Yeah it maxes my vram, game needs more than 1gig of vram, you think that's why scaling scene changes causes PCSX2 to crash?


ja pff


I'm confused here, why do you createElement here but above use a raw string?


comment body


More than likely yes. I suspect people with more than 2gb of VRam will be fine, 2gb cards "might" be stable, at least for a while, but you will need to play in native resolution, scaling just consumes too much ram


Dah!


On Mon, Mar 16, 2015 at 9:16 AM, Stephen R. Aylward <
notifications@github.com> wrote:

>
> Otherwise, we need to find a default value or a way of detecting how it
> should be set.

FYI - This has been fixed in r23859

See http://viewvc.slicer.org/viewvc.cgi/Slicer4?view=revision&revision=23859

--
+1 919 869 8849


alternatively, you can just make the `transaction_id` be an optional parameter to `Batch#commit`, which is initialized to `None` and only pass it inside the `Transaction#commit` implementation


no :) this is a mistake. I'll remove it next time


Shouldn't my card have been sufficient then? Mine is a 3GB card. I still had that issue at the inn.


@Underground78 @kasper93

https://github.com/mpc-hc/mpc-hc.org/compare/1.7.9


First, some of the changes to met2model.LINKAGES suggested that you were
reading met directly from the PalEON met files, rather than from the PEcAn
standard met product. Is this correct? Did you remember to run the updated
PalEON met through met2CF.PalEON?

I downloaded the most recent met from iplant and ran met2model.LINKAGES for
those files to get the climate.txt that LINKAGES needs to run. But, I did
not run a met2CF.PalEON script. I'm not sure what that is.

Second, we think that the spin-up issue is something that shouldn't be
solved in the met2model function, but either should be done generically
before met2model (i.e. have a function that will subsample or repeat the
met to generate a file of arbitrary length). Alternatively, it should be
done at the last-possible-moment by the model-specific write.configs (if
there are model-specific issues that need to be handled with start-up).

I was just doing it in there because LINKAGES needs a big matrix of temp
mean, temp sd, precip mean, precip sd, so it seemed easiest to put the spin
up in when I created that matrix in the met2model code. But, maybe I'll
just bind the matrix together in the write.configs file? If I do that I'm
not sure how to save the files. Would you just save four separate files
then put them together in write.configs?

Finally, to answer the specific question here, I thought that we were
defaulting LINKAGES to generate biannual files not 25 year mean files. If
you want you could always make this an optional argument to the function,
set it to some sensible default, but then also allow that to be dynamically
adjusted if the length of the met is shorter.

I did got biannual output, but I couldn't get it to run with biannual
climate data. Since then I have changed a bunch of things, so I'll try
again. But, for all the MIP runs I did I used 25 year averages for the
climate data.

All in all the take home should be that we want these functions to work
generically within the met workflow, not be something that fine-tuned to
the PalEON MIP. In practical terms, if you've got any new changes please go
ahead and push them as I think Betsy was ready to make the required fixes
but just didn't want to cause a merge conflict for you.

I don't have anything to push, but I will if we want to try to change the
climate means to be different than 25 year averages.

On Mon, Jun 1, 2015 at 11:21 AM, Michael Dietze <notifications@github.com>
wrote:

> @araiho <https://github.com/araiho>, I don't know if @bcow
> <https://github.com/bcow> or @crollinson <https://github.com/crollinson>
> let you know or not but we discussed the LINKAGES met issues in lab group
> on Friday and we think we've figured out where a lot of the issues are
> coming from.
>
> First, some of the changes to met2model.LINKAGES suggested that you were
> reading met directly from the PalEON met files, rather than from the PEcAn
> standard met product. Is this correct? Did you remember to run the updated
> PalEON met through met2CF.PalEON?
>
> Second, we think that the spin-up issue is something that shouldn't be
> solved in the met2model function, but either should be done generically
> before met2model (i.e. have a function that will subsample or repeat the
> met to generate a file of arbitrary length). Alternatively, it should be
> done at the last-possible-moment by the model-specific write.configs (if
> there are model-specific issues that need to be handled with start-up).
>
> Finally, to answer the specific question here, I thought that we were
> defaulting LINKAGES to generate biannual files not 25 year mean files. If
> you want you could always make this an optional argument to the function,
> set it to some sensible default, but then also allow that to be dynamically
> adjusted if the length of the met is shorter.
>
> All in all the take home should be that we want these functions to work
> generically within the met workflow, not be something that fine-tuned to
> the PalEON MIP. In practical terms, if you've got any new changes please go
> ahead and push them as I think Betsy was ready to make the required fixes
> but just didn't want to cause a merge conflict for you.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/PecanProject/pecan/commit/b2986e9646f8d0ad3d9cc5b1d75c1c4c15a2cd3c#commitcomment-11456498>
> .
>


I believe the issue at the inn is something else and @refractionpcsx2 is referring to @Arcadius34's m_merge issue.


TeamCity YaccConstructor :: YC.Core General Build [Build 417](http://teamcity.codebetter.com/viewLog.html?buildId=192553&buildTypeId=YaccConstructor_YcCoreGeneralBuild&guest=1) is now running


Ah my bad


I think it's a cyrillic n


Native will eat up more than 1 gig of vram on Baldur's Gate: Dark alliance, it seems. I wasn't using scaling to test that scene again.


In-fact, I believe all 4 games will eat more than 1 gig, so be careful?


@esdrubal: no, go ahead


как работает редактирования я так и не разобрался (если оно вообще работает)
удаление не работает (на сервер событие не уходит) после перезагрузки страницы удалённое сообщение "воскресает"
long polling'a нет, как и асинхронщины
304 вместо 200 не возвращается
logger не подключен
какстомных страниц с ошибками тоже нет.. в общем за 10-12 лабы оценка общая "нормально" или что-то около 7


> It can still contain items, no?

yip, item is a subclass of pool


@hockland have you tried using the ntcore 4gb patch on your pcsx2.exe and playing it again? I was curious of its impact

@Arcadius34 They probably all will yes, until we can come up with a solution for it eating video ram.


So this expectation asserts that the element handling occurs before the spirit handling? why is this important?


There are some insane things I'd agree.  I think in our discussion I think we agree that these are thing that we perhaps document that we're actively not supporting.


Because I have public factory methods to access it. I don't tend to like having both public factory methods and public constructors. For one thing, it's nice to make sure everyone is using this the same way. It also gives us more freedom in making implementation changes.


Sorry for wasting your time all =(.


Ah yeah, you're right. `-- foo` was the one case I didn't try. Nice catch.

I think you're right that `[<directories>...]` is the best approach. I only used comma-separated because I thought it was working with docopt.

Ok then. We'll have to do something special with doctopt unfortunately. What do you think about having this:

```bash
ptw [options] [<directories>...] [-- <arg>...]
```

without the parentheses only because it looks better (unless you think this is less clear or it's common unix practice to use parentheses to group CLI arguments), then since docopt will collect all positional arguments into `directories`, we manually look for `--` and split them:

```py
if '--' in directories:
    index = directories.index('--')
    directories = args['<directories>'][:index]
    pytest_args = args['<directories>'][index + 1:]
else:
    directories = args['<directories>']
    pytest_args = []
```

We can either ignore the `foo --` case to be equivalent to `foo` or make this be an error.


а почему здесь нет AUTO_INCREMENT ?


missing a leading slash for the target file


you're so right!  checking that fix in shortly.  :)


@Minecrell I was going to use ImmutablePair, but I decided against it since it also extends `Map.Entry` for no real gain.


Great to see the focus being on these games at last either way. Been waiting for years for this :). For me even seeing Dark Alliance 1 running full screen, was great in it's own right. I was beginning to think it was only something gabest would know how to fix.

Ref: No I haven't. I'll need to investigate where the patch is and how to patch it. Never had to on a game before.


to biere najnowsza normalna xd


лучше писать имя колонки а не её номер


@jwalgran, I created #2025 for the issue of exception handling. And updating `geo_rev` for each batch is better, so I created #2026.


`git commit -p` which @bendikss told me about was helpful here.


Maybe change the title of the test to something more linked to the watcher API test


note to self ... need a pretty looking loading/authing state


здесь лучше использовать LIKE т.к. вас не интересует индекс с которого начинается подстрока 'Hello' а просто факт её наличия. Like как раз возвращает TRUE|FALSE


You could use org.apache.commons.codec.binary.Base64 like in org.backmeup.keyserver.model.KeyserverUtils


Отлично-


`git commit -p` which @epsiro told me about was helpful here.


just updated the assembly names


@Arcadius34  no problem, it's good it work on this :)
@hockland you can get the patch from here http://www.ntcore.com/4gb_patch.php download it and run it, then select your pcsx2 executable you use to start the emu, it will have then patched it, just run your game afterwards as normal.

of course if you don't have a 64bit OS it probably won't make a difference :)


pourquoi ne pas utiliser `Struct` ici (par exemple)?


I'd expect some tests for asserting that every node in the DOM is visited.

I'd also like to see a test where you have a tree like this:

```
A (stopped) -> A-1 (not visited)

B (visited) -> B-1 (visited)

C (visited) -> C-1 (stopped) -> C-1-1 (not visited)
                -> C-2 (visited) -> C-2-1 (visited)
```


Please: to all dev that would like to use this set of commits... wait Official release of Alucard and JDC Team... Thanks for your understanding!


Certainly it could. But I don't think it is worth improving at this time since:
* It has limited relevance to the purpose and expected use of this branch.
* The tests aren't run on RHEL6, and can't be run in the expected setup for this release. So the only one who could be bothered by the potential problems with the test is, currently, me. And I haven't been bothered yet.
* The problem hasn't been detected on other branches.

If it is detected on other branches, maybe it won't be the tests but the btrfs code itself where the problem is addressed. Because it would be better to actually get the result if it is available by a little waiting rather than just fail because it wasn't obtained immediately.


Ok thanks. I'll get back to you on the results in a few minutes time.


WHAT THE FUCK !


Where is "script" coming from?


Sterowanie gracza już działa, zmieniałem też trochę wczytywanie mapy bo się pomyliłem :p
Powinno już wszystko działać, sprawdźcie i dajcie znać.


The comment here basically outlines the first checkbox on this PR's list. Should we define this conversion? It makes sense mathematically (I think) but is likely pretty poor performance-wise.


this should also be a call to `addUserPrim`


It seems that the PyQgsAppStartup test fails since this commit.
(We should really get a green state again...)


LGTM :+1:


Jaha du tänkte så.... :+1:


Maybe we should add something about what the user can do if he wants more support (i.e. add a link to Trac with some instructions regarding pasting the URL of the crash report or the dump ID).


Oh, in that case, this seems to be the simpler solution. Thanks!


this is a good improvement, but AgendaSlide could be extracted as a single class instead of inner class. Should it inherit PowerPointSlide as well?


Implements #5


error external/AndroidEmojiInput/library in android studio


help


Why not use https?


Just curious - does the definition of `abs` above just stem from the fact that `ϵ² == 0`? Is this the correct definition in the general case?


"I downloaded the most recent met from iplant and ran met2model.LINKAGES for
those files to get the climate.txt that LINKAGES needs to run. But, I did
not run a met2CF.PalEON script. I'm not sure what that is."

That's the function I wrote in January to convert the PalEON met into the PEcAn format. The code that was previously checked in should have had this function parsing those files. Let's let Betsy revert that.  What you will want to do is run the met2CF.PalEON function on the met you got from iPlant and then update you pecan.xml and/or BETY Inputs records to use those processed files rather than the originals.


doesn't match


TeamCity Jarvis Framework :: CI [Build 47](http://build.prxm.it:8811/viewLog.html?buildId=2875&buildTypeId=CqrsFramework_Ci) is now running


I don't think we need to mix Trac here.

Regardless, this is just so that we get it in. You can improve it later as needed. I also wanted to add a link to the drivers page for the VGA manufacturers.


Kan göras snyggare, men för 4.0 så räcker det med en sån här lösning. Fler underval blir dessutom direkt klickbara.


Sure.


Merged master-->development


Maybe deleteUserPrim, but it's just happens once ;)


Ah weird that ansible has two envvars like that. Thanks for fixing!


Is this a bug in paddles that its `requirements.txt` doesn't include these packages?


TeamCity Jarvis Framework :: CI [Build 47](http://build.prxm.it:8811/viewLog.html?buildId=2875&buildTypeId=CqrsFramework_Ci) outcome was **SUCCESS**
Summary: Tests passed: 117 Build time: 00:01:16


This README.md is a sample document.


WTF?! KIKAFéSSA?


this doc needs fixing


I'm inclined to specify such concepts as:
>`template <class T> concept Foo = // implementation specific`

> * `Foo<T>` shall have the same value as `std::foo_trait<T>::value`.

To allow implementation using intrinsics, and avoid duplicating the normative specification of `foo_trait`. If the specification *requires* `Foo = std::foo_trait<T>::value` then it must be the case that a user-defined concept `C` with the form `std::foo_trait<T>::value && ...` subsumes the constraints of `Foo`, which would not be the case if `Foo` is implemented with an intrinsic without heroic effort on the part of the implementation.

Setting aside all the preceding discussion, it's just occurred to me that the `Destructible` concept as defined in the standard doesn't admit array/reference types anyway since it requires *exactly* the expression `u.~T()` with post condition "All resources owned by `u` are reclaimed, no exception is propagated." where "`T` is an object or reference type to be supplied by a C++ program instantiating a template" and "`u` denotes an identifier." If we're satisfied with `Destructible` not admitting array/reference types - and I see no real reason that it should - then Eric's definition is fine modulo the language lawyer argument that "is `noexcept`" is a stronger requirement than "no exception is propagated [when `u.~T()` is evaluated by the standard library]." (`T` may have values that throw on destruction as long as no object with such a value is ever destroyed by the standard library.)


What is the purpose of adding dh-python to the build-depends? Is there a particular error/bug you are solving with this?


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Summary: Tests passed: 116 Build time: 00:12:10


Good catch.

Make sure you're looking at the other commit though and not this one, because there were some changes made that aren't shown here.


Ok results after patching, in the inn (Dark Alliance 1). No change. Exactly the same fps result to the letter. Never tops 12-13 fps, unless you speak with someone.


If you look at the other commit you'll see these changes.


oops.  sorry.  (-:


done


When the camera gets close to people right? When the camera is focused on the inn lady, I get quite a big spike up.


As the comment says - are there any other places where we're going to want to use `ifelse` instead of an actual `if` statement/ternary operators? I'm not very acquainted with code vectorization and `@simd`, though I know that's a goal of this implementation in the near future. Reading about it some [here](https://software.intel.com/en-us/articles/vectorization-in-julia), it appears that conditional branching inside of loops could potentially kill the usefulness of `@simd`, but I'm not sure yet which cases would be the problem children.


@morsik At this point we'd probably want to open an issue, since this was removed quite a while ago ;) IMO we should come up with a more general solution for your problem- maybe a local file returner or something :/ Something for us to discuss in the issue :)


Correct. Same here.


c'est même mieux de faire ".map", comme ça si un jour tu switch vers un `attr_accessor`, pas besoin de tout changer :)


по 10 заданию у меня слишком много претензий:
- почему java код лежит в папке с ресурсами? (должно быть как-то так src/main/java/package/subpackage)
- почему в pom файле нет зависимости на json simple? (проект признаю некомпиляемым)
- почему index.html дублируется?
- почему css, jsp, js лежат в папке с ресурсами? (должны лежать где-то в папке webapp. разберитесь где)

вобщем, если исправите, показывайте мне завтра код и работу программы. пока что это "плохо"


Would it be possible to have the above fix applied to the 1.8 branch ?


one command per line


Ah right, guess it would help to squash commits before making a pull request  :)


For me, on the intro it pans around the inn. At first fps is very low, then when it pans over to the stone beholder over the fireplace the speed goes up. Then when things change to the conversation to the bar woman the fps jumps up big time.


perhaps one argument/line with \ as needed


Instead of specifying a list of test dependencies in `tox.ini` here, can we fix `tests_require` in Teuthology's `setup.py` instead?


Because it doesn't work. No certificate and tg suggested, not to do it in htaccess


If I then speed through the conversation, the camera angle changes to top down view and that's when my fps goes to 12 fps.


Maybe you also need to rename the image file to `otm-android.png`?


By the way, did someone test the opengl renderer ? Anyway, give me time to analyze the dump above :)


ok it's probably because it's doing an insane amount of texture creation, i suspect the GS is stuck on 99% when this is happening.

I'm sure gregory will work out why it's doing that :P


Perhaps. But I think I should organise the .cs files into folders by feature first before I separate them into diferent files.
Maybe the name "AgendaSlide" is a bit misleading. An AgendaSlide is a struct-like object that carries the set of agendalab-related properties for the slide. (it's not a struct because structs aren't nullable, and adding question marks would be too cumbersome).
The thing is that an AgendaSlide object only requires the name of a slide to create, and doesn't need the slide object itself.


Cool. Hope that was of use.


I just found a comment in config/log/node.properties references ProcessTreeKiller


похоже на правду. учитывя срок сдачи - оценка "нормально-" или же 4


@VladUreche Numerbs for 5M elements:
* builder:
  * generic :    43.13849 +/-   3.38383
* map:
  * generic :    99.74672 +/-   1.74983
* fold:
  * generic :    88.15970 +/-   1.38809
* reverse:
  * generic :    28.61044 +/-   1.17386
* llsr:
  * generic :  2715.35154 +/-  20.8184

* builder:
  * miniboxed :    17.93824 +/-   1.80649
* map:
  * miniboxed :    57.85135 +/-   1.11852
* fold:
  * miniboxed :    41.15912 +/-   2.90355
* reverse:
  * miniboxed :    32.26027 +/-   0.72848
* llsr:
  * miniboxed :  1964.63195 +/-  85.27677


D'oh, sorry.


Excellent


##Milestone 4 Feedback
Great progress so far Ella. Your Milestone 4 passes at Tier IV. Time is our biggest obstacle, so let's keep things simple and easy moving forward, and I think you'll be good to go.

###Suggestions
Design wise, some simple adjustments to your typography and background imagery will go a long way to giving your project a professional polish. Take a look at themeforest for ideas, and pixabay is a good source for free images. This, along with adding content, are top priorities. If time is running too short, I would consider not implementing the image gallery in favor of more written content and design polish - but I leave this to your discretion.

Here is a snippet for smooth scrolling, which might be nice for your navigation: http://www.paulund.co.uk/smooth-scroll-to-internal-links-with-jquery

Bootstrap's scrollspy: http://getbootstrap.com/javascript/#scrollspy


Huh?  This is a link to a TravisCI badge, it has already been renamed for us.


La idea sería hacerlo bien, nos podemos juntar.


True, not a problem then :)


Will it be obvious to somebody with some drupal8 sysadmin experience what to do to upgrade to a newer version of drush 6(say) months from now? (again, i have no a-priori knowledge of drush)


comment body


Nice work! It functions properly and your code is readable and well organized. Good use of variable declarations and callbacks as well.


Sliding menu + Dynamic menuItem


Did a test with openGL selected in GSDX. 1 fps difference in the negative. Never tops 11 fps.


I initially implemented this for the Burkina example where I really did not know where to root, but this could be a useful tool to get a well-sequenced outgroup.


It can be a static in the function, as it was before.  However, as a static in a multithreaded system, there's a potential race condition if two threads call `getQualityNext` for the first time at approximately the same time.  Non-Visual Studio compilers solve that problem today with "magic statics", but with the overhead of a lock or atomic.  Moving the variable to file scope removes the race condition and removes the need for the hidden lock or atomic.  So, no, the change is not essential.  But it seemed like a good change to make for the reasons I listed.

The longer name is a reflection of what Howard mentioned on Slack this morning.  "We're still exposed.  However the problem can be mitigated by not using overly generic, short, common names for file-scope functions.  I don't recall exactly the function name I once hit, but it was something like `set` or some such, as opposed to `setTransaction` or something more specific like that."  So my plan is to change the name from `uNext` to `getQualityNext_uNext`.


Esta parte me parece demasiada especifica a jQuery, capaz se podría mostrar una lista de eventos comunes y un ejemplo en JS nativo?


final static STORAGE (код конвеншн...)


Unfortunately helps less than I hoped.

Saving saves to new slots in SO3:

WITHOUT HELPER:
(FolderMcd) Done! Took 845 ms.
(FolderMcd) Done! Took 756 ms.
(FolderMcd) Done! Took 733 ms.
(FolderMcd) Done! Took 749 ms.
(FolderMcd) Done! Took 759 ms.
(FolderMcd) Done! Took 739 ms.
(FolderMcd) Done! Took 765 ms.
(FolderMcd) Done! Took 753 ms.
(FolderMcd) Done! Took 740 ms.

WITH HELPER:
(FolderMcd) Done! Took 771 ms.
(FolderMcd) Done! Took 633 ms.
(FolderMcd) Done! Took 702 ms.
(FolderMcd) Done! Took 761 ms.
(FolderMcd) Done! Took 632 ms.
(FolderMcd) Done! Took 641 ms.
(FolderMcd) Done! Took 667 ms.
(FolderMcd) Done! Took 682 ms.
(FolderMcd) Done! Took 645 ms.
(FolderMcd) Done! Took 733 ms.

It's a bit better on average though so keeping it. I figure I'll have to just put the flushing into a background thread to actually make it unnoticeable anyway...


Using it in the PTR version, as part of skinning in Naval skin. Changed in wrong version here. Will be in use from 6.2


done


This won't work on windows I guess


I think expected & actual values are the wrong way round in this assertion.


Why does the comment say "pass protocol https"


Está parte es más relacionada con IIFE y demasiada avanzada creo.


Should be
```
(i.e., otm-core)
```


The streams need to be closed


But we should configure this instead of hard coding it. There might be different setups using this plugin


Otherwise +1


Hi, I tried with a Nexus 5, and I cannot use your script. I trie too, to move in terminal the hammerhead.png file into /data/system/user/0/wallpaper, but I cannot find the folder data......

What i'm doing wrong?

Thank in advance.

JSG


такие экспешены смотрятся страшно
обычно такие низкоуровненвые ошибки (доступ к источнику информации с детализацие, не распарсилось, не нашёлся файл и т.д.) на уровни выше, например на сервлет, не пробрасываются. сервлету в принципе всё равно, что там случилось и он с файлом или базой или ещё чем-то сделать ничего не может. поэтому в DAO например бросается какой-то свой эксепшен, например
thrown new MyDataAccessException("Can not load message history", cause);


Yes I planned to, could you answer my question?


When I see the following message, it's not obvious to me whether the listed nodes are the ones that have or have not been exercised:

    Not all nodes are being exercised: [:result_1, :result_2, :result_4, :result_5, :result_6].


is this supposed to be gitignore?


**[jsIntegration_trunk run failed](http://qa-s2.wikia-prod:8080/job/jsIntegration_trunk/7846/testReport/) for this commit**


Would you mind squashing this commit into the commit that adds CephLab?


The device for which this commit was made has 3 GB of RAM .....

This just saves a little battery by being scanning more pages, but a lot less often. I've patched for UKSM which is much more efficient.


Looks good!


Why isn't this in string utils?


comment body


doh. yes. fixed.


 - __style__: [src/chaiscript_stdlib.cpp:18](../blob/70262292733ac29e38e1041d141c72b882123f1a/src/chaiscript_stdlib.cpp#L18) The function 'create_chaiscript_module_chaiscript_stdlib' is never used. (unusedFunction)
 - __style__: [src/main.cpp:169](../blob/70262292733ac29e38e1041d141c72b882123f1a/src/main.cpp#L169) The function 'get_eval_error' is never used. (unusedFunction)
 - __style__: [src/main.cpp:140](../blob/70262292733ac29e38e1041d141c72b882123f1a/src/main.cpp#L140) The function 'help' is never used. (unusedFunction)
 - __style__: [src/main.cpp:216](../blob/70262292733ac29e38e1041d141c72b882123f1a/src/main.cpp#L216) The function 'myexit' is never used. (unusedFunction)
 - __style__: [src/main.cpp:158](../blob/70262292733ac29e38e1041d141c72b882123f1a/src/main.cpp#L158) The function 'throws_exception' is never used. (unusedFunction)


Was it causing problems for you?


I think all these URLs need the leading slash, else they don't work when the user is deep in some route.


This actually causes a regression in Chrome at least: columns are not sized properly (read: with the same width) in compact mode.


Here too


And here


No es totalmente mal, xq en igualdad verdadera false no es igual a ''. Mejor usar el ejemplo con (name != '')
Capaz se podría explicar más la diferencia entre ===, !== y ==, !=  en casos de conversión de false, undefined, '', null, 0, [], {}, true, 1, ...


Maybe rephrase "Implemented in Dart as a Managed VM AppEngine application"


Ouch, is that a tab? This should be 8 spaces.


а вот здесь косяк :)
подразумевалось, что в этйо лабе вы ПОЛНОСТЬЮ перейдёте на хранение данных в БД вместо использования файловой системы


There are errors on these changes. also we don't want Home Page Header bar included in all pages throughout site...we will have another header.


Well, as these packets may contain binary data (including 0-bytes) that 'strncpy' just corrupted your packet for one thing :)  Same goes for write.  These methods are not usable currently.

As for the second item, yes - actually this is common - that is why read returns the number of bytes read, so you know what is valid.  I'm not sure what you mean by 'returning a bigger buffer', as I supply the buffer in the first place.  No copies, and no allocs.

If you guys insist on using std::string, how about making it an overloaded method, so that the methods I provided are still present?  That way those who want std::string can do so, while others who know better can stick with buffers :)


```
I'm sure gregory will work out why it's doing that :P
```
Whoa, so much pressure.


HealthData also contains max health which is not needed here


Why not just a target `ninja` or flag `--ninja`?


Извините, но запускать, настраивать базы и проверять - лень.
Учитывая то, что у вас до сих пор используется XML - оценка "отлично-"
в остальном - поверю, что работает


I like it :+1:


The strcpy will just corrupt any packet with 0-bytes in them.


I'm right. I simply replace with qt5.5beta's egl and gles2 dll, it works fine


missing licence update


It's the logic from here I just don't understand...


>
> I'm inclined to specify such concepts as:
>
> template <class T> concept Foo = // implementation specific
>
>    - Foo<T> shall have the same value as std::foo_trait<T>::value.
>
>  It might be better to define these as core language constraints (in
14.10.1) rather than trying to bridge intrinsics with type traits.

> Setting aside all the preceding discussion, it's just occurred to me that
> the Destructible concept as defined in the standard doesn't admit
> array/reference types anyway since it requires *exactly* the expression
> u.~T() with post condition "All resources owned by u are reclaimed, no
> exception is propagated." where "T is an object or reference type to be
> supplied by a C++ program instantiating a template" and "u denotes an
> identifier." If we're satisfied with Destructible not admitting
> array/reference types - and I see no real reason that it should - then
> Eric's definition is fine modulo the language lawyer argument that "is
> noexcept" is a stronger requirement than "no exception is propagated
> [when u.~T() is evaluated by the standard library]." (T may have values
> that throw on destruction as long as no object with such a value is ever
> destroyed by the standard library.)
>
I'm okay rejecting references -- they aren't object types so there don't
have lifetime in quite the same way. Arrays are probably okay to reject
also. I haven't heard many complains that is_destructible is false for
those types.

Andrew


Heh, I got asked to take all these out.


No. Setting things that are small to null actually does very little to small variables in terms of optimization. Setting variables to 0 actually doesn't do anything to help, besides giving some programmers closure. :)
The big things to avoid when trying to do C++ - like optimization is calling List.Clear() when done with a list, or setting something to new byte[0];. Though I feel setting to a new byte array would be optimized out, it doesn't help anything to create a new array when it should instead be left alone. Again, though, I saw before that a List was being told to remove each of its elements because it was about to go out of scope, which only hurt performance without reason.


ok, yes it's working.


Any reason for swallowing the error here?


comment body


This error will be fixed too in **2.3.5**. Thanks for reporting it :-)


Because it isn't a real split function, but a specialized one for formspecs. Ideally it should be renamed.


So hmm.

Is there a single ninja file that you generate that is different depending on the most recent target you suggested?


@danieloltmanns Please open an issue with more details. We are looking into maybe reverting this commit. See #30 and #31.


@zznull For the "chat" redis key, where is it grabbing that from? I can't see where that's being set. Is it from the ul class chat?


终于看到你在修改了 👍


Definitely doesn't :( (we got test failures after this change). I'll probably revert it, for now at least. I should really bite the bullet and drop 1.8 support one of these days though...


i have faith ;)


Why did you at those 3 empty lines at the end?


Here a message is sent through redis.


@cmherd Very nice here. :+1:


Thanks for accepting my patch. Seems the [PyPI package](https://pypi.python.org/pypi/hashpumpy/1.0) is maintained by @zachriggle. Would you like to update the package there, @zachriggle?


Here the message is received through redis.


@cmherd DWMR. Well done.


Looks great- nice use of the click handlers and jquery methods we've gone over. You could take this a bit further and hide the "learn more" text on the right.

You could also remove the jumpiness from the "read less" functionality by putting $(".readmore").show(); and $(".readless").hide(); in a callback function.

You can read about callbacks here: http://www.w3schools.com/jquery/jquery_callback.asp ... and let me know in during class break or office hours if that doesn't make sense.


Hmm, no, we should probably fail if that was to fail. I'll send a commit to fix that.


Any reason to have everything on the same line? Not really PEP. :)


See my comment here:

http://www.stm32duino.com/viewtopic.php?f=16&t=270&p=1973#p1973

-rick


@MaxXor I understand. It will collect garbage when we need more, but I get what you mean; I would prefer to have that memory back when I am not using anything. :)


Окей. Испривили.
"Отлично"


Fixed


We might consider using some sort of serialization format (e.g. json, protobuf, or encoding.BinaryMarshaler) for these since it'll be a lot less code if there are more than just this one.


This should be ```dnd-handle``` not ```dnd-grabber```.


Please check the latest commits and my comments on your PR. Hopefully I've fixed all your concerns.


Would you mind a new ipFilters like `User_registrationPreForm`?

It's easy enough to hook into with e.g. `User_registrationForm` and `User_registrationForm2` but it somehow disturbs me to e.g. ask for the desired username *after* mail and password ;)

I'd create a merge request as well ;-)


How do you know to set this to "chat"? Is it via the route you created?


It's a bigger chance, and one that also implicates the question: "*should this really be `SetHex` instead of `SetHexExact`?*" which we should carefully examine. I'm ok with punting right now.


Maybe we can make this a readonly char[] stored in the Helper class since we use it in about 5 different places.


Couldn't this simplify ::Update() functions ?


Cool, forgot that!


There's another one in containersShutdown that might need to be fixed too (not sure if you did fix it an dgithub is being weird or what)


Hey!
Ok, hab versucht mich durchzulesen, es hapert noch sehr, aber hab ja Zeit;)

...Also bitte nicht köpfen, bin Processing Anfänger.. wenn ich das richtig verstehe, benötigen wir nur nur den letzten Code find_specific_files/find_specific_files.pde ohne die FilesystemItem class nicht wahr?

Innerhalb diesem würde ich jetzt versuchen Filewalker zu verstehen und vor allem zu definieren und nachzuvollziehen, was das Programm da überhaupt gerade macht. Bin ich da auf nem richtigen Weg?;)


OK, I'll do that, hopefully today.


Estaría bueno explicar rápidamente el variable hoisting.


comment body


Good Catch!


Just did - looked at the new version. Thanks!

On 06/01/2015 10:18 AM, Brendan Le Foll wrote:
>
> Please check the latest commits and my comments on your PR. Hopefully
> I've fixed all your concerns.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/intel-iot-devkit/mraa/commit/fa57cee2e74725090029c5133be3176d5a27c4ff#commitcomment-11457812>.
>

--
Jon Trulson
Integrated Computer Solutions
www.ics.com


Is this not missing the .scrollspy that others below have?


Eek. I will fix later tonight


PullLogicFromPlantComponents (Myoldmopar) - x86_64-MacOS-10.9-clang: Tests Failed

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-81.41%25-red.svg)


TeamCity xBIM :: Xbim Geometry :: Release [Build 88](http://ncl-xbim.hq.4projects.com:8080/viewLog.html?buildId=1783&buildTypeId=XBIM_XbimGeometry_Release) outcome was **FAILURE**
Summary: Exit code 1 (new) Build time: 03:59:37


This is so that you can run qemu from the binfmt kernel context when
executing binaries for a non-native architecture.

On Mon, Jun 1, 2015, 06:09 Daniel Peebles <notifications@github.com> wrote:

> Can you elaborate or give a pointer to more information? Just curious!
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/NixOS/nixpkgs/commit/5afa4f18d6173725d593e59f1c4a8f54b575f9fe#commitcomment-11453600>
> .
>


No, here "chat" is a redis key. It's just an identifier for redis to know which data is this about. It's like a variable name, it could be any string.


Is there any downside to it extending Map.Entry?


looks good. We still need a cert & subdomain name for the production index.


All changes are generated by running "gradle wrapper" on the command line, nothing has hand-edited. Gradle 2.4 promisses faster builds (and as a minor note, the 2.4 version is supported by the Eclipse Gradle tooling)


@johanmvingt tu peux utiliser `temps++`


Ha ne, moment...!


у вас же есть интерфейс MessageDAO
лучше было бы написать
private static MessageDao messageDao = new MessageDaoImpl();

использовать более общие типы, в особенности абстрактные классы и интерфейсы максимально высокого уровня (насколько это возможно в данном случае) в большинстве случаев правильнее, чем явное объявление деталей реализации. Потом - если будете изучать java далье (в особенности Spring) - поймёт зачем так.


Hi @jevels, I will check the code of your PR tonight. About your specific remark re this conversion, I initially felt more tempted not to define it in the first instance, until it is really needed in practice. Then again I thought that we already have methods to convert a real number to dual for example, so (by preserving the analogy in higher dimensions) it actually makes sense to define these conversions. @mlubin, what do you think?


yep this simplifies update methods and events.


Ай-яй-яй... у вас тоже такая же ошибка.
Суть задания была такой, чтобы избавиться от xml и использовать базу данных вместо манипуляций на файлами на ФС.


looks good


You should probably bump up major version number, as this will break some systems. Or emulate `rake que:work` via invoking CLI. This is really breaking change.


Correct. Underscore.js was used earlier for low level operations like functional programming idioms and checks for undefined. It was since replaced by Lodash.js, which is identical save for some improvements to performance.

Since then, most instances where I use it for functional programming have been replaced by for loop operations. Anonymous functions can be dreadfully slow when used in the wrong place. Do you mean to suggest dropping underscore.js? Cutting out the extra function call could save some time, but I never got around to trying it. Plus, I can never seem to remember the correct way to check for undefined.


поверю что работает.
оценка "отлично-" за то, что остались верны XML :)


On ~10k views saved it went from ~20ms to ~0.05ms :smiley:


@milosstojanovic, the numbers look awesome! Thanks a lot for the effort you put into this!


6/1/2015 9:23:14 AM :

    Program                          Elo    +   -   Games   Score   Av.Op.  Draws

  1 SF mbp 25                      : 3408    6   6  8015    51.4 %   3397   43.2 %
  2 SF mbp 30                      : 3403    6   6  8015    50.5 %   3399   44.4 %
  3 SF mbp 35                      : 3396    6   6  8014    49.3 %   3401   42.5 %
  4 SF mbp 40                      : 3394    6   6  8012    48.8 %   3402   44.0 %
It appears to be 25 or close to 25, according to my tests so far.


Ah, got it. So it's just like a variable. It can be anything we want. Thanks.


I'm really glad you found my gist useful. I just wanted to let you know that I've been building https://github.com/photoshell/rawkit based on that initial work, and would love it if you wanted to help out there too.


thanks ;)


@rhodri thanks for the report; this change was made due to how plugins work in the node ecosystem which was prohibiting others from using `moment-range` entirely. sorry for any troubles it may have caused.


Whoops, I meant commit a30a28c4db4c0a94f859bfefdfd49bdabdcd265c.


When it was returning a failure because of mel issues, it meant the plugin is force unloaded, and I can't use anything from the plugin to debug what the mel issues were. So it seemed better to let the thing load and look for errors in the script editor, than to let it error and prevent debugging.


Unnecessary.


Initial Commit


@johanmvingt tu peux utiliser `largeur++`


"sample.err" should be "control_tester.err" ?


For better performance you can even use `foo[#foo+1] = bar` instead of `table.insert(foo, bar)`


Ill try it as soon as I get home, in about 2-3 hrs :-)


Why isn't it just an error to the grammar? If the grammar expects only a variable assignment, and it gets a constant assignment, isn't that an error?


Thanks for reducing the animation time to 2s!


You will want to replace the hardcoded version at following line with the property that you just created at line:62:
https://github.com/robyj/fcrepo4/blob/a0854c75d00fe377478c68ed8034ffae68c38e95/pom.xml#L996


PullLogicFromPlantComponents (Myoldmopar) - x86_64-Linux-Ubuntu-14.04-gcc-4.8: Tests Failed

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-81.48%25-red.svg)


Sounds good - I'd be happy to make all the changes at this point so we don't have any conflicts.

"I did got biannual output, but I couldn't get it to run with biannual
climate data. Since then I have changed a bunch of things, so I'll try
again. But, for all the MIP runs I did I used 25 year averages for the
climate data."

Does this actually mean that LINKAGES won't work at all for less than a 25 year average? How is it breaking (maybe I can help?)
I don't want to change it back to 2 or 5 years if we already know those values won't work.


"sample.err" should be "nohoho.err" or some other name.


ditto.


Ok, nice implementation here.


@yankejustin correct. Let's see if we can find a solution.


Mines fine, tho sensors aren't working

On Mon, Jun 1, 2015, 11:01 AM Zdrowy Gosciu <notifications@github.com>
wrote:

> I'm stuck at bootloop with enforcing mode.. How about You? :)
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/lg-devs/android_device_lge_g2-common/commit/fa9629ce387db9ba921c3f280f53295e1c5be214#commitcomment-11456041>
> .
>


Just wanted t chime in, i get between 35 - 45fps at the main menu of Champions of Norrath, GS at 97% in the first town i am getting 55-60 GS around 85% with 2x scaling, interesting enough if i set it the native the GS usage only drops ~5%

And as i type this i decide to try allow 8-bit textures, GS usage dropped to 47% with 2x scaling. solid 60FPS.
doesn't do anything for the main menu though


ESLint should have these already; if it doesn't it's worth filing an ESLint bug. They're JS types just like Array, Map, Promise, Boolean, etc.


проще пожалуй использовать synchronized, т.к. это просто 1 лишнее слово в сигнатуре метода
и даже лучше, т.к. об освобождении лока позаботится сама jvm а не программист, который может и забыть напсиать правильно блок finally


Do you foresee that sort of debugging being commonplace enough to trump concerns about it now not being possible for scripts to detect problems which occur when calling `loadPlugin( "cortex" )`?


What is the indicesParameter for here? I think maybe that was accidentally copied from the string converter?


It would be good if you make a pull request, but I think that it must be done somehow separately.

Either you get simple output, either xmerl.


predicate should have the CancellationToken passed in.


エラーダンプするファイル名をオプションごとにバラバラにすることをお勧めします。
理由としてはエラーからバグを判断するときにオプションが分かると便利というのが一つ、
あとは上書きというかcontrol_tester同士を戦わせた時なんかは同じファイルに書き込もうとするのでログがログにならないということで。


круто. delete не реализован.
а в задании написано "сообщения должны быть удалены из БД"
кстати у Млады код DAO в этом точно такой же. совпадение?


PullLogicFromPlantComponents (Myoldmopar) - x86_64-Linux-Ubuntu-14.04-cppcheck-1.61: OK (0 of 0 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg)


1. I do not reset the seqNo, because the connection is unusable after the error. SQLNonTransientException is thrown, underlying stream is closed. Which means I make the error fatal.
There are cases where it can be avoided, but there are cases where it cannot be avoided, unless of course you materialize the entire query in memory, as bytes.

 If max_allowed_packet is lets say 50MB, and we are writing into blob column, with setInputStream, and the stream is 100MB large. We would only know that we exceed 50MB when half of the query is written, and sent via TCP to the server.  in that case, the only thing we could do either closing connection ourselves, or continue writing , in which case that server closes the connection

2. header size is not taken into account. However you might want to speak to serve folks, as I found that server would close connection if exactly max_allowed_packet are  written. I think this contradicts the the documentation, server should close connection if max_allowed_packet + 1 bytes are written.

3. Why check for prepared statement param size?  Everything including parameters is written into this PacketOutputStream, you will notice when max_allowed_packet is exceeded.

Overall, I believe the "beatify exception" request was of a minor priority, so it probably does not justify any big changes in code:)


Copy that.


I guess my theory was that it wasn't possible previously either (since we were returning failure only in the case of mel failure), so no scripts would relying on that sort of thing. I guess you'd prefer I go through and litter the plugin.cpp with status checks?


@MaxXor Do you suppose we really have to give every single client 2MB of a byte array? Also, maybe we should not just throw these expensive arrays away since it takes quite a lot to create and throw away.
I was thinking that, in this special situation where we mess around with very large amounts memory, we could do some of this using unmanaged code.


use company instead of currentcompany?


Oh, that's a great catch. Can't believe I missed that.


Yes, I also prefer avoiding `else` after `return`.


On my machine, is_destructible returns true for arrays and references. ???

On Mon, Jun 1, 2015, 9:11 AM Andrew Sutton <notifications@github.com> wrote:

 I'm okay rejecting references -- they aren't object types so there don't
have lifetime in quite the same way. Arrays are probably okay to reject
also. I haven't heard many complains that is_destructible is false for
those types.

Andrew

—
Reply to this email directly or view it on GitHub
<https://github.com/ericniebler/stl2/commit/17994b7ee068885f667cbe3489770aea3ae94e39#commitcomment-11457663>.<img
src="
https://ci5.googleusercontent.com/proxy/KOwz3UfVSEMQEAKiITu8A9SEGYebPP4LSGo7HYomWjer23e0vtSBkuPtg7e65gawmvwPKPFNISFcZiw-c5C32SqXhttLfQ51SeDsRxqMo188sMj0mJflcJmostF0zhsElg9vxqgRxFBD8Ba-rTfpuxHLZEX7Pg=s0-d-e1-ft#https://github.com/notifications/beacon/AANx3RKpD2WzydpaZ5OKXvOeJTk3AfFQks5oPHu5gaJpZM4Ev-Eq.gif
">


Thanks a lot for this Commit! After enabling CONFIG_RESOURCE_COUNTERS + some other cgroup options, Memory Management is much better... now real racing 3 works perfectly. btw i even didn't enable/try to use: CONFIG_CGROUP_MEM_RES_CTLR .. i think that'll cause to much overhead according to the help text .... check my commit mkaluza :-)

19f9439c2f4e978e08dd5cb597c2f2703f4e5116


RunSynchronously should take in the cancellation and use CancellationToken.ThrowIfCancellationRequested().


Nit... acquire is mispelled.


Postman 的结果显示挺漂亮呢...
![Postman Preview](http://blog.developer.bazaarvoice.com/wp-content/uploads/2013/10/postman_post_json.png)


TeamCity LabkeyTrunk :: CDS postgres 9.3 [Build 39](https://teamcity.labkey.org/viewLog.html?buildId=252944&buildTypeId=LabkeyTrunk_CdsPostgres93) outcome was **FAILURE**
Summary: Tests failed: 3, passed: 0 Build time: 00:04:59
### Failed tests
```
org.labkey.test.Runner: org.labkey.test.tests.CDSVisualizationTest: <no details avaliable>

org.labkey.test.Runner: org.labkey.test.tests.CDSLoginTest: <no details avaliable>

org.labkey.test.Runner: org.labkey.test.tests.CDSTest: <no details avaliable>

```


Nit... acquire misspelled here too


Should include usage example here.


Ok, got it (your refactoring). It is better I think, not having the filter object in the controller.


I think 49-52 makes sense to me.


O Travis, mighty one, breaker of builds and source of all good test reports, please hear my humble prayer. I have offered you this ignored test as a sacrifice, as a token of our faithfulness. Please show pity for us, your lowliest servants, and deliver us from the land of suffering where all builds fail. Amen.


HOLY CRAP [IT WORKED](https://travis-ci.org/MeteorCode/Pathway/builds/64944108) GOD IS REAL


wtf?


Why is that faster?


ssss


You can use CancellationToken.ThrowIfCancellationRequested() to achieve the same thing.


sssss


The thing is, the grammar gets a variable assignment, not a constant assignment. A variable assignment is quite permissive and allows for pretty much any expression on the LHS.


Yep I came to the same conclusion just now after playing around with other arg parsing libraries and after I've confirmed that `--` argument arrives safely into `sys.argv` and doesn't get consumed by the shell or anything else. So, we should just split `sys.argv` manually and run docopt on the first part of the arguments -- everybody wins.

-- we should just manually split `


aa


Does it make more sense for the PrivilegedAction to only return a boolean (isMasterSecretNull) rather than the actual master secret? [Guideline 9-3](http://www.oracle.com/technetwork/java/seccodeguide-139067.html#9-3) from "Secure Coding Guidelines for Java SE" specifically says "It is also important to ensure that privileged operations do not leak sensitive information. " The calling context doesn't need to actually know the master secret, it just needs to know that it is non-null, so let's not spread that information.


This comment is inaccurate - it doesn't set the userId, only returns it. Also, since the function is called get user id from _auth token_, it would be better if it took the auth token as an argument instead of the whole request object.


not quite sure here:
 in 60-61. You set the variables focusGoodness(p+1,:) and autocorrfinal{p+1}
however, in 54-59 you set the variable autocorrfinal{p+1} only.


@rafalkowalski Please rebase this.


Oops, sorry, I was referring to a wrong post saying that SM-N915 has 4GB of RAM.
Thanks for your reply!


I guess these TODOs will get done before merging?


Nice!


Put end bracket and else on the same line?


Typo. Should be "removes a key from the keyring.


yes to both


If you can get it to work properly we could switch to that mocha unit test package.


eslint seems to be missing DataView and ArrayBufferView. The former does exist in node, the latter seems not. Do you have an insight on ArrayBufferView? Is it deprecated?


LOL


Meanwhile, the following more recent test  failed quickly. It was using between -2 and +5.
http://tests.stockfishchess.org/tests/view/556c65b80ebc5940ca5d6f1b

Interesting that +25 is your best candidate so far. It does not seems logical, but if it can work...

What is your time control exactly ?
I will wait for your next update before trying a new test.


Yeah


Can you explain why we need this route? I see that we're using it in the JS. Would we need to create a new route for every websocket we want to open?


I like that commit. Both the service and the routing serve the same purpose, that is having a single source of truth as to which album is currently selected, but using routes is probably a better architecture. Good job.


This test relies on being run with the login package, we should add that to package.js inside onTest. Otherwise this test will fail if run by itself.


Good point. Will change to a switch


I guess it could be right.


```
* BETTER Changes manual ... # note manu(e->a)l
```


Is the word `meteor` in the name redundant? What other kind of user could we be talking about?


`your enterprise app is be distributed through` ist glaube ich nicht ganz korrekt, `is distributed through` oder `is going to be distributed through` oder vielleicht auch `is being distributed through`.


Please avoid reformatting large amounts of markdown in a PR called "refactor middleware"?


Like ordinary routes, it just connects the GET method on path /chat to the appropriate controller action.

It would be better to have separate routes for different kinds of websocket connections, like one for chat, one for shared drawing area or whatever - this way it separates different kinds of functionality in code.


You might want to protect the formatting with `<pre></pre>` and `{@code}` tags as [described here](http://stackoverflow.com/a/542142/198397).


##Milestone 4 Feedback
Awesome work so far. Your Milestone 4 passes at Tier IV.

###Suggestions
You .wrapper class is not working well in Firefox, BTW. I removed display:inline-block; and it seems to be working better - but this might need some more looking into.

I'm still trying to figure out what's going on with your popover - the one with Mom. I'm finding the behavior inconsistent... the popover is misaligned on initial page load, then aligned on top after a page reload.

I'm sure you are aware that the -webkit-mask has limited browser support. I was playing around in devtools trying to acheive  a smoother transition effect on hover using the CSS :hover pseudo-class with a CSS transition, instead of updating the class on hover using jQuery. Alas, that did not work. I think it has something to do with the wonky -webkit-mask not playing well with transition.


> On my machine, is_destructible returns true for arrays and references. ???
>

I just looked it up. It's is_destructible is explicitly defined for
references and in terms of remove_all_extents (which covers arrays). This
seems like a good candidate for a core language constraint.


I think this should only be exported on the server.


ArrayBufferView is not real. No idea why it'd be here.


Take all of what out? Which parts?


Some benchmarks and reading... (non-exhaustive list)

- http://lua-users.org/wiki/OptimisationCodingTips
- http://forums.civfanatics.com/showthread.php?t=463488
- http://stackoverflow.com/questions/154672/what-can-i-do-to-increase-the-performance-of-a-lua-program


What hardware? I was going to test out allow 8-bit textures myself.


Does this package actually depend on these? It could just do login, without enforcing how you pass in the login token later. But maybe that would be confusing.


The set of types for which `is_destructible` returns true is a subset of the types that `Destructible` admits. `is_destructible` reflects the core language requirements, and `Destructible` the library requirements for destruction.


Should this include that it expects an `Authorization` header in the request?


I don't think it's used anywhere (although I didn't look too hard). Android default kernel config lists this, but hey... they've been wrong before ;)


83811490-Fault_DirtyAirFilter (rongpengzhang) - x86_64-MacOS-10.9-clang: OK (1672 of 1672 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


Gosh, that's just so much better.  No magic anything, no logic.

:+1:


Yes, I will remove the null check as the exception should be thrown.


I'm not sure about that... but I'll check if android uses that


Okay but this solves the functionality of the command `coala Pythoncheck --show_bears` wherein the user only gets bears in Pythoncheck.


I don't think it should accept tokens as part of the body - IMO the body is reserved for actual content (like an inserted document) rather than metadata. Why do we need multiple ways of setting the token, anyway? Aren't all HTTP clients capable of sending headers?

I feel like the main reason to split this package into its own thing is to provide a sane default, so if people want to parse tokens out of the body then they can do that with their own package?


@kasper93
When you have time, can you please take a build here https://www.dropbox.com/sh/6m0jllgklnnx3ob/AAB4ESMr2gVYFPo8fczATMisa and see if the new audio renderer works alright in DVB playback? At least in shared wasapi mode. I need to know if I got it right this time...


It came from [JSHint](https://github.com/jshint/jshint/blob/e6611af2d180bd2317d5762e85807a481de99ccb/src/vars.js#L535) in case you're wondering.


I'm in two minds. I really don't like to see error handling getting more lax, but on the other hand I hate the constantly-checking-a-return-status-just-in-case style of error handling maya uses. If you want to argue that readability trumps a return value that's unlikely to get acted on anyway, I can look the other way for a moment...


ddffdfff


Why does this need a fiber?


- не реализовывала doDelete, потому что doDelete не удаляет сообщение, а изменяет его на "deleted message", поэтому я просто использовала метод doput
- т.е. у вас просто изменяется текст сообщения
- да
- это как бы не верно, т.к. у вас состояние удалено должно быть отмечено каким-то флагом, а не содержимым текста и должен быть использован метод HTTP DELETE
то, что вы используете одно поле с текстом для хранения собственно текста и индикации статуса - уже ошибка в проектировании
не нужно придумывать сложные сущности с неочевидной логикой
пытайтесь делать всё максимально просто
и так, чтобы 1 компонент решал только 1 ему присущую задачу
иначе возможны разные проблемы. например, я захочу... интернационализацию. чтобы человеку с русской локалью писалось "сообщение удалено" а человеку с английской "deleted message"
с флагом - всё просто
иф и свитч - и всё хорошо
и логика стоит особняком, не мешается ни ч сем другим
а в вашем случае нужно будет писать какой-то велосипед или костыль.. и вообще, там будет всё непросто
к тому же с точки зрения быстродействия проверить значение булеан переменной значительно быстрее чем выполянть сопоставление строк, чтобы узнать статус сообщения
вот. подумайте над этим


Pycharm подчёркивает красным Snake и Field, как будто я на них нигде не ссылаюсь


@fkruegel please see #400 and #451


`BETTER` is not needed as it was introduced in `master`. Thanks


Yeah, the unreadability was my concern as well. Lets just look away...


And this method should go in ShowBears.py or somewhere more generic like misc?


Почему приходится делать так, если строкой выше я бы должен был уже импортировать `messagebox`


А почему у вас в pom файле много-много раз объявлена зависимость
     <dependency>
       <groupId>log4j</groupId>
       <artifactId>log4j</artifactId>
       <version>1.2.17</version>
     </dependency>
?
и где файл конфигурации log4j ? например чтобы он логгировал данные в базу


So if its a list i need to only print the item, whereas if its a dict i will have to print the key and the value both.


Хотелось увидеть всё работающим так, как я ожидаю, поэтому пока не очень именовал функции и корректировал документацию


Yup :)


в остальном.. поверю что работает. с учётом различного рода недочётов - оценка хорошо+


If there is no active key is that an exceptional case? Should this produce an error?


An example.


geköpft wird niemand :grinning: ... alle drei dateien sind notwendig. es ist schon etwas advanceteres P5.
die `FileWalker` Klasse kann nicht ohne die `FileSystemItem`; letztere hab' ich nur ein wenig modifiziert, dass sie etwas mehr kann als nur _drucken_. Im `FileWalker` kann man jetzt ganz nett darauf reagieren, wenn eine Datei _entdeckt_ wurde.


the latter

2015-06-01 18:53 GMT+02:00 Udayan Tandon <notifications@github.com>:

> And this method should go in ShowBears.py or somewhere more generic like
> misc?
>
> --
> Reply to this email directly or view it on GitHub
> <https://github.com/coala-analyzer/coala/commit/986879ab8ea249c818d9952b962cd2a88d595eac#commitcomment-11458518>
> .
>


where should i update this two file then ?


I remember it was something to do with showing consistent indentation.


/cc @hajoeichler @mmoelli @yanns


Das hier ist die Methode, die für jeden Datei-Eintrag aufgerufen wird; man kann sich um jedes einzelne `entry`(vom Typ `File`) kümmern. Das Beispiel fummelt nur den Namen und das Suffix heraus und fügt sie jeweil zu einer Sammlung hinzu.


Profile settings are broken up into single pages, not a long section like Project settings. As such, they only need a static active based on which page of settings the user is trying to edit.


Hi. I apologize in advance if this isn't the proper place to leave a message / ask a question.

It seems Artisan isn't compatible with Mac OS 10.10.x, at least I'm not having any luck getting it to launch. All I see is "Artisan Error" dialog box. I'm happy to supply the console message if interested.

I have the Phidgets extension installed and working properly. In fact, I'm using Artisan 0.9.3 to record roast logs via my roaster's Phidget 1048 device and Windows 7 running in VMWare Fusion.

Any chance that 10.10.x compatibility is in the works? Or am I missing something obvious? It also wouldn't run on my 2006 Mac Mini (1.66GHz Intel Core Duo) running OS 10.6.8. Feedback much appreciated.


+1 for an explicit method to clear outputs. To be consistent with `_assert_outputs`, it should be named `_close_outputs`, though.


@mkostrikin, can you pls provide some insight into "kill signal INT", this works in Ubuntu, I am trying to create a version for rhel6 (and rhel7 in future), while testing, this line causes the job to be not loaded by initctl, trying to see if it is different in RHEL compared to Ubuntu


oh I didn't read so well...


Thanks :)


NOTE: In 10.9+, without '--CatalogURL' option for softwareupdate, run "defaults write /Library/Preferences/com.apple.SoftwareUpdate CatalogURL <http://url.for.your.sus:port/index>" before running softwareupdate to test. Run "defaults delete /Library/Preferences/com.apple.SoftwareUpdate CatalogURL" to revert to Apple servers.


I'd rather use `key, value` here than, more generic


Very fast:
Games Completed = 16555 of 2000000 (Avg game length = 7.410 sec)
Settings = RR/8MB/300ms+50ms/M 1000cp for 500 moves, D 1000 moves/PGN:C:\Little Blitzer\LittleBlitzer-2.74\GM draw cleaned.pgn(498)
Time = 36380 sec elapsed, 4358634 sec remaining
 1.  SF mbp 25                	4263.5/8279	2477-2229-3573  	(L: m=2226 t=3 i=0 a=0)	(D: r=2695 i=573 f=262 s=43 a=0)	(tpm=50.3 d=14.06 nps=1179708)
 2.  SF mbp 30                	4178.0/8278	2334-2256-3688  	(L: m=2255 t=1 i=0 a=0)	(D: r=2772 i=605 f=273 s=38 a=0)	(tpm=50.3 d=14.08 nps=1185151)
 3.  SF mbp 35                	4087.0/8278	2326-2430-3522  	(L: m=2429 t=1 i=0 a=0)	(D: r=2657 i=555 f=277 s=33 a=0)	(tpm=50.3 d=14.12 nps=1185826)
 4.  SF mbp 40                	4026.5/8275	2209-2431-3635  	(L: m=2431 t=0 i=0 a=0)	(D: r=2740 i=585 f=280 s=30 a=0)	(tpm=50.3 d=14.09 nps=1185202)
I can't run the engines on my newer computer with Little Blitzer...my compiles just won't run. But my old 4 core seems to do it happily.  It is not overclocked right now.  I am babying it.  I really like my XP 64-bit OS.  7 may be more stable, but it sucks otherwise.

I can't say whether the fast time control compromises the results or not.  All I know is what I am getting.  I am going to check 23, 24, and 26 next.  Then take whichever is best and run it directly against 20.

The optional amount for the knights and the bishops may be different, and the columns.


TeamCity dddlib :: dddlib [Build 60](http://teamcity.cameronfletcher.com/viewLog.html?buildId=418&buildTypeId=dddlib_Dddlib) is now running


well but what you have here is also not consistent, and I think that was something else


For the perf:
The dump is 38 frames.
```
grep Type:Perf GSdx_opengl_debug.txt -c
498
```
The cache doesn't do it jobs. There is way too much ping-pong between CPU-GPU. And likely a lots of memory allocation to do the ping-pong.


```
("some string "
 "gets continued implicitly")
```


Hmm, ``perlPackages.EncodeLocale``, that looks more like due to the cacert changes.


Version was changed to 0.11.0-dev and not 0.11.0 as wrongly put in the commit message.


If we're talking about line 79, it should be "...two different JaCoCo binary formats. Please use..."


You can ignore the price IDs in the response yes.

I do not know these tests. Just for information: you do not need to set price IDs.
The IDs are generated by the ws.


Yes but there are two aspects to this feature
1. select active header based on scroll (you are right, this does not need to be there)
2. scroll the menu with the window scroll so the items are always visible. -- should this still not work in profile? They remain at the top right now.


Should probably make the pseudo-URL consistent between the two methods.  (See "http://su.myorg.com/content/catalogs/others/index-leopard-snowleopard.merged-1.sucatalog" below)


This line seems to be necessary for `test_iter.py` tests. I cannot figure out why


this is the selector: cause it can work with #someID or .withSomeClass or any CSS like selector.


synchronized и delete сегодня исправлю


Yeah, cacert wasn't being included in the iso before I made the changes and
was breaking the tests if you had the documentation issue fixed.

On Mon, Jun 1, 2015, 10:02 Vladimír Čunát <notifications@github.com> wrote:

> Hmm, perlPackages.EncodeLocale, that looks more like due to the cacert
> changes.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/NixOS/nixpkgs/commit/1e98da6d992522ae26bc37bb670b09805f44b762#commitcomment-11458687>
> .
>


So.... allow 8-bit textures reduces memory footprint for GPU by quite a bit, in the INN scene, I stay around 500MB, but utilization of my card is at 20% and 100% for GS thread on PCSX2.

I do have better FPS though. Getting 17 fps with isometric camera in place. 60fps when I talk to people.


Yeah, those are just to simulate an existing product with prices (with ids), which should be ignored when running the diffing algorithm against the new version of the product.

I just wanted to let you know that I fixed it ;)


No problem. :)


could you rename this property to 'target' only ?


PullLogicFromPlantComponents (Myoldmopar) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-UnitTestsCoverage-Debug: OK (644 of 644 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-5.32%25-green.svg)


My apologies about the title, I had a little bit of an issue with my local repo. It has been tested, I want CameronRedmore to help make sure that SQL injections aren't a possibility.


:heart:


TeamCity dddlib :: dddlib [Build 60](http://teamcity.cameronfletcher.com/viewLog.html?buildId=418&buildTypeId=dddlib_Dddlib) outcome was **SUCCESS**
Summary: Tests passed: 199, ignored: 7 Build time: 0:0:0


@avsm I can backport that to the master branch if needed


Agree


I had a question about this here: https://github.com/stubailo/meteor-rest/pull/40#discussion_r31382148

This was the comment, in case you just want to respond here:

_In the hashToken function on line 45, a check is made to verify that the `token` is a `String` (and the value of `token` is also being set in middleware as a `String` via `req.authToken`), so why are we relying on a value at token.when?_


TeamCity dddlib :: dddlib [Build 61](http://teamcity.cameronfletcher.com/viewLog.html?buildId=419&buildTypeId=dddlib_Dddlib) is now running


action: an animation unit such as ...


Nice, what about a PR? with also having counter variables, as the second link suggests?


TeamCity dddlib :: dddlib [Build 61](http://teamcity.cameronfletcher.com/viewLog.html?buildId=419&buildTypeId=dddlib_Dddlib) outcome was **SUCCESS**
Summary: Tests passed: 199, ignored: 7 Build time: 0:0:0


##Milestone 4 Feedback
You've got a start, but I'm concerned that you may have a lot of work ahead of you before you have something polished out together by the middle of next week. Your Milestone 4 passes at Tier IV, but you'll need to be laser-focused going forward.

###Suggestions
Beware of putting a col-*-* class on a .container. This can lead to layout problems. Nest a col-*-* within a .row, within a .container. (See contact page.) Going forward, get some content pulled together, and take a refined yet very simple approach to your layout, colors, and typography. Consider these three aspects as  priorities here, and they will go a long way towards helping you get a more polished product put together fast. Perhaps look at Themeforest for inspiration, and don't be hesitant to pull code from any examples I have up on bootcamp-coders.


Good idea. That callback (the anonymous function provided to `onTimeUpdate`) will be called at each elapsed second, so `time` will eventually match the length of the current song: good.

Some may argue though, that the same callback shouldn't be responsible for doing several things. Here, updating the `playTime`, or switching to the next song. One could register *another* callback to do just that:

``` js
SongPlayer.onTimeUpdate(function(event, time) {
  if (time === SongPlayer.currentSong.length) {
    SongPlayer.next();
  }
});
```

That way, it would be easier to extract and maintain the two behaviors in dedicated functions:

``` js
SongPlayer.onTimeUpdate(updateTime); // Just extracted the behavior to a function implemented above.
SongPlayer.onTimeUpdate(maybeSwitchToNext); // Same.
```

Naming your callbacks like that *may* reveal design flaws. For instance, here, we have that logic that, *maybe*, we should switch to the next function: `maybeSwitchToNext`. That sounds weird.

Some may say that the `PlayerBar.controller` should not be responsible for that feature (switching to the next song), and that a better way to handle the feature would be to have another kind of event being triggered in the system and listened to by some other piece of the application. In that case, when a song's playback ends, an event could be broadcasted throughout the application, monitored by, say, the `SongPlayer` itself (because it's where we are storing the knowledge about the songs' list etc.)

Inspecting [Buzz' documentation](http://buzz.jaysalvat.com/documentation/events/), there is an `ended` event that is fired and listenable, that we could use in the same way [we used `timeupdate`](https://github.com/amizony/bloc-jams/blob/ea5bdebe9a6c2a9fca4995882fd83260b410d084/public/javascripts/app.js#L572).

``` js
// SongPlayer service
return {
  // …
  SetSong: function(album, song) {
    // …
    currentSoundFile.bind('ended', function(e) {
       this.next();
       // Although we don't really need to broadcast a global event there, it allows for
       // easily implementing further features where it could come in handy to know
       // when a song has ended.
       $rootScope.$broadcast('sound:ended');
    });
    // …
  },
  // …
  // That function may be used by other pieces of the application to register a
  // callback to react to the fact a song has ended.
  onSongEnded: function(callback) {
    return $rootScope.on('sound:ended', callback);
  }
}
```


On isometric camera, with 3x scaling (so 6x really?), 15 fps and 40% GPU utilization, 100% on GS Thread PCSX2.


@epearson-nmdp, do you want to pull this directly from NIH ftp or get it via homebrew-science?


well `coala Pythoncheck --show-bears` would just show all bears then, yes.


Oh that's a good point, haha - we need to get the value from the `user` document a few lines down actually.

But my question is also more generally about the TODOs - there seem to be a lot of them, are they mostly for the future or will they be resolved in this PR?


Copy that :)


But I would be OK ignoring that and saying you just need to run them together for now.


Beware of this class structure here - putting a col-*-* class on a .container-fluid can (will) lead to layout issues, and is sloppy. Remember, in Bootstrap it's: container --> row --> column.


I don't think we want explicit options to turn on/off negotiate or ntlm.
If NTLM is available we should simply offer it, and Negotiate should always be available, it's the primary mode of mod_auth_gssapi.


`paint.bottom()` and `paint.top()` are not available?

Did you mean `paint.getFontMetrics().bottom`?


OK.


@kahmali copied this from a package we had created internally. @creeonix added the support for token in POST body, so maybe he can explain why. I agree it doesn't seem necessary.

I do think it's useful to check query string, though, if only for ability to do quick testing, in-browser GETs, etc. But tokens in URL should be discouraged for production purposes due to URLs being more likely to be logged somewhere.


Perfect.

Yeah, that might keep things simple to parse it early out of `sys.argv`. It'll have to be in docopt regardless so it shows up in `--help`, so I'm fine with either one.


What exactly caused this, and how do we prevent it from happening again?


Is it T:HandleIcon? or T.HandleIcon?


We don't do this quoting anywhere else in the code? It is very unlikely usernames will contain a space - tools like adduser will not let you either so there is no need to quote the variable.


Look at the Bootstrap Template on bootcamp-coders, and copy/paste the Conditional Comment back in here. (It's missing the first two lines.)


Hi @JulieArroyo ! Looks like the push didn't go through. Can you push again?


Can this be removed now - it's still in the code - just wanted to check ?


Updated in the new playtest ebuilds.


Hi. is there a pull associated with this commit?


I personally used the counter variables for replacing `table.insert()` for tetris (in homedecor). The difference is kinda obvious (roughly 3x faster).


There's no race condition if you use `beast::static_initializer`.


I'm not worried about the time control, but only with the opening book.
I see you are using a gm draws book.

I wonder if you would get similar results with a 2 moves book.
Because the MinorBehindPawn is mainly an opening bonus, so once the pieces are off the first rank,
and already well placed, and maybe a few more exchanged, there might not much left to measure on the first rank.
Once you will find you best candidate, I can run a quick tune for piece and columns

Which master version did you modified ? Or did you simply used this MBP_20150530-2 code ?


I think is also reduce the bandwidth requirement. A frame is around 40MB (2x) of memory transfered. 60 fps => 2400MB/s => 18.75Gb/s. Pcie gen3 16x is limited to 15.75Gb/s (and likely less in reality)!

Find which debugger trace use paltex ;)
```
-rw-r--r--  1 gregory gregory 559M Jun  1 19:06 pcsx2_GSReplayLoader.8.trace
-rw-r--r--  1 gregory gregory 307M Jun  1 19:15 pcsx2_GSReplayLoader.9.trace
```

In the debugger, paltex reduces frame transfer to 13MB. It is very close to best case.


Yes, we should restrict, that's true, I'll fix that.


Usually `access_token` or `bearer_token` would be passed as GET in query string, not as a POST in JSON or via auth header. It seems there is some misunderstanding


Ahh right, I'll prepare a new revision of this patch with both issues fixed.


You changed the signature of ``spawn-object`` but didn't push it to the repo.


Had to be ticket #24


![file 2](https://cloud.githubusercontent.com/assets/12629123/7918620/81e343cc-08b4-11e5-891c-46104677e800.jpeg)


You may have this in later commits so ignore if you do, but I think this should either ensure that accessed secrets are re-encrypted if a new master is set upon access, and/or allow the requestor to explicitly request that all secrets be re-encrypted. The motivation for the later option being compromised admin keys.


Welcome to my web tutorial


Thanks.. I'll add it to my rustboot64 project!


Yeah that's what I meant. I assumed there were top()/bottom() shortcuts on the Paint like for ascent()/descent() - but that was a bad assumption.


Yea! I can do it in about an hour or so

Sent from Yahoo Mail on Android

From:"Shawn Rider" <notifications@github.com>
Date:Mon, Jun 1, 2015 at 10:15 AM
Subject:Re: [wats1020-validating-form-data] added JS forms (e3456c6)

Hi @JulieArroyo ! Looks like the push didn't go through. Can you push again?

—
Reply to this email directly or view it on GitHub.￼


Hmmm, that's pretty wild Gregory!


@ilya-andreyuk Interesting.  So you post using a specific user's API token?  What's it look like in Slack?


ну я не использую doput
у меня как флаг стоит поле requst


Yep, definitely not high prio.


When i `debuild -uc -us` without that dependency, I get the following warning:

```
W: dh_python2:479: Please add dh-python package to Build-Depends
```


Looks good to me.


Good point.  For similar cases we're fixing the commit for the formula and pulling them from linuxbrew, makes sense to do that here as well, it's a good way to manage dependencies.  See here for an example:

  - https://github.com/nmdp-bioinformatics/docker-flow/blob/master/Dockerfile

Sent from my iPhone

On Jun 1, 2015, at 12:11 PM, Michael Heuer (NMDP) <notifications@github.com<mailto:notifications@github.com>> wrote:

@epearson-nmdp<https://github.com/epearson-nmdp>, do you want to pull this directly from NIH ftp or get it via homebrew-science?

—
Reply to this email directly or view it on GitHub<https://github.com/mhalagan-nmdp/docker-validation/commit/32d0e7b99bea6368649640b0b2b89bc6a267d039#commitcomment-11458809>.


Implements #6


What's this about? The animation?


Всё работает. Доп задание сделано.
Учитывая небольшое опоздание со сроками
"отлично-"


Yes


Thanks


hmm i also didn't understand this.. i'm using HZ=300 ... so what is the min/max sampling_rate for Gov. here...
wich numbers i need to use / calculate ? - Thanks in advance mkaluza ;-)


Hi @SalusaSecondus that is a great suggestion to reduce the scope here. I don't think it matters in the current code, but imagine if someone refactored this logic into a helper method that returned String, it would not be good. I will update the PR!


This should be `/write` after #2721 is merged.


Artisan runs on OS X 10.10.x. However, it is sensitive to broken fonts due to the underlying matplotlib library. Use Fontbook to deactivate all broken fonts. To receive a useful error message, start Artisan from the terminal by cd to Artisan.app/Contents/MacOS and run ./Artisan. You should see the corresponding error message that also names the broken font in the terminal.


I have double checked and will remove. I was confused as my recent images didn't include the updated emulationstation either (which is now fixed in https://github.com/petrockblog/RetroPie-Setup/commit/ecdfb01a02ef41051c9c216219734227cd57a89f


@midweststudios,
I ran into a similar issue where the splash screen no longer fades after pulling in this change.  I reported the issue as [CB-8875](https://issues.apache.org/jira/browse/CB-8875) and submitted a pull request as [PR #44](https://github.com/apache/cordova-plugin-splashscreen/pull/44).


Alright, this is what it looks like:

![screenshot_2015-06-01-19-26-50](https://cloud.githubusercontent.com/assets/6759734/7918810/6440e75e-0894-11e5-8ffd-e8c82f0f9d4e.png)

I think that there is some kind of bug in it concerning the steps it takes on the y-axis.
Also different sizes of font and forms should be considered that might cause problems.

The legend is pretty tricky :-)


Jeżeli miałbym coś jeszcze pod mc zrobić, to może dokończyć troszkę bardziej ten silnik :D


It gets changed again in the following commit though: 5b41eccf1b74b382bf7d9d0b5b3b4ee35cee113c


No, do it here, as line-comment, and i will use them.


It looks as though the changes to the no-wait modification need to be re-examined.
They probably break the "hold reset while powering on" fix for certain brick situations, because that results in MCUSR having PORF+EXTRF set.  That used to run the bootloader, but now will skip it. :-(


The book is not what it sounds like.  It is a subset of our 2 move book.  It is positions what were evaluated at 0.00 then all the early forced draws were removed (just 3 or 4, I think).  I have gotten very good results from it.

I used your code.


I just pushed the changes & merge from your extra-offset PR, so you might pull this one.


It will be T.HandleIcon, didn't see it when posting. Since i made edit in wrong version, and the edit didn't cause anything im just waiting to merge in rest of 6.2 changes. Using it to skin icons, like in questchoice.
![wowscrnshot_060115_192849](https://cloud.githubusercontent.com/assets/11249714/7918835/8b88a81a-0894-11e5-9bca-a33e3266a1ca.jpg)


ой, я не заметил
исправлю


Couple questions:

 - do you know when the error started happening (I've not seen it before)?
 - did you consider `NanNew<std::size_t>(`?
 - Let's prefer `static_cast` over C style cases
 - Did you mean to update the vector.pbf too?


Nice find @aldeed. I'm just wondering why we access the `accounts-base` package in this way? Won't this just end up throwing an error for trying to access `Accounts` if `Package['accounts-base']` is `undefined`? Why not just have the dependency on `accounts-base`? I'm sure there's a reason, just trying to better understand the motivation.

Also, and this is just my poor understanding of the Accounts login tokens, but why exactly do we need to hash them? When are they unhashed? Aren't they stored and sent to the user hashed? I think I may have been doing something wrong in Restivus because the default login and auth were just passing around the hashed token. I just want to tighten up any security issues there if possible.


`Get a link action by id.`


Yeah we'll just need to push the legend shape down using the "top" value, and then use "ascent" alone as lineheight for centering the shape. I'll play with it too and see where I can get it


wasd


since the func is generic and takes a `*XxxRequest` object, maybe say just `Update an image.`


maybe `lists all a user's images.`?


@nickolaylavrinenko Колян, делай PR)


Good catch!

I can repost a PR if you'd like?


Do we still need this change? The original version should be able to generate client in any language except Go because the plugin command line syntax is different. Can we update go grpc plugin so we can share the same syntax even the plugin has different file location.


Now that the c172p is being replaced with the detailed, don't you think it needs to be as backwards compatible with as many versions as we can conveniently support?


z


How would the user get the results of the preview if the results only go to a callback function?


Wrong Indent! :disappointed:


This also fixes a Raspberry Pi issue with flickery framerate.


That's a good idea and I'll change that on all tasks that have this condition! Thanks!


The whole src_prepare() section was added only as a workaround for nuget download. It will be removed with nuget removal. "emake dependencies" happens automatically in src_compile() section during "emake all".


Why is this necessary? Static fields are not stored in object instances.


We don't have a set timeline for releases.


How do you think about to remove [another unnecessary check before the call of this function](http://stackoverflow.com/questions/18775608/free-a-null-pointer-anyway-or-check-first "Free a null pointer anyway or check first?")?


Was this broken or something?


Version 1.1r2


On what debian version? Remember, we are building for wheezy, so any newer system will have different requirements.


This is exactly the out of sync problem between plain-JavaScript and Angular worlds.  jQueryUI event handler calls into an Angular controller, but rest of the Angular infrastructure has no idea of change made by that call, so bookkeeping is not done correctly.  Adding an explicit `do scope.$digest` call at the end of `taskArea.receiveValue` will probably do the job.


we need to watch our for licensing issues with 3rd party code


It crashes servers if you use non team chat. How did you NOT notice this?


@mkaluza, did you mean these patches http://cgroups.vger.kernel.narkive.com/Symo5xeT/patch-memcg-reduce-the-size-of-struct-memcg-244-fold and https://lists.openvz.org/pipermail/devel/2013-December/030857.html ?
Unfortunately, can't check these right now. Both of them applies with errors (but can be easily fixed) and second for some reason caused bootloop for me (not sure though if it's was second patch as I've also messed with optimization flags).


**[unitTests_php_branches run failed](http://qa-s2.wikia-prod:8080/job/unitTests_php_branches/15711/testReport/) for this commit**


@sneakernets interesting - that makes sense.

I'm assuming this bug has gone undetected for so long because most machines are fast enough nowadays that they can easily run Doom at 70fps without breaking a sweat. It makes sense that its effects would be most noticeable on a lower spec machine like a Raspberry Pi. I'm still slightly amazed that we had this bug for years and never noticed it, though.

There's also the fact that we normally test framerate using -timedemo, which goes through a different code path, so this bug would never have been seen.


FTR this is not a valid change, fieldset items can not be empty, this causes layout problems.

Additionally it makes no sense to leave a facet UI in place for a facet that no longer has configuration.

Fixed in: https://github.com/sonatype/nexus-oss/commit/02e7fa4f9bb274b368e9a3e2b485f7b1536f96e1


I'll do anything I can to shorten that name. :) You're right though. Definitely seems redundant. I'll get rid of it.


I saw it. I will remove the checks also for free().


More information [available here](https://github.com/iron-meteor/iron-router/blob/devel/Guide.md#template-lookup).

I figured it would be easier to follow their convention than to bother with writing a custom conversion function.


I like your state of mind :)


Are you sure?  I thought `this.series` in a Highcharts' event handler would be an alias of the object we put into its options.  It's okay as it is, but I think avoiding the use of `this` is better in general for readability.


Opa, eu quiser dizer LISTAR!!!!!


Hello, Jack
Congrats! be a developer bro


Here's a coffee for protecting special words @ChangeTip


Version 1.1r19


Sorry about that. I thought it would be okay to sneak this in here because it's just complying with our coding guidelines, but this commit is certainly large enough without this, so I can move this change to another commit if you want. I agree with trying to keep the PRs as focused as possible.


Now, Can i use Otto to create camera events?


Version 1.1r35


Version 1.1r8


Hi @honestbleeps, I've delivered a Bitcoin tip worth a coffee (7,118 bits/$1.50) from @jimlyndon to your ChangeTip wallet.

**[Learn about ChangeTip](https://www.changetip.com/tip-online/github)**


@ercanozkaya $stream->read() will only return part of the stream based on chunk_size. If you want to return the complete stream contents you better use $stream->toString()

I think you are better to use finfo_file() when the stream has a path to a physical file and only use finfo_buffer() when the stream doesn't have a path and you need to operate on the buffer directly ?


Do you really need such C style memory management?


If you could reword your commit and write what it fix followed by #1883, that would be a ++1 !
How to write a better commit log: https://github.com/libuv/libuv/blob/v1.x/CONTRIBUTING.md#commit
Examples: https://github.com/libuv/libuv/commits/v1.x, https://github.com/joyent/node/commits/master


`{preview: 10, complete: function() {}}`, neh?


Nice job, Kevin.


In the context of testing, in the future I'd like to clean up a bit the Test.hs module to make it more reusable. Then I could use it for some QuickCheck tests (there's even a comment in Test.hs that suggests what properties would be nice to test). I'd also want to add some benchmarks (just some simple/silly programs that are large enough to be profiled).
As for Hoopl internals, for now I'm planning on improving its performance, I don't have any plans on changing any exposed APIs, etc.


Definitely. I'll fix this for now, but @aldeed suggested moving the middleware to `JsonRoutes.middleware` as opposed to `RestMiddleware`, which I think is a nice idea, so this may go away entirely.


Correction: the logic works and builds. Implementation is to be improved so the server will build and correctly use the logic.


This should be optional!


I'm not sure what your question is. I have not figured out how to get this addon working with 0.2.6 yet?


Oh, and thanks for reviewing! :-)


Didn't show up in the testing by two server owners I gave the code to. What's causing the crashes anyhow? The only code I added was the redirect say functions, rest is BadKing's code


r+


You can probably throw these into message constants somewhere so its not a nightmarish hell of a scavenger hunt to change them if you ever need to.


The `acquire` process 100% ensures that all entries in the ledger are available, that's its purpose.


formatting issue. should be space after ,


Done.


I feel like this should not be it's own tab. The entire point was to associate these streaks with the team fights, so having them on the same page allows for the numeric id's to be visible at the same time.


formatting issue. should be inline with adjacent nodes.


Da steh ich jetzt leider etwas auf dem Schlauch. Zu welcher Sammlung wird dann etwas hinzugefügt? Versteh ich das richtig mit @override das jedesmal es überschrieben werden würde, wenn ich jetzt nebenbei dateien neu abspeichere?


Fixed in https://github.com/yeoman/generator-polymer/commit/176171c88f3c02f0565df71f3475b7b127e80516 ;)


Трябва да разберем защо FF се дъни


change to "it will automatically display"


saw approval from MonsieurNicolas
at https://github.com/stellar/stellar-core/commit/dc902d775ff9053900a48d9c1cb4450beb7417ac


merging stellar/stellar-core/format-docs = dc902d77 into auto


stellar/stellar-core/format-docs = dc902d77 merged ok, testing candidate = e04f560b


I believe this is wrong - this should fail if _either_ condition returns `false`!  Fixing it...


Juchu, erfolgserlebnis!!!:) Ha das erste mal alles erfolgreich übertragen und gescannt! Jetzt werd ich mir gleich nochma den code vornehmen.. sehe, dass er mir speziell die Anzahl an PDF's anzeigt, dass schau ich mir ma genauer an.:)


Version 1.1r5


re-word to be "the claimed reason should be visible in build history widget "


Made https://github.com/bahmutov/freeze-prototypes to add precautions after loading trusted libraries and before loading any of the custom application / 3rd party code


In your code you did player.isRadiant?"success":"danger" but I didn't have that information. I could try and look it up to be safe, if you think it's important? All it would change would be the background colors.


Спасибо! Убрал. Это было для отладки, чтобы не впадать в бесконечный цикл при ошибке логики.


formatting


Убрал.


formatting...missing space after ,


formatting...space after ,


Thanks for feedback. I've updated repo to fix this error.


This is an iOS app


The variable/class names in this file and the associated comments are pretty uninformative.  I can't think of a better name than QueuePair (though it's pretty uninformative).  However, 'body' could mean many different things.  'DataSource' would be better for body, but it would be good to have something even more descriptive if you can think of one.


Yes, it's not necessary.


it seems like he's trying too hard. a separate ProductInCart class seems like a really odd way to compose this functionality, at least for this problem if not in general.


Hi,

I will take your code and build the plugin in my environment and test the functionality.

I also wonder whether you should be using "failure reason"...Should it not just be "reason"?

Scott


Maybe `overlay.once` here.
Also check out the [Emitter](https://github.com/component/emitter) code/docs - it's much smarter than `addEventListener` - you don't need to store the callbacks in order to remove them. overlay.off('hide') would remove all 'hide' callbacks.


Whenever I see these two variables referenced elsewhere in the code, I think they're booleans.  How about 'populated_datums_' and 'unpopulated_datums_'?


TeamCity OsmSharp :: GitHub - OsmSharp [Build 1031](http://build.osmsharp.com:8080/viewLog.html?buildId=4923&buildTypeId=bt16) is now running


This change was a response to this discussion here: https://github.com/stubailo/meteor-rest/pull/40#issuecomment-106908882. simple:rest was doing this before (just without the middleware). I think the idea is to give the user a sensible default for out-of-the-box auth, but eventually allow them to reconfigure or swap out the auth middleware.


Not really, I would say... The original authors are not active anymore. We are only a handful of people at the moment. Eventually someone steps up and do some update and refactoring here and there.


comment


ply:Say(text) causes an infinite loop according to people.


PullLogicFromPlantComponents (Myoldmopar) - Win64-Windows-7-VisualStudio-12: Tests Failed

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-81.48%25-red.svg)


This commit should also be squashed into the first one (fixup). Also the indentation is wrong.


Irgend eine Dumme Library hat eine eigene ic_launcher Resource weshalb mein build gefailt hat. Das fixed das.


Sorry, I meant that mirage-profile was wrong for storing deltas, not your code.


You know there's problems with variable names when there are comments like this one.  To me, this says there are these things called 'sources' and each one has a 'body,' and nothing else.  What do you mean by source?  What types of sources are currently supported?  A body is not just paired with a source, it's the code's primary representation of a source; any access to a source must be done through a body.  But then why is it called a 'Body'?  Why not call it a 'Source'?


Good point. I'll update it with an accurate doc comment. I'll also pass in the token directly, as you suggested.


I am not going to bother taking out my pushover key from the git history. Please don't be a dick with it.


If I do less than 25 years, I just get strange output from LINKAGES. But, I
know more about fortran now, so I will try to fix it.

On Mon, Jun 1, 2015 at 12:29 PM, Betsy Cowdery <notifications@github.com>
wrote:

> Sounds good - I'd be happy to make all the changes at this point so we
> don't have any conflicts.
>
> "I did got biannual output, but I couldn't get it to run with biannual
> climate data. Since then I have changed a bunch of things, so I'll try
> again. But, for all the MIP runs I did I used 25 year averages for the
> climate data."
>
> Does this actually mean that LINKAGES won't work at all for less than a 25
> year average? How is it breaking (maybe I can help?)
> I don't want to change it back to 2 or 5 years if we already know those
> values won't work.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/PecanProject/pecan/commit/b2986e9646f8d0ad3d9cc5b1d75c1c4c15a2cd3c#commitcomment-11458029>
> .
>


On jessie. I didn't know we were building for wheezy, I thought we are always building for "stable", but I just made that up.


Hi.humans!


##Milestone 4 Feedback
Great work so far Laura. Your Milestone 4 passes at Tier IV.

###Suggestions
You've got a great start, but not a lot of time. Most of the issues you brought up this morning are minor stylistic adjustments, and are perhaps best put on the back burner until overall progress on the content is more complete. The fades and animated effects you would like on the site can be done with jQuery and/or CSS in some cases. But keep it simple because time is running out.

Past students have had good results using this Flexbox Sticky Footer with Bootstrap: http://philipwalton.github.io/solved-by-flexbox/demos/sticky-footer/

An easy way to include the contact page info inside the home page on mobile devices is to:
1. copy/paste the code for the Contact page in the home page itself, inside it's own <div>
2. Make sure this new <div> is hidden on desktop screens, and visible on mobile screens. See documentation on Bootstrap responsive utility classes here: http://getbootstrap.com/css/#responsive-utilities
3. Hide the contact page link on mobile screens using the same method above.

Explore the jQuery slideToggle to show/hide content on the click of a button. I have an example up here:
https://bootcamp-coders.cnm.edu/~rlewis37/bootstrap-sandbox/

(This project is also on GitHub, in my bootstrap-sandbox repository. kingscreations branch.)

Get this stuff working, and your content and styling 80% complete, and then explore more bells and whistles using jQuery.


Okay, I guess I'll rent out a server to test this then


Agree with @nickhh about the tab.
On Jun 1, 2015 1:56 PM, "NickHH" <notifications@github.com> wrote:

> In your code you did player.isRadiant?"success":"danger" but I didn't have
> that information. I could try and look it up to be safe, if you think it's
> important? All it would change would be the background colors.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/yasp-dota/yasp/commit/2fdb66d1adf4acdeba0778fac5db866a40eed0f1#commitcomment-11459657>
> .
>


Will do. I'll make sure I follow that style from here on out.


In the future, could you push updates to the llvm infrastructure to `staging`? Since we use `clang` in the darwin stdenv, these patches cause mass rebuilds for us :(


well I guess it's useful here as well if we want to compute more fine-grained stats later :-)


I don't understand this comment.


Nitpick: it looks like the method is called deleteAll(), not clearDatabase()


update


Instad of having to care about what something expands to, how about we
remove any empty $path entries after inialising the variables? Like this:

path=( "${path[@]:#}" )


@rhodri this breaking change was reverted in `1.2.0` and reintroduced in `2.0.0`


thx for taking care of it :)


TeamCity OsmSharp :: GitHub - OsmSharp [Build 4.4.0.1031](http://build.osmsharp.com:8080/viewLog.html?buildId=4923&buildTypeId=bt16) outcome was **SUCCESS**
Summary: Tests passed: 541 Build time: 0:0:0


it's good!