I will remove the errorPrefix, because it creates an double entry in the log.

(this is an test case with an wrong ide entry in an device)
```
15:28:48.229 [pimatic] Error loading device lampeschalafzimmer: Error validating protocols config for lampeschalafzimmer: Protocol "switch4" has no propterty named "ide".
```


I think we would need to reconvert all files to mode 755


develop (Myoldmopar) - i386-Windows-7-VisualStudio-12: OK (1499 of 1499 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


LGTM.
I would think a single copy instruction would be marginally faster (maybe i am wrong) but your code is much simpler and clean.
Lets go with this.


TeamCity Xbim :: Xbim Windows UI :: Xbim Windows UI [Build 75](http://xbimbuilds.cloudapp.net/viewLog.html?buildId=652&buildTypeId=Xbim_XbimWindowsUi_XbimWindowsUi) is now running


TeamCity Xbim :: Xbim Windows UI :: Xbim Windows UI [Build 75](http://xbimbuilds.cloudapp.net/viewLog.html?buildId=652&buildTypeId=Xbim_XbimWindowsUi_XbimWindowsUi) outcome was **FAILURE**
Summary: Exit code 1 Build time: 00:00:16


You're not being picky, I removed them because they had no assertion - so I thought it was code that got left behind. I'll add them back with assertion too. Cheers!


What, il existe encore ce site ? x)


Questa cosa non va bene. Se metti un id qui poi si ha la pagina con diversi form.
Considera la pagina di un artista. Esso avra' una lista di album, che includeranno a loro volta questo bottone, quindi verra' incluso lo stesso bottone con lo stesso id. Qui secondo me e' piu' opportuno mettere un ```class``` @korut94


This commit breaks something for me:
![Screenshot](https://i.imgur.com/IJXXE3s.png)


It can be if we weren't feeding it binary, which will only ever be one.
On Jan 9, 2016 1:56 AM, "Iceman" <notifications@github.com> wrote:

> according to Coverity,
>
> the line afterwards, the assignment of %u in sprinft can be up to two
> bytes, which will overrun the tmp.. I'm guessing that your thinking it only
> assigns one byte.
>
> sprintf(tmp++, "%u", data[in_index]);
>
> ref:
> https://scan3.coverity.com/reports.htm#v10075/p10959/g10075g/fileInstanceId=4630634&defectInstanceId=982315&mergedDefectId=85576
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/iceman1001/proxmark3/commit/ab7bb4947515be233282a404fe2e84549aca9579#commitcomment-15353402>
> .
>


this string array should not be placed in `strings.xml`.. all array values must be placed on `arrays.xml` <-- create the file if it does not exist


Stesso discorso fatto per le due righe sotto.


Se ve mas formal, pero tengo algunas observaciones

1.- La págína de incio deberia ser acorde a un administrador no a un cliente
2.- Si se tiene entronque como menú, el menú de inicio es innecesario

y pues falta ligar todo
saludos!!


Can you change "alignof(T)" to "__alignof(T)" so this will compile on VS2012?


approved


love the pics


So this is still a huge WIP, but the **basic** functionality is down.

The source is live on https://dl.dropboxusercontent.com/u/358427/scaladoc/library/index.html#scala.Boolean

What you can do:

- Search for members
- Search for entities

Example searches that yield nice results as of now:

- "toOption"
- "boolean"

Searching on my rMBP 15" from 2013 is very fast. Almost no delay between pressing enter and getting the results.

The search has been written in an asynchronous fashion using JS promises. I've tested this in Firefox, Chrome and Safari. There seem to be no issues with functionality across these browsers.

There still is some stuff to do regarding tweaking the results. If you search for "flatMap", you'll see a million different results. Some of these should be filtered out - help me figure that one out? @heathermiller @vladureche

Once the results yielded are satisfying, we can talk about the UX :+1:


Can you make the following changes?

- Remove the "assert(pThreadIdRec->CallStack);" at the bottom of CallerEnter() in AeonProfiler.cpp
- Remove the "assert( pThreadIdRec->CallStack );" at the top of CallerExit() in AeonProfiler.cpp
- Change "assert( !pThreadIdRec->CallStack->IsEmpty() );" to "assert( !pThreadIdRec->CallStack.IsEmpty() );" at the top of CallerExit() in AeonProfiler.cpp


this call must be done on on `onCreate` method.. this will be a costly operation everytime you select a value on the spinner.


this call must be done on `onCreate` method.. this will be a costly operation everytime you select a value on the spinner.


just like you ,I am using vim and neovim ,but most time it is vim ,because neovim still has some issue


it would also be better if you compare the position instead of the individual item names..

e.g.

```
if (position == 0) {
    img.setImageResource(R.drawable.mercury);
} else if (position == 1) {
    img.setImageResource(R.drawable.venus);
} else if (....)
...
```


:thumbsup:


Cast should be used instead of direct conversion to eval_type for consistency. Making the latter explicit allowed it to track where the conversion happened. In unit tests this does not matter.


use lesse


this view here is NOT referenced anywhere in your code..


these variables are nowhere referenced in your code.. they are then useless being placed there..


TeamCity OSS :: Kubernetes Mesos :: 4 - Smoke Tests [Build 11112](https://teamcity.mesosphere.io/viewLog.html?buildId=102598&buildTypeId=Oss_KubernetesMesos_5SmokeTestsDockerMesos&guest=1) outcome was **SUCCESS**
Summary: Tests passed: 1, ignored: 212 Build time: 00:11:21


Track in what way? Or do you mean, make it more visible to someone reading the code?


please also improve commit statement.. `working app` is very vague..


всмысле?


<xsd:element name="vehicleModel" type="xsd:string" />
<xsd:element name="vehicleAvailability" type="xsd:boolean" />


hi


@Khelek пофикшено


> I would think a single copy instruction would be marginally faster (maybe i am wrong)

I'm not sure it's true when considering an std::list but I'm too lazy to actually look at the std internals.


develop (Myoldmopar) - x86_64-Linux-Ubuntu-14.04-gcc-4.8: OK (1515 of 1515 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


i have added you as repository!!!


Hi Starkfell! Awesome scripts! I was curious if you had any issues running the IE ESC disable registry edit? I'm getting errors since that command requires admin rights. How did you get the powershell command to execute in admin mode?


Why double spaces? :)


I would declare this one as `let initialSection: string;` and compare to null later.


Added the correct attributes


Great work👍


http://dev.px4.io/hardware-pixracer.md link is not working.

404 Not Found

Code: NoSuchKey
Message: The specified key does not exist.
Key: hardware-pixracer.md
RequestId: AE460FAB554A3E41
HostId: iLvrBTP9+B1OpU4xL79RPPlRcFC3WVjqmYfelewQpRAxlaErXuoWaBo3dVlKRatNdmGA2vIeJH4=


`position` is zero-based.. meaning the first item in your adapter starts with zero and not 1.. this means that `Earth` is in position 0 and not position 1


Yes, make the conversion explicit/visible.


The `{` got to the next line again :p


Missing a space after "scene", and this is the same for the tileMap file


@numbleroot the memo was original from 16X0106 right? not from 10.Dec


`if statements` here are inappropriate.. you are adding additional calls to the compiler stack.. the right code is...

```
if (position == 0) {
    // set image resource to the exact planet
} else if (position == 1) {
    // set image resource to the exact planet
} else if (...) {
    ....
}
```


develop (Myoldmopar) - x86_64-Linux-Ubuntu-14.04-cppcheck-1.61: OK (0 of 0 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg)


An example that illustrates how the already existing functions can be used to produce a new feature of the car, i.e. rotating on spot. Currently, Car::rotate(int degrees) rotates the car, having immobilized the motors on one side of the car. This in some cases  (e.g. when the motors are already spinning and therefore have inertia) does not allow the car to rotate on spot, around its Z axis. This example illustrates how by applying manually speed on each side of the car, we can achieve that behavior.


@afgane Just made a commit here: https://github.com/gvlproject/cloudbridge/commit/009e2749b596227e7a887c213f42c4abf09e506c


Nice :-)


A new tutorial system is not priority at the moment. It would be better to wait until the code based under goes the planned refactor stage which is after we have implemented everything.


Thanks for your feedback. Unfortunately this code is overwriting my latest changes and it is hard to see what exactly you have changed. Also there are functions like toggleClickMode() which don't seem to be used anywhere.

Until this request hasn't been cleaned up, I cannot merge it.


Previous Ecto version have the same behaviour as DBConnection -  I would have copied the behaviour as trying to be backwards compatible.

Note that when `:closed` the connection is gone because it crashed or disconnected. On DBConnection is might be the case that no error was raised. I think we should go for `{:error, :closed}` as the transaction is neither rolled back or committed (though of course the database will rollback because connection stopped without comitting).


fix bash source command


抱歉  電腦沒帶回家
家裡電腦環境弄不太起來  再等等

2016-01-05 12:07 GMT+08:00 大嘴先生 <b92101007@gmail.com>:

> 我要等假日才能看
>
> 2016-01-04 23:10 GMT+08:00 ETBlue <notifications@github.com>:
>
>> 嘗試在 characters 表格中加入 inventory 欄位但失敗，找不出原因 orz 求救 @mrbigmouth
>>
>> 在 local server 的錯誤訊息：
>> Uncaught TypeError: Cannot read property 'services' of undefined
>>
>> 於 index.js 1220 處：
>> …, character.inventory.services, …
>>
>> 我有認真檢查應該沒有錯字 >_<
>>
>> ---
>> Reply to this email directly or view it on GitHub:
>>
>> https://github.com/ETBlue/gw2inventory/commit/f68069a8823664d484517c178c3c9ef8492d6c70
>
>
>


Travis:
> ERROR:root:Unmet dependency: 'pkg-config upower-glib --silence-errors --cflags --libs' exited 1

Rest LGTM
Thank you for the nice feature.


The changes on `hphp/ppc64-asm/asm-ppc64.cpp` should be separated and merged into next branch. They are bug fixes.


*This only attacks once*


Do we still need to shim libril?


I like the trick with split()


Are you sure about that? Except by using interpreters like Jython, there is currently no way to run Sismic in another language. While the code contained in statecharts can effectively be written in another language (given that someone's implemented a new code evaluator for this language), statecharts can only be run in a Python environment. The modifications you made about this part of the documentation are quite confusing...


hi @Shougo after the latest version,can not expand the args after completion ,here is an example
```java
class Foo{
  this._  //here is cursor,when i select the wait(long,int)
}
```
only get

![Uploading 2016-01-09 22-57-47屏幕截图.png…]()


Bir problem olmaması gerekiyor?
admin/login
Adresini deneyin

9 Ocak 2016 Cumartesi tarihinde, adnan okay <notifications@github.com>
yazdı:

> tabi onu yaptıktan sonra, public ten wholeCMS ekranı geldi. ama url ye
> admin yazınca giriş e yönlendirmiyor.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/wholecms/core/commit/a72bf68d50b8653244c42647524001392d198e51#commitcomment-15355008>
> .
>


@ane to be fair, I had just started using rust and was expecting a thorough review on that PR. Instead it was merged without even someone testing it.

If company-capf is too limited (prefix and async), we can still add a proper company backend that runs before company-capf. That way company users gets the better experience, while others still get completions via capf. Ideally it would be placed in a package called company-racer (that would depend on both company and racer). However, that package name is already taken, and I don't know the state of it. Maybe it can be transferred to emacs-racer.


That's a very direct description, maybe the documentation should say why this is useful / for what it is used.


@ncannasse: Does this look right to you? I'm not entirely sure about the CUndef usage.


Is this line needed?


Shouldn't we return 0 here?


No, is the same approach that include description on default template :(


I do not mind if we/you simply delete the 4 lines of text that I proposed above.


You should specify "the *whole* desired source code", otherwise your assertion that "code cannot communicate" is not true! (add some code in the second example, and you get some of the desired source code in the statechart, but the statechart is still able to communicate with its environment).


I think you should refer to the elevator example here.


Проверенно, фиксит. Но применять патч после установки нельзя!


Sure! I'll add the other popular preprocessors and see if I manage to make it build for production.


please don't modify unrelated things to the purpose of the commit


Replace "contains an internal memory" by "may contain an internal memory". There is no need to have such a memory.


引数が-1とかになった時に面倒なので、limit > 0 のほうが良いかな。


Please do not modify unrelated things to the purpose of the commit.


Could please you raise an issue for this?


**[unitTests_php_branches run failed](http://qa-s2.wikia-prod:8080/job/unitTests_php_branches/25132/testReport/) for this commit**


I'm upset with the three described approaches...
Basically, the communication is done:
 - Either by sending to and receiving events from the statechart.
 - Or by putting shared objects in statechart's initial context, and by reading context variables.


This will create problems for face-down cards that have been copied - Copied face-down cards are face-up with no name.


aapav01 bro you said dual sim working on s3 neo duos?
i cant wait
i will install the rom and
aapav01 im sorry for that messege


While this could be considered a generic module, args will never be falsy here.


My intuition way to use ES6 `for ... of` here, but unfortunately vanilla JS object are non-iterable, so you may consider switching to an iterable data structure  (such as an Array, a Map, or a Set).


yes for ril symbols


インデントを整えてください.


We are also planning the same for CSS files.


I've seen no other example in hapi code that uses `instanceof Error`.  It is always a simple  `if (err)`


should be `err` not `error`


Use double backticks for variable names ``elapsed_time`` here.


"*refresh* event (parameterised by the *elapsed_time* variable)" --> No, the payload is ``time``, whose value is equals to ``elapsed_time``.  I suggest writing "parameterised by the ``elapsed_time`` **value**)


Just the [main repository](https://github.com/hapijs/hapi/blob/master/lib/promises.js#L17) ;-)


Agreed


Use :py:class:`~sismic.interpreter.Interpreter` instead of "Interpreter" here, to make a crossref.


:(

On Sun, Jan 10, 2016 at 12:07 AM, Janson Kang <notifications@github.com>
wrote:

> yes for ril symbols
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/temasek/android_device_samsung_hlte-common/commit/a069d2dbdcb429cc7105ffe650d8ba66009f71f8#commitcomment-15355428>
> .
>


I have a Samsung Galaxy S5. I confirm that I have some flickering issues as well.

I had to invert the orientation, which is weird because I don't have this Y axis problem in your [AsteroidBeltTravelVR](https://play.google.com/store/apps/details?id=com.mindemia.asteroidbelttravel&hl=fr_CA) application. The application still has the deformation issue, though. Did you use the last release of jme-cardboard or a modified version in this app ?

I do never call the `setObserver()` and `resetHeadTracker()` on CardboardState. Maybe is it the cause of my Y axis problem?

I have a friend with a Samsung Galaxy S4. I will try to run my app on his phone ASAP to see if it has some different behaviour.


Hi. Any particular reason why not? Inheritance is not exposed to end users in any way and it is impl, detail.

First of all, the approach taken by this library is superseded by the in [prometheusresearch/react-stylesheet](https://github.com/prometheusresearch/react-stylesheet) and [prometheusresearch/react-dom-stylesheet](https://github.com/prometheusresearch/react-dom-stylesheet). We found out that injecting theme via context is not something we want to do in our apps. It's better (and also more performant) to premade components for any particular theme before using it.


Use ``event_handler`` (double backticks) instead of * for *event_handler*.
The same holds for *w_timer*.
Notice that the event name has changed from *updated* to *refresh*


Fixed.


@alexandersoderberg


elapsed_time -> ``elapsed_time``


Typo: "one parallel region**s**"


Use :py:class:`~sismic.interpreter.Interpreter` instead of "Interpreter", and ``initial_context`` instead of "initial_context".


Thanks for the code.  Please clean up per comments, and rebase on current master.


Hm, performance could be the issue I guess... Thanks for the explanation.


256 * 3 kald til loadTexture ved side-load kan kun være godt


Crash because we need:
    <uses-permission android:name="android.permission.CHANGE_WIFI_STATE" />


<uses-permission android:name="android.permission.CHANGE_WIFI_STATE" />


I do not see the improvement. The only advantage to adding `explicit` would be to avoid accidental/unintended type conversion. With lazy tiles, the point of the object is to do a type conversion. Also, the intent of the original `convert_tile_task()` function looks obvious to me.

In all other internal use cases, the tile type conversion is not handled by a static cast. It is handled with an assignment operation to the explicit eval type, where it is obvious that the input is a lazy tile. The only place where static cast was used is in the `Cast` functor because an explicit type cast may be necessary for user define tile types as they may need to use the `explicit` key word type conversion constructors or operators.


Please do it.
I think we should ask someone (Mathieu?) to have a look at the documentation and to try to make use of Sismic based on it. This could be a good way to get feedback from a(nother) user.


IIRC It's just a hook for an app to decide how to do that mapping.


Wow, you do have issues...lmao


habe ich aber... habe es ja überprüft...
egal, ich probiere deine lösung mal


@zixtor This also causes https://github.com/phpmyadmin/phpmyadmin/issues/11827.


Add Baxter packages


misspelling here


@RealDavidoff It looks like Zendesk might not have delivered the email then, because I definitely replied to the ticket and Zendesk show the ticket as having been sent. :-) In any case, I'm glad you got the answers. Cheers!


The links become http://dev.px4.io/hardware-pixracer.html once rendered (note the .html ending)


I see - not this one. Let me fix that.


I dont know what happens here. I tried a rebase master on the development branch.


Code contributor: @slgobinath


True, it could have been reviewed, I guess. Though back then @phildawes was doing this stuff alone, and it was part of the main racer repo.

Anyway, what matters is that you did it *right*. I think what @Wilfred and I were talking about can easily be fixed by modifying company, not this backend.


develop (Myoldmopar) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-UnitTestsCoverage-Debug: OK (948 of 948 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-26.63%25-green.svg)


Okay .. no worries .. I'll try to keep that in a seperate branch.


Das sieht nach einem Copy&Paste Fehler aus ;) Da ist noch 2 mal zu viel epub statt pdf.


Update:
Lanching the ISE now works, I had to escape backslash in the filepath:
require("child_process").exec('powershell_ise.exe -NoProfile -File "C:\\temp\\Get-ProductKey.ps1"').unref();

However, it launches the x86 version of the ISE. Any ideas how to launch the x64 version without hardcoding the path? I've tried this:
require("child_process").exec(process.env.windir + '\\System32\\WindowsPowerShell\\v1.0\\powershell_ise.exe -NoProfile -File "C:\\temp\\Get-ProductKey.ps1"').unref();

But it still launches the x86 version.


blad


We should also display the response message.


develop (Myoldmopar) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-IntegrationCoverage-Debug: OK (1498 of 1498 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-70.66%25-green.svg)


If the promises code was inlined, it'd be simplified overall:

```javascript

if (!callback) {
  return new Promise((resolve, reject) => {

    const callback = function (err, server) {

      if (err) {
         return reject(err);
      }

      return resolve(server);
    };
    exports.compose(manifest, options, callback);
  };
}
```

I see no need to add the extra module.


/*
 * This Code Takes a Integer and String input from the user and it removes the Duplicate entries and outputs the Distinct values
 * in a sorted fashion.
 * This will convert all the numbers to lowercase before removing the Duplicates.
 * As it was not mentioned particularly to check for Upper and lower case letters
 * this program will consider two same strings with different cases as same.Thus resulting only one of the two strings in Lowecase
 * */
/*
 *
 * --Authored by Lakshmana Deepesh.--
 *
 * */
package problem_1;

import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Scanner;

public class Main
{
	public static void main(String[] args)
	{
		@SuppressWarnings("resource")
		Scanner x= new Scanner(System.in);
		/*--------This Block inputs the integer N ------*/
		System.out.println("Enter the number of Strings (N):");
		/* this while loop prevents the runtime exception of data-type mismatch.
		 * In case where the user enters the string instead of a number
		 */
		while(!x.hasNextInt())
		{
			System.out.println("Illegal entry,Please enter a Integer value");
			System.out.println("Enter the number of Strings (N):");
			x.next();
		}
		int N =x.nextInt();//The integer enterd by user is assigned to a internal int variable
		/*----------Integer block Ends here---------------------*/
		/*----------This Block of code is for inputting the Strings----*/
		String[] Inputs=new String[N];
		System.out.println();
		System.out.println("Enter the "+N+" Strings,Each followed by enter key:");

		for(int i=0;i<N;i++)
		{
			Inputs[i]=x.next();//the inpur Strings are stored in a String Array
		}
		/*--------------------String Code Ends Here------------------*/
		for(int h=0;h<N;h++)
		{
			Inputs[h]=Inputs[h].toLowerCase();//This converts the string to lower case
		}
		deletedups(Inputs);//Calling the deletedups method to delete the duplicates in the Strings
	}
	/*This Method takes a String Array as an Argument
	 * and uses the ArrayList function in the Java.util Libriary and removes
	 *the Duplicate strings in a String Array.
	 */
	public static void deletedups(String[] arr)
	{

		List<String> arrList = new ArrayList<String>();//A new ArrayList is created
		int count= 0;//The Counter is assigned and initialised to zero

		/*This is the iteration that is used to compare each string in the array and it increments the Count.
		 * if the count is less than one then that particular string will be added to the array List*/
		for(int i=0;i<arr.length;i++){
			for(int j=i+1;j<arr.length;j++){
				if(arr[i].equals(arr[j])){
					count++;//incrementing the count if a duplicate is found.
				}
			}
			if(count<1){
				arrList.add(arr[i]);//adding that non duplicate value to the Array List.
			}
			count=0;//re-setting the Count to zero for further iterations
		}
		Collections.sort(arrList.subList(0, arrList.size()));//This Collections functions sorts the ArrayList
		System.out.println("Unique Strings are ");
		//This for loop helps in printing the non-duplicate distinct Strings
		for(int k=0;k<arrList.size();k++)
		{
			System.out.println(arrList.get(k));//This Prints the values

		}
	}

}


Please swap the order of "deploy" and "all" because we want a simple build by default and no deployment.


@tony also you can use let b:deoplete#ignore_sources = ['buffer'] ,I think


free(NULL) is a valid no-op. This test is not needed.


@gngdb Do we need this extra file? I've added twython to `requirements.txt` in https://github.com/edinburghlivinglab/dds-notebooks/commit/5ab7921660bdc52ad5d4df6af08b8048a9e59d53.
It's needed by the NLTK Twitter module, but this is part of the standard NLTK library so doesn't need to be specifically mentioned,


The CircleCI fails due to Heroku Connect and there is no database migration.


`b:deoplete_ignore_sources` is correct.


Unfortunately I had to revert this in https://github.com/facebook/react-native/commit/521bd03f0a94df35e21d368a3416599f5f01f5dc, sorry about that! See the commit message for details.


Please add a comment above this along the line of `# this chmod is required by postgres to access the schemas`, or something more accurate.


Why not just less than 10?


develop (Myoldmopar) - Win64-Windows-7-VisualStudio-12: OK (1499 of 1499 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


this really relates to #259


textures are missing =(

leaves_ethereal_round.png
better_leaves_ethereal.png
better_leaves_mahogany.png
better_leaves_flowering.png
leaves_flowering_round.png
better_leaves_sacredoak.png
leaves_mahogany_round.png


rev 3.7.1 available http://llvm.org/releases/download.html#3.7.1


Hey man... I try...


Better say `Posts` because is not related with individual post view


the java interface is still broken, too :-|


@Zangetsu38 yeah, I've seen it. The homebrew is stlll defected though so I'm trying to find out if it's their CI or their build script that does wrong things.


Updated all of these descriptors now.


db:migrate without any pending migrations will not update the metadata store with the environment key since this line is only executed from execute_migration_in_transaction which will only happen if there are pending migrations.

Net result is that an application migrating to current master will not update the internal metadata using the advised rake db:migrate strategy


I've added a check to the dropping to throw if the largest index is out of range, that should prevent this issue.


@danilaml ok i see :)


Ah, well we could just add these to the requirements file in that case. I'll be rebuilding the stack soon, so this is good time to check what else we'd like to have installed (of course, it can be patched afterwards if we forget anything anyway).


Here is the documentation for it
https://docs.oracle.com/javase/7/docs/api/java/util/Collections.html#reverse(java.util.List)

Example
http://www.tutorialspoint.com/java/util/collections_reverse.htm

On Sat, Jan 9, 2016 at 2:25 AM, YorkYu <notifications@github.com> wrote:

> Can you tell me this function to do is get the unordered list into
> descending list?
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/tsegaygit/UCSDGraphs/commit/4ee73746c3271935c2762a1757b9dfa9d579a91a#commitcomment-15354055>
> .
>

--
Tsegay


I believe VS Code is running as a 32-bit process so I imagine that the default behavior when you specify `powershell_ise.exe` is for the 32-bit version of the ISE to be launched.  It's strange that specifying the full path causes the 32-bit version to still run, I wonder if Windows is doing some magic there...

According to [this StackOverflow answer](http://stackoverflow.com/a/21819398), you should be able to get to a 64-bit cmd.exe from the `%windir%\Sysnative` folder.  This folder is virtual and only appears in 32-bit apps so you won't see it in Windows Explorer.  You should be able to change your exec call to invoke this cmd.exe and have it invoke the 64-bit ISE for you.

You'll want to check [os.arch()](https://nodejs.org/api/os.html#os_os_arch) to make sure the system is 64-bit before using this method to launch the ISE though :)


could you add a `, fixes #168` to the commit message to automatically close that issue?


Interesting :).  Still, it looks like they've added new Error() wrappers, but glue does not, so we need to keep to the basic `if (err)` check.


Aqui dá pra colocar as váriaveis host e porta, não?


Since there is only '1' and '2' I think you could use different characters which would better visualize the map. For example '#' and ' ' (space),


pman.cpp


No, it's not important anymore with the new scripts server side


This
```!request && !request.req```
will not prevent the exception to happen because !request could be false but !request.req true and the function would not return in this case.

Proper solution would be
```!request || !request.req```


missing tab after define, missing brackets around the body of the macro


cstyle


Mi sembra un buon passo avanti :)

"Inutilmente complicato ed infinitamente bisognoso" suona bene

+1 anche a marchingegno


do { } while (0)


sembra tutto OK :)


I don't think you need to typedef, it is ok to write enum positions everywhere. Plus the type 'position' doesn't look like a type...


Please correct it


oh, god...


no need for parathesis


bracket at new line


Just requires edit to Frame.java to treat land in the same way as coloured Artifacts to reduce duplication.


I don't think we need this line because we don't use the console by importing the module __FreeCADConsole__. This module is already the sub-module "Console" in the top-level module "FreeCAD". (see a few lines further down)


This is great. Let's not forget to merge all of @klannon's fixes on this branch back into the master after the scale run.


I don't like magic numbers. I assume the 10 from `(10 - getHP())` is max health? Use the variable instead, so we know why. Also I'm not sure your comment makes sense; healing 2 HP is 1/10 the cost of healing 10HP? It looks like you are doing proportional healing, i.e. cost for 2 HP is `((unit cost / maxHP) * 2)`, which doesn't match that comment.


For consistency, use Sismic instead of SISMIC here.
I know that "sismic" is a recursive acronym, but as I do with "Linux" I used it as a common word.


辛苦~

语言选择按钮需要稍微调整一下
首先图标稍微弄小一些，然后点击之后向上弹出三个圆形按钮，繁/简/En 点击直接设置语言这样~


Or even, less than maxHP?


@danilaml  huu, i try little test and compile works
https://travis-ci.org/RPCS3/rpcs3/jobs/101271893
but only works in mac in liinux fail, caused by clang 3.7


You might want to inject into `updateTask` instead, since that's where the gamerule is normally checked.


Attention à la modification du prototype SDL_generateMenu();
Cette modification oblige la recompilation du programme. Il faut essayer de conserver le prototype initial, sinon de proposer une seconde fonction pour conservation de la compatibilité.

Sinon bon travail.


:dancer:


1. A new node that comes up gets connected to 2 randomly selected nodes existing in the distributed system. A Bootstrap Server (BS) is provided to facilitate this step.

 * Following explains how to join and maintain the connectivity in the distributed system.

    1. Each new node added to the system will register at the given BS by providing node's IP address, port number, and user name.
      * A unique username/key is essential to keep one student's nodes separate from another.
      * BS will respond only to the messages specified in Section 4.1. Thus, it should be used only to find nodes currently in the system. It will not respond to any network formation or query messages.

    2. The 1st node will receive only an acknowledgement (ACK) from the BS. The 2nd node will receive an ACK and the details of the first node. 3rd node will receive details of the first two nodes. 4th node will receive details of first three registered nodes, and so on (all nodes are sent from BS to simplify debugging). However, from 4th node on wards you should join only to 2 randomly selected nodes from the list of nodes you received.

    3. The new node joins the network via the 2 nodes learned from BS using the JOIN message, syntax of which is specified in Section 4.2. JOIN messages tell the contacted nodes that there is a new node in the system. UDP sockets are to be used to facilitate this communication.

    4. If your solution uses a routing/neighbor table, each node should either display it or should be able to do so upon request (when a command is issued).
If your program crashes, you will get a 9998 from BS when you try to register a node (REG) again (unless you use a different IP or port). To simplify and maintain a consistent view of the distributed system at the BS (if this happens), your node needs to unregister before attempting to register again. If you are going to rerun a node with a different IP, you have to issue an unregister request (UNREG) for the previous entry. You may do this through Telnet (only for testing and debugging) by manually issuing the command. You may issue 'PRINT' command through Telnet to see all the valid entries in the BS.

2. A list of file names is provided, and each node is initialized with 3 to 5 randomly selected files from this list.
  * Each node should either display the file names that it selected or should be able to do so upon request (when a command is issued).

__The second phase is to design and develop a socket-based solution to find the files requested by different nodes.__ Query process is as follows:

- [ ] Nodes generate requests for random file names.
- [ ] Each request results in a query that is propagated in the network to find a node (Y) containing the file.
- [ ] Node Y responds to the querying node with its address, which may be used to download the file.

__Your solution for Phase 2 should satisfy the following requirements:__

- [ ] Nodes will communicate using UDP and will follow the message format given in Section 4.
- [ ] The system should continue to operate, albeit with degraded performance, even when some nodes fail.
- [ ] Use the given list of file names and queries to demonstrate your solution.

_No need to implement file transfer between nodes._


@Zangetsu38 because you passed it wrong paths (among other things) so it didn't find LLVM (`LLVM not found! LLVM 3.7 is required. RPCS3 will be compiled without LLVM support.` https://travis-ci.org/RPCS3/rpcs3/jobs/101271893#L271) and built without it.


I'm confused. I would think that ``g:deoplete#ignore_sources`` would follow the same signature as ``g:deoplete#sources``.  See my documentation here: https://github.com/Shougo/deoplete.nvim/compare/master...tony:ignore-sources-doc?expand=1

When I use ``b:deoplete#ignore_sources = ['buffer']`` I get an error:

![2016-01-09-095756_1278x708_scrot](https://cloud.githubusercontent.com/assets/26336/12216937/7928230e-b6b7-11e5-9295-b9270ca01eb6.png)

When I use ``b:deoplete#ignore_sources`` as perscribed in the documentation of my [pull request](https://github.com/Shougo/deoplete.nvim/compare/master...tony:ignore-sources-doc?expand=1), I still get buffers showing up:

![2016-01-09-094718_1278x708_scrot](https://cloud.githubusercontent.com/assets/26336/12216926/d7e80f7c-b6b6-11e5-821f-3516e1391ff1.png)

![2016-01-09-094736_1278x708_scrot](https://cloud.githubusercontent.com/assets/26336/12216922/b9e0a444-b6b6-11e5-902b-a4922e67edb9.png)

I'm using deoplete at 1a9617948ee3a7dd4dcef302b32cc2d4e3e1b14c. Here's the rest of my deoplete config: https://github.com/tony/vim-config/blob/master/settings/deoplete.vim

nvim version v0.1.2-189-gc154462


I was referring to line 429, not the QueenSafeChecks.
Good luck anyway.


A few additional comments:
1) It seems that groundSpecularColor wasn't used at all (at least in the case of SMF maps). This is unlike the unitSpecularColor which was used indirectly (since it's written in the cubemap, although that part still hasn't been made to listen to react on the SunLightingChanged event). The issue now might be that the default groundSpecularColor values are very low (and the way I made it multiply would in effect cause specular to be nearly non-existent). Feedback welcomed.
2) Although the SMF fragment shader has notions of "specular exponent", it's not used as a uniform nor is it ever read from the mapinfo file (only used in the cubemap).
3) Lots of old-interface junk in the Rendering/Env that's probably not going to detect any light changes (decals, trees, dynwater and similar)


Yes, this is just a proof of concept, and I used the active locale elsewhere. For missing translations the user gets sent to the ToC.


@danilaml oh yes, :/ i d'ont see this


I have no experience in building `.deb`s, but I'll have some free time in a week, if the maintainer is dropping it, I can try.

In the meantime, I'll try the PPA


It looks a little odd to calculate the cost of healing, and then throw it out the door and recalculate from the model again if the CO can only heal 1 HP (especially since the formula is much simpler this time). I'd be tempted to either use the formula both places (`model.moneyCost/10` for 1 and `model.moneyCost/5` for 2), or calculate both up front and use the one we can afford.


Yes, it's CONFIRMED. Thanks @irlex


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Seems all header files are there. Did I forget some?


This breaks/changes the lighting on *all* maps. Either `groundSpecularColor` needs to default to (1,1,1) or it needs to be used ONLY when no specular texture is provided.


Actually not true. Messed that up, would belong into the TODO section. Maybe, I'm still waiting for the forums responses :/


On Linux I am using openssl 1.0.1 and 1.0.2. On OSX you need to install your own openssl or use an API-compatible library like libressl.


Sorry, should've known that!


hmm llvm 3.7.1 not available here :/ https://homebrew.bintray.com/bottles-versions/


YES!  So much cleaner :)  But there are a lot more of these (like line 3446 below) that need cleaning, too!


I meant "not more creatures than central active spots" (like in most other rooms). Do you want me to change?


@Zangetsu38 I've updated it in my PR (not yet merged) but it didn't fix the bottle.


TeamCity Xbim :: Xbim Essentials :: XbimEssentials [Build 191](http://xbimbuilds.cloudapp.net/viewLog.html?buildId=653&buildTypeId=XbimEssentials_XbimEssentials) is now running


>At least a cast (hint) is required

In this case, leave the constructor.
Although I'm confused about this parameter type. Need to check why is it...


ok


TeamCity Xbim :: Xbim Essentials :: XbimEssentials [Build 191](http://xbimbuilds.cloudapp.net/viewLog.html?buildId=653&buildTypeId=XbimEssentials_XbimEssentials) outcome was **SUCCESS**
Summary: Running Build time: 00:01:47


Woooohooooo! @felixmulder that's awesome!!!

Indeed, some members appear multiple times:
![toint](https://cloud.githubusercontent.com/assets/428706/12217033/53bea1dc-b6f4-11e5-9e7d-7515d0fce81c.png)

In fact, they really exist, but they're shadowed:
![toint2](https://cloud.githubusercontent.com/assets/428706/12217048/6fc37c5e-b6f4-11e5-9569-063cf5be4acb.png)

The "Shadowing information" explains what that means:
![toint4](https://cloud.githubusercontent.com/assets/428706/12217058/9898a1f4-b6f4-11e5-8296-882911f5d5f8.png)

So, the way I see it, we're generating the index from all members shadowed or not. What we should do instead is to filter out the shadowed members. I'll comment on the commit directly to show you where to do this :)


Btw, styling issue with "Implicit information" :laughing:


Agreed, this cannot be the final change, and no backward compatibility can be broken as we can't expect people to go updating all maps.
The way I see it, one of the following should be done:
1) Remove it completely (including from the mapinfo/lua API), as it used to have no effect. Replace its occurrences in mostly irrelevant places such as Rendering/Env/Decals/DecalsDrawerGL4.cpp and Map/SM3/SM3GroundDrawer.cpp with some numbers (e.g. 0.1, 0.1, 0.1).
2)  Change it so the old default of {0.1, 0.1, 0.1} actually works as if you were to multiply it with {1, 1, 1}. Basically add 0.9, 0.9, 0.9 to the uniform (in the shader) before multiplying. Or simply add it to the groundSpecularColor property in SunLighting struct when things load. We can't just change the default as most people probably have it specified at 0.1, 0.1, 0.1, but we could change its interpretation.

I don't think it should be only used when the specular texture is NOT provided. (I would think it should be the opposite!). This would make it work opposite to other light colors and would still break backward compatibility for non SSMF maps.


this change broke things. needs to initialise headerPairs in constructor.

https://github.com/runemadsen/HTTP-Requests-for-Processing/issues/16

fixed by https://github.com/runemadsen/HTTP-Requests-for-Processing/pull/17


good spot, it was left over from the first attempt. i'll remove it


Should probably factor the guts of  ModTime into readFileInfoMetadata - this can set the o.sha1 and o.modTime and return an error which can be returned here.


You could use go generate stringer here to make these print out nicely...


わかった！　ありがとう！


This is designed to replicate the output of the md5sum command.  Another one to replicate the output of the sha1sum command would be a good feature (+ corresponding command in rclone.go)


With that stringer I mentioned above this could be "Failed to read hash %v for ..." which will print MD5 or SHA1


Yes it is.  It probably isn't worth bothering with though as the md5 is a much better check


s/MD5/Hashes/

So the idea is to generate all the hashes all the time?  That will use more CPU, but less IO than copying the file and doing the hash again.


For Type error try 1.625.3


A+ comment.


Nice, thanks!


increased size is a good idea, maybe later on we can also use these icons in another context.
i have got an issue with the combo->setIconSize(QSize(32,32));
on ui style type "Windows" and "Fusion" this displays great, but on "gtk+" the rows in the unfolded qcombobox stay the same height and the icons overlay each other.

But still the gain weighs higher.
lets see, if we can fix this for gtk...

well done, images look good and useful.


http://esotericsoftware.com/forum/SkeletonAutoreset-5576
https://gist.github.com/pharan/77c8ab0880c33716acb8

This version of AnimationState is compatible with both with and without mixing. More advanced uses will require you to disable this behavior by setting the `removePreviousAnimation` bool to false. Or use the old/original AnimationState. Both have the same full-manual behavior.


I think that looks amazing Klaus - checking those sha1sums has been on my mind for some time now - well done!

There are a lot of docs which need updating too, eg the table here: http://rclone.org/overview/

My only slight concern would be what is the overhead of calculating both the md5 and the sha1 on all the transfers from local?


J'ai dû le modifier parce que c'était trop restrictif et j'avais besoin de supprimer le context dans certains cas particulier.


I like the concept of using regular expressions and they are thoroughly commented. But:
-get_environment_content cannot be used if an environment occurs several times
-There are also places where the behaviour does not equal comment:
I had considered using remove_environment_greedy, but it does only remove one line environments as it doesn't use re.DOTALL. I could have changed that, but I couldn't be sure whether it is used somewhere where this behaviour is intended. I believe it is not easy for others to collaborate on utility.py as a change could change the behaviour in other use cases.


I tried many ways, I couldn't get the code coverage for this. The test exists though.


@Aaron1011 It should be injected in that method.But while taking a closer look at the method, it seems that the ai class is like two parts ai in one. The wandering ai and hiding in a block, so I will have to modify the inject method to allow the wandering ai to be executed.


If you are going to make changes to these fs-angular repos you have to also update the source otherwise the dist will be overridden.

Call me so I can show you how to update these repos properly.


Just ran a build on my computer, 1m17s. I _think_ I can get it faster, but it would increase the complexity of the Dockerfile.


Poor Boy...Go watch some "*ProhibitedGitWord*"


With the current default (0.1,0.1,0.1) the lighting on non-SSMF maps is barely affected so it's fine either way.


@VladUreche: hmm, I reckon their `isShadowedImplicit` is true in [Entity.scala](https://github.com/felixmulder/scala/blob/topic/scaladoc-search-revamp/src/scaladoc/scala/tools/nsc/doc/model/Entity.scala#L193)?

My only concern is that - if it's multiply inherited / available implicitly - we only want to show one of them...so I should probably not filter out ALL of them :sweat_smile:

And - yeah, there's a never-ending confluence of styling issues :grin:


Oui, je comprends. Dans l'idéal il faut que les autres projets EasySDL continue de fonctionner sans modifier le code. Dans ce genre de cas il faut créer une nouvelle fonction et conserver l'ancienne le temps de la transition. C'est mieux dans le cas ou tu souhaite partager tes avancées.


PS - I might be coming for that beer after all if things work out :beer:


develop (Myoldmopar) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-IntegrationCoverage-Debug: OK (1499 of 1499 tests passed)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-70.66%25-green.svg)


Yep, sounds good.


git init


Je vais regarder ça plus tard histoire d'avoir quelque chose de moins restrictif reprenant le même prototype.


Yes, I did amend and forcepush this commit about 50 times.


Instead of removing it, could we make it `# [unix]` only?
wget is not actually installed by default on a clean MacOS X, and so you do need the anaconda version.


Hmm, it won't let me. In `IndexScript.scala`, on [line 38](https://github.com/felixmulder/scala/blob/907269fa96914910d64ac6243577b54e13db9e54/src/scaladoc/scala/tools/nsc/doc/html/page/IndexScript.scala#L38) you have:

```scala
"members" -> membersToJSON(t.members))
```

In fact, `t.members` includes all the members, shadowed or not. In the `DocTemplateEntity` aside from the [list of all members](https://github.com/felixmulder/scala/blob/907269fa96914910d64ac6243577b54e13db9e54/src/scaladoc/scala/tools/nsc/doc/model/Entity.scala#L271-L273), we also have a [shadowing information map](https://github.com/felixmulder/scala/blob/907269fa96914910d64ac6243577b54e13db9e54/src/scaladoc/scala/tools/nsc/doc/model/Entity.scala#L304-L305).

Still, we have a better way to [get this information](https://github.com/felixmulder/scala/blob/907269fa96914910d64ac6243577b54e13db9e54/src/scaladoc/scala/tools/nsc/doc/model/Entity.scala#L199-L200) in the `Member` trait:

```scala
  /** Indicates whether the implicitly inherited member is shadowed or ambiguous in its template */
  def isShadowedOrAmbiguousImplicit: Boolean
```

So I think replacing line 38 of `IndexScript.scala` by:
```scala
"members" -> membersToJSON(t.members.filter(!_.isShadowedOrAmbiguousImplicit)))
```
Should get rid of the duplicate entities.


@Grsmto  is there a better way to detect `login page`? `$GLOBAL` seems a bit more as a hack than as an official way


2017 already? It's crazy how time flies!


all array values must be placed on a separate file called `arrays.xml`..


:+1:

I also used atomics on my job, my buddy suggested me to use them instead of mutexes


Ignore that comment. I see `- wget` was added a few lines above in a different commit and this is just removing the duplication.


This way, the code that need not inject trees into list cons cells need not worry about tree types at all.


Not a perfect design, when jump back and forward, there still some problem need to be fixed:

1. record a, b, c. jump back b, c, a, b, there is no c recorded, that's problem 1.

2. record a, b, c, d. jump back c, b, then jump forward, I have to click jump forward twice to get c, that's a design problem.


Release time is 9 January 2016
Copyright was put on 2009- 2017 deliberately


The change was made inconsistently. In the parentheses there is still a 'k' instead of the correct 'p'.


ok


@wightwulf1944 For you, sempai~


+1 gmail


@felixmulder, the ambiguous and shadowed members can't be called anyway without type ascription. So we're better off showing them on their respective superclasses.

For example:
```scala
trait A
object A {
  implicit class AwithPlus(a: A) { def + (a2: A): A = ??? }
}

trait B
object B {
  implicit class BwithPlus(b: B) { def + (b2: B): B = ??? }
}

trait C extends A with B {
  /* Without the following definition, the + operators
   * on C are ambiguous, as calling c1 + c2 would
   * produce an error mesage saying + can be added
   * by implicit conversion to AwithPlus and BwithPlus.
   *
   * With the definition, they are shadowed by the
   * plus operator in the trait C:
   */
  def + (c: C): C = ???
}
```

So:
* if the `+` in `C` is defined, you can't call `+` from `AwithPlus` or `BwithPlus` on a `C` so we shouldn't show them.
* if the `+` is not defined in `C`, calling `+` won't be possible, as `AwithPlus` and `BwithPlus` would be ambiguous.

Either way, `+`-es will be shown on both `A` and `B`, so that should be enough information. If you really want to be fancy, filter out all shadowed members and show the first ambiguous member, this way you're sure to include everything :+1:


> "Revision and Build" vs "Build and Revision"

Yeah, that's MS strange way of numbering things. Virtually nobody else does it this way. At least I don't know anyone who does.


That would make more sense.


> PS - I might be coming for that beer after all if things work out :beer:

Oh yeah! Looking forward to having you here!


@toberndo / @tanx:i finally managed to discover the issue that was preventing node-localstorage >- 0.4 to work with openpgp.js.

the issue was a regression of node-localstorage that i managed to identify, write the unit test an let fix: https://github.com/lmaccherone/node-localstorage/issues/17

so now we have all the dependencies of openpgpjs that are also update to the latest!


KSchool - Learning Shell


I don't think `/bin/bash` is working... It is a symlink, but it really shouldn't be a problem.


style comment: when you are using `racket`, it's argument is intended to be a sexp-shape but to produce text, so use the notation `@racket[points]` instead of `@(racket points)`.


This is weird, `/usr/bin/bash` is not working either.


this is dereferencing owner before https://github.com/TrinityCore/TrinityCore/commit/ee9c9e6051e4bcbd02d7710473068d8ddab89cc5#diff-00f6cfbb1851bd743117f23865a2dc7cR192 null checks it. can owner be null at this point or is the null check useless ?


@valib I don't know if this is due to a configuration error from the user or some of the recent subtitle commits, but I think you should have a look at [this one] (http://www.universalmediaserver.com/forum/viewtopic.php?p=22292#p22292).


don't call 2 local variables with the same name...


OK, cool! Thanks for the pedagogical example! :+1:

That did the trick - mostly! :smile:

If you search for `flatMap` you'll see that Array still has multiple definitions of `flatMap` :disappointed:


Thanks for letting me know! :+1:


test inline comment


Let's see :)


OK I would have use some auto copyright with current year instead like :
```php
<?php function auto_copyright($year = 'auto'){ ?>
<?php if(intval($year) == 'auto'){ $year = date('Y'); } ?>
<?php if(intval($year) == date('Y')){ echo intval($year); } ?>
<?php if(intval($year) < date('Y')){ echo intval($year) . '-' . date('Y'); } ?>
<?php if(intval($year) > date('Y')){ echo date('Y'); } ?>
<?php } ?>©<?php auto_copyright('2009');  ?>Emmanuel Danan, Georgios Papadakis
```


Still looks weird on mobile because the letters are touching and the serif on the T is slightly longer than the serif on the F. I wonder how deeply you can specify fonts with CSS since it should just be some SVG paths, can you just shorten up the left serif on the T a tad? Optionally I'm a freak and nobody else cares about tiny details likes this.


wouldn't it make more sense to sample from standard normal distribution? Why is it important for the values to be in the `[0, 1]` interval?


Okay, this is a new version, you need to move onto issues...


This probably breaks the CORS request since the proxy forwards the request along with the restrictive CORS header.

We should either keep this as `*` (since the extension's origin will be some chrome internal url) or we can remove the CORS header altogether and request the `"https://reverse.cdn.moe/"` permission in the extension.


I knew things were a bit too quiet..


>I think that looks amazing Klaus - checking those sha1sums has been on my mind for some time now - well done!

Cheers. Your comments are very reasonable and reflects well my own thoughts.

CRC32 didn't seem worth it, and it also has the problem that there are different polynomials, so CRC32 isn't just CRC32.

>There are a lot of docs which need updating too, eg the table here: http://rclone.org/overview/

Sure.

>My only slight concern would be what is the overhead of calculating both the md5 and the sha1 on all the transfers from local?

I don't think it will be a huge problem. I think SHA-1+MD5 will be fine, and the CPU should in most cases be able to keep up with IO, even with SSD. ARM-based systems may struggle. However, for the checks it is possible to only calculate the requested hash.

My main thought for keeping it was to add a local cache of known calculated SHA1/MD5 of files in the local filesystem (indexed by path+size+modtime). I have begun writing it, but I didn't want to make this PR more complex than needed. So I kept options to a minimum until we know we need them.


Fixed file name path input, it actually works now.


why should this have materred? shouldnt 9:32:00 also make 9:35:00 the next schedule?


Dev box is rebuilding to get rid of stuff in SpellMgr, will test and update again if necessary when done.


Regarding `company-auto-complete`, I think `auto-complete` here means insertion of the selected candidate in the company popup. So if you type a punctuation character when the popup is active, it will insert the candidate followed by that character (rather than narrowing the candidates).

I think the only way to trigger completion after punctuation is to return a cons-cell in the prefix step in company, and currently there is no way to do that with company-capf. So we either need to define a company backend or submit a PR to company-mode that allows a custom prefix function for company-capf.


I don't think it's a good idea to embed USymb and Symbol in the TeX AST.  The translation from Spec to the TeX AST should 'take care' of those.


@Krukov, есть одна проблема в view, нужен нормальній цикл при котором віведу все записи days.present по студентах, но не знаю как правильно сделать


fix an error: webView:didFailLoadWithError - 204: Plug-in handled load


Hi!  I really like what you are doing. Congratulations with your progress!  I noticed that I am successful with triggering an action @ "entering a beacon region". However, when I set the event trigger to "nearby", the app does not trigger the required action. Just wanted to let you know that. Perhaps it is of help to you. Good luck with this project moving forward! Regards, Marius


Okay, that's another scaladoc hack: **use cases**, meaning synthetic signatures that "resolve" implicits by hand:
![flatmap](https://cloud.githubusercontent.com/assets/428706/12217238/89c5a388-b6fa-11e5-859b-2a8044ff24bd.png)

The true signature is hidden at the bottom. So, for the index, we should filter out use cases as well, only showing the true members.

Another question is why does `Array` get so many `flatMap` members... I don't know, but I'll check...


Hey @felixmulder, very cool!! I like how it's going. Though I have to admit that I was very confused. I thought it wasn't working at first. It wasn't obvious at all that I needed to hit enter to search members. But, not hitting enter, and typing my query only filtered entities in the left panel like always.

I think you can't assume people will know to press enter. Enter has never done anything in Scaladoc. So, people who are used to using Scaladoc will never just realize to start pressing enter all of a sudden now.

I think we need to rethink the left sidebar. Either we get rid of it completely, or we bring the member search to the sidebar as well. I don't think it makes a lot of sense to have 2 different search "pages" – the left sidebar, and then the when-enter-is-pressed-right-page.


You're right, it shouldn't matter.
But none of the other tests specify seconds, so it can't hurt either...


Add MT-SVM to master branch.


@heathermiller, let's get the technical details right and then we can look at the UI/UX. Seems we have 10 `flatMap`s in `Array` :((


hhmm php inside an XML file will work only if the
- file is served by a web server
- if server is configured to execute php inside the XML file

does PHP SimpleXMLElement class, support PHP inside an XML file ?


Btw, styling issue, for the final pass: full signatures should not have those strange borders and should use a normal font.


@jvehent it's there, should close on merge


Remember to create a tag for each release :)


👌👀👌👀👌👀👌👀👌👀 good shit go౦ԁ sHit👌 thats ✔ some good👌👌shit right👌👌there👌👌👌 right✔there ✔✔if i do ƽaү so my self 💯 i say so 💯 thats what im talking about right there right there (chorus: ʳᶦᵍʰᵗ ᵗʰᵉʳᵉ) mMMMMᎷМ💯 👌👌 👌НO0ОଠOOOOOОଠଠOoooᵒᵒᵒᵒᵒᵒᵒᵒᵒ👌 👌👌 👌 💯 👌 👀 👀 👀 👌👌Good shit


I am not convinced about this change.

The idea I had was to move down the ServiceBase inheritance

* from: AugmentorInterface
https://github.com/Motrixi/rtbkit-public/blob/http-augmentors/rtbkit/common/augmentor_interface.h#L16
* to : ZMQAugmentorInterface
https://github.com/Motrixi/rtbkit-public/blob/http-augmentors/rtbkit/plugins/augmentor_interface/zmq_augmentor_interface.h#L8

and then remove the ServiceBase inheritance from the old AugmentationLoop class so that
the registerServiceProvider call was made by ZMQAugmentorInterface since it would be
the one and only inheriting from ServiceBase. Sadly removing the ServiceBase inheritance
does not make much sense since all those classes make use of the methods record* from
the EventRecorder class that is inherited by ServiceBase :

https://github.com/Motrixi/rtbkit-public/blob/http-augmentors/soa/service/service_base.h#L658

So all came down to moving the registerServiceProvider call from the AugmentationLoop::init() method to the
ZMQAugmentorInterface::init() method.

Any thoughts on this ?


I understand that Vlad, and I see that you're providing a lot of very helpful tips. Thanks. However, I don't think that my feedback is unhelpful – I don't think that my feedback necessarily needs to wait...

PS, as per your own advice – styling/UI not important right this instant? :P


Oh, github fail! it hides the end of the commit msg...
![commit](http://i.imgur.com/Wrq4Xex.png)


are u dun goofin'?


OK we can see how it goes with the efficiency.

If you want to fix the above up (I found a problem in the integration tests - see comment on #277) I'd be happy to merge it.

If you want to leave the docs to a different PR so we can get this one in, that is fine too.

Thanks

Nick


PS We should probably doing this general commenting on the main PR #277 since these all disappear on rebase don't they!


@heathermiller totally agree with you - I wouldn't have pressed enter either. So we'll definitely have to think about how we resolve this. One thing I'm sort of toying with is moving the search field to the upper right to sort of force people into the new way of doing things ;) Same as your suggestion of moving stuff =)

I'd like to get some sort of preview list going in search and if we're to do that, might as well move the search field to a place that can have a big 'ol dropdown.

@VladUreche adding the strange border thing to the list ;)

You're both very helpful and I deeply appreciate your feedback! (=


You've made multiple copies of existing wall terrain here, I think so it can use the "AUTO_WALL_SYMBOL" flag.

I don't see any reason the existing terrains shouldn't use that flag, though I can understand why you've done it this way for a mod. If this did eventually end up getting merged into master, then there's no reason it should create unnecessary duplicates of existing terrain.


compilation error project rpcs3-test
>1>emucore.lib(sys_net.obj) : error LNK2001: symbole externe non résolu inet_ntop


No, it's just that mixing the comments will make a mess up the thread. But if you really want to comment on it now, go ahead, no pro.


Because it's a consequence of ifrc_realm_entity, whereas it would contradict core.


* TODO: rewrite this as it is doing way too much and is very messy now.


So, I tested the usecase interaction with implicits on 2.11.7 and it seems okay. @felixmulder can you test this example on your branch:
```
$ cat A.scala
package a

trait Foo {
  /**
   * The foo doc comment.
   * @usecase def foo: Long
   */
  def foo: Int
}

trait Boo

object Boo {
  implicit class BooIsFoo(boo: Boo) extends Foo {
    def foo = 123
  }
}
```


formatting of comment


`Percent` → `%`, `Celsius` → `°C`


`rPs` please avoid abbreviations? how about `result`?


Hi Joe.
Thanks for the pull request. Would you say the script should automatically rename the file by itself to _migrated when runs for the first time?


Is this additional terrain type necessary, instead of using the existing t_thconc_floor?


nice :) :+1:


i like this function


daed code! remove! :P


> Not to be harsh but this PR shows pretty poor understanding of SLF4J binding mechanism

Sorry about that. I thought I understood how the binding process worked. Perhaps you can advise where I've gone wrong.

> Note that the StaticLoggerBinder, StaticMarkerBinder and StaticMDCBinder classes in slf4j-api are pruned out during the build when generating slf4j-api.jar. Admittedly, it's pretty ugly. The StaticLoggerBinder class actually used is the product of the binding process.

Yes - as I understand it, the dummy StaticLoggerBinder/StaticMarkerBinder/StaticMDCBinder classes in slf4j-api simply act as placeholders to allow slf4j-api.jar to compile properly (before they are pruned).

> However, we can accommodate your Clojure logging framework by adding a public getter.

Yes - this was the important part of this PR. The intention was to have slf4j-api first attempt to call a public getter in the bound logger. This would allow new loggers to be created (like my Clojure one) which use getters instead of public fields. If the getter does not exist (i.e. we get a runtime NoSuchMethodError), slf4j-api falls back to using a legacy public field.

I added the public getters to the dummy StaticMarkerBinder/StaticMDCBinder classes in slf4j-api so it continues to compile properly. I am obviously aware that the real implementations of these classes which are actually used ship with each different logger. This is why I sought to maintain backward compatibility with implementations that do not yet have a public getter.

> As there are implementations of SLF4J API other shipping in SLF4J distribution or logback, we can't just declare SINGLETON as private.

The SINGLETON fields in the dummy classes were marked as private for the benefit of future readers of the slf4j-api code who are implementing new loggers - so they know to instead expose public getters rather than public fields going forward. As I understand it, this change has no practical effect.

I don't see how making these fields private could break any existing code. As you say, these classes are actually pruned. Could you please explain the problem here, and why the fields in these dummy classes must instead be left public (albeit deprecated)?

Many thanks


sigh...


@friism that's a good question... AsyncRewriter isn't exactly an application - it is a build-time dependency of Npgsql so in that sense it's a bit more like a library. In any case it's impossible to build Npgsql, which is a library targeting `dotnet54`, if it has a dependency (AsyncRewriter) which doesn't provide a DLL for `dotnet54`...


I hadn't actually noticed that Revision and Build thing - I had just copied the attributes and the comment from the main Thrift project. Like you say - always found it strange myself.


The example you provided results in:

<img width="261" alt="screen shot 2016-01-09 at 18 16 35" src="https://cloud.githubusercontent.com/assets/1530049/12217319/28151940-b6fd-11e5-9f08-27b496006764.png">


This looks awesome! If/when it's all working, please feel free to send me a pull request :)


I'm compilng your branch now to see what's happening... Must be some scaladoc internal issue :(


It looks like apacheds already does that when it starts up.


nie moge ustawic obrazka jako background dokladnie tak jak w oryginale


Why did it warn on this for only some of the files? I'm pretty sure none of the accessories' files use this.


blabla


@VladUreche ok - I just pushed the filter changes FYI (you'll have to pull down the changes)


DELETE THE REPO NOW


Okay, got it. Bleah.


.footer ma position: relative a  klasa .news ma position: absolute wiec klasa .news powinna nachodzic na .footer ale niestety tak nie jest, nie mam pojecia dlaczego


理论


Here's what's written at the bottom of two "identical" members:
![1](https://cloud.githubusercontent.com/assets/428706/12217348/ce6a67c8-b6fd-11e5-9a83-93d6e3c0464c.png)
and
![2](https://cloud.githubusercontent.com/assets/428706/12217351/d1990558-b6fd-11e5-88f5-2f234ce0b388.png)


TeamCity pull requests :: netty [Build 1011](https://garage.netty.io/teamcity/viewLog.html?buildId=4651&buildTypeId=pulls_netty&guest=1) is now running


TeamCity pull requests :: netty [Build 1012](https://garage.netty.io/teamcity/viewLog.html?buildId=4652&buildTypeId=pulls_netty&guest=1) is now running


To compute the poverty rate follow the steps:

1. It is fixed a poverty threshold which is the value of a per capita
household income,  say T;

2. Estimate the  proportion of  people in households having per capita
household income less than T.

The per capita household income and the number of people in the household
are variables in the dom file, so we just used it file to compute the
poverty rate.

On Sat, Jan 9, 2016 at 11:37 AM, Anthony Damico <notifications@github.com>
wrote:

> @DjalmaPessoa <https://github.com/DjalmaPessoa> make sure you use the
> censolite branch if you make edits to censo demografico! call on skype if
> you need help getting to it :)
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/ajdamico/asdfree/commit/206e271e429895ef7fa3d8f27883e618c179503a#commitcomment-15355100>
> .
>


What is this doing??


TeamCity pull requests :: netty [Build 1011](https://garage.netty.io/teamcity/viewLog.html?buildId=4651&buildTypeId=pulls_netty&guest=1) outcome was **FAILURE**
Summary: Exit code 1 (new) Build time: 00:00:45


@slitazcn you're right about it. However the fix of @popcorner not included the wrong translation you pointed out. I have fixed it here:
https://github.com/notepad-plus-plus/notepad-plus-plus/commit/7bad388361ed71a85071445a0084e7c2066d6445

Thank you


TeamCity pull requests :: netty [Build 1012](https://garage.netty.io/teamcity/viewLog.html?buildId=4652&buildTypeId=pulls_netty&guest=1) outcome was **FAILURE**
Summary: Exit code 1 (new) Build time: 00:01:03


You could probably do the fancier filtering, clearing the shadowed members but keeping the first ambiguous one :)


@oriSomething Is you call `html5blank_header_scripts()` in the `wp_enqueue_scripts` hook then I think it won't effect admin and login.


I officially have no idea how to fix this, aside for yet another hack on top of the existing ones.


@felixmulder Ah, interesting idea! Maybe we can add a new bar at the top of Scaladoc, above everything else, and put the search bar somewhere there, maybe top right. We could also maybe allow people to parameterize Scaladoc and print the name of the library at the top left of said bar. Just brainstorming.

One usability question about displaying information this way – we now don't have one go-to place to see all of the classes/traits/objects/etc that a specific member is implemented upon. This is one benefit of the index. I use it sometimes to see, in one place, where certain members are implemented. This new way makes that a bit more inconvenient. I'm not certain though if this is something we should really be concerned about.

Another usability issue/question that arises from going forward with this approach to the UI is speed of browsing/lookup. I **very much** enjoy being able to quickly look up entities. My workflow 98% of the time: I load Scaladoc, type something like only "bool", arrow key down to `scala.Boolean`, press enter. It's very quick to get to specific Scaladoc pages for entities this way. With the new approach, this would all become a bit clunkier. Again, just observing. No suggestion right this instant, just thinking out loud.

> No, it's just that mixing the comments will make a mess up the thread. But if you really want to comment on it now, go ahead, no pro.

@VladUreche Respectfully disagree about "messing up the thread" by commenting on usability aspects of this WIP here. I have time to comment now, maybe not later. No reason to delay feedback :)


```Building Npgsql for .NETPlatform,Version=v5.4
Executing script 'prebuild' in project.json
System.InvalidOperationException: The current runtime target framework is not compatible with 'Npgsql'.
Current runtime target framework: 'DNXCore,Version=v5.0 (dnxcore50)'
 Version:      1.0.0-rc1-16231
 Type:         CoreClr
 Architecture: x64
 OS Name:      Darwin
 OS Version:   10.11
 Runtime Id:   osx.10.11-x64

Please make sure the runtime matches a framework specified in project.json
   at Microsoft.Dnx.ApplicationHost.DefaultHost.GetEntryPoint(String applicationName)
   at Microsoft.Dnx.ApplicationHost.Program.ExecuteMain(DefaultHost host, String applicationName, String[] args)
   at Microsoft.Dnx.ApplicationHost.Program.Main(String[] args)
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   at Microsoft.Dnx.Runtime.Common.EntryPointExecutor.Execute(Assembly assembly, String[] args, IServiceProvider serviceProvider)
   at Microsoft.Dnx.Host.Bootstrapper.RunAsync(List`1 args, IRuntimeEnvironment env, String appBase, FrameworkName targetFramework)
   at Microsoft.Dnx.Host.RuntimeBootstrapper.ExecuteAsync(String[] args, BootstrapperContext bootstrapperContext)
   at Microsoft.Dnx.Host.RuntimeBootstrapper.Execute(String[] args, BootstrapperContext bootstrapperContext)
The 'prebuild' script failed with status code 1.```

It's not treated as a dependency, it's an app that gets invoked and it's failing.


I was not 100% sure whether or not, so I added it (just in case), but I guess you are right. So, I will undo this.


Wait... This will display H2s on instances with the Markdown plugin enabled, but not others.
Hrm.


https://github.com/yummies/yummies/tree/lol/lib

![](https://i.imgur.com/mHM3DMk.gif)


@joao-manywho This should be scoped to .mw-select otherwise all the outcome buttons will have a top margin


I discovered that when a feature is off in the UI the gem will return nil instead of the default. Looking in the code I see there is a check for it but it never gets assigned to the `value` variable.


Is the commented code block above still needed?


Nicely done!


이상없음


You're right. Sorry my bad I read too fast. I thought it was some PHP file.
Keep up the good work anyway and happy new 2016 year ;-)


this isn't correct, you didn't applied the patch to our touchscreen driver


**Line is longer than allowed. (88 > 79)**
*LineLengthBear, severity 1, section `pythoncheck`.* *Related to file `coalib/tests/output/dbus/DbusTest.py`, line 39 column 80 to line 39 column 89*.


**Line is longer than allowed. (80 > 79)**
*LineLengthBear, severity 1, section `pythoncheck`.* *Related to file `coalib/tests/results/ResultFilterTest.py`, line 350 column 80 to line 350 column 81*.


**Line is longer than allowed. (83 > 79)**
*LineLengthBear, severity 1, section `pythoncheck`.* *Related to file `coalib/tests/output/ConfWriterTest.py`, line 16 column 80 to line 16 column 84*.


**Line is longer than allowed. (80 > 79)**
*LineLengthBear, severity 1, section `pythoncheck`.* *Related to file `coalib/tests/parsing/StringProcessing/SearchInBetweenTest.py`, line 177 column 80 to line 177 column 81*.


**Line is longer than allowed. (87 > 79)**
*LineLengthBear, severity 1, section `pythoncheck`.* *Related to file `bears/tests/c_languages/codeclone_detection/ClangASTPrintBearTest.py`, line 40 column 80 to line 40 column 88*.


**Line is longer than allowed. (87 > 79)**
*LineLengthBear, severity 1, section `pythoncheck`.* *Related to file `bears/tests/c_languages/codeclone_detection/ClangASTPrintBearTest.py`, line 41 column 80 to line 41 column 88*.


**Line is longer than allowed. (85 > 79)**
*LineLengthBear, severity 1, section `pythoncheck`.* *Related to file `bears/tests/c_languages/codeclone_detection/ClangASTPrintBearTest.py`, line 42 column 80 to line 42 column 86*.


**Line is longer than allowed. (85 > 79)**
*LineLengthBear, severity 1, section `pythoncheck`.* *Related to file `bears/tests/c_languages/codeclone_detection/ClangASTPrintBearTest.py`, line 43 column 80 to line 43 column 86*.


**Line is longer than allowed. (80 > 79)**
*LineLengthBear, severity 1, section `pythoncheck`.* *Related to file `coalib/tests/parsing/StringProcessing/UnescapedSearchInBetweenTest.py`, line 177 column 80 to line 177 column 81*.


**Line is longer than allowed. (94 > 79)**
*LineLengthBear, severity 1, section `pythoncheck`.* *Related to file `coalib/parsing/ConfParser.py`, line 117 column 80 to line 117 column 95*.


**Line is longer than allowed. (98 > 79)**
*LineLengthBear, severity 1, section `pythoncheck`.* *Related to file `coalib/parsing/ConfParser.py`, line 126 column 80 to line 126 column 99*.


**The code does not comply to PEP8.**
*PEP8Bear, severity 1, section `autopep8`.* *Related to file `coalib/tests/parsing/StringProcessing/SearchInBetweenTest.py`, line 177.*

The issue can be fixed by applying the following patch:

```diff
--- a/coalib/tests/parsing/StringProcessing/SearchInBetweenTest.py
+++ b/coalib/tests/parsing/StringProcessing/SearchInBetweenTest.py
@@ -174,7 +174,8 @@
               search_pattern,
               test_string,
               0,
-              auto_trim,  # For remove_empty_matches both works, True and False.
+              # For remove_empty_matches both works, True and False.
+              auto_trim,
               False): [InBetweenMatch.from_values(*args)
                        for args in result]
              for test_string, result in zip(self.test_strings,
```


**The code does not comply to PEP8.**
*PEP8Bear, severity 1, section `autopep8`.* *Related to file `coalib/tests/parsing/StringProcessing/UnescapedSearchInBetweenTest.py`, line 177.*

The issue can be fixed by applying the following patch:

```diff
--- a/coalib/tests/parsing/StringProcessing/UnescapedSearchInBetweenTest.py
+++ b/coalib/tests/parsing/StringProcessing/UnescapedSearchInBetweenTest.py
@@ -174,7 +174,8 @@
               search_pattern,
               test_string,
               0,
-              auto_trim,  # For remove_empty_matches both works, True and False.
+              # For remove_empty_matches both works, True and False.
+              auto_trim,
               False): [InBetweenMatch.from_values(*args)
                        for args in result]
              for test_string, result in zip(self.test_strings,
```


Awesome - but although we do assert that the string table size be less than 32, we do not assert that the name index is actually in range of the initialized string table entries.


unack, this needs to be excluded since it tests a bear


Is the removal of character from the class deliberate? This is what enabled jq to work on the result of itself... Alternatively one could add a jq.json method as well, but it will be almost identical.


We can use this until fix the issue


ah forgot the line length setting


Why would this be a bug? My thought process is that I don't want to set `self.current_shell` until I know the config file has been updated. I should put in some extra logic here to not overwrite `self.current_shell` at all if the config file update fails. Does that make sense?


but its working fine for me


* TODO: rewrite this as it is doing way too much and is very messy now.


the default value for `getResourceId` should be set to an existing image, mipmap or drawable so that app will not crash whenever no resource is found at the specified `position`


wow, didn't know you were watching this.

this kinda works now. I have implemented both a mirror drive and a network drive.

Let me do some cleanup, I will let you know when it is done!

Thank you very much!


May i ask why Atom can't delete file in the left directory?


set views to `private`


@cyanogen

https://github.com/CyanogenMod/android_hardware_qcom_display/blob/cm-13.0-caf-8994/common.mk#L41


I just tested it: you are right, for showing the book details, the vl - parameter is not needed. BUT if we do not take vl with us, all links on the book detail page will lead out of the virtual lib. I had the same issue before with the about page, which doesn't need the database or virtual library parameter, except for links that back (inluding the search field, etc.)

I am not sure, if the reader (comment above) has links that lead back, but in that case is might be better to take the vl - parameter also into the reader. I will add some epub to my example databases to test it.


So, a destructor method on `Config`s as well? Also, if `.hermit.lock` exists they should fail to initialize?


Please be more descriptive of your commit statements as well. It should at least state what you did on this commit.


Either does not actually work for me, getting:
```TypeError: unicode argument expected, got 'str'```
Is there any reason not to keep it the way it is?


Is the commented code above still necessary?


but this isn't double tab to wake right?


```Groovy
        if (computerChoice == playerChoice)
            TIE
        else if (computerChoice.next() == playerChoice)
            PLAYER_WINS
        else
            COMPUTER_WINS
```


this is indeed one of the greatest comment of all time


yes , its just S2S/S2W
http://s7.iranxm.com/up/a07bcc79f215.png


Great!


muy bien!


all string literals such as `"Choose a Planet"` should be placed on `strings.xml`


افلین


Codestyle


All array values must be placed on `arrays.xml`. If `arrays.xml` does not exist then please create a new one.


@Zangetsu38 Please post an English error message.


Add { and }


Shouldn't `build.sh` script also be sync with upstream? Should we replace

    -lz -lfreetype -ljpeg -ljbig2dec -lopenjpeg -lmujs

by

    -lmupdfthird

in the last line of `build.sh`?

Is there a preference to use `Shakefile.hs` over `build.sh`?


@heathermiller - if we move the input box, we'll probably have to abandon filtering on the left pane. One thing we could do is perhaps to perform the filtering in the drop-down and inform the users that they can press enter to do a complete search...as such you'd still have your "bool" -> arrow key -> enter workflow.

But ideally the drop-down would contain everything and weight the entities (without members) highest, or maybe it could display the original entities followed by the values from the index (i.e. which members implement `map` etc).

Hmm, I don't know if my diction makes any sense, syntactically, in the above :laughing: I'm gonna go watch Fargo...


views must be declared as `private`


It did not mean what it apparently seems.


>error LNK2001: unresolved external symbol inet_ntop


ملسی


arthurmitrano <notifications@github.com> writes:

> Shouldn't `build.sh` script also be sync with upstream? Should we replace
>
>     -lz -lfreetype -ljpeg -ljbig2dec -lopenjpeg -lmujs

Yeah, build.sh is unloved child for people without (multi megabyte
GHC/Shake installation), thanks for heads up.

>
> by
>
>     -lmupdfthird
>
> in the last line of `build.sh`?
>
> Is there a preference to use `Shakefile.hs` over `build.sh`?
>

Shakefile.hs is what I use, build.sh is for mere mortals without haskell
baggage.

--
mailto:moosotc@gmail.com


Thank you for quick answer


@felixmulder, I think for now we can live with the multiple `ArrayOps` members. The problem is limited to `Array` and is not related to your changes. I [filed a bug](https://issues.scala-lang.org/browse/SI-9620) for it and I could use some suggestions on how to address it...

Now, for the UI/UX I leave it to you and @heathermiller to find the best way to display the index :)
Btw, it would be great if after a search I could use the `Tab` key to jump to the results, the `up`/`down` arrows to navigate and finally `Enter` to jump to the member. I don't know if you can move the focus to another frame, but that would be awesome!

@heathermiller, `s/Respectfully/Passive aggressively/` and you'll know how it felt on my side.


Why are there separate images on the `drawable` and the `mipmap` folder? It is already enough to have the planet images on the drawable folder.


@alexbbb You right, it's left by fault I think, it was actually introduced while trying a proposed solution that didn't help, and then decided to remove... will remove it and push after we agree on what should be included as fixes for the pull request...


use `_.remove(this)`


Please format your xml layout as well in such a way that all `android:id`s will be the first attribute in each view. Just hit `Ctrl+Alt+L` to perform the formatting.


d


@fefifofum I guess this ain't needed for us... Snap camera preview just works normal and fine after clicking picture without these overlays.


f


@alexbbb Actually this is another line where left by fault, static constant string used as a value for serverURL field...


g


@leobalter
I have resolved this issue so I removed exception hint. but I think that It need to investment. :)


This implementation is okay. However, there's a faster and convenient way of doing this. Instead of getting the item selected by the spinner, you could just compare on your if statements the `position` since we know at hand the position of each planet on your list above.

For example:

```
if (position == 0) {
    imageView.setImageResource(R.drawable.mercury);
} else if (position == 1) {
    imageView.setImageResource(R.drawable.venus);
} else if (position == 2) {
    ....
}
```


you are missing D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS flag here


h


j


Instead of also instantiating new `Drawable` resources, you could just directly set the drawable as an image resource to your image view. See example above.


добавь type hint. т.е. класс Topic


Thanks for the quick reply. Yeah, I notice that GHC has almost a giga in my distro. The current maintainer of the llpp-git package in Arch uses the `build.sh` to avoid this, I guess. I'm going to ask him what is his opinion in `Shakefile.hs` vs `build.sh`. Thanks again for the support.


trhruyruyr


y


добавь проверку типа Forum


Binding `components = entitydb[entity]` gives a slight but measurable performance increase, even if there are only a few component types per instance. `entity_db[entity][ct]` has to look up the entity dict in the dict with all the entities in every list comprehesion loop iteration, which is relatively costly with many entities.


This should be temporary until ward names are added to the CSV.


Please be more descriptive of your commit statements as well. It should at least state what you did on this commit.


This and the above should use `x % 2 != 0` since e.g. `-3i64 % 2 == -1`.


// FIXME: Regenerate if it expires?


All array values must be placed on a separate file named `arrays.xml`. If that file does not exist, just create a new one with that name.


Ah oui effectivement c'est mieux.
Et désolé pour le bazar, je connaissais pas du tout le markdown jusqu'à ce matin ;)


Sorry, forget the above. I measured the wrong code :(


Woops, didn't mean to do that, will change back


Please format your XML layouts to make it easier to read. Just hit `Ctrl+Alt+L` if you haven't known the keyboard shortcut yet.


Should be "py" not python.exe, python is for v2, py for v3.


Could just assert that the index is below opt_import_header->string_table_size but this works :P


@denson7 That is totally unrelated to this PR and is being tracked at atom/tree-view#666 (with a fix in progress at #9627).


Your image resources are quite large. You might encounter an OutOfMemoryError.


Oops, this commit was actually made by CursedNeon/Brian S., I forgot I was still logged in on the team laptop!


Just compare by rating keys.


Done https://github.com/ghpabs/angular2-inline-template-style/commit/5ce284dafd079ed6fd3583a43916bedd1248adec

Hope it's okay this time :pray:


@jestho Awesome :D


It supposed to be https://plus.google.com/{{ site.google_plus_per }}/posts


You is done som stuff


I've sent a [PR to company-mode](https://github.com/company-mode/company-mode/pull/450). If that gets merged, we can get the old behavior back with the [`company-capf-prefix`](https://github.com/racer-rust/emacs-racer/compare/company-capf-prefix) branch. Can you also test it?


I'm sorry guys - I cleaned up the comment history of this thread a bit. If anyone should have a look at it in the future.


This implementation is okay. However, there's a faster and convenient way of doing this. Instead of getting the item selected by the spinner, you could just compare on your if statements the `position` since we know at hand the position of each planet retrieved from `R.array.planets_array`.

For example:

```java
if (position == 0) {
    imageView.setImageResource(R.drawable.mercury);
} else if (position == 1) {
    imageView.setImageResource(R.drawable.venus);
} else if (position == 2) {
    ....
}
```


I think this needs to be removed from all accessory js files.


I removed most in a later changeset but some are still using it


hmmmm.. image drawables look cool but they are too heavy. you might encounter an OutOfMemoryError.


Might also be worth having an `apt-get update &&` here too, layer caching can bite you if it thinks it's up to date a few weeks later


Для хранения набора используется CopyOnWriteArraySet. При изменении набора ссылка на старый массив замещается ссылкой на его измененную копию. При этом итератор продолжает работать со старой версией массива(который был на момент создания итератора), т.е. массив, по которому итерируем, не изменяется, что обеспечивает потокобезопасность.


Thanks @felixmulder, it's much better this way! And @heathermiller, I apologize if my comments were offensive towards you. I'll delete this comment afterwards, so we keep the thread clean :)


@VladUreche regarding the bug - I have no idea of how that portion of scaladoc works. But if I understand correctly, once it's fixed - this will resolve our issues..?

Once I figure out what to do with the input, I'll show you something more tangible @heathermiller :)


Bugs:
- Loud Speaker call outgoing voice in ms013g


This TextView is not necessary to be referenced. You won't be doing something important in it here.


I'm liking what you're doing! Looking forward to a PR when you finish the series and we can merge some stuff!


Can you show an explicit example so user don't have to think? They don't like to...


And I that was the case before this change; I don't think anything was removed in this change that would remove that dependency.


You are correct.  Thank you for pointing that out

On Sat, Jan 9, 2016 at 12:01 PM, Jonathan <notifications@github.com> wrote:

> It supposed to be https://plus.google.com/{{ site.google_plus_per }}/posts
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/JmzSoftware/jekyll-mdl/commit/e3cfe8f70d19c76747a5a21e69c8d06f3ae5d7f1#commitcomment-15356020>
> .
>


definitely! do you want me to pull now - or should I wait until I get through the rest over the next week or so?


Why do you have this static array of planets here? It seems they are not used and supplied to your adapter because your adapter was created from a resource `R.array.planets_array`.


Looking good!


This implementation is okay. However, there's a faster and convenient way of doing this. Instead of getting the item selected by the spinner, you could just compare on your if statements the `position` since we know at hand the position of each planet coming from the resource array that you've created earlier.

For example:

```java
if (position == 0) {
    imageView.setImageResource(R.drawable.mercury);
} else if (position == 1) {
    imageView.setImageResource(R.drawable.venus);
} else if (position == 2) {
    ....
}
```


I've got enough stuff going on to keep me busy until you're done :)


in this case,what is "manage"?


Please be more descriptive of your commit statements as well. It should at least state what you did on this commit. Even if you are just modifying something on the core logic, it should at least be stated briefly.


@felixmulder, yes, that's an orthogonal issue, so it shouldn't be a blocker for your work. That's why I filed a bug, so we track this independently.

On the other hand, I could use some suggestions on how to display those implicitly added members, as I have no idea how this should be shown...


All array values must be placed on a separate file named `arrays.xml`. If that file does not exist, just create a new one with that name.


To be clear, I'm not criticising anyone. @fbergroth has made lots of nice improvements to the codebase and I hope he keeps contributing :). There was [a PR](https://github.com/phildawes/racer/pull/350), but GitHub isn't showing it because it wasn't in this repo.

### Using `company-capf`

@fbergroth yep, `company-complete` will work as normal. It's just that sometimes it's really useful to explicitly call a company backend, especially when debugging. Company backends are just interactive functions and support this.

Note that `company-capf` doesn't work when `racer-mode` isn't active, whereas calling the backend explicitly works anywhere, making it easier to test when you're configuring racer.el.

### Syntax

> The Rust major mode does not define those characters as punctuation!

Yeah, that's expected I'm afraid. Character syntax applies to individual characters, so won't apply to `::`. `:` can occur in lots of different places in Rust syntax. Even `.` isn't limited to member access, it can occur in number literals too.

The previous implementation used `company-grab-symbol` so I believe it was smart enough not to get confused by e.g. `3.`.

### Proposed solution

@fbergroth 's PR will fix the prefix issue. We could also define a company backend `racer-company-complete`. This gives us the best of both worlds! Anything that uses CAPF would work, but we then offer a fully-fledged company backend too.


@PeratX  生成器选项（预设）


@haniokasai


Also you may want to pull from master since I'm pretty sure there have been some changes in the later files... Not 100%


There's a difference between bytes strings (python 2 `str`, `bytes`) and unicode strings (python 3 `str`, python 2 `unicode`), and thus there's now `BytesIO` and `StringIO`. Requests can also give you encoded and decoded data: http://docs.python-requests.org/en/latest/user/quickstart/#response-content


It seems that without this change a deadlock occurs.

I think it deadlocks with line 1695 in FileTarget.cs [`externalFileArchivingWatcher.Watch(fileName);`]. This code holds the `SyncRoot` lock, so it must finish before the `OnChange` event will finish. My best guess is that the `OnChange` event is somehow holding onto the `MultiFileWatcher`, which will block inside its `Watch()` method until the `OnChange` event finishes - a deadlock.

Claiming the lock inside a separate thread allows the `OnChange` event to finish - the thread takes over and claims the lock as soon as the current logging operation had finished.


the default value for `getResourceId` should be set to an existing image, mipmap or drawable so that app will not crash whenever no resource is found at the specified `position`


Should I add a comment here?


The pdf file is a report in a scientific publication style, while the html is a file generated with R Markdown, showing all the steps we carried out in the analysis, together with the obtained results.


Fixes issue #1


Set views to `private`


All array values must be placed on `arrays.xml`. If `arrays.xml` does not exist then please create a new one.


Ah ok, I will give it a try, too.


I see. I thought the rating key was unique. I needed It to map the filesizes to a show. Anyway thanks for the tip.


What does this `first commit` does? Please be more descriptive on your commit statements. At least describe briefly what was done on this commit.


test


Isn't this redundant?


Oh, I see, then… thanks for the information!


we should maybe fire after we save in case the process crashes so we don't fire new block and then lose it


Yeah - I will rebase before I issue a pull request - I'll try to get through it this weekend


The commit statement of `2nd commit` seems very vague to me. What was actually done here? Please be more descriptive on your commit statements. At least describe briefly what was done on this stage of commit.


what is this file for? if not needed please remove this one.


GarageDoor=Light? That's the problem with a ton of copy/paste.


lol :-D


No rush!

On Sat, Jan 9, 2016 at 11:19 AM, Devin Pastoor <notifications@github.com>
wrote:

> Yeah - I will rebase before I issue a pull request - I'll try to get
> through it this weekend
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/dpastoor/egghead.io_redux_course_notes/commit/3a30bae7c98d2db46347294a129575b2c9bbce77#commitcomment-15356107>
> .
>


I mystyped canola.


Thanks for this. What was the error you saw? I'd like to catch and log the explicit exception with logger. Make debugging a little easier if something else fails..


feel free to refactor the other uses out with it

In reality we should use getters/setters and do away with setting this manually where we remove/add menus


Oh, yeah if you compare at the show level. I'm just listing every single episode.

Now that I think about it. I could create a child table (like the grouped history) for each show.


Hmmmm.. Weird! This commit does nothing.


`First Activity for Midterm` seems vague as a commit statement. Please be more descriptive on your commit statements. At least state briefly what was actually done on this stage of commit.


can we note/comment this is for txs from the previous block


Completion, like on the command line, works better when words start the
same way. In baremetal-hi you had Craftfile and Craftr.link.ld.template,
IIRC and it was a little inconvenient. And it just seems to me Craftrfile
is better :)

On Fri, Jan 8, 2016, 8:47 AM Niklas Rosenstein <notifications@github.com>
wrote:

> The Craftr ("crafter") is *craft*ing using *Craft*files. :)
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/craftr-build/craftr/commit/470dc825565f1016975fd72af8e5456694382f70#commitcomment-15346194>
> .
>


Yeah, unwatched info should be on show level imo. Listing every ep don't makes sense. Think is the user has archived a daily show or something :p


This is the cause of the issue you had encountered last meeting. The discrepancies on the images shown were due to incorrect mapping of your `pos` value and the actual images.

`pos` here is zero-based.


:heart:


I agree. Flixir automatically used the src filename during compilation and I was too lazy to override it. I changed it back to bundle in 3919bebe697d62535812336f6a48115535735cf6


comments on commit 316d9a7


Oops, I forgot to change the image_resize for ru and fr!


Should be cherry-picked on top of `new-wq` and then merged… I've already done this with the other fix with the variable names.


DT2W:
https://github.com/andip71/boeffla-kernel-cm-s5/commit/49a64874f032ff68c96d2cfe56c4aa00ecd12d73


**The code does not comply to PEP8.**
*PEP8Bear, severity 1, section `autopep8`.* *Related to file `coalib/parsing/ConfParser.py`, lines 118 to 119.*

The issue can be fixed by applying the following patch:

```diff
--- a/coalib/parsing/ConfParser.py
+++ b/coalib/parsing/ConfParser.py
@@ -115,8 +115,7 @@
                                 value,
                                 origin,
                                 # Ignore PEP8Bear, it fails to format that
-                                remove_empty_iter_elements=
-                                self.__remove_empty_iter_elements),
+                                remove_empty_iter_elements=self.__remove_empty_iter_elements),
                         allow_appending=(keys == []))
                 else:
                     self.get_section(
```