I get some of the following errors after adding ipv6 adresses:

```
ERROR:searx.search:engine crash: faroo
Traceback (most recent call last):
  File "/usr/local/searx/searx/search.py", line 41, in search_request_wrapper
    return fn(url, **kwargs)
  File "/usr/local/searx/searx/poolrequests.py", line 80, in get
    return request('get', url, **kwargs)
  File "/usr/local/searx/searx/poolrequests.py", line 73, in request
    response = session.request(method=method, url=url, **kwargs)
  File "/usr/local/searx/searx-ve/local/lib/python2.7/site-packages/requests/sessions.py", line 465, in request
    resp = self.send(prep, **send_kwargs)
  File "/usr/local/searx/searx-ve/local/lib/python2.7/site-packages/requests/sessions.py", line 573, in send
    r = adapter.send(request, **kwargs)
  File "/usr/local/searx/searx-ve/local/lib/python2.7/site-packages/requests/adapters.py", line 415, in send
    raise ConnectionError(err, request=request)
ConnectionError: ('Connection aborted.', gaierror(-9, 'Address family for hostname not supported'))
```

Probably we have to mark engines without ipv6 support, and adding a comment to that option that ipv6 can cause problems. Another idea would be that searx is automatically detecting engines which are not working with ipv6 and using only ipv4 adresses for them.


Can't you just make this:

`if [ ${distro} == "ubuntu" || ${distro} == "debian" ]; then`

Your current code won't work because it is setting `distro` to be `ubuntu` since you are using a single `=`.


Option()


Nope.. It's not impression ;-)
Also less laggs :-)


@rarila I went over and over that in my head. I was thinking of that stupid corner case that bites you.

If you've got E_ALL on, you're going to end up with one of these if you don't have `isset()`… um… set.
```
PHP Notice:  Undefined variable: ctype in src/Translation/ContenttypesKeygen.php on line 143
PHP Warning:  Illegal string offset 'groups' in src/Translation/ContenttypesKeygen.php on line 143
PHP Notice:  Undefined index: groups in src/Translation/ContenttypesKeygen.php on line 143

```


I am already quite familiar with algorithm2e but I chose not to use it because I was basing a lot of things in this paper off the example paper he gave us. I think the reason he uses the verbatim enviroment in this context is to make the algorithms more pseudocodey/wordy and less strict. Writing the algorithms in an almost prose makes it that much easier for the reader to parse. But if they were actually implementing it then they may prefer the other kind.

I'll try rewording it a little more and see if I can't keep it from going into the margins


Yes, I'm proposing from last known tag. Didn't know the stability for branches so decide to propose on that.

Markdown is a easy way to get style on those awnful text files. I simply like that for open source projects. Is the first thing people sees.

extension is only a bad habit from github. If they'd render README files I wouldn't rename the file.

You are right is not an useful change, I will keep on my fork because I'm used to it


Looks good to me...


Yeah, I'll give it a shot at some point. Also, if you want to rip out these dependencies, feel free.

Also, mostly unrelated, but: I'm thinking about integrating `diffux-core` into Mosaic so that as designs are updated, they are visually diff'd against the previous version. It's too early to say for sure, but I suspect your decision to separate out the diffing algorithm from the webapp is beginning to sound like a great idea :).


After install on /usr/local and /usr and get the same problem, I decide to propose it. But to me seems too strange to need that.


peripheral find is used to wrap the modem. What do you mean by another interface?


Well if you mark those declarations `native` they don't need an initializer, so why not make it easy for people and not make them repeat themselves over and over annotating each and every member with the same `native` annotation when it's already obvious that they *must* be native because their container is native?

```ceylon
native class X() {
    shared void test() {}
    Integer foo() { ... }
}
```

instead of

```ceylon
native class X() {
    native shared void test() {}
    native Integer foo() { ... }
}
```


Well, github makes it easy to spot that there's something wrong with the indent of code you added. Perhaps, you used tabs instead of spaces.

More generally, why we unavoidably need these constants [to be defined on C level]. What are usecases behind them? (What percentage of apps supposed to use them?)


> I'm thinking about integrating diffux-core into Mosaic so that as designs are updated, they are visually diff'd against the previous version.

I was thinking exactly the same thing!


test


Make formatting changes to the .md file found in the content folder.
Aryan, I looked at your pull request and it looks correct (to me at least).


Why was this commented out? URI fragments no longer work after this.


as fas as I can understand the code, ack


why is this commented mang?


how far do you understand the code?


just look how those bases are designed. Few mexes and many units set to be built. Unless you want to redesign whole bases and teach AI how to use resources efficiently, dont waste mass on attack that wont work. I dont see other solution.


Got it

Major Jason Cohen
Pinecrest Police Department.

On May 2, 2015, at 4:36 PM, icxevidal <notifications@github.com<mailto:notifications@github.com>> wrote:

test

—
Reply to this email directly or view it on GitHub<https://github.com/FIU-SCIS-Senior-Project-2015-Spring/BOLO-Flier-Creator/commit/901996b2a7611687f7ad0b75aaa29d946b4b3900#commitcomment-11013545>.


Also, if you want to see an example of another project that depends on diffux-core, check out likadan: https://github.com/trotzig/likadan


nice, good usage of verb! fwiw, you should be able to use a helper here to get rid of the whitespace. I didn't see how the backticks were added, but you could try one of the following based on how they're added:

```js
`{%= trim(mlc.middle) %}`
```

Or, if the backticks are in the string already:

```js
{%= replace(mlc.middle, /^`\s+/, "") %}
```


Missing a `return`?


see above^^


essai


ack


>  it's already obvious that they must be native because their container is native?

This isn't even correct. We already have cases where the implementation of a `native`  declaration is only native for one of the two backends.

>  why not make it easy for people and not make them repeat themselves over and over annotating each and every member

You could make the exact same argument for `formal`. And yet, we still require a `formal` annotation for members of `abstract` or `formal` classes, or for members of interfaces.


okok, ciò presuppone comunque che dovremo mettere mano anche a un po' di php per gestire dinamicamente quelle cose, è molto più versatile di javascript.
comunque ok cerchiamo allora di finire quelle cose per martedì (y)


Isn't polygon importer broken after this commit? The file is not updated with the fact that base classes have changed.


Thanks for the contribution. I need to double-check if this doesn't exceed the stack-sizes on various platforms, and possibly add some compile-time option to disable the optimization.


Yes. It's a bad habit of mine conflating the `dict` constructor from a list from a native constructor. I imagine this results in two dictionaries getting created.


what is broken? i need to set a spesific file for hebrew, i prefer to fix the problem instead of delete it.


Komentarze dodam jak ogarnę nasze śmieci :)


"supplies" :+1:


La storia del php è che forse tanto vale gestirla da java visto che sarebbe solo Header html e il menu da gestire. Quindi sarebbe meglio parlarne insieme martedì ed eventualmente per ora lasciare così come è.

Invece penso che senza parlare potresti iniziare a giocare un po con javascript per la cosa delle palline.
eventualmente ti fai una copia di single Player engine e lavori su quella, aggiungendole un suo .js


Да, этот проект зарегестрирован у нотариуса в Нью Джерси на имя Roy Weather, поэтому удаляй проект либо ищи себе адвоката.


ese correo no existe


@sandakersmann Hmm, I can't seem to find where file_get_api is defined.. Could you tell me where did you get this method from?


Sorry, just got here from a link, I didn't check if it was a commit or a PR diff. I don't like those either.


I don't like the gulpfile.js as a directory name and willing to have the executable "collide" - closing.


Don't use tabs


Wrong rebasing I guess...


We could use a simple ASCII char as fallback. So, the bars will (hopefully) always be displayed correctly.


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.54](http://teamcity.monogame.net/viewLog.html?buildId=6799&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


My Med-two tests are about 30-40% do you think this speed up is worth restarting them?


Why did this change?


Are we still adding the lazy option to the grub-mount script? Maybe that got lost during all the work on fixing the bootloader installation?


I had just edited it for my repo, you can ignore those changes.

I should have created a separate branch and sent the pull request from there. But when I didn't hear from you for some time, and after squid went ahead and added my container to the community repository, I ended up making further changes, and they showed up on the pull request as well. It wasn't the original intention


Yes, that's probably better. This seems to be more or less the standard documented example for `functools.reduce()`.


Oops! :sweat_smile:


From a MySQL transactional DB to a Postgres Data warehouse


Amend this commit and make its first line shorter (``Read Item Tags from resources as arrays.`` would be best). ``git log`` gets ugly if you use such long first lines. Thanks.


Good job, BTW.


The reason was that firstrun.sh is only meant to be run once when the container is started. If it is in duck.sh, it runs every five minutes and it's extra cpu cycles. I just do the firstrun.sh with all of my containers so I did it for this as well.


Probably not for the med. It only seemed to become a huge problem when the hard tests reached > 2500 generations.


@MacDada he-he :D


Если в ходе следствия выяснится, что код передан тебе тарасом, то передай ему, что ему придется выплатить компенсацию, моральный ущерб, ну и налоги в Украине, ведь ему платили зарплату.


@Fitoschido I speak German and English I'm not able to proof-read any other translations than German. The alternative would be not to merge translation contributions.


I don't know if it is because you are simple adhering to my IDEA profile formatting, but this class is pretty decently adjusted. Keep up this level for new files.


*typo


Well, the way you did it technically worked, but cron was really designed just for the purpose of running scripts at an interval. It's better to use the existing cron that already runs, rather than keeping another script in memory with a loop. If the loop script crashes, it stops working but with cron, there are built-in mechanisms to make sure cron keeps running. You can see some opinions here: http://unix.stackexchange.com/questions/119069/cron-vs-sleep-which-is-the-better-one-in-terms-of-efficient-cpu-memory-utiliz


Hi Oliver

Yes, I'm 'watching' the repo issues so I saw your submission .

Thank you!

If you let me know your PayPal or Amazon details. I will make a small
contribution to the cause...

Theo

On Sat, May 2, 2015 at 1:19 PM, Oliver Moran <notifications@github.com>
wrote:

> Hi, I've added this in the latest release. Thanks.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/theo-armour/jimp/commit/8569b3176b479cbd2b780f239434c60c9a24b8a5#commitcomment-11013480>
> .
>


@jromeem a demo for a friend :)


현재 작업이 끝난 내용들
- [ ] PHP 메일러를 통한 ssl 메일전송
- [ ] 비동기식 이메일전송
- [ ] 이메일을 통한 회원가입 인증절차
- [ ] 로그인/로그아웃/탈퇴/관리
- [ ] 이메일양식 분리 후 html 커스텀지원
- [ ] 회원가입 전인 유저의 활동이벤트 막기
- [ ] 윈도우용 php_openssl.dll 작동패치
- [ ] 자동으로 PM언어세팅 감지해서 다국어 출력

현재 작업이 필요한 내용들
- [ ] authenticateTimeout 체크해야함
- [ ] 심플오스데이터와 데이터베이스 완벽호환 패치
- [ ] 심플오스에서 데이터를 바로 넘겨받아서 입력받았을경우엔 이메일만 추가로 인증받기
- [ ] 이메일오스 OTP 기능
- [ ] 마스터 모드와 슬레이브 모드 패치 후 마스터와 슬레이브 간 모든 정보가 호환되게끔 해야함
(계정정보/인벤토리정보/이코노미금액을 UDP로 각각 전송시키며, 각 서버간 동시에 같은 아이디로 접속할 수 없게 하는 기능)
- [ ] 명령어로 모든 서버유저들에게 서버오픈상황을 이메일로 보내는 기능


Thanks! I actually just look at the other files and duplicate what I see there.


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.54](http://teamcity.monogame.net/viewLog.html?buildId=6799&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 485, ignored: 6 Build time: 00:15:30


Thank you! Alas, I'm not sure how to do that.


NP. We'll talk more about it later.


> @cc9cii, if the disabling of these warning is in any way applicable to MSVC, could you maybe add a #define for IGNORE_UNUSED_VARIABLES for MSVC in there?

That's done via CMake, these lines:
```
      4101 # 'identifier' : unreferenced local variable
      4100 # 'identifier' : unreferenced formal parameter
```
Unless you really wanted to restrict the warnings on these files only.


That's just how I photoshop. Who knew I was already making pixelart by zooming in on every pixel when editing photos
#chineseSweatPhotoshopLabour


I'm not getting 28.0296 seconds as the average time for a single run of the med 1 graph. 1011.34 seconds for 50 runs. I suppose you can base the decision to restart on that.


now*


Sorry that made no sense the 1011.34 is the avg number of generations. The time for 50- runs will be exactly 28.0296 * 50


alright, thx


Inicio


It came from my creative mind :D


's -> is


I actually would like to restrict these warnings only to those files, yes. I usually consider those warnings a useful tool to find mistakes or forgotten features.


You probably don't even need to include a CMD in the dockerfile. If you don't, it deafults on "/bin/sh -c" as the entrypoint. As long as the duck.sh is in crontab, it should run. By the way, with the 5 min interval, it doesn't run as soon as you start the container. It only runs at the hour and every 5 minute increment after that. For instance if you start the container at 9:03, duck.sh will run for the first time at 9:05 and then 9:10 and so on. It won't run at 9:03


parsing_reorg (lefticus) - x86_64-MacOS-10.9-clang: OK (346 of 346 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


No checksum


Again no checksum (and no pair either btw...)


Inlineable into the while statement


Throws -> Thrown


The AI in the campaign is a little different to in Skirmish mode. For each
mission it has a set of "plans" provided. They're basically scripts that
nudge it to do certain things, to advise it when to attack, when to turtle,
when they should send an all or nothing charge at something important you
have, etc.

I today discovered that in coop mode the system to load the plans is
broken. I suspect the reason why coop is suspiciously easier than single
player mode is mostly down to this: you're fighting a skirmish AI with
scripted events (some attacks, such as the big Aeon air counterattack in
mission 1 FA, are scripted: the game just spawns a ton of stuff and gives
it preprogrammed attack-then-patrol orders. This doesn't really count, as
the AI doesn't get much of a say in the matter), instead of a smarter AI
because GPG sat down ahead of time and told it all the answers.

Giving it infinite resources is a crude way to make the broken AI more of a
challenge. (I remind you that this was a FAF change, not something from the
original campaign scripts)

If it turns out that we still need to give the AI more money, the way to do
it is by scaling up the output of its various resource buildings: make its
mass extractors yield more than yours do, and tune this bonus according to
how many players we have and the difficulty setting. That way, the damaging
effect on the enemy of attacking resource production is properly preserved,
which is important.
On 2 May 2015 21:38, "speed2CZ" <notifications@github.com> wrote:

> just look how those bases are designed. Few mexes and many units set to be
> built. Unless you want to redesign whole bases and teach AI how to use
> resources efficiently, dont waste mass on attack that wont work. I dont see
> other solution.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/FAForever/faf-coop-maps/commit/1ac14d5fba66537ce75fe1428e30d98bee96f580#commitcomment-11013559>
> .
>


Indentation


Missing description


well we can't return results of two print statements... its only needed for tests right now and I obviously worked around that.


this comment please one line lower


lines from 22 to 25 should be shifted to the right :smile:


yeah thats true but as far as ı can see we are missing whole of patches from upstream (e.g https://www.codeaurora.org/cgit/quic/la/kernel/msm/commit/?h=LA.AF.1.1.1_rb1.3&id=ee2422a4b081b2b8bad143af5fcefdb852ec4b2e) and several mdp driver, power management updates


It didn't work.


Hello Dear, can i talk with you in skype, or email or etc?


this is excellent @navels, I'm going to tweak it a little bit and submit it in a different pull request, @eisenburgeffect please close this pr for now


Thanks! I've also been working on this section of the study guide. I'll merge our changes soon.


The problem that I have with it is that it's not obvious what *any* of the behavior implications are. Even for the passes, it isn't obvious that making something a "Pass" as opposed to a "Class" means that a) attendees will be created, b) each attendee will be tied to a pass, and c) each attendee will only be able to have one pass.

I'd much rather have a checkbox that just says "Attendees must have one of these in order to be considered 'registered'" or something like that – a simple but explicit option.

Making this change has pretty direct positive implications for *at least* the following tickets:

* Make Attendees stickier during registration process (#454)
* Prevent ticket transfer by freezing attendee details (#413) - and other ticket transfer changes in the future
* Easier item creation (#297)
* Refunded items display in order summary (#290)
* Manual Record CRUD (#50)
* Ability to assign multiple passes to one attendee (#176)

I didn't even realize until I got into it how deeply the assumptions about passes were ingrained in Dancerfly until I went in and started trying to root them out. Really what it comes down to is that I want to eliminate that magic behavior - and once it's gone, the field is literally doing nothing except cluttering up the UI.


parsing_reorg (lefticus) - i386-Windows-8.1-VisualStudio-14: OK (346 of 346 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


AdaptiveComfort (hongtz68) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-IntegrationCoverage-Debug: OK (1136 of 1136 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-69.79%25-green.svg)


We may have to tweak the model tables again, though, since pass_type and pass_status are out. Maybe instead of providing counts of items in each state, actually list them?


 - __style__: [src/chaiscript_stdlib.cpp:18](../blob/c0dd0a3041a5fa122f56723df482db17f21a2b14/src/chaiscript_stdlib.cpp#L18) The function 'create_chaiscript_module_chaiscript_stdlib' is never used. (unusedFunction)
 - __style__: [src/main.cpp:169](../blob/c0dd0a3041a5fa122f56723df482db17f21a2b14/src/main.cpp#L169) The function 'get_eval_error' is never used. (unusedFunction)
 - __style__: [src/main.cpp:140](../blob/c0dd0a3041a5fa122f56723df482db17f21a2b14/src/main.cpp#L140) The function 'help' is never used. (unusedFunction)
 - __style__: [src/main.cpp:216](../blob/c0dd0a3041a5fa122f56723df482db17f21a2b14/src/main.cpp#L216) The function 'myexit' is never used. (unusedFunction)
 - __style__: [src/main.cpp:158](../blob/c0dd0a3041a5fa122f56723df482db17f21a2b14/src/main.cpp#L158) The function 'throws_exception' is never used. (unusedFunction)


Not sure why was this added when it’s present a few lines earlier.


Btw, Alex Wiltschko of Harvard is working on a package that is the equivalent of your autobw  for all torch tensor operations. Something similar to https://github.com/HIPS/autograd/


*Supports* != *soporta*, alternatives are *ser compatible* and *admitir*


Typo: *características* → *características*


Incorrect translation for *to save*: instead of *salvar* it should be *guardar*


UML done :+1:


Where it says *permanente* it must say *permanentemente*, the adverbial form


parsing_reorg (lefticus) - Win64-Windows-8.1-VisualStudio-14: OK (346 of 346 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


y /gob para el gobierno jeje


@ebrahim-elgaml bravo Ebrahim :+1:


Not sure you meant to leave this in


Brendan and Mark, see here if you hav'nt already,

https://groups.google.com/forum/#!topic/torch7/XArGt9cq_HQ

These are really cool projects :+1:


primeiro commit


Use of informal form *puedes* instead of formal *puede*; inconsistent with the rest of the translation file, and inconsistent with the previous line!


parsing_reorg (lefticus) - x86_64-Linux-Ubuntu-14.04-clang-3.5: OK (346 of 346 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


@lwindolf Yes, but you could spot errors such as this one (the accelerator). Do you want me to fix it, or should I contact an unresponsive previous maintaner of this file?


Yes it's equivalent. I did a lazy copy-paste...


parsing_reorg (lefticus) - x86_64-Linux-Ubuntu-14.04-clang-3.5-LibC++: OK (346 of 346 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


We have a green build in maint (https://travis-ci.org/agda/agda/builds/60970697). I'm testing the problem in master (https://travis-ci.org/agda/agda/jobs/60970708).


Why? Namespaces are classes, not for functions.


Yeah, I wanted it to run as soon as the container started, then on an
interval. I couldn't get "RUN cron" to work, so I ended up doing "CMD
duck.sh && cron && sleep infinity". The first one runs it immediately, the
second one launches cron, and the last one keeps the container from
shutting down.

> If the loop script crashes

This sort of difference is very theoretical. I doubt anyone has ever seen a
docker container with a bash loop mysteriously crash.

On Sat, May 2, 2015 at 5:16 PM, aptalca <notifications@github.com> wrote:

> You probably don't even need to include a CMD in the dockerfile. If you
> don't, it deafults on "/bin/sh -c" as the entrypoint. As long as the
> duck.sh is in crontab, it should run. By the way, with the 5 min interval,
> it doesn't run as soon as you start the container. It only runs at the hour
> and every 5 minute increment after that. For instance if you start the
> container at 9:03, duck.sh will run for the first time at 9:05 and then
> 9:10 and so on. It won't run at 9:03
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/aptalca/docker-duckdns/commit/0bb15088bcdac5feec2c5ba6f875398ed87ce3a9#commitcomment-11013719>
> .
>


I changed ```for each()``` because it is a highly outdated way of doing a foreach, then tested out .forEach and it didn't work as expected in some cases, thus I moved to jquery's each.


Kappa


Ok, I'll submit a PR with those.


parsing_reorg (lefticus) - i386-Windows-8.1-VisualStudio-12: OK (344 of 346 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.42%25-yellow.svg)


> From the comment on the PR

Hardcoding this seems like a bad idea. Maybe we should add something to the action class that signifies that requests need to happen with `postLink`?


Right. I'm definitely not advocating for keeping what I have. What I was thinking was having just a toggle with well-defined (and explained) behavior that conforms to most dance event's needs (I.e., an attendee must have one and only one pass.) I think that's basically the same thing you're proposing with the checkbox but I think actually the language of calling it a pass in addition to help text of what that means will be clearer. (I'm concerned that "an attendee must have one of these to be considered registered" will prompt reactions of: "why? I don't understand what this is for" and "does that mean one of this specific item or one of any of the items I have checked. Though maybe we could even A/B test that, if it's just a language distinction.)

And then we could layer more advanced logic on top of that when ready/necessary.

On Sat, May 2, 2015 at 5:35 PM, Stephen Burrows <notifications@github.com>
wrote:

> We may have to tweak the model tables again, though, since pass_type and pass_status are out. Maybe instead of providing counts of items in each state, actually list them?
> ---
> Reply to this email directly or view it on GitHub:
> https://github.com/littleweaver/django-brambling/commit/34f5f7347ae57cbe7a2591578e4bc6d25ce498cc#commitcomment-11013778


Mutant found this? Interesting. I'm glad we don't have to load user, for perf reasons.


*what we have

On Sat, May 2, 2015 at 5:55 PM, Harris Lapiroff <harrislapiroff@gmail.com>
wrote:

> Right. I'm definitely not advocating for keeping what I have. What I was thinking was having just a toggle with well-defined (and explained) behavior that conforms to most dance event's needs (I.e., an attendee must have one and only one pass.) I think that's basically the same thing you're proposing with the checkbox but I think actually the language of calling it a pass in addition to help text of what that means will be clearer. (I'm concerned that "an attendee must have one of these to be considered registered" will prompt reactions of: "why? I don't understand what this is for" and "does that mean one of this specific item or one of any of the items I have checked. Though maybe we could even A/B test that, if it's just a language distinction.)
> And then we could layer more advanced logic on top of that when ready/necessary.
> On Sat, May 2, 2015 at 5:35 PM, Stephen Burrows <notifications@github.com>
> wrote:
>> We may have to tweak the model tables again, though, since pass_type and pass_status are out. Maybe instead of providing counts of items in each state, actually list them?
>> ---
>> Reply to this email directly or view it on GitHub:
>> https://github.com/littleweaver/django-brambling/commit/34f5f7347ae57cbe7a2591578e4bc6d25ce498cc#commitcomment-11013778


@WloBeb looks nice. I don't like the "+" thingy, yet I understand why you did it. Hm.


LOL nice


parsing_reorg (lefticus) - x86_64-Linux-Ubuntu-14.04-clang-3.5-AddressSanitizer: OK (346 of 346 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


It won't work that way. setState() just changes variable value and that's all.
It will be checked actually in the com.adam.aslfms.service.ScrobblingService.onPlayStateChanged and it always will be RESUME.


okay ack


Absolutely loving this!


Why is it needed to save track in the local variable? Why not just call setTrack() ?


It was BS and I had to fix it.


@drtimwright is the commented out code here for a reason?


parsing_reorg (lefticus) - x86_64-MacOS-10.9-clang-Debug: OK (345 of 346 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.71%25-yellow.svg)


parsing_reorg (lefticus) - x86_64-Linux-Ubuntu-14.04-clang-3.5-ThreadSanitizer: OK (346 of 346 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


parsing_reorg (lefticus) - Win64-Windows-8.1-VisualStudio-12: OK (344 of 346 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.42%25-yellow.svg)


parsing_reorg (lefticus) - x86_64-Linux-Ubuntu-14.04-gcc-4.8: OK (346 of 346 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


@armon this should just be /docs, need to remove the localhost :smile:


FYI @peter1000, I've just put together this experimental version of Docile. The readme contains some further info regarding the differences and what it can do so far.

Feel free to explore (and raise questions)! Hopefully we'll be able to transition to this codebase at some point once it's ready.


parsing_reorg (lefticus) - x86_64-Linux-Ubuntu-14.04-gcc-4.6: OK (346 of 346 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


@jacknagel This has somehow broken GnuPG21 compile on the ` make check ` stage: https://gist.github.com/anonymous/529ffe922261402a75ab.

Passes fine if I revert this commit. The [actual test stage](https://gist.githubusercontent.com/anonymous/529ffe922261402a75ab/raw/581ab333fa0b35c997718261ad259e3942f434db/03.make) seems to use `/private/tmp` heavily so perhaps that's the breakage?

Successful build log with this commit reverted:

```
Making check in tools
make[1]: Nothing to be done for `check'.
Making check in po
Making check in doc
/Applications/Xcode.app/Contents/Developer/usr/bin/make  check-am
make[2]: Nothing to be done for `check-am'.
Making check in tests
Making check in openpgp
/Applications/Xcode.app/Contents/Developer/usr/bin/make  check-TESTS
gpg (GnuPG) 2.1.3
libgcrypt 1.6.3
Copyright (C) 2015 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law.

Home: /private/tmp/gnupg2120150502-30104-p0tg1e/gnupg-2.1.3/tests/openpgp
Supported algorithms:
Pubkey: RSA, ELG, DSA, ECDH, ECDSA, EDDSA
Cipher: IDEA, 3DES, CAST5, BLOWFISH, AES, AES192, AES256, TWOFISH,
        CAMELLIA128, CAMELLIA192, CAMELLIA256
Hash: SHA1, RIPEMD160, SHA256, SHA384, SHA512, SHA224
Compression: Uncompressed, ZIP, ZLIB, BZIP2
PASS: version.test
Hash algorithm MD5 is not installed (not an error)
PASS: mds.test
PASS: decrypt.test
PASS: decrypt-dsa.test
    > SHA1 RIPEMD160 SHA256 SHA384 SHA512 SHA224 <
PASS: sigs.test
PASS: sigs-dsa.test
    > IDEA 3DES CAST5 BLOWFISH AES AES192 AES256 TWOFISH CAMELLIA128 CAMELLIA192 CAMELLIA256 <
PASS: encrypt.test
    > IDEA 3DES CAST5 BLOWFISH AES AES192 AES256 TWOFISH CAMELLIA128 CAMELLIA192 CAMELLIA256 <
PASS: encrypt-dsa.test
PASS: seat.test
PASS: clearsig.test
PASS: encryptp.test
PASS: detach.test
PASS: armsigs.test
PASS: armencrypt.test
PASS: armencryptp.test
PASS: signencrypt.test
PASS: signencrypt-dsa.test
PASS: armsignencrypt.test
PASS: armdetach.test
PASS: armdetachm.test
PASS: detachm.test
PASS: genkey1024.test
    > IDEA 3DES CAST5 BLOWFISH AES AES192 AES256 TWOFISH CAMELLIA128 CAMELLIA192 CAMELLIA256 <
PASS: conventional.test
    > IDEA 3DES CAST5 BLOWFISH AES AES192 AES256 TWOFISH CAMELLIA128 CAMELLIA192 CAMELLIA256 <
PASS: conventional-mdc.test
PASS: multisig.test
PASS: verify.test
PASS: armor.test
PASS: import.test
PASS: ecc.test
PASS: finish.test
===================
All 30 tests passed
===================
```


Should we do a quick pass through the docs to update the output?


*Ruby
*Python
*Objective-C
*JavaScript
*Git
*HTML
*CSS


parsing_reorg (lefticus) - x86_64-Linux-Ubuntu-14.04-cppcheck-1.67: OK (0 of 0 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg)


I was browsing the kernel for AES-code and found yours, great! But it looks like there's a bug here. If src_len & 0x0f is 0, the padding will be 0x10. Shouldn't it be 0 in that case?


Even though RC added a lot of C++11/14/17 features, AFAICS, other than the version number, none of them affected Boost.Config


Here's how it currently looks: https://www.dropbox.com/s/rurwi1li0vvdfjj/Screenshot%202015-05-02%2017.48.39.png?dl=0

I think the space at the bottom is from the two p tags. I'll try to clean that up.


DocsReadyForMerge (Myoldmopar) - x86_64-Linux-Ubuntu-14.04-gcc-4.8: OK (1647 of 1647 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


It seems this video link does not work anymore?


@sethvargo Eventually...


presente profesor


Rude.


A bare "except" is bad; catch something more specific.
Also, in this case we can make the signal-list what it was before your change.


Hi,

look at https://stackoverflow.com/questions/10826850/java-string-format-with-currency-symbol/10826990#10826990 for printing language independent currency. (Other languages have their currency symbol after the amount)


DocsReadyForMerge (Myoldmopar) - x86_64-Linux-Ubuntu-14.04-cppcheck-1.61: OK (0 of 0 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg)


Hi @jmorales47 !
Looks good to me! :+1:


I think, every admin is able to run this on his own..... Problem is; when the Servers are slow, you have over one hour to wait for update


public class ejemplo {
    public void mostar(){
System.out.print("Felipe Fierro");
}


Shouldn't RC1 be in this array?


93441220-LowTempRadiantWarning-4237 (mjwitte) - x86_64-MacOS-10.9-clang: OK (1632 of 1643 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.33%25-yellow.svg)


Yes it is tracked on the outer hash builder.  The bigger problem is we need to the hash size for the duration of the join, but we only track it until the build completes.  This is a general problem with joins today.


Any chance of a version of your patch that applies to 0.27.4 ?


Look interesting. I found another tool like this (don't remember the name) but was buggy with composer deps. I'll take a look, thanks for the discover! :+1:


It forces both values to be true even when the users uncheck the boxes.


Most likely your comment will be ignored. Maybe you should send an email to lkml (no subscription required): linux-kernel@vger.kernel.org, https://lkml.org/


There's a problem with the change which added "Analog Devices, Inc." as the organization name.  Although the name is accurate, Qt uses that field literally as part of the filepath instead of only in text, so we end up with spaces in filenames which breaks lots of things on *nix systems because spaces are the normal commandline field separator.  It should be avoided at all costs.

If ADI really must be listed there then perhaps it could be something like "Analog_Devices_Inc".  However, that's not the normal Linux convention, which is about 90% to use the application name and about 10% to use a domain name like "analog.com".

Notice that even the Pixelpulse2 repo is under "analogdevicesinc", not under "Analog Devices, Inc.", and for very good reason.  Spaces in filenames are a source of many problems.


Not sure what's wrong. All fields seem to be filled in but form not submitting.


@benzweig  this is where it all went wrong


*wink*


Then that's a bug. What do you think we should do about that? It doesn't really matter, but let's document it w/ a comment and maybe file a card for looking into this later


Cool, I was kinda afraid a block wouldn't get local scope vars :D


Ok I am merging this.


Yeah - personally, I'd put each #if check around each line. That way they don't both need to be dfined.

Although for RTS & CTS, I think it should be a combination of compile time (if the capability exists) and runtime (if the user wants to use it).


Indentation, this line and line 56 should start in the same column


Haha... no worries!


i think you can simplyfy things by using this

````javascript
var easter_egg = new Konami(cssSwitch);
````

but it is not important


Indentation


I don't think so... but I really don't remember. I'll have to check it.


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.55](http://teamcity.monogame.net/viewLog.html?buildId=6808&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


parsing_reorg (lefticus) - x86_64-MacOS-10.9-clang: OK (346 of 346 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


ah, it were the brackets!


no `require!`?


Found it: https://gemnasium.com

But as I said, it's buggy for composer deps.


`{Symbol, PreludeSymbol, ModuleSymbol` works


can use cascade


* Accidentally commited debug code?
* Why using Scanner here instead of ´new BufferedReader(new InputStreamReader(System.in));´?
* exploit possible: "www.example.invalid/imgur.com/ "(parsing URLs the correct way https://docs.oracle.com/javase/tutorial/networking/urls/urlInfo.html)


@Meticulus  So if I wanna adapt this patch for the janice I have to sostitute the mmcblk0p19 with the corresponding one (in my case param.lfs is mmcblk0p1)?


why are you commenting on my repository ._. tell gocnak about it


Hi KamensekD,

Thanks. No problem with your fork for sure ! it's opensource. It's on github to be forked ! it's constructive. Having your own google anaytics is for sure better for you... you can see the adoption of your work.

I looked up to merge some of your pull requests. But i have too many changes from you inside them. Some of your functions should isolated i think ;). It's hard to perfom a proper and clean merge at the moment.

Again thanks for all the work you put in this fork !

Cheers,

Tom


I thought I was your code: I not: sorry.


paloi


Can't agree here. Namespaces are for logical separation of anything. Classes, functions, constants, etc..


don't blame n00bs for poor documentation


@MacDada jakie teraz te wszystkie klasy są krótkie :o


shouldn't this be `npm install -g yo`?


Could try webkit, that sometimes works with these submit buttons

_________________________________
Jason Rosenbaum

Email/GChat: seminal@theseminal.com
Cell: 914.806.1939
Twitter: http://twitter.com/j_ro

From: Clayton Dunwell <notifications@github.com>
Reply: unitedstates/contact-congress <reply@reply.github.com>>
Date: May 2, 2015 at 6:26:46 PM
To: unitedstates/contact-congress <contact-congress@noreply.github.com>>
Subject:  Re: [contact-congress] try a find (041fb90)

Not sure what's wrong. All fields seem to be filled in but form not submitting.

—
Reply to this email directly or view it on GitHub.


Doesn't this mean it's icedtea8?


Do I understand that right that from now on the focus is on the experiemental: just a question - at the moment does that effect much on my work on Lexicon?


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.55](http://teamcity.monogame.net/viewLog.html?buildId=6808&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 485, ignored: 6 Build time: 00:16:17


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.56](http://teamcity.monogame.net/viewLog.html?buildId=6812&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.56](http://teamcity.monogame.net/viewLog.html?buildId=6812&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **UNKNOWN**
Summary: Canceled Build time: 00:02:38


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.56](http://teamcity.monogame.net/viewLog.html?buildId=6813&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.56](http://teamcity.monogame.net/viewLog.html?buildId=6813&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **UNKNOWN**
Summary: Canceled (Updating sources) Build time: 00:00:47


Related Babel issue https://github.com/babel/babel/issues/1420


DocsReadyForMerge (Myoldmopar) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-UnitTestsCoverage-Debug: OK (623 of 623 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-5.16%25-green.svg)


93441220-LowTempRadiantWarning-4237 (mjwitte) - Win64-Windows-7-VisualStudio-12: OK (1638 of 1649 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.33%25-yellow.svg)


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.57](http://teamcity.monogame.net/viewLog.html?buildId=6817&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


93441220-LowTempRadiantWarning-4237 (mjwitte) - i386-Windows-7-VisualStudio-12: OK (1638 of 1649 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.33%25-yellow.svg)


I think we should make this decision dependent on what the most important server distributions ship for Python 3 by default. IMHO, as long as the most recent RHEL, Debian or Ubuntu Server LTS still ship with 3.3, we should test against that.


I think this commit broke some tests


> Or can I still continue useing the old Docile for that sake?

Of course. Don't feel you have start working against this code. So long as most things in Lexicon work against the Docile `Interface` module when the time come it shouldn't we much of a problem to switch over.

I've pushed this to master just so I don't have to keep rebasing if there's sudden 0.4 fixes needed for the package. Also just to keep the development open for others to have input.


Hi,
'Ensures' contracts already defined for the IDictionary\<TKey,TValue\> interface should not be removed:
For example line 212:
```csharp
// Contract.Ensures(Contract.Result<bool>() == ContainsKey(key));  ==> is of no use, CC would not use this.
```

Static checker is not the only user of them. Contracts are part of the method documentation and as long as they are valid they should not be removed. We should also take a look into the static checker to fix some contracts evaluations.


But "KeyConverter" as a namespace? Really? Even its name implies a _class_.


I think the original version is correct. @rafaelfranca can you confirm?


Please redo


Well, now that you mention it, the release notes say it supports jdk 7, 8 and 9, so I think we should just remove the number and rename it to `icedtea_web`, simply.


sounds great - real move forwards?


oops :P


FYI: This setting has been removed after https://github.com/xbmc/xbmc/pull/7034


nickel :)


grep --no-filename -r "add\-clean\-step" --include="CleanSpec.mk" ~/roms/cyanogenmod | grep -v "#.*\$(call" | sort -u > ~/out.txt


See 19ba61f for the Refinery changes.


Thanks. Will update soon.


How about we drop all aliases in 2.0?


Oh, you did, lol. :)


Hopefully, we'll see how it pans out. Just tried it on Lazy.jl after seeing your mention of it and managed to extract 13 docstrings, so not bad so far.


@ejona86 Actually, we don't need ``local_arch``. We can omit ``targetPlatform`` in ``components`` if ``osdetector.arch`` is not defined in ``platforms``. I have updated my [PR](https://github.com/grpc/grpc-java/commit/0856475f3b22ef4a050b98ffe59dc8b6bafd4ce8). Thanks for the advice, it's much cleaner now.


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.57](http://teamcity.monogame.net/viewLog.html?buildId=6817&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 485, ignored: 6 Build time: 00:16:05


update


:+1:  That was the idea


Would it make more sense for this to be changed to `audiooutput.supportsdtshd`, and for this option to be in "System -> Audio output"?

If it were then grouped below "Enable passthrough", it could also become visible/enabled only when passthrough is disabled (ie. add a dependendency on `audiooutput.passthrough` == `false` etc.)..


Yep


remove doc
use opts.info for own*


proof


use camel


rewrite: (doc, this, cb)
util?


fedid


move down


agedays


no sense


no sense, add training types instead


add playerids


add comment


reuseTab


use toLowerCase for args


Thanks for the feedback.  I changed the HandleFailedAttempt method to signal if we should quit or not, that way we can throw from the catch that the exception was caught in.


camel


use class


add in CustomLinks


fix HTY filters


allow to use module object


remove doc


test usage, don't duplicate own*


remove


parsing_reorg (lefticus) - x86_64-MacOS-10.9-clang-Debug: OK (346 of 346 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


loop over object
watch case


fix challenges page


teamid makes no sense


test youth challenges on monday


keep types
needs prefset


return {}


That's a fair point. I guess with `Checkstyle` the issue is that name is very nondescript, even if it is a very popular project.

For `PythonFlake8`, one could argue that the name `Flake8` is distinct enough. I don't have an answer that jumps out in my mind as a clear way to handle this in all cases. If the name is sufficiently distinct, it seems reasonable that no language prefix needs to be included unless there are multiple tools with that name (e.g. we don't want to be creating hooks called `Lint`).

However, one advantage of prefixing the tool with the name of the language is that it makes it easier to find tools relevant to your language just by looking at the README. Perhaps we should bias towards include the language name going forward (and maybe rename the somewhat generic `Standard` and `SemiStandard` hooks to `JsStandard` and `JsSemiStandard`).


Exactly.


englishname


wtf


sweden


secondary


trim


Right, thanks. :+1:


rename


space


detect home with no sidediv


thisteamid
opponentid


two types?


add empty deadline


agedays


implement getSQLDate


implement util


use param


test


no link for non-supporters


world


return {}


fix HTY filters


Added in 956ad70865c6493d0aae17d1c4dd42f67b835b3a. Thanks for noticing.


may you Please add blank line after documentation :cookie:


hasn't this already been tested ?


Programmer: Agustin Salinas


Us irgendwelchna Gründ wird bimier z'File nid erstellt. I glaube er het swie kai Berechtigunga...
Kennt sich da öppert us?


I, know they are. We will have a codex and Final XV 107/9 rules this year. Maybe plastic Krotox...., yeah.

Sent from my iPhone

> On May 2, 2015, at 1:08 PM, Amadeusz Sadowski <notifications@github.com> wrote:
>
> I wouldn't count on him solving such bugs soon. And there is no way to make that work for requirement of 3-man strong Broadside teams. Anyway, not that it matters much to me, I've a feeling Tau are coming this year. ;)
>
> —
> Reply to this email directly or view it on GitHub.
>


However, it is tied to a particular version of the input jdk so the number should reflect whatever major version is there. It also seems like we won't need the regular icedtea derivation for version 8+ as they've taken most of the icedtea improvements into upstream openjdk to the point where they might never make an icedtea 2.6+ stable release.


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.58](http://teamcity.monogame.net/viewLog.html?buildId=6821&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


just a little typo here, I guess you meant "notify" ;)


Already tested, and retested with another random variation:
https://groups.google.com/forum/?fromgroups=#!searchin/fishcooking_results/lyudmil/fishcooking_results/RbRLsK2pPDU/wjTZah0w1t4J
SPRT(0,4) is costly, and fishtest is low on resources. So I would prefer you reserve that to something that has been properly tuned, rather than random shots.


Print stuff, Gaskins please test and inform us what to fix - ED and Forest


@sithhell: Please verify, I needed to remove the assert to be able to run using the MPI parcelport.


恩


typo borrow?


Thanks man!


heck yeah agpl


Using sentinel maybe this function caused the arrow to be on top of the text. I don't know if on the standard theme it is caused the same bug.


Embedded music cover art support worked great, but support for cover art searching in the music folder was very limited.
It worked only if you have a file like "cover.jpg"  "folder.jpg"...
I have expanded it to search the most popular naming schemes for cover art image files.
This format is more in line with the way that music players themselves search the folder.


hmm, not sure, I'm taking the info as is in Google Melange, also the student mentioned that she already reached to Josh and talked with him.


Ran the existing files through my Formatting plugin in Sublime. Using 4 spaces for indentation.


Please rename to `extractModelUUIDsAsJSON` to follow SMTK style.


*Flugal


This does not seem right. Dirt stacks up to 64.


All these `std::cout << ...` printouts should probably be pushed to log messages (e.g.,  `smtkInfoMacro(this->log(), "message " << withState);`) or removed.


I'm thinking we should go with this one.


It's actually (I think) safe here, because the shared_ptr came from a collection on which we hold a lock. But it's still not a good idea.


Yep, this is the right approach.

Mid term, I'd really like to get rid of almost all the code in `src/scalap` and replace it with direct use of an instance of `nsc.Global`. I prototyped this here: https://github.com/scala/scala/compare/2.11.x...retronym:topic/scalap-lite


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.58](http://teamcity.monogame.net/viewLog.html?buildId=6821&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 485, ignored: 6 Build time: 00:16:04


This commit breaks the kernel for me on Pi1 B+ (bcmrpi_defconfig), or maybe it's the next commit. I have only tried reverting both.

Revert and it returns to normal:
```
# bcm2835-mmc: Add locks when accessing sdhost registers
wget https://github.com/raspberrypi/linux/commit/547b7363c0a41772fa3b8eb4b34f7cf343a2e9a2.patch
git apply -R 547b7363c0a41772fa3b8eb4b34f7cf343a2e9a2.patch

# bcm2835-mmc: warn on accesses without spinlock
wget https://github.com/raspberrypi/linux/commit/39315a8ea76cfb3aae6853aedd409e89886d8fd4.patch
git apply -R 39315a8ea76cfb3aae6853aedd409e89886d8fd4.patch
```

The warnings keep rolling by, these are the first:
```
[    0.000000] Linux version 4.0.1+ (pi@raspi2) (gcc version 4.8.3 20140106 (prerelease) (crosstool-NG linaro-1.13.1-4.8-2014.01 - Linaro GCC 2013.11) ) #1 PREEMPT Sat May 2 23:55:00 CEST 2015
[    0.000000] CPU: ARMv6-compatible processor [410fb767] revision 7 (ARMv7), cr=00c5387d

[    2.115826] Driver 'mmcblk' needs updating - please use bus_type methods
[    2.124415] sdhci: Secure Digital Host Controller Interface driver
[    2.132353] sdhci: Copyright(c) Pierre Ossman
[    2.138973] ------------[ cut here ]------------
[    2.145260] WARNING: CPU: 0 PID: 1 at drivers/mmc/host/bcm2835-mmc.c:218 bcm2835_mmc_reset+0x4c/0x370()
[    2.157848] Modules linked in:
[    2.162511] CPU: 0 PID: 1 Comm: swapper Not tainted 4.0.1+ #1
[    2.169875] Hardware name: BCM2708
[    2.174918] [<c0015e44>] (unwind_backtrace) from [<c0012c1c>] (show_stack+0x20/0x24)
[    2.185989] [<c0012c1c>] (show_stack) from [<c05691b8>] (dump_stack+0x20/0x28)
[    2.195021] [<c05691b8>] (dump_stack) from [<c00235b0>] (warn_slowpath_common+0x8c/0xc4)
[    2.206563] [<c00235b0>] (warn_slowpath_common) from [<c00236a4>] (warn_slowpath_null+0x2c/0x34)
[    2.218989] [<c00236a4>] (warn_slowpath_null) from [<c0448270>] (bcm2835_mmc_reset+0x4c/0x370)
[    2.231478] [<c0448270>] (bcm2835_mmc_reset) from [<c044af8c>] (bcm2835_mmc_probe+0xfc/0x62c)
[    2.243994] [<c044af8c>] (bcm2835_mmc_probe) from [<c037863c>] (platform_drv_probe+0x3c/0x6c)
[    2.256609] [<c037863c>] (platform_drv_probe) from [<c0376bc4>] (really_probe+0x88/0x21c)
[    2.268990] [<c0376bc4>] (really_probe) from [<c0376e64>] (__driver_attach+0xa8/0xac)
[    2.281108] [<c0376e64>] (__driver_attach) from [<c0374f70>] (bus_for_each_dev+0x70/0xa4)
[    2.293718] [<c0374f70>] (bus_for_each_dev) from [<c0376750>] (driver_attach+0x28/0x30)
[    2.306255] [<c0376750>] (driver_attach) from [<c03763e4>] (bus_add_driver+0x154/0x200)
[    2.318782] [<c03763e4>] (bus_add_driver) from [<c037739c>] (driver_register+0x88/0x108)
[    2.331497] [<c037739c>] (driver_register) from [<c03785ec>] (__platform_driver_register+0x58/0x6c)
[    2.345191] [<c03785ec>] (__platform_driver_register) from [<c07f6bb4>] (bcm2835_mmc_driver_init+0x18/0x20)
[    2.359585] [<c07f6bb4>] (bcm2835_mmc_driver_init) from [<c00087a0>] (do_one_initcall+0x90/0x1ec)
[    2.373100] [<c00087a0>] (do_one_initcall) from [<c07c6e2c>] (kernel_init_freeable+0xfc/0x1bc)
[    2.386337] [<c07c6e2c>] (kernel_init_freeable) from [<c0564940>] (kernel_init+0x18/0xfc)
[    2.399146] [<c0564940>] (kernel_init) from [<c000e8b0>] (ret_from_fork+0x14/0x24)
[    2.411361] ---[ end trace 0ee970ca01d38726 ]---
[    2.418274] ------------[ cut here ]------------
[    2.425139] WARNING: CPU: 0 PID: 1 at drivers/mmc/host/bcm2835-mmc.c:167 bcm2835_mmc_reset+0x78/0x370()
[    2.438927] Modules linked in:
[    2.444128] CPU: 0 PID: 1 Comm: swapper Tainted: G        W       4.0.1+ #1
[    2.453251] Hardware name: BCM2708
[    2.458767] [<c0015e44>] (unwind_backtrace) from [<c0012c1c>] (show_stack+0x20/0x24)
[    2.470668] [<c0012c1c>] (show_stack) from [<c05691b8>] (dump_stack+0x20/0x28)
[    2.480067] [<c05691b8>] (dump_stack) from [<c00235b0>] (warn_slowpath_common+0x8c/0xc4)
[    2.492253] [<c00235b0>] (warn_slowpath_common) from [<c00236a4>] (warn_slowpath_null+0x2c/0x34)
[    2.505129] [<c00236a4>] (warn_slowpath_null) from [<c044829c>] (bcm2835_mmc_reset+0x78/0x370)
[    2.517831] [<c044829c>] (bcm2835_mmc_reset) from [<c044af8c>] (bcm2835_mmc_probe+0xfc/0x62c)
[    2.530451] [<c044af8c>] (bcm2835_mmc_probe) from [<c037863c>] (platform_drv_probe+0x3c/0x6c)
[    2.543075] [<c037863c>] (platform_drv_probe) from [<c0376bc4>] (really_probe+0x88/0x21c)
[    2.555476] [<c0376bc4>] (really_probe) from [<c0376e64>] (__driver_attach+0xa8/0xac)
[    2.567587] [<c0376e64>] (__driver_attach) from [<c0374f70>] (bus_for_each_dev+0x70/0xa4)
[    2.580221] [<c0374f70>] (bus_for_each_dev) from [<c0376750>] (driver_attach+0x28/0x30)
[    2.592773] [<c0376750>] (driver_attach) from [<c03763e4>] (bus_add_driver+0x154/0x200)
[    2.605324] [<c03763e4>] (bus_add_driver) from [<c037739c>] (driver_register+0x88/0x108)
[    2.618047] [<c037739c>] (driver_register) from [<c03785ec>] (__platform_driver_register+0x58/0x6c)
[    2.631741] [<c03785ec>] (__platform_driver_register) from [<c07f6bb4>] (bcm2835_mmc_driver_init+0x18/0x20)
[    2.646143] [<c07f6bb4>] (bcm2835_mmc_driver_init) from [<c00087a0>] (do_one_initcall+0x90/0x1ec)
[    2.659661] [<c00087a0>] (do_one_initcall) from [<c07c6e2c>] (kernel_init_freeable+0xfc/0x1bc)
[    2.672915] [<c07c6e2c>] (kernel_init_freeable) from [<c0564940>] (kernel_init+0x18/0xfc)
[    2.685705] [<c0564940>] (kernel_init) from [<c000e8b0>] (ret_from_fork+0x14/0x24)
[    2.697879] ---[ end trace 0ee970ca01d38727 ]---
[    2.704788] ------------[ cut here ]------------
[    2.711652] WARNING: CPU: 0 PID: 1 at drivers/mmc/host/bcm2835-mmc.c:218 bcm2835_mmc_reset+0x164/0x370()
[    2.725540] Modules linked in:
[    2.730755] CPU: 0 PID: 1 Comm: swapper Tainted: G        W       4.0.1+ #1
[    2.739883] Hardware name: BCM2708
[    2.745392] [<c0015e44>] (unwind_backtrace) from [<c0012c1c>] (show_stack+0x20/0x24)
[    2.757312] [<c0012c1c>] (show_stack) from [<c05691b8>] (dump_stack+0x20/0x28)
[    2.766698] [<c05691b8>] (dump_stack) from [<c00235b0>] (warn_slowpath_common+0x8c/0xc4)
[    2.778888] [<c00235b0>] (warn_slowpath_common) from [<c00236a4>] (warn_slowpath_null+0x2c/0x34)
[    2.791774] [<c00236a4>] (warn_slowpath_null) from [<c0448388>] (bcm2835_mmc_reset+0x164/0x370)
[    2.804553] [<c0448388>] (bcm2835_mmc_reset) from [<c044af8c>] (bcm2835_mmc_probe+0xfc/0x62c)
[    2.817166] [<c044af8c>] (bcm2835_mmc_probe) from [<c037863c>] (platform_drv_probe+0x3c/0x6c)
[    2.829795] [<c037863c>] (platform_drv_probe) from [<c0376bc4>] (really_probe+0x88/0x21c)
[    2.842200] [<c0376bc4>] (really_probe) from [<c0376e64>] (__driver_attach+0xa8/0xac)
[    2.854309] [<c0376e64>] (__driver_attach) from [<c0374f70>] (bus_for_each_dev+0x70/0xa4)
[    2.866926] [<c0374f70>] (bus_for_each_dev) from [<c0376750>] (driver_attach+0x28/0x30)
[    2.879480] [<c0376750>] (driver_attach) from [<c03763e4>] (bus_add_driver+0x154/0x200)
[    2.892038] [<c03763e4>] (bus_add_driver) from [<c037739c>] (driver_register+0x88/0x108)
[    2.904750] [<c037739c>] (driver_register) from [<c03785ec>] (__platform_driver_register+0x58/0x6c)
[    2.918430] [<c03785ec>] (__platform_driver_register) from [<c07f6bb4>] (bcm2835_mmc_driver_init+0x18/0x20)
[    2.932840] [<c07f6bb4>] (bcm2835_mmc_driver_init) from [<c00087a0>] (do_one_initcall+0x90/0x1ec)
[    2.946365] [<c00087a0>] (do_one_initcall) from [<c07c6e2c>] (kernel_init_freeable+0xfc/0x1bc)
[    2.959622] [<c07c6e2c>] (kernel_init_freeable) from [<c0564940>] (kernel_init+0x18/0xfc)
[    2.972429] [<c0564940>] (kernel_init) from [<c000e8b0>] (ret_from_fork+0x14/0x24)
[    2.984586] ---[ end trace 0ee970ca01d38728 ]---
[    2.991912] mmc-bcm2835 20300000.mmc: mmc_debug:0 mmc_debug2:0
[    3.000137] mmc-bcm2835 20300000.mmc: DMA channels allocated
[    3.008097] ------------[ cut here ]------------
[    3.014912] WARNING: CPU: 0 PID: 1 at drivers/mmc/host/bcm2835-mmc.c:218 bcm2835_mmc_reset+0x4c/0x370()
[    3.028580] Modules linked in:
[    3.033731] CPU: 0 PID: 1 Comm: swapper Tainted: G        W       4.0.1+ #1
[    3.042784] Hardware name: BCM2708
[    3.048230] [<c0015e44>] (unwind_backtrace) from [<c0012c1c>] (show_stack+0x20/0x24)
[    3.060015] [<c0012c1c>] (show_stack) from [<c05691b8>] (dump_stack+0x20/0x28)
[    3.069334] [<c05691b8>] (dump_stack) from [<c00235b0>] (warn_slowpath_common+0x8c/0xc4)
[    3.081374] [<c00235b0>] (warn_slowpath_common) from [<c00236a4>] (warn_slowpath_null+0x2c/0x34)
[    3.094118] [<c00236a4>] (warn_slowpath_null) from [<c0448270>] (bcm2835_mmc_reset+0x4c/0x370)
[    3.106679] [<c0448270>] (bcm2835_mmc_reset) from [<c044b1ac>] (bcm2835_mmc_probe+0x31c/0x62c)
[    3.119240] [<c044b1ac>] (bcm2835_mmc_probe) from [<c037863c>] (platform_drv_probe+0x3c/0x6c)
[    3.131834] [<c037863c>] (platform_drv_probe) from [<c0376bc4>] (really_probe+0x88/0x21c)
[    3.144258] [<c0376bc4>] (really_probe) from [<c0376e64>] (__driver_attach+0xa8/0xac)
[    3.156377] [<c0376e64>] (__driver_attach) from [<c0374f70>] (bus_for_each_dev+0x70/0xa4)
[    3.168989] [<c0374f70>] (bus_for_each_dev) from [<c0376750>] (driver_attach+0x28/0x30)
[    3.181537] [<c0376750>] (driver_attach) from [<c03763e4>] (bus_add_driver+0x154/0x200)
[    3.194100] [<c03763e4>] (bus_add_driver) from [<c037739c>] (driver_register+0x88/0x108)
[    3.206823] [<c037739c>] (driver_register) from [<c03785ec>] (__platform_driver_register+0x58/0x6c)
[    3.220509] [<c03785ec>] (__platform_driver_register) from [<c07f6bb4>] (bcm2835_mmc_driver_init+0x18/0x20)
[    3.234904] [<c07f6bb4>] (bcm2835_mmc_driver_init) from [<c00087a0>] (do_one_initcall+0x90/0x1ec)
[    3.248433] [<c00087a0>] (do_one_initcall) from [<c07c6e2c>] (kernel_init_freeable+0xfc/0x1bc)
[    3.261696] [<c07c6e2c>] (kernel_init_freeable) from [<c0564940>] (kernel_init+0x18/0xfc)
[    3.274511] [<c0564940>] (kernel_init) from [<c000e8b0>] (ret_from_fork+0x14/0x24)
[    3.286656] ---[ end trace 0ee970ca01d38729 ]---
```


I tried put my project but i didn't get. My url project is https://github.com/andrelmfsantos/ProgrammingAssignment2/blob/master/cachematrix.R


I can't think of a use case where we need to write the generated html with inlined critical-path css to disk and the critical css as well. I think it's enough to either write the html or the css to disk. For grunt-critical for example you can generate & inline your critical-path css or you could just create the css files and do the inlining later on.


Very good so much improvement in the encapsulation of functions.

Very god @binarystash


This line makes me wonder which style is better.
On the one hand we have explicit declaration of the outparam type. On the other hand exposing the `glib_ffi` guts here doesn't seem to give us much, the type can be inferred and the compiler will make sure we don't mess this up between the ffi function signature and `Error::wrap`...


You should compare your code with https://github.com/scala/scala/blob/v2.11.6/src/reflect/scala/reflect/runtime/JavaMirrors.scala#L588-L639 which implements the same thing for runtime reflection and https://github.com/scala/scala/blob/v2.11.6/src/compiler/scala/tools/nsc/symtab/classfile/ClassfileParser.scala#L925-L971 which is the "canonical" duplicated version of this logic in the compiler.

It would be fantastic to refactor out some of the duplication between these three places while you are in the neighbourhood!


Oops. This shouldn't be here...


Importing `glib::Error` once would be easier on the eyes.


@nikezono ありがとうございます。参考にさせていただきました。


Is there any reason why you don't link directly to http://ee3.pahimar.com?  Just a bit curious.  Also now that all the versions are there the latest official version text can probably be removed :smile:.


This pull request is very hard to review. Mainly because a lot of the changes are white-space changes and not necessarily code changes. I would suggest you clean this up and send another PR.


Fair enough, I just preserved the style of how it was before, but I could change it...


Here. That's where it is. Anyome has an idea?


Okay, seems reasonable.  This is my first time wrangling with ffi; do you have any pointers on what the signature should look like?


This entire commit should only include this single line. Everything else are whitespace changes.


VbaStandardLib changes should have been on their own commit.


No shit! You are right on! Just checked and it was missing....I'll check at my end too.


I would indeed argue that both `Checkstyle` and `Flake8` are popular enough to forego the language prefix, but I definitely see the ambiguity in `Standard` and `SemiStandard`.

If discoverability is the primary concern here, though, then it might be worth instating a hard rule around this. E.g. if the language is not present either directly or as part of an acronym in the hook's name, it should be added as a prefix.

That, or we could organize the hook listings in the README by language.


nope. Webstorm autoformat.


Sorry - I'll revert this!


Because equivalent.exchange will eventually be the single site for EE stuffs


I changed it from an array to an associative array (which is in fact an object in javascript) for easy access to container information given a container Id (for example when searching containers and showing downstream and upstream. Using an object constructor I think communicates better the way the actual value is later on used (as an object with properties).


you could probably simplify all of this like so: `@item = current_user.items.new(params.require(:item).permit(:name))`

:smile:


Hasta quita parámetros sin usar!

Muchas gracias por cierto.


Add `deprecate` support: https://github.com/Glavin001/atom-beautify/issues/282


This prints the path quoted.

    $ build/pwd
    ".../src/uutils"
    $ pwd
    .../src/uutils


commit!


> how you want AI to be able produce enough units with so little mexes and mass fabs that are crashing eco

I don't.

Economy is a very big part of the game, and disrupting enemy resource operations very much should stall their production. This is an integral part of the game which we definitely shouldn't be removing. When the enemy has unlimited money, depriving them of territory and resource points achieves nothing, but the user is not told this. This breaks the game.

Assuming the single-player campaign is "hard enough", the advantage in resource generating capacity the human team gets is up to 3 more ACU RAS, and perhaps a slightly faster startup (as they can walk to more mass points sooner when there's four of them).
So, it might be prudent to give the AI some extra money (perhaps just give them (players - 1) * RAS extra income, for example, or perhaps scale the income from their economic buildings according to how many players are in a match, or maybe a comparable number of extra mass points in an easily-defended place), but giving them *infinite* money is not a good idea.

We need to address the balance within the scope of the simulation, not completely break a core game mechanic because we can't be bothered to think about how to do it properly.


El Modelo está hecho en MySQL Workbench


So, how must the structure be @afollestad ?


the parentPath is because of the parse function in resolveToValue test file.


no, it's here. I said it wrongly


Ok so the test just below is useless. It will never get executed.


abcde


PIXEL YOU IDIOT WHY MUST YOU FORGET TO CHANGE YOUR GIT CONFIG SETTINGS EVERY TIME


Hi there, I am working on this, the optional answers and question may have a little difference from the one you post here. What confusing me is that how could I know whether the query did a full collection scan or not. Do you have any idea about it? Thanks. :)


@jahirfiquitiva well, Cabinet's looks like this:

![screen shot 2015-05-01 at 10 08 54 pm](https://cloud.githubusercontent.com/assets/1820165/7439753/bf1b6608-f04e-11e4-9f80-ae95cce8cc67.png)

The `sample` folder you have is unncessary when there's an app folder inside of it for the module.

You're also missing Gradle files, so Android Studio can't open the project. You should be able to open the PaperBoard folder, but you have to open `PaperBoard/sample/app`.


Are you sure that's the right string to wait for? In my code I wait for "OK"...


Oh, I see, I will keep it in mind for future updates.


Ini masih int.parse?


BTW, this resolves Issue #65


Is this really safe though? `val` could be not long enough.


Is this really safe?


```
if (0 == strcmp(buffer, "OK")) {
          Serial.print("ready bef break");
        break;
}
```


Nope, look up a few lines where I check for that: https://github.com/lunixbochs/struc/blob/8ef5961cca70b6f7e2d40d48f1ff47a1e15693f6/field.go#L203


TeamCity DnnPackager :: Continuos [Build 14](http://dazinator.ddns.net:81/viewLog.html?buildId=872&buildTypeId=DnnPackager_Continuos&guest=1) is now running


Merging from main


TeamCity DnnPackager :: Continuos [Build 1.0.7+1](http://dazinator.ddns.net:81/viewLog.html?buildId=872&buildTypeId=DnnPackager_Continuos&guest=1) outcome was **SUCCESS**
Summary: Running Build time: 00:00:18


You can specify any terminal compatible editor. like VIM!!!!!!


Aha, I haven't read that before. Thanks for letting me know!


Except that we want to allow evaluators to return iterables that avoid materializing state (e.g., CounterExpression). By your suggestion, we would have to materialize all the iterator state into a column, and then copy it again into the TupleBatch's column. The design tension seems to be that we want to use the Iterable interface to avoid materializing state unnecessarily, but primitives cannot be returned from an Iterator without boxing/unboxing. So the tradeoff seems to be boxing/unboxing overhead vs. materialization overhead.

In other words, Java sucks :)


Lost a lot of formatting here, I'm curious if this was this by design?


please fix all other occurrence in other files :)


Have you pushed the code yet? I didn't saw the changes.


This message is grammatically incorrect.


:( I forget to remove this older one after adding the new one. Thanks!


I will push after I move datastore to upper level.


Does this mean that we need this? If we do, then why don't you just change the comment to explain that it's been tested and this is needed?


This should match the NOOP_CALL in ClientInterceptors. I'm okay with either true or false, but they need to be consistent.


I don't think we're referring to the checkpoint thread as the "motherofall" thread on restart.


Nice. Better workflow


I hear you bionel, and I think this commit is fundamentally broken as well.


The "experiment" language is unnecessary. The section on responsibility should be broken out into a separate section, because it should apply generally. Do not use "and/or" and "thereof".


Took a look at the font rendering and hacked up the fonts tester...

![screenshot00134](https://cloud.githubusercontent.com/assets/2443519/7439792/3d040654-f083-11e4-9826-9da042265af0.png)

I discovered a new hint called _KEY_FRACTIONALMETRICS_ which has an affect on text rendering. Notice how the ``li`` looks much better when using this hint.

But I also noticed that the font size of 19 seems to also be a cause. Notice how at size 20 the default _Afterlife_ looks much better with no kerning.


fcomment


Looks good, Might want to change vendorsetup.sh to "add_lunch_combo candy5_v410-userdebug" as well.


This problem was also causing problems with the ColorPicker. It was also breaking the code in an application I had. I think that the generalizes situation is when a property is left empty in a rule, and then set in another rule. Something like:

    <MyWidget>
         something: None

     <AnotherWidget>:
         MyWidget:
              something: root

This is bigger than just the inspector.


Description is wrong, just a bundle.js update. Next commit is Project cleanup/update


Для пущего перфекционизма можно удалить 12 или 13 строку)

И попробуй теперь влить эти изменения в твою вторую ветку, для этого переключись на неё: `git checkout module1-task2` а потом сделай слияние: `git merge --no-ff master`.

Когда я приму пулл-реквест от тебя, ты сможешь переключиться на мастер ветку: `git checkout master` и влить в неё изменения из ветки второго задания: `git merge --no-ff module1-task2`.

После этого эту ветку можно будет удалить: `git branch -d  module1-task2` (она останется в истории коммитов: `git log --graph`).


feature request: additional sql support

and possibility to add issues to your zcatch branches


I will analyse the algorithm and make required changes. One of the changes I might need to do is to implement some form of obstacle collision depending on the map given (also I see issues with slendy being able to teleport into a solid object making him stuck in a wall or maybe glitch out). But thanks anyway, this is probably quite well done already.


rax retry tests


我在这一行加了 class_name: "Topic" 后，就没问题了。不知道为啥。。


feature request: punishing botters with a rcon command for example: punish <id> <time>

time can be -1 0 or >0, default 0 would punish the botter until he leaves, -1 forever and >0 for the time in seconds.

the actual punishment would be aninterference of the server with the botter's gameplay, simply said the server worsens the botters gameplay by for example letting his hook fail once every three times, worsen his accuracy by 10-20 percent and so on.
due to the detection system being far from perfect, I'd suggest to implement it for manual usage.
greets jxsl13


@feiranwang I see, so you are assuming that B is initially initialized to 0 -- so the weight would be negative without the bug fix. Should we update the test case to compare the weight with a manually calculated ground truth?

Ce


init_manage_var_lib_files instead of init_var_lib_manage_files?

I didn't get any initrc_t denials when testing.


Forgot to say:

r: @ronawho


Кстати, тоже самое можешь уже сделать с веткой `module1-task1`, что бы изменения были в твоей главной ветке)


@lihuazhang 应该是 Notifications::Topic 明明空间冲突


login.php存在ie9浏览器无法登录的情况，登录成功登陆失败均显示在页面上！


Is this ever used? I can't find evidence of `QL_VALON` ever equaling `7` in [valon.txt](https://github.com/themanaworld/tmwa-server-data/blob/master/world/map/npc/029-1/valon.txt)


testing practice


Huh?


这个系统存在重大bug，我在使用过程中发现一个用户在可用流量为零的情况下，次日并未点击签到情况下增加了，当日用完毕后，又增加了，确认不存在管理账户信息泄露的情况，我把管理目录名字都更换了，可他还能自己增加流量！仅仅只有这一个用户存在增加流量现象！


Is this copy/pasted from the original site?


@basvandijk Thank you for your response.

I agree that `Data.Scientific` should be used as transitional type, that's also true when parsing json data to `Data.Aeson.Value` and then coercing it to other types.

I come to this repo for exactly the same reason that I expect `Json.encode (123 :: Int)` be displayed as `123` instead of `123.0`.

However, I just thought that the solution here was kind of overkill and still not perfect as there is no unique solution, while a simpler solution like
```haskell
show s
  | base10Exponent s' <= 0 = formatAsInt s'
  | otherwise = formatScientific s'
  where s' = normalize {- id -} s
```
could solve the major part of the problem.

BTW, this doesn't look good
```haskell
> scientificWithDisplayMode DisplayInteger 1234 (-2) -- I know I am stupid
12
```

I can post this in `libraries@haskell.org` and ask for people's opinion on this and might send a pull request when the direction is determined. Thank you for spending time on this.

Regards.


It looks like you just added the thumbnail and not the link to the video


I deleted and re added to preserve history


I can try later, but if you make a pull request against my branch, Travis will try to build it.


@HAAKS I mean the extra line (57)


LGTM


90179052-SetupEMSActuatorMissingDuplicates (JasonGlazer) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-IntegrationCoverage-Debug: OK (1137 of 1137 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-69.8%25-green.svg)


embeddable dosn't working properly


need to fix this.


Any other components where we need to do this same thing: letting ng-animate do our work for us ?


Closes #49


@AhmedZaleh please add documentation


@AhmedZaleh please fix the indentation here


@AhmedZaleh please remove the extra emtpy line


Fix and rerun


@AhmedZaleh please remove the extra empty line


@AhmedZaleh please ad documentation


Any reason not to use a CollisionResistantName for these claims?
E.g. "k8s.io/jwtclaims/namespace", and so on?


@lvale, no good reason!  fixed with this commit:
https://github.com/diydrones/ardupilot/commit/0812e160082a8f1eac800250560154636308ea26
Thanks!


They look so much better with FractionalMetrics :grinning: Good find, I think this will replace antialiasing nicely.


@zhangce The weights seem to go to infinity since all training examples are positive. But I'll double check and see if there's a better test case where we can manually compute the weights.


Float is more common than double, especially in MonoGame and it deserves the own implementation.. @tomspilman ? Remap with float overload could be more good than raw conversion from double ?


Update and restart


I meant supplement.

It's even working wonders on small text - Just look at Animate Dead, it's readable! Thanks again Lodici!


Do different clusters created by different parties need to be different issuers?  I don't think there is any risk of mixing up tokens, given that we check signatures.   But, wondering if anything could go wrong, such as client being tricked to send token to rogue cluster?


added the feature to download google images


Çatı denilebilir fakat çağrıştırdığı anlam olarak Framework'ün kalması bence daha mantıklı.


Derleme'de denilebilir. İnşa Etmek veya Yapı inşaat terimlerini çağrıştırıyor gibi.


dumbass


This cares for the `Closing bracket expected` error **beforehand** so that it does not execute `hoogle` twice. This commit also enables the user to import the `(***)` operator with the input `***`.


Here it is


:sushi:


Consegui!

Valeu Arthur!!!

2015-05-01 20:22 GMT-03:00 Arthur Freitas <notifications@github.com>:

> https://grails.org/download.html
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/ArthurFreitas/ResS_Project/commit/bb5eedc5270baa078a952c6b9f6c170c5b484247#commitcomment-11009542>
> .
>

--
Daniel Maida

Monitor de introdução a programação - if669
Graduando em ciências da computação na UFPE - 2013.1
IC no programa Jovens Talentos para a Ciência.


We know there are no candidates. The plugin did not gather the candidates before my commit to reduce the value of `required_pattern_length`. I'm sorry. This commit skips executing `hoogle` so that we can search operators quickly.


Download by clicking this link here:

https://github.com/pjalmighty42/ChampionsFlight/blob/4290fca9b70d68830cf164bc42e6a8e65d07918c/CF_Alpha.01.rar?raw=true


90946736_WSHP_#4567 (Nigusse) - x86_64-Linux-Ubuntu-14.04-gcc-4.8: OK (1644 of 1648 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.76%25-yellow.svg)


I didn't use this strategy in the end


May be written/offered by provider.


There's still an error in this file, an extra quote. Best to run this through a JSON linter to discover these kinds of errors


That would be cool, yes please!

I see you added a #ifdef in configureRendering a while ago - if OVRVERSION
== 4 3. Will that be needed to be updated for 0.5? I'm assuming so?

On Saturday, 2 May 2015, Zach Jaggi <notifications@github.com> wrote:

> Oh wow this was forever ago. Do you need me to test it?
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/mabrowning/JRift/commit/00ce1d66db6fd7a89db011f792c3a86413ae2523#commitcomment-11009299>
> .
>


This commit enables the user to fully import a module by selecting the candidate `module XXX.XXX`.


please see the official openwapp repo. this is just a patch for the underlying coseme library.


that should work


90946736_WSHP_#4567 (Nigusse) - x86_64-Linux-Ubuntu-14.04-cppcheck-1.61: OK (0 of 0 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg)


TODO: Word-at-a-time is probably excessive.


Yes, that's where most of the iteration stuff lives. The format is actually quite simple. It has multiple independent sections (which also support dependencies, but you won't need that here). An "XYZ.proto" section defines global function prototypes or macros, and the corresponding "XYZ" section adds actual code. There are a couple of simple examples at the top of ObjectHandling.c, this one would be similar. Then, in the node code, mark "XYZ" as used by calling `use_utility_code(load_cached())`, there are plenty of examples for that. That's all, now you can use the code in your generated C code.


A `ctypedef` would be enough to hide the actual C integer type under a name.


Perhaps I'm missing something, but if the two files have different sizes (and are the same up to the end of the shorter file), wouldn't this return true?


We are doing a get of a Secert every time we authenticate a request?  Seems expensive.

Is the plan to issue short-lived access tokens in a future PR?  Or?


This seems pretty belt-and-suspenders.  Is it worth the extra Get?


I think test suite and test case crossover are very much related though, more so then then the relation between test suite crossover and adapt ranges. I wrote a paragraph to add to the crossover section in this version of the paper that I think explains why I view them as related:

 “Even though these two operators are similar they each serve a different purpose. Test suite crossover causes a greater change in the partaking organisms by adding and removing test cases. Since, each test case was created with certain ranges, this also has the effect of mixing up the ranges in a test suite. Test case crossover, on the other hand, makes much smaller changes to a test suite, by mixing up the parameters between two test cases. The hope is that test suite crossover will help the test suite get the ranges it needs to find new coverage and then test case crossover will be able to combine those ranges in the correct manner.”


Yes, a ternary expression should do the trick. And, yes, I guess it should allow you to keep the bounds without building node subtrees around them.


sounds ok, it's not a realistic error case anyway, so the compiler won't normally see it.


fix jquery 1.11.2


teste


The first file was generated by grunt and grunt copy-dist.


looks like your coding doesn't going well, don't have meaningful cods.
didn't make routs, controllers, actions....
no additional gems used for in project.


Yes. There used to be a time where they had to be in the module docstring, but that's no longer the case. Any new tests should go into the function they test, and old test modules should be adapted (if possible, sometimes it doesn't work because we need to post-process the docstring, e.g. for Py2/3 adaptation).


У орков шире плечи, короче шея, более развита спина в районе шеи, из-за чего кажется что орки сутулятся. У орков длинные руки и большие кисти рук, а ноги наоборот короткие(но ступни тоже большие). И несмотря на свою мышечную массу орки не выглядят как качки, они поджарые. У них хорошо видно структуру мышц, жилы и сухожилия. Орк на порядок сильней, выносливей и живучей человека, но проигрывает в ловкости, манёвренности и проворстве, как раз из-за короткой шеи и ног.


This fixes #32


Better call a test function multiple times with different input than duplicating it. Doctests are usually clear enough about which case failed.


How dare you =P
(is your mc username "sadris"?)


I made that statement based on line 699 in ThreadList::postRestart:
    if (thread == motherofall) continue;
Then, at the end of postRestart(), it calls:
    restarthread (motherofall);
and restarthread() does a setcontext() back into checkpointhread(), which
is reserved for the checkpoint thread.

On Fri, May 01, 2015 at 08:26:22PM -0700, Rohan wrote:
> I don't think we're referring to the checkpoint thread as the "motherofall" thread on restart.


it is cods smell, when Issue going huge, the performance will suck.
- you should use `where`, you will get Relation without execution real query, you could understood it is named `lazy load`.
- if you used `all`, you just get all data. the execution will take long time


this is sample comment


Here is the setcontext statement from restarthread:
```
 setcontext(&thread->savctx); /* Shouldn't return */
```

`thread->savctx` is thread specific and so, for the ckpt-thread, it would go to `checkpointthread` and for user threads, it would go to `stopthisthread`.


KEXEC_MEM_MIN코드가 맞나요?;; 저거는 넥서스공용코드입니다 현재제가 지크에서확보한코드는 0x89000000입니다. 아마도 멀티롬시도중안되신다면 이코드로한번시도해보시길권장합니다


Here you should actually call your method "groceryList" to see if the result is the one you expect.


No worries :suspension_railway:


Very good!


Stahp


Hi, may I ask what will `brew upgrade` do in the future?


I have noted that you didn't use a constructor on generating your kitten object. Instead you're using object literal here and then pushing into an array. This works, but it's rather easier to set up a basic template of a kitten as a constructor and then make new Kitten in this loop.


I think I understand this. When I originally wrote these cases, I had a misunderstanding of when the loops would be optimized (I thought they wouldn't if any of the the inputs Python types, rather than if the target was a Python type). I will combine these now.


I agree that it's not a realistic case. The code which prevents this was meant to prevent strange types from messing with the unsigned type forcing.


The code could be a little more Object Oriented using constructors for the kittens.


Ok, I will adjust it.


Fixed thanks!


I see a few examples of this, so I will try it out.


Congrats ! :-)


unfortunately I do not know how to do it. But I do not want to put 60 gigabytes per disk C. It is unfortunate, but this progarmma does not make sense to me. The author of the program was to take into account that many of the game is on the other drive.


90946736_WSHP_#4567 (Nigusse) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-UnitTestsCoverage-Debug: OK (624 of 624 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-5.37%25-green.svg)


This assert is testing the newly allocated HashMap, not the recursive calls


Hi, @bpownow


What is going on here? This is too complicated.


Wouldn't it be simpler to make this add to both lists, and call the method once?


The way this method is called, $args argument is an array with extended parameters. If you look at the original code, if there is no 'lk' key, only empty array is returned, not input $args. When you return $args, basically you are passing its entire content as a parameter to mcp api in the caller method, and this is a clear bug. You should have checked first where this method is called, and what $args parameter is passed.

Also, please stay away putting a comment like "// Special case for "LK", whatever that means".


How about saving the converted dynamic_cast value in a variable? It would save a lot of preformance.


Even after it's coerced? I tried an example, and it had a C type, but it was wrong (said `long` instead of `int`). This was the code:
```python
ctypedef int word
def main():
    cdef int i
    word = 0
    for i in range(word, 10, 2):
        pass
```
Am I making a mistake?


Vu que j'ai vu que tu n'étais pas sur la même idée que moi, je me suis permis de faire un post pour expliciter mes pensées.

Draft : https://medium.com/@mrbenderv/5cb1539adf6c


thank


:satellite: :sparkles:


Anvato WP plugin is being enhanced based on customer requirements. We are totally happy to get feedback to extend its functionality for the benefit of larger customer base. If there is a new feature is needed, please communicate with cbs project manager to understand the use case in detail on our end, and will be happy to provide such extension. In this form, this method stands out from other api call implementation as explained in the previous comment, and cannot be merged.

Thanks


As I said DH. pls add a one line description to your script


Cute. Perhaps paraphrasing rather than directly quoting IRC would be better... "The team doesn't want to get over-committed ..." For now, the Forge API will have to do for client side stuff.


Lost


_gl.drawArrays( mode, offsets[ i ].start, offsets[ i ].count );


_this.info.render.vertices += offsets[ i ].count;


Thx


@dhiller
The commit has been reverted in jenkins-1.611.
You can perform the code review here: https://github.com/jenkinsci/jenkins/pull/1670


@zephiK thanks my friend :)


`ALLOWED_EXTENSIONS = {'jpg', 'png'}` にして


It was split into packages so all teams could choose what they install.

Branch: refs/heads/3.0
Home: https://github.com/oe-alliance/oe-alliance-core
Commit: 798a9e30ca7811529ceac5ed862941de06f466c1
https://github.com/oe-alliance/oe-alliance-core/commit/798a9e30ca7811529ceac5ed862941de06f466c1
Date: 2015-04-27 (Mon, 27 Apr 2015)

Changed paths:
M meta-oe/recipes-core/packagegroups/packagegroup-base.bbappend

Log Message:
-----------
[Samba] split into proper package types, so teams can choose what they want to install and not been forced on packages.


- Added add-edit page (for Add/Edit Event functionality)
- Added icons to most site headings
- Removed welcome message (Reasons: Nav was cluttered with it there)
- Made some buttons larger (Reasons: Better usability on mobile devices)
- General CSS styling


Absolutely if you want me to. Again, I apologize for not doing this in the past, I really didn't understand the relationship of c172p-fdm-dany93.xml to the rest of the repo. I guess I thought it was there to evaluate the FDM and then it would either be incorporated or discarded. I didn't know it was an active side branch that needed to be updated. I'll take care of it and thank you for reminding me. Let me know after I do if there are any problems.


Is foundLegacyAspect an integer or string? Would this log "RCTCamera: aspect="Fill" is deprecated, use aspect={Camera.constants.Aspect.1} instead."?


where to place or what i have to do with this bin file in Energia. Because i am unable to upload code to RedbearLabs wifi mini!!


Thanks Donald,

Its been fixed in commit   0901ab89af533fb20b1c57fd6c2e6eb5f5ed5690


ok


Ok, I guess it does make more sense to combine them this way I suppose in our concluding paragraph for this section we will then try to bring all the pieces together into one cohesive explanation of what the algorithm tries to do, which should be easy after we've described each component in detail like this.


Fixed.

Because leetcode use `int[] num` while lintcode use `int[] A`. :(


:+1: cool ca!


wifi


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.40](http://teamcity.monogame.net/viewLog.html?buildId=6728&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


Je ne suis pas sûr que "nous y pencher" soit correct. "l'examiner" peut-être?


@up, have you tried to use CONFIG_HZ_1000=y? Or manually edit CONFIG_HZ in defconfig file to set it 1000 ?


Tout d'abord, en quoi cela consiste-t-il ?


gr8 job.

Closes: https://github.com/unified-db/Database/issues/63


Congratulations!

I suggest to open immediately a pull request and to build further ideas/tuning above the new master once will be committed: it is the most consistent and safest way to proceed.


Pourquoi `vm`? J'utiliserais plutôt `mainCtrl`.


با سلام،
من یک ابهام دیدم توی متن
definition of l_i for zero r_i is not correct, I think we should say something about that.
یک ابهام هم توی مقدمه دیدم
the problem in known to be NP-hard in two and more dimensions~\cite{fowler1981optimal},
and is even hard to approximate to within a factor close to 2,
بهتر نیست بگیم نزدیک ۱.۸؟ چون داریم در مورد فضای اقلیدسی حرف می‌زنیم


BTW, remove useless iostream include


Right now working on the GameScreen code ... many hundreds of lines. Trying to come up with a more elegant way of doing the BoundingBox math for 1-4 players.


J'ajouterais la déclaration de la variable scope au début du test. Et dans le commentaire, c'est scope, pas $scope.


Idem ici: je déclarerais la variable avant. Utiliser un autre nom que celui du template serait une bonne idée, pour bien faire comprendre que les deux n'ont rien à voir.


Ah, ben j'ai la réponse à ma question...
A mon sens, utiliser vm ou ctrl est une absurdité. Ca enlève beaucoup d'intérêt à cette feature.


lot de problèmes.


thanks a lot - looks much better
did you mean to remove the two comments lines 84-85 ? I find them useful to understand the code, at least the one on the order?


Best first name ever!


Mettre des liens vers Babel et Traceur.
peut être évité.


Insérer un saut de ligne avant "Si vous avez".


Ca vaudrait la peine de montrer un exemple d'utilisation avec ngRoute et ui-router, parce que pour 19 cas sur 20, c'est là qu'on utilise controllerAs, et pas dans ng-controller.
Très bon article. Bravo.


previously: https://github.com/sirspinach/datingsim/commits/gui/antebellum


That was not used?


Look OK


OK, why do you put it in the gtlktimeline branch rather than master?


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.40](http://teamcity.monogame.net/viewLog.html?buildId=6728&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 485, ignored: 6 Build time: 00:15:29


```multi method``` doesn't need ```is nodal```?


the `id` arg you pass [here](https://github.com/maxogden/multiplex#multiplexcreatestreamid) will be given to [this](https://github.com/maxogden/multiplex#var-multiplex--requiremultiplexopts-onstream), so it could be:

```js
// client
var stream = plex.createStream('/my/endpoint');

// server
multiplex(function(stream, endpoint){
  // ...
});
```


Please change some text


First, rather messy, take on honoring the original price, build upon this branch:

https://github.com/bitcoin/bitcoin/compare/bcc43c2e072142acf38963b644beea24634c1bfa...dexX7:wip-oc-0.10-mdex-prices-dirty

RPC fields have to be adjusted, and I haven't tested, whether persistence works, but I really wanted to test it, and it passes the tests.. :)


No good reason these go.


@timlar agree, it is looks terrible, I have to put this line into `.vimrc` for disable the arrow symbols and switch back to old style.

```
let NERDTreeDirArrows=0
```


confirming that the fix above fixes the 'file does not exist' error.


java script is so weird...


I'm currently studying AT


90946736_WSHP_#4567 (Nigusse) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-IntegrationCoverage-Debug: OK (1137 of 1137 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-69.79%25-green.svg)


looks good


I'll remove the broken binaries later.. We'll talk about this on IRC.


I think my zoom code is working fine, but the arrows are important


I had this in mind too but Make simply doesn't allow a clean, nice command-line syntax like `make demo 0`, but I would agree that running a single case is very useful. I'll come up with something in next release.


> My suggestion was that if the negative occurrence is guaranteed to be smaller than the constructed type, then perhaps it’s fine to allow it.

I indeed don't see how `(p O)` could be smaller that `p (S O)`. For a start, our expression ordering works on expressions not on types.

On the other hand, part of your previous explanation was talking about decreasing indices, not decreasing types (emphasize mine):

> In a way, this non-positive occurrence is benign, since **the index** on the argument `(deduce f1)` ensures that you cannot build a self-application from it.
 > In effect, **the indexes** ensure that the size of the `(deduce _)` term reduces on each use.

My counterexample is against a check that would allow negative occurrences on decreasing indices:
- there is just one negative occurrence: the `p O` in the `PSO` constructor
- the constructed type for the `PSO` constructor is `p (S O)`
- the index of the negative occurrence `O` is smaller than index of the constructed type in the same constructor `S O`

If this is not the check you meant then please better explain what you meant by "the size of the `(deduce _)` term reduces on each use" above and by the following statement (emphasis mine):

> non-positive occurrences are ok if you can prove that **ever inhabitant of the non-positive occurrence** is strictly smaller than the constructed value.


ну, я смотрю, что длина и общая масса рук примерно совпадает с аналогичными параметрами ног.
в принципе, ясно тогда.


No pb, we can keep them.


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.41](http://teamcity.monogame.net/viewLog.html?buildId=6732&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


Thanks for the fix.


Leave a line note


@CaptainSpleXx Please make it that the location of BF4/whichever BF is taken from an .yml or something like that and is not hard coded! :)


Not used anymore


A1 you need to see this in action.


test


this is a ver very loooooooooooooooooooong commmmmmmmmment. Just ot test wheteher the hanlding of collapse of a reply is working propertly or not. Some more text so that this message can be actually very very very very very veryyyyyyyyyyyyyyy loooooooooooooooooooong commmmmmmmmment.


#Designs is the besDesigns is the best


this is a ver very loooooooooooooooooooong commmmmmmmmment. Just ot test wheteher the hanlding of collapse of a reply is working propertly or not. Some more text so that this message can be actually very very very very very veryyyyyyyyyyyyyyy loooooooooooooooooooong commmmmmmmmment. this is a ver very loooooooooooooooooooong commmmmmmmmment. Just ot test wheteher the hanlding of collapse of a reply is working propertly or not. Some more text so that this message can be actually very very very very very veryyyyyyyyyyyyyyy loooooooooooooooooooong commmmmmmmmment.


Ah. Same pitfall than JavaScript! Don't create functions within a loop they say.


I did not think about it. All the devs should use the gtktimeline anyway so.. :)


Already fixed.


no probs


temperature is now location and time-of-day dependent.  Use vessel.atmosphericTemperature instead


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.41](http://teamcity.monogame.net/viewLog.html?buildId=6732&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 485, ignored: 6 Build time: 00:16:04


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.42](http://teamcity.monogame.net/viewLog.html?buildId=6736&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


font-size: 18px


How about:

```
points = "point" if total in [-1, 1] else "points"
```

A touch cleaner IMHO. Either way, good work!


If they have different sizes, `s1 ~= s2` will be `true`, because one will be `nil` before the other. That was the idea, anyway.


FARAeroUtil.GetCurrentDensity just queries vessel.atmDensity and then smooths it at the ocean.


91958608DOASEffectOnZoneSizing (wfbuhl) - x86_64-Linux-Ubuntu-14.04-gcc-4.8: OK (1633 of 1640 tests passed)

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I am removing this change. The reason I placed the collectibles in those location was for debugging. I am shifting to a tilemap instead of using this, so the object placement you have presented here is useless.


I don't see a reason why this needs to be changed. Unless you present to me reasoning as to why 7 is a good number take note that this value will be changed


I don't know about playing better, but at least SF found a bad score faster in that game. The threat was worth about a half a pawn, which I thought was too much...


Ok I really don't get the meaning of this. Why the need to?


@vpisarev,

* Do not know why buildbot complains: "The following untracked working tree files would be overwritten by merge", for detector-agast.xml.gz !


91958608DOASEffectOnZoneSizing (wfbuhl) - x86_64-Linux-Ubuntu-14.04-cppcheck-1.61: OK (0 of 0 tests passed)

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In SSDV mode the FIFO needs to be emptied before the  end of the (40ms) preamble of the next packet. Check delay against actual transmissions.


I see you've changed formations. Often when I put copies not links of units, I've done that on purpose - those copies had the requirements built-into them. Such as Firebase Cadre requires XV88 teams to be 3-member-full. The copies had min/max appropriately set.