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Lab7 Files


Đã cài đặt lại 3 lớp của Quản lý nhà sản xuất, quản lý nhà cung cấp và quản lý tài khoản
Tạm thời xong form thêm sửa xóa quản lý tài khoản


La vache, joli =).
J'ai pas encore regarder en détail, mais déjà, beau boulot !


По-моему, тогда можно вообще убрать добавление ббкода post


`ext/boardtools/quickreply/styles/all/template/event/viewtopic_body_postrow_post_after.html` - сейчас похожие теги там.
Думаю, можно не создавать новый файл.
Прямо в самое начало того файла можно добавить.


Gg Sarcel !


site is https enabled


@dpgeorge : Ok, with this (and previous) commit, we should have all builtin modules (except for builtins) documented. And everything collected together, it raises a question why `_collections` & `_io` are named with underscores, while the rest of modules - with "u". So, let's see if they should be renamed for consistency and if so, let's not put it off for too long.

But first it's worth to remember why these modules were named such, instead of coming up with "u" prefix which was later adopted for other modules. That's because there's both `_io` and `_collections` in CPython, so the idea was that it might be possible to both be somehow compatible with CPython using underscore names, and allow to extend it to full non-underscore name. But these modules have different semantics in uPy and CPy: in CPy, they're internal modules with private API; in uPy, they intended to be used by end users. (For this uPy semantics, "u" convention was later adopted.) Compatibility with CPy diverged, because uPy acquired `_io`/`_collections` things not presented in those modules in CPy. Worse, these modules in CPy truly have private API, and it may and does change from version to version.

So, the original usecase for these names didn't work well, and I think we should renamed to "u" for consistency.


Done : Chain layer : Extract classes from BlockChain class.
Extracted BlockchainIndex, OrphanBlocks, BlockTemplate from BlockChain class.
Why? Need to eliminate unnecessary dependencies to write unit tests.

commit : 1cec1372095cdff10b769365de9e1b2ead4fa6d0


Do these edits look right? A fresh set of eyes is always appreciated. Generated against one of the big FTB modpacks.


https://github.com/ZeroK-RTS/Zero-K-Missions/commit/30fc8176d43792d244d33f721e9caa751bbb76be
Should that be applied here as well?


Yay no more "Can't stock in creative when its not your shop xD"


Sí, el del adjunto jajaja

Vale, pues sin prisa. Miralo cuando puedas y me dices.

Un saludo!


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.NET Core console app are .dll not .exe
Corehost.exe load the .dll and call main
How can core host know what dll to load?
Or `corehost myapp.dll` or

- rename corehost to myapp.exe
- myapp.exe load a dll with same name

About init failure pls open an issue, it should not fail

I think having dotnet core is good, we can use netcore xplat tools ( fssrgen etc ) insted of net40+mono


@Tatiana5 этот BBCode можно не добавлять, если выполняется установка с нуля.
Но для обратной совместимости с 3.1 ты всё правильно сделала с его обновлением.

Просто нужно ещё проверку добавить на тот факт, с нуля ли мы ставим расширение на 3.2, пока не придумал как.


Обновляется он в миграции 2.0.0 (и то если уже был добавлен до этого)
А добавляется в 0.1.3, так что оттуда его можно просто убрать


А, по поводу добавления - это да.
Его убираем, оставляем только обновление, добавив проверку.
Хотя я всё ещё не знаю, пройдёт ли такой вариант валидацию.


@andytimes （这到也对，我也懒得去回答那些重复五百遍的 issues .）


Nutné refreshnutý adapter přiřadit ListView.


Т.е. этот код для обновления `[post]` нужно в новый файл миграции для 2.0.0-dev перенести.


Надеюсь пройдёт. А то там и добавляемые ббкоды из 0.1.2 в 0.1.3 раньше переносила (навряд ли ведь кто-то будет обновляться строго до 0.1.2)


Код для обновления и так в новом файле


this opens the potential to a service outage... if the xen dom0 is under load, I guess `DROPPED` can occur, and we should deal with it (by retransmitting?)... unclear what the difference between `error` and `null` is -- maybe write a log message is more sensible here (without a network device a unikernel is not of much use, is it?)


Да, извини, я просто на этот commit смотрел.


@mnjawadi


this makes it non-future proof if xen decides to add new codes... again, maybe log the number and continue operation?


Nice!


T'es chaud!! :)


Oops.. I think we build official binaries with the `x86` flag, I'll have to check.


@Tatiana5 я лучше rebase сделаю, наверное.
Там два одинаковых commit получилось.


I have that game and am aware of that, but I'd prefer to use something from the eShop for this(that doesn't use contentlockseeed). :-/


Или нет?
Вот в этом e58a4fd82fef46afde0649836b61e9be1fbfc5ae добавилось что-то или это дубликат предыдущих?


should be `$results[]` right ? didn't know PHP could accept a space between the variable and the '['


And #268


Should I revert it back to previous configuration>


В коммитах дубли, в самом коде дублей нет
(Это училась с новым инструментом работать, результат вышел таким)


why not put this query directly on MediaRepository class ?


В https://github.com/BoardTools/QuickReply/commit/e58a4fd82fef46afde0649836b61e9be1fbfc5ae есть новый код, недублирующийся


delete


Паша СЕРВАК 500тит


Done : Chain : Move files from test folder to src folder.
Also fixed compilation issues for test codes.

commit : 24449a9f707d60473363c2156fe9d9743676ae22


Ладно, наверное, можно так оставить.


dufam ze som nezmazal logo, ak hej ta ma drbne


If you are still using them normally in the code, they shouldn't be deprecated.


For **new 7-day dataset**, the output of EMD distance is
```
   12.1730   10.8021    8.0703   10.9072    8.2338    8.5305    9.0507    8.6104   36.9019
```

Which means that day0 and day8 are the two most outstanding routines in the dataset(day0, day1, ... day8).

That is the same as our human estimation. And also, we should note the necessary of using two loops in the `demo.m`

Because for measuring the outlier, we have to compare one image with the remaining sets.


Blz Professor, corrigido!


Nathan Little wrote:
> No, just something wrong with the inspection it sounds like. Could rename
> the module to 'lwsRouter' and it would be fine too.
>
If you look at the commit you will see that is essentially what I did to
test that hypothesis. Going to have to review the PhpStorm tutorials
again, the editor seems cubmenrsome and I know you can get it to do
autocomplete and snippets and PHPdoc comments ...

--
Take care,
Jonathan
Jonathan N. Little • Nan Kilgore Little • www.LittleWorksStudio.com
<http://www.littleworksstudio.com> • /Your Portal for Truly Custom
Personal Art!/


@Rumanti is this branch still being used?


Git Bash zat de hele tijd moeilijk te doen over dat dit bestand veranderd was..


Can you use "root relative" here please? `lib/RouteRegister`. I hope that we can avoid relative paths, since they make things more fragile.


That's not a useful program


This is just first step. Yet maven has a very good support on versioning, but it does not have changelogs...

More, do you still want to name the plugin `updatfier`, `com.github.flibiostudio.updatifier`, or `me.flibio.updaifier`? The plugin naming convention changed again in SpongePowered/SpongeAPI#1170.


I was hoping that we can hide the `window.ss` implementation detail in `lib/RouteRegister`


And I suggest you to publish updatifier to ore.


Blz Professor, corrigido!
Obs.: Me divertindo com a "sexualidade" do github :point_right: :ok_hand:


@yas375  You are welcome.
You are right, squashing should be avoided. Something I had to lean in another project some time ago :-)


If we switch there will be a grace period, but for consistency only the new syntax will be supported in new projects.


Cara, valeu pela dica! Eu via documentação, eu coloquei os valores parecidos com o padrão. Não sei quais valores seriam em um ambiente em produção.


We'll need to be consistent in terms of how we're representing the board. I think it's fine that your code updates the GUI directly with drawPiece(), but it should also update GameState's grid so that it can do its job of checking when lines should be cleared.

Also, Tetromino should have a function that returns a boolean that tells us whether or not we can place a piece at the top of the board. This will let us know when we have lost the game.


Does the os.time problem have an issue number? I'm not sure what the problem is, it could do with a centralised place to refer to it and collect information clearly


In this step I modified the getCoverage() function in AgentTrajectory.cpp throwing away BaseGeometry libraries functions and replacing them with a line scan model. Diagonal directions have been added to the set of actions chosen by ApprochableValidSquare() function in DiscretizedArea.cpp.

The next step is to adapt line scan model for each valid value of orientation of the robot. The robot and camera in this case are considered with the same inertial frame.


@enricosada thanks for details, this is interesting to know that corehost is entry point and console apps should be in .dll files.

init-tools is giving me swath of useless messages, can't download anything, and I don't think it would work well on my internet connection (60kb/s of download) anyways as it seems to launch thousands of http requests mindlessly.

I've seen the same thing with basic `dotnet restore` when I tried .net core stuff.

It is most probably something related to feeds and moving target.

I agree that dotnet core is good, and it is good to dogfood it, but we need to make the repository work fast for casual users who want to just compile and mess with compiler in the most evident environment (that is windows with .net 4 I guess).

As a matter of fact, I'm making my own FAKE script and I'm able to compile proto compiler with it already (I know it is very first stage of the build), the greatness of a .fsx as a build script (despite not as terse for shell commands) are:

* I can step through it and call things interactively (just plain old F#)
* I can factorize and make functions (just plain old F#)
* eventually, I can make it work on other platforms without maintaining several scripts and knowing all the shell dialects

build.cmd is not too big, and we should move all the logic in .fsx already, and we should use FAKE because it is just a library to help you with calling msbuild etc. in a F# fashion.

Also, we need a clearer overview of what is going on with copying .targets files around, I'm not able yet to make sense of it, beside that, the .proj files seems to make sense and I can understand those things enough (and connect with how build.cmd is setting up the environment).


Length and hash are immutable but not on the type as a function could return `string` of any length. If you where to write the code in D it would look a little bit like this:

```

struct string
{
	@property size_t hash() { return _internal.hash; }
	@property size_t length() { return _internal.length; }
	@property char* ptr() { return cast(char*) &_internal[1]; }

private:
	Internal* __String;

	static string __String
	{
		size_t hash;
		size_t length;
	}
}

```


This is really good stuff. Nice changes, tidied it up a lot.


quisio


:metal:


Перестал лайкайть фото =\ Перелистывает, но не лайкает. Пожалуйста, помогите решить проблему.


I think it would be best to actually wait for the process ids - see the end of my code. This is time based, so it could happen that the parent exited before the children (even though extremely unlikely).


I think the time should go from the beginning of when the game started. So microseconds since game-start.

If the game then needs a difference from the last time, it can calculate that itself if needed; but this way, larger rounding errors are avoided (say if a game has a particular running time and wants to count down exactly 2 minutes or so).


You should test the value returned by these forks. Children == 0, error is -1 (I think always, but I'm not sure - it is <0 at any rate) and Parent is >0


This mistake was totally just me not understanding how to use plugin message forwarding.


why -lpthread - aren't these supposed to be processes?


The indentation of the second parameter-line is now messed up. It should be under the const from above.


The main idea of those classes is to provide a way to save the user's previously selected cities and then show them in a custom auto complete text.


Never freed!


Well damn ok. That is funny, I've been looking for the fix but wasn't checking all around in other repos and you're the only one I saw that hacked it like I was about to. That's odd, thanks anyway man


We're going to put this in our game loop with initial position (canvas.width + 2*backImg.width, canvas.height + 2*backImg.height), tween to (-2*backImg.width, -2*backImg.height) linearly, then loop.


The return parameters shouldn't be reported as well since it's part of the function signature.


My bad, didn't think about that.


@detectivelyw Could you check Brendan's edits?


what's the purpose of all this? something for Horizon?


Why have you stopped following gentoo commit policy regarding commit message format?


I think its right, pm_template.php is on the pm plugin root


no


Merged here.


@dabrahams Thank you!


"컴퓨터공학부"가 빠져야해요.


This is used for defining the order to use for sorting imports.


This is used for further defining the order to use for sorting imports by kind.


This is used for further defining the order to use for sorting imports by visibility.


This is used for further defining the order to use for sorting imports by origin.


This is used for defining by what to group imports. See unit tests for its effects.


@mbootsector
Is it not even more likely to go to 3rd rank now that 3rd rank bonus is higher than before?


Yeah this was caused by the old electron-prebuilt, which didn't check the parent node_modules, but the new one does, so only the the root package.json needs it, while the app one doesn't. Electron is really silly with packaging stuff, so if you are not careful, it will likely package a lot of things you don't need and bloat the app for not reason. Remember to delete the node_modules and run npm install again, just to make sure the current node_modules is as close to the final one you will be shipping


@tekbot I thought the db_connect.php script was in the .gitignore so my changes would automatically not get pushed? lol


Output:
```
paolo@DevVM:~/repos/venom/src$ ./parent.py --url=http://www.sparkline.com --depth=1
CPU Usage above threshold (100.0).  Sleeping for 30s
Pending URLs: 1
Processing URL: http://www.sparkline.com/
Executing Command: /usr/bin/casperjs child.js --url=http://www.sparkline.com/
New URLs added to pending queue: 8
Crawl time for http://www.sparkline.com/: 77.96s
Pending URLs: 8
CPU Usage above threshold (83.0).  Sleeping for 30s
Pending URLs: 8
Processing URL: http://www.sparkline.com/why-us/
Executing Command: /usr/bin/casperjs child.js --url=http://www.sparkline.com/why-us/
```


Touch README.md


Most of these could (and probably should) be turned into file-based compile-tests (`tests/source` & `tests/target`), cutting the file back to a more reasonable 500-ish lines.


@nrc: Could you tell me what this particular match arm does/is for?


Soon


thanks Cedric


Some logic for omitting the current item `use`'s span in the output would go here.


Some logic for omitting the current item `extern crate`'s span in the output would go here.


Some logic for omitting the current item `mod`'s span in the output would go here.


Yes, that’s right. I think we’re just concerned that the defaults will make it easy to omit the implementation of necessary parts.  If you supply your own `index(after:)` for these collections, you also need to supply all the other methods, but the defaults will still be there.  I also think it doesn’t really make sense to supply any of these stride-based defaults unless the collection has random access traversal. There are two ways I’m considering dealing with this:

1. Creating a protocol such as `RandomAccessCollectionWithUnitAdvance` (or something) that provides the defaults by explicit request.
2. Provide the defaults only when `Indices` is `CountableRange<Index>`.

Choice 2 has a smaller API surface area but I am afraid that `typealias Indices = CountableRange<Index>` may be too indirect a way to produce such a straightforward result.

Note also that the implementation of `index(_:offsetBy:limitedBy:)` was creating invalid indices when `n` would take the index beyond the end of the collection but for the `limit`.


아이고 의미없다


Is is preferable to use the short array syntax as Pony.fm uses PHP7 and to use `camelCase` for variables.


Should have added "Disable Partial Invalidation" while you were at it, that's a damn good hack :)


FYI I just pulled this into upstream https://github.com/spacejam/rust-rocksdb/pull/57


toady?


fixed


Hi @lya1234
I need a bit more input in regards to your error. Can you please open an issue (in the issues tab) and describe what you are doing and what fails.

Thanks


This file should replace header.html.


why do you need both of these? What is otherVotes?


The charts page is only for top tracks in the last 24 hours. Might expand this


I did - Fast Texture Invalidation ;)

Not sure if I'm still missing a hack, but if I am then it's missing from the Linux dialog too.


Great intuition figuring out how to make this modification - maybe this isn't as confusing as I was afraid it was :-)


Sorry, I'm used to underscores. Noted


There are still some page references in the appendicies.


This currently uses `&'a str` (the `sort_key`) as "payload" for ease of testing.
Once integrated `ImportInfo<'a>` will replace `&'a str`.


They must not be changed, but _can _ they be changed? If so, this could cause nasty bugs - what could you do to prevent it?


A `Decl` is a bit of a catch-all - it could be a `let foo = ...;` or it could be an item such as a struct or a macro. An import is a kind of item, so could appear here.


oh xD I've never known it as that lol.
erm, there was another one, something about colour (or color), cant remember what it was


meh


cleanups_and_reworkds (lefticus) - x86_64-Linux-Ubuntu-14.04-clang-3.6: OK (397 of 402 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-98.76%25-yellow.svg)


cleanups_and_reworkds (lefticus) - x86_64-Linux-Ubuntu-14.04-clang-3.6-LibC++: Build Failed

![Build Badge](http://img.shields.io/badge/build%20status-failing-red.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-0.25%25-red.svg)


Can we :recycle:  when Emacs is idle? How long it takes for Spacemacs to eat reasonably big chunk of memory that can be deallocated under 2-3 seconds ? If it's a reasonably long period of time then there is close to 100% chance that a user decides to pick up a coffee cup or stretch  before the memory runs out. So if Emacs is idle for like 2-3+ seconds than it is likely that Emacs will have another 2-3 seconds for :recycle:

Another option is to recycle when Emacs runs sync processes by performing a black magic of dirty tricks.  We can advice around things like `call-process` and replace them with something like `start-process` and while the process runs do the :recycle:  and wait for it.   But then the GC value should be adaptive so it won't cause lags on short processes.  Good thing that @syl20bnr is in into machine learning :wink:

:smile:


I eliminated these temporary generator functions entirely. It should be more clear now.


Need a fix for this.


Laura,
As only ASCII characters are present in the files, we don't need to use any particular encoding.
For this case** UTF-8** will do.


En algunos casos empieza a ver ruido


I have added a few more comments. Hopefully it is clear(er) now!


Las preimeras 5 imágenes de canguros son las que más pérdidas tienen, la iluminación rompe con todo


Expected indentation of 2 space characters but found 0.


Closing curly brace does not appear on the same line as the subsequent block.


Line 319 exceeds the maximum line length of 80.


Line 358 exceeds the maximum line length of 80.


Line 359 exceeds the maximum line length of 80.


Line 360 exceeds the maximum line length of 80.


Line 363 exceeds the maximum line length of 80.


Line 364 exceeds the maximum line length of 80.


@mrdoob
> What do you think about b07f8b9#commitcomment-17315697?
>
> With that approach, we wouldn't need shadowMap.flipSidedFaces and/or shadowMap.allowDoubleSided. Plus the user is in full control of how each object casts its shadow.

I like it :+1:

Makes me wonder whether `material.side` should actually better live on the object too, though.


Кстати, на Win7 в режиме обычного доступа с включенным UAC пара акков - запросто:
1-ый - при обычном запуске OpenPeriscope.exe, 2-ой - при запуске с админ.правами. Правда, пока не реализована доставка комментов/лайков - 2-ой в общем-то без надобности...


# jQuery with rango
# 获取 `id='xxx'` 的元素 ` $('#xxx').`
# 获取 `class='yyy'` 的元素 `$('.yyy')`
# jQuery 发送 ajax请求   `$.get(url, args, function(data){});`


@bewest thank you for your efforts in making a version to accept the G5 non raw data.

The new report runs with the G5 glucose file `openaps use cgm oref0_glucose --no-raw --glucose monitor/glucose.json` however when I try and generate a report to be invoked using `openaps report add monitor/entries.json JSON cgm oref0_glucose --no-raw --glucose monitor/glucose.json` the `openaps.ini` does not look correct as follows

```
[report "monitor/entries.json"]
device = cgm
hours = 1.0
use = oref0_glucose
reporter = JSON
```

changing to the following did not improve the situation
```
[report "monitor/entries.json"]
device = cgm
use = oref0_glucose --no-raw --glucose
input = monitor/glucose.json
reporter = JSON
```

also i attempted to upload the output to nightscout and got the same old error

```
pi@raspberrypi:~/slicaps $  ns-upload https://website.herokuapp.com/ APISECRET entries.json entries.json
Cannot POST //api/v1/entries.json
```
the entries.json existed in my openaps directory when i tried that upload command.


I also un-filled the first paragraph to one-sentence per line.


cleanups_and_reworkds (lefticus) - x86_64-Linux-Ubuntu-14.04-clang-3.6-AddressSanitizer: OK (2981 of 3052 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-97.67%25-yellow.svg)


Since this is also used on the iPhone, I think the switch should be `darwin`, not `macosx`, similarly to how it's `linux_eabi`, not `gnulinux_eabi`


Projects that i do outside of programming for school


this is the entire code blocks project compressed into a .zip file


The following doc(s) have been deployed to the [gitmodebu](https://gitmodebu-static-docs.pantheonsite.io/docs) Multidev environment:
- [docs/drupal-8](https://gitmodebu-static-docs.pantheonsite.io/docs/drupal-8)


> Makes me wonder whether `material.side` should actually better live on the object too, though.

One step at a time 😊


@rlorenzo Hi Rex, when you get a chance, can you please code review.  It works on my local environment.  But not the TEST.  When I first push the development branch, I forgot to push the ucla_mod.  But after I update the ucla_mod branch, it still does not work on TEST, even though I can see the development branch point to the right commit.


aaaa


cleanups_and_reworkds (lefticus) - x86_64-Linux-Ubuntu-14.04-clang-3.6-ThreadSanitizer: OK (389 of 394 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-98.73%25-yellow.svg)


Ok stopping the test and submitting a new one rebased to the latest master.


Also added logo converted to png


`GitHubCredentials` is going to get axed from the runtime anyway. #90 So yeah I'll look at centralizing `getEnvVarOrSysProp` somewhere useful.


@JoaoGFarias, esse commit está quebrado. Vou mover ele para outra branch e depois podemos juntar ele na `master`


No hay duda del symbol, se me escapo de un branch mio


@rlorenzo Perhaps has something to do with the shibboleth login vs special case login?


branch refactor


For every EPL header I see, @xcoulon owes me a beer.

Good way to get WASTED.


cleanups_and_reworkds (lefticus) - x86_64-Linux-Ubuntu-14.04-clang-3.7: OK (397 of 402 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-98.76%25-yellow.svg)


cleanups_and_reworkds (lefticus) - x86_64-Linux-Ubuntu-14.04-clang-3.7-LibC++: Build Failed

![Build Badge](http://img.shields.io/badge/build%20status-failing-red.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-0.25%25-red.svg)


Makes sense


There is no `data()` member in libtorrent 1.0


modifica la clase libro


Really nice job here removing all the envvar and init crap and getting 'em injected.


@ForbodingAngel (not sure if github notifies you on all threads you've commented on)

Loading Evo to test is giving me other, I think unrelated, crashing issues. I tested BA using the default config (from the root of https://github.com/eronoobos/Shard/tree/master/data/ai, attackers.lua, behaviours.lua, taskqueues.lua). But for it and anything else to work you'll need to get the latest changes to my Shard fork. Which is why this is probably a painful way to have things set up: If any changes are made to the framework, they have to be manually included. :-( I could include the base lua framework in ShardSpringLua, but then if Shard becomes compatible with my fork, *that* connection will have to be manually maintained.


> I was asking if you saw anything in this diff that might break anything. I was really just thinking something along the lines of "I don't see anything". I didn't want you to review everything or guarantee nothing would break.

I cannot guarantee the accuracy of my answer if I don't give everything a proper review. To make a worthwhile assessment, I need to fully understand the dependency tree of every component. I did not write sock and I have not investigated its inner workings before, so I can't say whether or not some edits will cause problems.

> I really thought you like reverse engineering code

I do, except the formatting and coding methodologies used for the sock code is absolute cancer when applied to SQF. micovery tried to write pseudo-object-oriented code in a strictly procedural environment. I do _not_ want to investigate sock, merely to preserve my sanity.

> its difficult for me to figure out [...] why you're even helping at all

1. I primarily play on your server at the moment, because it's the first one I played on in a long time. I have the habit of "latching" onto communities which I play with; that's how I got involved in Wasteland. I kept playing for a month on the first server I ever joined, then something broke (thx BIS) and I volunteered to fix it, then I stayed with them for a couple more months. Same with TOPARMA, lodac wanted extDB really bad so I coded it and he deployed first, then I assisted him for a couple months. Now, you want to migrate to extDB, so I'm staying with you for a couple months.

2. I hate sock persistence. I want to get rid of it, forever. It contradicts with A3W's philosophy, which is having a shared core for everyone. In practice, sock has split the server base, due to the exclusivity of its accompanying features. I've always despised the fact that people had fully adopted it, even thought it was only meant as an alternative to iniDB before extDB code was complete. The only reason why it was successful is because you adopted it, otherwise it'd dead in the water. Now that you have expressed a desire to get rid of it, I am happy to oblige, and also because I am tired of getting PMs from other server owners asking for private storage and parking.


Yes, the collapse buttons were not working but I was scared to escalate it to you. But there are some "stupid users" who had already done it :laughing:


What would be the best way to get that key to ya? Also can you check the download count again? it says 10-50 on the site now!


cleanups_and_reworkds (lefticus) - x86_64-Linux-Ubuntu-14.04-gcc-4.9: OK (397 of 402 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-98.76%25-yellow.svg)


You might like to use grip. I can link you if you can't find it, but it's a python tool for previewing GFM.


What's the problem here?


For the key, just bring it to comp sci on tuesday.
If you want you can pull, build the signed apk, push and then ill put it on the play store
17 downloads


cleanups_and_reworkds (lefticus) - x86_64-Linux-Ubuntu-14.04-gcc-4.9-NoThreads: OK (396 of 401 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-98.75%25-yellow.svg)


Okay, I am just looking now to get the Tip of the Day thing changing daily as opposed to changing per run. Is that something we still want?


I need to patch this as it doesn't handle use of 301 redirect. ie `res.redirect(301,'/new-url')`


The pyparsing.py file is still in psi4. It looks like it was first added for pcm purposes, but that dependency is gone from psi4 itself and the pyparsing is probably in PCMSolver repo if it's still needed. @andysim (who committed this) or @robertodr (pcm authority), any motion to save this file?


Sure, right now im working on changing the graphics to a surface view in another branch. If you want to make your change before building thats fine. Does your font support the new apple character? (lowercase delta)


cleanups_and_reworkds (lefticus) - x86_64-Linux-Ubuntu-14.04-gcc-5: OK (397 of 402 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-98.76%25-yellow.svg)


Alright, and it does yes


编码


Spun this off into #91


Sounds good


Yeah formatter has two 't's in English sorry.
On Apr 30, 2016 10:57 PM, "Steven Silvester" <notifications@github.com>
wrote:

> Formatter*
>
> —
> You are receiving this because you authored the thread.
> Reply to this email directly or view it on GitHub
> <https://github.com/SylvainCorlay/ipywidgets/commit/fd883d2a34bdfdc3f75de8be3b1c58f5631baf51#commitcomment-17315943>
>


Oops.


This caused the warnings?


Spun this off into #92


Why?


cleanups_and_reworkds (lefticus) - x86_64-Linux-Ubuntu-14.04-cppcheck-1.61: OK (0 of 0 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg)


cleanups_and_reworkds (lefticus) - x86_64-Linux-Ubuntu-14.04-custom_check: OK (0 of 0 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg)


When updating feature branches, we usually use `git rebase master feature/branch` to avoid unnecessary merge point.


However this one seems changed a lot, there might be a lot of conflicts to solve. let's keep this one merged.


我已經唸到第 93 頁了，應該有追上上次上課的進度


Why?
See progress() definition.


I didn't save the JSON, but I did see it at https://a.4cdn.org/tg/catalog.json for the thread discussing /qst/


還有哪些是我可以做的嗎@@


DOWNLOAD THIS


All tests pass


We use Q_ASSERT


uint


> Makes me wonder whether material.side should actually better live on the object too, though.

Game engines generally only allow single sided meshes - the rule generally is if you want double sided, model it that way.


Okay well shared preferences has got me really confused. I'm going to leave this for tomorrow, I can't figure it out (sigh). Wait why Tuesday? Do we have Monday off?


It has always been black. We are not changing it without reason and discussion.


Is it better?
Or do you just prefer `std`?


300 at LTC is not "low throughput". It's equivalent to 1800 at STC. I changed it to 167, which is equivalent to 1000 at STC.


Why?


Is the HCF version of Factions UUID out there anymore? I really would like it xD


@SongSijo I've taken your fix into master for the docs. Thank you.

https://github.com/codito/vsts-deploy-guide/commit/ce877721bf3032ac1cdc43ee17720dce87d400cb


@Too-Naive 我的本地仓库出现异常，检测是这个提交的强制更新出现问题。

git push 后，就不要在 master 上改写仓库历史了（如，commit --amend / rebase 等操作）。

觉得提交不满意可以增加新的提交去修改，如果是自己开的分支可以随意强制更新，master 就不要这样了。


With the updated semantics, DUID_TYPE_RAW becomes unnecessary.


Added

Lines 2 to 8 in order to solve
"The prefix "context" for element "context:component-scan" is not bound." error in  spring-dispatcher-servlet.xml.


Describing how the script works


`OutputTypeEx` が無いと怒られるけども、無視できるレベルの例外


@HelloWorld017 👍


go back


Can anyone tell me what is synapse?


@HelloWorld017 당분간 채팅 못봐서 그러는데 Unity하고 Unreal 중에 뭘로 개발할 건가요?

~~시험! 시험은 나의 원수!~~


What the heck is Gello browser?


Cm new browser
On 1 May 2016 2:46 PM, "Orion116" <notifications@github.com> wrote:

> What the heck is Gello browser?
>
> —
> You are receiving this because you authored the thread.
> Reply to this email directly or view it on GitHub
> <https://github.com/Joshndroid/android_device_samsung_lt03wifi/commit/83d5bc82e9bc04673645b3e6255f60537eeae302#commitcomment-17316142>
>


@fujunwei - This change is not present in the 1.6.0 or 1.6.1 releases of the plugin, any ideas why it was left out? I've installed the plugin using `cordova plugin add cordova-plugin-crosswalk-webview` but the installed version of XWalkWebViewEngine.java does not have this change. I looked at the tags for 1.6.0 or 1.6.1 and this change is not included.

It would be good to also include #79 along with this.


@MuhunKim 지금 정하는 중입니다


http://s32.postimg.org/bjqjz6zf9/canhvas.png
http://s32.postimg.org/xmmn8adat/canvas.png
How is this two logos


This should be _DUID_TYPE_INVALID (let me get my test environment setup tomorrow and confirm). User configuration may update this if DUID is configured in networkd.conf.


I read this commit again and I think this could be rebased. when you have some time, could you rebase this branch against master ?

     git checkout master
     git pull origin master
     git rebase master feature/apache2

like this, or you can do:

     git checkout feature/apache2
     git pull --rebase origin master


awesome


Thanks for the clarification and info. "If your only tool is a hammer, everything looks like a nail." :wink:

I always thought micovery kind of pushed the development of a proper persistence. When we were pushing these addons or features to the servers it seemed it would be in A3W or TOP within a month or 2. I really wished you and micovery just worked together. I think it would have been something. It was good for A3Armory and me though. After you shot down micovery with his post about persistence, I PMed him and he put the time he had (about 3 months) and made A3Armory what it is. I learned soo much in the process. I never worked with or went to school for anything remotely computer related.


Now we can use the [for...of](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/for...of) operator without a parsing error 🎉


This determines the default behaviour: if there's no user configuration, DUID_TYPE_EN with the fixed vendor number is generated. I think the effect is exactly the same as before. If the user overrides this, then of course something different is sent.

> let me get my test environment setup tomorrow and confirm

Yeah, that'd be great. I only tested dhpc4 with the defaults and a simple DUIDTypeRaw=... override.


好....................(x


Thanks. I pushed another commit to remove it.


I now see the reason to initialize manager->duid.type to DUID_TYPE_EN.


My ipvanish password, immortalized for all eternity in a public repo. Oh dear.


先讀懂code的架構

讀懂看能不能報告留給你寫 (Architecture 那個我這邊可以畫，上次有留


Closes #50


dgdg


I was trying to see what the read me said and accidentally changed it. sorry.


Identifiquei um problema nessa alteração do shipment.js

quando seleciona um metodo de pagamento ou frete está forçando um saveShippingMethod.
O problema é que some uma forma de pagamento. No meu caso a que esta na posição 1.
Achei que isso ocorria porque nesta posição tem desconto aplicado no checkout mas não consegui confirmar esta hiotese.

voltei o arquivo antigo shipment.js e este problema não ocorre


It‘s right


It's wrong


No, it is not a security vulnerability. The worst thing that could happen with the old code is that it would reject a valid deflate stream as invalid. I am not aware of any security vulnerabilities in 1.2.7 or 1.2.8.


> I always thought micovery kind of pushed the development of a proper persistence

From my point of view it was lodac, I think he PM'd me like 20 times before I gave in. I left my job in Oct 2014 so I could work on the mission, but I did not want to work on extDB before November because the MANW deadline was late Oct, so I focused on gameplay instead. micovery said he could make me something with sock, but I politely declined since I had already built the MySQL schema by then.

> When we were pushing these addons or features to the servers it seemed it would be in A3W or TOP within a month or 2.

Database saving had been planned months before, and I always opposed features like private parking and storage until now, since I experienced them first hand. The only thing he influenced is the ATM system; lodac and others had been using some ATM crap taken from Altis Life, but I never really cared until micovery released his ATM. I wanted a blue interface like the other A3W menus, so I made my own. The rest of the exclusive features were and are still gimmicks IMO.

> I really wished you and micovery just worked together

I asked him but he declined. He said he didn't want to step on my toes, and did not wish to pursue Arma development in the long term.


My concern here is that, from an API perspective, this API looks a lot more flexible than it actually is. As set up, the API looks like you ought to be able to do something like

```js
shouldComponentUpdate: PureRender.shouldComponentUpdate,
```

In fact, without doing something weird like closing over global state, it seems like you can't do anything useful here other than pass in `() => true`.

In which case it's really weird to have this accept a function, in such a way that only a single possible function ever really makes sense.


@samdroid-apps the link does not open from the github page i.e `activity.md.html` shows page not found.


idk what synapse is


Please view the docs via https://developer.sugarlabs.org/


@mannay

> window.onload部分を上の部分と処理を一緒にするということですよね？

そうです！今のイメージ。

ちょっと別の方向から問いかけてみます。
`newDiv.appendTo` の戻り値はどんなものが戻ってくるか想像できますか？

`newSpan.appendTo(newDiv)` の戻り値は「今出来上がったspanタグ」でした。

あと、0番目の`div.page`が作られる時の条件を考えられればゴールは間近です。


Sorry that that was not visible on the github page.  I will try to add the link to the header on github.


class Solution(object):
    def minDepth(self, root):
        """
        :type root: TreeNode
        :rtype: int
        """
        if root == None:
            return 0
        if root.left == None and root.right == None:
            return 1

        if root.left == None:
            return self.minDepth(root.right) + 1
        elif root.right == None:
            return self.minDepth(root.left) + 1
        else:
            return min(self.minDepth(root.left), self.minDepth(root.right)) + 1


按钮


ここが書けたのは超Good!です


since you're changing this, IMO
type of `quint32 tmp[size];` and `std::uniform_int_distribution<unsigned> dis;` should match, either `quint32` or `unsigned`.


终于有人看不下去了


This line seems to be breaking things - attempts to poke at any field currently seg fault the program.

I did notice that the allocation value itself can be poked, so I'm not sure what the issue is.


why reinitialize the seed here? you already got a seed from `rd`.


I think here maybe we should use silent exec,after insert result,it will not show `x lines indented`.
and we should only idented the lines we insert.it will not change the ident of other lines.


Hello


This is a place for personal python-studing.
Hope the day that I can use python to build a game or anything else.
Life is short, why not python ? ^ ^


> but I never really cared until micovery released

That could be said for a lot of his stuff I think. Just look at the history of the commits. If he wasn't pushing you, it was someone pushing you to port or rewrite what he was doing, in my opinion. micovery made it clear that his time was limited from the get go. What I meant by working with him was when he was working on the persistence and porting or making the addons, not when he was back working and you made him mod. Either way I'm glad someone is still around and I'm sure the 1000's of people that play A3W are too.


Shouldn't this be 2


pdb已经pr


callbacks mang.


Previously both of the points where we took the destinations from were the _currentPoint


Should probably also check Provider.server or whatever I think?


I don't think this command can even be registered if not the server, right?


after  merge


@zdenekzicha Takhle to pak je i zmenseny ;)


Nah, im writing my ap chem exam monday morning, maybe we could meet each other in library before track though


Why none in the first place?


this is not working, please fix https://travis-ci.org/euslisp/jskeus/jobs/126981196#L6


Branch works fine. Tested on your recommendet bosses.
anub'rekhan turns arround, casts the spell and after a short delay he reacquires the target like he is supposed to do.
The only bug i encountered is still the non-combat case, the target gets now cleared but the server side orientation (client orientation is right) gets not updated if there is no new target.
```cpp
if(m_suppressedTarget.IsEmpty())
  SetOrientation(GetHomePosition().GetOrientation());
```
This fixed it for me, but idk if we should store the orientation befor the caster or the home orientation is the right thing to use.


Unless you know where to get newer user space component (libMali.so) it doesn't help. And ones from odroid doesn't count (licensing issues and not working well).


Shouldn't you update build/index.html to use the files from there? Or maybe rename build to demo too?

On a side note, concat doesn't seem to be needed, it's just copying, isn't it?


It is a bit strange that a spec file is under `src` folder. Was this intentional?


Commento per le notifiche /cc @kitsunenosaraT
Io ho messo sempre i punti alla fine delle frasi e tenuto un registro meno diretto come in precedenza.


can not build on the master branch.
```bash
php-src/ext/posix/posix.c:990:17: error: ‘zval’ has no member named ‘gr_passwd’.
```
https://github.com/php/php-src/blob/1c295d4a9ac78fcc2f77d6695987598bb7abcb83/win32/grp.h


Uh? @giorgiotani Did you change it?


Lo


I meant like I think the server has an actual CSteamID too... Although idk when it's ever even used


Great! But it needs also .mmt extension support and Windows path support as well.


Not relevant here I think. It returned accurately in testing.


@nafey test this out


Hello


lauffähige Verison


lauffähige Version


Both @ and / are usable as of 2 or 3 updates ago


I know. This code is intentional.


Doppio spazio tra "bloccare" e "il download"


Frase ripetuta


Okay


this looks great, well done!


>durante l'aggiornamento
ad ogni aggiornamento /dopo ogni aggiornamento?


But why not get it tho the limit? :shipit:
As I understand it is impossible to set the amount of garbage to be collected in Emacs? So we can't simply release it in the tiny chunks each time Emacs goes idle for a half a second. But what :shipit:  would do?  Clearly something crazy like, for example, given Emacs'es global scope, linking "hot" variables in a way that will prevent them from being garbage collected - some kind of object pool pattern but crazy.   It has two benefits. First of all - we can  control amount of garbage to be released.  Second of all - we can eliminate tiny rapidly growing garbage.
Can we create a macro that will replace `let`'s with a global pool thingy? Can we crunch 3-d party code through a bunch of regexps?  Can we fork Emacs??? CAN WEEE???? :stuck_out_tongue_winking_eye:

*posted this because @NJBS  liked my previous idea. So I  kinda made it look kinda normal in comparison to this one to give the previous one a boost *


NOTE: for key hashes code put this in facebook developer site for the first time if you fail not found any on your PC         Yed1QQfdAJf6lH2TleFWgVbRraY=
after execution app will give an error with suggested key hashes
code helping example source site :+1:
  http://www.androidwarriors.com/2016/02/facebook-integration-in-android-studio.html
you may also get help here:
  http://code.tutsplus.com/tutorials/quick-tip-add-facebook-login-to-your-android-app--cms-23837
and here :
  http://www.sitepoint.com/integrating-the-facebook-api-with-android/


The API is `shouldComponentUpdate?: () => boolean`; we think that's pretty obvious. The naming suggests the purpose, the signature makes it obvious that all you can do is return true or false.

Using PureRender mixin here doesn't make any sense; that belongs in the component definition.

Do you have an alternate suggestion?


>nuove schede, nuove schede private
nuove schede, schede private

>il widget della vista oggi
il widget Vista oggi / il widget "vista oggi"


explanation for execution


dejando comment


- Confirm student in MemberOf table before trying to update else this will raise exception
- Same as above, with isTroubleMaker, make sure they are in MemberOf table and after banning, must deactive student from MemberOf table.
- Confirm Admin has power over the organization for the all above


First merge.


Stampa di pagine **web** **utilizzando** stampante Airprint.


ai file tar bodole akhn ki add korbi ??


Grazie Sandro, ho messo qualche suggerimento.


Accorciamo?
`Nelle impostazioni avanzate è possibile bloccare il download dei web font per limitare il consumo di dati."

Da notare che ho lasciato "web font" nell'applicazione.


certificati di sicurezza dei siti?


Le schede sono anonime, non private in Firefox ;-)


Typo in password


És akkor kezdődjön meg a történet.


There was no benefit in increasing these values, so I reverted them. Also, after some research, I have found that for a low ram device (like ours), it's better to keep caches for longer in RAM.


Binary file not shown.


Very nice job!
This is not fixing the 'TrackError: Account subscription status not Spotify Premium' error tho, right?


neat feature this quick jump :heavy_check_mark:

Question: is it possible to go right, get the quick jump, then if you wanted to follow with a 2nd right and get the scroll bar and I guess toggle between them if subsequent right arrows are pressed?

I am a keyboard user (hate the mouse interface in Kodi) is why I even ask and I like the feature - well both actually :) hehe

if not doable or doable easily forget I asked.

Brilliant as always Marcel!

you are awesome!

Mario


Line 990 should be g->gr_passwd in the conditional :)


But JEPUtil.evaluate was reentrant. If it's still needed parserCache should be wrapped in java.util.Collections.synchronizedMap.


Copied to advanced application template docs: https://github.com/yiisoft/yii2-app-advanced/commit/3bda15e1a01cba086d11f3ab98a69666906bee49


I can understand removing of `gcc` build dependency, but `libgcc` is quite important (boost is linked to `libstdc++.so`) for the users, especially, for those who don't have permissions to install system packages or have outdated `libstdc++.so` in their system repository.


Thank you! deb8917


Very funny


Why 1.18.2? I see the workaround for Python 3.4 downgrading conda-build to 1.20.0, but what is going on here?


So this is to NOT link in ws2_32 for Cygwin, BUT to (also now like always before) do that on all other Windows targets?

I ask because I found the commit message to be unclear.


Well, we are using devtoolset-2. So, no we don't actually need `libgcc`. Everything is linked against the system `libstdc++.so` for CentOS 6, which comes by default out of the box. That ends up having very good compatibility with IIRC every version of Linux released in the last 5 years.


Commento notifiche.


Seems this didn't fix the problem.


scoRRimento


test


Made less horrible in https://github.com/Room-11/Jeeves/commit/5410c3fa3d51fa096c1dbd89e2f4de841df23ec9.

I'm not entirely sure what I was thinking here, there's a nice clean counter at the head of the loop... now doing it properly!


That's a good question. This change predates me. See this PR ( https://github.com/conda-forge/conda-smithy/pull/100 ). All of these sorts of changes are autogenerated by `conda-smithy`.


This still hasn't solved the problem, even after applying the fix.


@jakirkham Emmm... Haven't you noticed a flaw while writing your own message? You use devtoolset-2 which includes GCC 4.8.1, so `libstdc++.so` included in the official CentOS 6 (which is 4.4.7) won't be sufficient for the libraries linked against 4.8.1.


@raunak91 is this just a rewrite for the flood method? I still see the old shortest path not being considered thingy bug.....


我覺得他給的 mips bubble sort 有錯，手算覺得不對

已寫信給助教。


s/Downlooads/Downloads


@imcaffrey 我之前也在这做过类似的坏事，push 提交后，在 master 分支用了 reset，导致你的提交消失了。

多人合作项目的 master 分上，只要是修改历史的人，都应该被拉出去枪毙一万次的、、、


s/autifill/autofill


Going through old commits to trace a bug I found and saw two spelling errors (captured above) :smile:


@wkennington , can you check this again, I am still getting the correct has after garbage collecting.


Hello, how are you?
I want to ask you the permission to contribute in your project. I can do it with the ESP8266 module and create a webpage to control it. Tell me what you think.
Thank you


Hi there. Sure you can contribute. If you can use the ESP8266 and a webpage, thats fine.


Well… why don't we include ACCU weather as our provider? Isn't it not an open source?

And is this a better solution?
https://github.com/CyanogenMod/android_packages_apps_LockClock/commit/c56159a628e4b7033cc33bac7df33a55f9b421a7


Thank you for your permission. So i will remove the adafruit wifi shield cc3000 from the list of hardware and replace it with esp8266.


I see you didnt yet integrate it however this thing perplexes me:
```
result = grid
    local pointsToConsider = point

    for i=movementPoints,1,-1 do
     -- yada yada
    end

    return result
```

result is never modified by the code. Its returning exactly whats given as the first argument. Can you rectify this? I will test after that.


Hmmm so appartently its scoped outside. Got it let me test this shit.


@c9s
got it. in fact I tried rebase at the first time. However after I solved 6 confilct, it still didn't finish _(:з」∠)_

merge will show you all of the conflicts at the same time, while rebase sometimes means you have to solve the conflicts for the same file serveral times.


![Uploading MPT.jpg…]()


В принципе, если напишешь код для мультиакка, я добавлю его в основную версию. Просто мне самому это не надо, поэтому я этим заниматься не буду.
Комментарии вроде публикуются, я проверял.


> So this is to NOT link in ws2_32 for Cygwin, BUT to (also now like always before) do that on all other Windows targets?

Yes, indeed. As [line 1231](https://github.com/feeley/gambit/commit/917ab7aebd5867509d92d768894ffd5e9da3d474#diff-67e997bcfdac55191033d57a16d1408aL1231) says, `ws2_32` was removed from systems other than MinGW.

In case this change affected for any platforms other than Cygwin32/64, it is unintentional (at least for me).

For MinGW(and VC), [line 1218](https://github.com/feeley/gambit/commit/917ab7aebd5867509d92d768894ffd5e9da3d474#diff-67e997bcfdac55191033d57a16d1408aL1218), the original code statically adding `ws2_32`. Winsock2 is now part of standard component on Win98 or later so assuming its existence is not too bad thing for the most people. (And it also says `_WIN32_WINNT=0x0502`; it means we are targeting against WinXP x64 or later.)


![Uploading sealrid=bd50e80c-d575-457f-81f5-d4834e0f3f38.png…]()


smb io access is ok now


Yes, that's what I thought. Shouldn't be too hard to check the queue length and send the credits, right?


Nice fix! 👍


> Emmm... Haven't you noticed a flaw while writing your own message?

No. Though I suppose I could have been a bit clearer. Let me explain a bit about how devtoolsets work.

> You use devtoolset-2 which includes GCC 4.8.1

Actually it is 4.8.2. It was initially 4.8.1, but they released devtoolset-2.1 which changed that. Then they lumped them together so it is just devtoolset-2, but it will give you 4.8.2 as the latest if you just install `gcc`.

> ...so `libstdc++.so` included in the official CentOS 6 repos (which is 4.4.7) won't be sufficient for the libraries linked against 4.8.1.

That's not how devtoolsets work. They *effectively* statically link parts of the gcc libraries against your binaries. So, the end products actually only depend on the system gcc libraries (so 4.4.7). This actually is a very neat feature of devtoolsets. This way we don't have to install libgcc and risk potentially shadowing the user's copies of these libraries.

I have actually been using this method for building dependencies and shipping them off to a cluster, which has the standard gcc libraries from the system install plus yum installs of the 4.4.7 versions of `libgfortran`, `libquadmath`, and `libgomp`. In this scenario, I am able to build things like OpenBLAS, which have Fortran code and thus rely on at least the first two, but also the third if OpenMP support is used, and ship it directly to my cluster for use. No other libraries need be shipped.


I had the same problem, you have to clear your browser cache


I can't prove that there's no read with invalidate with a reference to the InfiniBand specs :smile:
In [this patch](https://android.googlesource.com/kernel/common/+/e7e55829999deaab3f43e201a087731c02c54cf9%5E%5E!/) they say that read with invalidate is iWarp only.


You can rebase your apache changes first, then rebase the single commit onto the master, this helps a lot , just like merge:

```sh
git checkout feature/apache2
git rebase -i master  # use squash on your commits
git rebase master feature/apache2
```


Sounds good :+1:


This should fix https://github.com/sealemar/BingRewards/issues/188 and https://github.com/sealemar/BingRewards/issues/188.


Agreed: https://github.com/eslint/eslint/issues/6028


I think it means that the condition for moving from DRAIN to DRAINED should be when the current message has been sent and its last ack has been received.


Still pretty new to Git. Can somebody help me to create a pull request only for this change? https://github.com/sealemar/BingRewards/issues/189


Awesome. I'll mark it as approved.


![Uploading seal.png…]()


Well, it was a long time ago, but I think my intention was to have a new state (maybe COMPST_WAIT_PSN) that checks whether the requestor is waiting and runs its tasklet if necessary. However, I see that the code goes to different states after this check, so I'm not sure it would be that easy to refactor.


Disabled the rule for now: https://github.com/sindresorhus/eslint-config-xo/commit/10c70e23ec945f301db31cfe2464d53cfc8298da and reverted your commit https://github.com/sindresorhus/eslint-formatter-pretty/commit/19a0f990c9d4b481908c742515dea8a8a99b6d92


Aha. So the issue previously was that wa2_32 was linked in on both VC, MingW and Cygwin, whereas really it's only needed on Cygwin, and that is what you corrected?


переносы строк!


Ese hombre esta inspirado. De aqui a verano te vuelves un pro. 👍


[Uploading _20160412_007.vcs…]()


Good work! :+1:


That would be even simpler...


See this [comment]( https://github.com/conda-forge/conda-smithy/pull/100#discussion_r61683158 ) for details. Basically, I think we are stuck with this pinning until the next `conda-build` release (assuming no other issues arise).


Please do not link to a private branch.


Ok... :)


Ab dieser Zeile beginnt das eigentliche laden.


Same here as well. Please link to the https://github.com/OfficeDev/skype-web-sdk-samples master branch.


Glad you finally open-sourced the code.


Hier wird die derzeitige Sprache als LanguageCode ermittelt.


AFAIK the vlan device doesn't have its parent device set, so it shows up as a virtual net dev.

If dma_device is used by IB core it may be a mistake, since you have your own DMA operations set for this driver. In any case. Perhaps the reason for this code is that some of the IB ULPs expect this to be non-NULL.


Diese Klasse ist quasi das aktuelle Language-File das in der Ancient-Klasse deklariert wurde.


Selbsterklärend


#317 Validator not working with hidden forms


Nicht wundern warum dieser Code nich meinem Stil entspricht :)
Der stammt noch aus meiner Zeit bei einem anderen Entwicklerteam


So... C# will replace JS, my nightmares become real. With free Xamarin, we don't need JS bridge.

But with WinJS we can develop native apps and web-apps at same time with same framerwork and tools! Microsoft should invest in this idea!


Does this belong in FunctionalTests of UnitTests?


This should be commiting to TonyDev, not master


>  whereas really it's only needed on Cygwin, and that is what you corrected?

The exact opposite, I'm afraid.
`ws2_32` is REQUIRED on MinGW/VC, not required on Cygwin.

On `configure.ac`, [VC links against ws2_32](https://github.com/feeley/gambit/commit/917ab7aebd5867509d92d768894ffd5e9da3d474#diff-67e997bcfdac55191033d57a16d1408aL1203), so does [on MinGW](https://github.com/feeley/gambit/commit/917ab7aebd5867509d92d768894ffd5e9da3d474#diff-67e997bcfdac55191033d57a16d1408aL1222) and i have removed it from [otherwise including Cygwin](https://github.com/feeley/gambit/commit/917ab7aebd5867509d92d768894ffd5e9da3d474#diff-67e997bcfdac55191033d57a16d1408aL1249).


Not works, so much errors while compiling


ok


Well I try to work more within github now :octocat:


@Too-Naive BBC 出新版 《天线宝宝》了，感兴趣你可以去 Youtube 找找。


Right, but it also needs the other side to honor this which might be little harder.


why did the ref removed?


OK, grazie 10³ a entrambi :-)

Purtroppo avevo già committato le modifiche di Sara e risultano in due commit successivi:
f77ba7171c884f4a6eb5d8b362b6a7cdfa9b4c4a
48faf8552fb514bdfa09eb98123c400655b10ee7

il commit appare come unico nella timeline, però in realtà  non vengono unificati.


good solution! but, It can't detect last card.


@tschw maybe we can remove all that logic by now and hard code it like it used to be? (Specially considering that the example this was added for no longer needs it)


@mlt Sure! Would be nice to move this discussion to the issues. Could you please file one and describe the saved facets question there?


This should be avoid, Utils class should only contains functions that don't depend on service container.


Ah. On Cygwin, was it malicious or just redundant?

Thanks for clarifying.


wow, it's a good idea. I would try it next time.


> I can use dev_net() here but the infrastructure uses one UDP tunnel for all devs and it uses init_net for it so the big effort in adding namespace support is not here.
How does the namespace of the tunnel effect it?

> How ports are related to route?
Normally they aren't, but I think it can be used by policy routing.


Awesome! This helps me a lot. :D


OK, visto che ho aggiunto anche **web font** l'ho cambiata.


Great. You should check that the kernel builds with IPV6=m/n just to be sure.


Wow! Thanks for your efforts!

However, it still gives a 403 error when trying to get the mp3 encoded file. Do you know something about it?
Thanx bro!


just a concept implementation to wrap thing up 😅


Since most of your methods call get apxs2 and the binaries, this should be refactored into a class that can constructed with the required arguments (apxs2, https ... etc).

```php
$env = new Apache2Environment($apxs2, $apachectl);
$env-> getConfigPath();
$env->getModuleDir();
```

Then you can create some factory methods for different lookup strategies:

```
Apache2Environment::create();   // find apxs2 and apachectl all in one time.
```


Local test at 3 + 0.03 ended:
Score of dev vs base: 742 - 649 - 1575  [0.516] 2966
ELO difference: 11
SPRT: llr 2.2, lbound -2.2, ubound 2.2 - H1 was accepted


It's under YMMV area. It caused #99 so I had proposed(#191) to removed it.


Database String and Connection Updated, Please test and confirm connectivity from your side.


It is not necessary to use logger to print the path here.   the function should do simple thing - return the binary path, if you want to print the found path, you print from the caller.  this reduces the class complexity.


@yaniswang This is not correct! Element tag names and attribute names do not share the same restrictions, see http://www.w3.org/TR/html-markup/syntax.html#tag-name:

> HTML elements all have names that only use characters in the range 0–9, a–z, and A–Z.

However, many frontend frameworks also use hyphens and colons in tag names, so the previous `regTag` was totally fine.


looks good!
/proc/sys/fs
pipe-max-size:1048576
pipe-user-pages-hard:0
pipe-user-pages-soft:16384


Aha so in general it would be redundant, except for select() so for Gambit it was malicious. Ok great.


I guess it should only be used in receive?


From developers point of view, nobody I could talk with was confused and everyone was waiting for this native. My dpm4 poly also has offered this for years now and never had issues filed. Which "folk" was confused and why are you ruling out developer friendly APIs due IDL problems?


And you can wrap the operation in one class, that will be:

```php
$ops = new Apache2Operations(Apache2Environment $env, Logger $logger);
$ops->restart();
$ops->doSomethingWeWantToSupport();
$ops->reload();
```


You mean the callee? If it is the caller then you should be freeing it twice after the clone.

In both cases I don't understand why you need to clone.


Forgot to note, this fixes #3, so I'll let GitHub close that issue.


Check if this is required:
https://github.com/neobuddy89/shamu/commit/f579052cc636bae1a4bfb55fafaaffece8db0f2f

:)


> rxe_rcv never fails. I think it is fair to assume that loopback never fails. At most skb will be silently dropped

Why don't you change it to `void` than?

> If we detect a loopback early then a special function may be more efficient. Isn't it?

I guess.


You cannot simply assume that each header will have a matching .cpp file. For example, see common/config.h or files in common/thread/ directory


-remove button and apply result in auto
-bug fixed position
-bug class remove, add class manipulate function


Nice!

How is it preliminary?

Can it be used?

(Perhaps best addressed on ML.)


https://github.com/yaniswang/HTMLHint/commit/67c89226fd7dc5085167c1af4aa7f703ac54108e

Tks, just fixed.


Its good to provide comments, but in these getter setters more or less redundant information you can ommit these.


I see. I didn't know devtoolsets do this magic. Then it seems to be fine.


Should use `apxs -q sysconfdir` here


if = Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
then
REQUIRED! :D


httpd can be found by `apxs -q sbindir`


Yes, I guess so.


Yeah, after thinking about this some more, we should just leave this up to the editor plugins. It's easy to do an equality check to decided whether to dirty the buffer or not.


`apxs -q progname` will return the program name.


I'll repurpose this commit in another branch. I want to keep the message I just added.


[localname](https://github.com/clojure-emacs/cider/commit/0a3d743bf5e165c1145126a93ed287c48c5544af#diff-8b233ddd7b9996294e904ad177346f78L146) was the original problem. The bytecomp now warns about all the tramp functions.


variable names could be retrieved from this file:

`/opt/local/apache2/build/config_vars.mk`

or

`{prefix}/apach2/build/config_vars.mk`


@apandada1  :ghost:
take note.


@lordamit Why is `if __name__ == '__main__': ` required?


I guess there is no risk. According to @Kamalheib's comment, there's no need for the QP's spinlock at all, because the QP is already without any other reference.


我当时为什么没加@_@


`apxs -q sysconfdir` + httpd.conf


Hmmm? I thought I had that file synched? Sorry about that. Didn't mean to add them. My mistake.


Now it doesn't work at all. `--sinograms` should not be in the arguments list at all because that's the output of the `sinos` subcommand.


This config file should be inside our phpbrew home, so we don't need root permission to write the file.


@apandada1
http://stackoverflow.com/questions/419163/what-does-if-name-main-do :dancer:


cool


This command might need root permission to do that, if we generate the statement by our own generator in our config, we can avoid using root permission here.


The fact that it takes a socket argument doesn't mean it queues the packet on the socket. I think it can be used for netfilter, but I don't know what it is really for.


Okay. If they are not the same size, perhaps some space can be saved by storing the right size in the cq.


🙏🏾 https://www.youtube.com/watch?v=nOMPk1N2RiY


How am I supposed to detect such files? This macro is from laziness anyway. If source files list is hard-coded then maybe header files list should be hard-coded too, I'd change this, but I have no idea what was the reason to hard code this list in the first place so I didn't know if I would break something.


I put my own topojson file into the map folder and added it to topo.js. But its not showing up in onos gui! How do i make it appear? I also tried pulling my country from the countries.json file and added it to topo.js. But still I can't make it to work? How do I do it?


Perfect !!!

Great support!!! Thank you!


Jus a little nit-pick; there should be a:
```
-#endif  /* !WIN32 & !WATT32 & !ANDROID & !__ANDROID__ */
+#endif  /* !WIN32 & !WATT32 & !ANDROID & !__ANDROID__ & !CARES_USE_LIBRESOLV */
```
after the body of `config_lookup()`.


Woops, merge conflict


note, i forgot a word here. it should be "added TTS username narration TOGGLE"


@skleiner thanks for testing...

Shopowner can add in (eg) a div->well or place .css directly on .text-main for some margin.


Avoiding the float convert does not significantly improve the speed.


@XhmikosR @kasper93: https://github.com/mpc-hc/mpc-hc/compare/develop...Underground78:18d3790


added also to gitignore


@targos How fast can we convert a string to a number without using javascript internal function


lh和yt是我之前移出的
那时候Google停止相关子域了解析
目前没有电脑也连不上vps，不知道恢复解析了没有


Mind checking this, ExtractorRecipeCategory and ScrapboxRecipeCategory does sound right


本番環境でエラー表示を出す


I do not know what to do　:(


Just for the record, this commit relates to: https://github.com/taiyun/corrplot/issues/41


Jamie, hi!

New update, same issue. All ends up with _Complete!_. Browser's tab is spinning. 4-5% percent is used usually I have it around 1-2%. So something is happening there. Why is this happening? Any thoughts? ;)


![screenshot from 2016-05-01 12-22-54](https://cloud.githubusercontent.com/assets/4426533/14941074/2d715e52-0fa0-11e6-8f8d-4ac48d6d655b.png)


@aofall 不是很清楚，前几天开 Google Play 发现不少图片加载不出来，
检测到是这两段域名超时，加上后就没问题了。


Vieille erreur dans l'URL -> Un slash manquant !


I implemented an editor-local thing instead: https://github.com/Galooshi/vim-import-js/pull/1

We might want to apply the same thing in other plugins, I'm not sure.


Dear @rt77789, could you please take a look at the issues in https://github.com/taiyun/corrplot/issues (open/closed) and try to find or add an issue related to your commit?

Currently, I'm not sure if it is possible to merge your work to the upstream.
However, If you can describe the problem or a new feature that your contribution solves, we could try to integrate it.

Best regards,
Viliam


@aofall https://github.com/racaljk/hosts/commit/8b954ac64aab40299dfe1d4e1d688f88c93c0119

这是你说的提交记录。


well its working on old3ds as you can see :)
i had to use a cia on emunand with the nfc module uncommented and the nfc:u service added on the rsf. no luck with .3dsx so far.

![img_20160501_040336826](https://cloud.githubusercontent.com/assets/11487157/14941006/d77f68f6-0f52-11e6-9bd3-01ecff4c96ce.jpg)


Could you shine some light on why this was changed? I thought I could re-use this for fixing a newly reported issue (https://github.com/HashNuke/heroku-buildpack-elixir/issues/73), but these exports don't work for following buildpacks.


It helps. Thank you.


What is the problem of MSG_SWAP?


What about ipv6?


I also noticed constant freezing/stutter(specially company completions, helm) and profiler points at "Automatic GC". Had to revert it to initial value.


Do you know why it was crashing? It is not obvious for me


Why to not extract constant name?


Merged here.


Why not to extract method?


FWIW we really regret using akka in ensime, and you may suffer the same problems. They have a very prescriptive upgrade path that is incompatible with the upgrade path of many corporates and akka is now the thing blocking ensime from adding scala 2.12 support. For scala tooling, a lesson is that it is better to depend on a very minimal set of scala libraries, as you may be expected to publish support for new scala versions before they do.


read me . This is first commit


我更加喜欢这种样式的链接


API token now implemented after it was removed previously.


Added option to add popup in a specific view


#include <stdio.h>
void mai
{
printf("hello world");
}


eeee


MenuTeams-FiftyFiftyAll to MenuTeams-TeamGameAll ?


It is okay, I have been a little busy lately but it is done : master is in sync with Neamar/master and has been merged into widgets_support. We are ready to go!


コミットメッセージの修正テストも行ったけど、「ルーティン」→「ルーティング」にしてコミットてプッシュしたけど反映されない。。。


There are a couple of alternatives to implement this. I think the simplest way is to keep the request notification in one variable as you say, and another variable to hold the consumer index of the notification that was requested.


Okay, thanks.


初始化git仓库项目


Bracket should be after the colon.


Still, the ib device is also embedded in the rxe_dev, so why not use the same reference counter?


[#4847](https://trac.mpc-hc.org/ticket/4847) can also be closed which this batch of patches.


Because this new cm weather api is complete bullshit .doesnt do the job.whethee the provider is accu , open, underground, newest lockclock commits just don't allow weather to work hence this workaround


Actually, I think it does make sense to support it. Kernel ULPs will use it for their sends and receives, and without it you need to allocate a different DMA MR for each PD, so it saves some resources.


resolves #1


@mstembera
It is the second rank bonus which is higher than before...not the 3rd rank !


Oh yes, found it, UserHacks_ColorDepthClearOverlap. Whatever that does ;)


Not sure, all I can tell you is Depth needs to be on :P

Maybe @gregory38 can shed some light


Segfault on the following case:

    ./chord


forgot to ask something does this stop the music until u do ff2_start_music cause that would make sense
and if someone does ff2music on before u do ff2_start_music will it play 2 bgms for that client?


Segfaults for these cases:

    ./interval
    ./interval bleah
    ./interval A#


This should probably be folded into the decoder (we should wrap the decoder that is passed in from the kubectl command factory with support for third party objects).  Was there a reason that didn't work right?


Removed in 776a8ba1711e8df93ca755d7852cba5cb71ce024. Thanks.


This isn't exported.


Some intervals produce incorrect output:

    G ---> interval A B
    D ---> interval A# F
    E ---> interval B E

...etc.


Another approach would be to change the ambient music to a battle theme.


探索でアイテムが見つかるようにする #760


@Rocky640
Ah thanks.


所以YouTube就加到README去了


Just published: https://www.npmjs.com/package/htmlhint

And the site is up to v0.9.13 too: http://htmlhint.com/


nah, bug :bug:


The comment is not useful in describing why you are structuring this this way.  Is this so that you can mock out the `webCrypto` variable?


1. It should.  Tell me if it doesn't.
2. It might.  I'll have to double-check.


Not sure if the best way to change the icon is to dynamically change the class name using the ionicons font or to dynamically change the img via either .innerHTML or changing the src


A nice pattern you might try is one where you set the member to a promise at initialization time, then all the promise-bearing functions simply chain from that promise.

```js
_key_pair: (() => {
 return webCrypto.generateKey(...);
})(),

export_public_key() {
  return this._key_pair.then(pair => webCrypto.exportKey('raw', pair.publicKey));
},

jwk() {
  return this._key_pair.then(pair => webCrypto.sign(...));
},
```


Very nice. This is async correct?


我们应该将所有的 issues 都写个摘要出来，然后加进 README ……好吧，我们还真有个 FAQ 。


I'm at a loss to understand why you need any DER at all.  You only need `exportKey('raw', ...)` and `sign()` functions, which are part of web crypto.


You are making both subject and audience mandatory.  "sub" is optional.


This commit made my .mod speed and .mod scale crash the server.


can you check master again?

thanks

> On 01 May 2016, at 22:57, Markus Elfring <notifications@github.com> wrote:
>
> Would you like to look at design options around the data type "sig_atomic_t" <https://www.securecoding.cert.org/confluence/display/c/SIG31-C.+Do+not+access+shared+objects+in+signal+handlers> once more?
>
> —
> You are receiving this because you authored the thread.
> Reply to this email directly or view it on GitHub <https://github.com/nowsecure/fsmon/commit/54919306cdd539266c664bd9cdd355182dc99ba9#commitcomment-17318389>


This is a very strange function.  It is called validate, but it calls `webCrypto.sign()`.


github 文件夹不就是干这事的吗？


I think you and ended up doing kind of the same thing here. We should converge the branches 😄


"Node server"


Ok I'm confused.. I thought I understood git reasonably well but I have no idea what this commit is. It's not in the commit history or file history which I understand can be rewritten with a forced push but there's also no PR for this.


I believe that the name is case insensitive.  You would be better off with `/[Bb][Ee][Aa]... /` or `token.split(' ')[0].toLowerCase() === 'bearer'`.


cool


That is strange, given that this commit was actually supposed to fix those problems based on an untested change in `trinity_string`, causing those commands to crash without this commit. Are you sure your DB is properly updated? Try emptying your `world` DB and let worldserver repopulate it with the SQL source files.


Better than nothing! Did the error message in #73 come from Sabaki or an accompanying library? It would have been nice if that was a bit more verbose and explicit.


delete


You don't actually need to do this complicated stuff for web push.  You only need a single, unmodified nonce, since we only generate a single record.  I would check that the input is < 4094 octets though.


No it is not identical, `GCCallback` delays the callback to next tick of message loop which makes a huge difference.

You can find out why this behavior causes troubles from the discussion at https://github.com/electron/electron/issues/4733#issuecomment-198197090, and it was fixed in https://github.com/electron/electron/pull/4869. (Sorry I pasted wrong issues in previous comment.)


This is probably something that you can do unconditionally in your example code.


Nit, trailing semicolon.


I think this is a small bug. `endy = starty + (WIDTH/NUM_BLOCKS) - 1` is the correct expression. e.g. 4 blocks, width of 12. block1: y = [1-3], block2: y=[4-6], block3: y=[7-9], block4: y=[10-12]. With your expressions block1: y=[1,(1 + 12/4)]=[1,(1+3)]=[1,4]


What do you mean?


As above since webpush mandates a single chunk, you can avoid some of this complexity.


hi jawad .
TEST


@SBoudrias This promise won't be resolved with anything, correct? I've been manually wrapping my generator in a promise, storing the directory given in `inTmpDir`, and resolving with that directory. Do you think you'd want to do something like that here (provide as much info in resolved promise as needed)?


hello


Le raccourci du caractère "!" qui se remplace par la commande précédente, j'adore.


Hello Pedro


it follows from this = thus


This could be a lot easier to follow if you separated out key derivation.  See https://github.com/martinthomson/encrypted-content-encoding/blob/master/nodejs/ece.js#L139 for a starting point for that.  A promise-based implementation can be easier to follow than this.


What is the bug on MenuWalk, AutoSword?
Also how is navigator not showing syntax?


@pmbohm I don't really understand this. It looks like a fix around


If you have destructuring initializers, this is easy to remove:

```js
Promise.all([x(), y()]).then(([result_x, result_y]) => {
});
```


I think resolving with the folder make sense. PR welcomed.


"Insertes", wtf did i wrote


You mean `text.replace(/(.{80})/, '$1\n')`


I'm having a little trouble following the intended API here.  For this, I would imagine that you would have an initializer that does keygen (see below for how to defer that), a setter for adding the optional "sub" parameter (which should generally be consistent for the same instance, so it might just be an optional constructor argument), and then a method that generates a token for a given resource.  I can imagine having a function for validating a token, but that's secondary.

I would make this a class rather than a single static instance so that applications can make more than one.  Allowing `new VapidToken()` or `new VapidToken("mailto:my@email")` is low cost.


it is a better approach. I will follow this pattern next time


Files


Let's hope this is out of temporary practicality and not a long term change.


申し訳ないです〜


It should compile cleanly. If it doesn't... fix it


Vagrant run requires this file to exist within the main chef repo. I should have committed this to the chef repo while doing the work for https://github.com/aodn/chef/commit/edf45b32be8556624df4bd336012e4f199a8df5d This file adds bogus config for sendgrid email proxy required by the new imos_postfix cookbook.
When running in production the data bag `sengrid.json` will come from the chef-private repo.
While bringing up a fresh Po box the only other issue I had was due to a time out issue as a download took too long.


Also inputs from the line edits have any trailing white space truncated.


Mmm, we explicitly exclude this from exports from normal P, any reason for including it?


Actual change and check for parens starts here


@olorin Sorry, just the name through me, this is the equivalent of `fromMaybe` not `fromJust`.


Per @jystic's suggestion above. IIRC the version in `Prelude` is partial?


Thanks for letting me know about this commit @Caio99BR


You are welcome @MSF-Jarvis :)


Ah right, will use `fromMaybe'` instead.


👍
@ahowardm
 Could you change it into `.md` /?
`.md` shines over `.rdoc`


@olorin  Yeh, sorry. I read the name and commented before I read the actual code. 👍 for `fromMaybe'`


I just didnt want to modify allyVotes, so i just created a new class variable instead.


It would be nice if someone would document how to install without docker as well.


Your editor may needs to be configured for html files as well to add the new line at the end.


👍  It is a good practice to commit your `Gemfile` changes along your `Gemfile.lock` into the same commit. 💯


they can be changed, but i don't see why you would to change it. The important point here is that we shouldn't modify the position in any of the class methods and there is no point of doing so.


Fresh names and explicit substitutions! These are things we shall mull on the morrow!


x


🔨  This is an important change (you are changing your production settings)
This commit deserves a commit message or more better a separated commit. ⚡


#chen thử


What model? C1 or C2?


Let's be smart and not inconvenience users with a setting that developers should have enabled.

I spent 2 days fixing several more. Probably have fixed most of them now.


@Limon-O-O 模拟器和真机不一样，nativeBounds与实际的渲染方式有关。


Testing My Function:
> mat <- makeCacheMatrix(x=matrix(data=c(3,7,2,9), nrow=2, ncol=2))
> cacheSolve(mat)
           [,1]       [,2]
[1,]  0.6923077 -0.1538462
[2,] -0.5384615  0.2307692
> cacheSolve(mat)
getting cached data
           [,1]       [,2]
[1,]  0.6923077 -0.1538462
[2,] -0.5384615  0.2307692
>


That fixed the segfault but I should work using the original code, still investigating


FYI I just update the gem with this change.


I will have to go back and test.  I might have only tested with ycable which may be the reason I assumed it was working...


if (pass->term && bpno > 0)  is the important line.  For bpno == 0, there is no termination. That is why you are seeing the encoder go into an endless loop. Simply remove (bpno > 0) and it should fix the valgrind error. Of course, lossless encoding may still be lossy, but that is a bigger issue.


I get this error when compiling ? "In file included from sketch\AFMotor.cpp:15:0:
sketch\AFMotor.cpp: In member function 'uint8_t AF_Stepper::onestep(uint8_t, uint8_t)':
AFMotor.h:117: error: ISO C++ forbids comparison between pointer and integer [-fpermissive]
 #define MICROSTEP 4
                   ^
sketch\AFMotor.cpp:625:16: note: in expansion of macro 'MICROSTEP'
   if (delay == MICROSTEP) {
                ^
exit status 1
ISO C++ forbids comparison between pointer and integer [-fpermissive]


snmp directory does not exist!


Add an exception error code for failed sent commands.


`critical> ParseError: "syntax error, unexpected 'public' (T_PUBLIC)" (EXCEPTION) in "myzip:///plugins/BuildBattlePE-master.zip#BuildBattlePE-master/src/ImagicalGamer/BuildBattle/Main" at line 83
`
I think that code causes a error


I also made sure it was another bug so I added this to my sg plugin and same issue


I would like to have the ICE candidates use an onion service.


@eronoobos
First, you have to be using evo from github: https://github.com/EvolutionRTS/Evolution-RTS
Next, you have to modify modinfo to have the correct dependencies:
[-- $Id: modinfo.lua 4663 2009-05-24 06:00:10Z det $
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
--
--  file:    modinfo.lua
--  brief:   Mod Info
--

--------------------------------------------------------------------------------
--------------------------------------------------------------------------------

return {
   name='Evolution RTS -',
   description='EvoRTS',
   shortname='EvoRTS',
   version='$VERSION',
   mutator='Official',
   game='Evolution RTS',
   shortGame='EvoRTS',
   modtype=1,
   depend = {
      "Spring Features v1.8",
      "Shard LuaAI $VERSION",
      "Evolution RTS Shard LuaAI $VERSION",
   },
}](url)

Make sure that you have your repo as an sdd inside spring/games:
https://github.com/eronoobos/ShardSpringLua

And then make sure that you have the evo config files as an sdd inside spring/games:
https://github.com/EvolutionRTS/Evolution-RTS-Shard-LuaAI

All of this won't be necessary whenever abma adds the rapid tags for these repositories, but until then the setup is "interesting" :-)

Don't try to use the latest evo that is on rapid (evo:stable), it is VERY out of date (I'm getting everything set for a 102 launch).

------------------------

This is NOT a painful setup. Once Abma adds your repo to rapid, every singe commit you make makes a new test version. To update evo to the latest shard version will simply require me to change a line in the dependencies list in evo's modinfo. I cannot stress how important it is for you to understand this concept, as **it simplifies things immeasurably**.


No.  No.  No.  Don't trust the client with that.


Ah right, good catch.

(Isn't it great that we now only have to change it in one place?)


Is it possible that this is not working correctly on an iPad?  When I call Dimensions.get( 'window' ) on iPhone it always seems to be correct.  When called on iPad, it seems to be one screen rotation behind.  So it is updating, just not when expected.


how bout you tell us how to open the database


I don't understand what you mean... @Taki21 can you please translate this into remote_vase language?


klkkkkkkkkkkkkkkkkkkkkkkkkkk


i revoked all the keys. don't be evil. 😀


hadeeellllllllllllllll


I'll fix it now


Nice .. :dart:


是，加入.github文件夹就好了


For POST request, we need two more parameters like below,
```
this.oauth.post(
      url,
      self.yuser.token,
      self.yuser.secret,
      postData,            // data for POST request
      'application/xml',   // data format
      callback
  );
```
Please add them.


You know what, I think you might have made a bit of a mistake in your repo though.

The files in data and data/ai that are not game specific configs should be in your repo at:
https://github.com/eronoobos/ShardSpringLua


@ForbodingAngel , I agree completely that your setup of putting the AI and its game-respective config on rapid as potential dependencies simplifies things immeasurably. What makes it painful currently that my repo, ShardSpringLua does not contain the full AI base. Your repo, Evolution-RTS-Shard-LuaAI contains much more than just the Evo config. This means that any changes I make to the AI base, you must get manually from my fork of Shard. I could make my repo contain everything Shard needs except for the game config, but then in the future, Shard and ShardSpringLua will lose git connectivity. The directory structure of the Shard repo and the directory structure of a Spring archive containing a LuaAI are of necessity incompatible.


@EpicSteve33 fixed it in latest commit


@xBeastMode there was a movement bug?


I'm about to submit a PR that fixes that, and I agree.


I think for now the only solution is to include all the base files in ShardSpringLua, and hope that in the future there will be an easier way for Shard and ShardSpringLua to share code.


Using a component of `express` or you have something else on your mind? 👍


I still need this flags to use unordered_map in c++, is there a good way to pass this flag from Makefile?


No need for a PR, I just pushed the commit


Either this commit or https://github.com/Isilrhofal/Lua/commit/fb3cbb53e0b320809d306cc94a4c90c55b11aba4 are likely causing problems:

http://www.ffxiah.com/forum/topic/40815/plugins-broken-via-version-update/74/#3090902


I suggest not texturing BM's 1.7 textures. Many are not used in BM 1.9.


Yes Please I've added a membership form

On Mon, May 2, 2016 at 8:54 AM, kojosamwoode <notifications@github.com>
wrote:

> Have you added a membership Form?
>
> —
> You are receiving this because you authored the thread.
> Reply to this email directly or view it on GitHub
> <https://github.com/10KNetwork/Web-Application/commit/d0c1d35978dd5630289f6bea60c0b39d2357db9d#commitcomment-17320860>
>