Unfortunately it's virtually impossible for Pico to put assets into the `content` folder without allowing access to the raw contents by default. The only way to achieve this would be passing all assets through PHP, what is a very bad idea regarding the websites performance.

As always in computing there are some other options to achieve virtually the same, but they are simply out of Picos scope. You can e.g. use rewrite rules as described in #262 (they will bypass the 404-rules), but supporting this officially would increase support effort and doesn't work with alternative webservers like Nginx or Lighty - even though you can again achieve virtually the same with them, just with a completely different config. Sure, you can improve security by using rewrite conditions (`RewriteCond`) to only allow access to typical asset file extensions (`.png`, `.zip` etc.), but all that is pretty user-dependent. It's actually a matter of individual webserver config, not of Pico.

I'm not sure what you mean by "process relative links to assets". You can simply use `%base_url%/assets/image.png` resp. `{{ base_url }}/assets/image.png` or do I miss something? Apart from that I recommend you to use e.g. `$config['site_logo'] = 'assets/logo.png';` in your config (please note the missing leading slash, this way it's more consistent to e.g. `content_dir`) and `{{ base_url }}/{{ config.site_logo }}` in your theme, how should a "techy" solution look like? My first thought would be something like `{{ config.site_logo|asset }}`, but that's imho less obvious and easy to understand. The only reason for the `link` filter is that we must check for URL rewriting, with Twig we can't simply replace the URLs as we are doing it with the `%base_url%` placeholder in Markdown files.

We'll add a sentence to the docs telling users that we recommend to use a separate assets folder. Thanks again for your feedback @smcdougall! :smiley:


Please make changes requested at individual lines.


HA! Duh :)


Strange. If this happens every time you try to install using ruby-build, can you please open an issue with info from your initial code?

Protip: when you paste code or console output, it helps to mark it up as a code block, like this:

    ```
    code goes here
    ```


Yup, to make it "circular"


@Y0ba в том-то и байда, что css-правило не применяется к нему.

> какой именно CSS

У меня с filter и position. http://i.imgur.com/d0w3O2F.png собственно видно.


It looks to me like connection and disconnection do not allow you to pass through information directly, the way you're trying to send the username from the client through `disconnect()`. You're going to need a protocol for establishing the user name immediately, and then your closure will hold onto it. If I were you, I would do this by having the client-side script submit credentials over the websocket, probably after logging in. So you might connect this way:

```js
var socket = io();
socket.emit("auth", { username: user, sessionID: sessionID }); //get the session from cookie or just have Hapi put it into the page template somewhere
```

If the server gets a connection, it waits for the authentication values to come in. If they don't match the session in the database, it kills the connection. Otherwise, it keeps that user in the closure so that it can delete it.

```js
io.on("connection", function(socket) {
  var user = new UserModel(socket); //create a model to contain this socket
});
```

The model handles connecting and disconnecting for itself, as well as only registering for chat messages once it has an authenticated session.

```js
var UserModel = Backbone.Model.extend({
  constructor: function(socket) {
    this.socket = socket;
    this auth = false;
    socket.on("auth", this.authorize.bind(this));
    socket.on("disconnect", this.cleanUp.bind(this));
  },
  authorize: function(event) {
    var self = this;
    db.checkSession(event.username, event.session, function(err, valid) {
      if (!valid) return self.disconnect();
      //otherwise...
      //store our credentials
      self.auth = {
        user: event.username,
        session: event.session
      }
      //join the chat
      self.registerChats();
    });
  },
  registerChats: function() {
    this.socket.on("chat message", function() {
      //handle chat messages, probably by dispatching events for the other users
    });
  },
  cleanUp: function() {
    if (this.auth) { //we have a session, so kill it
      db.deleteSession(this.auth.user, this.auth.session);
    }
  }
})
```

You can build that without Backbone to get it tested, just by handling model properties like `auth` as variables inside the `socket.on("connect")` listener.


Instead of telling `glfw` that we have 200k vertices, we now only send the actual number.

I know that only the pointer of `b.vertices` is sent, but along with that, the `size` is also sent, which is computed with the `len()` of what we're passing along here.


haha my mistake =P


awesome, thanks!

On Fri, Nov 13, 2015 at 5:37 PM, Kim Biesbjerg <notifications@github.com>
wrote:

> Correct.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/driftyco/ionic/commit/e5b85dfc47dee788382c7da8f3a8abed7c2d38ac#commitcomment-14393122>
> .
>


Closes #2


issue5221_memoryAllocation (Myoldmopar) - x86_64-Linux-Ubuntu-14.04-gcc-4.8: OK (1966 of 1966 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


This shouldn't be needed, I will look into a fix without having to do it dynamically.


Use a RelativeLayout so that you do not have to set static height sizes.


http://i.imgur.com/BJurmDU.png
Nuff said.


even dumber. go get a job at McDonalds!


this is stupid


issue5221_memoryAllocation (Myoldmopar) - x86_64-Linux-Ubuntu-14.04-cppcheck-1.61: OK (0 of 0 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg)


This is the only place that this `.family-trigger` is found, do we need this code? seems to be left-overed.


@dpgeorge : I hope you agree this one is special. I for one never heard about it before I spotted it takes 3K in static build for MIPS. I'd add also all hyperbolic functions in that define, log2 & log10 (simply because there's generic log()).


## This is a markdown file.


Empty javascript extension.


Suggestion, it might be more readable and simpler to write:

```Go
return strings.HasPrefix(*flagAlg, "ES")
```


looks good


### New Feature:  Data Component (for shared data)

```javascript
meshConfig = {
  ...
  components: {
    'data': {
       // further config is only necessary if you want masked routing to persistence/memory
       datalayer: {
         routes: {
           'anything/*': 'mem',
           'everything/*': 'persist',
           // note that the default (if path does not match either of the above) is set up
           // in the datalayer config itself
         }
       }
    }
  }
  ...
}
```

Access to shared data through `$happn.exchange.data`, it simply wraps it's own `$happn.data` for access by all.

NB: `$happn.exchange.data.on()` needs to pass a function (the event handler) as argument through the exchange. This only works intra-process. Clients (browser) can see the data component and even use it if they have sufficient permission, but they cannot use the `on()` method.


This breaks builds that don't define MICROPY_PY_MATH_SPECIAL_FUNCTIONS.  You also need a guard around the bit in the module dict.


Bikeshedding a little here, but the advantage of putting it in `.gitignore` is that a Sublime user wouldn't have to do anything extra after they check out the repository. I think there are sufficiently many Sublime text users in the world to justify the change. We already have patterns specific to Emacs and Mac OS users.


Добавь в свой CSS второй `namespace` для SVG-элементов:
```css
@namespace url(http://www.w3.org/2000/svg);
```


Aha.


Russia


That's existing define. Will fix.


Только надо так:
```css
@namespace url(http://www.w3.org/1999/xhtml);
...код для html...
@namespace url(http://www.w3.org/2000/svg);
...код для svg...
```


I think this is a bit too extreme


Цей for в майбутньому треба буде робити доти, доки не знайде


I hate when smudges on screen effect the code.


if (!ret)


use 'false' instead of R_FALSE


Тут в майбутньому має yeld-ити поштучно


Хотя всё равно не заработало. Ммм, Stylish-проблемы.


Btw, somehow I don't receive travis mail today, so think that everything is good %).


Либо html, либо svg, лол.


Обнаружил, что опера не понимает `contains` для элементов!
Везде где оно встречается, вроде

```js
	_prepareToHide(rt) {
		if(!Cfg.expandPanel && !$c('de-win-active', doc) && (!rt || !this._el.contains(rt.farthestViewportElement || rt))) {
			this._hideTO = setTimeout(() => this._el.lastChild.style.display = 'none', 500);
		}
	},
```

приводит к ошибке.


#4399-ZoneSum-vs-VentilationRateProcedure-when-one-zone-has-zero-oa-requirement (mjwitte) - Win64-Windows-7-VisualStudio-12: OK (1954 of 1968 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.29%25-yellow.svg)


Ну і навіть якщо знайдемо необхідний тендер цього генератора не варто втрачати, а повторно використати при наступному виклику функції


По-другому похоже никак, это видимо сам движок виндотем так реагирует и через css на это не повлиять. Проще совсем убрать это ограничение по высоте - делать вёрстку через жёсткие размеры всего и вся это в принципе не очень хорошее решение и его надо по-максимуму избегать. Без этого height у меня и так кнопки, текстинпуты и селекты получаются одной высоты, то есть ничего ограничивать и не нужно. Не знаю как это выглядит на других стилях, но по-моему морочиться, чтобы сэкономить десяток пикселов высоты особой необходимости нет, а подводные камни вполне могут быть, ведь кроме винды есть ещё целый зоопарк остального.


Или вот

```js
			if(!rt || (rt !== this._el && !this._el.contains(rt))) {
				if(isOverEvent) {
					if(this.onover) {
						this.onover();
					}
				} else if(!rt || (rt !== this.parentEl && !this.parentEl.contains(rt))) {
					this._closeTO = setTimeout(() => this.remove(), 75);
					if(this.onout) {
						this.onout();
					}
				}
			}
```


antipattern:
hey funky foo

justification:
```
  def some_foo
    p 'foo'
  end
```

created on antipattern.io


Hi, nice to meet you. :+1:


пора вже 0.9 :)


В некроопере достаточно вызвать меню по наведению на кнопку обновления на панели, чтобы убедиться.


Лучше проверять `rt.parentNode !== this.parentEl`


hello hello


Yup: https://github.com/dgrijalva/jwt-go/commit/d9df83c8271c7383117aef118ae3b84feca03f23


git feking rekt u kentaroon


testing 123


Maybe you mean just "use_broot" in the other side of the OR?


an fagit


What is the reason for not checking that these events fire?


Окей.


if not use_broot or os.path.isfile('/etc/fedora-release'), should be enough?


> Обнаружил, что некроопера не понимает contains для элементов!

Должна. Метод-то есть.


@tonistiigi Yup, you're right, I missed that.  So create will only get called if the mount doesn't already exist, which definitely makes more sense.

@dmcgowan Yes, that's the concern I have.  Because of the operations necessary to mount the r/w layer in Windows, we've found it can take between 200ms and 800ms to perform the mount and dismount, which is a unfortunate cost to add if the mounted file system isn't going to be used.  In the "docker run" scenario especially, this cost is extraneous, because the create will mount/dismount, and then start will mount again, where only the one mount was really necessary.  Having a way to create the r/w layer outside of mounting allowed us to skip that first mount/dismount and speed up performance.


Removing the check from the beginning of CloneBlocks and looping over each clone means it no longer fails atomicly. If you're going to do this, please also switch to calling addClones only once, with all clones.


Which I hate to say, is why it should be probed.  I hate to say it, because a probe in this case, might be a full build of JtR.

I am going to wrap my head around that a bit (off for the weekend in a couple minutes).  There are numerous formats which 'can' be made faster, more so than just static setttings.  Like what was done in generic back in the monster Makefile days.


Uncaught exception: Error: WRONG_ARGUMENTS_ERR
    if (!rt || rt !== this._el && !this._el.contains(rt))

Неравильный аргумент у `contains`, грит


just a to make it easier to read, why not using "if full_pull" first on both, so it can read consistently.


Щас починю, это другое.


neutral


А какой аргумент ей там не нравится  в этой строке?


TeamCity LabkeyRelease15.3 :: Git postgres 9.4 [Build 62](https://teamcity.labkey.org/viewLog.html?buildId=284876&buildTypeId=LabkeyRelease153_GitPostgres) outcome was **FAILURE**
Summary: Tests failed: 33 (15 new), passed: 233 Build time: 01:09:42
### Failed tests
```
org.labkey.test.tests.DataFinderTest.testDatasetExport: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testImmuneSpaceStudySubset: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testStudySummaryWindow: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testStudyCards: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testSelection: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testNavigationDoesNotRemoveFinderFilter: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testBackDoesNotRemoveFinderFilter: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testStudyCardStudyLinks: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testFinderWebPartAndActionShareFilter: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testStickyFinderFilterOnStudyNavigator: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testGroupSaveAndLoad: <no details avaliable>

##### there are 23 more failed tests, see build details
```


Is this fine?
https://github.com/vintasoftware/ably-python/commit/ad4396d1550a219e06afc16905b9b473ec6d65f9


TeamCity LabkeyRelease15.3 :: Git sqlserver 2014 [Build 58](https://teamcity.labkey.org/viewLog.html?buildId=284894&buildTypeId=LabkeyRelease153_GitSqlserver2014) outcome was **SUCCESS**
Summary: Running Build time: 00:01:24


+1
1 inline spell comment.
Send strings for Localization?


Between my and Stephens commits. The monsters have stopped dropping items.


There is no travis test for this particular build option being off, while math module being on, so that's why it doesn't come up.

Re hyperbolic functions (sinh, cosh, tanh): well, to me they are very basic functions, more so than sin/cos/tan.  And they are easy to define in terms of exp if your system is missing them.  So I would prefer to keep them in standard math build.  If you feel strongly otherwise, then I'd define a separate config variable MICROPY_PY_MATH_HYPERBOLIC_FUNCTIONS.


105015426-DefVAVTUMinMax (wfbuhl) - i386-Windows-7-VisualStudio-12: OK (1909 of 1960 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-97.4%25-yellow.svg)


Woops.


We really need to set up a real-time chat space in order to coordinate updates.


antipattern:
funky foi

justification:
akljdfhaksjdh

created on antipattern.io


TeamCity LabkeyRelease15.3 :: Git sqlserver 2014 [Build 59](https://teamcity.labkey.org/viewLog.html?buildId=284902&buildTypeId=LabkeyRelease153_GitSqlserver2014) outcome was **SUCCESS**
Summary: Running Build time: 00:01:24


I think the checks are redundant since the events were checked earlier, and the numFeatures check will catch if anything breaks anyway.


`SVGElementInstance`. Опера посылает элементы от имени членов оригинального скрытого боольшого SVG, вместо того, чтобы все их определять как исходящие от `use`, как делают все нормальные браузеры. Костыль уже есть (функция `fixEventEl`) просто сейчас ещё запихну во все места, где есть мышеивенты и SVG.


purely a style thing: do we want to put this underneath the 1 and 2 to go in ascending order?


Marin, the last sentence of the first paragraph doesn't make sense. The phrase "to 'false' result" is missing some text. Please clarify.


the item drop on monster death still works for me

On Fri, Nov 13, 2015 at 6:11 PM, Clayton McGuire <notifications@github.com>
wrote:

> We really need to set up a real-time chat space in order to coordinate
> updates.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/ephemerant/C346-Roguelike/commit/63fc34d9d6564f258358547eb185449ef8e404d2#commitcomment-14393669>
> .
>


What I meant by "process relative links to assets" was just being able to say "image.jpg" (relative to the markdown file) instead of writing the path from document root / base_url (which is an *absolute* path, not a relative one, even if it contains a variable).

That does sound like it would be quite the nightmare of webservers and rewrite rules though.  I can see why it would be out of the scope of the project.

The "/content/site_logo.png" in my theme is merely a suggested location for a logo, but I'll change it to "assets/site_logo.png" in my next release.

It's gonna be a big update.  I actually started working on some new features *before* I knew there was a new Pico version.  I only noticed because the documentation had updated and it was throwing me for a loop.

I'd love to help out more with the project if I could.  I don't know very much php though, but judging by my rewrite I *am* getting pretty good with Twig... :confused: :smile:


> There is no travis test for this particular build option being off, while math module being on, so that's why it doesn't come up.

Yep, I mean in general.

> well, to me they are very basic functions, more so than sin/cos/tan.

Like, you'll be adding them to microbit? Let's be realistic with what "basic" means.

>  And they are easy to define in terms of exp if your system is missing them.

Exactly (and that's +1 to leave them out).

> a separate config variable MICROPY_PY_MATH_HYPERBOLIC_FUNCTIONS.

Sure, if the arguments above don't count.


@detain you seem active, why you not responding in your bugreport even if pinged several times?!

https://github.com/glensc/nagios-plugin-check_raid/pull/81


작은 시스템에 예외를 적용시키는것만으로도 프로그렘의 메모리 또는 거의 2K의 메모리를 사용한다.
가 맞는표현 아닐까요?


Adapt part of clayblock's translation. Credit to original work.


Oh wait. I hate this windows application.
It was on my end. It works now. YAY! :DDDDDD


@scruz2294: An extension like [Awesome Screenshot](https://chrome.google.com/webstore/detail/awesome-screenshot-screen/nlipoenfbbikpbjkfpfillcgkoblgpmj) should remove the ruler marks from the screenshots (and make it easier to capture them consistently.

![image](https://cloud.githubusercontent.com/assets/593958/11160014/0559f980-8a33-11e5-999e-c2653789d630.png)


DO NOT THINK IT CAN WORK: BOTANIS'S LEXICA BOTANIA SUCKS BECAUSE YOU NEED SPACE TO START A NEW LINE BUT CHINESE DONT USE SPACE


+1 for this CMO


오직 에러처리를 위해서만 예외를 사용하라.
가 더 맞는표현 아닐까요?


maybe, `m->default_memory_accounting = true`?


antipattern:
funky foo

justification:
hey foo don't be a bar

created on antipattern.io


위의 방법은 더 복잡하다. 다른 방법보다 더 느리게 동작할것이다.


@olorin I'd be in favour of something like that, it's happened to me a few times


Hallelujah!


antipattern:
foo

justification:
hey foo

created on antipattern.io


We're seeking for help to improve the docs and the Pico website in general :smiley:


studio.code.org (minecraft mode)
![image](https://cloud.githubusercontent.com/assets/1920530/11160109/bb02771c-8a1a-11e5-9e29-c7b640e863b6.png)

studio.code.org (non minecraft mode)
![image](https://cloud.githubusercontent.com/assets/1920530/11160099/9d4a88a4-8a1a-11e5-9dcc-c5fb7bb38718.png)


For testing purposes the monster item drop rate is rediculously high. It will be lower in the real game.


@elmer-garduno FYI: I accidentally committed this directly to this branch instead of sending a pull request.


haha :smile:


$key = explode(".", $f)[0];
This update generates an error
PHP Parse error:  syntax error, unexpected '[' in phpfastcache/3.0.0/drivers/files.php on line 165


Do you need to redeclare this everytime? Wouldn't be better to move this outside the loop?


105015426-DefVAVTUMinMax (wfbuhl) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-IntegrationCoverage-Debug: OK (1424 of 1424 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-70.4%25-green.svg)


I can't seem to find a license; can you please provide a license? Legally, the words "open source" mean nothing. A license such as version 3 of the GNU (A)GPL, or the 3-clause BSD license should be included.

Thanks!


issue5221_memoryAllocation (Myoldmopar) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-UnitTestsCoverage-Debug: OK (892 of 892 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-25.12%25-green.svg)


Looks good thanks


I added the missing `\n`: c3e6111ed7e31603c3c79b45a8f713252624fa08


What happened to the curly brace on line 3?
Did you do it on purpose?


Sketchup2016 (macumber) - Win64-Windows-7-VisualStudio-12: OK (2335 of 2370 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-98.52%25-yellow.svg)


I changed the wrapping in: 880452b5b271fbe58bd34d3d709bbfa4fdc1bff4


but definitely to be fixed.
```
{
  "name": "<b><font color=\"#FFFFFF\">Vikings Kernel</font></b>",
  "short_description": "Vikings Kernel, the perfect kernel for Android One!",
  "long_description": "Welcome to the Era of <b>VIKINGS!</b><br/><a href=\"http://www.github.com/vikrant699">My Github Profile!</a><br/>Enjoy the perfect match of performance and battery life with <b>Vikings Kernel.</b>",
  "logo": "http://s23.postimg.org/j7mcapwa3/logo.png",
  "xda": "http://forum.xda-developers.com/crossdevice-dev/android-one-general/kernel-vikingsm-t3220743",
  "github": "https://github.com/vikrant699/Vikings_Sprout/tree/marshmallow",
  "features": [
    "Based on the latest sources from google",
    "Supports both lollipop and marshmallow",
    "Linux Kernel Versio 3.10.90",
    "Compiled with UBERTC 6.0!",
    "Aroma Installer",
    "F2FS support!",
    {
      "name": "CPU Governors",
      "items": [
        "interactive (default)",
        "ondemand",
        "userspace",
        "powersave",
        "performance",
        "hybrid",
        "alucard",
        "wheatley",
        "zzmove",
        "interactiveplus",
        "pegasusq",
        "darkness",
        "hotplug",
        "conservative"
      ]
    },
    {
      "name": "I/O Schedulers",
      "items": [
        "noop",
        "deadline",
        "bfq (default)",
        "cfq",
        "row",
        "fiops",
        "zen",
        "tripndroid",
        "vr",
        "fifo",
        "sio"
      ]
    },
    "Sweep2Sleep",
    "DoubleTap2Wake",
    "Sweep2Wake",
    "Gobla Gestures",
    "Dynamic Fsync",
    "ThunderQuake Engine",
    "zen decision",
    "auto smp",
    "Lots of random tweaks"
  ],
  "downloads": [
    {
      "name": "Vikings Kernel 2.5",
      "description": "The best match of performance and battery!!",
      "url": "http://downloads.sourceforge.net/project/vikings-kernel/Vikings%7ELP%7EMM%7E2.5.zip?r=&ts=1447335746&use_mirror=nchc",
      "md5sum": "d32d4738bbe9f89f34124849baf0f993",
      "changelog": [
        "Added F2FS support!",
        "Linux version upstreamed to 3.10.92",
        "Gobla should work fine now!",
        "Aroma Installer added!!"
      ]
    },
    {
      "name": "Vikings Kernel 2.4",
      "description": "The best match of performance and battery!!",
      "url": "http://downloads.sourceforge.net/project/vikings-kernel/Vikings%7ELP%7EMM%7E2.4.zip?r=&ts=1447211556&use_mirror=nchc",
      "md5sum": "515067acbd7c8d4685fb443aaa3668b7",
      "changelog": [
        "Removed ElementalX and Blu_Active. Gave weird errors",
        "Removed Mako Hotplug as it may be giving the freezing issue",
        "Added Gobla gestures! (Thanks to Thanura)",
        "Now UBERTC 6.0!"
      ]
    },
    {
      "name": "Vikings Kernel 2.3",
      "description": "The best match of performance and battery!!",
      "url": "http://downloads.sourceforge.net/project/vikings-kernel/Vikings%7ELP%7EMM%7E2.3.zip?r=&ts=1445498989&use_mirror=ncu",
      "md5sum": "648439fb118bd164bf2e4fbe9eb0a1ed",
      "changelog": [
      "Added Blu_Active and ElementalX governors!",
      "Fixed that freezing bug!"
      ]
    },
    {
      "name": "Vikings Kernel 2.2",
      "description": "The best match of performance and battery!!",
      "url": "http://downloads.sourceforge.net/project/vikings-kernel/Vikings%7ELP%7EMM%7E2.2.zip?r=&ts=1445423078&use_mirror=master",
      "md5sum": "729a83d83f80e1b24ae569e3b5868ec8",
      "changelog": [
        "Added Pocket Mod!!",
        "Enabled Kernel Sampage Merging!"
      ]
    },
    {
      "name": "Vikings Kernel 2.1",
      "description": "The best match of performance and battery!!",
      "url": "http://downloads.sourceforge.net/project/vikings-kernel/Vikings%7ELP%7EMM%7E2.1.zip?r=&ts=1445423168&use_mirror=jaist",
      "md5sum": "df9f578d94ec10954aeb52ba8049427d",
      "changelog": [
        "Toolchain changed to Sabermod 6.0!! Immense smoothness!!",
        "Removed Smartmax Governor as it gave reboot when used.",
        "Removed Intelli-Plug and Mako Hotplug for more stability!",
        "Added Ultra Kernel Sampage Merging",
        "A lot of optimisations!"
      ]
    },
    {
      "name": "Vikings Kernel 2.0",
      "description": "The best match of performance and battery!!",
      "url": "http://downloads.sourceforge.net/project/vikings-kernel/Vikings%7ELP%7EMM%7E2.0.zip?r=&ts=1445423223&use_mirror=nchc",
      "md5sum": "db240acebac064ac41e8e1251fb2e4fb",
      "changelog": [
        "ROW and TRIPNDROID I/O Schedulers added!",
        "Darkness Governor added!",
        "A lot of hotplugs added. Intelli-Plug, MSM Zen Decision, AutoSMP, and as you know Mako Hotplug was already there!"
      ]
    }
  ]
}
```


This looks wonderful!


A quick example of of what a best practice would be would be interesting.
Would this always hold true?
spark.memory.fraction > spark.memory.storageFraction
Should the sum of the 2 always >= ?


sure! thanks for getting in touch Dominic
Tom

On Mon, Nov 9, 2015 at 10:54 AM, dimonic <notifications@github.com> wrote:

> Hello, Tom Price? Dominic Amann here. Sorry to Hijack this commit - this
> comment is unrelated to it. I am using your DS2482-100 breakout and I
> wanted to share with you that it is on Oshpark (PCB printing service) linked
> here <https://oshpark.com/shared_projects/w882OhdH> posted by another
> user. Perhaps you could post a link to that on the github project page, and
> maybe a creative commons license - all so I can attribute you correctly?
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/t0mpr1c3/magicmote/commit/5e211fbbc6826141266210e4335b66f8e8cfe351#commitcomment-14279652>
> .
>


And again: 0fe60b77a48fb538f761c650182efe00f2ebb82a


Shouldn't this be `vcat`?


TeamCity LabkeyRelease15.3 :: Git postgres 9.4 [Build 64](https://teamcity.labkey.org/viewLog.html?buildId=284892&buildTypeId=LabkeyRelease153_GitPostgres) outcome was **FAILURE**
Summary: Tests failed: 19 (3 new), passed: 246 Build time: 00:56:02
### Failed tests
```
org.labkey.test.tests.DataFinderTest.testStudyParticipantCounts: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testSearch: <no details avaliable>

org.labkey.test.tests.CDSVisualizationTest.verifyGutterPlotBrushing: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testStickyFinderFilterOnDataset: <no details avaliable>

org.labkey.test.Runner: org.labkey.test.tests.CDSVisualizationTest: <no details avaliable>

org.labkey.test.tests.CDSVisualizationTest.verifyColorStudyAndTreatmentVars: <no details avaliable>

org.labkey.test.tests.CDSVisualizationTest.verifyStudyAndTreatmentVars: <no details avaliable>

org.labkey.test.tests.CDSVisualizationTest.verifyDensePlotBrushing: <no details avaliable>

org.labkey.test.tests.CDSVisualizationTest.verifyTimeAxisWithMultipleSchedules: <no details avaliable>

org.labkey.test.tests.CDSVisualizationTest.verifyAntigenBoxPlot: <no details avaliable>

org.labkey.test.tests.CDSVisualizationTest.verifyGutterPlotBasic: <no details avaliable>

##### there are 9 more failed tests, see build details
```


Gah, the cherry pick didn't save the reference to your original commit


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 5055](https://teamcity.mesosphere.io/viewLog.html?buildId=75576&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Exit code 1 (new) Build time: 00:05:07


:tada:


Thank you for doing this


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 5056](https://teamcity.mesosphere.io/viewLog.html?buildId=75577&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Exit code 1 (new) Build time: 00:04:53


TeamCity LabkeyRelease15.3 :: Git sqlserver 2014 [Build 60](https://teamcity.labkey.org/viewLog.html?buildId=284912&buildTypeId=LabkeyRelease153_GitSqlserver2014) outcome was **SUCCESS**
Summary: Running Build time: 00:01:21


any reason not to `return` here? seems like you may wait another 250ms to exit (which isn't a big deal)


This looks good, but what I was getting at is that I'd ideally like one function which returns a `Box`, and a single call to `Box.render`. The reason is that it'll be easier to manipulate the documents as `Box`es than as `String`s.


@sah if you do not want to sign in on landscape.io I can switch the link to [https://landscape.io/github/steenzout/monocle/1](https://landscape.io/github/steenzout/monocle/1).

let me know.


"a triumph"


Please remove this comment.


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 5057](https://teamcity.mesosphere.io/viewLog.html?buildId=75578&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Exit code 1 Build time: 00:02:38


If we need to use this function, let's put it in its own module instead of making it a named export of a module named `parsePath`.


Ok.
Test


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 5054](https://teamcity.mesosphere.io/viewLog.html?buildId=75574&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 1, ignored: 199 Build time: 00:09:36


Mine is. PHP just loves to forget this var, and I'm being nice to people with crap MySQL.


Okay. Where do I sign up? lol.

Can you point me in the right direction?  I'm embarrassingly less familiar with Git and GitHub than I'd like to be.  Do I just fork and pull request like your readme suggests?

What in particular needs to be worked on?  I see I've already forced you to create a "cookbook" of future documentation pages.  😛


Where does the dismount occur on create?


Isn't there a rule about invoking super with a different selector?


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 5061](https://teamcity.mesosphere.io/viewLog.html?buildId=75587&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Error while applying patch Build time: 00:00:17


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 5062](https://teamcity.mesosphere.io/viewLog.html?buildId=75588&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Failed to create a directory Build time: 00:00:00


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 5063](https://teamcity.mesosphere.io/viewLog.html?buildId=75592&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Failed to create a directory Build time: 00:00:00


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 5059](https://teamcity.mesosphere.io/viewLog.html?buildId=75585&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Exit code 1 Build time: 00:02:32


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 5064](https://teamcity.mesosphere.io/viewLog.html?buildId=75593&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Failed to create a directory Build time: 00:00:00


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 5066](https://teamcity.mesosphere.io/viewLog.html?buildId=75595&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Failed to create a directory Build time: 00:00:00


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 5067](https://teamcity.mesosphere.io/viewLog.html?buildId=75596&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Failed to create a directory Build time: 00:00:00


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 5068](https://teamcity.mesosphere.io/viewLog.html?buildId=75597&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Failed to create a directory Build time: 00:00:00


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 5060](https://teamcity.mesosphere.io/viewLog.html?buildId=75586&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Exit code 1 Build time: 00:02:36


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 5058](https://teamcity.mesosphere.io/viewLog.html?buildId=75584&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 1, ignored: 199 Build time: 00:04:53


Thanks for the feedback. But it's been so long. If I received earlier feedback to my PR, I could react better and fix broken things ;) Now unfortunately I don't have time to put on this.

Btw I still have some TODO tasks for the project but God knows when they get implemented.


해서만이 있으니 오직은 안써도 무방.


It's static initialization, so it only happens once and is better localized as much as possible.


see
https://github.com/Polymer/web-component-tester/commit/03f472797ce99ffde6bd5277830dffce77699ba3#diff-e842c15dcdeda09f8b1937db40728227


Awesome, thanks!


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 5065](https://teamcity.mesosphere.io/viewLog.html?buildId=75594&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Exit code 1 (new) Build time: 00:02:34


새는 메모리는 받아 들일 수 없다 -> 메모리 누수는 허용할 수 없다.


Much cleaner.  Thanks.


Glad you like it!


nit: use "(s)" twice. Same below at 1571.


> groupVersion.String() instead of gvk.GroupVersion().String() for the rest of this method?

That's not my preference because I know the args we're getting are wrong.  Once the args are fixed, the `groupVersion` goes away, meaning I have to touch it again.


Some of the copy macros stopped working; I'm going to keep this in mind and test to find the ones that are problematic in the future though; thanks.


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 5069](https://teamcity.mesosphere.io/viewLog.html?buildId=75600&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Exit code 1 (new) Build time: 00:02:36


Sounds good--I was working on it super quickly and will clean it up soon!


`_BSD_SOURCE` is normally used to tell the library to export a given declaration; it feels somewhat circular to me to be checking it in a client of said library.

The void linux patches use `__linux__` here. This has some pros and cons. Pros:

* Covers any linux based platform targeted by either gcc or clang (I checked both).
* Does the right thing for at least:
  * glibc
  * musl
  * uclibc
  * bionic (android)

Cons:

  * Conceptually problematic, since the existence of this function is dependant on libc, not the kernel/compiler. It seems highly unlikely that a linux libc will implement the other variant though.

Either way, this probably deserves a comment describing what's going on.

Just a thought. Good on you for picking this up.


@nicolas-cellier-aka-nice there is one. It's called RBSendsDifferentSuperRule. Maybe it's not called by monkey, I will try to find out


@ArtBlnd 수정하고 commit하고 pull request 해주시면 됩니다. 이미 commit이 된 거라 코멘트 안 달고 바로 수정해 주시면 됩니다.


Yeah, there are a couple of bugs that I think I captured on pivotal tracker. Shreya and I were planning to work on them together:

* When you press STOP, the timer doesn't end immediately but rather continues for one more second before resetting
* If you happen to accidentally click on the timer (START) button while it's running, the countdown starts going double speed...


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 5070](https://teamcity.mesosphere.io/viewLog.html?buildId=75602&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Exit code 1 Build time: 00:02:32


I think I may have accidentally pulled before pushing?


Could we change that to
```
$value = isset($field['label']) ? $field['label'] : ucfirst($field['name']);
```
to match what we do in the twig template?


This was a temporary fix. You shouldn't commit this line.


LGTM.


Can you remove this debugging print statement?


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 5073](https://teamcity.mesosphere.io/viewLog.html?buildId=75608&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Error while applying patch Build time: 00:00:06


I see. Well, that sounds annoying :-/.


Neat!


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 5074](https://teamcity.mesosphere.io/viewLog.html?buildId=75609&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Error while applying patch Build time: 00:00:05


[![Pair of Moccasins](http://api.artsmia.org/images/4291/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=4291)


[![Dress (Biil)](http://api.artsmia.org/images/16366/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=16366)


[![Pair of Moccasins](http://api.artsmia.org/images/67606/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=67606)


[![Thunder Up Above](http://api.artsmia.org/images/123067/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=123067)


[![Card Table](http://api.artsmia.org/images/15638/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=15638)


[![Saint Romuald](http://api.artsmia.org/images/1512/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=1512)


[![Ball Game On Beach](http://api.artsmia.org/images/120549/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=120549)


[![Tempest in Yellow](http://api.artsmia.org/images/102931/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=102931)


okay po sir :)


なぜか，宛先MACアドレスを指定しているのに，dump_flowsでフローテーブルを確認してみたらマッチングルールが反映されていないバグがある．
dl_dst も ether_destination_address も試してみたけどダメだった．


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4855](https://teamcity.mesosphere.io/viewLog.html?buildId=74659&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1, passed: 0, ignored: 199 Build time: 00:15:09
### Failed tests
```
null: Kubernetes e2e suite.Kubectl client Guestbook application should create and stop a working application [Conformance]: <no details avaliable>

```


:beers:


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4859](https://teamcity.mesosphere.io/viewLog.html?buildId=74666&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Exit code 1 Build time: 00:01:51


"A client will MAY send an empty[...]"

looking at the previous version more closely, it said:
"A client MAY MAY send no certificates[...]"

I somehow didn't notice that. The new version needs either the "will" or "MAY" dropped.

That said, maybe it should be "MUST send" here instead?


Now it's continuously running the file... compiling the code over and over again...


It starts the server and then keeps timing out @kirbyfan64


You can write the above as `temp[x]` instead of `eval("temp."+x)`, and in general `eval` not necessary in JS–see https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/eval#Don't_use_eval_needlessly!


No. The babel-browser package has now been removed and new versions of it won't be released. There's no use case for it in Babel 6.

On Thu, Nov 12, 2015 at 5:12 PM, Azat Mardan <notifications@github.com>
wrote:

> I understand that `browser.js` was removed from the `babel-core` (so [docs](http://babeljs.io/docs/setup/#babel_in_browser) are invalid). Are we supposed to use [`babel-browser`](https://www.npmjs.com/package/babel-browser) from now on? I installed it and pointed to `browser.js`, but I'm getting this error:
> ```
> Uncaught TypeError: Cannot read property 'keys' of undefined
> ```
> From line 19824:
> ```
> module.exports = _dereq_(290).Object.keys;
> ```
> https://www.dropbox.com/s/p0l1qfj8vep421w/Screenshot%202015-11-12%2017.12.23.png?dl=0
> ---
> Reply to this email directly or view it on GitHub:
> https://github.com/babel/babel/commit/c0afdfd1a83aab0c25a1fc23cee0b09d560f4d35#commitcomment-14371808


progress!


Hi ,

If i set base color as orange, then hint text also changed to orange color.And i want to how to change the spinner items color


Didn't fix the issue.


我是谁


add comment


Re: 1463, a tuple of `(None, None)` won't pass an `is None` check as written. How about 1462 => `file_type = mimetypes.guess_type(filename)[0]` and then remove 1465. I think we're only concerned with the file type here, not the encoding correct?


Let me try soon. Didn't get a chance to do anything involving it today.


Possibly this code would never be reached but should there be a corresponding `flux_msg_handler_delvec (htab)` here for completeness?


Misspelled canola


I agree canola oil is much healthier than vegetable oil. Once you fix the typo I will merge this code into master!


Well you do need to learn some basics in order to get started to be honest. Here's what I used to get myself into programming (Java is essentially C# more or less): https://www.microsoftvirtualacademy.com/en-US/training-courses/c-fundamentals-for-absolute-beginners-8295


defineしてMake時の指定でoverwriteできるようにしましょう。(#ifndef #define)


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4860](https://teamcity.mesosphere.io/viewLog.html?buildId=74667&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1, passed: 0, ignored: 199 Build time: 00:13:41
### Failed tests
```
null: Kubernetes e2e suite.Kubectl client Guestbook application should create and stop a working application [Conformance]: <no details avaliable>

```


用 table.concat 不会最后少加一个 "\r\n" 吗?


Sounds right. That line is from Choko256's code, it got through my proofread.


As for this idea, not sure I support it... I think you changed its overall idea in a couple of commits, which (at least I thought) had an entirely different position.


I understand. There is currently no way of changing just the underline color, but you can set the hint text color back to the original one. So you end up changing *just* the underline color.

You can have something like this:
```XML
<fr.ganfra.materialspinner.MaterialSpinner
            android:id="@+id/spinner4"
            android:layout_width="fill_parent"
            android:layout_height="wrap_content"
            app:ms_alignLabels="false"
            ms_floatingLabelColor="@color/spinner_base_color"
            app:ms_baseColor="@android:color/black"
            app:ms_multiline="false" />
```

`spinner_base_color` is defined in a Colors.xml, like [this](https://github.com/akamud/MaterialSpinner-Xamarin/blob/master/sample/MaterialSpinner-Xamarin-sample/Resources/values/Colors.xml).

Also, please remember that this is just a Xamarin bindings project, so I didn't develop any of this code, you could ask for this feature directly in the [original project](https://github.com/ganfra/MaterialSpinner/issues), by @ganfra


This is all i added here `helpdesk: Ember.inject.service()`.

I think the diff was so long bc of line endings.. not sure


added the url for the backend


and put the url in here


Looks Good Now!


Hey, are the changes you made for the dense3d working? If they are, would you be able to submit a pull request to upstream?


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4861](https://teamcity.mesosphere.io/viewLog.html?buildId=74668&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1 (1 new), passed: 0, ignored: 199 Build time: 00:14:22
### Failed tests
```
null: Kubernetes e2e suite.Kubectl client Guestbook application should create and stop a working application [Conformance]: <no details avaliable>

```


probando


Shouldn't it apply to all those network polyfills and not just WebSocket?


Why do we now say that Emacs 25 is required?  If that is true, it would be very bad. Emacs 25.1 has not at all been officially released yet.


im not good with github and makin plugins and coding. havent done much of any. but i was just trying to find sommme way to get a plugin like this made.. or have support for it.. im not willing to push myself or learn anything difficult for this. i was messing around with my dreams mainly lol. glad to see your input (: not sure how i found u lol ill look into it


BTW, if you want to, please add yourself to the maintainers list.


i just have so many odeas for a plugin like this.. id need to make progress somehow in order to put ideas onto the playing board


ok!


_.bind(func, {name: 'moe', 'hi'}) 是一个普通函数


@L3w1s-L1u Sorry，这几天家里有点事情，没来得及 Review，稍后我整理下。


If this code is not needed, it is better to remove.


I've mixed feelings about this...

it would be the same for auth information, can happen only once. Well, keep it in the list, but add a TODO so we revisit these before 1.0


Remove all these commented code


Bug: I died from poison while moving. I reached the game over screen and started over. I was unable to move. player.isMoving probably wasn't reset.


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4862](https://teamcity.mesosphere.io/viewLog.html?buildId=74669&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1, passed: 0, ignored: 199 Build time: 00:13:04
### Failed tests
```
null: Kubernetes e2e suite.Kubectl client Guestbook application should create and stop a working application [Conformance]: <no details avaliable>

```


We actually need to undo some of this because on iOS 9 GM this is no longer the case. Apple re-enabled captive network even tho it still says its deprecated in the documentation.


semiminor


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4863](https://teamcity.mesosphere.io/viewLog.html?buildId=74670&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1 (1 new), passed: 0, ignored: 199 Build time: 00:13:06
### Failed tests
```
null: Kubernetes e2e suite.Kubectl client Guestbook application should create and stop a working application [Conformance]: <no details avaliable>

```


In org.talend.libraries.apache.cxf/build.properties, it's still
"lib/cxf-rt-wsdl-3.1.3.jar"
but
"cxf-rt-wsdl-3.1.4.jar" is uploaded
is it a mistake?


Good catch. I added a line resetting isMoving and played until poison killed me. no bug


 The uses-permission is enough？
for example：
android.permission.WRITE_APN_SETTINGS
android.permission.WRITE_SECURE_SETTINGS
android.permission.WRITE_SETTINGS


Never mind, I see cxf-rt-wsdl-3.1.4.jar is included, we are including multiple versions of cxf ?


Any plan to support tls?


I think this will break situations where there is no path available because capybara is not yet initialized.


I added your recent code about adding more oil and I merged it with my code. Now we need to use 3/4 cup of canola oil


What is supposed to be at `...`?


Change MIT "Expat" License to GPL License


Elegant code!
Don' t forget we can select "refactor" as a commit type.
Great work!


You misspelled canola


sd


thanks for catch that!


dsafsdff fd


I'm cool with it.


We don't seem to have licences or descriptions for these layers. Is there anywhere we can acquire that? @kring


@sebmck thank you. So to clarify, how someone can use Babel in the browser? Where is the good `browser.js` located?


@xdevs23 nope, This ones for hiding/showing omnibox


oh and i upped the example program's clients to have a 45 second timeout.


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4864](https://teamcity.mesosphere.io/viewLog.html?buildId=74671&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1 (1 new), passed: 0, ignored: 199 Build time: 00:13:02
### Failed tests
```
null: Kubernetes e2e suite.Kubectl client Guestbook application should create and stop a working application [Conformance]: <no details avaliable>

```


We're adding this at the request of the Department of Infrastructure.  I'll ask, but let's not hold up this PR for that (we can always add it in a later release)


這裡加入git 文件的連結


Start with small things. Check out my blah repository. Check out blank spigot plugin tutorial. Etc.


this was news to me, might go request that this feature gets added to httptest


It is just i need, It's very good!Thank you!


把github pull request的資訊加進去


原本檔案格式不是utf-8現在改成utf-8


Lack of a real "strict posix" mode in bash is really annoying. I wonder if we could replace `/bin/sh` with [heirloom](http://heirloom.sourceforge.net/sh.html) so these things don't slip past testing - doesn't seem to be in epel unfortunately.


I think this would be a good change because we clearly run into the MAX_PLY limit on big hardware of today.  It should also be good for elo but not testable on fishtest of course.  In fact before ONE_PLY was changed from 2 to 1 it used to be this way already.
https://github.com/official-stockfish/Stockfish/commit/e60cdca9b016f1edb8789d99785843cebe704e29
Adding DEPTH_NONE is probably cleaner than 6 * ONE_PLY.


Would we be interested in making it more dynamic? Personally, I use VS 2015, so it doesn't affect me.
`<PlatformToolset>$(DefaultPlatformToolset)_xp</PlatformToolset>`


Can we update the `chunk_size` on line 1435 as well? I think 4K is too small for most operations. I think something like 1MB is more reasonable for most connections.

Cf. https://github.com/tweepy/tweepy/pull/655#issuecomment-153865561


这里 return false 让 pulpload 不继续上传，上传由上面 up.trigger("UploadFile", file) 触发。


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4865](https://teamcity.mesosphere.io/viewLog.html?buildId=74672&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1, passed: 0, ignored: 199 Build time: 00:13:13
### Failed tests
```
null: Kubernetes e2e suite.Kubectl client Guestbook application should create and stop a working application [Conformance]: <no details avaliable>

```


Nice!


aca deberia ir self.name = name , por favor la persona que lo hizo revisar


@cobatake: quick note - if you push the `gh-pages` branch it'll also publish the changes to this site: https://scel-hawaii.github.io/intro-presentation/

To update the gh-pages branch you can switch to it and rebase from the master.

```
$ git checkout gh-pages
$ git rebase master
```


LGTM


And then

```
$ git push origin gh-pages
```


dank memes


Generates the following error in the `parseIniFile` below:

    error: invalid initialization of reference of type ‘const string& {aka const std::__cxx11::basic_string<char>&}’
    from expression of type ‘std::__cxx11::string (*)(std::istreambuf_iterator<char, std::char_traits<char> >,
    std::istreambuf_iterator<char, std::char_traits<char> > (*)()) {aka std::__cxx11::basic_string<char> (*)
    (std::istreambuf_iterator<char, std::char_traits<char> >, std::istreambuf_iterator<char, std::char_traits<char> > (*)())}’


The tests don't fully pass. The failures are minor, but this is likely to give reds on Travis.


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4856](https://teamcity.mesosphere.io/viewLog.html?buildId=74660&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Execution timeout (new) Build time: 01:00:22


Maybe it won't work up to a point though, like when the VC version numbers get high enough such that no _xp suffix for the future versions exist anymore.


# QMI
PRODUCT_PROPERTY_OVERRIDES += \
    persist.data.qmi.adb_logmask=0
@kumajaya


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4868](https://teamcity.mesosphere.io/viewLog.html?buildId=74681&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1, passed: 0, ignored: 199 Build time: 00:13:10
### Failed tests
```
null: Kubernetes e2e suite.Kubectl client Guestbook application should create and stop a working application [Conformance]: <no details avaliable>

```


之前 qiniu-sdk 里其实并没有触发上传的代码，而是因为 BeforeUpload 没有返回 fasle 就会默认进行下一步（trigger  UploadFile 真正开始上传），所以这段代码的逻辑其实没有生效。现在改成 return fase，自己手动 trigger UploadFile 达到控制流程的目的。


I've got four :-) But this project is not intended for production anyway, it's just a learning test bed.


*cough* PR


This branch was a serious contribution, despite its casual name. Rock on!


I know you had Changed this to `expr * exp`, Alex. I changed it back for now because it made it easier to generate function calls. Is by no means final, tho.


恒实汇通财富投资有限公司 招聘 Android 工程师


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4866](https://teamcity.mesosphere.io/viewLog.html?buildId=74674&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1, passed: 0, ignored: 199 Build time: 00:17:50
### Failed tests
```
null: Kubernetes e2e suite.Kubectl client Guestbook application should create and stop a working application [Conformance]: <no details avaliable>

```


恒实是中国领先的集投资管理、投资咨询、项目投资和财富管理于一体的综合性金融服务企业，定位于为高净值客户提供全面金融解决方案的卓越财富管理机构。经过多年的发展积累，旗下已拥有恒实汇通财富投资管理（北京）有限公司、恒实普惠投资管理（北京）有限公司、恒实惠民（北京）资产管理有限公司、恒实利民信用管理（北京）有限公司、恒实民生信息咨询（北京）有限公司、上海钦嘉金融服务有限公司六大全资子公司。
                    恒实总部位于北京CBD核心区域，在全国设立有8余家分支机构，拥有超过500人的专业理财顾问团队，截止到2015年一季度末，恒实已为近5000名高端客户提供了平均年化收益率超过10%的投资机会，各类理财产品均实现按期，足额兑付，兑付率100%；投资和资产管理规模突破一亿。在集团领导的带领下，恒实致力于打造适合国情的金融合作平台、融资载体和数据交换平台。2014年恒实得到了首轮风投，为公司下一步平台化发展提供了有力保障。恒实汇集了国内外众多的注册理财策划师(CFP) 、注册会计师(CPA)、特许金融分析师 (CFA)、美国注册财务策划师(RFP)和众多的资深理财、金融专家。为客户提供顾问式理财，充当"财富管家"的角色。对于风险控制管理，恒实从源头上对产品风险进行把控，深入调查、跟踪产品运作情况，确保产品的安全性及其市场稀缺性。同时我们有完善的产品存续期的管理服务，持续改进产品研发设计与甄选能力，力求提供完美的客户服务品质。在目前的市场和投资环境下，恒实的产品以固定收益类为主，在确保安全稳健的前提下选择收益较好的投资品种。同时，恒实深入了解客户需求，协助规划财富目标、帮助客户建立财富管理理念，为客户度身制定财富管理策略。
                    未来将以华北及华南地区为重点发展区域进行全国战略布局，恒实预计在2016年战略部署68家分支机构，一家秉承财富管理专业能力、崇尚先进互联网技术的综合性金融服务集团已初具规模。“恒信为本，实干兴邦”，是恒实对每一位客户的承诺;“三年1000亿，十年10000亿”，是恒实对未来的期许。


Yes, this is purely to get Travis' code coverage to 100%. I don't know why this line is picked up just fine on my build environments, but fails to get picked up by Travis. I suspect it's because the senderID object is mocked and [the preflight](https://github.com/mozilla-services/autopush/blob/master/autopush/main.py#L275) is returning None instead of a non None value. This would cause the GCM to fail to load. Since we want that preflight more than a single line of coverage, I've applied the band-aid.


I think I've got a solution...


iteration (kbenne) - i386-Windows-7-VisualStudio-12: OK (2333 of 2370 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-98.44%25-yellow.svg)


@Sammidysam ???


See this code for the initialization: https://github.com/phoenixcoder/PiCountDown/blob/master/countdown.py


（1） 负责公司移动端Android平台上的设计，开发和维护。
（2） 在开发中提能看到产品问题，提出功能和技术架构上的改进。
（3） 完成项目核心代码的开发，优化Android客户端的稳定行和用户体验。
（4） 能够带领帮助其他工程师成长。


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4867](https://teamcity.mesosphere.io/viewLog.html?buildId=74675&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1, passed: 0, ignored: 199 Build time: 00:19:16
### Failed tests
```
null: Kubernetes e2e suite.Kubectl client Guestbook application should create and stop a working application [Conformance]: <no details avaliable>

```


（1）   3年以上的Android App的开发经验，熟悉android SDK，并有多个项目经验。
（2）   计算机相关专业本科以上学历。
（3）   具有扎实的C/C++/java编程基础。
（4）   熟悉Android下网络通信机制，对socket， tcp/ip 和http协议等有比较深刻的理解和经验，有网络编程经验。
（5）   熟练掌握Android常用的开发工具，调试工具，熟悉UML基本概念，熟悉常用的设计模式。
（6）   有作品的优先录用。


@dragonylffly could you put some spaces here? like:

```c++
known ? "known" : "best guess"
```


I'd consider that less readable. The way @kwolekr did it was completely okay.


Yes, I think download.sh would be better.  Perhaps download-build.sh would be even better.


And don't overcomplicate version recognition #ifdefs, after all a broken ifdef version recognition is why 1.8.2 is a broken release.


BTW, I am a  n00b here, so do not take these nits as coming from any authority.


But thanks for cleaning this up!


Could be another way to basically say the same thing. My thinking here is this could be more stylistic. Something that adds detail and weight by adding this quote.


We could also move this check to the constructor if that's preferred.


when will this release?


I don't see any changes to the get_xml() function which needs changes.


if <PlatformToolset>$(DefaultPlatformToolset)_xp</PlatformToolset> works we should use that


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4869](https://teamcity.mesosphere.io/viewLog.html?buildId=74682&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1, passed: 0, ignored: 199 Build time: 00:13:22
### Failed tests
```
null: Kubernetes e2e suite.Kubectl client Guestbook application should create and stop a working application [Conformance]: <no details avaliable>

```


`I think of project estimation as starting `. You think or you know? I feel like based on your claim on us being "experts" you should know, not think. Could be as simple as just removing `I Think`. Maybe be more declarative in your approach: `Project estimations are a starting point in the...`

` Depending on how far along the design process a potential client has come, you might even mock up some wireframes to try and understand behavior & design.` feels a bit rigid. What it sounds like you're trying to say is you may need to do a little work before even getting to the estimate. It doesn't have to be the first thing you do.


`you're much more likely to be accurate and be able to predict challenges.`
`you're much more accurate and likely to predict challenges.`

`I often do a project estimate as the first phase of a project -- when it's done, there is a concrete deliverable of research and a more accurate view of timelines.` Do you always do this first? If so, based on your premise above of asking questions, that'd be the wrong thing to do first.


yeah um... i don't know what 'm doing here.


Preparing to add gamepad support.


`Try to break things down as small as you can when estimating -- it leaves less room for error, and it makes it much easier to find examples of other projects doing the same thing.` Usually an em-dash is for emphasis or a strong pause in a narrative. This feels like it could be a separate sentence.

`It's very helpful to get as granular as possible when planning how long something will take.` could remove `how long something will take`. The premise here is that you want to be details with planning. I feel like based on this article thus far I know what you're referring to by planning.


Appveyor doesn't like this absolute path for some reason. Annoyingly the s3 deploy fails silently when you give it a bad path.


`That difference averages out when we think in days or weeks instead of hours.` remove `that`
`The difference averages out when we think in days or weeks instead of hours.`


I couldn't even get the build to work locally. It failed because the generated makefiles missed the dependency of the plugin. I'm in the process of removing the *subdirs* template and just building it all in one shot.


`Being diligent about tracking your time helps you know exactly how long you took to finish it.` read aloud and felt clunky.

`Being diligent with time tracking helps understand how long it takes to complete a task` could be a nice option.

`It's also a great way to know how much time during a project you'll spend on meetings, writing code, designing, etc.` feels long winded

`It's also a great way to know how you're spending time on a project, whether its meetings, coding, designing, etc`

`It's also extremely helpful the next time a project comes up.` feels unnecessary. Especially since you have the next sentence about database of projects.


Yep. I didn't understand the meaning of this ```$(APPVEYOR_REPO_BRANCH)``` variable. I was worried the *artifact* would be dependent on what this is.


@mstembera I think the change is fine, but I do get some odd compilation warnings... not sure what to make of them.


Lgtm


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4871](https://teamcity.mesosphere.io/viewLog.html?buildId=74686&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1, passed: 0, ignored: 199 Build time: 00:13:01
### Failed tests
```
null: Kubernetes e2e suite.Kubectl client Guestbook application should create and stop a working application [Conformance]: <no details avaliable>

```


Will add.


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4872](https://teamcity.mesosphere.io/viewLog.html?buildId=74687&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1, passed: 0, ignored: 199 Build time: 00:13:05
### Failed tests
```
null: Kubernetes e2e suite.Kubectl client Guestbook application should create and stop a working application [Conformance]: <no details avaliable>

```


Looks like a lucky commit hash.


Will delete.


Learning OpenGL is extremely easy with the tutorial here! That's also where I pulled the wall.jpg texture from and the basic code for rendering. That'll all be replaced when I get it all in my head though!


alright :)


I guess "did you mean #1469" wouldn't me much more explicit ;)


I had this function do something else initially (made the string numbers float values), but moved that to part of a different function. Will delete this function.


why is this on wolvan/xkit?

On Thu, Nov 12, 2015 at 11:12 PM Wolvan <notifications@github.com> wrote:

> Add Messaging Tweaks for Notifications
>
> Many users asked for better notifications for the chat messages, since
> it's quite easy to accidentally miss something new in the chat,
> especially with the minimise chat tweak enabled and the chat hidden.
> This update adds 3 types of notifications to the chat, sound, desktop
> and also changing of tab title.
>
> Additionally it adds a small tweak @nightpool wanted, having the
> ability to put the chat partner's messages on the right as well
>
> ---
> Reply to this email directly or view it on GitHub:
>
> https://github.com/Wolvan/XKit/commit/c18c4d5d290b61d1ee8c772a45bb464805162e3f
>


oh okay its just tagging me that makes sense


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4873](https://teamcity.mesosphere.io/viewLog.html?buildId=74688&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1, passed: 0, ignored: 199 Build time: 00:13:32
### Failed tests
```
null: Kubernetes e2e suite.Kubectl client Guestbook application should create and stop a working application [Conformance]: <no details avaliable>

```


I'd be super into it if some of these paths ended up grabbable from `app.getPath`


Also added sprite rotation, mainly for projectiles, not sure yet if I'll use it for something else.


Just to clarify: my understanding is that `SetRenderTarget` resets the viewport and/or scissor.

-[Unknown]


Make sure you have `grunt-sass` npm installed: `npm install grunt-sass --save-dev`


Will change.


Will add README.


@nightpool whoops, sorry. Didn't mean to! PR is new-xkit/XKit#752 though!


What are they and what compiler?  Note the original code I linked had to do some explicit casting likely to avoid warnings.


# Walker Breaker
#### A brick breaker game!

I started thinking about what game I would like to make for my first project by listing games I enjoyed playing and thinking about what theme I could tie into it to not only make it fun for me to create but also for the user.

One of my favorite shows is The Walking Dead, if you watch it then you might really enjoy what I have planned in the future for this game! When I first thought out my project, the end result I had in mind was for player 1 & 2 to be able choose what character they would battle a hoard of walkers (wall of cartoonified walker heads instead of bricks ) with. The ball, or weapon, would have been that characters respective weapon from the show as a small icon instead of just a plain circle. Each player would have 3 lives to help Daryl (Crossbow), Michonne (Katana), Rick (Gun), Glenn(Baseball bat) or Carol(Sniper Rifle) to finish off the walkers, who ever makes the most kills (points) wins, if both players have an equal score then the winner is determined based on the time it took to finish off all the roamers.

In order to create Walker Breaker I used Javascript, CSS, HTML5, jQuery. The HTML element I used to create the working parts of the game was canvas.

I was not very confident with using canvas so I tried to learn as much as I could through tutorials, I :heart: tutorials! Also I :heart: MDN. Most of my time was spent reading other peoples brick breaker game code, watching videos on how to do it, followed by breaking my code and wearing out my command + Z keys.

#### How to play Walker Breaker
The game plays as soon as the page load, there is music so turn the volume up!

You can control the paddle with either the mouse or the :arrow_left:  or :arrow_right: keys

There are many things that I had in my original idea of what this is going to turn out to be that are not currently present but hope to add very soon.

###### Unsolved Problems
* Walker Breaker is currently a 1 player game, Brick breaker is often just a one player game, check back though, the 2 player version will blow your mind! :dizzy_face: :dash:
* No ability to choose when game starts, so you better be ready!
* No pause/resume play


I can build sources with qt5 without any errors. But nixnote2 gives "Segmentation Fault" when running. Maybe it is not completed for Qt5 integration. I will mask the "qt5" USE flag in ebuild then.


TeamCity LabkeyModules15.3 :: Git postgres 9.4 [Build 10](https://teamcity.labkey.org/viewLog.html?buildId=284714&buildTypeId=LabkeyModules153_GitPostgres) outcome was **FAILURE**
Summary: Execution timeout (new); tests failed: 187 (185 new), passed: 3 Build time: 04:01:08
### Failed tests
```
org.labkey.test.Runner: org.labkey.test.tests.DataFinderTest: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testDatasetExport: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testImmuneSpaceStudySubset: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testStudySummaryWindow: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testStudyCards: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testSelection: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testNavigationDoesNotRemoveFinderFilter: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testSelectingEmptyMeasure: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testBackDoesNotRemoveFinderFilter: <no details avaliable>

org.labkey.test.Runner: org.labkey.test.tests.DataFinderTest.testStudyCardStudyLinks: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testStudyCardStudyLinks: <no details avaliable>

##### there are 177 more failed tests, see build details
```


Would it make sense to have `assertListAndTodoArePublic` too?


TeamCity LabkeyRelease15.3 :: Git sqlserver 2014 [Build 52](https://teamcity.labkey.org/viewLog.html?buildId=284749&buildTypeId=LabkeyRelease153_GitSqlserver2014) outcome was **SUCCESS**
Summary: Running Build time: 00:01:38


-1 too much jQuery.


I would follow a similar html / class / styling structure as the teams header here, meaning .last-accessed-courseware might be ".page-header-secondary"

This should also let us avoid using floats entirely, and instead use flex-grid() and display:inline-block.


hmm... is there an lms blue we can use here instead of this direct color definition?


I believe in _extends.scss there is a %cont-trunctated extend that accomplishes a similar goal


p --> .last-accessed-message perhaps


My github link is actually https://github.com/wmuyoma16/code2040API


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4874](https://teamcity.mesosphere.io/viewLog.html?buildId=74692&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1, passed: 0, ignored: 199 Build time: 00:13:27
### Failed tests
```
null: Kubernetes e2e suite.Kubectl client Guestbook application should create and stop a working application [Conformance]: <no details avaliable>

```


Thank you


oh yeah this was annoying. Flask encodes it as HTML instead of URI. Checkout mine to see how I did it


hero


we added a wrapper for the background Image property. Then this change is needed to keep the script running. Maybe add a test to support both for people still with the old wrapper implementation.


Thanks, but that does not tell me how to make a Destination object


Really? Hm... but libuv is more raw mode, hard for beginners when using pure C. Lacewing has a nice _interface_, and it is very easy and intuitive to use. Lacewing should use libuv on its core, but keeping its nice interfaces. I saw the [Haywire](https://github.com/kellabyte/Haywire) project, take a look at its _hello world_: [program.c](https://github.com/kellabyte/Haywire/blob/master/src/samples/hello_world/program.c). Now compare it with lacewing _hello world_: [hello_world.c](https://github.com/udp/lacewing/blob/master/examples/hello_world/hello_world.c). Lacewing the syntax is so beatuful. \*.*


Fair point


Carlos Joa and I identified a bug caused by this line. All instances of ```$bocapass``` should be replaced by ```$bocaproxypass``` .


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4876](https://teamcity.mesosphere.io/viewLog.html?buildId=74695&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1, passed: 0, ignored: 199 Build time: 00:13:01
### Failed tests
```
null: Kubernetes e2e suite.Kubectl client Guestbook application should create and stop a working application [Conformance]: <no details avaliable>

```


MArray_Elim (EnergyArchmage) - x86_64-MacOS-10.9-clang: OK (1960 of 1960 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


Slacko 5.7 was March 2014. This is about 1000 commits ago! Features wise I would say.
Features wise I would say:
- A new kernel update mechanism that provides even greater hardware compatibility.
- Puppy package manager redesign with improved  ease and functionality.
- New user interface and UI configuration tools
- Additions, updates and bugfixes in dozens of puppy-specific applications and tools
- Updates to the latest compatible packages from the slackware repository
- .... Other?


:ooooooooooo


Thank you for reviewing our codes! I will change that latter. I didn't know that I can access a member of an object by doing that before.


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4877](https://teamcity.mesosphere.io/viewLog.html?buildId=74696&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1, passed: 0, ignored: 199 Build time: 00:13:06
### Failed tests
```
null: Kubernetes e2e suite.Kubectl client Guestbook application should create and stop a working application [Conformance]: <no details avaliable>

```


thanks will look


Originally ref [#15060(comment)](https://github.com/kubernetes/kubernetes/pull/15060#discussion_r41804928)
I'm not very positive about this.


:+1:

If you want to add an attribution or PR # feel free to resubmit, else I'll push this release out.


Current focus is low-hanging fruit regarding accuracy: I/O reads.


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4870](https://teamcity.mesosphere.io/viewLog.html?buildId=74683&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Execution timeout (new) Build time: 01:00:02


@chiwanpark  @sachingoel0101  Thanks for your explaination.


中間層の出力を保存しないように変更


That's odd.  How did you compile and what is your environment (os, compiler, etc.) when you observed the segfault?  Can you provide a gdb backtrace of the segfault?


I don't think our report should be broken down like this. We should model our subsections after the questions we ask, not make one for every method we use.


恒实汇通  |  北京国贸  |  薪资高，环境好，福利多，美女多  |  zhaofei@8dbank.net


size_t would be a better choice.


恒信为本，实干兴邦


What about `download-release.sh` (borrowed from aws)?
Actually we are not doing anything with local build, hence we'd better get rid of `build` term.


Should it not be
ss->staticEval = eval = -(ss-1)->staticEval + 2 * Eval::Tempo;
?  I'm not sure myself just asking...


Please have it say: "This tool has only been well tested on ILLUMINA-based sequencing data.  For other data use at your own risk."


d


You realize these squotes are inside a bigger squoted string, right?  So '${PROXY_SETTING}' here actually contributes the expansion of PROXY_SETTING, _unquoted_, to the argument given to `/bin/bash -c`.


Good question.  This may have been a mistake on my part.  @Standard8?


Oh, and of course
- For first time in both 32bit and 64bit versions :smiling_imp:


I think the one in reflex-dom-contrib implicitly depends on mkChild returning something that will let you determine which child is selected, while this version explicitly does this for you and makes that clear in the type.


I tried to do a "git mv" using Atom, which I believe git actually implements as an add/delete pair, but it looks like something went sideways...


This application only launches a settings activity. At least on devices that I have tried, the ALLSHARE_CAST_SERVICE permission is the only one protecting launching this activity. WRITE_SETTINGS refers to actually changing settings, which this application does not do.


Do you know why newFromSession is not working anymore? I want to make sure that this is not something that should be fixed (make newFromSession work again).


A twisty little maze of man pages, all not quite alike...

The man page I'm working from  (OS X, Xcode 7, derived from the FreeBSD man page) has this to say:
```
     The strtol(), strtoll(), strtoimax() and strtoq() functions return the
     result of the conversion, unless the value would underflow or overflow.
     If no conversion could be performed, 0 is returned and the global vari-
     able errno is set to EINVAL (the last feature is not portable across all
     platforms).  If an overflow or underflow occurs, errno is set to ERANGE
     and the function return value is clamped according to the following ta-
     ble.
```
And it's that usage of EINVAL that I'm trying to handle.  This is probably also handled by checking `**endptr`, but the language is unclear.  So I'm fixing the code to handle both cases.

I'm not worrying about ERANGE.  2 billion seconds is 63 years.  I don't think anyone will quibble if mosh-server will only wait that long for network to come back, if they're even alive.


please merge it to dev1 or stage...

master should be used for production code only. we should from wait to agree on the prototypes before push to master.


This commit allows the temperature profile and normal and shear stress profiles to be exported as separate files.


This causes git conflicts with my code. I just added item drops and player weapons and armor. But now


Here is a demo of what I mean:
```
mspreitz@ovespa003:~$ X="Y  Z"
mspreitz@ovespa003:~$ echo $X
Y Z
mspreitz@ovespa003:~$ echo "echo 'arg1 arg2 '${X}' arg4' | wc"
echo 'arg1 arg2 'Y  Z' arg4' | wc
mspreitz@ovespa003:~$ echo 'arg1 arg2 'Y  Z' arg4' | wc
      1       5      19
```


Added.


Ugh. Gotta love how everyone's working on it at once tonight. I have some more changes on the way, too...


Thanks!


They can be found in c++ solutions.


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4878](https://teamcity.mesosphere.io/viewLog.html?buildId=74708&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1, passed: 0, ignored: 199 Build time: 00:13:13
### Failed tests
```
null: Kubernetes e2e suite.Kubectl client Guestbook application should create and stop a working application [Conformance]: <no details avaliable>

```


lgtm


How can `s.0 < 200 && s.0 >= 300` be anything but false? Possible different numbers or a different tuple member was intended to be used?


@mstembera  I don't think so?  It isn't a null move after all; we are just trusting the eval not to change very much.

Maybe just + Eval::Tempo would be more accurate, but since we are in check, we will have to do something about that anyway, so I don't know which would be best. It probably doesn't make much difference either way.


My codes completely broke now. I'll just have to scrap it and do it again ;(. Stupid Github.


Here is a demo of what I mean:
```
mspreitz@ovespa003:~$ X="> /dev/null; cat"
mspreitz@ovespa003:~$
mspreitz@ovespa003:~$ echo "echo 'arg1 arg2 '${X}' arg4' | wc"
echo 'arg1 arg2 '> /dev/null; cat' arg4' | wc
mspreitz@ovespa003:~$ echo 'arg1 arg2 '> /dev/null; cat' arg4' | wc
cat arg4: command not found
      0       0       0
```


Possible to use enums instead? I don't  immediately understand what 0,1,2 etc means.


MArray_Elim (EnergyArchmage) - x86_64-Linux-Ubuntu-14.04-gcc-4.8: OK (1966 of 1966 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


neither documented nor is this in the actual getopt call - this case should just be removed... -? is such a windowsy thing anyway.


Whoops; good catch! That was a condition that I attempted to invert from its original implementation and forgot to switch && to ||.


Sure, I can easily change this.

However, uv-common.h, for example, mix both styles (see "Allocator prototypes"): `void* func` and `void *func`.
But, again, I can surely make it whatever you like.


Huh?  Doesn't the k in the -contrib version's return value do that for you too?  It seems to me that the -contrib version is strictly more general than this version because it doesn't impose the `liftM switchPromptlyDyn $ mapDyn (leftmost . Map.elems)` on you.


Don't scrap it. We can resolve the conflicts. I'm just too sleepy right now.


The shell strips out the quotes around an argument before passing the args to the executable, so quoting something that certainly has no spaces or shell metacharacters is certainly unnecessary.

Beside, as I recently pointed out above, this `'a'` is already inside a squoted string, so the `a` is actually outside the immediate squotes because they are actually terminating and starting adjacent squoted strings.


typo in "form" -> "from"

I'd also rephrase this as follows:

"If no user data or Openstack metadata is provided on the commandline, $0 will fetch these through the Openstack API's"

or something similar - non-personal form phrasing is generally preferred, and it doesn't hurt to be exact and use the same terms consistently.


The github windows application bugged out and rewrote the files.


Turns out I need to make a local backup of the files too


Oh god...


You got this. We can make it through this. For Cheryl's sake.


MArray_Elim (EnergyArchmage) - x86_64-Linux-Ubuntu-14.04-cppcheck-1.61: OK (0 of 0 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg)


> I like the static inlinemore than the define-do-whiles-zero, is the code produced the same? Have you looked at the assembly?
>
> Could you compile it and post the assembly of one of the functions?

It should be the same but I didn't check it specifically.
Ok, I'll post x86_64 assembly for comparison.


Technically you're cheating here, realpath doesn't actually open() the file. An error message that reflects properly that it was unable to follow links to that file is needed here

maybe something like "Unable to determine real file path for '%s' - broken symlink?" or something like that.


Thank you so much for your suggestion! What about other people, then?


I will drop "MAY". MUST isn't useful here because the client *could*
terminate the connection instead if it chose.

-Ekr

On Thu, Nov 12, 2015 at 7:02 PM, Dave Garrett <notifications@github.com>
wrote:

> "A client will MAY send an empty[...]"
>
> looking at the previous version more closely, it said:
> "A client MAY MAY send no certificates[...]"
>
> I somehow didn't notice that. The new version needs either the "will" or
> "MAY" dropped.
>
> That said, maybe it should be "MUST send" here instead?
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/ekr/tls13-spec/commit/2a0e3f6d581696ae69357bc95d3c411c697189ab#commitcomment-14372982>
> .
>


Maybe there is possible to use pkgconfig to do this?


> maybe use the word remove instead of delete?

You mean, in the comment?
Sure, I'll reword this.


question: if we don't have openstack metadata, but we DO have cloud-config user-data (somehow, maybe manually provided)... then why would we exit here?


For Cheryl! Should I be worried about your new bone system? Does it change a lot?


DO NOT translate the word '^Copyright'.


> Maybe it won't work up to a point though, like when the VC version numbers get high enough such that no _xp suffix for the future versions exist anymore.

The `_xp` suffix only makes sense for Windows/x86 builds. Windows/x64 builds should work fine without the _xp suffix. Moreover, I think this would allow some advanced optimizations related to instruction set usage.

I'll research this later.


I probably should get to know the "why"...


3 报告了 1 (2)


首


尾


Quite a few remarks in this patch. The commit message also suggests that you've combined several separate changes into one... please split these up. The commit message is also really, really short.


切换制表符


> If only the new version is deployed

implies both versions could possibly be deployed. is this the intent?


Nah. It's just a way of removing unnecessary monsters when they die. It shouldn't be too hard to make monsters with the name "Skeleton" an exception.

Also, check out the sweet new level transition text! I was inspired by your suggestion from earlier.


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4875](https://teamcity.mesosphere.io/viewLog.html?buildId=74694&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Execution timeout (new) Build time: 01:00:02


Note: This did not fix the IDE whatsoever. I think it broke it more.


Nevermind I got it...


HBIRE_vector_take2 (mbadams5) - x86_64-Linux-Ubuntu-14.04-gcc-4.8: Tests Failed

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-74.49%25-red.svg)


That looks really nice!


Thanks for this fix.  Big help for an app I'm working on right now.


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4880](https://teamcity.mesosphere.io/viewLog.html?buildId=74716&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1, passed: 0, ignored: 199 Build time: 00:13:01
### Failed tests
```
null: Kubernetes e2e suite.Kubectl client Guestbook application should create and stop a working application [Conformance]: <no details avaliable>

```


HBIRE_vector_take2 (mbadams5) - x86_64-Linux-Ubuntu-14.04-cppcheck-1.61: OK (0 of 0 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg)


This is my idea for the input file parser. It's unrefined and has absolutely zero input checking/verification.

I have some additions I need to make:
1. remove leading whitespace from each line from `fgets()`
2. test if the first part of the input line is or isn't equivalent to `<time`
  * if equivalent, store following `int` in the array
  * if not equivalent, move to next line


There is no browser build available. You need to build it yourself with the
plugins you want.

On Thu, Nov 12, 2015 at 7:40 PM, Azat Mardan <notifications@github.com>
wrote:

> @sebmck <https://github.com/sebmck> thank you. So to clarify, how someone
> can use Babel in the browser? Where is the good browser.js located?
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/babel/babel/commit/c0afdfd1a83aab0c25a1fc23cee0b09d560f4d35#commitcomment-14373322>
> .
>

--
Sebastian McKenzie


me neither dude


Perdon toque cosas de más, como agregar static a jugadorActual y equipoActual. Por un momento se me ocurrio para que desde una clase decicion mediante un objeto juego se pueda acceder al equipo/jugador actual.
Otra cosa, toque en obtener cartas jugadas y en manos, antes devolvian listas no modificables ( que es lo correcto, en caso de que no se puedan cartiar en el juego(?) ), es que si no no podia utilizar usar bien el metodo jugarCarta para que se modifiquen las listas desde el estado del jugador


@sebmck thank you. any insights, docs or help on how to use it? ;)


ok we have added add functionality


TeamCity LabkeyRelease15.3 :: Git postgres 9.4 [Build 57](https://teamcity.labkey.org/viewLog.html?buildId=284752&buildTypeId=LabkeyRelease153_GitPostgres) outcome was **FAILURE**
Summary: Tests failed: 33 (3 new), passed: 231 Build time: 01:08:06
### Failed tests
```
org.labkey.test.tests.CDSVisualizationTest.verifyGutterPlotBrushing: <no details avaliable>

org.labkey.test.tests.CDSMeasureStoreTest: <no details avaliable>

org.labkey.test.Runner: org.labkey.test.tests.CDSVisualizationTest.verifyAntigenVariableSelector: <no details avaliable>

org.labkey.test.Runner: org.labkey.test.tests.CDSLoginTest: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testDatasetExport: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testImmuneSpaceStudySubset: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testStudySummaryWindow: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testStudyCards: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testSelection: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testNavigationDoesNotRemoveFinderFilter: <no details avaliable>

org.labkey.test.tests.DataFinderTest.testBackDoesNotRemoveFinderFilter: <no details avaliable>

##### there are 23 more failed tests, see build details
```


now we have dev and prod dependency on tape with different versions. Probably you wanted to upgrade version of existing tape dev dependency. Also 4.2.2 doesn't seem to be in http://archive.local.uber.internal/npm and hence gets resolved to http://unpm.uberinternal.com/deep-equal/-/deep-equal-1.0.1.tgz in npm-shrinkwrap in xlate. This seems to be invalid url and hence we get error while npm i xlate.
Was there any particular reason to upgrade tape to 4.2.2 ? Otherwise I think we should revert back the version


Throw an exception here instead of using exit.


You don't need the parenthesis at all, that's old school


Ecmascript 6 might not be supported in IE 10, so we should revert


Ok!


This option is not documented in docs/cloud-init.1. Can you add that information?


HBIRE_vector_take2 (mbadams5) - x86_64-MacOS-10.9-clang: Tests Failed

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-74.57%25-red.svg)


neat solution)


Sorry about this, my bad. it should be `masterFilename`, and not `masterFileName` (note the uppercase _N_)


В тестовом задании прокатит, но на будущее ознакомься со статьёй про иерархию контроллеров.
http://habrahabr.ru/post/136461/ - очень полезная!


And this time, I actually tested it.


You also don't need to assign it to a variable, that's needless. Calling $fileOpen->readFile() will work, since you are already using echo inside the method.


Работаем с объектами, а не с их физическими атрибутами.
@task.user = current_user


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4881](https://teamcity.mesosphere.io/viewLog.html?buildId=74717&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1, passed: 0, ignored: 199 Build time: 00:13:21
### Failed tests
```
null: Kubernetes e2e suite.Kubectl client Guestbook application should create and stop a working application [Conformance]: <no details avaliable>

```


Почему не @task.save здесь? Заодно в положительный флоу if вынесешь flash[:notice]


Working on writing specs for seeing 20 books pagination.


can you change the commit message "Updating initiattor group chnages" with properly spelt words.


Здесь подразумевалась работа со State (паттерн http://cpp-reference.ru/patterns/behavioral-patterns/state/), и конкретной реализацией state machine в виде гема https://github.com/state-machines/state_machines-activerecord, к примеру


iteration (kbenne) - Win64-Windows-7-VisualStudio-12: OK (2334 of 2370 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-98.48%25-yellow.svg)


Welcome :)

> Am 12.11.2015 um 23:32 schrieb legoboy0215 <notifications@github.com>:
>
> SimpleTransfer: Bug fix and added new method
>
> Thanks @thebigsmileXD!
>
> ---
> Reply to this email directly or view it on GitHub:
> https://github.com/legoboy0215/SimpleTransfer/commit/696d6d9aafea4fd3f7e46daed9ca262a08fba4ba


Опять же, если делаем валидацию на связь, то и надо эту связь валидировать.
То есть validate :user, presence: true. Дело в том, что belongs_to :user связь может поменяться (например, поменяется физическое поле в БД, через которую эта связь осуществляется), валидация при этом не должна страдать.


You can actually create a new commit with cb_cinder_volume_host_name as a new option.
& do the above code appropriately.


This is unnecessary.


Когда будешь использовать state machine, то нельзя при редактировании оперировать стейтами. Надо изменять состояние объекта путём вызова перехода в конкретное состояние (event).


Using OBJECTSYMBOL allows users to cheat and identify some objects of unknown status.

OBJECTSYMBOL parsing has a small glitch that stops processing after it matches the first item. This makes this method not 100% accurate at identification. It records the symbol in a table objclass_unicode_codepoint[NUM_OBJECTS], and this is done well before the game is initialized (init_objects->shuffle_all() OR the savegame is loaded).

The problem stems from mapglyph() calling get_objsym() without bothering to check if the object's is known.

The good news?  It's a one-line fix


write something


But they've rejected me for this reason before...


Please add the versions accordingly.


You don't need to import this…


I think about it too. Can you run detail view on application? I have crash.


Use what?

On Thu, Nov 12, 2015 at 9:35 PM, Azat Mardan <notifications@github.com>
wrote:

> @sebmck <https://github.com/sebmck> thank you. any insights, docs or help
> on how to use it? ;)
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/babel/babel/commit/c0afdfd1a83aab0c25a1fc23cee0b09d560f4d35#commitcomment-14374207>
> .
>

--
Sebastian McKenzie


I only import some hard-and-f\*cking rocks that we need to work on for some considerably long timespan.


Minor typo in comment -  "selected"


内容介绍以及后期要完成的工作


ダミーって言葉もなんか嫌だな……。
適切な言葉が見つかればそちらに変えてください。

仮置きとか、決め打ちとかかな。


ユーザ情報が->ユーザ情報は


The point about being possible negative is true. In meantime I changed the definition of timeout to an unsigned integer. Thus it will never be negative. I further splitted the timeout logic into two parts - one for decrementing the timeout and one for deciding if we should drop the spot. Please merge it in and see how your changes adapt to the new handling.


The # of seated customer will not longer display properly with this change.


This we have to do yet so I can put a todo here and of course using cb_cinder_volume_host_name  as a new option


@spocke Any update on this commit? As this setinterval is crashing IE 11 after 25 times creating and destroying of tinymce(different CRUD pages with tinymce). commenting this setinterval is preventing crashing of IE 11.


Okay, I can do a PR to fix it. Just wanted to be sure I wasn't missing something.


tl;dr
Using OBJECTSYMBOL allows users to cheat and identify some objects of unknown status.

OBJECTSYMBOL parsing has a small glitch that stops processing after it matches the first item. This makes this method not 100% accurate at identification. It records the symbol in a table objclass_unicode_codepoint[NUM_OBJECTS], and this is done well before the game is initialized (init_objects->shuffle_all() OR the savegame is loaded).

The problem stems from mapglyph() calling get_objsym() without bothering to check if the object's is known.

The good news?  It's a one-line fix


Well there were two different reasons for crash here. I fixed them both. One relates to the accent color and the other was because of a missing false. Make sure you have both of those in your changes. (See above .java file changes)


Do the things for KILO only...


sure

On Fri, Nov 13, 2015 at 11:21 AM, Amit Kumar Das <notifications@github.com>
wrote:

> Do the things for KILO only...
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/CloudByteStorages/openstack/commit/212c87f122796accb30d619c3708bf6fdd24e604#commitcomment-14374333>
> .
>

--

*Thanks & Regards,*
*Abhishek*
*Cloudbyte Inc. <http://www.cloudbyte.com>*


Yes. Color and missing false in media template i see. It's in device section. Hmm)


Кстати, simple_form предоставляет возможность менять переводы для кнопок-submit, как индивидуально для каждой модели, так и для всех сразу по дефолту. Задаётся в locales. Более подробная информация на странице гема.


Hahahahahaha


would be more efficient to just compute
```
accuracy = (y_true == y_pred);
```
That way, the signature of this function can be accuracy_score(y_true, y_pred)


Можно просто update


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4883](https://teamcity.mesosphere.io/viewLog.html?buildId=74727&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1, passed: 0, ignored: 199 Build time: 00:13:02
### Failed tests
```
null: Kubernetes e2e suite.Kubectl client Guestbook application should create and stop a working application [Conformance]: <no details avaliable>

```


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 4884](https://teamcity.mesosphere.io/viewLog.html?buildId=74728&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Tests failed: 1, passed: 0, ignored: 199 Build time: 00:13:05
### Failed tests
```
null: Kubernetes e2e suite.Kubectl client Guestbook application should create and stop a working application [Conformance]: <no details avaliable>

```


Лучше only. Так очевиднее и не принесёт проблем при изменении action


Hi Christian

There were some tabs in the cmake file. I use cmake-mode (
https://cmake.org/Wiki/CMake/Editors/Emacs), available from melpa.

I also have this:

(setq cmake-tab-width 4)
(add-to-list 'auto-mode-alist '("\\.cmake$" . cmake-mode))
(add-to-list 'auto-mode-alist '("CMakeLists.txt" . cmake-mode))

I also checked in a .dir-locals.el file that I hope will prevent this in
the future.

No biggie though.

Anders

On Thu, Nov 12, 2015 at 1:49 PM, Christian Schwarzgruber <
notifications@github.com> wrote:

> @ Is there something wrong with my emacs indention settings, hmm. I
> usually mark everything and hit C-i for indention, or just on the region
> I marked.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/Andersbakken/rtags/commit/fc7fb958529c41060ff02b2f1da6d9b24ddb43f5#commitcomment-14368376>
> .
>


I think I pushed the branch before committing local changes. Added gravatar img in application.html.erb, styling in the css stylesheets, and method in application_helper.rb


Завязка на css придаёт хрупкость тестам.
Следует делать прослойку между вёрсткой и тестами, некая объектая модель страницы.
https://github.com/natritmeyer/site_prism - как раз


no problem!


MArray_Elim (EnergyArchmage) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-UnitTestsCoverage-Debug: OK (892 of 892 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-25.12%25-green.svg)


ok we are good to go with add functionality


This [happens in ContextualCheckBlock](https://github.com/maaku/bitcoin/blob/caeea24e0da85353c18e42e939e1925e3953621f/src/main.cpp#L2885). I guess the reason is to make a simple test without hitting the CCoinView to weed out non final transaction by the nLockTime.


HBIRE_vector_take2 (mbadams5) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-UnitTestsCoverage-Debug: OK (894 of 894 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-25.14%25-green.svg)


I saw you removed this in a later commit.