не должно быть в `main`). Конструктор этого класса должен принимать объект класса `Field`, объект класса `Snake` и объект класса `User`. Всех их стоит хранить в виде полей объекта. При создании объекта этого класса стоит разбросать по полю яблоки, яблоки сохранить в отдельном множестве позиций. Для отрисовки поля берутся размеры поля, из множества яблок берутся позиции яблок, от змеи берутся координаты. После чего поле отрисовывается. Объекта, представляющего собой список списков не создаётся.

В функции `main` должны создаваться объекты классов `Field`, `Snake`, `User`, `Game`, у объекта класса `Game` запускаться метод `start()`. Больше ничего особого там не должно находиться.

Итого. В методе `start` класса `Game` будет находиться игровой цикл. Каждый ход цикл должен запрашивать у объекта класса `User` новый ход. По списку яблок в классе `Game` проверяется наличие на точке еды. Змее передаётся новая координата, с указанием того, была ли еда. Змея отрабатывает это действие. Далее класс `Game` проверяет, не достигнуты ли условия победы/поражения, если нет, то выходит на новую итерацию цикла, иначе - печатает сообщение и выходит из метода `start`. Программа завершается.

Возможно, я описал что-то недостаточно подробно/понятно, задавай комментарии. Возможны также противоречия, обязательно осознай написанное и реализовывай. Не пропадай


I realized it's just confusing syntax, you're not actually import from `six.moves`.  So it's ok.


Смогу посмотреть только завтра, что происходит


Тимофей,
1) как сделать в консоли близкий к тетрису вариант, когда змея постоянно движется, и надо успеть её повернуть?
2) с помощью какого пакета лучше всего сделать визуализацию?


But doing that messes with the compiler inferring that `init*` methods are initializers, and can produce warnings when assigning `self` inside those. That's why I chose the `init_ork` name for the base class private initializer as well.

Actually, there are no longer `ork_init` methods around, because the `ORKRecorderConfiguration` one went away when they got the *identifier*.

So? :)


This is an amazing well named commit! (test)


Ouch. Sorry for all the typos. Next time I will first run the docs through a spellchecker.


distclean should only depend on "clean", the remaining two other dependencies are hacks because some files are modified if building inside source tree. contents of those two remaining dependencies should be included in distclean but only if building inside source tree...


Olá professor,

Não estou conseguindo realizar o make depois dessa alteração feita.

Quando eu do o make esse erro aparece:
make[1]: Entering directory `/home/lucas/Desktop/UnB/Jogos/ManaTeam/Game/game'
Building src/7keys.cpp ...
Building src/button.cpp ...
Building src/frontend.cpp ...
Building src/main.cpp ...
Building src/sprite.cpp ...
Building src/square.cpp ...
Building src/stage.cpp ...
Building src/titlescreen.cpp ...
Builting executable...
g++: error: lib/ijengine.a: No such file or directory
make[1]: *** [bin/7keys] Error 1
make[1]: Leaving directory `/home/lucas/Desktop/UnB/Jogos/ManaTeam/Game/game'
make: *** [all] Error 2


Looks like this class is now doing... nothing. :)


Rosalegt


I will revert this while we discuss it. It's all on the table.
https://issues.apache.org/jira/browse/CB-8972 is probably the better place to have the discussion, or we can start a discuss thread in https://github.com/cordova/cordova-discuss/issues


Should this be an expected string, or a regular expression?


Heroku likes to assign a port dynamically. Let's get one from the environment instead of assuming 8080.


Not sure about using CGFloat. Also, what if you want to have a minimum but not a maximum or vice versa?


Should these parameters be nullable?


`object` is the next prototype, and `nextProto` is the next-next prototype. If `object` is Object.prototype then its prototype will either be `null` or will be a 2nd copy of `Object.prototype` depending on whether it comes from the same context.

Have you checked out the branch and run it? There's nothing left that I was able to eleminate.


Looks good!

In the long term, I think that there are still lots of places in OSL where TypeDesc::arraylen is accessed directly.  That will either require some caution to ensure that the unsized case isn't possible in those situations or in future code derived from those examples... or we could update all call sites in OSL to use the wrapped / DASSERTed accessors.


I wonder why every include of <config.h> is guarded by "#ifdef HAVE_CONFIG_H"?
The library will not function properly in the absence of config.h. Why not to include it unconditionally?


By the way, what do you currently use for generating the documentation? The headers are missing the `/*!` marker, so *headerdoc2html* doesn't work out of the box.


Just inline this variable wherever it's used


new_crash_source__crashstorage_class='socorro.external.fs.crashstorage.FSDatedPermanentStorage'


Maybe only do a `Piwik::checkUserHasSomeAdminAccess()`? This will throw an exception and show a message in the UI instead of maybe only a blank page or so. Not quite what happens when only returning.

I think we do not have to check for `Development::isEnabled` as long as the menu link is only shown when development mode is enabled. This allows especially us but also anybody else with access to open this link directly and we can send link to other people if needed without having to enable development mode


Anyone know whether Coverity or any similar static analysis tools would be able to help catch missing roots or other types of bugs in the runtime?


Why was the `selectpicker` class removed from the dropdown button? In our application we depended on that being there, so having it disappear in a patch release is frustrating. Especially when the commit message doesn't make any mention of the reasoning, and no CSS was changed in the commit.


Call this variable `module` for conciseness


You can do `ConfigurationAwareModule.class::instanceOf`


How much did Rusketh pay you?


break


We don't need `Maps.newTreeMap()`. Replace it with `new TreeMap<>()`


Sorry the unit tests for RCTConvert aren't part of the open source release yet. It's just due to some technical issues we're having unpicking them from our internal CI process.

Rest assured however, this particular function is now very well tested :-)


We use appledoc. There's a documentation target that builds it.


could also use `CEPH_PAGE_SIZE` if we want copy a full page each time.


Possibly rename this to `pollrate`?


@VoyagerOne
Congrats!
Do you plan on trying any variations that clear some of the stats but not others?


ges


Sorry for my typo.
It is "db.sql" not "db.ql"


http://docs.spring.io/spring/docs/current/spring-framework-reference/html/mvc.html
이 글 참조해서 url 변경함.


if(false === $this->options['auto']){
	// 关闭自动完成
	return true;
}
这个判断有问题吧，如果没有设置$this->options['auto']就会报错


its a class* now, commit message


I think you meant to add a `"match": "all",`?  We don't want `html` extensions to match as handlebars, only when the extension **and** the first line match.


Remove this empty line


This could just be `<xsl:copy/>


I came across the same issue.


This PEP [just got accepted BTW](https://mail.python.org/pipermail/python-dev/2015-May/139844.html) :)


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.80](http://teamcity.monogame.net/viewLog.html?buildId=6993&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 486, ignored: 6 Build time: 00:19:17


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.81](http://teamcity.monogame.net/viewLog.html?buildId=6997&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


@jezdez : If you don't mind my asking, why did you make this change? I've been looking at `setup.cfg` (the renamed version of `d2to1`) and `pbr` for some work that I'm doing, so I'm interested to know if you had some trouble with it, or whatever your reasons were.


unrelated, but we also may want to considering defining this operation more exactly for `y >= nbits(x)` since llvm constant folding may perhaps otherwise turn this into Undef


```
public static void releaseConnection(RedisConnection conn, RedisConnectionFactory factory) {
		if (conn == null) {
			return;
		}

		RedisConnectionHolder connHolder = (RedisConnectionHolder) TransactionSynchronizationManager.getResource(factory);

		if (connHolder != null && connHolder.isTransactionSyncronisationActive()) {
			if (log.isDebugEnabled()) {
				log.debug("Redis Connection will be closed when transaction finished.");
			}
			return;
		}

		// Only release non-transactional/non-bound connections.
		if (!isConnectionTransactional(conn, factory)) {
			if (log.isDebugEnabled()) {
				log.debug("Closing Redis Connection");
			}
			conn.close();
		}
	}
```

when non-transactional, isConnectionTransactional(conn, factory) =true


@tchaikov . I don't think it's a good idea. _crc_update_clone_range() only call by _do_copy_range. If split, we may forget call _crc_update_clone_range later. Can we can bool skip_sloppyscrc(default value is false) in _do_copy_range to avoid this method?


Thanks Logan


这样判断是不是好些：
private function autoValidation(&$data,$type) {
        if(isset($this->options['validate'])) {
            $_validate   =   $this->options['validate'];
            unset($this->options['validate']);
        }elseif(!empty($this->_validate)){
            $_validate   =   $this->_validate;
        }
        // 属性验证
        if(!empty($_validate)) { // 如果设置了数据自动验证则进行数据验证
            //  执行验证过程并返回
        }
        return true;
}

private function autoOperation(&$data,$type) {
        if(isset($this->options['auto'])) {
            $_auto   =   $this->options['auto'];
            unset($this->options['auto']);
        }elseif(!empty($this->_auto)){
            $_auto   =   $this->_auto;
        }
        // 自动填充
        if(!empty($_auto)) {
            //  执行填充过程并返回
        }
        return true;
}


because then i can comment


rax retry tests


所以最终去哪家了。。。


Should we handle this error ?


Was there any other reason for making this change? You might want to try to import `cjson` and then fallback to `json` if you get an `ImportError`.


Denis just had a quick try with it.  My suggestion would be to make it
floating by default.  When it's in docked state you have lot of canvas
redraws and the panel opens and closes.

On Wed, 6 May 2015 at 11:09 Nyall Dawson <notifications@github.com> wrote:

> @3nids <https://github.com/3nids> looks much better, thanks! A couple
> more notes:
>
>    - the default size is really tall, with a lot of empty space. Even
>    when resized the title bar still takes up a lot of room and means there's a
>    lot of wasted space above the widgets. I wonder if the title bar can be
>    hidden to avoid this?
>    - Can the panel be hidden from the panels menu? Otherwise there's an
>    action which has no effect there.
>    - A background colour would be great as well to make the widget stand
>    out (like how the messagebar is coloured)
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/qgis/QGIS/commit/f028b831ff11dfcd26999dc8af417a7d569ed908#commitcomment-11057468>
> .
>


We call this method rarely, i guess. So i'd prefer using defer.


As upon comments


As upon comments.


I've tried some other approaches and they're all resulting in this. Weird.


Mike,

We are in the meeting via Google Hangouts right now. Can you Join?

On Tue, May 5, 2015 at 8:23 PM, robertsmichael <notifications@github.com>
wrote:

> Thanks Logan
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/mitchell-logan/Team7-S15-CIT261/commit/3cda4997b5b3f047eef2f6b74ed0450d82c1338b#commitcomment-11058457>
> .
>


Yes, please send the link to mikeasaurus@gmail.com

________________________________
From: Logan Mitchell <notifications@github.com>
Sent: Tuesday, May 5, 2015 8:29 PM
To: mitchell-logan/Team7-S15-CIT261
Cc: Roberts, Michael
Subject: Re: [Team7-S15-CIT261] Initial commit (3cda499)

Mike,

We are in the meeting via Google Hangouts right now. Can you Join?

On Tue, May 5, 2015 at 8:23 PM, robertsmichael <notifications@github.com>
wrote:

> Thanks Logan
>
> -
> Reply to this email directly or view it on GitHub
> <https://github.com/mitchell-logan/Team7-S15-CIT261/commit/3cda4997b5b3f047eef2f6b74ed0450d82c1338b#commitcomment-11058457>
> .
>

-
Reply to this email directly or view it on GitHub<https://github.com/mitchell-logan/Team7-S15-CIT261/commit/3cda4997b5b3f047eef2f6b74ed0450d82c1338b#commitcomment-11058507>.


what does summ mean? short for ?


this is a comment.


I like the usage of the shortcuts here to keep code clean.


Is it possible to delete the extra material I accidentally added to the project?  I haven't found a way not to delete the entire file and, even then, the extra material remained until I deleted it from my hard drive.  There is no other trace of it, that I know of.


I enlarge this from origin 4096 * 32 to 4M in order to reduce system call. Or am i missing something?


not check err is ok?


how about using errors.Trace(err) instead of err?


use c.timeout > 0 for a better condition?


Needs match for both of these, you can take out the '^' as match only matches the start of the string anyways.


Just a little nag here: systemd service file should not be `chmod +x`...


Ah yes, hadn't realized anyone was using it.  Plenty I'd like to clean up.  I'll get to that.  For now, let me work on this.


We already yell at the user on line [1146](https://github.com/Microsoft/TypeScript/blob/58e21caa4a2c3636a23f7ae5be571d0794d97f47/src/harness/harness.ts#L1146), so all this was doing was adding an error-prone source of redundancy.


지워줘


dsdjsdjskdke


Add `.*` before `&dn` and `re.match` works here.


summ is the description for this connection:
```
c.summ = fmt.Sprintf("<local> %s -- %s <remote>", nc.LocalAddr(), nc.RemoteAddr())
```


这个问题还是默认qs模块解析多维参数成为对象导致的吧。


ahh, sorry, i mistook 4*1024*1024 as 4K.


This fails, match only matches the start of a string


Remove the `^`, unneeded for `re.match`


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Summary: Tests passed: 486, ignored: 6 Build time: 00:21:15


Fix YAML


"Avec ces conneries j'ai oublie de preciser que j'ai ajouter une popup, qui permet de rectifier le nom de l'image lors de l'enregistrement, au besoin"


是的

2015-05-06 11:37 GMT+08:00 Jackson Tian <notifications@github.com>:

> 这个问题还是默认qs模块解析多维参数成为对象导致的吧。
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/cnodejs/nodeclub/commit/0f6cc14f6bcbbe6b4de3199c6896efaec637693e#commitcomment-11058571>
> .
>


@vaidyasd,  Yes, I have tried it when it first come out. But I will double check it tonight.


Please removed commented-out code.


You may add the below for when no name nor species are assigned? (as Davis's class last week)
public DomesticCat(){
this.name = "No Name";
this.species = "No Species"
}


http://pastebin.com/4BBaczqx ?


em, stat may not fail,but I don't know.

not check later.


sure, forgot it.


Message text is duplicated in log and exception message. You can assign the text to an String and refer in both places


Same duplication


@htmfilho
A) I can't find/understand how to 'declare' to use later [ 1 ]
B) don't know yet if this is the right way to do this...
in java swing this was [1] then [2] then [3]


What does the line 11 do?


This is old source, I will change it later.


Why isn't this task showing up as completed?


We copied this from the way we are launching etcd on the master. Can you check etcd there and see if it has the same error?

@ArtfulCoder


`settings.ACCOUNT_NAME` is something we explicitly created during the Lagunita switchover. In cases like these, I think we'll need to update the tests, not the code.


Here backend error log is not passed to the RestAPiException (to client), but in above catch close it does. Should n't we be consistent ?


we don't need to cast right ?


I like the detail of using letters!


We can use StringUtils.isEmtpy() here


I wonder if this should be `{account_name}`; we should check w/ @Stanford-Online/openedx-courseops


I really like you are using the symbols


Superfluous newline.


Thank you.  Fixed.


我不确定是不是这条commit导致的。因为display hal我也改过，昨天revert了但是还没提交到github，目前刷入测试中

2015-05-06 10:54 GMT+08:00 pexcn <notifications@github.com>:

> 好像发现耗电无比。。。revert掉试试。。
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/mi1-dev/android_device_xiaomi_mione_plus/commit/ead23059249a7f96e22703bd7823dc97aaf2fa00#commitcomment-11058257>
> .
>


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.82](http://teamcity.monogame.net/viewLog.html?buildId=7001&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


It's not a good practice to catch runtime exceptions.


We should thrown RestAPIException here


See also https://docs.python.org/2/library/argparse.html


could make it a const.


Since activePlan is assigned "" and its value is not changed, why do we need this if/else section


Cambio inicializacion nodosCread borro buscarAsterisco


minor : tenantBean variable name may make much sense here


One of the larger conflict resolutions was replacing calls to `override_settings` for `MODULESTORE`; it looks like some things have been refactored upstream.

From what I saw elsewhere upstream, the pattern looked like:
- inherit from `ModuleStoreTestCase`
- call `super(CLASS_NAME_HERE, self).setUp()` w/in `self.setUp()`.
- (optionally) define a value for `MODULESTORE = TEST_SOMETHING_WHATEVER` on the class.


I could have sworn this was how they were doing it upstream...


MemberController.java instead memberController.java


Do we log and throw? it was how done in other places


To clarify: I thought `get_course_by_id` was used.


Haven't seen this before.


I'm not sure this is what we want. This file has been deleted from upstream [1].

[1] https://github.com/edx/edx-platform/tree/00b75f0119b981641833240be214ef2076329747/lms/djangoapps/courseware/tests


Looks like this version will fail at LTC, or take a long time to pass. Your version will therefore be commited. I just wanted to be know if this "last move not capture" really was the thing that made your patch work.


This is not valid LSL code as far as I know.


Seems fine on LLVM 3.5 (although I get a lot of `failed to compute relocation: X86_64_RELOC_UNSIGNED`).


嗯嗯，我一直在合并这里的更新。。


LSL only has four escape codes:

```lsl
string one = "\n";
string two = "\t";
string three = "\\";
string four = "\"";
```


Fine with me, but there actually isn't a LSL doccomment.


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Ooohhh so this was why when using it in elisp the whole line got erased and I was left with `PCmgg` it's because the `S` would clean the line :P gr8 fix


Yes, GLES2 support requires serious code modifications due to absence of many GL features used by the plugin.


Here can simply replace statement.tokens[1:-1] with columns_definition TokenList.


sas


So should it be a regexp instead of `indexOf` (as long as it's called ignorePatterns)?


Why is the entire symfony framework required for this application ? the scaffold project just required the DI, console and Event Components


The bug is with these four lines, these should all be long instead of int.


In the end of for loop in this function, if the `token_list` is not empty, it should be added into `split_token_lists` as well.


Text text, texadee text


for wager to work, these need to be declared in main and passed by reference into play


Not sure about this line.


for wager to work, we need these to be declared in main and passed in by reference to playGame. otherwise there is no way i can test for a Blackjack (natural), when the player has exactly 21, but the dealer doesnt. that pays out 1.5*bet


these should be declared up at the very top of main. right now they are declared within a loop


Hi I'm suzanne ready to be given this opportunity come and see how much you can earn


This looks good for a start. The test file needs some work.


This doesn't appear to change behaviour in fullscreen for me. Please see issue 8376.


need to merge to master


Im not sure what you mean. The only thing declared in the are totalPlayer totalDealer and p.


Thanks y'all. I'm working on a guide right now. One difficulty is how different people's installation might be from the stock system. Also there are a few of ways I could go with this guide.

### Level 1: Checkup
Change only what you must to be able to use the new Octopress CLI for creating posts, and deploying your site. This option is the most generally practical, but will probably be the least fulfilling. Also, users will have the same old plugins and those may become more and more brittle last time goes on. This option is a temporary solution.

### Level 2: Surgery
Keep the theme but update everything possible. I've been trying this option with the documentation site, but lots of files have to change, and depending on what modifications people have made, or what plugins they are using, this may be different for them. If it is different for a user, their path to figure out what to do will be "build and follow the errors". It's not elegant, it makes me sad. This is exactly why I'm trying to leave this old code-base behind.

### Level 3: Burn it down
Migrate content, leave everything else behind. This is the ideal option. For the most part, this will have the greatest chance of success, but it might still be difficult for people who's content depends on layouts or includes from their old site. Also most users will want a new theme to migrate to. That means I have to have something ready for them. I'm working on a new theme right now, but it's not done. And who knows, they might not like it and decide that this was all a huge mistake.

I'm working on the level 1 migration guide now. Posting it will make me sad because I wish I could offer more. Once I finish the new theme, I'll work on a level 3 migration guide. I honestly can't see any way to successfully write a level 2 guide that works for everyone, but I know others have already done this themselves in some cases.


Unfortunately, this doesn't fix issue 8172 (I thought it might), and causes a new major issue, 8542.


Should this be `Sign in or Register`? That's what they're using upstream.


Here http://4pda.ru/forum/index.php?showtopic=441214&st=5480 people have done everything


Hi, i try it and is not working. Thanks.


Nice work! But you are broken in any case. b=$0 always. :) Can you use scanner to scan "a" value?


rood


Да. Я просто пока перегнал шел в код. Тут можно многое заменить друпальным API.


why xit?


totalPlayer and totalDealer keep track of the points that each has during the game. at the end of the game, right now the wager function needs to have access to how many points the player/dealer had, so that i can check for a "natural"(when the playertotal == 21 && dealertotal != 21) in this case the player wins and gets 150% return on his bet. if you don't want to pass the point totals into the play function, you could instead add another else if(playertotal == 21 && dealertotal != 21) and set winOrLoss = 'B', and i'll change wager accordingly.

i think it'll be a lot less work for you if you just declare the variables in main and pass them by reference to your function, then you dont need to worry about anything else, because i can do it in Wager


Почему-то, если сделать, допустим
~~~php
drupal_realpath('public://') . '/private';
~~~
Он не создает папку и следовательно, дамп не сохраняет.


Agreed. https://github.com/dankogai/js-combinatorics/commit/09504581aa99593f9c8034883200e562f94f8186


xit?


That's probably because you haven't sent a callback when calling the function in your application. If you open an issue with the code I can check better.

Changing that line to the following should to the drick

```js
ackcallback && ackcallback(errorObj)
```


something weird in this sentence...


Не. Индекс настройки пусть будут, удаляем конфиги солара от Ra-Don, там логин и пасс и еще что-то важное. Просто еще сделаем search api db, чтобы не переключать вьюхи с нод на Search API, а просто менять сервак. И фасеты будут работать как на лайве и вьюхи общие.


The big Aha moment here was that scheduler() just takes the first item off of the list...so if we sort it before it is scheduled, it will always take the highest priority


In ``get_logging_fields`` there is the following code:

```
        #check if the manager has been attached to auth user model
        if [model._meta.app_label, model.__name__] == getattr(settings, 'AUTH_USER_MODEL', 'auth.User').split("."):
            action_user_field = LastUserField(related_name = rel_name, editable = False, to = 'self')
```

I believe this is incorrect, we should never be setting ``to`` to 'self', as the field goes into the XyzAuditLogEntry table, not the Xyz table.

With this change, now I get the Django error consistently every time...

Still investigating.


Since django 1.8 `ImproperlyConfigured` exception is raised if in `ModelForm` `fields` or `exclude` option is not provided:

https://github.com/django/django/blob/master/django/forms/models.py#L275


Marcin, would you mind so much making the optional dependency the other way around so that ModularComputers has an optional dependency on Fluid?  The code has to do with computer stuff,  so it would make sense for it to live closer to other computer things.


Why is the outer zone a fork of RootZone? Why can't it be RootZone?


Looks great overall.  Under tech transfer / research dissem, for the outputs goal, can you check the line break before Metrics?  The code above in that section looks exactly like all the others--at least as far as I can tell--but it still renders as a continuous paragraph.  Not sure why.


We have "Log in" instead of "Sign in". I'm indifferent, so if we wanted "Sign in" we would have to change what we currently have (which differs than upstream)


赞！


the two branches of the Zone seem to be very close in shape, hence code duplication. Can we pull it out to a separate method?


Sorry :)


This is not a mac bug. You should be running the latest version of java (1.8) not the old one (1.7)


Upstream doesn't have this test anymore

https://github.com/edx/edx-platform/blob/master/lms/djangoapps/instructor_task/tests/test_tasks_helper.py


I know, it's probably annoying, that it pulls in ModularComputers anywhere you want to use Fluids (for the time being), but I see it as "fluids" integrating with "computer stuff", rather than "computer stuff" integrating with "fluids".

This is even more true with the fact, that you wouldn't want everyone to add their integration code into ModularComputers (write permissions is just a first obstacle), and it might create a precedent and people might feel like putting more and more into it.

So lets just keep our fingers crossed that the optional dependency in gestalt-module will be done one way or the other pretty soon.


Upstream doesnt  have the test that needs this anymore


I don't think this is a typo it's just American English vs British English


Thanks, it great to be back!


Are there more infos for this?


After much deliberation this is what I landed on. `get_measurements` now accepts three optional positional arguments, `measurement`, `date1`, and `date2`. The usage scenarios are described below.

```python
get_measurements() # gets the weight measurements from the last 30 days
get_measurements('Bicep') # gets the bicep measurements from the last 30 days
get_measurements('Bicep', datetime.date.(2015,4,1)) # gets the bicep measurements since 4/1/2015
get_measurements('Bicep', datetime.date.(2015,4,1), datetime.date(2015,4,27)) # gets the bicep measurements between 4/27/2015 and 4/1/2015
```

Note that in the third scenario, you could specify either `date1` *or* `date2` for the single date entry and the outcome would be the same. Also note that in the fourth scenario, the order of the dates do not matter.


when I run 8 I get error messages, don't know why.

On Wed, May 6, 2015 at 12:47 AM, shmuelr <notifications@github.com> wrote:

> This is not a mac bug. You should be running the latest version of java
> (1.8) not the old one (1.7)
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/shmuelr/touro-mco152/commit/c5fceb174a2b055c815b4d20fe324719195a9725#commitcomment-11058939>
> .
>

--
*Eytan Sterling*
*simchatorah.blogspot.com <http://simchatorah.blogspot.com>*


for some reason I feel like this needs to be WalkerTexasRanger


Update comment to match code?
// set initializer length for unsized array parameters


still here


I re-wrote this exercise because I found all the images and breaking up the typed code to be confusing.

I also omitted the *save* step because PyCharm does it automatically before you run the file (but added a footnote to call that out).


Alrite Marnie its done.

Working on enhancement save. (Unless anyone else has a better idea). The
way it work is that is through string (to name the file) and it stores
variables that we would want to save into an output file.

Only variables i can think to save would be the amount of money we have.
Unless you think we should save the position of the deck. So if we've
played 30 cards, when we load the file the deck will be only 22 cards.

However if we takr that route we cant initialize the deck before we bring
up the main menu and I know that will cause problems
 On May 5, 2015 9:35 PM, "goldfish" <notifications@github.com> wrote:

> totalPlayer and totalDealer keep track of the points that each has during
> the game. at the end of the game, right now the wager function needs to
> have access to how many points the player/dealer had, so that i can check
> for a "natural"(when the playertotal == 21 && dealertotal != 21) in this
> case the player wins and gets 150% return on his bet. if you don't want to
> pass the point totals into the play function, you could instead add another
> else if(playertotal == 21 && dealertotal != 21) and set winOrLoss = 'B',
> and i'll change wager accordingly.
>
> i think it'll be a lot less work for you if you just declare the variables
> in main and pass them by reference to your function, then you dont need to
> worry about anything else, because i can do it in Wager
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/fishtez/blackjack/commit/aa2efe08e722a28f46410849aa688cc19be58003#commitcomment-11058848>
> .
>


用这个https://github.com/vtmer/dnf/blob/dev/dnf/app/Component/Js.php#L5-L13 来统一返回信息。


well if we cant initialize before i could just put something like an error
message if they try to play

On Tue, May 5, 2015 at 9:53 PM, Zubz21 <notifications@github.com> wrote:

> Alrite Marnie its done.
>
> Working on enhancement save. (Unless anyone else has a better idea). The
> way it work is that is through string (to name the file) and it stores
> variables that we would want to save into an output file.
>
> Only variables i can think to save would be the amount of money we have.
> Unless you think we should save the position of the deck. So if we've
> played 30 cards, when we load the file the deck will be only 22 cards.
>
> However if we takr that route we cant initialize the deck before we bring
> up the main menu and I know that will cause problems
>
> On May 5, 2015 9:35 PM, "goldfish" <notifications@github.com> wrote:
>
> > totalPlayer and totalDealer keep track of the points that each has during
> > the game. at the end of the game, right now the wager function needs to
> > have access to how many points the player/dealer had, so that i can check
> > for a "natural"(when the playertotal == 21 && dealertotal != 21) in this
> > case the player wins and gets 150% return on his bet. if you don't want
> to
> > pass the point totals into the play function, you could instead add
> another
> > else if(playertotal == 21 && dealertotal != 21) and set winOrLoss = 'B',
> > and i'll change wager accordingly.
> >
> > i think it'll be a lot less work for you if you just declare the
> variables
> > in main and pass them by reference to your function, then you dont need
> to
> > worry about anything else, because i can do it in Wager
> >
> > —
> > Reply to this email directly or view it on GitHub
> > <
> https://github.com/fishtez/blackjack/commit/aa2efe08e722a28f46410849aa688cc19be58003#commitcomment-11058848
> >
>
> > .
> >
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/fishtez/blackjack/commit/aa2efe08e722a28f46410849aa688cc19be58003#commitcomment-11059000>
> .
>


Is this an identifier for the state variables at a particular time step? How do I know this identifier in the visualization? Is it previously returned to me?


It sucks, but to be memory leak proof, you need to wire up a nodeList:

https://github.com/bitovi/canjs/blob/master/component/component.js#L373


I was following the format for the basic-auth module. Can you shed some light on the matter?


Why not use `line.startswith('whitelist ')`? That's more Pythonic~~~


damn i think i was drunk!


No need.  calloc() zeroes for us.


Dont need to qorry bout that now. I think we need to focus on the classes
now
On May 5, 2015 9:55 PM, "DavidL47" <notifications@github.com> wrote:

> well if we cant initialize before i could just put something like an error
> message if they try to play
>
> On Tue, May 5, 2015 at 9:53 PM, Zubz21 <notifications@github.com> wrote:
>
> > Alrite Marnie its done.
> >
> > Working on enhancement save. (Unless anyone else has a better idea). The
> > way it work is that is through string (to name the file) and it stores
> > variables that we would want to save into an output file.
> >
> > Only variables i can think to save would be the amount of money we have.
> > Unless you think we should save the position of the deck. So if we've
> > played 30 cards, when we load the file the deck will be only 22 cards.
> >
> > However if we takr that route we cant initialize the deck before we bring
> > up the main menu and I know that will cause problems
> >
> > On May 5, 2015 9:35 PM, "goldfish" <notifications@github.com> wrote:
> >
> > > totalPlayer and totalDealer keep track of the points that each has
> during
> > > the game. at the end of the game, right now the wager function needs to
> > > have access to how many points the player/dealer had, so that i can
> check
> > > for a "natural"(when the playertotal == 21 && dealertotal != 21) in
> this
> > > case the player wins and gets 150% return on his bet. if you don't want
> > to
> > > pass the point totals into the play function, you could instead add
> > another
> > > else if(playertotal == 21 && dealertotal != 21) and set winOrLoss =
> 'B',
> > > and i'll change wager accordingly.
> > >
> > > i think it'll be a lot less work for you if you just declare the
> > variables
> > > in main and pass them by reference to your function, then you dont need
> > to
> > > worry about anything else, because i can do it in Wager
> > >
> > > —
> > > Reply to this email directly or view it on GitHub
> > > <
> >
> https://github.com/fishtez/blackjack/commit/aa2efe08e722a28f46410849aa688cc19be58003#commitcomment-11058848
> > >
> >
> > > .
> > >
> >
> > —
> > Reply to this email directly or view it on GitHub
> > <
> https://github.com/fishtez/blackjack/commit/aa2efe08e722a28f46410849aa688cc19be58003#commitcomment-11059000
> >
> > .
> >
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/fishtez/blackjack/commit/aa2efe08e722a28f46410849aa688cc19be58003#commitcomment-11059012>
> .
>


Wouldn't it be preferable to give every SQLDialect instance a ThirdParty value instance? That way whenever we add a new SQLDialect the constructor reminds us to think about ThirdParty mappings. And as far as I can see that should not conflict with backward compatibility.


This class is not an improvement over having this in an XML or JSON file. :-)


All free()-like functions should check their argument for NULL before proceeding.

Admittedly this is mainly a style issue, as passing wkey to free(3) is equivalent.


Use the new clover,QE/CI is not working.Mybe the config.plist setting is not match!


<solution - linux>
Find my.cnf (mysql)
Add this
[client]
default-character-set=utf8
[mysqld]
character-set-server = utf8


hahahahahaha


seems it hasn't been deleted yet in the latest commit.


asd


If you look at the full diff view (https://github.com/facebook/jest/pull/303/files) it is a regexp (I left Ben's commit intact and added another)


This might sound silly, I have yet to experiment with this as I'm not home but would this maybe work for a drag calculation?
double rho = FlightGlobals.getAtmDensity(FlightGlobals.getStaticPressure(position, body));
Vector3d airVel = vessel.orbit.GetVel() - body.getRFrmVel(position); //the velocity of the vessel relative to the air
Vector3d dragForce = -0.5 * rho * FlightGlobals.DragMultiplier * part.mass * part.maximum_drag * airVel.magnitude * airVel;


vdvd


fvdvdvf


These methods don't return sensible values for unsized arrays:
arraylength() -> -1
numelements() -> 1
TypeDesc::size()

So any cases where these are called will have to be checked to see if they need to use the initializer length instead... e.g. Symbol ctor.


## PEP8 Output
```python
$ pep8 client.py
client.py:159:80: E501 line too long (80 > 79 characters)
```
*Explanation*: My PEP8 module is set to flag lines at 79 characters, I just love that space at the end haha!

## Pylint Output
```python
$ pylint client.py
No config file found, using default configuration
************* Module myfitnesspal.client
C:  1, 0: Missing module docstring (missing-docstring)
C: 15, 0: Missing class docstring (missing-docstring)
C: 40, 4: Missing method docstring (missing-docstring)
C: 64, 4: Missing method docstring (missing-docstring)
C: 70, 4: Missing method docstring (missing-docstring)
C: 79, 4: Missing method docstring (missing-docstring)
C: 88, 4: Missing method docstring (missing-docstring)
C: 91, 4: Missing method docstring (missing-docstring)
C: 96, 4: Missing method docstring (missing-docstring)
C:102, 4: Missing method docstring (missing-docstring)
R:102, 4: Method could be a function (no-self-use)
C:108, 4: Missing method docstring (missing-docstring)
C:120, 4: Missing method docstring (missing-docstring)
C:128,12: Invalid variable name "n" (invalid-name)
C:140, 4: Missing method docstring (missing-docstring)
R:140, 4: Too many local variables (17/15) (too-many-locals)
C:169,20: Invalid variable name "n" (invalid-name)
C:198, 4: Missing method docstring (missing-docstring)
C:235, 4: Missing method docstring (missing-docstring)
C:304, 4: Missing method docstring (missing-docstring)
C:327, 4: Missing method docstring (missing-docstring)
R:327, 4: Method could be a function (no-self-use)
C:340, 4: Missing method docstring (missing-docstring)
W:343,30: Used builtin function 'map' (bad-builtin)
W:343,30: map/filter on lambda could be replaced by comprehension (deprecated-lambda)
R:340, 4: Method could be a function (no-self-use)
C:346, 4: Missing method docstring (missing-docstring)

Report
======
183 statements analysed.

Statistics by type
------------------

+---------+-------+-----------+-----------+------------+---------+
|type     |number |old number |difference |%documented |%badname |
+=========+=======+===========+===========+============+=========+
|module   |1      |1          |=          |0.00        |0.00     |
+---------+-------+-----------+-----------+------------+---------+
|class    |1      |1          |=          |0.00        |0.00     |
+---------+-------+-----------+-----------+------------+---------+
|method   |19     |19         |=          |10.53       |0.00     |
+---------+-------+-----------+-----------+------------+---------+
|function |0      |0          |=          |0           |0        |
+---------+-------+-----------+-----------+------------+---------+

External dependencies
---------------------
::

    lxml
      \-html (myfitnesspal.client)
    measurement
      \-measures (myfitnesspal.client)
    myfitnesspal
      \-base (myfitnesspal.client)
      \-day (myfitnesspal.client)
      \-entry (myfitnesspal.client)
      \-meal (myfitnesspal.client)
    requests (myfitnesspal.client)

Raw metrics
-----------

+----------+-------+------+---------+-----------+
|type      |number |%     |previous |difference |
+==========+=======+======+=========+===========+
|code      |247    |84.30 |247      |=          |
+----------+-------+------+---------+-----------+
|docstring |21     |7.17  |21       |=          |
+----------+-------+------+---------+-----------+
|comment   |20     |6.83  |20       |=          |
+----------+-------+------+---------+-----------+
|empty     |5      |1.71  |5        |=          |
+----------+-------+------+---------+-----------+

Duplication
-----------

+-------------------------+------+---------+-----------+
|                         |now   |previous |difference |
+=========================+======+=========+===========+
|nb duplicated lines      |0     |0        |=          |
+-------------------------+------+---------+-----------+
|percent duplicated lines |0.000 |0.000    |=          |
+-------------------------+------+---------+-----------+

Messages by category
--------------------

+-----------+-------+---------+-----------+
|type       |number |previous |difference |
+===========+=======+=========+===========+
|convention |21     |21       |=          |
+-----------+-------+---------+-----------+
|refactor   |4      |4        |=          |
+-----------+-------+---------+-----------+
|warning    |2      |2        |=          |
+-----------+-------+---------+-----------+
|error      |0      |0        |=          |
+-----------+-------+---------+-----------+

Messages
--------

+------------------+------------+
|message id        |occurrences |
+==================+============+
|missing-docstring |19          |
+------------------+------------+
|no-self-use       |3           |
+------------------+------------+
|invalid-name      |2           |
+------------------+------------+
|too-many-locals   |1           |
+------------------+------------+
|deprecated-lambda |1           |
+------------------+------------+
|bad-builtin       |1           |
+------------------+------------+

Global evaluation
-----------------
Your code has been rated at 8.52/10 (previous run: 8.52/10, +0.00)
```
*Explanation*: All of these were existing issues with the exception of two. The first being the missing docstring for my class methods. None of the other methods had any, so I assumed this was acceptable. The second is no self use in a class method, which I also assumed was okay as the same issue was raised for another class method. I'm more than willing to correct these if you deem it necessary!


i am still curious about this 4M size for splice() read.

in this change, we are passing 0 for the flags of `splice(2)` call. which means it's a blocked I/O. and if the pipe buffer is too small, the writer of this pipe will wait until the reader copies from the pipe. but the reader will not get a chance to do its job: it is blocked by the writer.

so 4M could be way too large? probably we should use a number less or equal to the size of pipe buffer? the pipe is backed by 16 pages, i.e. 64K, by default in kernel. but seems we can change the pipe's capacity using fcntl(2) [0]. but the upper limit is `/proc/sys/fs/pipe-max-size`. on my 4.0 vanilla kernel, its 1048576, i.e. 1M. and using the fcntl(2) sys call, we are able to get the pipe size, maybe we can use it as a reference for the size of spice read?

---
[0] http://man7.org/linux/man-pages/man2/fcntl.2.html


The better way to do this kind of functions is to have it generate and return whatever token(s) instead of updating a pass-in parameter.


Is desc a better name?


what the heck is this error


omg again?


`pass` is gross


Faaantastic, thanks @Yomguithereal :-)


Very true. Let me revise . . .


You might want to try this first. E.g. for baseURI I get `TypeError: Argument 'element' has incorrect type (expected lxml.etree._Element, got NoneType)`. I get the same when I use `<a spec=dom>document</a>`. Have not tried the value suggestion.


`detect_features()` is not called again after the FileStore is mounted. or you are suggesting an option for user to enable/disable fie read?


that gives me many warnings such as:
```
scons: warning: Two different environments were specified for target build/darwin-32d70693-ogl/d1x-rebirth/main/bmread.o,
	but they appear to have the same action: $CXX -c $CXXFLAGS $CCFLAGS $_CCCOMCOM $SOURCES -o $TARGET
File "/Users/bradleyb/src/descent/dxx-rebirth/SConstruct", line 1067, in __get_lazy_object
```

and ends with:
```
scons: warning: Two different environments were specified for target build/darwin-32d70693-ogl/similar/main/.d1x-rebirth.vers_id.o,
	but they appear to have the same action: $CXX -c $CXXFLAGS $CCFLAGS $_CCCOMCOM $SOURCES -o $TARGET
File "/Users/bradleyb/src/descent/dxx-rebirth/SConstruct", line 2123, in _register_program

scons: warning: Two different environments were specified for target build/darwin-32d70693-ogl/d1x-rebirth/d1x-rebirth,
	but they appear to have the same action: $LINK $CXXFLAGS $LINKFLAGS $__RPATH $SOURCES $_LIBDIRFLAGS $_LIBFLAGS $_FRAMEWORKPATH $_FRAMEWORKS $FRAMEWORKSFLAGS -o $TARGET
File "/Users/bradleyb/src/descent/dxx-rebirth/SConstruct", line 2130, in _register_program
 running tool: TOOL_BUNDLE
 running tool: TOOL_WRITE_VAL

scons: warning: Two different environments were specified for target build/darwin-32d70693-ogl/D1X-Rebirth.app/Contents/MacOS/d1x-rebirth,
	but they appear to have the same action: installFunc(target, source, env)
File "common/arch/cocoa/tool_bundle.py", line 159, in MakeBundle

scons: warning: Two different environments were specified for target build/darwin-32d70693-ogl/D1X-Rebirth.app/Contents/Info.plist,
	but they appear to have the same action: subst_in_file(target, source, env)
File "common/arch/cocoa/tool_bundle.py", line 161, in MakeBundle

scons: warning: Two different environments were specified for target build/darwin-32d70693-ogl/D1X-Rebirth.app/Contents/PkgInfo,
	but they appear to have the same action: write_val(target, source, env)
File "common/arch/cocoa/tool_bundle.py", line 164, in MakeBundle

scons: *** Multiple ways to build the same target were specified for: build/darwin-32d70693-ogl/D1X-Rebirth.app/Contents/PkgInfo  (from ['APPLDCNT'] and from ['APPLDCNT'])
File "common/arch/cocoa/tool_bundle.py", line 164, in MakeBundle
```

which is probably a darwin-specific problem, any clues how to fix it?


很丑 - - 请拍砖
close #7


My first commit


Ok then what do you think would be a fool proof way to check for vector matrices? I'm out of ideas now honestly.


@thet your commit broke the 5.0 build. Please revert or fix: http://jenkins.plone.org/job/plone-5.0-python-2.7/1061/changes#2eae18badb174f9765611b8377e0f6d2555102e1


`summ` (summary) is the old source, I think this may be an appointment or idiom before.


Looks like you missed the rename on the block's `_x` and `_y` for this sample.


or it can be done as `token_queue[0].ttype in (Whitespace, Whitespace.Newline)` (same checking exists in the existing function `StripWhitespace`)


will do once I get back to the PC :)

On Tue, May 5, 2015, 18:38 raz123 <notifications@github.com> wrote:

> @borromeotlhs <https://github.com/borromeotlhs>, thanks for your
> contributions! Hey, do you think that you could do a pull request to fix
> this issue, as it may help potential users that would could miss this
> comment? I would, but I'm a total Github nublet.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/marcoskirsch/nodemcu-httpserver/commit/3e592adfcd4e3e69bc1ad2e81bc5bb60434c546c#commitcomment-11057652>
> .
>


Thanks for working this through, Larrry.

I considered this approach initially, but was deterred by the difficulty in tracking and enforcing usage of the initalizer count for varlen / unsized arrays at all call sites.  Perhaps some additional comments would suffice?

Thanks,
Daniel


Hi,

let me know, if you encounter any problems (besides the file size limit).

Starting with commit c69c93eb, I switched from the old API to the new OneDrive API v1.0, so the technical requirements for larger files are met. As soon as I find the time, I will implement the chunked upload process. Subscribe to #6 to keep you up to date on that issue.


please tell me this isn't a space so you wouldn't get an index out of bound error


Heads up, the views folder is a relic. We moved index.html to the client directory.


I would clarify what empty means in comment. For example:
```Test whether a char pointer is empty (null or pointing to empty string).```


Does that work better for you?  The One time password stuff is pretty cool, but not really ready for prime time yet.


You don't need the `? true : false` tail. To me, it's clearer:
```return ptr == NULL || *ptr == NUL;```


Thanks for catching that! Just fixed it up.


Why prefer lxml to BeautifulSoup?


В русском переводе тоже косяк.


please no vertical alignment. every time I touch such a code, I change it.


Below is the screen shot of the sprite animation.
![device-2015-05-06-105922](https://cloud.githubusercontent.com/assets/559262/7487956/cacfebe2-f3df-11e4-9ea9-39c03be06ce3.png)


sadsad


how about a single method returning a struct? something like GetRenderInfo


i think this can be done with http://stackoverflow.com/questions/4574509/python-remove-duplicate-chars-using-regex


same here http://stackoverflow.com/questions/4574509/python-remove-duplicate-chars-using-regex


Thanks for fixing this file. I was mad that the author just decided to erase it.


Hello, Denis

Thanks for the fix - we were also experiencing this issue with Phantom BOM products...

Maybe duplicate ids problem should be tackled in *_write()* method inside models.py, what do you think? If you agree I'll make PR with this fix. I believe it's quite a common mistake to unintentionally pass duplicate ids to write method.

Cheers,
Andrius


its a sample repo


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Should we search/identify the first keyword it finds?