![boot error 2](https://cloud.githubusercontent.com/assets/15948418/11917765/4fcbea18-a70d-11e5-9bcc-2f7700563b14.PNG)

or this way

![boot error 3](https://cloud.githubusercontent.com/assets/15948418/11917766/52dd265e-a70d-11e5-8dc9-1b1d56ccdf29.PNG)

but still got an error

Severity	Code	Description	Project	File	Line
Error (active)		no suitable user-defined conversion from "ATL::CW2A" to "std::string" exists	Proxydomo	c:\Users\SIR-MYKE\Documents\Visual Studio 2015\Projects\Proxydomo-1.75\Proxydomo\FilterEditWindow.cpp	137
Error (active)		no suitable user-defined conversion from "ATL::CW2A" to "std::string" exists	Proxydomo	c:\Users\SIR-MYKE\Documents\Visual Studio 2015\Projects\Proxydomo-1.75\Proxydomo\FilterEditWindow.cpp	161
Error (active)		no suitable user-defined conversion from "ATL::CString" to "const std::wstring" exists	Proxydomo	c:\Users\SIR-MYKE\Documents\Visual Studio 2015\Projects\Proxydomo-1.75\Proxydomo\FilterEditWindow.cpp	263
Error (active)		no suitable user-defined conversion from "ATL::CWindow" to "WTL::CComboBox" exists	Proxydomo	c:\Users\SIR-MYKE\Documents\Visual Studio 2015\Projects\Proxydomo-1.75\Proxydomo\FilterEditWindow.cpp	428
Error (active)		no suitable user-defined conversion from "ATL::CWindow" to "WTL::CComboBox" exists	Proxydomo	c:\Users\SIR-MYKE\Documents\Visual Studio 2015\Projects\Proxydomo-1.75\Proxydomo\FilterEditWindow.cpp	451
Error (active)		no suitable user-defined conversion from "ATL::CW2A" to "std::string" exists	Proxydomo	c:\Users\SIR-MYKE\Documents\Visual Studio 2015\Projects\Proxydomo-1.75\Proxydomo\FilterEditWindow.cpp	466
Error (active)		no suitable user-defined conversion from "ATL::CW2A" to "std::string" exists	Proxydomo	c:\Users\SIR-MYKE\Documents\Visual Studio 2015\Projects\Proxydomo-1.75\Proxydomo\FilterEditWindow.cpp	489
Error (active)		no suitable user-defined conversion from "ATL::CWindow" to "WTL::CComboBox" exists	Proxydomo	c:\Users\SIR-MYKE\Documents\Visual Studio 2015\Projects\Proxydomo-1.75\Proxydomo\FilterEditWindow.cpp	623
Error	LNK1104	cannot open file 'libboost_log-vc140-mt-sgd-1_58.lib'	Proxydomo	C:\Users\SIR-MYKE\Documents\Visual Studio 2015\Projects\Proxydomo-1.75\Proxydomo\LINK	1


+(!DocTOR  html)


yeah should be dropped anyways


Please follow the syntax described in [README.md](https://github.com/konsteacher/finalexam/blob/master/README.md) Edit your questions neatly and uniformly.
Some questions are really nice but for some of them I am suspect you don't know answers yourself. Be nice to everybody. Try to suggest question on different topics, not only Linux commands.

Now, what you have to do is to make changes to your questions locally as described in [README.md](https://github.com/konsteacher/finalexam/blob/master/README.md), commit the changes, make ``git push`` of your local master branch to your Github fork, and pull request will automatically get updated.

Best of luck, you still have time. Once you do this I'll (maybe) give you feed back on your questions to make them more decent and nice.


45.0 でタブグループ機能が削除されたので、その残されたタブグループを移行する機能のメッセージですね。

"We've removed Tab Groups, but saved your tabs"
→ ～が、あなたのタブは保存されています

"but saved" は主語が省略されています。文頭の主語をもってきて We've saved your tabs と読むのが自然です。
.pagetitle2 という名前の文字列ですから、大きく表示されるものだと思います (未確認)。 原文には句点が無いので付けないで置いたほうが無難です。


Nope, it's all good.


No it's fine, thanks,


[Works fine](https://github.com/commercialhaskell/stack/issues/1543#issuecomment-166112799)


Please follow the syntax described in [README.md](https://github.com/konsteacher/finalexam/blob/master/README.md) Edit your questions neatly and uniformly.
1. Make each question in a separate file. Edit them neatly using Markdown syntax.
2. Mark correct answers with + instead of * (if you wish to show correct answers) See examples of my questions in the base repository.


It's not right to close doneCh during error conditions as any subsequent Read() will block.
A Seek() failure should not mean that no more operations is possible on the stream.
We should implement Close() and do close(doneCh) there.


This is not error according to documentation:
`
Seeking to any positive offset is legal, but the behavior of subsequent I/O operations on the underlying object is implementation-dependent.
`


你需要的是这个：https://www.gnu.org/software/autoconf-archive/ax_pthread.html，同时configure.ac需要做点修改


"Learn about Tab Groups replacement add-ons."
→ タブグループ機能を置き換えるアドオンについて学ぶ。

タブグループ機能を単独で実装する Tab Groups アドオンが公開されています。
https://addons.mozilla.org/ja/firefox/addon/tab-groups-panorama/
タブグループ機能が削除されて、このアドオンが勝手にインストールされ置き換えられるわけではありません。
このアドオンをインストールしたら引き続きタブグループ機能が使えますよ、というメッセージです。


Make changes to your questions locally as described in [README.md](https://github.com/konsteacher/finalexam/blob/master/README.md), commit the changes, make ``git push`` of your local master branch to your Github fork, and pull request will automatically get updated.

Best of luck, you still have time. Once you do this I'll (maybe) give you feed back on your questions to make them more decent and nice.

Be nice to me and your peers.


ok, fixed


Not necessary - I thought it looked good located there, but it sets up too many issues.


Yes, let's keep all like this.


ok


done


I can't check properly right now, but since this change went along with removing comment checks in the switch blocks keyed on calls to this method, reverting it should also need to revert those cases being removed, no?


It should return `newCurrentOffset`


Could you tell more about this error?


Make changes to your questions locally as described in [README.md](https://github.com/konsteacher/finalexam/blob/master/README.md), commit the changes, make ``git push`` of your local master branch to your Github fork, and pull request will automatically get updated.

Don't copy paste stupidly from http://www.sanfoundry.com/ but do some work of your own.

Best of luck, you still have time. Once you do this I'll (maybe) give you feed back on your questions to make them more decent and nice.

Be nice to me and your peers.


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 9982](https://teamcity.mesosphere.io/viewLog.html?buildId=96395&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 1, ignored: 207 Build time: 00:08:22


Cool. Thanks.


No luck :/ It seems to me the whole function voice() in line 67 is going to be ignored.
"volume = persistent._character_volume.get(_voice.tag, 1.0)" in Line 361 is still getting None as _voice.tag ....I speak to less python to figure out why.


"&brandShortName; has bookmarked all your groups so you haven't lost anything."
→ すべてのグループは &brandShortName; に保存されています。何も心配する必要はありません。

"&brandShortName;" は、アプリケーション名の Firefox に置き換えられます。日本語の場合は、この文脈だと、主語を省略した文にすることも可能です。
文の後半部分については、素直に翻訳するか、意訳するかは好みの問題です。
用語の使い方として、「全て」→「すべて」に統一してください。


CRIU uses kernel code style that requires compatability with old C standard.
So please move all the declaration of scope variables to the  beginning the scope.
Example:
142 int dedup_one_iovec(struct page_read *pr, struct iovec *iov)
143 {
144     unsigned long off;
145     unsigned long off_real;
146     unsigned long iov_end;
147
148     iov_end = (unsigned long)iov->iov_base + iov->iov_len;
149     off = (unsigned long)iov->iov_base;
150     while (1) {
151         int ret;
152         struct iovec piov;
153         unsigned long piov_end;
154         struct iovec tiov;
155         struct page_read * prp;
156
157         ret = seek_pagemap_page(pr, off, false);
158         if (ret == -1)
159             return -1;


Implement Item here, & 중복검사 해주세요


`Therefore` is correct.


@Fawers Hmm.... quase em equilíbrio, gato. Mas até mesmo no silêncio mais distante os números entregam aquela aba com NSFW emanando de você.


"Show Bookmarked Tab Groups"
→ ブックマーク済みのタブグループを表示

.bookmarkbutton はボタンのラベルのようですから、操作を表す「～を表示」は省略しないでください。


Implement here


But in our case I think it's better to return `error` as we are implementing a http stream and not a FS stream. A seek beyond object size would mean the application is doing something wrong. But in case of FS the application can issue a write and create a hole in between which is a valid case.


gg


クラス名typoみたいです。
Activityに修正お願いします :bow:


please use unsigned long


I left the project shortly after the publication and I canceled reposistory , I never realized why it was certainly not very precise ( this project does not use an accurate way to keep time ) , in any case I made a big mistake in the design , and I apologize if I remember correctly should be a button with a pull-up resistor.
In fairness I can make my pull-request to correct that mistake.


Sorry for responding so late.
Congrats to your patch. I followed your patch and thougth about a week ago that this reminds me a little bit of fractional arithmetic. I made an Excel file for calculation the constants. I think your implemenation is very straight and without any overhead. Good job!

The last block e.g. lets start the threads in about 4/8 of all cases. With the resulting matrix above you have a very good starting point to test other values. E.g. have you tried 3/8 or 5/8?

I think you are german too. If you like, you can contact me atf_ludwig@gmx.net

Frank


This is already handled by `$showDistance = $EquipmentType->hasMaxDistance();`, isn't it? (which is before the foreach-loop, as there is no need to call `$EquipmentType->maxDistance()` for every equipment).


不一定是aggregator？


I don't think so. This has come to surface after I removed DVDInputStreamDVDNavigator's own discontinuity mechanism that resulted in continuously increasing dts even after a seek backwards. As a result CVideoPlayer::CheckContinuity never has come to action for DVDs.


확실히 졸라맨님이손보시면안심이됩니다 수고하셨습니다 ~_~


Последний раздел STUDENTS я бы переименовал в CONTRIBUTERS. Т.к. подсчет статистики так вроде бы и производился. А к студентам не во всех случаях имеет отношения. Т.к., например, я отправлял коммиты с двух аккаунтов (unrealprox и mmcsIT2015), а Влад Пак, который не регистрировался в GitHub коммитил с mmcsIT2015.

ПС. Статистика мне кажется не совсем достоверная или просто устарела (например, у mmcsIT2015 21 коммит, а не 12 как указано)


こちらも `ActivityType` と思いますので、合わせて修正お願いしたいです！


Don't think so - `$showDistance = $EquipmentType->hasMaxDistance();` is called but that has no impact of the get UsageImage. There was a warning for divded by zero, which has now been fixed


こちらのTODOコメントって、いまも生きてますか？
コード見る感じだとRestSharp使わなくても良さそうに見えます。
もしも他の意図があるようでしたら、コメント編集していただけると嬉しいです！
よろしくお願いします :bow:


Invalid initialization


{} are not needed in else.


I forgot to stage another improvement came with this commit, separately:
- short delay after a reset using the controller

https://github.com/borti4938/Switchless-Mods/commit/d885e12f4d292cbac8cf36d3911cf8886a7c3668#diff-7fa0fcb93d8fc3616032e692b4386cf6R553
https://github.com/borti4938/Switchless-Mods/commit/d885e12f4d292cbac8cf36d3911cf8886a7c3668#diff-06483d5deb8c32859edb3313c5c260d9R553


Triggers never go on the stack in the middle of an effect, they go on the stack just before a player gets priority according to 603.3
>  Once an ability has triggered, its controller puts it on the stack as an object that's not a card the next time a player would receive priority.


Grazie Sara,
messo giornata invece di giorno. Ora dovrebbe andar bene.

> Per me niente da aggiungere al QA :)
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/mozilla-l10n/engagement-l10n/commit/fddb8895f8a2c3628eaf05b7cc67712ebec7f8d7#commitcomment-15082723>.
>

--
Al Di Meola – Mediterranean Sundance
<http://www.last.fm/music/Al+Di+Meola/_/Mediterranean+Sundance>
Two things are infinite: the universe and human stupidity; and I'm not
sure about the universe.


Don't forget to add new line after scope variable declarations.


2つのstring.Format()はまとめられるはずです :+1:


fgsd


Good


Please add new line after scope variables declarations.


没有使用text？没太明白这个实现


@luca020400 maybe remove the assert and add some tips will be better.
Because now XT1079 can't flash the rom without remove the assert


You can just use ``wechat_client.semantic.search``, no need to make a new ``WeChatSemantic`` instance.


I doubt about indentation on this line.
Please do this
http://criu.org/How_to_submit_patches#Checking_patches_for_errors


"You can also choose to restore some or all background groups into windows now:"
→ 一部またはすべてのバックグラウンドのタブグループを選択して別の@@Window@@に復元できます:

また、又は、と続くのは格好良くないので避けましょう。
「又は」→「または」、「全て」→「すべて」
"you can choose to restore ..." は、「復元するものを選択できます」という意味です。
文末に now: とあるので、「以下から選択して今すぐ復元できますよ」というメッセージだと思います。
@@Window@@ は、lot スクリプトで Win/Linux (ウィンドウ) と Mac (ウインドウ) で異なる用語に置き換えられる変数です。
機能の動作 (グループの復元先) を説明する大事な部分なので省略しないでください。


Why you override global button group settings because of only one case?


Good. You are close to the finish.


Do you mean `expr[0] = '$'`?


为什么还要check cfg.VShards?


Basically I took @Al3XKOoL's build, reflected the change in Smali code, recompiled his telephony-common. That works!


Never mind, I see. This only applies to using a `$` and only a `$`.


Just yank the else block all together for consistency?


we could do that with pacman -Qi | numfmt ...
Though that's not very widely available.
My preference at this stage would be to code human_to_size() in fslint-gui itself


为什么没有删掉原来的 constant.cson ？


Actually, this go routine is not needed. we can have httpReader as a field in objectReadSeeker and do the logic implemented here inside Read()


Alteração para gravar data e hora. Devido a unicidade dos dados com apenas Data, não era possível atualizar prevenções que tinham novo prazo, porém mesma data de criação.


He made some changes to telephony-common which I am trying to translate from Smali -> Java. Meanwhile you can test this.
[jar.zip](https://github.com/aniruddha-adhikary/android_frameworks_opt_telephony_mtk/files/67803/jar.zip)


U have done it right


インラインで「→」に書いた文字列はあくまで修正案です。
すべてこの通りに変更してください、というものではないです。念のため。


Don't we only need to check `'delete-on-destroy` here? It seems that the `'delete-on-export` case is handled above in `markdown-live-preview-export`.


I made the pull-reqest , thanks for reporting this issue.


Hello.


... but equipment types without maximal distance but with maximal duration won't show up now.
`$Object->totalDistance() / $EquipmentType->maxDistance()` is only called if `$showDistance` is `true`.

A warning may occur if `!$showDistance && !$hasMaxDuration && $max == 0` (which means: no maximal distance/duration set and no equipment of that types has ever been used).


Please rename --tmp-files to --tmp-file
This option is for addition of a single file.


congratz :)


Alterações nas datas para padrão de ISO 8601. Ao realizar bind JSON para objeto havia divergência nas datas.


Congratz :)


<!DOCTYPE HTML>

Drag the W3Schools image into the rectangle:


Then check again.  There was a warning.  And now it's not there anymore.  Fix it yourself if you think it's wrong


I'm not going to remove the assert till cdma is working


log提示有误？


Deadly sin


To make ads work.


妈呀居然没删掉……补删


Great!


It is a protein not DNA :-)


Ok, true I see that makes sense.
What about
```
scan
slather
sonar
```
I want to see failing tests in SonarQube / my reports.
Is there an alternative to extend `scan` action with begin..rescue..end to let the lane proceed?


Why only 1024KB as RAM size maximum ?


ファイル追加によるもの以外にも差分が出ていると思います。
ここの差分の意図がちょっとわからないので、教えていただけますでしょうか？


Done


Why only the first 99?


Toggle switch & sticky footer added


Maybe we should use here swagger-jersey2-jaxrs (untested) and delete the exclusion.


@luca020400 So sad. Is it possible to add the attribute 'ro.telephony.ril.config=simactivation' at this cpp file. So we needn't replace the build.prop file after flash the rom


? `Symfony\Component\Form\Extension\Core\Type\NumberType`


Ok. Done.


Would be easier to just do
```csharp
if (index == -1)
   return;
```

:D


`Symfony\Component\Form\Extension\Core\Type\CollectionType`


没看到w.addr赋值呢


trying to create initial branch


I was wrong on referencing #13, the real issue that I was working on is #23


C# 5 features. :c


0<x<25 means 25 fields in a row. There are just 24, so 0<x<24 would be right...


I guess that's ok, I'll push simactivation flag to cm.


Are you sure this works in Symfony 2.7 already?


We may need highlighting illegal stuff. I think instead you should modify .tmLanguage file for the specific removal.


C'est ici la source du bug #20 ...


Try enumerations.
First google result I found: http://crunchify.com/why-and-for-what-should-i-use-enum-java-enum-examples/


这是什么鬼？


Why not connections with a 't'?


no. I'm pretty sure it doesn't. It works in 2.8. If you are trying to maintain BC with Core-1.4.1 then you probably need to use short names or `new PermissionLevelType()` (for example) for all customs Types.


@luk1337 great!


test


应该是错误，比如:
__A__
__B__

会发现中间偏移不少，如果内容不变化，可以通过微调进行实现完全的对齐。


Just tell me if I am commenting too much...


Yes, I'm aware that my custom types are not yet converted to the short names. :+1:


@silverwind I had to replace `GM_getResourceText` because it appeared to always loaded the cached version of the script. I switched the code to use `GM_xmlhttpRequest` and it worked the first time... I did have to use the force update button though.


commit message update


This will take some time. Sorry for the delay.


minor thing, filepath.Dir() can be used


OK，我修改下


Sure, removing functionality will remove all potential bugs in there.

And I can't check again, as I don't have your data.


variable name can be filePath instead of fileName


minor thing, io.Copy() can be used


Nice work, it would be useful in adding a get Time function to the bot so that the time currently on any media played by the bot can be fetched. For now it only works if the playlist is in progress.


[Warning]: itemdb_read_itemdelay: Invalid sc group "SC_SEARCH_STORE_INFO" for itemid 12580.
[Error]: sv_readdb: Could not process contents of line 68 of "db/re/item_delay.txt".


Ok, my fault then.


Possibly they need similar handling, yes. The thing on line 21 is not a bug
as far as I'm aware. This will initialize the registers variable with the
default values. The reason is that copying the registers variable cannot be
done because it needs to be linked to other stuff.

However, it is not fully fixed because now stepping can eventually hang. I
need to do some more debugging.
On Sun, 20 Dec 2015 at 07:34, Nukem <notifications@github.com> wrote:

> What happens with StepOut? StepOver? Will these all need to be checked for
> duplicates?
>
> Unrelated, but still a bug? line 21
> <https://github.com/x64dbg/GleeBug/blob/a006043c26dfcac6b1c24182032ee748ac95b9a9/GleeBug/Debugger.Thread.cpp#L21>
> registers() has a lowercase r where it should be Registers()
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/x64dbg/GleeBug/commit/a006043c26dfcac6b1c24182032ee748ac95b9a9#commitcomment-15083750>
> .
>


Ну дык, нужно создать объект типа class, а для этого нужен конструтор, а так публичных нет, то вытаскиваем приватные.
Разве нет?


on arch numfmt is a part of coreutils which basically means it is available always.
```
pacman -Ql coreutils | grep numfmt
coreutils /usr/bin/numfmt
coreutils /usr/share/man/man1/numfmt.1.gz

yaourt -Q --depends coreutils | grep linux
==> Packages which depend on coreutils:
core/linux 4.2.5-1 (base)
core/linux-lts 4.1.15-1
local/linux-pae 4.2.4-1
core/util-linux 2.27.1-1 (base base-devel)
```


minor thing again, the comment suggests that doing Close before rename is helpful. But it does not matter. doing  `defer filePart.Close()` after openFile will be a better as it is a familiar pattern.


if you access admin module after you logged out, you will probably see the broken layout. the setting of "env.ini" is "production".


cannotDesign = true;


My code for my Raspberry pi, works on rasbian 7 with a webcam.
Its my first working one and for the motion tracking for my sentinel gun


Congratulations! I hope this simplification will open a door for some other improvement.


I added this line after that code block:

```js
console.log('getResource -> ' + GM_getResourceText('ghd').match(this.regex));
```

And even after restarting my browser and a force update, I'm still seeing `"/*! Github Dark Theme v1.14.33 (12/17/2015) */"` show up.
```


Parece que estás modificando la versión en inglés en esta línea ¿o no?


Because it is a global style for our site.
All the possible button groups should look the same.


@pb00067 : why you don't test this against distinct_iter_11? I think this is worse and it is now hard to prove that.


Thanks!


Thank you.


Who do you mean with he? @Al3XKOoL has no other telephony changes. We are working together.


Typo. Should be GitHub :)


`des` en vez de `dés`.


Could be updated with newer Windows versions... Should we mention linux?


TEst


Typo: "tarTet" should be "tarGet"


@VyrusMaker, this snippet was from the original module ( a .dll injectable ). Though it contains many inefficient practices, the later PyE base was written almost entirely in Python. This source was released, intended for educational purposes.


I have changed the SEAT_STATUS, there are only two status of seat, BOOKED or AVAILABLE, it is redundant to use another status OCCUPIED, I think..


@JustAkan 감사합니다.
그리고 핫플러깅 테스트 해보니 bricked hoptplug 는 정상적인 핫플러깅이 되지 않아 보여 리버트 처리했고,
msm hotplug 의 경우는 big 이 꺼져있으면 little 의 4코어가 핫플러깅이 잘되는데 big 이 켜져있으면 big, little 모두 계속 켜져있는 증상을 보이네요.

Kernel Auditor 로 조절하고 adb 로 확인했습니다.


Working around integration test  failure


yes?


remove here


Why?


All of them were necessary corrections, thank you! I just left a couple of comments. Please check in particular the one on line 947.


General idea is that Voidform starts at t=0 with 1 stack, but provides 0% haste. (unless it provides 1% immediately at t=0, then -1 is overall wrong)

Here it's wrong - as i remove 1 stack when triggering Lingering Insanity in the expiration override, and one stack again when checking for the haste value. In a later commit, where i added the forgotten Voidform Haste buff, i removed the -1 from the Lingering Insanity trigger, just to have both buff checks be consistent.


Fixed


The question mark is a C# 6 Feature. I've removed it for testing because I'm using VS 2013.

Apart from this your commit is fully working. Tested it with my Wiimote and noticed that the Buttons 1 & 2 should be changed. Currently 1 is ok and 2 is back. On the Wii(U) it's the other way round, but that's another topic.


because it's in line 17


> @tchaikov This is because the shutdown will null the osdmap pointer when it successfully returns. You may check the OSD::shutdown() method for further information.

thanks, got it. good catch!


And how donate use for?


What you think? Also, are you notified about new comments on your commits?


If `object` is an empty array, the cause will be empty again.


I also added string references for our commands so we only need them in one place


I checked. The corrections are ok.


@kohsuke could you do your changes using PRs?


파일명에 오타가 있네요. mission 이 맞죠?


we can download all the parts, even if there is a hole, as seeking into a file Stream is easy. so we can upload the missing holes. There will never be a redundant upload of any part if we do that.


:-1: for such change and :-1: for direct commits into master even if you are @kohsuke .
This change doesn't follow https://github.com/jenkinsci/jenkins/pull/1914


minor thing, we can do `defer close(doneCh)` so that we don't have to remember doing it at two places in the for loop.


Might be because the cached resources are only reloaded when the version is bumped.


@lucaswerkmeister perhaps this affects you?


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.1023](http://teamcity.monogame.net/viewLog.html?buildId=12727&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **FAILURE**
Summary: Snapshot dependencies failed to start: 2 Build time: 00:00:00


And actually not closing the connection after every transaction is recommended by the [modbus.org MODBUS messaging on TCP/IP implementation guide](https://www.honeywellprocess.com/library/support/Public/Documents/51-52-25-121.pdf) (p.15)
>2) It is recommended to keep the TCP connection opened with a remote device and not to open and close it for each MODBUS/TCP transaction,


And how to share this donated money?

> Am 20.12.2015 um 14:38 schrieb aodzip <notifications@github.com>:
>
> And how donate use for?
>
> —
> Reply to this email directly or view it on GitHub.
>


Works fine, thanks!


Not sure. I don’t think `ceylon.ast` needs to accommodate to this, but for `ceylon.formatter`, this sounds like a case where I say “out of scope” and you’ll [complain](https://github.com/ceylon/ceylon-ide-eclipse/issues/1536) when it blows up :D


Without creating an alias, you can also tell user to install the binary into `libexec/git-core`.


what's this for?


Sun Siyu	2015-12-19	beijingsunsiyu@163.com


Make changes to your questions locally as described in [README.md](https://github.com/konsteacher/finalexam/blob/master/README.md), commit the changes, make ``git push`` of your local master branch to your Github fork, and pull request will automatically get updated.

Don't copy paste stupidly from http://www.sanfoundry.com/ but do some work of your own.

Best of luck, you still have time. Once you do this I'll (maybe) give you feed back on your questions to make them more decent and nice.

Be nice to me and your peers.


should be "in.icho"


Recommended by [modbus.org MODBUS messaging on TCP/IP implementation guide](https://www.honeywellprocess.com/library/support/Public/Documents/51-52-25-121.pdf) p. 22


Actually, if we are always uploading serially, it will not be usefu


Oh shit! I shouldn't have merge this. Cm strings leave to CM to add.


Thanks @Zyres by the standard.


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.1024](http://teamcity.monogame.net/viewLog.html?buildId=12731&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


Sun Siyu 2015-12-20	beijingsunsiyu@163.com


can be of 2 types global and local, depending upon "Scope". ie the region inside the code where the value of that variable holds


I did bump the version: https://raw.githubusercontent.com/StylishThemes/GitHub-Dark/master/github-dark.css


@modus75 can you help me on this please? I have modified Smarty (the same way it was previously) but it would be better to change the way template.class.php registers prefilters. Without my change on Smarty, I always get errors like this:

Warning: Parameter 2 to asize_picture_prefilter() expected to be a reference, value given in include/smarty/libs/sysplugins/smarty_internal_runtime_filterhandler.php on line 63


I'll change it to a normal if


Why not 1.8 ?


Thanks a lot for fixing this!


@shadylane318 DWMR. Good work here. Please keep it up! :+1:


When `fetch` and then `ls-remote`? Is `ls-remote` still necessary?


Why `fetch` and then `ls-remote`? Is `ls-remote` still necessary?


No '-b' option in this version? Help says it present: '-b base/pandora2.sqlite  - set filename of database'


Thanks - haven't seen that when I copied it from the old one


@shucknjiveturkey DWMR (Done with my review). This is good - nothing but good. Press on! :+1:


There should be some constant that does this. `grep` for `EPSILON`.


Ok...


Hmm - On the one hand it can be compiled and run with Linux, on the other hand building is not that easy with some Linux systems (and we do not have an automatic Linux build yet).

But nevertheless I vote for adding it here...


Don't install everything from Wily. People who are using the nightlies on anything but the latest Ubuntu version haven't these versions installed.

Why reinstalling everything? It will just cost more time.


The 'img' must indicate the valid file name in new line 56, I think that it should NOT remove 'img =' in new line 53.
How is it?


This already happens in install_linux.


Nice, didn't expect this to work but it does!


Ah, it works like this according to the wiki:

> Each `@resource` is downloaded once, when the script is installed, and stored on the user's hard drive alongside the script. The URL specified may be relative to the URL the script is being installed from.

> Note that since Greasemonkey 0.9.0, if Greasemonkey detects that the `@resource` value(s) have been altered, these new values will be used (thus each `@resource` shall be re-downloaded).

So I guess we'd have to append a version like `<style url>?v1.14.34`, not sure it's worth the hassle.


Pas op met de tabs in het bericht, de taps zullen ook in de email verschijnen.


iibj


njn


dsvsd


I guess we can restore the update mechanism I deleted a few commits ago :)


vv


Why did you remove this?


This way the latest build is always in git, for actual big changes I want to use the release system


Because I removed OSX builds.


@dallas-matthews DWMR (Done with my review) Good work here. Good good. Press ahead. :+1:


"Upda" looks good. :P


@derivator what do you thing what we should write here (which mono version do we need?, ...)


cool thanks


@hellosylvee DWMR. Nice work here. :+1:


@maelee DWMR. Good work here. Good good. :+1:


Nice. I still see a bit of loading delay regarding the background texture, but looking good otherwise.


@maelee DWMR. More good work. Yes! :christmas_tree:


Un appel récursif ici est très mauvais. Il faut utiliser une boucle :

```
tant que answer != 1 && answer != 2
    demander answer
si answer == 1
    play
```


Um, why do you need this?


@SubJunk hooray :+1: :+1: ! (tho jumpy was installable since 2012 to be precise, only php support was missing).

I think it should be working now if you just go ahead and add the ```jumpy_inst``` list posted above into your database, the point of this commit was that your php script doesn't need to be platform-aware, all plugins are handled the same at your end (but of course I don't know the actual details of your php script). I'll probably update jumpy soon too.


You are right. I added the #39.


tu as plus joli aussi :

```c
int pos;
do
    pos = rand()%9 + 1;
while(isUsed(board, pos));
```


Thanks for your question.  I'm new to the team and our Tech Lead is on
vacation until Monday, Jan 4th.  He'll get back to you then.

Thanks again.

Barbara

On Sun, Dec 20, 2015 at 6:02 AM, linquize <notifications@github.com> wrote:

> Why fetch and then ls-remote? Is ls-remote still necessary?
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/google/git-appraise/commit/d9f03ea9eaa7a36b7d3116a7a48cc88e8dbb164c#commitcomment-15085557>
> .
>


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.1024](http://teamcity.monogame.net/viewLog.html?buildId=12731&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 553, ignored: 6 Build time: 00:25:28


This is simply an attempt to contact the original author, in absence of an email address.
A very big thank you for your effort, I will be looking into it!

[alexgian at blueyonder dot co dot uk]


Ahhh....  Thanks!

Barbara

On Sun, Dec 20, 2015 at 5:51 AM, linquize <notifications@github.com> wrote:

> Without creating an alias, you can also tell user to install the binary
> into libexec/git-core.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/google/git-appraise/commit/c5deec6a47b20fe63222bbaa9ae357f2ea111cf0#commitcomment-15085518>
> .
>


looks ok, but generates strange error:

```
➜  usart_stm32f1 git:(stm32f1) cargo build --target=thumbv7m-none-eabi --release
   Compiling zinc v0.1.0 (file:///home/krzysztof/git/rust-arm/zinc/examples/usart_stm32f1)
/home/krzysztof/git/rust-arm/zinc/src/lib.rs:1:1: 1:1 error: expected identifier, found keyword `fn`
/home/krzysztof/git/rust-arm/zinc/src/lib.rs:1 // Zinc, the bare metal stack for rust.
                                               ^
/home/krzysztof/git/rust-arm/zinc/src/lib.rs:1:1: 1:1 error: expected identifier, found keyword `fn`
/home/krzysztof/git/rust-arm/zinc/src/lib.rs:1 // Zinc, the bare metal stack for rust.
                                               ^
error: aborting due to 2 previous errors
Could not compile `zinc`.
```

buld fails when I add
```Rust
mod regs;
```
to mod.rs


Realy, making money out of a hobby is ok...
Making money out of development is ok...
Making money from little changes on code that has been created by othersis not ok...
And how is that money used for?


@JustAkan 핫플러깅은 보류해야 할것 같습니다. 보니까 shamu 는 같은 3.10 커널이지만 단일 cpu 4코어라 가능했던 걸로 보입니다.
빅, 리틀이 있는 불머리에는 제대로 작동하지 않는 것으로 보여 일단 리버트 했습니다.


Oh, just swap it out :) There's already an XML example in the code. I used JSON here because I knew Gson annotations would allow me to build a model class unmarshaller quickly, all our API exercising had been in JSON, JSON is more standard in Android than XML requests, and I have more experience with JSON than XML. Feel free to use the format you prefer.


el lugar mejor para guardar las 'queries' está en el ~/.bauble/ si se trata de Linux o MacOSX. por supuesto en Windows es diferente.
estas diferencias están solucionadas en las funciones definidas en `bauble/paths.py`,
por ejemplo, `user_dir`.


@regalstreak nope.


这里厂商是指浏览器厂商，不是拼写错误。


This is a good change. I'm not sure what you were thinking but I supposed anything can to into chili after all amiright??


Awkward... previous releases didn't get updated properly so had to re-release with

```bash
npm publish --unsafe-perm
```


looks good to go.


Grrr LOL


Out of range skill


should be: groupadd


Use `text-success`.


Use `text-muted`.


@naomiyaki Watch your indents—I'm seeing lots of 4 space indents when we should consistently use 2 space indents.


Nu-mi place!


=左右加空格，整理代码


代码对齐


@naomiyaki: It may seem counterintuitive, but comments are generally a code smell. If code requires a comment to be understood, it's usually the case that the code has not been broken up into  chunks that can be easily digested without a comment.

Here we have a 18-20 line chunk of code that groups texts into categories, dropped into the top of the render method. Remember, a good method follows the single responsibility principle—it does one thing. This is true for the render method as well. As I refactor some of this, I'm fixing this stuff—here, for example, I will move this code into two methods, one that returns an array of grouped texts, and another that selects texts for a given category from this.props.texts. Going forward, try to do the same—break code into small methods and move logic like this out of render().


I prefer to fork qmlscene to support two kind of qml: with or without window(root)


Thanks for correct this, better issue it on the current version but not this old version.


this is not possible with regex yet. ^^^

i'm somehow thinking whether we should use a global switch like --pattern-mode=(shell|regex) that affects all pattern operations, no matter where the patterns come from or are used.


@jmauffret
 I have the question. I just copy rcsjta using git.
 I import this using android studio.
 But I can't browse almost java files in each module.
 Is there any guide for this?


Allright, I have changed the most of the things to RelativeLayout

So far, everything is working well, or better! Except the SwitcherPanel, the content of it is invisible...

I made a new animation etc. and removed many things in order to work with the new layouts.

It is working pretty well, only the content of SwitcherPanel is not visible, but I'll do that...


bonjour
comment installe t'on se patch svp?


Dude, its not "You are next in line", its "Current line number: x".

I didnt ask for his place in line


@naomiyaki: this part is a little bit messy, because your code isn't quite convinced that there will only be one published text. Familiarize yourself with Lodash collection methods—the one you want here is _.find. A cleaner approach might look like this:

```
findPublishedText = () => {
  return _.find(this.props.texts, (text) => {
    return text.attributes.published === true;
  });
};

publishedText = this.findPublishedText();
```


Thank you for your quick and proper adjustment.


Ok bro i will change it.


@mozgy see [Custom Flash Size](http://docs.platformio.org/en/latest/platforms/espressif.html#custom-flash-size) information.


@tomsmeding Should this count as a disqualification?


By the way, I also sent you an xda message


With the change to jLayouts this option got dropped.


visual studio 2015 -> property manager -> Debug | Win32 -> Microsoft.Cpp.Win32.user -> VC++ Directory -> include directory
delete line "$(VCInstallDir)PlatformSDK\include"


I think there is nothing to do about it. The pre-filters should not take the parameters by reference or you must change the call.


i reallly fucked up the naming here, oh well. This fixes some airlock prombles, updates to the latest map by Candi (fucking you have too many names), adds in vox as playable species, and a mass renaming.


Thanks Aristotle. This is really nice!


@dpgeorge : Intuitively, that was the most codesize-effective way to do it. If you'd have other ideas, feel free to refactor (as usual, this was 3-rd level recursive issue while trying to do something real-world useful ;-) ).


@vlj bon vu qu'il on ouvert une issue pour ca, tu confirme cette valeur ? vu que ya que 2 choix et que l'autre n'a rtien a voir je pense que ca doit etre ok, si c'est bon je fait une PR


Wonderful :+1:


Here


I'm not sure what the specific requirements are, but we need fairly recent versions of everything. In particular, we need a very recent gstreamer-sharp which most distributions don't package (I think?). I think getting playable builds on Ubuntu 12 would be very difficult, but it should be possible to at least get the build to run without errors, so we can have the benefit of continuous integration testing, so we can see that some change won't break building on linux.
**I would suggest just putting "Linux" and mentioning which distributions we've successfully tested on.** So far I've only got it running on Arch Linux because that's what I use. It's not easily buildable at the moment though, because the unofficial gstreamer-sharp package vanished and I can't get recent git versions to build yet.
@AlexanderRavenheart seems to have managed to get it to run on Ubuntu 14, with some effort and unofficial packages, as discussed [here](https://github.com/Vocaluxe/Vocaluxe/issues/31), so I guess Ubuntu 14+ will eventually be supported. By the way, [apparently Travis CI now supports Ubuntu 14](https://blog.travis-ci.com/2015-10-14-opening-up-ubuntu-trusty-beta), but I don't know if mono is available there yet.


Is it possible, that this condition passes, but on the next row, after releaseThread method call, we'll get a disposed thread?


- Does valgrind complains reasonably?
```
    This conflicts with a previous read of size 8 by thread #1
    ==27339== Locks held: 1, at address 0x87A9D90
    ==27339==    at 0x553E31A: QMutex::unlock() (in /usr/lib64/libQt5Core.so.5.4.2)
    ==27339==    by 0x4C2EF29: ??? (in /usr/lib64/valgrind/vgpreload_helgrind-amd64-linux.so)
    ==27339==    by 0x55466F8: QWaitCondition::wait(QMutex*, unsigned long) (in /usr/lib64        /libQt5Core.so.5.4.2)
    ==27339==    by 0x554548D: QThread::wait(unsigned long) (in /usr/lib64/libQt5Core.so.5.4.2)
    ==27339==    by 0x410AFB: ThreadPool::releaseThread(QThread*) (threadpool.cpp:101)
    ==27339==    by 0x40B2B3: Server::socketDisconnected() (server.cpp:93)
    ==27339==    by 0x40D760: QtPrivate::FunctorCall<QtPrivate::IndexesList<>, QtPrivate::List<>, void, void (Server::*)()>::call(void (Server::*)(), Server*, void**) (qobjectdefs_impl.h:500)
    ==27339==    by 0x40D661: void QtPrivate::FunctionPointer<void (Server::*)()>::call<QtPrivate::List<>, void>(void (Server::*)(), Server*, void**) (qobjectdefs_impl.h:519)
    ==27339==  Address 0x87a9d10 is 112 bytes inside a block of size 168 alloc'd
    ==27339==    at 0x4C2AC90: operator new(unsigned long) (in /usr/lib64/valgrind/vgpreload_helgrind-amd64-linux.so)
    ==27339==    by 0x5540B43: QThread::QThread(QObject*) (in /usr/lib64/libQt5Core.so.5.4.2)
    ==27339==    by 0x410B68: Thread::Thread(QObject*) (threadpool.cpp:8)
    ==27339==    by 0x410943: ThreadPool::acquireThread() (threadpool.cpp:71)
    ==27339==    by 0x40B0F9: Server::incomingConnection(long long) (server.cpp:67)
    ==27339==    by 0x5222D9F: ??? (in /usr/lib64/libQt5Network.so.5.4.2)
    ==27339==    by 0x5227B10: ??? (in /usr/lib64/libQt5Network.so.5.4.2)
    ==27339==    by 0x57205AC: QCoreApplication::notify(QObject*, QEvent*) (in /usr/lib64/libQt5Core.so.5.4.2)
    ==27339==    by 0x57202B4: QCoreApplication::notifyInternal(QObject*, QEvent*) (in /usr/lib64/libQt5Core.so.5.4.2)
    ==27339==    by 0x5778524: ??? (in /usr/lib64/libQt5Core.so.5.4.2)
    ==27339==    by 0x7E5DA03: g_main_context_dispatch (in /usr/lib64/libglib-2.0.so.0.4200.2)
    ==27339==    by 0x7E5DC47: ??? (in /usr/lib64/libglib-2.0.so.0.4200.2)
    ==27339==  Block was alloc'd by thread #1
```


Hours field is red because input is invalid.
Note that submit button is disabled because one field is in error.


Leftover debugging stuff? :) My app tests are outputting a lot under 10.5.


Perhaps this could be made a startup hook, like the 2 others in mk20dx128.c.

Let's discuss on the forum.
https://forum.pjrc.com/forums/4-Suggestions-amp-Bug-Reports


Можно ли записать содержимое этого метода в виде цепочки методов? Как, например, у тебя это сделано в методе WordsStatsBuilder.GetWordsStatistics.


I'm still troubled by this! :P :'(


Можно ли заменить сущности (TxtDataReader, RawTextParser, WordsStatsBuilder и т.д.) просто на статические методы? В чем плюсы и минусы?


@naomiyaki try to get in the habit of using guard statements in cases like this. See http://refactoring.com/catalog/replaceNestedConditionalWithGuardClauses.html

So, in this case, I'd write it like this:

```
if (this.state.activity.length > 0) return null;
return (
 [...]
);
```

It's a small difference, but it does wonders for reducing the indentedness of your code, which keeps it easy to read.


@Tobschinski I have some good news for you. I've confirmed earlier that you can still summon Isalien if you have the item. In the meantime, I've updated some of my tools and managed to parse the relevant data.

I'll start with a warning though. The data below is what I've observed when patch 6.2.3 build 20726 was live, and some of the fields do *NOT* match older versions! For example, I found a screenshot of her that was taken at the very end of WoTLK, when patch 4.0.1 build 13164 was live, that clearly shows Isalien is a level 60 elite with 24420 health and 36510 mana. Her mana value still matches perfectly, but her health pool is slightly reduced nowadays, as you can see in the data below. That said, I'm sure some of the fields can still be used (attack speed is probably one of them).

I've parsed the SMSG_UPDATE_OBJECT packets that spawn her and her pet, and all initial values explicitly sent to the client are below as raw data. The field names between square brackets are based on TrinityCore's UnitFields enum. For reference purposes, I also checked Captain Kromcrush's attack speeds because you mentioned he has an unexpected attack speed. You are looking for fields 99 and 100.

**Isalien**
```
  Update field   0 =  < GUID >
  Update field   1 =  < GUID >
  Update field   2 =  < GUID >
  Update field   3 =  < GUID >
  Update field   4 = 0x00000000
  Update field   5 = 0x00000000
  Update field   6 = 0x00000000
  Update field   7 = 0x00000000
  Update field   8 = 0x09000000
  Update field   9 = 0xE13E0000 [Entry = 16097]
  Update field  10 = 0x00000000
  Update field  11 = 0x0000803F [Scale = 1.0]
  Update field  12 = 0x00000000
  Update field  13 = 0x00000000
  Update field  14 = 0x00000000
  Update field  15 = 0x00000000
  Update field  16 = 0x00000000
  Update field  17 = 0x00000000
  Update field  18 = 0x00000000
  Update field  19 = 0x00000000
  Update field  24 = 0x00000000
  Update field  25 = 0x00000000
  Update field  26 = 0x00000000
  Update field  27 = 0x00000000
  Update field  28 = 0x00000000
  Update field  29 = 0x00000000
  Update field  30 = 0x00000000
  Update field  31 = 0x00000000
  Update field  32 = 0x00000000
  Update field  33 = 0x00000000
  Update field  34 = 0x00000000
  Update field  35 = 0x00000000
  Update field  36 = 0x00000000
  Update field  37 = 0x00000000
  Update field  38 = 0x00000000
  Update field  39 = 0x00000000
  Update field  40 = 0x00000000
  Update field  41 = 0x00000000
  Update field  42 = 0x00000000
  Update field  43 = 0x00000000
  Update field  44 = 0x00000000
  Update field  45 = 0x00000000
  Update field  46 = 0x00000000
  Update field  47 = 0x00000000
  Update field  48 = 0x00000000
  Update field  49 = 0x00000000
  Update field  50 = 0x00000000
  Update field  51 = 0x00000000
  Update field  52 = 0x00000000
  Update field  53 = 0x00000000
  Update field  54 = 0x00000000
  Update field  55 = 0x00000000
  Update field  56 = 0x00000000
  Update field  57 = 0x00020001
  Update field  58 = 0x00000000
  Update field  59 = 0x00000000
  Update field  60 = 0x4F500000 [Health = 20559]
  Update field  61 = 0x9E8E0000 [Power1 = 36510]
  Update field  62 = 0x00000000
  Update field  63 = 0x00000000
  Update field  64 = 0x00000000
  Update field  65 = 0x00000000
  Update field  66 = 0x00000000
  Update field  67 = 0x4F500000 [Max Health = 20559]
  Update field  68 = 0x9E8E0000 [Max Power1 = 36510]
  Update field  69 = 0x00000000
  Update field  70 = 0x4B000000 [Max Power3 = 75]
  Update field  71 = 0x00000000
  Update field  72 = 0x00000000
  Update field  73 = 0x00000000
  Update field  74 = 0x00000000
  Update field  75 = 0x00000000
  Update field  76 = 0x00000000
  Update field  77 = 0x00000000
  Update field  78 = 0x00000000
  Update field  79 = 0x00000000
  Update field  80 = 0x00000000
  Update field  81 = 0x00000000
  Update field  82 = 0x00000000
  Update field  83 = 0x00000000
  Update field  84 = 0x00000000
  Update field  85 = 0x00000000
  Update field  86 = 0x3C000000 [Level = 60]
  Update field  87 = 0x00000000
  Update field  88 = 0x0E000000 [FactionTemplate = 14]
  Update field  89 = 0xCA460000
  Update field  90 = 0x00000000
  Update field  91 = 0x00000000
  Update field  92 = 0x00000000
  Update field  93 = 0x8B140000
  Update field  94 = 0x00000000
  Update field  95 = 0x40810000
  Update field  96 = 0x00082000
  Update field  97 = 0x00000000
  Update field  98 = 0x00000000
  Update field  99 = 0x280A0000 [Base Attack Time1 = 2600]
  Update field 100 = 0x280A0000 [Base Attack Time2 = 2600]
  Update field 102 = 0xA401BC3E
  Update field 103 = 0x6766E63F
  Update field 104 = 0x803E0000 [Display ID = 16000]
  Update field 105 = 0x803E0000 [Native Display ID = 16000]
  Update field 106 = 0x00000000
  Update field 111 = 0x00000000
  Update field 112 = 0x00000000
  Update field 113 = 0x00000000
  Update field 116 = 0x0000803F
  Update field 117 = 0x0000803F
  Update field 118 = 0x0000803F
  Update field 119 = 0x0000803F
  Update field 120 = 0x0000803F
  Update field 121 = 0x00000000
  Update field 122 = 0x00000000
  Update field 123 = 0x00000000
  Update field 124 = 0x00000000
  Update field 162 = 0x74090000
  Update field 164 = 0x01000000
  Update field 190 = 0x0000803F
  Update field 191 = 0x00000000
  Update field 192 = 0x00000000
  Update field 193 = 0x00000000
  Update field 194 = 0x00000000
  Update field 195 = 0x00000000
  Update field 196 = 0x00000000
  Update field 197 = 0x00000000
  Update field 198 = 0x00000000
  Update field 199 = 0x00000000
  Update field 200 = 0x00000000
  Update field 201 = 0x00000000
  Update field 202 = 0x00000000
  Update field 203 = 0x00000000
  Update field 204 = 0xF4010000
  Update field 205 = 0x00000000
  Update field 206 = 0x00000000
  Update field 207 = 0xFFFFFFFF
  Update field 208 = 0x00000000
  Update field 209 = 0x00000000
  Update field 210 = 0x00000000
  Update field 211 = 0x00000000
```
**Empyrean**
```
  Update field   0 =  < GUID >
  Update field   1 =  < GUID >
  Update field   2 =  < GUID >
  Update field   3 =  < GUID >
  Update field   4 = 0x00000000
  Update field   5 = 0x00000000
  Update field   6 = 0x00000000
  Update field   7 = 0x00000000
  Update field   8 = 0x09000000
  Update field   9 = 0xE23E0000 [Entry = 16098]
  Update field  10 = 0x00000000
  Update field  11 = 0x0000803F [Scale = 1.0]
  Update field  12 = 0x00000000
  Update field  13 = 0x00000000
  Update field  14 = 0x00000000
  Update field  15 = 0x00000000
  Update field  16 = 0x00000000
  Update field  17 = 0x00000000
  Update field  18 = 0x00000000
  Update field  19 = 0x00000000
  Update field  24 = 0x00000000
  Update field  25 = 0x00000000
  Update field  26 = 0x00000000
  Update field  27 = 0x00000000
  Update field  28 = 0x00000000
  Update field  29 = 0x00000000
  Update field  30 = 0x00000000
  Update field  31 = 0x00000000
  Update field  32 = 0x6A745400
  Update field  33 = 0x00AD3F00
  Update field  34 = 0x40B80FA0
  Update field  35 = 0x358C201C
  Update field  36 = 0x6A745400
  Update field  37 = 0x00AD3F00
  Update field  38 = 0x40B80FA0
  Update field  39 = 0x358C201C
  Update field  40 = 0x4192A500
  Update field  41 = 0x00000000
  Update field  42 = 0x00000000
  Update field  43 = 0x00803308
  Update field  44 = 0x00000000
  Update field  45 = 0x00000000
  Update field  46 = 0x00000000
  Update field  47 = 0x00000000
  Update field  48 = 0x00000000
  Update field  49 = 0x00000000
  Update field  50 = 0x00000000
  Update field  51 = 0x00000000
  Update field  52 = 0x00000000
  Update field  53 = 0x00000000
  Update field  54 = 0x00000000
  Update field  55 = 0x00000000
  Update field  56 = 0x00000000
  Update field  57 = 0x00010002
  Update field  58 = 0x01000000
  Update field  59 = 0x00000000
  Update field  60 = 0x5D390000 [Health = 14685]
  Update field  61 = 0x00000000
  Update field  62 = 0x00000000
  Update field  63 = 0x00000000
  Update field  64 = 0x00000000
  Update field  65 = 0x00000000
  Update field  66 = 0x00000000
  Update field  67 = 0x5D390000 [Max Health = 14685]
  Update field  68 = 0x00000000
  Update field  69 = 0x00000000
  Update field  70 = 0x4B000000 [Max Power3 = 75]
  Update field  71 = 0x00000000
  Update field  72 = 0x00000000
  Update field  73 = 0x00000000
  Update field  74 = 0x00000000
  Update field  75 = 0x00000000
  Update field  76 = 0x00000000
  Update field  77 = 0x00000000
  Update field  78 = 0x00000000
  Update field  79 = 0x00000000
  Update field  80 = 0x00000000
  Update field  81 = 0x00000000
  Update field  82 = 0x00000000
  Update field  83 = 0x00000000
  Update field  84 = 0x00000000
  Update field  85 = 0x00000000
  Update field  86 = 0x3C000000 [Level = 60]
  Update field  87 = 0x00000000
  Update field  88 = 0x0E000000 [FactionTemplate = 14]
  Update field  89 = 0x00000000
  Update field  90 = 0x00000000
  Update field  91 = 0x00000000
  Update field  92 = 0x00000000
  Update field  93 = 0x00000000
  Update field  94 = 0x00000000
  Update field  95 = 0x40880800
  Update field  96 = 0x00082000
  Update field  97 = 0x00000000
  Update field  98 = 0x00000000
  Update field  99 = 0xD0070000 [Base Attack Time1 = 2000]
  Update field 100 = 0xD0070000 [Base Attack Time2 = 2000]
  Update field 102 = 0xA4700D40
  Update field 103 = 0x9999F93F
  Update field 104 = 0x2D310000 [Display ID = 12589]
  Update field 105 = 0x2D310000 [Native Display ID = 12589]
  Update field 106 = 0x00000000
  Update field 111 = 0x00000000
  Update field 112 = 0x00000000
  Update field 113 = 0x00000000
  Update field 116 = 0x0000803F
  Update field 117 = 0x0000803F
  Update field 118 = 0x0000803F
  Update field 119 = 0x0000803F
  Update field 120 = 0x0000803F
  Update field 121 = 0xF76B0000
  Update field 122 = 0x00000000
  Update field 123 = 0x00000000
  Update field 124 = 0x00000000
  Update field 162 = 0x00000000
  Update field 164 = 0x01000000
  Update field 190 = 0x0000803F
  Update field 191 = 0x00000000
  Update field 192 = 0x00000000
  Update field 193 = 0x00000000
  Update field 194 = 0x00000000
  Update field 195 = 0x00000000
  Update field 196 = 0x00000000
  Update field 197 = 0x00000000
  Update field 198 = 0x00000000
  Update field 199 = 0x00000000
  Update field 200 = 0x00000000
  Update field 201 = 0x00000000
  Update field 202 = 0x00000000
  Update field 203 = 0x00000000
  Update field 204 = 0xF4010000
  Update field 205 = 0x00000000
  Update field 206 = 0x00000000
  Update field 207 = 0xFFFFFFFF
  Update field 208 = 0x00000000
  Update field 209 = 0x00000000
  Update field 210 = 0x00000000
  Update field 211 = 0x00000000
```
**Captain Kromcrush**
```
  ...
  Update field  99 = 0xDC050000 [Base Attack Time1 = 1500]
  Update field 100 = 0xDC050000 [Base Attack Time2 = 1500]
  ...
```

One final remark: I've read several comments that Isalien summons her pet after some time. This is NOT true. Because a level 60 elite does close to no harm to a high level character, I could aggro her and just stand there watching. She did not summon her pet for minutes, but did so the second I started to damage her, so I'm sure she summons Empyrean when she's below a certain health percentage. It's hard to tell the percentage though, because even a gentle touch damaged her below 25%.


А что будет, если не будет слов?


troubled by what?


Again.
--tmp-files => --tmp-file


lazy le you go to write i go to sleep


implementation of user tmp files feature => implement  user tmp files feature


Минимальный размер шрифта никогда не достигается?


This commit brake sound from stock LG player and other music players.
not for ALL! some people reported no problem as all, same for me.
but many reported no sound at all!
Reverted and all ok again.
Seems like LG code that i have in sound driver didnt like the 64 extension... oh well.


This is broken. It mixes scaleX and scaleY, and changes the behaviour at the right and bottom boundaries.


ソースコードをSJISにするのではなくMSVCの設定でUTF8を使えるようにすればよいだけだと思います


Ele ainda continua a monitorar atividades, precisamos depois ver como fazemos pra evitar que monitore atividades, então teremos um consumo ainda menor de bateria.


:grimacing:  Guilty! Let me push a new patch version!


Как вариант сразу умножить на 100, потом разделить (оставаясь в целых числах): кажется wordFrequency не будет слишком большим.


* git
* java
* html
* css
* javascript


Isn't the FunctionView intself a span and now you're adding an extra one as well?


:tada: b19b0bd158f704ea7cbf6677ee1a7ddcbe8e8afe on 0.10.6


We added new command line option --tmp-file, which allow user to
dump files that can be lost between checkpoint and restore. Theese
files will be stored with the dump in .tar.gz archive.
=>
Add new command line option --tmp-file, which allows user to
add files that can be lost between checkpoint and restore to the dump.
User files are stored in .tar.gz archive.
Tar command does all the file paths and attributes related work.


Troubled by the comment. It comes up on #68 and looks like someone reviewed the PR and approved the PR. And if that is the case, why is the comment on this commit! :P


ref - это не функциональный стиль. Вообще, чем меньше используется ref - тем лучше.
Новое значение посчитать довольно легко: index += row.TagsInRow.Length


Haan wo toh gadbad hai :disappointed:


Разве возможно TagsInRow == null?


This check is redundant: `createDirectory()` method has it built in already.


That scenario is one of the two reasons this second shortcutting step is necessary. Since `B` has two predecessors, we would have to duplicate code to merge it into `A` and `D`, increasing the size of the MIR and possibly diverging. However, if `B` is actually empty, we don't care about duplicating its code, and want to produce

```
A -> C
D -> C
```

This extra loop does that.

The other reason we need this second shortcutting case is for when the terminator is not an unconditional branch. For example, if we had

```
A -> B -> C
A -> D -> E
```

and `B` and `D` were empty, then we would like to simplify and produce

```
A -> C
A -> E
```


You could also create a view and then set it's mode to be either 'ro' or 'hidden'.  Not saying that it would be better.  Just an alternative.


you should use |h for namelink


Можно word сюда передать


In ubuntu-based pups DISTRO_FILE_PREFIX is also indicative of the version, however this is not the case with other pups (slacko, wary 'puppy') may nor be enough.


No problem, thanks! :)


może ja zrobię ^^ i je rozwinę


Yes, I think all the team help this project only for don't abandon pocketmine and not for take moneys.
So, what's it the utilize?


Should be Apache 2.0, not Apatche :)


Sugestão: complementar com um comentário para palavras facilmente traduzidas mas de uso mais comum (em geral por "preguiça" ou costume) em inglês. Por exemplo:
"- sintaxe do fechamento de fuga - do inglês _trailing closure_"


Is it possible, that segmentation fault will happen here in the worst case when LRU-cache removes the entry in parallel thread during the new command insertion?


Now I have created a branch for testing changes.


adding commit on a test branch.


em chạy được cái courtyard game nhưng màu nhợt nhạt lắm, không bóng như trên youtube


이 다섯 줄을 한 줄로 줄이고싶다 ㅋㅋ


Раньше лучше было


Thanks, I didn't notice that. It's nice design to have all the `api_endpoints` to share the same client.


Jag testade runt lite och det verkar faktiskt fungera med ['error'], lyckas inte få fel error att skrivas ut på fel sida. Så denna lösningen verkar fungera :)
Upptäckte även att $_SESSION['error'] töms i config.php.


This isn't quite true, as I have modified the code that generates the live view url to hit whatever server can serve that live stream.  So you can use any of the servers to view the live stream.  But all servers have to at least be able to run zms cgi.


А тут зачем конст?


Add.


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 9983](https://teamcity.mesosphere.io/viewLog.html?buildId=96399&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 1, ignored: 207 Build time: 00:09:34


С учетом того, что List и StringBuilder - это не immutable типы, не думаю, что функциональный стиль очень подходит для этого метода.

Но, если уж писать в функциональном стиле, то tokens  у тебя - это "побочный эффект" в "чистом" Aggregate.
Суть Aggregate - собрать результат по имеющемуся массиву без привлечения внешних переменных. И вернуть этот результат.
Результат у тебя - это tokens. А также currentTokent.
Значит надо делать так: data.Aggregate(Tuple.Create(new List<string>(), new StringBuilder()), ...)
Заметь, что ProcessNextChar у тебя уже принимает и tokens, и currentToken. Осталось сделать, чтобы он их обновленные версии возвращал (другое дело, что ссылки на эти обновленные версии у тебя итак лежат в результате).


Oh yea, that 😅


Добавить тесты:
- если 0 токенов


Добавить тесты:
- разные виды разделителей токенов
- строка, включающая только разделители
- строка, в которой несколько разделителей идут подряд


Looks better than the old one since the previous one had a possibility for causing issues on cards which doesn't support DX10 and higher.


Or don't fake it and come across as a more genuine company that understands it's actual abilities, resources and limits...


Yes, it is possible, but nothing wrong with that. I'm using QPointer here for that case. Suppose this condition (line 51) passes and then releaseThread deletes thread which I'm going to use (line 52). After line 102 has passed, virtual desctructor of QObject will be called. Destructor will emit "destroyed" signal, which will force QPointer (with that QObject) return false on the checks like if(!thread) or if(thread.isNull()). So, in this case, line 77 will return false and I'll just create a new thread.


Typo: parameter types -> parameter names


@fire855, hi!
Refresh please repo
So we can use last fixes.
Thanks!


How can I had the CSS to the file???


По крайней мере в последней версии, параметр типа Size не используется.


А зачем ты эти строчки закомментировал? Или это временная мера?
Просто без чего-то подобного ведь не получится редактировать существующие будильники.


Wieso hast denn "Graphical User Interface" wieder rausgenommen und "GUI" hin?


Can't push my last fixes.


Puppy2 won't boot here, but Puppy3.01 does

Now it looks like it can be a true replacement
 https://github.com/wdlkmpx/woof-CE/commit/f938d796f1551473c95dc4a7551b4bd6c9477eab


CMAKE_CXX_STANDARD is available only for cmake >= 3.1


GUI als überschrifft find ich nich so tolll.. vor  allem wenn man den Begriff im Abkürzungsverzeichnis hat.. :D


it needs to be added to lua_api.txt, doesn't it?
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L3238


Looks like you can't spell canola oil


Needs work


Może być


instead of `: this()` I would have expected `: this(throwOnEventWriteErrors ? EventSourceSettings.ThrowOnEventWriteErrors : EventSourceSettings.Default)`


absolute paths?


Thanks for the catch.  Addressed in 150e5b63b19c1f18e0b9b93aa44d2fba7db79115.


Nice work. One thing is missing perhaps: width and height, e.g. max Texture Size dimensions might be lower than the actual image dimensions. Here scaling needs to happen. Though high quality scaling is not that easy to do, ffmpeg's sws_scale would do a nice job here.


Мне показалось странным, что определение размеров тэгов и размеров шрифта разделены.
Кажется, что выбор размера шрифта должен коррелировать с размером итогового слова на картинке. Т.е. по сути связан с алгоритмами из CreateTags и даже LocateTagsOnBitmap.
Конечно, никто не помешает при необходимости заменить сразу 3 метода (FontsSizesBuilder.Build, CreateTags и LocateTagsOnBitmap), но можно выделить некоторую ответственность (LocateAllWords, а уже в ней выделить 3 подответственности: Build, CreateTags, LocateTagsOnBitmap).


Ok, so the same question for line 77


'aside' + this.state.isOpen && 'aside--open'


Installation information should probably go in its own section, not in the SYNOPSIS.


Странно, что этот алгоритм считает веса слов. Почему это уже не делается в GetWordsStatistics?
Возможно это как-то связано с применением фильтра (new NotFilter().BanSomeWords)... Но все равно зачем мешать расчеты статистики и вопросы отрисовки?


Yep good catch, though it doesn't really matter since this class isn't implemented anyway :) Feel free to send a pull request!


Note that `Module::Install::AuthorTests` is also required in order that the `author_tests` directive in the `Makefile.PL` can be recognised.


This change is also required in `lib/Barcode/DataMatrix.pm` where the same text appears.


This way I can test  the changes directly in the development environment and also I can create pages for new features as soon as they are implemented.

Plus, I can test if the new algorithm used to create wiki pages works for all the other mods, and provide changes if it doesn't.


Well, sending a PR isn't that useful at the moment: I have a hard time getting approval from my employer...


Yes, it is my bad. I should unlock mutex after line 59:
```cpp
callsMutex_.lock();
QDateTime* lastCall = calls_.object(name);
if(lastCall)
{
    int timeout = COMMAND_TIMEOUT - lastCall->msecsTo(timestamp);
    if(timeout > 0)
    {
        callsMutex_.unlock();
        item.command.set_text(tr("You can't send commands within %1 ms").arg(timeout).toStdString());
        commandAccepted = false;
    }
    else
    {
        lastCall->swap(timestamp);
        callsMutex_.unlock();
    }
}
else
{
    // ...
}
```
Shall I commit it?


1. For the presumably common version of this mistake
   ```ceylon
   shared T id<T>(T t) => { return t; }
   ```
   you still get a single syntax error:
   > error: incorrect syntax: mismatched token end of file expecting statement-ending ';'

2. Formatter crashes with “Unexpected token `return`, expected `}` instead”, because of course it only writes out the `SequencedArgument`, not the `Statement`s. I can fix that, sure.


good job @Kittnz  :+1:


I see! So this skips the virtual DOM render in the first place. Awesome,
thanks!

On Sat, Dec 19, 2015 at 4:50 PM Riley Tomasek <notifications@github.com>
wrote:

> It just makes sure the arrays contents are equal.
>
> shouldComponentUpdate returns true by default. React leaves it up to you
> to implement because it normally isn't needed and comparing deeply nested
> objects can be tricky and intensive. Normally, React would call render and
> then realize that the output is the same as the current DOM and not change
> anything. With this, the render and DOM diff never happens.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/RileyTomasek/react-gol/commit/5053b212cf5aa19ad3bb281dab2f0304ce4c817f#commitcomment-15082587>
> .
>


But you don't to do it via submodule. If you are using eclipse, you can just add both projects to runtime.


I was trying to word things from a perspective of someone implementing the listener, not someone firing events. I would to concentrate on that other perspective when documenting `EngineExecutionListener`. Makes sense?


Same here.


... and here.


I was trying to refer to the other parameter here. That's why I did not use a link.


I realized I hadn't updated the docs for the `file` module to correspond to the changes made to the
`-sha2` and `-sha3` flags, so I pushed those changes (^) .


:+1: Thanks for polishing, Sam! I've added a couple of comments/questions inline.


> By the way, apparently Travis CI now supports Ubuntu 14, but I don't know if mono is available there yet.

I'm not 100% sure: https://github.com/travis-ci/travis-ci/issues/4974


OK, put it out and hopefully some more testing will be done.
I'm also concerned about the deleted cases below
```
#find out if a usb floppy drive...
#if the floppy diskette not inserted, try this fallback test...
#find out if it is a removable internal drive (zip, ls120, etc)...
#find out if a mounted device has been unplugged...
```
Is hard to find a floppy or zip drive these days to test, but still.
Improper unplugging should be easier to test.
Do we cover all these cases now?
You may want to ask people to test specifically for these cases.


jjjjjjp


jjjjp


OMG you work so fast. I'm sorry you have to do this on your own :(
Nice work so far :+1: Does this work?


No problem, I like to code :D

Everything is working fine, except SwitcherPanel...

Look here:

![device-2015-12-20-170246](https://cloud.githubusercontent.com/assets/6959245/11918678/8cf22492-a73b-11e5-8d3a-ab38b8c4dd2a.png)

SwitcherPanel is empty...

I don't know what I have to do that the albums appear there...


A word of warning: I see 8M and 16M sizes listed. These will not work as the SDK config sectors will be stuck at 4M boundary, right in the middle of SPIFFS partition. This is the reason we don't have 8M and 16M as user-selectable options in the Arduino esp8266 core.


I'm sorry but I don't understand your answer :-/

1) Should we keep the change in Smarty? (of course I don't think it's a good idea because we will have to apply this change each time we update Smarty)

2) Should we change the way template.class.php registers prefilters?

3) Should we change the way prefilters are registered in plugins? (impact on many plugins)


Сложное условие. Проще не получилось поправить?


Oh so you must've changed the tab switcher


Временная мера


Эта формула считает, какой процент от всех слов составляет некоторое слово :) Т.е. это значение от 0 до 100, а если сразу умножить на 100 и поделить, оставаясь в целых числах, кажется, получится очень неточное значение.


You could remove __init__ completely


Well, the TabSwitcher, which I newly have added, is my own switcher, but I don't know how to implement the albums, so I kept the original one.

I just changed SwitcherPanel.

I changed most of the layouts to RelativeLayout, so the SwitcherPanel also is changed.

I think there is something wrong with BrowserContainer, AlbumController and SwitcherPanel...

Do you know how to add an album view (the little card in SwitcherPanel with a preview of the page and the title to switch between the tabs) to the SwitcherPanel, so you can see them?

I also tried HierarchyViewer but the SwitcherPanel is also empty there.


cool, is this for debugging broken cases? maybe put some user info in here at the beginning, like "Please report to https://github.com/ensime/ensime-server/issues/492" then we can update that ticket to have instructions of what we want to see.


Wait


Yep


Решил соединить ветки без изменений? :-) Там же кое какие предложения в виде комментариев оформлены, не кодом.
Кстати, вопрос про GitHub: когда ты сделал _merge_ моей ветки "develop" со своей "master", то это слияние сразу ушло на сервер к тебе? Ты не делал потом явный check-in?


Hi,

if halts because from some reason it doesn't find the file it supposed to patch (it is not in the original path). Is it in another place? can you look for the file in the package that was downloaded?

thanks,
Amit


@xdevs23 you messed up in this commit probably


Будет грустно! Но да, надо как-то защититься от этого.


Well, let me see.


Probably here is something wrong, but I don't think so...
@Thunderbottom


fixed


You're right, thank you publishDirectory


@Thunderbottom Can you tell me where exactly the albums are added to the **view**, so they are visible in SwitcherPanel?
I know where the albums are added, showed and removed but I don't understand the most of the code there.


@vladsch , is this an expected changing i.e. Bridge.coalesce -> ($t = v1, Bridge.hasValue... ?


@kyeme, @hemagx I added issue #994 (please correct me if I misunderstood anything).


I like to start off saying I'm new to the environment of hacking although I know how to code in Java, Lua, Python, and C++. What I'm wanting know is how you bypassed gameguard ? I see you have secure .h header, but it's not located inside of the folder. If you would, could you guide me on the path of creating a dll hack that bypasses gameguard ? I'm also using atlava dll injector


Legião Urbana is my favorite band


no comment


I'm using IntelliJ Idea. Last time I checked, the addition of another project was only available through submodules or immutable libraries.


should be `events.LUSERCLIENT`, without `sopel.tools.`


Thanks master.


This will lead to SQL injections.


誤ってuploaderを２つ作ってしまったので、次のコミットで消します。


Хм, точно. Любопытно то, что вообще-то студия всегда показывает, если параметр не используется - а в этот раз у меня параметр не подсвечивается как неиспользуемый.


sure thing.

I'll push any commit with your suggested changes.


looks sane


Why this is necessary ?


We can use `g_list_free_full` here.


Alignment.


Might want to strip the trailing ws here.


You should stop execution after `header`. See also https://stackoverflow.com/questions/8665985/php-utilizing-exit-or-die-after-headerlocation

Write `Location` instead of `location`.


What's the point of giving a name the window history ?


Don't commit IntelliJ project files.


userのedit機能に自前のparameterを許可してなかったのでここで追加しました


Originally I wanted to have a ffmpeg util class which can do scaling and such. I wanted to use it for the ffmpeg loader and all other image stuff scaling stuff, e.g. gif and apng. But as long as there's no move in that other discussion...


.setResizable(false) to dobrze by było jakby chyba w każdym oknie było.
Tak mi sie wydaje.


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 9985](https://teamcity.mesosphere.io/viewLog.html?buildId=96406&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 1, ignored: 207 Build time: 00:04:16


必要ない気もしますが、お手本のprotospaceについていたので画像にマイページへのリンクをつけました


correct way is
VERSION_MAJOR,VERSION_MINOR,0,0
for example godot 1.2.0.0 or 2.0.0.0


Which other discussion? Something we can speed up? We == you and me :-)


my intent was to be able to clear a history. if you do /history -clear, then the history is first cleared and then the `/history -clear` command is written to the history. Can you think of a better way to do this?


I'm not sure why this `log.warn` message is there, I've just refactored it into `logAndReturnEmptyList ` method just to follow DRY principle. But anyway it doesn't seems to be much useful, so adding this "Please report to..." seems like a good idea to encourage people to report when some behaviour is not what they expect.


Well, I also didn't use a link. :wink:

But I'll revise it a bit.


You should make the entire script strict.


according to configure.ac we are compatible with 2.16 (I don't know if this is actually true, should be fixed if it isn't). free_full is only in 2.28


Can't we just block the signal ?


i have change this


admin is admin, password admin123


Have you thought about using lodash for making your code more functional?


#!/bin/bash

CMDNAME=`basename $0`
CAT="cat /dev/urandom"

while getopts f:l:s:t: OPT
do
  case $OPT in
    "f" ) FLG_f="TRUE"
          FILE="$OPTARG"
    ;;
    "l" ) FLG_l="TRUE"
          PLINE="$OPTARG"
    ;;
    "s" ) FLG_s="TRUE"
          WSIZE="$OPTARG"
    ;;
    "t" ) FLG_t="TRUE"
          WTYPE="$OPTARG"
    ;;
      * ) echo "1.Usage: $CMDNAME [-t <使用する文字>] [-s <文字数>] ... [-l <作るパスワードの数>]" 1>&2
          exit 1
     ;;
  esac
done

case ${WTYPE} in
  "alnum" ) WTYPE="'[:alnum:]'"
  ;;
  "alpha" ) WTYPE="'[:alpha:]'"
  ;;
  "blank" ) WTYPE="'[:blank:]'"
  ;;
  "cntrl" ) WTYPE="'[:cntrl:]'"
  ;;
  "digit" ) WTYPE="'[:digit:]'"
  ;;
  "lower" ) WTYPE="'[:lower:]'"
  ;;
  "print" ) WTYPE="'[:print:]'"
  ;;
  "punct" ) WTYPE="'[:punct:]'"
  ;;
  "space" ) WTYPE="'[:space:]'"
  ;;
  "upper" ) WTYPE="'[:upper:]'"
  ;;
  "xdigit" ) WTYPE="'[:xdigit:]'"
  ;;
  "CHAR" ) WTYPE="'[=CHAR=]'"
  ;;
        * ) echo "2.Usage: $CMDNAME [-t <使用する文字>] [-s <文字数>] ... [-l <作るパスワードの数>]" 1>&2
            cat <<__OPTION__
"使用する文字" list
alnum		all letters and digits
alpha		all letters
blank		all horizontal whitespace
cntrl		all control characters
digit		all digits
graph		all printable characters, not including space
lower		all lower case letters
print		all printable characters, including space
punct		all punctuation characters
space		all horizontal or vertical whitespace
upper		all upper case letters
xdigit  		all hexadecimal digits
CHAR		all characters which are equivalent to CHAR
__OPTION__
            exit 2
  ;;
esac

if [ "$FLG_t" = "TRUE" ]; then
  TYPE="tr -dc ${WTYPE}"
else
  echo "3.Usage: $CMDNAME [-t <使用する文字>] [-s <文字数>] ... [-l <作るパスワードの数>]" 1>&2
  exit 3
fi

if [ "$FLG_l" = "TRUE" ]; then
  SIZE="fold -w ${WSIZE}"
  LINE="head -n ${PLINE}"
  CMD=`${CAT} | ${TYPE} | ${SIZE} | ${LINE}`
elif [ "$FLG_s" = "TRUE" ]; then
  SIZE="head -c ${WSIZE}"
  CMD=`${CAT} | ${TYPE} | ${SIZE}`
else
  echo "4.Usage: $CMDNAME [-t <使用する文字>] [-s <文字数>] ... [-l <作るパスワードの数>]" 1>&2
  exit 4
fi

if [ "$FLG_f" = "TRUE" ]; then
  echo "Now Makeing..."
  echo ${CMD} >> ${FILE}
  sleep 1s
  echo "Finish!"
else
  echo "Now Makeing..."
  sleep 2s
  echo ${CMD}
  sleep 0.5s
fi

exit 0


For what is this even used?


copy and paste bites again


yes that is good job


Is this more along the lines of what you're looking for?

https://github.com/junit-team/junit-lambda/commit/53bd43a0098f7f736ca6fcce8e16d01b4808b34f


`root_path` is what is used below... `phpbb_root_path` is what is used above


Umlaute vertragen sich nicht gut in Source code. Z.B. Travis CI failed deswegen


This may cause some problems. Have a look [here](https://stackoverflow.com/questions/9899372/pure-javascript-equivalent-to-jquerys-ready-how-to-call-a-function-when-the) for an alternative.


good idea


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.1025](http://teamcity.monogame.net/viewLog.html?buildId=12735&buildTypeId=MonoGame_DevelopWin&guest=1) is now running


The title of this commit should've said `Add findHtaccessMarker()` -- I renamed it just after drafting the commit message.


Со статистикой всё в порядке. Она учитывает изменения только после 28 сентября. Надо будет уточнить.
По поводу аккаунтов учту


pull


I'd suggest you to keep the button in the DOM at all times and set `display` to `none` by default. This will make the code much shorter and more comprehensible.


This commit causes an ugly flash of the cursor whenever `:redraw!` or `:redrawstatus!` is run.  No such flash occurs in plain Vim.

Also, its [entire motivation](https://github.com/macvim-dev/macvim/issues/174) seems to be to exhibit behavior that plain Vim does not exhibit.


OK, @mistic100 gave me more details and I realized I was looking in the wrong direction!

So if remove the 2nd parameter in function asize_picture_prefilter($content, &$smarty) then it's perfectly fine with standard Smarty 3.1.28. @mistic100 says that $smarty is never used in prefilters so it's not a big deal. The "problem" is that standard Smarty 3.1.28 breaks all prefilters using &$smarty. So I propose to keep my change in Smarty for Piwigo 2.8 and say users in our documentation for technical changes that &$smarty must be removed for Piwigo 2.9. In 2.9 we will remove the specific change in Smarty.

@mistic100 @modus75 Do you agree with that?


- There should be no reference in asize... Pre-filter
- based on my Internet research, Call user funct does not pass by ref while your change does.

I don't see how 2 could help.
I think we should apply 1. Just before the next release on the branch. In the mean time apply 3. To all plug-ins.


Пожалуйста, делая uml-диаграммы, не используй русский язык. И то же самое касается русских названий в классах. Вот тебе пример похожий, как было бы более понятно и логично - http://agilemodeling.com/images/models/classDiagramInheritance.jpg. Смотри, в твоей диаграмме, как и к другим ты привязываешься к реализации, чего не должно быть, нас не должно волновать какого типа объекты(инструменты в данном случае) есть в магазине. Они или есть или нету, какие - это уже другой вопрос. Ну и в каких-то заданиях, вроде как букет роз и цветок, логично, что если нет цветков, то и нет букета. А здесь вопрос, в принципе магазин может же стоят пустой. Это я в плане какой тип связи выбрать. Вроде все :)

Еще, тебя на парило рисовать в paint?) Скачай уже erwin или что там используют, ускоришься на порядок. Спасибо


If you want a slightly more robust solution, you can also use *magic*! :sparkles: https://github.com/ahupp/python-magic


ok I'll push it

On 20 December 2015 at 13:26, Masoud BH <notifications@github.com> wrote:

> correct way is
> VERSION_MAJOR,VERSION_MINOR,0,0
> for example godot 1.2.0.0 or 2.0.0.0
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/godotengine/godot/commit/bec1e003e794c44a8f9fc060502efdec44241f25#commitcomment-15086042>
> .
>


I'd appeciate a form of user-configurable options / defines.
It would be simple, just a header-file in the skecth-folder with user-#defines which then gets included as first file. Theat would open great possibilites, and the whole core could be made user-configurable.


Hi ! I've read the Maven Guide you published (in french translation). I'm trying to migrate to Maven from old Ant scripts. I want to use Assembly and other plugins. In any way, if it can help other developers reading this, I've got some errors on building with your snippets and Maven2 (mvn2).
1) **Please add** the following tags around plugins in each of your pom.xml (parent and submodules)
```
pom.xml
<pluginManagement>
    <plugins>...</plugins>
</pluginManagement>
```
...tag, unless you won't be able to compile on Maven 2 (this is the version I'm using). This is a major issue about that examples of POM.xml scripting.

2) There's no information about **where does Maven find the assembly.xml**. Instead I looked in Apache's Assembly references for the descriptor file can be put : http://maven.apache.org/plugins/maven-assembly-plugin/usage.html

Regards,
Thank you a lot for your book !


Hmmm. `Vector2` has `width` and `height` properties. Why not add `width` and `height`  to `Vector4` -- instead of creating this new class?


If you use SHA-256 or higher, you can use the same hash for the Subresource Integrity attribute: http://tenzer.dk/generating-subresource-integrity-checksums/.


The same as discribed in previous message. Also for commit namings - please, if you commit smth - specify valid message, which describes what you did.


We aren't testing anything here, we just make sure that no drag listeners remains after the test.


@vladsch, in C# `value2` does not give `null` in this case.


Leave a line note


task_appフォルダ内に必要そうなファイルを作成。
secret_bbsを利用してタスクアプリ作成を試みる。
index.phpのみHTMLを編集。


Hey @alexvandesande!    Why is chocolatey being removed?    Thanks!


 this.state.isOpen && 'aside--open' will return true or false and the end result will be
'asidetrue' or 'asidefalse'


`new THREE.Vector4` or `new THREE.Rectangle`? -- Although I prefer removing `THREE.Rectangle`, as I suggested elsewhere.


I don't particularly mind either way. By disabling we only ever show the admin message once, but it does seem neater to deactivate. Thoughts @fklein-lu?


Are we just flipping to raw ZIPs/EXEs for Windows?


how else :?


I'm not entirely sure what the point of going from Common::String to const Common::string is.


The `multiplyScalar` method is convenient. -- Another reason not to use `THREE.Rectangle`.


Ooops, sorry about that.  Yes, that is now correct.


Hay un error de compilacion en el metodo ```aPastar```


this is a relatively large buffer on the stack. I would allocate dynamically if needed.


Guess not, I mean the internal one :-(


已更新;


I think the usual style is to put the `import ResolveSuper._` inside the class scope, like in https://github.com/lampepfl/dotty/blob/master/src/dotty/tools/dotc/transform/LazyVals.scala#L27


Hmm, good point; don't think so, actually. I'd say this could be a feature, that a disallowed instruction takes only one tick or something


testing


yyyyy


I don't see this being reset on e.g. seek. Check Reset()


If you really consider keeping the bins in the repo, read up on git LFS...


looks good to go.


I am guessing this one is fine? :P


Репозитарий для изучения ГитХаб


TeamCity MonoGame :: Develop (Win) [Build 3.5.0.1025](http://teamcity.monogame.net/viewLog.html?buildId=12735&buildTypeId=MonoGame_DevelopWin&guest=1) outcome was **FAILURE**
Summary: Tests passed: 555, ignored: 6; exit code 1 (new) Build time: 00:23:51


Probably!


dddddddfderf


This comment is too vague, I think you could copy paste the commit message which explains well why this is needed.


@xdevs23 what is this for?


`assert_eq!(io1.cause().unwrap().description(), io::Error::from_raw_os_error(2).description())` should be more stable (or `to_string()` for that matter).


Изменен файл README и это первый коммент к изменению


Why do the `#include` down here instead of up at the top of the file?


# PSA: Patch 1 has been rejected. Usage should stop immediately.


Just for your information, including anything else but gtkmm.h is deprecated in Gtk3. Don't know if including this alone is sufficient with gtkmm2, but I think so.

One request though : could we "select upward" when shift clicking please ?

Other than that, thanks for this cleanup and new feature..


Also, what are some useful modules to import for making a RF Hack ? I want to start off small and build my way up. Thanks!


WOW :+1:


This condition makes very difficult to identify bugs in controllers.

Example: controller's code:

    var _ = require('lodash');
    ...

If in `package.json`I haven't defined `lodash` as a dependency `err.code === 'MODULE_NOT_FOUND`, so I will get the error `Error: No controller found for myControllerName` when it will be better to get something saying that lodash is not found.


`rowid` is an implicit column in sqlite tables in most cases; its use here is the trick for getting all of the old mobile bookmarks to have a sequential set of `idx` values. For example:

```
sqlite> create table foo (bar integer);
sqlite> insert into foo (bar) values (123) (456);
sqlite> insert into foo (bar) values (123), (456);
sqlite> select bar, rowid from foo;
bar         rowid
----------  ----------
123         1
456         2
```

Though this tells me that I should be subtracting `1` from this!


Best solution to get root view in SwitcherPanel...
But I am now working on my own TabSwitcher which should be better...


This should be `"-Yshow-var-bounds"` to match the style of every other option.


這啥XDDDD


я пытался(


Hm, maybe you're right. But if it works, let's wait until next break :)


We never call it with more than two, but I'll add a precondition.


I think that would more be in the realm of a different tool, this is just a cache that can filter items away to you are not writing the same contents to disk over and over, because you changed something in some other file.

That said, I could write something for that, and then use it here instead of just a plain old md5.


Why add more lines of code unncessarily? Since we are using `inspect`, we should just use `inspect.getmembers` rather than manually traversing `dir` and applying `if`


The changes here don't adhere to the `max_line_length = 120` stanza in the Coala configuration.


Any specific part of it you had in mind? There is nothing that pops out to me immediately.


We don't want to sync them, so we add virtual items instead. We could generalize this to the idea of a concatenated folder, and have a virtual folder for the extra items, but it's basically the same thing.


Where do you think it's getting the albums from?


@akx yeah, the PEP8 check ignores that because PEP8 wants you to do 80 chars I guess.


It's never displayed. Indeed, after this sequence of commits we dynamically use the current localized strings for all of the special folders.


See "TODO: rewrite me" above. There are later commits that fill in all of this logic correctly.


Yup. A later commit adds `insertBookmarkInTransaction` and calls it within a transaction.


@aniruddha-adhikary Data transmission does not work!


cvbcvb


Yeah, this gets tidied up some.


Looks good, but prefer using English names.


switching between 160 and 161


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 9986](https://teamcity.mesosphere.io/viewLog.html?buildId=96412&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 1, ignored: 207 Build time: 00:10:13


A later commit simplifies the model code; this was the 'initial changes' commit.


Well, `autopep8`, `flake8` and friends support setting `max_line_length` in some way (and I honestly think 79/80 chars is an antiquated value anyway; 120 is saner).

If you used `autopep8` to do the autoformatting, just add `--max-line-length=120` :)


Please, don't name packages from the upper letter.


New database version (v4); added txt files hash and last modification time
CSongLoader now hashing txt files (for identification)
MainScreen: Login / Logout functions; New songs section: load news from server and render it at runtime. Can offer new song downloads and song updates.
ProfilesScreen: Login / Logout functions
CScreenScore: Can send scores to server
Highscores screen: Can load scores from server

Server source code is under development, but if you want to test it feel free to write me. (i can give accounts to my private test server)


I test this. Works !


maybe we could do something to avoid using a bool to check if everything has failed:
if len(m.Detailers) == len(c) => fatal


First Commit


Restrict as more as you can if you don;t need for them to be used from the other classes.


I'd sooner just implement the proper varint that to do this. It defies the standard.


String s looks not so nice, please, use understrandable naming.


Shure


Nice job, Kittnz. Thanks for doing this piece of work. :+1:


Guess what I'm just brewing :) We're using it via coala here so that's
actually a coala issue. (coala acting as a unified interface for linters
and other algorithms here and allowing us to check PRs automatically with
it)

2015-12-20 18:18 GMT+01:00 Aarni Koskela <notifications@github.com>:

> Well, autopep8, flake8 and friends support setting max_line_length in
> some way (and I honestly think 79/80 chars is an antiquated value anyway;
> 120 is saner).
>
> If you used autopep8 to do the autoformatting, just add
> --max-line-length=120 :)
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/python-babel/babel/commit/e0b5f7f71f35c121cd61e2b786a9e4276f12e836#commitcomment-15086239>
> .
>


pulling


Это не принимается. Попробуйте нарисовать схему логгирования, должно стать понятно, откуда пустое сообщение появляется, этот момент и надо исправить.


OK, I do use PR when I think a change warrants that ([for example this](https://github.com/jenkinsci/workflow-plugin/pull/249)), and in other cases I push through J-on-J. This felt like such a trivial enough change that the latter was well justified. I also thought this is non-controversial, though apparently I was wrong there.

I'm not following the last part of your comment. Clearly I cannot depend on a feature that's not in the code yet.


Is this a left-over from debugging? Not sure NSLog needs to be in here.


If you feel very generous, you could look at
https://github.com/coala-analyzer/coala/commit/e3208706f7fb0250dd8b4cfd44d2b311d0ff2b2e
, please comment on the commit there, not on the PR. Start your commit with
'ack' to mark it good, 'unack' if something's wrong. Don't bother if you
don't have time for that review :)

2015-12-20 18:22 GMT+01:00 Lasse Schuirmann <lasse.schuirmann@gmail.com>:

> Guess what I'm just brewing :) We're using it via coala here so that's
> actually a coala issue. (coala acting as a unified interface for linters
> and other algorithms here and allowing us to check PRs automatically with
> it)
>
> 2015-12-20 18:18 GMT+01:00 Aarni Koskela <notifications@github.com>:
>
>> Well, autopep8, flake8 and friends support setting max_line_length in
>> some way (and I honestly think 79/80 chars is an antiquated value anyway;
>> 120 is saner).
>>
>> If you used autopep8 to do the autoformatting, just add
>> --max-line-length=120 :)
>>
>> —
>> Reply to this email directly or view it on GitHub
>> <https://github.com/python-babel/babel/commit/e0b5f7f71f35c121cd61e2b786a9e4276f12e836#commitcomment-15086239>
>> .
>>
>
>


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 9988](https://teamcity.mesosphere.io/viewLog.html?buildId=96424&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **FAILURE**
Summary: Exit code 2 (new) Build time: 00:00:47


Unnecessary newline


@aniruddha-adhikary
And have crash com.android.phone.


Смотри, тут получается в конструкторе многовато кода, вообще говоря, и в нём легко запутаться.
Что бы я сделал:
* разбор даты спрятать в доп.метод, чтобы было просто `@date = parse_date(movie[4])`
* «распаковка массива» — это такой трюк, который позволяет много значений из массива записать в разные переменные. Например:
```ruby
a, b, c = [1,2,3] # теперь в a — 1, в b — 2, в c — 3

# или так:
def test(a, b, c)
 #...
end
array = [1,2,3]
test(*array) # эта звёздочка говорит, что array надо передать как много отдельных переменных
```

В нашем случае, код можно упростить одним из двух способов:
а) сделать у метода initialize кучу аргументов именованных (и вызывать его из MovieList как `Movie.new(*movie)` — тогда в его коде будет как-то почище, типа `@director = director`
б) сначала распаковать из одного `movie` кучу переменных, а потом некоторые преобразовать, т.е. сначала `@name, @link, @year, ..... = movie`, а затем `@year = @year.to_i`


I thing we should have a private function to do this across readers.

While we're at it I would test is EYE is in the ch name. It's also a common convention.


@fire855 then this is it :D


Probably not necessary.


@ks4m and @ak-67 did you really build telephony-common with this commit?


The trade how I see it is: having to install LFS on every dev machine I'm going to touch in the future (implying that I can, work computers etc) or accept the fact that there's 200kb in the repo which is hosted at a slightly slower server. So I'm not gonna shoot myself in the foot here :)


2015/12/21 Ver.1 Naive Minimax Search with alpha-beta pruning.
This version is in complete. There is no EndGameJudgement. A GUI is also needed to complete.


Are we still working on it

-----Original Message-----
From: "Ben Delaney" <notifications@github.com>
Sent: 12/15/2015 5:58 PM
To: "GFUCABAM/statler" <statler@noreply.github.com>
Subject: Re: [statler] small changes to report (bc12102)

Looks good; I have a couple other things I'd like to clean up (commented out things, Visual Studio files) before we merge. I'll be quick.
—
Reply to this email directly or view it on GitHub.


something like _find_eog_channels


```java
currentAlbumcontroller.getAlbumView();
```


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 9987](https://teamcity.mesosphere.io/viewLog.html?buildId=96423&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 1, ignored: 207 Build time: 00:07:03


Leñe, me falta un ;


Wouldn't it be better to return the return type instead?


this is important! EventProperties assistant will not work properly if we do not alter the id!


css styling


also updated the xdg_shell protocol xml to the newest released version


Very nice code.


crap... @Eric89GXL any chance you can have a look tomorrow?


broadcasting would be nice :)


[Sure] (https://github.com/mne-tools/mne-python/issues/2727#issuecomment-166136974) :)


なんでfinalにしたの？しかるべき理由がない場合はfinalにすべきではない。


あとこのクラス名の名前についての回答もらっていません。意味が分かりません。


Good job!


Нет, я понял откуда оно. В начале сообщение об ошибке пустое. Ошибка выводилась в лог, если она не совпадала с предыдущей ошибкой, чтобы не дублировать её. Если написать "abcd", а потом исправить, то ошибка и вправду не будет совпадать с предыдущей (было Invalid Input, а стало "" - пустая ошибка, т.к. её нет). По сути я только добавил проверку на то, что пустую ошибку выводить не нужно. И раньше была переменная lastError - с ней я сравнивал совпадает ли текущая ошибка, но потом я понял, что так тоже не верно. Если получим ошибку, выведем в лог, потом выведем в лог что-то полезное(например нажатие Calculate), а затем опять получим ошибку этого же типа, то она уже в логе не появится. Это тоже не верно. Поэтому лучше проверять, содержит ли последнее сообщение из лога нашу текущую ошибку. Отсюда и такое условие: пустую ошибку не надо выводить; если лог пустой то выводим без проверок; если не пустой, то смотрим, есть ли уже наша ошибка в последнем сообщении лога.


構造体として宣言しているが

- 継承はつかわれないのか？
- 値は常にコピーとして使用されるべきなのか？

回答お願いします。


updated and workin'


**Line is longer than allowed. (80 > 79)**
*LineLengthBear, severity 1, section `pythoncheck`.* *Related to file `/tmp/tmpqxi0fuj9/bears/python/PEP8Bear.py`, line 12 column 80 to line 12 column 81*.


このコメントは内容を表すものでなく、クラス名で表現されていることの追記にしかなっていません。


My tab switcher is working!

But it is still very glitchy and buggy, as you see here:

![device-2015-12-20-184236](https://cloud.githubusercontent.com/assets/6959245/11919131/7620a2d0-a749-11e5-914d-01de3b352987.png)


Thanks brother :)
On Dec 20, 2015 23:12, "Stefano Mura [STELIX PippoX3]" <
notifications@github.com> wrote:

> updated and workin'
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/MarshMallowKang/platform_manifest/commit/3fa250719a86a337ce16354a42462e99414d20aa#commitcomment-15086332>
> .
>


@aniruddha-adhikary
Use you jar :D
I think it fixed in build.


LGTM


機構を支える重要な構造体だと思うのでこういうもののコメントは最低限わかるように書いたほうがいいと思います。


@igrr do you recommend to remove these files from https://github.com/platformio/platformio-pkg-ldscripts and docs?


oops, typo ;)


引数名の省略を許しているが、`x/y/z`という名前では役割は自明ではないと思います。


Yes yes. I removed THREE.Rectangle in a previous commit.


Whoops, fixed!


> should be implemented as below.

と書いてあるのでProtocolとしたほうがいいのではないでしょうか？


Fixed in this commit: 0511fc32365b5d8a4866a43565d6ed0ae61baa4a

Forgot to change that line when introducing the lAtomid variable.


Perfect, thanks!


@Mottie Hope you like this, I think the button was kind of unnecessary.

By the way, I'm trying to figure out why themes are not working for me :)


Fixed in this commit: 81130b95ea14eab9cc068cdef3e4f4aa0f1598e1 :-)


`%D` was added in git 2.2.0. Use `%d` instead for better compatibility.


Authors: R.Dapoigny and P. Barlatier


OK, 1 is done in this commit.

The question is: do we keep it for 2.8 and remove this specific change on Smarty for 2.9? I think this is the best option.


This is a blocking call. All the parallelization code is not being useful.


An axiomatization of  Le{\'s}niewski's mereology is provided by first specifying  a translation of its logical and ontological systems in the Coq framework. Then, we have proved that the resulting system is a faithful and finally, by introducing a small number of appropriate tactics with the Coq Ltac meta-language, we are able to demonstrate all theorems of Le{\'s}niewski's systems.


Yeah.. thought it was coming in 1.54 :\


тут аналогичная ошибка,  которую вы допустили при решении parallel функция вызывается n  раз, а ошибка возвращается одна. Когда делаете мини-библиотеки, то думай-те о том, как этим пользоваться.

Пример я передал 7 значений, каждой второе значение по какой-то не ведомой причине упало с ошибкой. А в callback мне скажут, что ошибки не было.


Older versions of Android will typically use older versions of Xposed. [One such user reported this problem over at XDA](http://forum.xda-developers.com/showpost.php?p=64162547&postcount=552).

GravityBox (Lollipop) targets 42+ too.


Arquivo de configuração do menu principal


Definitely it is.


このファイルにこの宣言が書いてあると実装と宣言に距離ができてしまうような気がするのですが、swiftではこうやってやるしかないのでしょうか？


I guess that needs a small check too. And no, I apparently don't get notified for comments.


I wonder why I don't see copyrights and the standard FSF
header for master's gramps/gen/db/undoredo.py ?


We can have a cop for this was all. :-)


I'm not sure I like it the way it is now... the changes aren't applied until the option windows closes. With the apply button you could sorta preview it. Should we make the updates actively change with the input?


I found out we use wrong flag for nooverride (we should just use UNSYCHRONISED, not the flag to discard the section we lock).
The msdn doc says when Discard is set for a vertex or indexbuffer the whole buffer is discarded.
Thus I think Discard + nooverride => Discard
However the gl trace of heaven shows it uses the unsynchronised flag, thus it wants nooverride.

I tried on radeonsi to use discard instead of discard + nooverride, or unsynchronised, and it works as well with same performance.

It is strange you get glitches on r600, because the code with radeonsi is in common there.