This is Alex Butzbach's change. It looks pretty neat.


T = 0
expected_at = 0 - 30 = -30
expected_by = expected_at (-30) + 90 = 60

expected_at = T - 30
expected_by = T + 60

correct me if I am wrong!


修正しました。
https://github.com/shunichi/stamp-rally/pull/1/files#diff-4676c008b11a5480d73d4a6de01e45b9R13

before_create するとどんな良いことがあるのだろう？と思いましたが、 create するコードが複数あるときにうっかり忘れる心配がないということですかね？
テストを書いてみたら、そんな気がしました。


again, I'm seeing an alert here. Alert and return are two different things. Alert just shows something in a box in the browser. Return is the value returned by a function when you call it. To use the asserts, you need a return value - you need the function to give you something back, so you can see if that "something" is equal to what you need it to be.


Timeout is much cooler. I had one in the works, too, of course. Just didn't push that yet, because I wanted to make a context manager out of it :D


(Sorry, I should have noticed this earlier.) Minor tweak: this shouldn't use the `upd` prefix because we use that in a narrow way for returning a mutable reference as the function return. I would suggest `changeColumnLabel()` for this method and related ones.


Gah! That's why Git was messing up, my bugfix clashes with Sloth's cleanup patch and now I've put back in a lot of the stuff he'd fixed.

I have no idea if it's possible to resolve this in some way automatically and have to log out, I'll go through and (re)clean it up tomorrow unless someone knows how to fix it.


like abdeali did ?

2015-06-27 21:00 GMT+02:00 Fabian Neuschmidt <notifications@github.com>:

> Timeout is much cooler. I had one in the works, too, of course. Just
> didn't push that yet, because I wanted to make a context manager out of it
> :D
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/coala-analyzer/coala/commit/71fd472c89d996c6647340aa428118821f110c1d#commitcomment-11896597>
> .
>


the above is fun code...and I'm not sure how it solves the problem here (of returning a javascript variable),


validation をつけました。
https://github.com/shunichi/stamp-rally/pull/1/files#diff-4676c008b11a5480d73d4a6de01e45b9R6


```
import multiprocessing

pool = multiprocessing.Pool(1, maxtasksperchild=1)
result = pool.apply_async(function, (arg,))
pool.close()

try:
    s = result.get(10)
except mp.TimeoutError:
    pool.terminate()
    return None
```

^that are the basics. No signals, no threading, nothing is specific.


I wonder why you didn't do just: `var networkManager = NetworkManager.sharedInstance` or even add `lazy` before `var`?

I need to pass this commit because it's rejected and blocking circle.


This one is right -- that's how we normally use `upd`.


Could probably check who is `firstResponder` and determine what to do based on that. Or this could be refactored to be less janky feeling ¯\\_(ツ)_/¯


Ok Thanks for info


Here it could be done directly on the member declaration level, but this init would be here anyway, so no big difference


Does this still work if we get no results back or does it blowup with a runtime error? Could throw it in a `guard` so we can make sure we have a place mark before it goes on if needed


Actually, I created this as a PR and did not commit directly to develop because I wanted to talk about this...  I still don't get what this can be used for.  Can you please provide a use case.


I see it. Should probably remove the unused code, but we can do that in a later commit. It is unnecessary to hold this PR given our timeline.


yes,he is using newSingleThreadScheduledExecutor
but I think here we could just using the channel.eventloop,or just specified an EventExecutorGroup when this handler is added to the pipeline.


will we want `searchfield.delegate` to be self also?


そういう意味で ! をつけることがあるのですね。

修正しました。
https://github.com/shunichi/stamp-rally/pull/1/files#diff-4676c008b11a5480d73d4a6de01e45b9L41


So dope. Thanks


master であることのチェックを追加しました。
https://github.com/shunichi/stamp-rally/commit/1cc7d25e65f29dcf3b21dad412b7471ec88782fc


I'd default it to false because otherwise it kills the parent process with usual processes. Also this needs test adjustment as your test fails with a big boom on all CIs :)


@mguilarducci use we-core date helper, i added it last nigth


Well let's say you have configured terra just like you want with one Terminal on each of your screen.
You unplug a screen or have a video driver issue or something else making your actual layout not correctly working with your hardware.
You can choose to disable a part of your layout with this option so you only have one term on your remaining screen.
This option is only used for a window.


the executor on the context is for execute an arbitrary task,I don't think that fit here.


それはまずいですね！勘違いしてました。

修正しました。
https://github.com/shunichi/stamp-rally/commit/856c58f1af045a2dd5ce52028d497300491c62d7


And resolve this data format insue in date template.

Helper docs here: https://github.com/wejs/we-core/commit/6f48ce6fa4a393147351e115d48ec0055cb9c8f1#diff-38c060769be7fd015dbf7b06a7ab65c4R4


Ah you're right yeah, so this is just maintaining the 60 second buffer that was already in place just to allow the job up until the next minute to execute. Would it make sense then to make this 120 instead of 90 to give it the 60 seconds it originally had plus a 30 second buffer for slow clocks as well as fast ones?


I am not sure if thats the desired behaviour.


COOL COMMIT


https://github.com/CyanogenMod/android_packages_apps_Settings/commit/8359160ab574b03ad6c3e52783629d22e629dd68 ----


do we want to display the error to the user or is it not really useful to them


But the problem becomes that this class doesn't control the creation of the Executor, so if a non-single-thread Executor is passed in…


I'm not at home right now, but try to use it as part of a Phoenix project as a dependency then try to start the Phoenix server after adding a config like you have in your readme.

On another note, running every received message through binary_to_term seems to be a bit limiting unless I'm missing something. Everything flowing across mqtt is not necessarily going to be convertable to erlang terms, especially in IoT situations. Is that something you'd consider changing? If so, how?


Nice. This is a good example of structural computational equality, even on uninterpreted operators like this.


Yeah, exactly what he did. Let's take his solution until I can prove a memory leak ;) (don't think there is one, since the thread comes from the original process)


After thinking about it, I realize that it might not be a good idea to use "sizeX" where X is a number. This is also true with "lalignX" by the way. It might be better to use for example "size=X" instead.

The reason is that if later we want to add another size like option, that might be called for example sizenomin (if we don't want the 5 char minimum), old git version that knows about "objectname:size" but not about "objectname:sizenomin" will interpret "objectname:sizenomin3" in the  same way as "objectname:size0" with the above code.

If we use "size=X" the skip_prefix() call above will probably be `skip_prefix(name, "objectname:size=", &p)`, so it will not match "objectname:sizenomin=3", which is the expected behavior.


></string></string></string>
XDDDDDDDDDDDDDDDDDDDDDDDDD
best project 2015


@davivel I am sorry. I wanted to create a new branch for this change, but instead committed it.
Can you revert this? (I do not want to mess up develop any more)


EmbeddedChannel?


xDDDDDD


Stamp.max_count は確かにちょっと気持ち悪いなと思ってました。
スタンプの個数という表現にとらわれていました。

> あと、このコミットとは無関係ですが、userとmasterの存在チェックも付けたいところ。
> userはtrainee、masrerはmasterであることも確認するようにすれば完璧ですね。

Stamp の validation ということでしょうか？
StampsController で押す側と押される側のチェックをするようにしましたが、モデルでチェックしたほうが良いですか？

> masterとuserじゃ用語が非対称的なので、Stamp#masterとStamp#traineeという名前にするとベターかな。

そのほうが自然ですね。
直しました。
https://github.com/shunichi/stamp-rally/commit/e42a1e7c8fa707029779bf307c22f5f38a65e303


I guess assuming swift 2.0 also I think it'd make more sense to `guard` against the error instead of `if let placemarks =$0`


修正しました。
https://github.com/shunichi/stamp-rally/commit/97f886ecb6ac0525a1243ab31d6ab8eff4d50db9


Thanks @kennethlimcp @emilyrose !


「残り何個」という表現に見えるってことですね。気づきませんでした。
直しておきました。


Mmmm estos cambios no sé si sean buenos, siendo puristas debería usarse el <?php echo, es cierto que cada quien configura su sistema a su gusto, pero en algunos WAMP por ejemplo, esto generaría errores y tener que cambiar las líneas por las anteriormente mencionadas, en mi humilde opinión...


```
/string></string>
```
He really left that xDDDDDDDDD


Forgot to push, and thought that's what I had done. Didn't check.


Добавил.


hm2014813 is a different device that supports different bands so...


直しました。
https://github.com/shunichi/stamp-rally/commit/0142894ac34837ffa35e0e2f18094f94106fffb3

この程度のN+1問題は気にしないものなのでしょうか？
ここで N+1 問題を回避する方法はわかりませんでした。


I means by both way,just using ```channel.eventloop.execute(...)```.you can have the control when add the handler to the pipeline.
I can see why roland say implement RS is non-travail. :(


ダイアログつけました。
https://github.com/shunichi/stamp-rally/commit/dc6af8380f83eb27b0ac47def9dac0255761698e


ok


I disagree. Indentation was wrong as you can see from the diff. Just fixed that. Now whether throwing that in with the same commit is the best thingto do I don't know... Fixing indentation that is wrong has become an unconscious habit.  :)


自動生成のテストを通るように修正しました。
https://github.com/shunichi/stamp-rally/commit/4e6db2bcfa6294a59b21e7d983ecf89af6e514aa

他のテストはこれから書きます。


Всего лишь после месяца перерыва я 3,5 часа выдумывал, как разбросать яблоко за яблоком.
Но я в игре!


ok, good to know - we'll keep it as it is then.


Obviously bogus, the appid is already used. https://steamdb.info/app/323900/

And even if it wasn't used, it's too low, Valve gives themself very low ids.


@zephiK thanks my friend :)


It is a good habbit not to do this, unless your commit is ment to fix indentation. It's all about avoiding merge conflicts. Just my 2 cents :)


ack


ashrae1588 (nealkruis) - x86_64-MacOS-10.9-clang: OK (1667 of 1670 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.82%25-yellow.svg)


Yo tengo una postura similar, un poco más ruda.
Al margen de ser puristas, existe el tag largo `<?php` y el tag corto `<?`.
Pues `<?=` no es ninguno de los 2. Es un engendro mixto que a mi parecer no tiene ningún sentido.

Si vais a hacer algo que se parece o emula a PHP, al menos no inventéis la syntaxis. Total, para los que programan en PHP no creo que les resulte muy complicado escribirlo, pero para los que entran nuevos y quieran probar esto, es sólo una barrera más.


This project was for personal use and not designed to be user-friendly. I advise you to use another program (https://github.com/search?&q=beddit) or read the documentation of Beddit's API (https://github.com/beddit/beddit-api).


ashrae1588 (nealkruis) - x86_64-Linux-Ubuntu-14.04-gcc-4.8: Tests Failed

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-63.96%25-red.svg)


このテストは削除して、 master になる条件のテストを追加しました。
https://github.com/shunichi/stamp-rally/pull/1/files#diff-12b107c16792b9ecba685e51b51826f1L1


Usage *change*.


This should make https://github.com/opf/openproject/pull/3144 work on Rails 4.


No idea why, but this is fixed in 2.3.0+


Sorry, my fault... Thanks or noticing


ashrae1588 (nealkruis) - x86_64-Linux-Ubuntu-14.04-cppcheck-1.61: OK (0 of 0 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg)


Dont work


Just a detail, but STM32 uses FLASH memory ...


Actually, the answer should be found somewhere in #179


@windauer Erm.... this looks like a bad commit. It seems to have changed some 98 files. and I can't see where some of these files with the .REMOVE.git-id extension were introduced? Can you let me know... and I will go in and repair this...


.env.test に書いた環境変数値に依存するテストは良くないかな、という気がしてきました。

- テストコードから遠いところ(.env.test)に書いてあるのがイマイチ
- spring stop しないと .env.test の値の変更が反映されない


Ay wulsic you said this builds right? Have you had any success building a cm-12.1 kernel and/or multirom image? I have having trouble even with bump with multirom and CAF kernels. Please advise.


Is it necessary to declare it as final here?


I will discuss that on the mailing list in a reply to your patch that adds "lalignX" as I think this should be discussed on the mailing list.


is this supposed to replace llib?


Markup. The idea of EBML was based on the idea of XML which in turn stands for Extensible Markup Language.


`for sample` → `for example`


@chriscool I agree with everything you said, Yes this deserves to be on the list, thanks :)


ashrae1588 (nealkruis) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-UnitTestsCoverage-Debug: Build Failed

![Build Badge](http://img.shields.io/badge/build%20status-failing-red.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-86.53%25-red.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-0.0%25-red.svg)


Using os.IsNotExist(err) could be more clear on intentions, though to me, this seems like a reasonable way to handle other errors from Stat as well.


svg files are missing


I think we should change the documentation and remove this line again.


Could this have weird side effects when a custom workspace is defined?


In the EBML sourceforge page it was "Meta-Language" https://web.archive.org/web/20030225193822/http://ebml.sourceforge.net/

Wikipedia uses "Meta Language" https://en.wikipedia.org/wiki/Extensible_Binary_Meta_Language

Furthermore Meta is much more popular than Markup in online EBML references: http://googlefight.com/%22extensible+binary+meta+language%22-vs-%22extensible+binary+markup+language%22.php


@owolabileg what did you use to do this formatting? Was is the openmrs formatter?


sqlite_timeseries (mbadams5) - Win64-Windows-7-VisualStudio-12: OK (1687 of 1687 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


This is much better as you don't get the splash screen when performing simple operations.
![Uploading DockerFish - Actions.png…]()


Release: XXX

{?dist} was bogus, we're cleaning that up from master packaging as we go:

https://www.rdoproject.org/packaging/rdo-packaging.html#_differences_between_master_and_rawhide_packaging


What about auto-learn system that should have all previous level for skills that depend on others?

Do we actually have that on L2? :grin:


Now it throws an error "orFound not defined" since the variable is used later.


wouldn't it make more sense to do `if kill_pg and platform.system() != "Windows"`?


Typo, `gieta`


so that means on windows this is done anyways and cannot be prevented?


I'm not sure


This function just makes the previous idea alot neater and less code duplication !


I sense some malice here. You could very easily use LLibrary.


Yes is the most important part of Dockerfish error handling in the main 3 methods !


ashrae1588 (nealkruis) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-IntegrationCoverage-Debug: Build Failed

![Build Badge](http://img.shields.io/badge/build%20status-failing-red.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-48.19%25-red.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-0.0%25-red.svg)


I've merged in the realpath changes however I still get a few issues. I'll look into it further and see if I can resolve them.


Going to try out slurping the whole /etc/shadow file into Bandshell config. I'll push if it works.


补充一点，数据库也更新了，增加了branch_role表
现在还存在的问题，在Windows平台上不能输入中文增加（insert into）表的内容，应该是编码的问题
我脑子抽了  又放到主分支了，我还是从新学github吧


some tests failed:
failure: https://travis-ci.org/stellar/stellar-core/builds/68565608


Stop doing it, PSR2 is not allowed it


ashrae1588 (nealkruis) - x86_64-Linux-Ubuntu-14.04-gcc-4.8: Tests Failed

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-63.96%25-red.svg)


>Well, they’re broken with all the DVDs I have. Almost unusable.

Well, they work with all the DVDs I have. Completely usable.

>contribute working code

The code is working, it might not be aesthetically pleasing, and causes the need of some workarounds in unrelated parts of the codebase. This seems to be the problem from what I'm understanding.

> To be honest, I think DVD/BD menus have no reason to exist in the first place.

There's a lot of shitty formats and things when it comes to digital media that have no reason to exist.

>If you need it, use something else

Everything else sucks even more, even if you consider it to be terrible with mpv.

>Note that complaining until someone gives in is not one of them.

If a request not to remove a feature is complaining then so be it. I'm not trying to be hostile and I don't think there's any reason for you to be. wm4 can do whatever he wants with mpv, and probably will regardless of what I say. This is just my input as a user of mpv, and I think my thoughts on the issue are the same as a lot of other users, or potential users. Why do I even bother trying.


Stop merging PR without review


Thanks for the info Kailash.

Sent from my iPhone

> On 26-Jun-2015, at 5:08 pm, Kailash Khalasi <notifications@github.com> wrote:
>
> Hi Anil,
>
> No this Robot script does not call any Device Drivers APIs in TestON. This is done purely with the current existing Robot Libraries. However, they too have drivers in python that communicate with the devices at the lower level.
>
> Kailash
>
> —
> Reply to this email directly or view it on GitHub.
>


ashrae1588 (nealkruis) - x86_64-Linux-Ubuntu-14.04-cppcheck-1.61: OK (0 of 0 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg)


I just realized that `gem` is red because it's a method provided by RubyGems. :grimacing: Let's change the variable to `gem_record`.


Was able to fix in the latest commit.


This is looking great! Let's rename the `process!` method to something more descriptive. I think in this particular case, just `to_a` makes sense.


You need +1 commit to fix PSR2, just do it
https://travis-ci.org/phalcon/zephir/jobs/68567042#L2285


I would rename this 'express:start'


It is usable, and works well, what bugs do u have? I'll mod the titlebar a little to match xhalofloatingwindow later :D.
The feature is fine, maybe it's ui needs some rework.


这个编译选项不是所有的编译器都支持，比如在 mac osx 上大量提示选项不支持


Thanks, about a fix I've to made to fix something you broke


You should add 'webpack:build' as a dependency to this task so the project will be built before it trys to start up express


sqlite_timeseries (mbadams5) - i386-Windows-7-VisualStudio-12: OK (1685 of 1685 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


If I understand correctly, while this will "make it work on msysgit" for Windows users, it will also break it for everyone else. That doesn't seem portable. Am I missing something?


@jpsim It's documented very well, thanks to you guys building Realm. It is documented in https://realm.io/docs/swift/latest/, and also in the document of `Object`. It's me being silly, not reading the document carefully enough. I actually read the line in https://realm.io/docs/swift/latest/ saying you can use `add(_:update:)` a few days ago. But I forgot it last night. HA

Don't feel bad. :grinning:  Here is a happy commit about Realm 114d458d650ad126bb3f5cf621fd7d1e69f41175


Yes, it was supposed to be. This fix snuck in looks like.


ashrae1588 (nealkruis) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-UnitTestsCoverage-Debug: Build Failed

![Build Badge](http://img.shields.io/badge/build%20status-failing-red.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-86.53%25-red.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-0.0%25-red.svg)


I would make a npm script that wraps this. I want to be able to type `npm run start` and have npm run `gulp express:start` for me.


`<iosfwd>` would suffice. we are not using `stringstream` or `stringbuff` in this header file.


are we using `std::vector` some where in this header?


Like it.


People searching gor alysha vigil


The same error message came up here:
https://github.com/OpenKinect/libfreenect2/pull/167


This got fixed in `npm@2.12.1`. Thanks again for the heads up!


Whos been searching


break build with no opengl


What is this line doing?


hello.
This is a nice project. Am really interested in this.

Firstly, i'll advise you put the dog on its own layer(i.e. the same bredth and width as a single box in the background).


How bout use 4.9-linaro for kernel since that's what despair uses....
https://github.com/DespairFactor/N6/commit/5636fb2c905601a9271846f71a92c7402aad0b13


@jpsim Could you help me understand why `update` defaults to `false`? Is it because of that only when an `Object` has a primary key, it can be updated.

Does it make sense to default to "update object if it has a primary key attribute". I am not sure which following situation is more common than the other.

##### When adding an `Object` with `primaryKey` set
* Do people expect it to just add a new one? OR
* Do people expect it to either add or update?


ashrae1588 (nealkruis) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-IntegrationCoverage-Debug: Build Failed

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@andresgutierrez
See I reviewed it again to protect bugs with comments
https://github.com/phalcon/zephir/pull/1018
But you was not interested or didn't see it


If our scheme with dependencies classes are working correctly
I can't explain why it's needed
Can you show an example?


It's not a huge problem right now, I'm seeing get_work maybe doubling, but
still under 100ms. We do have very few workers, and most tasks are not
PENDING or RUNNING.

On Fri, Jun 26, 2015 at 1:33 PM, Arash Rouhani <notifications@github.com>
wrote:

> It got significantly slower? Judging from the change that I applied, this
> should not be the case. Have I missed something?
>
> Granted, there's an overhead to look through the worker's task first to
> determine code path. Either you just look at worker's tasks or you look at
> all.
>
> Now that you mention it. This code does have worse complexity for the
> setting where you have a *very* few workers and most of your tasks are
> not PENDING and RUNNING. If this is a problem, this is quite easily fixed
> by making Worker.get_pending_tasks() iterate through the shortest of
> either worker.tasks vs len(_state.by_statu[PENDING+RUNNIG])
> (pseudo-code). Now in Spotify's setting the former is always much much
> smaller. But that's maybe not the case for you?
>
> Is this a huge problem for you right now?
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/Tarrasch/luigi/commit/8d79b9aadd33b0c8a1155c70c99e7162c72a9737#commitcomment-11890428>
> .
>


This is from https://github.com/OpenKinect/libfreenect2/pull/282 which was superseded by https://github.com/OpenKinect/libfreenect2/pull/284 because a user wants static version.


Merge upstream.


What do you mean?
Depends this on the increased version number?
I think not.
Please open a new ticket if not.
Describe exantly what you have done, what you expect to see and what you really see.
Also attach a log.


develop (Myoldmopar) - x86_64-Linux-Ubuntu-14.04-gcc-4.8: OK (1163 of 1163 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


But then it's not scoped correctly.


But I use it later.


I guess either works. I'll consider abstracting this into a function.


The code in the "passwords_aa" branch now keeps the password across a reboot. It may eventually make sense to move SSH key handling to something like this as well.


The file being in use wasn't an issue from my test. It was moreso just trying to change every second. Don't tell me Windows is going to get in the way of this one though...

I still don't know why you use Windows for server hosting. It's so awful. It's literally the source of so many issues with Wrapper.py and it's most certainly the issue why we still haven't gotten your server-icon.png to work. :P


develop (Myoldmopar) - x86_64-Linux-Ubuntu-14.04-cppcheck-1.61: OK (0 of 0 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg)


It is a default-exported entity, so this was an intentional name change.


之前想实现其他效果。。你可以帮我改改


test


Spelled canola wrong!


@malichan
是这样的，我是参照打开缓存目录的那个写的，其实并没有搞清楚这个是什么意思


我是说这个拼错了。。应该是showItemInFolder。。


……仔细看看好像是的，我改一下


sqlite_timeseries (mbadams5) - x86_64-MacOS-10.9-clang: OK (1679 of 1679 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


Hmm yeah, you're quite right. I've taken a look at our earliest messages on the Matroska mailing lists (from around 2003). Meta it is.


Actually, `Qt5::Widgets` and `KF5::WindowSystem` don't need to be here, as they are already linked in the panel itself. And as @luis-pereira pointed out, specifying liblxqt here will be no longer needed after the target-related PRs get merged (actually, it already isn't needed, as it's specified in the `BUILD_LXQT_PLUGIN` macro). Please, leave it empty:
```cmake
set(LIBRARIES
)
```


fix the bug about #3


Not that sure about this change - it will save few bytes of RAM (and there is lots of RAM available now), but it will make some bugs harder to detect:
If there is bug in code and data are written after .bss allocated variable, old code will overwrite variable that is hopefully lexicaly close to  variable code is trying to write.
New code may make next variable much more random/more distant variables will be close together ...


sqlite_timeseries (mbadams5) - x86_64-MacOS-10.9-clang: OK (1694 of 1694 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


/cc @dkawecka


The only way to see them is to type command in console and press UP/DOWN, and it auto completes


heads up, I was able to get some form of this landed on tunabrain/sparse-voxel-octrees@master - https://github.com/tunabrain/sparse-voxel-octrees/pull/9


ERRADOP


should be closed in finally block.


В первом комменте я неправильное условие написал


Added Dutch translations


Dont download the library again


I already implemented this one, in the settings game as a default on


I guess you should terminate maven execution. What's point continue to build if plugin fails to execute?


Сейчас условие правильно ведь?


Sure! :)


Fixes #32.


Да, но я думал, ты проверил это на примере :)


Better to explicitly call f.getPath.


This should be kept! (Recent posts are added automatically.)

The list of **old** posts should be replaced by reference to en site.


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.305](http://teamcity.monogame.net/viewLog.html?buildId=8441&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


return value should be checked. throw MojoExecutionException if unable to create parent dirs


nope not on cm-12.1 but I had on omnirom. perhaps it's easier to talk about the problem over hangouts. Add me on hangouts:wulsic@gmail.com


Проверил, конечно. На двух моделях.


Ok, I will fix it.


Esta perfecto y es mas claro q lo q yo diseñe.


no point in making file if IOException happened at this line. Better to throw MojoExecutionException


@adamretter nope, that was by intention to remove the Diff java file from the history. See https://help.github.com/articles/remove-sensitive-data/ and https://rtyley.github.io/bfg-repo-cleaner/ (which is proposed in the first article).

Please be aware of point 8 of the Github hotwo:
"Tell your collaborators to rebase, not merge, any branches they created off of your old (tainted) repository history. One merge commit could reintroduce some or all of the tainted history that you just went to the trouble of purging."


Done


## This is Markdown File


I think you could probably make this simpler by setting a variable as equal to either `page` or `post`, and then using just one line that has all the complicated interpolation logic, rather than repeating it verbatim.


Fortunately, it only needs to be done once per "integration", then everyone can reap the benefits :)


Hoping to have more special variables, like 8-16...


Knowing full-well that this is very early stage, I'd recommend renaming `delay` to `delayMillis` :)


Is the plan to propagate the back-pressure by disabling reading/writing on the channel? (unbounded buffering is the road to OOME)


Sorry to interrupt you, but is there any chance on update? Thank you very much in advance!


Very cool WIP @jroper! I really like it


indentation flawed?


Isn't this logic already in the Awestruct disqus extension? If not, we should add it. If broken, we should fix it :)


> is it ok?

Dunno, you tell me. I only pointed out a common source of problems. Blindly adding message processing may re-introduce racing problems.


ack


These are not getting mixed in for me. I'm still getting abstractMethodException from leaf decay.


Its false by default because otherwise `create` would also update and that could be confusing. Also `true` only works for objects with primary keys.


I'm kind of interested in your work, also knowing about your busybox integration.
Please keep me informed when you have found the issue.


sqlite_timeseries (mbadams5) - x86_64-Linux-Ubuntu-14.04-gcc-4.8: OK (1700 of 1700 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


lol


Can you add balance_object.hpp and balance_evaluator.hpp?


maybe we want a create_process function somewhere that does this process group thing platform independently?


Oh yeah sure, `this` could always be null/undefined, right?


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.305](http://teamcity.monogame.net/viewLog.html?buildId=8441&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 501, ignored: 6 Build time: 00:22:55


sqlite_timeseries (mbadams5) - x86_64-Linux-Ubuntu-14.04-cppcheck-1.61: OK (0 of 0 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg)


Hey, I see what you are doing, but want to know why. is the ```myserver.conf``` file from a previous version of automysqlbackup?


why 0 is not permitted for diameter? I think, it is legal...


Addresses MinecraftModArchive/Dendrology#37


return is not needed here


This is for my cm-12.1 branch silly :-P


and here


I think, you don't know what's are this: than values are used by Para-Koopas and second by herb to provide SectionID to contained magic-potion. Each of those values - Integers, are dynamically binding to the editor and user can change it's value. It is NOT a good way and there are kept for compatibility with old stuff or for not-huge AI's. To provide more advanced stuff will be provided a JSON-like container with any possible variable which can be hooked by lua side. Than will be more flexible user-side NPC configuring way


thank you for adding this-- streams were blowing up in sandboxed iframes b/c of a security error
https://github.com/TooTallNate/util-deprecate/issues/2


Please use camel case variable names here and below. So this one becomes `maxSizeHigh`.


Reviewers: I've decided to put the staticfiles into namespaced directories so that they don't clash with each other. This isn't yet a problem as we haven't landed RequireJS Optimizer for LMS yet, but it is on its way:

https://github.com/edx/edx-platform/pull/8657


If you too have issues with mysql_setup.sh, please visit  https://stackoverflow.com/questions/31092866/bash-shell-script-trouble-creating-mysql-database-plus-user

If this thread does not satisfy you, please raise an issue.


Field can be local, I will make the change.


I know :-)
On Jun 27, 2015 15:41, "gimmeitorilltell" <notifications@github.com> wrote:

> This is for my cm-12.1 branch silly :-P
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/gimmeitorilltell/android_kernel_samsung_msm8660-common/commit/25d6dddac2424ba6a8494040fd215504ed27a1e5#commitcomment-11896898>
> .
>


Ouch!  THanks.


I'm thinking the nicest place to put it is in Processing ... but I find the idea of making a test for this a bit weird - it just creates a process after all...


I'm not sure why these changes also made it --- aren't the mingw32 versions of the gems the Windows versions? I was using RubyMine in Windows through Vagrant, but maybe at some point it wasn't hooked up through vagrant and was complaining about my gem sets... or something, I have no idea.

Can someone who is more knowledgable with this tell me if these changes actually have any reason to be here? I feel like not, and they just got added in because I'm a ruby gitnoob.


hola


Should we open source our cli tool so this gets easier?


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.306](http://teamcity.monogame.net/viewLog.html?buildId=8445&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


@windauer Erm bit that was a different commit of yours, this one is about installer scripts?


Leaving this as of now.
Created a bug about this https://github.com/coala-analyzer/coala/issues/702


ack


For pMusic it's nothing I know in the recent ffmpeg that we would benefit of....
... but I haven't looked really close to the changelog.


Nope, just installed.
On 27 Jun 2015 22:38, "Shaun" <notifications@github.com> wrote:

> Hey, I see what you are doing, but want to know why. is the myserver.conf
> file from a previous version of automysqlbackup?
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/jontorrado/auto-mysql-backup/commit/115facf1e5e04997b244551894a1aabd30531586#commitcomment-11896887>
> .
>


@RenderBroken off course, i am sorry!


Done, in a new commit.


I added a new commit to change the variable names.

This is the first time I'm using github in this way, so I wasn't sure if I
needed to do a "git commit --amend" like in gerrit, and if I'm supposed to
create a new pull request for you.

On Sat, Jun 27, 2015 at 3:42 PM, Evan Shaw <notifications@github.com> wrote:

> Please use camel case variable names here and below. So this one becomes
> maxSizeHigh.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/gilramir/mmap-go/commit/56ec3441090a983025632b0eb19b795aa8a13292#commitcomment-11896903>
> .
>


`SHARNESS_ORIG_TERM` should be `SHARNESS_SAVED_TERM` (or vice-versa).


Ciekawe


is disabling the mouse support as the default setting an option ?


Oh, the mixin isn't in the JSON config. (Well it was until [someone removed it](https://github.com/SpongePowered/Sponge/commit/86edc8a8b75e22c9d805f86425d1702389321d36#diff-7752343a087d34492118755dfeb90ee0L55) :p).


sqlite_timeseries (mbadams5) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-UnitTestsCoverage-Debug: OK (670 of 670 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-5.56%25-green.svg)


Thanks very much for reviewing it!


only have seen this today... sorry. You probably have figured this out already... I clone this on the VIRL host and then copy the .bat file to the Windows machine. You could also clone the whole repo on the Windows machine but the only file that's probably of use is  that single .bat file.


I re-add faux sound following some merging derps.


You mean deep dish casserole?


Thanks! I considered that kind of rule. I checked just now, and that's the right rule. Tiger is `make` 3.80 and Leopard is `make` 3.81 (assuming that Leopard is running latest available CLT) which is new enough.


I pulled in your change to at least make this workable. From what you're saying though, it looks like this will still be broken on Windows since passing in a sequence isn't correct. I'll take a look at that case.


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.306](http://teamcity.monogame.net/viewLog.html?buildId=8445&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 501, ignored: 6 Build time: 00:22:50


done in commit commit 055b38d582fd23e8f2d04b74a23336dd869d3121
@magnumripper can you test whether gcc 4.4.7 is satisfied?


I think I have covered almost all of your comments. Off to documentation :smile: .


lol


pop should be increment


Until multi-DPI is supported for all packages, it is best to install the 'universal' one if available, and otherwise the one for highest DPI.


awesome yo


You should use the cache property of p:graphicImage which adds an UUID to the URL which prevents the browser to cache the image.


Similar to your last one, we can add a wrapZeroPage(...) helper


Yeah, noticed it afterwards. Already fixed in a new commit when I was implementing the rest of the stack operations.


Done https://github.com/SpongePowered/Sponge/commit/da0208023715d8c89aaff9a39b6c743c996b8cff


Why float, most vector3 uses double, and quaternion too.

Also better name it `transform_frame(x, y, z)`.
Then add overloaded `transfomr_frame(vec)` variant.


Why the `[Required]` in the description and the `required=False` in the attr?


There are no files modified.


Maybe you can give the user an example on how to generate this, `echo -n "mypassword3321" | sha512sum`  (if that command exists in linux, not sure)


i'm getting this when compiling on ubuntu 12.04, gcc 4.6.3, looks like you're using C++11 features:

```
In file included from DVDPlayer.cpp:22:0:
DVDPlayer.h:157:21: sorry, unimplemented: non-static data member initialisers
DVDPlayer.h:157:21: error: ISO C++ forbids in-class initialisation of non-const static member ‘type’
DVDPlayer.h:158:20: sorry, unimplemented: non-static data member initialisers
DVDPlayer.h:158:20: error: ISO C++ forbids in-class initialisation of non-const static member ‘type_index’
DVDPlayer.h:163:46: sorry, unimplemented: non-static data member initialisers
DVDPlayer.h:163:46: error: ISO C++ forbids in-class initialisation of non-const static member ‘flags’
DVDPlayer.h:164:16: sorry, unimplemented: non-static data member initialisers
DVDPlayer.h:164:16: error: ISO C++ forbids in-class initialisation of non-const static member ‘source’
DVDPlayer.h:165:12: sorry, unimplemented: non-static data member initialisers
DVDPlayer.h:165:12: error: ISO C++ forbids in-class initialisation of non-const static member ‘id’
DVDPlayer.h:167:18: sorry, unimplemented: non-static data member initialisers
DVDPlayer.h:167:18: error: ISO C++ forbids in-class initialisation of non-const static member ‘channels’
make[2]: *** [DVDPlayer.o] Error 1
```

works fine on 14.04


all credits go to @flar2 , i am sorry!


Or you can let the user specify the command in clear text, and then we hash it ourselves and save it hashed in the config?


wow such difficult mod


Deleted files


Why? The file is either moved or deleted by Makefile.


You should be generating a unique ID per client (user), not a single one for all PlexPy users.


new


love this syntax, the more you know :rainbow:


Oh, sorry, I did put this in the requirements to avoid "password sniffing" via `ps -auxf`

Sorry to contradict myself!


Prefer you use the async [suggest](https://developers.arcgis.com/android/api-reference/reference/com/esri/core/tasks/geocode/Locator.html#suggest%28com.esri.core.tasks.geocode.LocatorSuggestionParameters,%20com.esri.core.map.CallbackListener%3Cjava.util.List%3Ccom.esri.core.tasks.geocode.LocatorSuggestionResult%3E%3E%29) method instead of ```AsyncTask```.


@kirelagin can you test `qutebrowser`? `pyqt 5.4.2` builds successfully.


I think a more elegant solution would be to build a zero vector of the correct length,
and then to change the entries given by the dictionary


Aren't they already initialized? Then you need to use `mpz_set_si` instead or we'll have a memory leak. Behind the scenes they are alloced on init.


BTW these assignments are just a workaround for a false positive in old gcc anyway. And I suspect they are put in the wrong place for GMP builds.


Oh, is this still Javascript? Will it work without a plugin?


Missing space after colon.


reack


May be I'm paranoid, but couldn't you interrupt make at exactly the "right" moment?


Ask him directly about it, don't make assumptions without knowing everything. Not being involved in discussions for at least an hour a day is by no means a way to know what's happening.


He's showing that the example that you provided in that comment works identically in all three commits, so it seems irrelevant to this change.


Keep in mind to revoke them and create new ones!


Isn't that version on some of Openwall's build hosts?


ack


just add `\n` to the last string, right


I lost the indenting in cut and paste, sorry, now I see the confusion.  Also depends on what var is set to, if var is a set to a blank line, or something with indentation.


That is clean simplification! It is good!


When I downloaded this, I now get that `jonprl-mode` is not defined anymore...


uhm..messed up history a bit:-) This uses next commit


How looks doxygen with that tags? Multi-line comment looks ugly here.


I'll clean it up,if the rest is okay:-)


ashrae1588 (nealkruis) - i386-Windows-7-VisualStudio-12: OK (1673 of 1676 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.82%25-yellow.svg)


Unnecessary change.


restore files


Sure but you could also brutally kill the compiler and it might leave all sorts of temporary files. But I don't mind this, I was just worried you actually saw this file left behind.


Why not dot notation?


Double `if` to be merged.


Please not mix PR with that changes. Also maybe better first do API and then use it in separate commit.


##Prueba


You're going to want to use `"$@"`, otherwise arguments will be split on spaces


24 March 2015
-------------

Released gflags 2.1.2 with fixes of ABI incompatibilities to 2.0 caused
by namespace change. The deprecated "google" namespace is yet kept as primary
namespace while sybmols are imported into the new "gflags" namespace by default.
This can be configured using GFLAGS_NAMESPACE and GLAGS_INCLUDE_DIR. Problems
with the (patched) CMake modules FindThreads.cmake and CheckTypeSize.cmake
are resolved by re-enabling the C language again even though gflags is C++.

Finalized move of gflags project from Google Code to GitHub.
Email addresses of original issue reporters got lost in the process.
Given the age of most issue reports, this should be neglibable.

Please report any further issues using the GitHub issue tracker.

30 March 2014
-------------

I've just released gflags 2.1.1.

This release fixes a few bugs in the configuration of gflags\_declare.h
and adds a separate GFLAGS\_INCLUDE\_DIR CMake variable to the build configuration.
Setting GFLAGS\_NAMESPACE to "google" no longer changes also the include
path of the public header files. This allows the use of the library with
other Google projects such as glog which still use the deprecated "google"
namespace for the gflags library, but include it as "gflags/gflags.h".

20 March 2014
-------------

I've just released gflags 2.1.

The major changes are the use of CMake for the build configuration instead
of the autotools and packaging support through CPack. The default namespace
of all C++ symbols is now "gflags" instead of "google". This can be
configured via the GFLAGS\_NAMESPACE variable.

This release compiles with all major compilers without warnings and passed
the unit tests on  Ubuntu 12.04, Windows 7 (Visual Studio 2008 and 2010,
Cygwin, MinGW), and Mac OS X (Xcode 5.1).

The SVN repository on Google Code is now frozen and replaced by a Git
repository such that it can be used as Git submodule by projects. The main
hosting of this project remains at Google Code. Thanks to the distributed
character of Git, I can push (and pull) changes from both GitHub and Google Code
in order to keep the two public repositories in sync.
When fixing an issue for a pull request through either of these hosting
platforms, please reference the issue number as
[described here](https://code.google.com/p/support/wiki/IssueTracker#Integration_with_version_control).
For the further development, I am following the
[Git branching model](http://nvie.com/posts/a-successful-git-branching-model/)
with feature branch names prefixed by "feature/" and bugfix branch names
prefixed by "bugfix/", respectively.

Binary and source [packages](https://github.com/schuhschuh/gflags/releases) are available on GitHub.

14 January 2013
---------------

The migration of the build system to CMake is almost complete.
What remains to be done is rewriting the tests in Python such they can be
executed on non-Unix platforms and splitting them up into separate CTest tests.
Though merging these changes into the master branch yet remains to be done,
it is recommended to already start using the
[cmake-migration](https://github.com/schuhschuh/gflags/tree/cmake-migration) branch.

20 April 2013
-------------

More than a year has past since I (Andreas) took over the maintenance for
`gflags`. Only few minor changes have been made since then, much to my regret.
To get more involved and stimulate participation in the further
development of the library, I moved the project source code today to
[GitHub](https://github.com/schuhschuh/gflags).
I believe that the strengths of [Git](http://git-scm.com/) will allow for better community collaboration
as well as ease the integration of changes made by others. I encourage everyone
who would like to contribute to send me pull requests.
Git's lightweight feature branches will also provide the right tool for more
radical changes which should only be merged back into the master branch
after these are complete and implement the desired behavior.

The SVN repository remains accessible at Google Code and I will keep the
master branch of the Git repository hosted at GitHub and the trunk of the
Subversion repository synchronized. Initially, I was going to simply switch the
Google Code project to Git, but in this case the SVN repository would be
frozen and force everyone who would like the latest development changes to
use Git as well. Therefore I decided to host the public Git repository at GitHub
instead.

Please continue to report any issues with gflags on Google Code. The GitHub project will
only be used to host the Git repository.

One major change of the project structure I have in mind for the next weeks
is the migration from autotools to [CMake](http://www.cmake.org/).
Check out the (unstable!)
[cmake-migration](https://github.com/schuhschuh/gflags/tree/cmake-migration)
branch on GitHub for details.

25 January 2012
---------------

I've just released gflags 2.0.

The `google-gflags` project has been renamed to `gflags`.  I
(csilvers) am stepping down as maintainer, to be replaced by Andreas
Schuh.  Welcome to the team, Andreas!  I've seen the energy you have
around gflags and the ideas you have for the project going forward,
and look forward to having you on the team.

I bumped the major version number up to 2 to reflect the new community
ownership of the project.  All the [changes](ChangeLog.txt)
are related to the renaming.  There are no functional changes from
gflags 1.7.  In particular, I've kept the code in the namespace
`google`, though in a future version it should be renamed to `gflags`.
I've also kept the `/usr/local/include/google/` subdirectory as
synonym of `/usr/local/include/gflags/`, though the former name has
been obsolete for some time now.

18 January 2011
---------------

The `google-gflags` Google Code page has been renamed to
`gflags`, in preparation for the project being renamed to
`gflags`.  In the coming weeks, I'll be stepping down as
maintainer for the gflags project, and as part of that Google is
relinquishing ownership of the project; it will now be entirely
community run.  The name change reflects that shift.

20 December 2011
----------------

I've just released gflags 1.7.  This is a minor release; the major
change is that `CommandLineFlagInfo` now exports the address in memory
where the flag is located.  There has also been a bugfix involving
very long --help strings, and some other minor [changes](ChangeLog.txt).

29 July 2011
------------

I've just released gflags 1.6.  The major new feature in this release
is support for setting version info, so that --version does something
useful.

One minor change has required bumping the library number:
`ReparseCommandlineFlags` now returns `void` instead of `int` (the int
return value was always meaningless).  Though I doubt anyone ever used
this (meaningless) return value, technically it's a change to the ABI
that requires a version bump.  A bit sad.

There's also a procedural change with this release: I've changed the
internal tools used to integrate Google-supplied patches for gflags
into the opensource release.  These new tools should result in more
frequent updates with better change descriptions.  They will also
result in future `ChangeLog` entries being much more verbose (for better
or for worse).

See the [ChangeLog](ChangeLog.txt) for a full list of changes for this release.

24 January 2011
---------------

I've just released gflags 1.5.  This release has only minor changes
from 1.4, including some slightly better reporting in --help, and
an new memory-cleanup function that can help when running gflags-using
libraries under valgrind.  The major change is to fix up the macros
(`DEFINE_bool` and the like) to work more reliably inside namespaces.

If you have not had a problem with these macros, and don't need any of
the other changes described, there is no need to upgrade.  See the
[ChangeLog](ChangeLog.txt) for a full list of changes for this release.

11 October 2010
---------------

I've just released gflags 1.4.  This release has only minor changes
from 1.3, including some documentation tweaks and some work to make
the library smaller.  If 1.3 is working well for you, there's no
particular reason to upgrade.

4 January 2010
--------------

I've just released gflags 1.3.  gflags now compiles under MSVC, and
all tests pass.  I **really** never thought non-unix-y Windows folks
would want gflags, but at least some of them do.

The major news, though, is that I've separated out the python package
into its own library, [python-gflags](http://code.google.com/p/python-gflags).
If you're interested in the Python version of gflags, that's the place to
get it now.

10 September 2009
-----------------

I've just released gflags 1.2.  The major change from gflags 1.1 is it
now compiles under MinGW (as well as cygwin), and all tests pass.  I
never thought Windows folks would want unix-style command-line flags,
since they're so different from the Windows style, but I guess I was
wrong!

The other changes are minor, such as support for --htmlxml in the
python version of gflags.

15 April 2009
-------------

I've just released gflags 1.1.  It has only minor changes fdrom gflags
1.0 (see the [ChangeLog](ChangeLog.txt) for details).
The major change is that I moved to a new system for creating .deb and .rpm files.
This allows me to create x86\_64 deb and rpm files.

In the process of moving to this new system, I noticed an
inconsistency: the tar.gz and .rpm files created libraries named
libgflags.so, but the deb file created libgoogle-gflags.so.  I have
fixed the deb file to create libraries like the others.  I'm no expert
in debian packaging, but I believe this has caused the package name to
change as well.  Please let me know (at
[[mailto:google-gflags@googlegroups.com](mailto:google-gflags@googlegroups.com)
google-gflags@googlegroups.com]) if this causes problems for you --
especially if you know of a fix!  I would be happy to change the deb
packages to add symlinks from the old library name to the new
(libgoogle-gflags.so -> libgflags.so), but that is beyond my knowledge
of how to make .debs.

If you've tried to install a .rpm or .deb and it doesn't work for you,
let me know.  I'm excited to finally have 64-bit package files, but
there may still be some wrinkles in the new system to iron out.

1 October 2008
--------------

gflags 1.0rc2 was out for a few weeks without any issues, so gflags
1.0 is now released.  This is much like gflags 0.9.  The major change
is that the .h files have been moved from `/usr/include/google` to
`/usr/include/gflags`.  While I have backwards-compatibility
forwarding headeds in place, please rewrite existing code to say
```
   #include <gflags/gflags.h>
```
instead of
```
   #include <google/gflags.h>
```

I've kept the default namespace to google.  You can still change with
with the appropriate flag to the configure script (`./configure
--help` to see the flags).  If you have feedback as to whether the
default namespace should change to gflags, which would be a
non-backwards-compatible change, send mail to
`google-gflags@googlegroups.com`!

Version 1.0 also has some neat new features, like support for bash
commandline-completion of help flags.  See the [ChangeLog](ChangeLog.txt)
for more details.

If I don't hear any bad news for a few weeks, I'll release 1.0-final.


@magnumripper you are right, super has gcc 4.4.7, and gcc 4.4.7 warns:
```
pp.c: In function ‘do_prince_crack’:
pp.c:1727: warning: ‘chain_buf_new.ks_pos’ may be used uninitialized in this function
pp.c:1727: warning: ‘chain_buf_new.ks_cnt’ may be used uninitialized in this function
```


Note: by assuming that factors are always raw numbers, this breaks the ability to handle higher-order derivatives. However, it provides a significant speedup, and our application only calls for first-order gradients anyway.


This code is semantically not equivalent with previous one;)

For instance, in my case I can start all the tasks simultaneously AND process the result as it come by. In your case you're starting new operation only when the previous one finishes. This is not what I want:)


I added the previous comment to this new file, apparently, in error. ;-]


Nice. Nevertheless, I really usually have installed a mix of Open-Sourced and no Open-sourced code programs. I guess it is because some free programs don't have the performance I would like it.


Unfortunately, my attempt to fix the legacy build error caused gcc 4.4.7 on autoconf builds to warn:
```
pp.c: In function ‘do_prince_crack’:
pp.c:1727: warning: ‘chain_buf_new.ks_pos’ may be used uninitialized in this function
pp.c:1727: warning: ‘chain_buf_new.ks_cnt’ may be used uninitialized in this function
```


This is not a big deal, but I would replace `tests/api` with `$(APITESTSDIR)` here and in the next line.


1) We are using decent exposure everywhere. So what is this little `@` doing here? ;) move it to expose at the top.
2) Task has many comments. How do you fetch all of the comments from `task` object? Think in Rails way, Rails are fun.


Sorry, I intended that as a question, not an accusation.


This should be forwardported to ``master``.


ack


Here I would try using `$(FATE_SAMPLES_AVCONV-yes)` instead of `fate-api-h264`. That way the test only gets added to the `fate-api` target if `$(call DEMDEC, H264, H264)` succeeds.


Noice! :+1:


as has the same indentation as the next line, that's not nice, I'd prefer breaking after commas in arglist


For some reason, they move at different speeds, even though I change them by the same amount. Will fix after dinner.

Also, all images at this time are placeholders, and usually whatever I can find on Google. They will be replaced at a later time.


I think this reads well now, though I miss the humorous flavor of the "modern, hipster editor" line.


You should really read dynamic programming. When you want to optimize something, like minimum cost, maximum profit type questions are always dynamic programming problems. This was a classic dynamic programming problem. Read the DP chapter from CLRS.


This change was incorrect. Should revert back to 4,5,6,7


@moolitayer, this seems like a change that influences not only containers UI.
I suggest to separate this into a standalone PR


"rust"? omg. Yep, definitely time for another new language, as the old ones are in danger of becoming useful!  Anyway, not in fedora repo.


is this the only change in this file? seems it's here by mistake...


z


actually, wouldn't it be better to first show the test output and then this message? I usually begin from the bottom to look for failure reasons


Why did you change it? Current version is wrong(previous was fine).
Take a look at the name of this file - it says `comment` - one comment.


Is there a way to do that ?
As far as I understand unittest saves the stdout output to a variable dumps that and then throws the error


it's happening just a few lines bellow ;)


Take a look here: https://github.com/netguru-training/psyche-group/commit/34b41b170c71db37590f9b8cd3a7b0943050e750#diff-f4416012d567d02da854cfbc9e2df2caR13


I guess this only happens when GMP is not available? The correct workaround may be
```C
+#if JTR_MODE && !HAVE_LIBGMP
+    chain_buf_new.ks_pos = 0;
+    chain_buf_new.ks_cnt = 0;
+#endif
```


Does this look right? `Size = ((llvm::object::ELFSymbolRef)sym_iter).getSize();`. That does actually build (with elf re-enabled).

The object-specific version appears to be [here](https://github.com/llvm-mirror/llvm/blob/0bd9021d62543fb4eb8841aaacf2930ce6cff1fe/include/llvm/Object/ELFObjectFile.h#L414-L417):

```
template <class ELFT>
uint64_t ELFObjectFile<ELFT>::getSymbolSize(DataRefImpl Sym) const {
  return toELFSymIter(Sym)->st_size;
}
```

But I'm not sure where `ELFT` is defined in order to cast to that version.


Well, if it works, it looks fine ;).


sqlite_timeseries (mbadams5) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-IntegrationCoverage-Debug: OK (1186 of 1186 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-69.83%25-green.svg)


It's an early feature (strawman) http://wiki.ecmascript.org/doku.php?id=strawman:types&s=types I think babel uses flow to check the types.


fertig


how about you initialize timedout with a False mutable and leave this branch away? I hate branches :)


It has nothing to do with the plugin. but the plugin want convert the includes without it. https://github.com/stoeffel/babel-plugin-array-includes/blob/master/README.md#pitfalls


I thought timedout will only be available inside the with block


yop babel uses flow https://babeljs.io/docs/advanced/transformers/other/flow/


Add the second effect to the first ability and set the correct tooltip text with effect.setText().


Although I'm not that happy with position, a first glance at before/after stuff seems even more awkward. For example, rewrite should be after digest. It should be *before* mathparser, if parsing is enabled; likewise mathparser should be *after* rewirte, if rewriting is done, but neither one *requires* the other!


Why did you delete this file? @jingpengwu


ack


In p_conv.c, why is it necessary to declare rx and xc in lines 23 and 24?

23     const float *xc = x;
24     float *rx = r;

I tried without both xc and rx and it works!


I haven't any camera debug messages in log so I really don't know how to get this stride value..any tip?


This won't work. Our Transifex workflow will override this.

Translations need to go through Transifex, sorry.


nope. No traditional "out of scope"


I tested an old commit on super (didn't pull after fetching).
Actually, the warning did not reappear with my commit.


@stfx Now shush! :wink:


So, the warning is cone now, but I still don't know why
```
chain_buf_new.ks_pos = 0;
```
caused an error for legacy builds, but not for autoconf builds (both had HAVE_LIBGMP defined).


all credits go to @bbedward for Zen_Decision  @myfluxi for MSM_Hotplug and @Alucard_24 for Alucard_Hotplug , i am sorry but i am very new to github and add mostly everything by hand. I hope it's that way okay for you. Of course I will also give you the credits in my XDA thread.


Yeah, you are right. I can't explain why I made it this way. :D


Also, in case this doesn't end up working, you might be able to dyn cast the object file to ELFObjectFileBase.


why have you complicated it so much? They are just saying that a pair is swapped.
Think about it this way. If an array is sorted like this 10, 20, 30, 40, 50, 60. For every number x, all numbers to its right will be bigger than itself. If one these is swapped, this relation will be false.
You could have just traversed the array from both sides, 10, 20, 60, 40, 50, 30.
10 < 20 ok move forward, && 50 < 30, not true, you have found the first element out of place, 30.
20 < 50, ok move forward
60 < 40, no, you have found the second one too, 60.
swap the out of place elements. 10 20 30 40 50 60
SIMPLE.


Are your camera libs open-sourced?

On Sat, Jun 27, 2015 at 6:11 PM, Mauro <notifications@github.com> wrote:

> I haven't any camera debug messages in log so I really don't know how to
> get this stride value..any tip?
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/zzpianoman/android_frameworks_av/commit/4dd20cf8df10e3f71897b01b0b4849b93ad8d6c0#commitcomment-11897242>
> .
>


The question clearly says you need to make only one swap.


haha was actually added to try to get it to work in IE8 but glad I left it in now :)


credits go to @neobuddy89


all credits go to @anarkia1976 and @faux123


The Spreadsheet is also updated and the diamond sword have a bit more durability (30 to 50)


@Daniel-Medeiros delete line 26 here


BTW:
Should we add a `#warning` here for big endian arch? at least for debug builds?
Should we also search for other formats that get disabled even though autoconf doesn't complain about a missing library?


How did this even compile? inputarr[j][-1]?


Sounds fine to me.


I think you've complicated this a lot. So many nested loops and conditions. Most questions aren't that difficult. Also try to document, I don't understand the code at all, because of so many if-conditions and loops and variables. Try declaring as less variables as possible and as less conditions as possible, and documenting as much as possible. Think of a simpler solution. I'll post a link to the solution also.


Aside: it just occurred to me that, given the definitional data I already have, I could set up a shorthand such that ```bibliography: true``` would be seen as equivalent to ```bibliography: { enabled: true}```, if that were really necessary.  However, in most interesting cases, you'd need to use the full hash form anyway in order to set other required properties.


Muy José Alonso.


`ELFObjectFileBase::getSymbolSize` is protected (I tried every permutation... reading outdated llvm doxygen made fixing this somewhat confusing, and I still don't understand how the `DataRefImpl` works).


Heads up: this was an accident, I meant to push to a different remote. I'll revert it if that's wanted, but it's pretty low hanging fruit... so idk.


Is it? I have this version from earlier:
```cpp
class ELFObjectFileBase : public ObjectFile {
protected:
  ELFObjectFileBase(unsigned int Type, MemoryBufferRef Source);

public:
  virtual ErrorOr<int64_t> getRelocationAddend(DataRefImpl Rel) const = 0;

  // FIXME: This is a bit of a hack. Every caller should know if it expecting
  // and addend or not.
  virtual bool hasRelocationAddend(DataRefImpl Rel) const = 0;

  virtual std::pair<symbol_iterator, symbol_iterator>
  getELFDynamicSymbolIterators() const = 0;

  virtual uint64_t getSectionFlags(SectionRef Sec) const = 0;
  virtual uint32_t getSectionType(SectionRef Sec) const = 0;

  virtual uint64_t getSymbolSize(SymbolRef Symb) const = 0;
```


I think i can do that for you


i want to make a server


When doing a problem, don't restrict yourself to loops and if-conditions and variables. Think of the data structures that you can use. Like heaps, stacks, queues, trees, graphs, sets, maps etc keeping in mind the time complexity of insertion, deletion etc in these structures.


Should we use `$(RM)` instead of `rm` here?
People who build as root (having an ` alias rm='rm -i'`) might notice a difference.


But root would also have an `alias mv='mv -i'`.


Look here https://github.com/TeamCanjica/android_hardware_u8500?files=1
In this repo there are all (almost) leaked sources for our crappy ste hardware..let me know if you find anything useful


can i just copy this change to the other add-ons line https://github.com/kodi-game/game.libretro.quicknes/commit/7feda85?


Nice!


Cool. Thanks. I look forward to seeing what you do.


@jpsim Thank you. Now I know why it's false by default. :)


Am I missing something? This appears to be the latest commit:
https://github.com/llvm-mirror/llvm/blob/1e7ecc8e573f816a6f14a89e157e2def6902bc63/include/llvm/Object/ELFObjectFile.h#L41-L68


Capitalize all letters of "UNIX", to be most technically correct. :)


My apologies then, I must have been looking at the wrong version.


jklj


nice! thanks for release 3.2.2


Add something different.


I think I'm a at loss here :)

I'm looking at src/xml/analysis-layout.xml and I see this:

<chart id="2" name="" title="Ride" >

So what is it exactly that I should do? 1) Revert my change and 2) add a line lile

titleMap.insert("Ride", tr("Activity"));

?


Maybe don't change it if you don't know what it does :)


The PHP fileinfo extension is only required for people who want to use some of the additional functionality included by the Crypsis template. It is not required by Blue Eagle or by other templates derived from Blue Eagle.

For most users who use a shared webhosting platform, the ability to enable the fileinfo extension is beyond their capability. Enabling or disabling PHP features (in a shared hosting environment) is determined under the policy of the webhosting provider.

By requiring, in the K 4.0.2 pre-installation check, the need to have the PHP fileinfo extension enabled, this effectively means that people are unable to install K 4.0.2 on their websites. Of course, if people have complete control over their webhosting environment (because they use VPS or localhost (e.g. XAMPP, MAMP etc.) they can enable/disable PHP features as they like. However, VPS solutions are expensive and localhost environments are really only useful for local testing (that is, not for production purposes).

The current K 4.0.2 installation package requires that the PHP fileinfo extension is installed and enabled on a user's webhosting platform. The pre-installation check is not required if people do not want to use the Crypsis template and it can be removed if that is what people desire.

Unless people have the ability to install or enable various PHP extensions, they will not be able to install or upgrade to K 4.0.2 while this pre-installation check exists. This probably means that 9 out of 10 people (who use shared hosting environments) will be unable to install or upgrade to K 4.0.2 while this dependency exists in Kunena.


Not everything in Netty is ReferenceCounted.  For example, HttpRequest is not reference counted.  For reference counting, I think we're going to have to make reference counting a user concern.  This is because, if you have a publisher of a raw TCP stream, you need to decrement the reference count yourself.  If however, you have a publisher of an HTTP request body, then you need to increment if you want to use it, because the HTTP codec automatically decrements the reference count for you.  There's no way the publisher can know what it should do.

That said, we probably should add something for handling discarded buffered messages, so that their reference counts can be decremented by the handler.  We should also explicitly document that the handler needs to manage reference counting - for example, if the handler is working with an HTTP body, it's going to have to increment the reference count of all the HttpContent messages that come through, since they may be buffered, and they may be asynchronously handled by the subscriber.


So I'll just revert then? :)


I think we should change this to return 0 for false and reserve "-1" for error return value...I'll make the merge and then change this if you concur.


Merge Registro fix


Looks good! Thanks for the integration.


these maps are to translate the names in anal-layout.xml

if you have a chart called Ride it gets translated to the tr("Ride") value. The default config doesn't include a chart called "Activity" so there is nothing to translate !

Now we could change the base config to rename the "Ride" chart to "Activity", but probably best left alone for now.


@normanmaurer does that make sense to you?


probably need to check for division by zero...check to make sure "val" is not 0...I'll add that


capaz estaria bueno probar el caso en el que el user ya este... y que agrega nada


Hmm...I can't really find anything useful in there. You could try setting
the stride parameter to the video width and see if that works.

On Sat, Jun 27, 2015 at 6:32 PM, Mauro <notifications@github.com> wrote:

> Look here https://github.com/TeamCanjica/android_hardware_u8500?files=1
> In this repo there are all (almost) leaked sources for our crappy ste
> hardware..let me know if you find anything useful
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/zzpianoman/android_frameworks_av/commit/4dd20cf8df10e3f71897b01b0b4849b93ad8d6c0#commitcomment-11897300>
> .
>


While unused this can be useful for when requesting songs in the future


I think this endpoint may stay for a while. Useful for debugging and not too intensive to compute


MB Micro use ini3 remote control. All Miraclebox use same remote control. No need to add mb1.


Thanks, I re-factored the code and removed xc. However I cannot see why rx is unnecessary ?
https://github.com/ebadi/pal/blob/6f5b040f409f9f71bc4b0088d56965d703626492/src/dsp/p_conv.c


No problem, I’ll see what I can do.

From: Mario [mailto:notifications@github.com]
Sent: 27 June 2015 10:02
To: taurus35/xbmc.skin.titan
Cc: taurus35
Subject: Re: [xbmc.skin.titan] Studio Logos 13/6/15 (8ebb1c3)

I noticed the skin does not yet have a logo for:

TruTV and Crackle

I comment only because you seem to be the guru of studio logos and may already have access to them maybe? :)

thanks and appreciate the contributions to the skin  :+1: <https://assets-cdn.github.com/images/icons/emoji/unicode/1f44d.png>

—
Reply to this email directly or view it on GitHub <https://github.com/taurus35/xbmc.skin.titan/commit/8ebb1c3b3662bf40c4a7c1f8d9506c2ea8609eb9#commitcomment-11894877> .  <https://github.com/notifications/beacon/ALD0Wmqap0H4Vn2aj5tvXnnSVNy7iPvrks5oXl36gaJpZM4FNNr-.gif>


@patriciogonzalezvivo I believe this and the last commit fix the problem with animation locking up in Tangram Play. It looks like in some cases when parsing a new style (I believe when the style failed to parse), the animation loop was not cleaned up -- so over time, may parallel rendering loops were being created! I believe that this was not affecting other cases where styles are reloaded, like our regular style switcher UIs, because unlike the editor those never caused syntax errors in the styles.


I expect we will use this list of traps (or something similar) when checking for captured pieces during move making.


Looking at the code, I misunderstood.  The HTTP codec retains any reference counted objects it passes through, so we need to release them.  This means, any messages in our buffer that we drop, we need to release if they are reference counted.


LeL


By not using the binary it's not quite clear how to perform any updates to packer. We have 0.8 out now but one can't just tackle an upgrade by bumping an url and hashing the binary. How does one go about upgrading it?


I'll gladly merge just be careful I vaguely remember @unboundfire having some issues with until. Nick, do you recall? I also prob won't push a new version to npm till Monday.


@flar2 didn't write this driver.


Why? That may even clash with the covariance transforms.


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Style rule: avoid unnecessarily qualifying names with the GLib namespace. It's the default.


So each worm has its own settings schema... I suppose that's probably the best way to handle this, but it did surprise me.


It looks ok. I can reduce to 1 line then.


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> Unnecessary change.

OK

> Please not mix PR with that changes. Also maybe better first do API and then use it in separate commit.

Can't see the problem on this, as it doesn't influence the code directly.


> Why float, most vector3 uses double, and quaternion too.

That's not essentially true. You can check that almost all ROS and MAVLink msgs data fields use float. Check local position msgs and setpoint plugins per example. That's the reason why I used float and not double.

> Also better name it transform_frame(x, y, z).

What's the difference? We are suppose to tell the user/dev what's on the transform right?

> Then add overloaded transfomr_frame(vec) variant.

What do you mean?


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Note that "equals" and "==" are identical in Scala. That is, "==" compares values, not references, and by default. actually dispatches out to "equals". Of course, calling "equals" directly is also fine too.


Thanks this was main source of issue.


Works for me.


Desde PHP 5.4 ese tag no depende de la configuración y está siempre disponible


It's odd to leave the source running forever, but since you have only one level and will never cancel it, I guess that's fine for now. Still, to aid with debugging, it's a good idea to name the source. Get its id (the return value of Timeout.add) then call Source.set_name_by_id(). E.g.

```
var id = Timeout.add (...);
Source.set_name_by_id (id, "[Nibbles] main_loop_cb");
```


Looks good!! Thanks!


Made some changes to your code.


Changes here.


Fantastic.


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Very good, thank you!


Maybe worm.is_stopped would be a better name for this.


https://github.com/qgis/QGIS/pull/2176
there you go


looks good lets merge the files!


I prefer to put braces around the statement if it is more than one line long. This helps with readability, even if it isn't syntactically necessary. To be clear, I would write:

```
foreach (var worm in worms)
{
    if (worm.human)
    {
        if (worm.handle_keypress (keyval, worm_props))
            return true;
    }
}
```


ashrae1588 (nealkruis) - Win64-Windows-7-VisualStudio-12: OK (1673 of 1676 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.82%25-yellow.svg)


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http://docs.ros.org/api/geometry_msgs/html/msg/Vector3.html
http://docs.ros.org/api/geometry_msgs/html/msg/Quaternion.html

- double, so no reason for float.


Even covariances in http://docs.ros.org/api/sensor_msgs/html/msg/Imu.html are double (float64).


My rule of thumb is to make the value nullable only if it could be null after the constructor has completed. But in this case, each Worm will have a WormProperties after the call to load_properties(), so I would make the WormProperties not nullable. This makes it easier to use it later, since you don't have to think "could this ever possibly be null?"


Agreed.


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E o'zbekcha gapirishni ham bilasanmi hali?

On Fri, Jun 26, 2015 at 3:38 AM, Mokhirzhon Naimov <notifications@github.com
> wrote:

> Rahmat! Lekin man repository'ni o'zi uchun so'rganidim :) ...
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/Sharofiddin/TIUOCR/commit/dfb54394956f928343aea12856d69f724a212e7b#commitcomment-11872033>
> .
>


**[unitTests_php_branches run failed](http://qa-s2.wikia-prod:8080/job/unitTests_php_branches/17058/testReport/) for this commit**


https://pixhawk.ethz.ch/mavlink/#LOCAL_POSITION_NED
https://pixhawk.ethz.ch/mavlink/#SET_POSITION_TARGET_GLOBAL_INT
https://pixhawk.ethz.ch/mavlink/#VISION_POSITION_ESTIMATE
https://pixhawk.ethz.ch/mavlink/#ATT_POS_MOCAP
...

You are just looking into ROS side.


Was it really necessary to make _game nullable? It would be a lot simpler if you could assume that a NibblesView always has a valid NibblesGame.


Covariance in MAVLINK side: https://pixhawk.ethz.ch/mavlink/#ATTITUDE_QUATERNION_COV


Well, for me it seemed that even ``--pure`` didn't make ``nix-shell`` to OSX sandbox, so I end up iterating with ``nix-build --keep-failed``.

This is what I ended up with. The quirks:

- patches were required, because some sub-configurations failed, because sandbox prevents access some default but unnecessary directories
- DYLD_LIBRARY_PATH was required, because some sub-configurations failed, because libgcc was not yet available in the final installation directory

```
dyld: Library not loaded: /nix/store/hdnb5j82xb4wa21bjaby51bbh2njf5c9-gfortran-5.1.0/lib/libgcc_s.1.dylib
  Referenced from: /private/var/folders/y6/2zdynm9x3nv6sq5p6780dwdc0000gn/T/nix-build-gfortran-5.1.0.drv-42/gcc-5.1.0/x86_64-apple-darwin14.3.0/libssp/./a.out
  Reason: no suitable image found.  Did find:
        /usr/lib/libgcc_s.1.dylib: stat() failed with errno=1
```

```
commit 8ac4ffc4b4f13119286390c87d91bef7317ea661
Author: Asko Soukka <asko.soukka@iki.fi>
Date:   Fri Jun 26 12:29:44 2015 +0300

    Fix gfortran

diff --git a/pkgs/development/compilers/gcc/gfortran-darwin-pure.patch b/pkgs/development/compilers/gcc/gfortran-darwin-pure.patch
new file mode 100644
index 0000000..73c5d35
--- /dev/null
+++ b/pkgs/development/compilers/gcc/gfortran-darwin-pure.patch
@@ -0,0 +1,26 @@
+--- a/gcc/config/darwin-c.c	2015-01-09 22:18:42.000000000 +0200
++++ b/gcc/config/darwin-c.c	2015-06-27 04:17:58.000000000 +0300
+@@ -490,8 +490,7 @@
+
+ static const char *framework_defaults [] =
+   {
+-    "/System/Library/Frameworks",
+-    "/Library/Frameworks",
++// stdenvDarwinPure
+   };
+
+ /* Register the GNU objective-C runtime include path if STDINC.  */
+
+ /* Register the GNU objective-C runtime include path if STDINC.  */
+--- a/gcc/cppdefault.c	2015-01-05 14:33:28.000000000 +0200
++++ b/gcc/cppdefault.c	2015-06-27 04:16:15.000000000 +0300
+@@ -35,6 +35,9 @@
+ # undef CROSS_INCLUDE_DIR
+ #endif
+
++// stdenvDarwinPure
++# undef LOCAL_INCLUDE_DIR
++
+ const struct default_include cpp_include_defaults[]
+ #ifdef INCLUDE_DEFAULTS
+ = INCLUDE_DEFAULTS;
diff --git a/pkgs/development/compilers/gcc/gfortran-darwin.nix b/pkgs/development/compilers/gcc/gfortran-darwin.nix
index bd11b1e..fed28f4 100644
--- a/pkgs/development/compilers/gcc/gfortran-darwin.nix
+++ b/pkgs/development/compilers/gcc/gfortran-darwin.nix
@@ -1,20 +1,33 @@
 # This is a derivation specific to OS X (Darwin). It may work on other
 # systems as well but has not been tested.
-{gmp, mpfr, libmpc, fetchurl, stdenv}:
+{gmp, mpfr, libmpc, isl, cloog, zlib, fetchurl, stdenv, Libsystem}:

 stdenv.mkDerivation rec {
   name = "gfortran-${version}";
   version = "5.1.0";
-  buildInputs = [gmp mpfr libmpc];
+  buildInputs = [gmp mpfr libmpc isl cloog zlib];
   src = fetchurl {
     url = "mirror://gnu/gcc/gcc-${version}/gcc-${version}.tar.bz2";
     sha256 = "1bd5vj4px3s8nlakbgrh38ynxq4s654m6nxz7lrj03mvkkwgvnmp";
   };
+  patches = ./gfortran-darwin-pure.patch;
   configureFlags = ''
-    --enable-languages=fortran --enable-checking=release --disable-bootstrap
+    --disable-bootstrap
+    --disable-cloog-version-check
+    --disable-isl-version-check
+    --disable-multilib
+    --enable-checking=release
+    --enable-languages=fortran
+    --with-cloog=${cloog}
     --with-gmp=${gmp}
-    --with-mpfr=${mpfr}
+    --with-isl=${isl}
     --with-mpc=${libmpc}
+    --with-mpfr=${mpfr}
+    --with-native-system-header-dir=${Libsystem}/include
+    --with-system-zlib
+  '';
+  postConfigure = ''
+    export DYLD_LIBRARY_PATH=`pwd`/x86_64-apple-darwin14.3.0/libgcc
   '';
   makeFlags = ["CC=clang"];
   passthru.cc = stdenv.cc.cc;
diff --git a/pkgs/top-level/all-packages.nix b/pkgs/top-level/all-packages.nix
index a33b70e..ccf5dfd 100644
--- a/pkgs/top-level/all-packages.nix
+++ b/pkgs/top-level/all-packages.nix
@@ -3759,7 +3759,9 @@ let
   }));

   gfortran = if !stdenv.isDarwin then gfortran48
-             else callPackage ../development/compilers/gcc/gfortran-darwin.nix {};
+             else callPackage ../development/compilers/gcc/gfortran-darwin.nix {
+    inherit (darwin) Libsystem;
+  };

   gfortran48 = wrapCC (gcc48.cc.override {
     name = "gfortran";
```


So why use double resolution if firmware just uses float resolution?


The norm in GNOME code is to explicitly disconnect each signal that needs to be disconnected... but I think I like this instead, since it makes it impossible to forget to disconnect a signal when connecting to new signals in the future.


Shell redirection will create an empty output file in case of error, that's why `-o` is better if the tool supports it, and `cppo` does.


@skalk Bad alignment & indentation.


0058, I suppose.


ah ok i get no infos


@sokra thanks - published!

cc @jcreamer898


@skalk Bad aligment & indentation.


Just realized my CSS commenting instincts were kicking in... Still works fine like that in JS, just looks a bit strange.


It would be slightly easier to write:

debug ("%d", game.tile_size);

(Note the automatic newline.) Then add to your jhbuildrc:

os.environ['G_MESSAGES_DEBUG'] = 'all'

Or:

module_extra_env = {
    'gnome-nibbles': {'G_MESSAGES_DEBUG': 'all'},
}

(The later only works if you use 'jhbuild run gnome-nibbles'; the former will work whenever you're in a jhbuild shell.)

But there is also value in using your [Debug] format, if you are using it to call out statements that you want to delete in the future. I have another trick for this: I start the statements on column 1, instead of indenting them with the rest of my code, which makes it very difficult to forget to remove them :)


I guess you probably realize you need to split this repeated code into a function, but I'll mention it anyway.


Never seen a smiley in a commit message before


sensor_msgs/IMU uses float64 for covariances, so it is `std::array<double, 36>`.


You might add a bit more description here:

```
// Translators: error message when a level cannot be loaded.
error (_("Error loading level: %s"), e.message);
```


Right now the Boston Hacks website is defaulting to TLS (which is great), but this form doesn't have an action that also uses TLS. Because of this, Chrome will display the insecure content lock icon (a lock with a triangle over it).

MailChimp supports TLS for this form, so you can just switch the action to start with `https` and everything should be good.


Or don't translate the errors, but let's be consistent....

I think many GNOME programs do not mark command-line errors for translation, and others do. I would err (pun intended) towards translating them all; just pick one way or the other and be consistent.


Fixes #1, since creating new items through Firebase's `push()` method will create a unique identifier for that item.


It's better to use a more descriptive name than tmp, unless you are implementing a swap function or something like that (you're not ;).  "texture" would be ideal.


Commit [[r5220] (http://sourceforge.net/p/marathon/code/5220/)]


I'm just generated docs by `rosdoc_lite` tool, and i don't like those note tags.
Most of that comments needed only for internal notes and looks ugly in method documentation.

E.g. who care that bit enumeration starts from 1 in some internal method variable?
All that notes stick to method/function documentation and most of internal detail only needed for developer in the code.


@vooon two things:
1. I still haven't applied this function (check https://github.com/TSC21/mavros/commit/41f22eef0b20629d3190df7ab4dd48e287b9217f#diff-d9ca54ae22a5ac10ee84f94b1a27c299R348 for example)
2. There's no covariance field on MAVLink msgs using double precision. All using float.


Seems that it doesn't evaluate.
From Travis
```Travis
error: while querying the derivation named ‘samba-4.2.1’:
while evaluating the attribute ‘configureFlags’ of the derivation ‘samba-4.2.1’ at /home/travis/.nox/nixpkgs/pkgs/servers/samba/4.x.nix:22:3:
while evaluating ‘optional’ at /home/travis/.nox/nixpkgs/lib/lists.nix:105:20, called from /home/travis/.nox/nixpkgs/pkgs/servers/samba/4.x.nix:68:8:
value is null while a set was expected, at /home/travis/.nox/nixpkgs/pkgs/servers/samba/4.x.nix:68:36
```


Wut is good.


![Uploading Снимок экрана от 2015-06-28 02:47:34.png…]()

- Warning - ok
- Note - unneeded
- Bug - ok
- Todo - ok
- Note - unneeded


Learning curve is good


Ok I'll remove `@note` tags I added (the irrelevant ones).


I'm rather impressed with how far you've gotten, especially considering you just took a month off for exams.

You'll want to add a license header to each of the source code files. So that you can use libgames-scores, which we've made LGPLv3+ to encourage GPLv3+ adoption, you'll want to use GPLv3+. See http://www.gnu.org/licenses/gpl-howto.html for the preferred header to add to the files. (You'll want to update the COPYING file as well with the text from http://www.gnu.org/licenses/gpl.txt )

Lastly, I rebased your changes on the original nibbles repository (so we don't lose all the commit history) and created a wip/vala branch for this on git.gnome.org: https://git.gnome.org/browse/gnome-nibbles/log/?h=wip/vala with some build system improvements. I don't care whether you continue development from there or keep using GitHub, up to you.


@claudiosmweb you have a bugie :japanese_ogre:
![screen shot 2015-06-28 at 1 50 42 am](https://cloud.githubusercontent.com/assets/1532482/8394438/2c376186-1d38-11e5-9862-8685b1691be0.png)


JavaScript version


![2015-06-28 02 47 34](https://cloud.githubusercontent.com/assets/1023568/8394440/99fa4b4a-1d40-11e5-9054-fa7121385938.png)

- Warning - ok
- Note - unneeded
- Bug - ok
- Todo - ok
- Note - unneeded


**[unitTests_php_branches run failed](http://qa-s2.wikia-prod:8080/job/unitTests_php_branches/17059/testReport/) for this commit**


@Anjali05 I think you did "git add *" and thus, in your every commit, files like .classpath, .prefs, .project are added and deleted. For repository to be clean, any build directories must not be added to github.
So you can do a git remove for all non-config and non-java files and it can save u from unwanted long commits with lots of additions and deletions. :)
@rosariorobinson , correct me if I am wrong, coz this is what I think :)


@Anjali05 This is what I was pointing :)


Thanks!

On Sat, Jun 27, 2015 at 4:35 PM -0700, "Chip Lay" <notifications@github.com> wrote:

@sokra thanks - published!

cc @jcreamer898

—
Reply to this email directly or view it on GitHub.


**[unitTests_php_branches run failed](http://qa-s2.wikia-prod:8080/job/unitTests_php_branches/17060/testReport/) for this commit**


OK I did a cleanup on doxygen tags. Please check


What will happen for say a 500 server response?  Should it retry?  What should happen if the sig-cat fails to parse?


You also need to link the main program


yep :wink:


I picked it again because the glitches I had was fixed with a clean flash. The implementation is great....


eh.. nobody looks at status.lua first, right???


develop (Myoldmopar) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-UnitTestsCoverage-Debug: OK (647 of 647 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-5.33%25-green.svg)


With current source I am having problem.
Press the power button and SOD. It never wakes again.

Have not been following development for some time. was too busy.
Kindly help


awesome!


note that you are returning `key` which may not be defined.  I'd raise a ValueError or so.


DO YOU KNOW WHO AM I


my original intent was that clicked could get assigned to states that already have selectedClass on them. i am leaning toward accepting that clicked isn't getting assigned. At the end of the day, we're talking about whether or not stroke gets thicker and state's abbreviation gets bolded - not very important. What IS important is that the clicked state's text appears under the map showing the state DOT name and contact info - that is happening.


Some [Arch Linux users including myself](https://bbs.archlinux.org/viewtopic.php?id=199065) have also found our USB keyboards stop working reliably with this in place.


With the change of build systems, did we lost the ability to "auto-include" sol_config.h (whose name should really be config.h) by using gcc's -include?


  * It's spelled `attachment` (only one`e`).
  * I wonder if allocating 128KiB for this is really necessary (or even 8GiB if shorts are 32-bit -- although that's admittedly very unlikely), it seems like most of it isn't even used.


这是我的第一个测试


改行うったら改行も記録されるんですね
勉強になりました


this makes me think the config name is a huge misnomer. sol-bus adds d-bus support in soletta. It uses sd-bus that supports both kdbus and dbus1.

Adding the integration with mainloops other than glib should not be a huge effort neither.


@Lukasa
Something is not quite clear to me here. I'm creating a similar data frame for the sending and the receiving test case. Both data frames are serialized (before sending) and deserialized (when receiving) in the same way. However the data frame for the sending case must be quite bigger in order to trigger the value error. Am I doing something wrong here?


s/any names you like/any names you like, except existing terms and command names/


We are well aware of the fact that users want this feature—which is why there has been so much hesitation in finally disabling it. And it’s the second time we’re doing this, too, except this time DVD support itself gets to stay. Functionality-wise, this should be sufficient. mpv does at least try to play the main feature by default, track selection works fine, and—although some DVD structures admittedly make it quite a hassle to find the correct title—it should still be possible to access all of a disc’s non-menu features.

Now, for some different idea: I’d really like to have some sort of playlist/timeline view as part of the OSC. Maybe the same UI code, once written, could be used to display a minimal DVD/BD structure browser? That should be easier than actual menu support, and possibly more useful.


r=jedmccaleb


Here we exit if we cannot write into the log.
Shouldn't we die instead?


-1

This change will make things terribly slow. If it is important not to have any repeated values, then you should have the return type be a set, not a vector. (No changes are required to use relationsAs() this way because we call `result.insert(result.end(), entry)` instead of `result.push_back(entry)`.


Here we do nothing if we cannot write into the log.
Shoudn't we die or at least exit instead?


saw approval from jedmccaleb
at https://github.com/MonsieurNicolas/stellar-core/commit/c2d8b06e2206f05c88502d7571271ff476639279


merging MonsieurNicolas/stellar-core/extensionPoints = c2d8b06e into auto


MonsieurNicolas/stellar-core/extensionPoints = c2d8b06e merged ok, testing candidate = b016a625


The consuming code (or additional logic) can figure if it wants to retry or not.  The point is that the rescue action (creating the new object) only makes sense when the server responds 404.  If it gives 500 on lookup, it probably gives *another* 500 on creation.  And on 404, you certainly *don't* want to retry lookup, since the server already told us it has nothing.


@loopj @kennethlimcp thanks for the report!

I agree about the tests! I'm hoping to make time for this very soon.


What would that do for me?


@jjhelmus Thanks! @gamaanderson @pfhein and @tjlang have put in some good work to move it along. It has some bugs still, but is making good progress.
Thanks much for spreading the word. Having some outside users would really help focus some of the development and some needed testing.


hjk


Please also test that commands like "start", "bad", "skip", "next" are rejected too.


@pushrax Not sure if its an issue, but I am still getting a ton of bad requests each second

`Requests.Bad: 21760` just after half a min of the tracker running in UDP mode


I guess this is still a work in progress?


sqlite_timeseries (mbadams5) - Win64-Windows-7-VisualStudio-12: OK (1685 of 1685 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


It will be this way with the next drop.
On Jun 26, 2015 3:18 PM, "John-David Dalton" <notifications@github.com>
wrote:

> @martone <https://github.com/martone>
> Would you all be open to not identifying MS Edge as IE? I know MS has gone
> through some lengths to avoid being conflated with it. I can create the PR.
>
> I imagine something like goog.labs.userAgent.browser.matchMsEdge_() and
> goog.labs.userAgent.browser.isMsEdge (or the current isEdge)
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/google/closure-library/commit/f19850c252908ad49c9eca2dede5cd8df3dcd246#commitcomment-11892015>
> .
>


lol 69 XDDD


all tests pass:
success: https://travis-ci.org/stellar/stellar-core/builds/68570754


I think this file is identical to caffe.cmake


Where does FindLMDB.cmake get called?


:rocket:!


fast-forwarding master to auto = b016a625


develop (Myoldmopar) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-IntegrationCoverage-Debug: OK (1163 of 1163 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-69.81%25-green.svg)


done


removed the interface


good point, fixed


なるほど確かに create! のブロック内で master! を呼んでるのは変な感じですね。
直します。


Well, agree it's mostly redundant, but this exclusion would anyway need to be added somewhere, since lmdbGallery depends on caffe.


I don't think it does get called, it would be from the other cmake file, but I guess depending on caffe, which is built against lmdb is sufficient. So this file is presumably not needed.


Saved my life too. Thanks!


Try with the latest master, there is another fix in.


avatarImg doesnt seem to work, it shows broken image


@rouault it accepts string also ( "auto"). So what should I do?


unstyled, needs some styling


this where a reactive var can come in handy.


nevermind 4 is done


N


Why are you removing the required [wiredep](https://github.com/taptapship/wiredep) placeholders?


Oh crap; not familiar with wiredep. Putting them back!

btw; this is mostly work in progress. Will make a PR soon.


"Also create a new view tomorrow to aggregate daily SSP SiteID and Private Exchange Pub DomainID Counts for display in the grid layout lightbox."

- I am of course referring to a SQL VIEW here, not a MVC view.


I think the BIOS startup uses obj-win, as well as a few rare parts in various games.


Once you are done with your changes and submit your Pull Request for review, you can [squash these commits](http://gitready.com/advanced/2009/02/10/squashing-commits-with-rebase.html) and it should remove those pesky `.DS_Store` and other ignored files that accidentally got into the history. Nice way to clean everything up after you're done :+1:.


Ah sweet - thanks; frig those darn `.DS_Store`s!


Why remove the Gitter badge? Gitter is a great way to communicate if users have questions, and it's integrated heavily with GitHub.


check ok!


I like this.


Hmm - yeah, Gitter is pretty great!

But as a general heuristic, I don't think we should keep things that aren't maintained (whether that's code, or software). The chatroom hasn't got much action lately - so I'm opting to remove it for now.


Oh I missed that :)


Users should be comfortable calling `grunt serve` and `grunt build`. Abstracting it to some script, `bin/server`, should be unnecessary and may end up causing confusion. Grunt is a very popular and common tool. For those newcomers who do not already use it, they should at least know what they are calling, `grunt serve` or `grunt build`, instead of calling a script such as `bin/server` that hides their control from them. We will likely be adding more grunt tasks, such as for testing and linting, and then we will have `grunt serve`, `grunt build`, `grunt test`, `grunt test:dist`, `grunt serve:dist`, `grunt lint`, etc and we would not want to have tiny little `bin/SCRIPT`s for each of those tasks. That is what grunt is for :smile:.


Good idea.

Maybe change it to a clickable link:

```markdown
[`http://localhost:9000/`](http://localhost:9000/)
```

which makes:

[`http://localhost:9000/`](http://localhost:9000/)

in case they already have the server running and are going back and reading over the README.


Ah thanks!; Yeah - I realized this shortly after. I'll stick with `grunt` from now on.


Awesome. :+1:


`sudo` is required here.


`sudo` should not be required for `npm install`s, if it is properly setup with the correct permissions.


wouldnt isentity need to be capitalized like IsEntity? Really not sure if this matters but my game is still having that chat problem


Only issue is that our setup script only works for Ubuntu, with `apt-get`.

You could look into something like this for multiple-OS support: https://github.com/Glavin001/Summer2015/blob/master/install.sh#L9-L61


[Demo](http://kalakuo.info/go/search-book/)

Forget to set weighting to book title and author name...


I vote to scrap the `bin/server` idea. Nice sentiment, making it easier for users, however see my comments at https://github.com/mozilla/seasponge/commit/ec8e11495879a86eb4bec091bd65435dea9511be#commitcomment-11894271