This fixes Item 1 of issue #62 and Issue #63


This doesn't matter, the only thing you lose is updating the "real" source tree with any changes you made in RStudio. Anyway, fixing RStudio sounds like the right thing to do.


/cc @kellyredding


Thanks Nebhale. I got the latest and retested. Its working now.

Thanks guys for the quick fix, I really appreciate it!


> Yes, but those arguments were there also half a year ago when we and others did the work switching to ES6 to be able to use ProseMirror.

As I said, there has been an ES5, CommonJS `dist/` directory in the distribution since pretty much day 0. If you didn't know enough to use that, that's not something I'm going to feel bad for.


Jenny are you getting this message?


I'm on your repo!


Brilliant. I spent hours trying to understand why my WordPress wouldn't resize images. GD was installed and WP did not complain, but its jpeg support was missing, and this fixed it.

In case others come here via google search: `apt-get install libjpeg-dev` is not sufficient when using `docker-php-ext-install`, you must first run `docker-php-ext-configure` as per this patch.

I'm not using the wordpress image, but was building a custom WP image from `php:5.5-apache`.


This is the First Commit


Take your pick! I won't complain. :)


i just pulled master, did a configure, and did not see an error. looks like this is fixed.


Okay


Copied that part from above just to include dynamically added inputs to the set of those to watch for on save event. I propose to do the optimization once the measurements code will be merged since it has similar addition to watch for measurement inputs.


This commit causes some issues because you cannot use ,@ outside of a macro. This causes an error and a warning.


os_2_0_dependency_reduction_signals_slots (schrismartin) - x86_64-MacOS-10.10-clang: Tests Failed (0 of 0 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-NA-red.svg)


typo `HOFTIXED`


also this commit creates a variable named `capturex-template` which previously did not exist and is not def-var'ed this causes another warning


Why are you turning errors into warnings here?


@sgrif https://github.com/rails/rails/commit/66ebbc4952f6cfb37d719f63036441ef98149418 should fix the issue..


Yes I hear you! I assume you did this in your fork? Then somehow made this URL and came here to comment. Or what? I feel like we're exploring some sort of wormhole.


Try using [GitHub's release system](https://github.com/blog/1547-release-your-software) instead of committing release packages into your Git repository. :cop:


Update


Also those additional options are not passed anywhere, they are at the end of the function doing nothing


Shouldn't these tests be skipped when we're testing adapters other than SQLite?


Looks like this was meant to call the next overload, but right now it just returns an empty ArrayList.


No espere nada eso se daña en una exposición :yum:


Invalid XML in the `indigo-devel` branch of this repository.


Yes exactly.  I made a fork and [made a comment there](https://github.com/daattali/googlesheets/commit/c8ae0abba31d1db40f286df6092bb3be7fd0928b) (which I'm assuming you did NOT receive a notification for?).  Then I simply changed the URL from 'daattali' to 'jennybc' and now we've arrived at this .. wormhole.  Ok, I'll leave it at that, we learned something today!


Since I'm not a fan of the default color scheme I probably don't have a say on this. That said, if you ask me to pick I would go with cyan (or blue, but that seems a bit too dark). Try

```diff
diff --git a/googler b/googler
index d1a97fc..5a11179 100755
--- a/googler
+++ b/googler
@@ -455,7 +455,7 @@ class GoogleParser(html.parser.HTMLParser):
             self.set_handlers_to('main')
         elif annotation == 'news_metadata':
             self.stop_populating_textbuf()
-            self.metadata = '- ' + self.pop_textbuf()
+            self.metadata = self.pop_textbuf()
             self.metadata_registered = True
         elif annotation == 'news_abstract':
             self.stop_populating_textbuf()
@@ -1134,7 +1134,7 @@ addarg('-x', '--exact', dest='exact', action='store_true',
        help='disable automatic spelling correction')
 addarg('-C', '--nocolor', dest='colorize', action='store_false',
        help='disable color output')
-addarg('--colors', dest='colorstr', default=colorstr_env if colorstr_env else 'GKlxxy',
+addarg('--colors', dest='colorstr', default=colorstr_env if colorstr_env else 'GKlgxy',
        type=is_colorstr, metavar='COLORS',
        help='set output colors (see man page for details)')
 addarg('-j', '--first', '--lucky', dest='lucky', action='store_true',
```

By the way, I later figured out why my custom theme looked a bit weird in the screencast. The reason is that asciinema.org doesn't support bright colors, so bright red is rendered as bold red.


:japanese_goblin:  SoftKOI hates us all :japanese_goblin:


@Matt14916 ply-based `move_importance` is both on the safe side (prevents time usage from varying too much between games) and strongly correlated to game history (albeit only in an implicit, statistical way!). Finding a different factor with such properties has been proving non-trivial so far; indeed you may want to adjust it with a game phase-based factor instead of discarding it altogether, and testing that might be worth it!


This commit defines `org-projectile:prompt-for-and-move-to-subheading` which is already defined in the helm specific section of the code. This function is now defined twice


120446171-Mod-to-Warning-Less-than-6-Zone-Surface (RKStrand) - x86_64-MacOS-10.9-clang: OK (2205 of 2206 tests passed, 12 test warnings)

 * 11 tests had: ERR diffs.

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.95%25-yellow.svg)


Hello, I'm still seeing this changed not pushed live yet. When will this be done? Cheers.


So you just call another powershell natively? That's an interesting way around the problem. Not sure if I like it though. At least not yet


Тут возвращается 1 блеадь!


I see... Couldn't tell if you were asking about the purpose of this dependency or the syntax error. The `kinetic-devel` branch is ok. @dirk-thomas is the `indigo-devel` branch being used?


readme update


awesome, great stuff!  I'm happy to see you taking the time to improve this, re-commit and send it my way!


Fix for microsoft/pxt#75


It could be the least worst bad way of accessing the registry.


@paweldomas Why onaddtrack/onremovetrack handler are attached only for chrome? I added nwjs to the if because it's basically chrome and without the handlers remove track is not working for nwjs. Couldn't we remove that if or detect smarter wether to add these handlers or not?


I removed the closing comment marker in 52ce7bc1877d4db5f4581cf383d786a2c58a5705.

But this is not invalid XML. catkin_pkg can parse this successfully since it doesn't care about a "text block" between the dependency tags. Therefore I don't plan to rerelease this.


I had another tool parsing devel package XMLs which is choking on this, but I'll just point at the `kinetic-devel` branch for indigo.


This is **bad** because the 3DS has 4 shader units and we must maintain their state (which is kept between invocations of shaders).
We could run them in parallel (depending on certain conditions) most of the time still, but I don't think it should change the number of units here.


Yes confirming all is as you say.

Only remaining question is how your would-be pull requester managed to do this by accident?!? But we both know that people new to Git can create real head-scratchers.

See you back in reality.


@marijnh You are a good programmer. But please don't take my style of trying to ask down-to-earth questions and leaving questions in the realm of PM up to you, the programmer, as a sign of ignorance on my part. This is merely my way of trying to leave this area entirely up to you and be as diplomatic as possible communicating about it.

You published your first package to npm in January -- I had been developing on top of this some months before that.

Since then, we have been running about 70% of the time some git version where we need to do the transpiling ourselves and the other 30% we are running some release version where you have provided the dist folder. We do this not because we want to have the newest and greatest git commit (usually I encourage users to please stick to the last release rather than to try to constantly follow my git commits), but because you asked us to please try the latest git commits before you make some formal release.

So I guess my message is once more: I understand your choice. Please also try to understand our wish to not switch again now. Hopefully it won't take too much longer and we will be back using your branch in the not too distant future.


це мабуть фолс має бути


What's the reason for this change?


ok)


The content on the kinetic-branch is different. I will just release the fix.


This would also fix the bug where calling samplewise for a grayscale image (i.e. 1 channel) returns all 0's


@paweldomas In strophe.jingle.js I noticed:
```
// Lipsync
if (RTCBrowserType.isChrome()) {
    this.connection.disco.addFeature(
    'http://jitsi.org/meet/lipsync');
}
````
and

```
if (RTCBrowserType.isChrome() || RTCBrowserType.isOpera()
    || RTCBrowserType.isTemasysPluginUsed()) {
           disco.addFeature('urn:ietf:rfc:4588');
}
```

Do you know whether we need to add NWJS here as well?


Thanks.


Bug fix.


When I clicked on the "new PR" button, it looks like you can PR commits individually, not just branches?  So maybe that's what this is?


(First of all for not immediately responding on IRC, I was busy writing another message and wasn't aware you'd leave so early. I'd have liked to respond but yeah.. this will have to do ;) )

---

Overall I feel this is a nice idea. However, due to the hardware constraints of the 3DS I'd prefer keeping the shader code non-threaded for accuracy.

There would have to be special rules to check if threading could happen.
However, as shaders are not really a bottleneck (at this point) thanks to the JIT (which is still far from optimal too!) I'd rather keep a clean and lightweight code instead of complicated but slightly more performant code.

Also, Citra is still lacking a shader cache and subdivision which will both complicate shader scheduling and we don't know if N3DS games will use these features in the future.

---

That being said, I think it's a good idea to run 3 (GS mode) / 4 units (VS mode) units in parallel as that should be possible even with persistent shader states, accurate shader cache implementation and subdivision as it would just mimic the 4 shader units present in hardware.


#4110-Reverse-DD-Testing-Failure-with-HeatPumpWaterToAirWithRHControl-(CR-#9339) (rraustad) - x86_64-Linux-Ubuntu-14.04-gcc-4.8: OK (2246 of 2246 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


This is not a good idea because the check for the lock verifies that the shader jit is enabled and a shader is present.


Is `.arxml` supposed to be different and replace the dict rather than assign itself into the dict?


Linked to #11


should we use ES2015 modules instead?


If there is only one import, we will use it to generate the fixture #11


Nah, let's keep it like this for now.


```php
<?php

class Son extends Parent {
    int $x = 10;
    function Son(){}
  }

class Parent {
    function Parent(){}
  }

class Asshole {
    function Asshole(){}

    function test (Parent $t) : void {
    	echo $t->to_string();
    }
}

Son $t = new Son();
Asshole $caller = new Asshole();
$caller->test($t);

?>
```
output : null pointer exception


#4110-Reverse-DD-Testing-Failure-with-HeatPumpWaterToAirWithRHControl-(CR-#9339) (rraustad) - x86_64-Linux-Ubuntu-14.04-cppcheck-1.61: OK (0 of 0 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg)


120780729-ZoneAirMassFlowConservation-outputs-appear-wrong-and-can-crash-with-no-ZoneMixing-objects-#5637 (lgu1234) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-IntegrationCoverage-Debug: OK (1654 of 1654 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-70.94%25-green.svg)


@danielbachhuber it's a placeholder in the `$cmd_prefix` for where the pseudo-terminal arg should go. The flag ensures that the TTY state from the client is preserved on the SSH connection.

For example, if you just do straight `wp post list` on the command line, you get a nicely displayed table. If you however do `wp post list > posts.txt` then the table is absent and it is instead in CSV format. The pseudo-TTY flag allows us to replicate this over an SSH connection.

For example, `ssh example.com -t 'wp post list'` will show you a table as if you were on the command line on that server, whereas `ssh example.com -T 'wp post list'` will force it to behave like it is piping out to a file and you'll get CSV back.

From the SSH(1) manpage:

````
     -T      Disable pseudo-terminal allocation.

     -t      Force pseudo-terminal allocation.  This can be used to execute
             arbitrary screen-based programs on a remote machine, which can be
             very useful, e.g. when implementing menu services.  Multiple -t
             options force tty allocation, even if ssh has no local tty.
```


I did not thought about that :-)
Not much we can do to add this setting by default then, but to make it easy for the user we could add the keyword :variables like for the layers. What do you think ?


[R/ABC_SMC.R:43:7:](https://github.com/richelbilderbeek/nLTT/blob/6059ae9da8782022af53cc7e0fa4618044181ecb/R/ABC_SMC.R#L43) *style:* **Use two spaces to indent, never tabs.**
```r
      	#propose a new value for parameter[j]
      ^
```
[R/ABC_SMC.R:295:11:](https://github.com/richelbilderbeek/nLTT/blob/6059ae9da8782022af53cc7e0fa4618044181ecb/R/ABC_SMC.R#L295) *warning:* **no visible global function definition for ‘as.mcmc’**
```r
  return( as.mcmc(chain) )
          ^~~~~~~
```
[R/nLTTDiff.R:16:1:](https://github.com/richelbilderbeek/nLTT/blob/6059ae9da8782022af53cc7e0fa4618044181ecb/R/nLTTDiff.R#L16) *style:* **Variable and function names should be all lowercase.**
```r
nLTTstat <- function( tree1, tree2, distance_method = "abs") {
^~~~~~~~
```
[R/nLTTDiff.R:21:11:](https://github.com/richelbilderbeek/nLTT/blob/6059ae9da8782022af53cc7e0fa4618044181ecb/R/nLTTDiff.R#L21) *warning:* **no visible global function definition for ‘nltt_diff’**
```r
  diff <- nltt_diff( tree1, tree2, distance_method);
          ^~~~~~~~~
```
[R/nLTTDiff.R:40:1:](https://github.com/richelbilderbeek/nLTT/blob/6059ae9da8782022af53cc7e0fa4618044181ecb/R/nLTTDiff.R#L40) *style:* **Variable and function names should be all lowercase.**
```r
nLTTstat_exact <- function(tree1, tree2, distance_method = "abs")   {
^~~~~~~~~~~~~~
```
[R/nLTTDiff.R:45:11:](https://github.com/richelbilderbeek/nLTT/blob/6059ae9da8782022af53cc7e0fa4618044181ecb/R/nLTTDiff.R#L45) *warning:* **no visible global function definition for ‘nltt_diff_exact’**
```r
  diff <- nltt_diff_exact( tree1, tree2, distance_method);
          ^~~~~~~~~~~~~~~
```
[R/nLTTDiff.R:66:30:](https://github.com/richelbilderbeek/nLTT/blob/6059ae9da8782022af53cc7e0fa4618044181ecb/R/nLTTDiff.R#L66) *warning:* **no visible global function definition for ‘branching.times’**
```r
  b_times <- c(-1 * rev(sort(branching.times(tree1))), 0);
                             ^~~~~~~~~~~~~~~
```
[R/nLTTDiff.R:75:31:](https://github.com/richelbilderbeek/nLTT/blob/6059ae9da8782022af53cc7e0fa4618044181ecb/R/nLTTDiff.R#L75) *warning:* **no visible global function definition for ‘branching.times’**
```r
  b_times2 <- c(-1 * rev(sort(branching.times(tree2))), 0);
                              ^~~~~~~~~~~~~~~
```
[R/nLTTDiff.R:125:35:](https://github.com/richelbilderbeek/nLTT/blob/6059ae9da8782022af53cc7e0fa4618044181ecb/R/nLTTDiff.R#L125) *warning:* **no visible global function definition for ‘branching.times’**
```r
  b_times    <- c(-1 * rev( sort( branching.times( tree1))), 0);
                                  ^~~~~~~~~~~~~~~
```
[R/nLTTDiff.R:137:36:](https://github.com/richelbilderbeek/nLTT/blob/6059ae9da8782022af53cc7e0fa4618044181ecb/R/nLTTDiff.R#L137) *warning:* **no visible global function definition for ‘branching.times’**
```r
  b_times2    <- c(-1 * rev( sort( branching.times( tree2))), 0);
                                   ^~~~~~~~~~~~~~~
```
[R/nLTTDiff.R:164:12:](https://github.com/richelbilderbeek/nLTT/blob/6059ae9da8782022af53cc7e0fa4618044181ecb/R/nLTTDiff.R#L164) *warning:* **no visible global function definition for ‘lsoda’, Did you mean 'load'?**
```r
  int_1 <- lsoda( 0, times, func = f, tcrit = c( 1 ) );
           ^~~~~
```
[R/plot_nLTT.R:16:1:](https://github.com/richelbilderbeek/nLTT/blob/6059ae9da8782022af53cc7e0fa4618044181ecb/R/plot_nLTT.R#L16) *style:* **Variable and function names should be all lowercase.**
```r
nLTT.plot <- function( phy, xlab = "Normalized Time",
^~~~~~~~~
```
[R/plot_nLTT.R:20:9:](https://github.com/richelbilderbeek/nLTT/blob/6059ae9da8782022af53cc7e0fa4618044181ecb/R/plot_nLTT.R#L20) *style:* **Words within variable and function names should be separated by '_' rather than '.'.**
```r
  xy <- ltt.plot.coords( phy, backward = TRUE, tol = 1e-6);
        ^~~~~~~~~~~~~~~
```
[R/plot_nLTT.R:20:9:](https://github.com/richelbilderbeek/nLTT/blob/6059ae9da8782022af53cc7e0fa4618044181ecb/R/plot_nLTT.R#L20) *warning:* **no visible global function definition for ‘ltt.plot.coords’**
```r
  xy <- ltt.plot.coords( phy, backward = TRUE, tol = 1e-6);
        ^~~~~~~~~~~~~~~
```
[R/plot_nLTT.R:42:1:](https://github.com/richelbilderbeek/nLTT/blob/6059ae9da8782022af53cc7e0fa4618044181ecb/R/plot_nLTT.R#L42) *style:* **Variable and function names should be all lowercase.**
```r
nLTT.lines <- function(phy, ...) {
^~~~~~~~~~
```
[R/plot_nLTT.R:44:9:](https://github.com/richelbilderbeek/nLTT/blob/6059ae9da8782022af53cc7e0fa4618044181ecb/R/plot_nLTT.R#L44) *style:* **Words within variable and function names should be separated by '_' rather than '.'.**
```r
  xy <- ltt.plot.coords( phy, backward = TRUE, tol = 1e-6)
        ^~~~~~~~~~~~~~~
```
[R/plot_nLTT.R:44:9:](https://github.com/richelbilderbeek/nLTT/blob/6059ae9da8782022af53cc7e0fa4618044181ecb/R/plot_nLTT.R#L44) *warning:* **no visible global function definition for ‘ltt.plot.coords’**
```r
  xy <- ltt.plot.coords( phy, backward = TRUE, tol = 1e-6)
        ^~~~~~~~~~~~~~~
```
[tests/testthat.R:2:9:](https://github.com/richelbilderbeek/nLTT/blob/6059ae9da8782022af53cc7e0fa4618044181ecb/tests/testthat.R#L2) *style:* **Variable and function names should be all lowercase.**
```r
library(nLTT)
        ^~~~
```


@rowanseymour here is the commit for the changes we discussed for single runstate subflow support. Didn't run into any major wrenches, only little niggles. Curious on your thoughts.


@ChristinaLK But there is no PR. Not here in this experiment, nor in the case of @daattali's repo that started this whole conversation.


Hi, Christina.

Thank you so much for doing this.

So, here is the plan.
Starting with this ingest file (https://github.com/cmh2166/AV2eCommons/blob/master/data/Africana_20160225/ingest-ready_files/Africana_metadata_ingest-ready.csv)

Delete the "ID Number" column, because it isn't necessary anymore (and isn't accurate).

Rename the files referenced in the "Filename" column (and maintain a map of the old name and the new name, which can be in a separate file).

Old Name:
http://digitalmedia.library.cornell.edu/kaltura/Africana/AFR_video_118_1.mp4

New Name:
AFR_[bibid]_V0118_01.mp4

Replace _video with the item's bibid (and an underscore), prefix V to the video number and left pad that to four places, pad the enum value to two places.
Also, we don't need the full Kaltura URL anymore so you can delete "http://digitalmedia.library.cornell.edu/kaltura/Africana/" from the filename string.

The missing BIBID from Video 211 is 2755711, and that item will need a new line (and corresponding MARC data). Turns out it was missing from the Kaltura spreadsheet we supplied you: https://github.com/cmh2166/AV2eCommons/blob/master/data/Africana_20160225/post-Kaltura_files/Africana%20metadata_Kaltura%20IDs.csv#L70
(Aha! Now I know how to reference a line in GitHub!)

I am pretty sure this is everything but please let me know if anything is missing or unclear.

Dianne


really happy with the simplicity that resulted here


@edolstra  Hmmm... This is nice and lean, but it doesn't appear to run `setupHook`s for e.g. configuring `PKG_CONFIG_PATH` and such. How do you suppose that should fit in the new CLI?


@dd388 done, please review.


Still an issue.  If GLU really is not used, that whole block of code should probably be removed.


can we/should we revert then?


Nice work with changing the case


very creative solution to use .trigger("reset") to achieve this!


Maybe remove this branch and rename the R0.6.10 branch to 0.6.x, since that one actually holds the last 0.6.x release?

Don't really know why we would keep a 4 year old release branch(es) at all, but maybe for nostalgic reasons :P


Also removed the Unicode ellipses from print statements since some command line interfaces (like my own) do not support them.


great use of conditionals....you nailed this assignment!


Happy to see this here!


> As I said, there has been an ES5, CommonJS dist/ directory in the distribution since pretty much day 0.

To explain: we didn't use require.js or any module loading system before this. Nor transpiling, npm, nodejs, etc. etc. . Switching from no module system to CommonJS would not have given us anything over switching to ES6 modules. With ES6 modules there is at least the hope that we can get rid of a lot of this extra infrastructure once browsers support ES6 modules natively. Given that Fidus Writer is a Python app on the backend, it would be preferable if we could get rid of a lot of the nodejs-related tools eventually.


Yes, so far we've kept all official release branches, but this one has a really bad name.
Renaming public branches is not generally "not done".


webrick (kbenne) - x86_64-MacOS-10.10-clang: Tests Failed (0 of 0 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-NA-red.svg)


I think the disabling of WOW64 redirection could be pretty bad - I am thinking it also disables the file system redirection at the same time - so your 32-bit proc will be looking at 64-bit binaries in it's "system32" folder.

The code ran on over 10,000 machines without incident and the piece that dynamically grabs object output was a pattern I stole from somewhere reputable - can't remember where though!

Very cool that PowerShell can pass the objects from proc to proc.

Starting a new 64-bit proc is the cleanest way to bridge the two (if avoiding the wow64 redirection disablement).

You can also instruct the WMI registry provider on which registry bitness view to connect to - I believe even when operating locally - but then you'd be looking at a whole different type of data coming back.


Remove this unnecessary line.


TaskCluster-GitHub: https://tools.taskcluster.net/task-graph-inspector/#I_HQhu3uQ6mkXqDPab9VqA


No, I mean it's `for=""value` and it should be `for="value"`


Ah, no, misread. Indeed, remove `for` completely.


This should not be part of your PR


Ahhh - here's the original - you can even see some of my 3 year old comments against the article.

http://powershell.com/cs/blogs/tips/archive/2013/05/30/running-portions-of-code-in-32-bit-or-64-bit.aspx

Aleksandar Nikolić was telling me at a conference that he puts powershell.com snippets through some pretty rigorous testing before publishing.


Fix color palette according to #226


For what it's worth: I can confirm @cala's findings. I have data for a nearly full Scholomance clear (not including Jandice in the basement and the summoned Kormok) done early WoTLK (patch 3.0.3) with no sign of creature 16119, but with three spawns of creature 11598.

I didn't verify they were spawned during the Darkmaster Gandling fight, nor did I check ingame where they end up, but I bet they are in one of the rooms as you'd except. In case you want to check, here are the positions:

| x | y | z | o
| --- | --- | --- | ---
|181.825| -42.5812 |75.4812 |4.66003|
|177.746| -42.7475 |75.4812 |4.88692|
|185.616 | -42.912 | 75.4812 | 4.45059|


I believe there should be `/yii.bat` also. In 99% yii2 repos users commit their yii.bat file because it's not ignored.


Awesome work here thinking through the need for case, whitespace etc and including such thorough comments!


Merge sha 9e1a9f16 is stale.


merging basho/riak_shell/fix_gg_README_errors = 660742d5 into borshop-integration-36-fix_gg_README_errors


basho/riak_shell/fix_gg_README_errors = 660742d5 merged ok, testing candidate = 6bd44baa


I like seeing your thinking here...starting off with this creative solution/function, and then realizing you found a better way!  Great job!


This is great seeing you add in this extra component!


Done! Will add this.


You don't actually need both of these listeners in order for it to work.  Nice job practicing with both though!


On hangout, you said that we use this pattern only in page-streaming calls that has request body. It looks like we use this pattern in all page-streaming calls. Just wanted to make sure this is what you want; I'm OK with how the samples currently look.


p0 * oop should be equivalent to scalar_triple_product(), which would create one less temporary...


And I like that it works when I press "enter" !


I'm proposing that we apply that patch to our kernels by default here: https://github.com/NixOS/nixpkgs/pull/15886


Done. Released 1.1.6 with backports


Fixed in 68d0fcad8795b3245322cbbac07412e0312ee76f.

Tim

On Fri, Jun 3, 2016 at 1:53 PM, David Craven <notifications@github.com>
wrote:

> That works thanks, should have seen that myself.
>
> On Fri, Jun 3, 2016 at 10:35 PM, Tim Newsome <notifications@github.com>
> wrote:
>
> > That seems like a legit complaint, but gcc allows it without comment. Can
> > you try the following patch:
> >
> > diff --git a/riscv/encoding.h b/riscv/encoding.h
> > index 1d5fb0d..032626e 100644
> > --- a/riscv/encoding.h
> > +++ b/riscv/encoding.h
> > @@ -33,7 +33,7 @@
> > #define SSTATUS32_SD 0x80000000
> > #define SSTATUS64_SD 0x8000000000000000
> >
> > -#define DCSR_XDEBUGVER (3<<30)
> > +#define DCSR_XDEBUGVER (3U<<30)
> > #define DCSR_NDRESET (1<<29)
> > #define DCSR_FULLRESET (1<<28)
> > #define DCSR_HWBPCOUNT (0xfff<<16)
> >
> > I don't have clang++ installed to try it myself.
> >
> > —
> > You are receiving this because you commented.
> > Reply to this email directly, view it on GitHub
> > <
> https://github.com/riscv/riscv-isa-sim/commit/968408423f8d45deaa12a5c0cf9fc729f2efe38a#commitcomment-17737969
> >,
> > or mute the thread
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i planned to close raised PR after 2.x merge...


#4110-Reverse-DD-Testing-Failure-with-HeatPumpWaterToAirWithRHControl-(CR-#9339) (rraustad) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-UnitTestsCoverage-Debug: OK (1096 of 1096 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-34.22%25-green.svg)


#4110-Reverse-DD-Testing-Failure-with-HeatPumpWaterToAirWithRHControl-(CR-#9339) (rraustad) - i386-Windows-7-VisualStudio-12: OK (2212 of 2212 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


I think I had around 100, although I didn't really count since I was just looking for useful ones.


only need to do it once, and before you register any recipes of it. This WON'T do what you want it to.


After removal of these consts, the sources compiled.
But then, I got link errors. Therefore, I consider this not solved, yet.


It should be removed *before* entering combat. Meaning before the UnitAI::AttackStart, Unit::CombatStart or Creature::SetInCombatWithZone call.


120446171-Mod-to-Warning-Less-than-6-Zone-Surface (mbadams5) - x86_64-MacOS-10.9-clang: OK (2206 of 2206 tests passed, 12 test warnings)

 * 11 tests had: ERR diffs.

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


Just FYI, game phase has a pretty limited range and also doesn't take pawns into account.  Maybe total current material divided by total starting material would be a better game phase approximation for this purpose.  Good luck if you continue this!


Shouldn't it be `buf.writeInt(this.reputations.getBytes().length);` here?


I merged your idea onto configtool, but now it seems I have broke something there.  But I left your fixpins where it is.  It seems to work fine now, as-is.


Questions answered on Release 7


hi
but the last version that i have downloaded was fine. please compare with it.


Timer expired. Merging to unstable-release, and publishing to UDI forums.


Curios, why the switch?


@valib thanks for the explanation. That's a tough decision to make since there are good benefits to both approaches


Great work with the pseudocode/comments..I'm very happy to see these here.   In the future, please include them "inline"...so that the comments are right before or after the relevant code.  Great job thinking this process through!


good thinking here


Actually, ideally the age input should have an `id`.


great to see you using `===` and `\\`


I left off a couple points for the cities, just b/c "bay area" and "lax" don't work when typing them in, and that's what the directions asked for.  But, you have done a great job getting all of these options to work, and I see the work you put in.


great use of .attr() !


Ah, then it's likely that the truncation wasn't happening correctly. Any idea why that would fail?

I've been running migrate.php from the browser (it's here: http://gtfs.trilliumtransit.com/migrate.php), but it could be fun from the command line.


Провалено и потрачено)


Ok, I found the problem. The glew library was compiled fine, but we need this definition globally because we use this header in STK sources. It should work fine now.

Sorry for the mess and that many problems with that stupid thing :-P


Yay!


WHAT! Jade is Pug? I feel so out of the loop...


was this intended at me?
thanks,
annag

> On Jun 3, 2016, at 14:25, sumnermic <notifications@github.com> wrote:
>
> Hello, I'm still seeing this changed not pushed live yet. When will this be done? Cheers.
>
> ―
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> Reply to this email directly, view it on GitHub, or mute the thread.
>


Tomek,
I have done as you said and assigned the pull request to you.
I have tested a 64bit minimal build on abf and it works
Will test i586 locally and report
Best,
Colin

On Friday, 3 June 2016 07:36:36 BST Tomasz Paweł Gajc wrote:
> First revert in master branch this commit
> a5d2f17db02984d05adb843bf66b44eec5aece94 Then merge my changes from master
> to your cc_* branch
> After you resolve all the conflicts in your branch, please prepare a pull
> request from your cc_* branch to master. That's how things works since ages
> in git world.
>
>
> ---
> You are receiving this because you authored the thread.
> Reply to this email directly or view it on GitHub:
> https://github.com/OpenMandrivaAssociation/omdv-build-iso/commit/947cdc79ae8
> 8db991ff09e1b2f343b900be1de32#commitcomment-17732378


period should be outside of " :trollface:


This fixes #1


Assignment 2 Code


Yes, because you would need to override this after we have rolled this code out so your backwards compat concerns are gone.


Nu, vi ankaŭ mem povas rekte ĝustigi tiujn erarojn. Nur redaktu la anglajn dosierojn kiel vi rekaktas la arabajn.

Simple elektu la anglan dosierujon: https://github.com/Esperanto/kurso-zagreba-metodo/tree/master/enhavo/tradukenda


CatchNanInHeatBalance (JasonGlazer) - x86_64-Linux-Ubuntu-14.04-gcc-4.8: OK (2241 of 2242 tests passed, 5 test warnings)

 * 2 tests had: EIO diffs.
 * 5 tests had: ESO small diffs.
 * 1 test had: ESO big diffs.
 * 1 test had: ERR diffs.
 * 1 test had: Table small diffs.

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.96%25-yellow.svg)


2237_ground_temp_forward_translator (nmerket) - Win64-Windows-7-VisualStudio-12: OK (2396 of 2419 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.05%25-yellow.svg)


teste


Thats's really funny, loooool


Great use of `.click()` and `event.preventDefault()`


CatchNanInHeatBalance (JasonGlazer) - x86_64-Linux-Ubuntu-14.04-cppcheck-1.61: OK (0 of 0 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg)


equal distance


i am trying to fix here :  https://github.com/yiisoft/yii2/pull/11463

Do you want to help me?


Creative solution with the lowercase options here...you could also use something like  ```city = city.toLowerCase()``` to ensure you are always comparing lowercase strings

https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/toLowerCase


shortest time


Great solution using `if` statements.  The assignment was looking for `if/else if/else` to be used.  How might you update this to utilize that kind of conditional block?


I run this program. I dont have any output!!!!. there is also no errors.


Very creative solution to clear the value of the input field!


If you have N entities ans M components, fetching entities with given components will be O(NM). Ideally components should be stored in large arrays per component type to help memory coherency and ease recycling. Also, with the right data structure, lookup in O(N).


Great job coming up with a way to show the background.  However, the assignment was asking for you to use `.attr()`, so I was looking for something more along the lines of
```
$("body").attr("class", "austin");
```
so that the class on the body element is changed to leverage the existing .css in the starter code.  I see the work you put into this though!


`CCACHE_DIR_NON_ROOT_SAFE=yes` can be set now to disable this warning.


How would you add in a default (" else") case here?


Eh. I had been reading some threads about the 7.4 update, and when I booted
it up, it seemed… faster.

That and the ruby omnicomplete stuff is nonfunctional in neovim.

Also just got bored… maybe I should have my own fork so that I'm not doing
weird stuff to other people's configs…

On Friday, June 3, 2016, Jay Williams <notifications@github.com> wrote:

> Curios, why the switch?
>
> —
> You are receiving this because you authored the thread.
> Reply to this email directly, view it on GitHub
> <https://github.com/evantravers/polka/commit/023dbad9a8b876bb4aa6203d73cb23b98f9793aa#commitcomment-17739571>,
> or mute the thread
> <https://github.com/notifications/unsubscribe/AADzAcLa_VGvjFTgjNYdNMl7h6xeW9MAks5qIKdfgaJpZM4It84m>
> .
>


This ends up encoding watch.Event, which has no json annotations, and so the wire encoding ends up as {"Type":"ADDED", "Object":{…}}. Decoding this to WatchEvent then fails because of the upper casing of the field names. Adding annotations to watch.Event works, but should this be converting to watch.versioned.Event first?


非得改


git navix


LGTM


Fabulous, I just got done adding in the testing enemy and the class stuff I was working on earlier.


Added 22 Pokemon titles:

• Pokemon
• Pokemon Advanced Generation
• Pokemon Best Wishes!
• Pokemon Best Wishes! Season 2
• Pokemon Best Wishes! Season 2: Decolora Adventure
• Pokemon Best Wishes! Season 2: Episode N
• Pokemon Best Wishes!: Victini to Kuroki Eiyuu Zekrom
• Pokemon Best Wishes!: Victini to Shiroki Eiyuu Reshiram
• Pokemon XY
• Pokemon XY&Z
• Pokemon: Kesshoutou no Teiou Entei
• Pokemon: Mewtwo no Gyakushuu
• Pokemon: Mewtwo! Ware wa Koko ni Ari
• Pokemon: Mizu no Miyako no Mamorigami Latias to Latios
• Pokemon: Senritsu no Mirage Pokemon
• Pokemon: The Origin
• Pokemon Advanced Generation: Mew to Hadou no Yuusha Lucario
• Pokemon Advanced Generation: Pokemon Ranger to Umi no Ouji Manaphy
• Pokemon Advanced Generation: Rekkuu no Houmonsha Deoxys
• Pokemon Diamond & Pearl: Arceus Choukoku no Jikuu e
• Pokemon Diamond & Pearl: Dialga vs. Palkia vs. Darkrai
• Pokemon Diamond & Pearl: Giratina to Sora no Hanataba Sheimi


TaskCluster-GitHub: https://tools.taskcluster.net/task-graph-inspector/#TDx3KB0uQGaBtzcEIt1CWA


Aww crap, I just realized I forgot to do the turn end method. Oh well, I'll add it with my push tomorrow, since all it was for was clearing buffs anyways.


Ahh I see. It seems to work but I'll fix it later. Thanks :)


哈哈 好呀~ 要她卖萌完让Richard哥哥给糖吃~

On Fri, Jun 3, 2016 at 6:25 PM, HeisenbergWithoutHat <
notifications@github.com> wrote:

> 喵~~这样也挺好~~到时候小孩子蹦出来了求小孩靓照
>
> 2016-06-03 8:59 GMT+04:00 Zoe <notifications@github.com>:
>
> > 嗯，深有体会，很累的时候是只想睡觉，别的都不想干了呀。
> > 其实也是当时边学边随手写日记，然后gitbook就把它变成一本书的形式了。感觉挺奇妙的，太好玩了，觉得比写blog更有意思。
> > 小孩蹦出来可能是六月下旬的事，喵～
> >
> > On Friday, 3 June 2016, HeisenbergWithoutHat <notifications@github.com>
> > wrote:
> >
> > > 我现在在海外，加班很多，都没有时间和心情写书。Anyway, 你家小孩子蹦出来了吧~~
> > >
> > > On Thu, Jun 2, 2016 at 5:47 PM, Zoe <notifications@github.com
> > > <javascript:_e(%7B%7D,'cvml','notifications@github.com');>> wrote:
> > >
> > > > 很期待看到你写的书呀 :)
> > > > 我也是刚刚入门的说~
> > > >
> > > > On Tue, Apr 26, 2016 at 2:46 AM, HeisenbergWithoutHat <
> > > > notifications@github.com
> > > <javascript:_e(%7B%7D,'cvml','notifications@github.com');>> wrote:
> > > >
> > > > > 你写的Python星际之旅好棒，搞得我都想用gitbook写书了。
> > > > >
> > > > > —
> > > > > You are receiving this because you authored the thread.
> > > > > Reply to this email directly or view it on GitHub
> > > > > <
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> >
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>
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> > > >
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hey flar2. have you tested this one in actuality? looks useful to me.


Will someone please help me? I'm trying to find out how to use VimFx and I can't find that information anywhere. I joined here thinking I could submit this request to the group but this github totally confuses this old man. I sent in the $$ the developer requested and now I'd like to know what to do on my keyboard to utilize this app. Thank you.


please see a file named: download data-Friday-3 June(20 pm).ipynb as a final Update


@mprobst I see now that this needs to "return false" in the this.options.untyped case to preserve the old behavior (which is why it likely broke your google3 sync).


Rearranged some titles and added one missing Pokemon title:

• Pokemon Advanced Generation: Rekkuu no Houmonsha Deoxys


Ahh, of course.  Strange how this isn't an issue on circle, which has an almost identical configuration.


wqeqw


TeamCity Device Info :: Prod Tests [Build 98](http://82.35.147.206:8111/viewLog.html?buildId=365&buildTypeId=DI_Test) is now running


This is the real change.


This "clarification" broke the whole plugin :|


if (google_dfp_timeout) {


[![Stem Cup](http://api.artsmia.org/images/12705/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=12705)


[![Hu (Ritual Storage Vessel)](http://api.artsmia.org/images/28248/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=28248)


[![Covered Box](http://api.artsmia.org/images/99942/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=99942)


[![Small Bowl](http://api.artsmia.org/images/99944/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=99944)


[![Han Temple](http://api.artsmia.org/images/25816/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=25816)


[![Han Temple](http://api.artsmia.org/images/25817/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=25817)


[![Han Temple](http://api.artsmia.org/images/25818/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=25818)


[![Han Temple](http://api.artsmia.org/images/25819/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=25819)


[![Grain Mill](http://api.artsmia.org/images/26434/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=26434)


[![Model of a Farmstead](http://api.artsmia.org/images/33034/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=33034)


[![Cosmetic Container](http://api.artsmia.org/images/46326/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=46326)


[![Cosmetic Container](http://api.artsmia.org/images/46328/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=46328)


[![Oil Lamp](http://api.artsmia.org/images/6027/300/small.jpg)](http://collections.artsmia.org/?page=simple&id=6027)


Also resolves #14


remove var to make it explicitly global.


Looks good!


Nevermind. Values not stored as twos complement


CatchNanInHeatBalance (JasonGlazer) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-UnitTestsCoverage-Debug: OK (1092 of 1092 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-33.9%25-green.svg)


All synonyms should be lowercase. Also, you're uploading anonymously so Booth can't give you credit for it


TeamCity Device Info :: Prod Tests [Build 98](http://82.35.147.206:8111/viewLog.html?buildId=365&buildTypeId=DI_Test) outcome was **SUCCESS**
Summary: Tests passed: 147 Build time: 00:05:40


TeamCity Device Info :: Mock tests [Build 52](http://82.35.147.206:8111/viewLog.html?buildId=366&buildTypeId=DI_MockTests) is now running


This is Ryan Allen, no?


Looks good.


daasdas


Avoid variables with short names like $id. Configured minimum length is 3.


// FIXME: Only throw this is the content has changed


dassa


TeamCity Device Info :: Mock tests [Build 52](http://82.35.147.206:8111/viewLog.html?buildId=366&buildTypeId=DI_MockTests) outcome was **SUCCESS**
Summary: Tests passed: 138 Build time: 00:04:34


LOVE


Why was this removed? No where is this documented?


seems like this doesn't work


and this neither


y u so salty myo go back to ur $15 ban m8


Currently has test products coded into html to use as a model for when I write the code for javascript to create the elements.


@Jekaa: Please read above. I've already explained this twice.


@YamashitaRen Still in the backlog, but hopefully next update.
Been working more on ColoredItemNames and playing Elite: Dangerous :stuck_out_tongue:


In the 6 years I've been maintaining this project, nobody has found so much to complain about...and you've only been here a week. Dial it down. You're the most self righteous pain in the ass I've ever had to deal with in connection to my open source work. You seem to feel entitled to my complete attention and that I need to honor all your change requests. Bro. You're obviously new here. Chill the fuck out.


Commentaires sur le fonctionnement de l'api OMDB


@chriseppstein Can you take this?


This update breaks my mines in two ways:

1. I'm not serving my mines over https. This update forces https, so the stylesheets and other relative-linked URLs are broken. I've got no stylesheets being loaded, etc.

2. I'm using a non-standard port. My webapp.baseurl=http://datil:8081/ but my mine now shows:
```<base href="https://datil/sandmine/begin.do" />```

So neither the protocol or port are correct! This is a pretty critical problem: IM needs to support non-SSL and non-port-80 base URLs.


@Trucido yes this applies to ZoL.  However, it's probably not a candidate for the 0.6.5-release branch, we try and limit the patches to critical issues which could impact users.  ztest isn't something anyone but a developer would run.


Suggestion: Switch the messages to always read victim first, for easier readability in the game message queue.

So we currently have, **Victim** injured, **Victim** killed, **Victim** bled out, **Victim** suicide
But then we have **Killer** headshot Victim and **Killer** Injured Victim. Can we instead do:
**Victim** headshot by Killer, **Victim** injured by Killer, **Victim** killed by Killer.


Remplacement de requête pr afficher catégories en select html par une fonction


Now we support Inheritance #11


Na verdade o que esse método está fazendo é retornar uma referência ao elemento, do tipo Element, identificado pelo id passado como parâmetro. Veja [aqui documentação](https://developer.mozilla.org/pt-BR/docs/Web/API/Document/getElementById).


new fichier regroupant les fonctions


That's a better fix :D


For compatibility with (at least) RMySQL stable.


I don't think this is the import you actually want?


Change back to anserini?


@ciwchris If you get a second, let me know what you think of this. I had to change the version to 2.6.1 to get it to run since 2.6.2 doesn't seem to be a thing yet.


O ideal seria não zerar completamente o atributo className, pois assim é possível que você esteja apagando, de forma inesperada, alguma classe que o dev tenha adicionado ao elemento identificado como header-main.


two space indent - for all code.


Is this Saves, or Save States, cause if this is the issue i reported, it's about Saves, not SaveStates (maybe both though, not sure as i never used SaveStates).

Thanks!


Scaling glitch.


Normalmente o gulpfile.js fica na raiz do projeto. O diretório './src' geralmente mantém o código fonte da lib desenvolvida e o './dist' (ou as vezes './bin') mantém o código minificado dos arquivos importantes, como o min.css e o min.js.


yep, glad someone reported it!


`modversions` の参考資料

- http://enakai00.hatenablog.com/entry/20110509/1304910773


@matthewd - Thanks


I decided the current format because I absolutely hate seeing the victim first if there is a killer, it's non-standard when compared to all games in general. Anyways with a separate log, I'll probably do it CS/TF2 style; killer or blank on the left, icon in the middle, victim on the right.


TeamCity ReOpenLDAP :: devel [Build 275](https://binbug.bigbrother-matrix.ru/teamcity/viewLog.html?buildId=2331&buildTypeId=ReOpenLDAP_Devel&guest=1) is now running


Oh because it's an interface class and this is immutable so I thought I would treat it as a static final, but I can change it back if you would like


Should update this to:
```vim
Plug 'vimlab/neojs'
```


@giovannotti Ich habe etwas rumgespielt und ›verfeinert‹. Falls du es lieber anders haben möchte, kannst du es ändern.


@jasnow this is the change that broke it, not a fix 😅


TeamCity ReOpenLDAP :: devel [Build 275](https://binbug.bigbrother-matrix.ru/teamcity/viewLog.html?buildId=2331&buildTypeId=ReOpenLDAP_Devel&guest=1) outcome was **FAILURE**
Summary: Exit code 1 (new) Build time: 00:00:30


jaki wynik udało ci się uzyskać z wykorzystaniem tego k-nn? bo ja próbowałem pisać własne cechy, kombinowałem z porównywaniem piksel po pikselu, aż wykorzystałem takie rozwiązanie jak u ciebie i dalej nie mogę wyjść ponad 54%


This is not needed - we have a new dispatcher upon every connection.


This needs to be documented somewhere.

Thank you btw!


Yes, that is why I deleted my comment 😃


Alteração com Efeito de Teste.


選択している職業の情報を表示する #133


LOL


Fiddlesticks name has a capital S in it but why did it format that


Pls fix


Ah, sure. I was just saying that we don't currently support it in VR View
specifically. Thanks though! :)

On Fri, Jun 3, 2016 at 11:35 AM Mr.doob <notifications@github.com> wrote:

> Oh, sorry. Forgot to rename the title. This is not about WebVR. This is a
> panorama using a cubemap. I did this because at SFHTML5 someone asked you
> about VRView supporting cubemaps. So here's an example of how to build one.
>
> —
> You are receiving this because you were mentioned.
> Reply to this email directly, view it on GitHub
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>


This instance is especially bad...


` ` was used correctly everywhere in this file, except here.


develop (nmerket) - i386-Windows-7-VisualStudio-12: OK (2386 of 2419 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-98.64%25-yellow.svg)


cree repositorio


Need to remove KEY, accidentally deleted Sam's not :-S


Awesome!


> `(Anna Henningsen) #7030`

should be

> `(Anna Henningsen) #7051`

in the commit message.


i didn't make this change, this is because master got updated while i was working. so now what.


I was playing yesterday and encountered a crash when I tried to play a spell with a buyback and a Sphere of Resistance in play that adds additional {1} to cast. (I think the test suite have only Alabaster Leech). Also I have noticed that cost increaser and reducer only affects the original casting cost and not the other cost to cast. On the primitves, I just removed the library zone and only the hand, exile and graveyard should be affected by altercost since we cast spells from those 3 zones.


Once you have VimFx installed, press `?` to see a list of keyboard shortcuts.

The [readme has a list of basic features](https://github.com/akhodakivskiy/VimFx#key-features).

Look in the [documentation](https://github.com/akhodakivskiy/VimFx/blob/master/documentation/README.md) for more details.
Maybe start with the [questions and answers](https://github.com/akhodakivskiy/VimFx/blob/master/documentation/questions-and-answers.md) page.

This probably isn't quite the best place for this kind of question. Check [the issues](https://github.com/akhodakivskiy/VimFx/issues) if you find a bug. If no one has reported it yet, open a new issue.


#4110-Reverse-DD-Testing-Failure-with-HeatPumpWaterToAirWithRHControl-(CR-#9339) (rraustad) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-IntegrationCoverage-Debug: OK (1655 of 1655 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-70.95%25-green.svg)


这个.gitignore 可以放到最外层，他是一个层级关系，会先看最里面的ignore，然后上一层的ignore，都会忽略掉


test


refew


Yeah, but most of the people aren't going to research documentation. If you have a self-explanatory way to do something and a way that requires documentation, you should usually use the self-explanatory way.


Add_Generator_MicroTurbine (jmarrec) - Win64-Windows-7-VisualStudio-12: OK (2397 of 2423 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-98.93%25-yellow.svg)


Roger


`.contains` is fine, `.stream().anyMatch()` probably isn't


If people aren't going to research documentation, why are they programming? Programming is problem solving, and a large part of problem solving is doing your research. Your textbook and Boof were documentation while you were learning Java, and guess where they learned it from.


Got it


<?php
printinfo();
?>


Why clone the region?


Most of the people working on this project will not continue programming past this point. Your job is not just to write good code, but to write code that is easily readable and modifiable by the people who are are going to read and modify it


[
[Uploading 应聘.Net.pdf…]()
](url)


A lot of people taking Comp. Sci. this year just wanted an easy class. If we are to get more of them to write code, we need to keep things simple so as to avoid scaring some of them away.


Oops.  Glad we're building up a test suite to catch these though.

It is a little worrisome how fragile this all is with respect to constants.  Another way to put it is, we don't have a good story about handling weights (or we did and forgot it?), so this occurs.


Thanks for this! (I'm sorry, I can't just :+1: the commit..)


Writing bad code will make a project grind to a halt. I can change back the `Verb`s if you feel like it's that great of an idea, but I don't see a reason to worry about core. Anyone working on core should know how to search the internet.


Does this change anything?  I keep reducing the time limit because it tends to make no difference in the number of tests that pass.  15 seconds is super-long, and for most of our tests, it will either be < 1 second, or basically never come back.  If there is a test that used to pass, but no doesn't unless the limit is upped, then there's something deeper going on, and that should be fixed.

In other words, unless you have a very solid reason for this change, I think it is a mistake.


Cool! I didn't know watcher.gg offered json data via an API. Is there data available for a player that has never visited the site?


Related - https://github.com/dotnet/cli/pull/3325


Initial Check in.


@coocood The Region in cache maybe modified later. So use a `Clone` to make it thread safe.


Hello world


All groups, including the core, include people of varying skill levels. We're not saying that you should write bad code, just that you should value both ease of understanding as well as quality of code, and maintain a balance


Chris, if this is defined in config.inc,  do I need to also define this in pfblockerng.inc?

https://github.com/pfsense/FreeBSD-ports/blob/devel/net/pfSense-pkg-pfBlockerNG/files/usr/local/pkg/pfblockerng/pfblockerng.inc#L238

This was a carry over from the old pfBlocker pkg...  If not needed, I will remove it...


At least keep streams out of the Verbs. Non-core people will deal with that stuff.


remove console.log


this is what you get when you send me your github, robert


> 3. The SQL section in Settings does not reapply after reboot. I have to go into the menu, disable and enable again then all my content is visible again.

Just wondering if this is a bug ?
http://forum.odroid.com/viewtopic.php?f=138&t=20415&p=144773#p144693


and this one


the documentation on how to install and use is really lacking like shit.. why the hell bother if you are gonna half ass it. someone needs to write out DETAILED step by step install instructions. once i have everything installed where am i creating a config file?
what should be the name of the config file?
why  is ~/.gmusicfs different than /root/.gmusicfs ?

some better documentation for use beginners would be nice


the documentation on how to install and use is really lacking like shit.. why the hell bother if you are gonna half ass it. someone needs to write out DETAILED step by step install instructions. once i have everything installed where am i creating a config file?
what should be the name of the config file?
why is ~/.gmusicfs different than /root/.gmusicfs ?

some better documentation for use beginners would be nice


Fixed in 518ce2c.


If you're using Debian or a derivative (like Ubuntu), you might want to install the GD Graphics Library (libgd-dev). There should probably be some similar package for other distributions.


1. npm install
2. copy dashd into bin folder
3. cd bin
4. ./bitcore-node start


Thank you.
I understand that you want to make the code look prettier (I do, too), but for now we should stick with the for loops that more people are comfortable with. Maybe after everyone is done working on their part of the project, we can go back and make it better.


今天我本来是准备晚上加上从R-bloggers获得的更新RSS，但是你已经抢先加上了。。我回头再看看有没有需要补充的。@qinwf


The point is not really to be pretty, though. The point is to be concise with the code. If you can say just as clearly, if not clearer, something in 2 lines instead of 6, then you're saving time every time you look at the piece of code. It's less for your mind to decipher and skip when unnecessary. Looking pretty is a nice side effect (as is better performance, something you can often get for free just by using Streams).


似乎是确保被删除的字符串确实在原内容中 避免bug


You can put the screenshot with name "screenshot.png" under ZoomableSunburst/style/images

And commit it to the repository.


git config is not recognized as the name of cmdlet, funtion,script file or operable program check spelling


faefaefaef


@coryvirok Can you take a look at this, and let me know if you think this is the best way to handle the Polyfill for IE8

cc @brianr


Mutating b.singular is not appropriate - you should initialize isSigular and then mutate that.  Any call that returns a Result should be side effect free.


You were able to write your own API server?


Cannot find snapshot on maven.


I actually didn't mean to commit this to master


missed formatting


Essa foi a última adição feita da tarefa. por isso só fechei quando terminei.


This is misspelled. s/VARIBLES/VARIABLES


It might not be the best place to put this piece of code, but let's try it first.


`MutableBag extends UnsortedBag` should this change be reverted?


Should this be `retries <= @max_retries` ?


Oh hi, @sampathweb!


Why did you remove this commit when it fixes secondary rom restore?


@MFShujath Revert this it is from wip branch it may create issues


But people aren't saving time if they have to research documentation


Thank you for reply Mr. Domipheus . That mean I have to use the latest code , do I ?
My target is making a CPU and coding in machine code ,or assambly ,or C+ ,and then show the result in simulation. Which part of your program should i follow ?


`toList()`, `toSet()`, `toBag()` methods should have tests where there are duplicates.


You read documentation once or twice and learn the concepts. You read the same lines of code many times while working on a project.


it should used "id-ID" for Indonesian


I like tomatoes


`toSortedSet()`, `toSortedBag()` should have tests with `org.eclipse.collections.impl.block.factory.Comparators#REVERSE_NATURAL_ORDER_COMPARATOR`


I just picked up the contents of the last few days. Posts for June 3 was not on the weekly yet. Friday just began :sunny:


Thanks for the code update to version 3 of firebase: I had to change line:
`updates.put("l", new double[]{location.latitude, location.longitude}); `  to
 `updates.put("l", Arrays.asList(location.latitude, location.longitude));`

To avoid this exception: "firebase.database.DatabaseException: Serializing Arrays is not supported"


asd


Fine as is but will break if we add an option with a null default value.


I think I got rid of all local-mode support, actually.  Do you still make use of that?  I think I'll need to tag a release (before my changes) where local-mode still works; I don't expect it to work anymore going forward.


I am not sure if you need the equals/hashCode in this class.
Also, this will always be false as this is an abstract class.


It takes a while to become fluent with a new way to code something. Considering we only have 5 school days left, we can't add too many new things. Especially considering how most everyone is working a maximum of one hours per day.


I think I got rid of all local-mode support, actually. Do you still make
use of that? I think I'll need to tag a release (before my changes) where
local-mode still works; I don't expect it to work anymore going forward.

craig

On Wed, Jun 1, 2016 at 3:44 PM, nekapoor <notifications@github.com> wrote:

> @csilvers <https://github.com/csilvers> You removed the
> loadLocalModeSiteWhenReady() method, but in /local-only/main.js, there is
> still a reference to it on line 33 (as Khan.loadLocalModeSiteWhenReady();)
>
> —
> You are receiving this because you were mentioned.
> Reply to this email directly, view it on GitHub
> <https://github.com/Khan/khan-exercises/commit/001b27a5ff75c080dbc770f6df4a283a07829775#commitcomment-17705936>,
> or mute the thread
> <https://github.com/notifications/unsubscribe/ABYNZ-WrY3l0Uf4bpQ6TUOL6U27Qhepwks5qHgtegaJpZM4IsDKb>
> .
>


no more instructions


> On 3 Jun, 2016, at 00:00, Vincent Frentzel <notifications@github.com> wrote:
>
> I am on DOCSIS 3 and would just want to know what to put as N in "overhead N".

I recommend zero for cable and 3G/4G, as they are TDMA based and any provisioning shaper probably doesn’t take any wire/airtime framing into account.

The “raw” keyword, which happens to be the default, does that for you.

 - Jonathan Morton


update-contributing (jasondegraw) - x86_64-Linux-Ubuntu-14.04-cppcheck-1.61: OK (0 of 0 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg)


hey, thanks for the note! You'll have to excuse my ignorance as I'm not totally familiar with the khan-exercises structure but a quick question:

By removing local-mode, is it at all possible to run this locally or is the Khan Academy gutting this repo except for what is needed for their purposes? Put another way, is this repo usable by others as it stands?

If so, any chance the readme will be updated to highlight how to run this locally?

Thanks again!


This code makes is so that the player says "Take Lantern" and, instead of taking the lantern, the lantern is destroyed. There is no reason to have a special interaction here


I know this an odd place to report issues, but I wasn't sure what else to put it.  I wanted to let you know I compiled and gave your quake2.  The original fruitz-of-dojo version loaded my quake baseq2 folder fine (with the Gamemac.q2plug) But when I tried your version it quits out with this error in console.

2016-06-03 00:09:27.127 Quake II[77865:1014604] -[NSOpenGLContext cglContext]: unrecognized selector sent to instance 0x7fc4a2daa710
Let me know if you need any more info


I think the idea is that it's being replaced by persues (
github.com/Khan/perseus), so we've gotten rid of everything not needed for
perseus integration.

If folks want to use this standalone, without involving perseus, they'll
have to use the version of khan-exercises before my commit.

Due to the move to perseus, we won't be maintaining khan-exercises going
forward.

craig

On Thu, Jun 2, 2016 at 9:17 PM, nekapoor <notifications@github.com> wrote:

> hey, thanks for the note! You'll have to excuse my ignorance as I'm not
> totally familiar with the khan-exercises structure but a quick question:
>
> By removing local-mode, is it at all possible to run this locally or is
> the Khan Academy gutting this repo except for what is needed for their
> purposes? Put another way, is this repo usable by others as it stands?
>
> If so, any chance the readme will be updated to highlight how to run this
> locally?
>
> Thanks again!
>
> —
> You are receiving this because you authored the thread.
> Reply to this email directly, view it on GitHub
> <https://github.com/Khan/khan-exercises/commit/001b27a5ff75c080dbc770f6df4a283a07829775#commitcomment-17725730>,
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> .
>


Thanks. I've applied it, but used strdup() for simplicity.


This is why github is amazing. It tracks every deletion/insertion I do to the code. Really great for backtracking code.


I forgot to comment that, sorry, I didn't know how to add an item to the
Inventory so I was going to leave a comment to add it later.
On Jun 2, 2016 9:18 PM, "Peter Mattsen" <notifications@github.com> wrote:

> This code makes is so that the player says "Take Lantern" and, instead of
> taking the lantern, the lantern is destroyed. There is no reason to have a
> special interaction here
>
> —
> You are receiving this because you are subscribed to this thread.
> Reply to this email directly, view it on GitHub
> <https://github.com/BoofPC/ZorCK2016/commit/d6efb7d1d0a1610e955b3fbb04ec06ed7de00fe6#commitcomment-17725734>,
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>


質問です。
Python3でのみ`intern`をimportしているのは、168、169行目の
`intern`の呼び出し方でPython2、Python3での共通化を図るためという認識でよろしいでしょうか？


We can probably remove boi, bum, butt, butthead, and purgatory, no?


120694307_Fault_ChillerSWTSensorOffset (rongpengzhang) - i386-Windows-7-VisualStudio-12: OK (2211 of 2211 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


Needed to mirror what we were doing for 🐭


You can't have hell without purgatory, no?


We will probably make all the chemicals one item called Chemicals() with the synonym "chemical"? What do others think about that?


LOOK HOW MANY PAGES THERE ARE!


Works for me
On Jun 2, 2016 9:29 PM, "Peter Mattsen" <notifications@github.com> wrote:

> We will probably make all the chemicals one item called Chemicals() with
> the synonym "chemical"? What do others think about that?
>
> —
> You are receiving this because you commented.
> Reply to this email directly, view it on GitHub
> <https://github.com/BoofPC/ZorCK2016/commit/d6efb7d1d0a1610e955b3fbb04ec06ed7de00fe6#commitcomment-17725774>,
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>


WHY SO MANY PAGES!?!?!?!

17195!?!?!?!? WHY!?!?!?! https://github.com/torvalds/linux/commits/master?page=17195 @torvalds


@samccone  Do we need the `for(let i = 0; i < e.touches.length; ++i)` loop in proto.onTouch? There seems to only ever be one touch in the array -- as I found when testing undo/redo on my phone & thus this commit.


オクトキャット


stackoverflow 경로가 잘못되어 추가합니다.
http://stackoverflow.com/questions/4160898/can-anyone-explain-the-meaning-and-usage-of-pojo-or-poco


ご認識の通りです。下記に情報がございました。
http://www.diveintopython3.net/porting-code-to-python-3-with-2to3.html#intern

効果がどこまである関数なのかよくわかりませんが...
http://docs.python.jp/3/library/sys.html#sys.intern


Gotcha. And last question: is there a bridge in Perseus so that we can render the exercises (in all the html files) in this repo? Or would we have to go back and re-implement all of these exercises?

Thanks again for all the insight.


neat


Mainly for the discard option. I don't really know why they have kept the
length limit.
On 03-Jun-2016 9:20 AM, "Josh" <notifications@github.com> wrote:

> Why did you remove this commit when it fixes secondary rom restore?
>
> —
> You are receiving this because you are subscribed to this thread.
> Reply to this email directly, view it on GitHub
> <https://github.com/chhapil/initramfs3/commit/b34cb9ee70b04dc8b9af7a48a00328839f42e353#commitcomment-17725598>,
> or mute the thread
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>


`main () {

Hello,test!

}`


drop log


touch with multiple fingers :)


There are a few ways:

1. By using "Nand Erase All" in ODIN
2. By messing up the boot partition (if kernel can't mount it it reboots
the watch in 4-5 seconds)
3. By flashing a Tizen Kernel with an Android rootfs
4. By flashing Android kernel with tizen rootfs and without boot partition.

Kernel is a dzImage, and Android boot partition isn't a ramdisk, since it
doesn't fit along with the kernel (8Mb top), so I hijack the kernel command
line passed from the bootloader to redirect the rootfs mount point on boot.
If the partition is broken, or doesn't have an init binary in place, the
kernel dies and instead of panicking and staying there it reboots. If that
wasn't enough, the bootloader has a bug, where it resets the KEY_POWER
status on every reset, so, even if you keep holding the power key to get to
hard reboot the watch to enter the recovery menu, when the system reset the
key timer resets too, leaving you having to find the exact timing to press
the key to be able to enter the bootloader menu. Check my XDA thread for
more info:

I posted a lot of info about it at my XDA thread:
http://forum.xda-developers.com/showpost.php?p=62308602&postcount=2


Did you compile current git version?

It failed to build in this place in glew.h:
```
#ifndef GLEW_NO_GLU
/* this is where we can safely include GLU */
#  if defined(__APPLE__) && defined(__MACH__)
#    include <OpenGL/glu.h>
#  else
#    include <GL/glu.h>
#  endif
#endif
```
which basically means that if GLEW_NO_GLU is not defined, then we include the glu.h file.

And this is the only one place in whole STK sources where glu.h header is used. Actually it's even not used, but only included.

In this commit I added
```
add_definitions(-DGLEW_NO_GLU)
```
which means that GLEW_NO_GLU is now defined and compiler should totally ignore these lines.

If this really fails to compile for you, then maybe you have different cmake version which complains that ```add_definitions``` are below ```add_library```. I will move it to make sure that they are defined properly.


1. I guess "node" should be "parent entity".
2. Not sure what this setting is for but to me "latest revision" and "current revision" mean the same.


Definitely - if it's not used, it can be removed.


The only enhancement it needs is, the script runs in blocking mode, it
should be like fix permissions script. I hope you can help me with this
On 03-Jun-2016 8:21 AM, "Josh" <notifications@github.com> wrote:

> Initial support for TRIM in stweaks thanks to @chhapil
>
> ---
> You are receiving this because you were mentioned.
> Reply to this email directly or view it on GitHub:
>
> https://github.com/gsstudios/initramfs3/commit/3c9a67867a81acac8c70b7d0b236e26fcef8fb4a
>


I think this setting should be the other way round. Currently you disable something when clicking a checkbox which is generally not good user experience. Suggestion:
'comment_alter_allow_children'
 +      '#title' => t('Allow altering fields when submitting reply comments'),


안녕하세요 목요일 야간 자바수업을 듣는 경영학부 2012034112 이규정 입니다.

p.496 에서 마우스로 그림 그리기 소스코드를 그대로 타이핑 했습니다.

그런데 창 화면은 뜨지만, 그림 그리기가 되지 않습니다. 소스코드상 문제가 있는것 같은데 어디서 문제가

있는지 알 수 없어서 질문드립니다.

`
package local_test;

import java.awt.event.*;

import javax.swing.*;

class Point{
	int x,y;
}

class MyPanel extends JPanel implements MouseMotionListener{
	private int index = 0;
	Point[] array = new Point[1000];

	public MyPanel() {
		// TODO Auto-generated constructor stub
		this.addMouseMotionListener(this);
	}

	@Override
	public void mouseDragged(MouseEvent e) {	// 마우스가 움직일 때마다 마우스 위치를 배열에 저장
		// TODO Auto-generated method stub
		int x = e.getX();
		int y = e.getY();
		if(index>1000) return;
		array[index] = new Point();
		array[index].x = e.getX();
		array[index].y = e.getY();
		index++;
		repaint();
	}

	public void paintComponents(java.awt.Graphics g) {
		super.paintComponents(g);
		for(Point p : array){
			if(p != null){
				g.drawRect(p.x, p.y, 1, 1);
			}
		}
	};

	@Override
	public void mouseMoved(MouseEvent e) {
		// TODO Auto-generated method stub

	}
}
public class Scribble extends JFrame{

	public Scribble() {
		// TODO Auto-generated constructor stub
		setSize(300, 300);
		setTitle("마우스로 그림 그리기");
		setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
		add(new MyPanel());
		setVisible(true);
	}

	public static void main(String[] args) {
		// TODO Auto-generated method stub
		Scribble s = new Scribble();
	}
}
`


请问这种命名风格为什么要改掉呢？哪里的规范？


![lmpvkru](https://cloud.githubusercontent.com/assets/1721040/15768926/6cd85aa2-291b-11e6-887a-05f563059f57.png)
indeed


This line is a bug. Do not include if using this patch as an example for implementing basic auth.


update-contributing (jasondegraw) - x86_64-MacOS-10.9-clang: OK (2205 of 2205 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


Thanks for raising that @timler - looking at sample prevalence %'s, it would be better to include 2 decimal places.


update-contributing (jasondegraw) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-UnitTestsCoverage-Debug: OK (1095 of 1095 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-33.96%25-green.svg)


可以看看我这条微博：http://weibo.com/2263023493/Dxtpl6uA3?from=page_1005052263023493_profile&wvr=6&mod=weibotime


sounds good


He is a statistical anomaly on the comp server and is always looking in the right place. He has some kind of audio enhancement being used. Maybe it's a compressor limiter, maybe he reset sound in the console to remove background noise like sprinklers, rivers, etc. We will never know. But he plays exactly like whisper. Whisper denied it for a long time, but eventually [got caught and VACed](http://steamcommunity.com/id/uberdriver15/) in another game. Macho Man probably can't see through walls but he hears you anywhere unless you are slow walking. He is good, he just has an advantage and senses that nobody else has.


Dori recovery doesn't play well with larger partitions, so I'll keep the limit to prevent dual boot issues.


Sure, will have a look soon (if I have time during my study breaks).


@jmdobry Does app engine know to ignore them by default now?


> On 2 Jun, 2016, at 22:45, moeller0 <notifications@github.com> wrote:
>
> But as you state “conservative pppoe-ptm” will not do the same thing as “pppoe-ptm conservative”, correct?

No, they won't.  But both examples are incorrect, because they combine keywords intended to be mutually exclusive.

> Jonathan, I happen to know all of this pretty well…

Yes, but Toke was asking for concrete examples to help make the LuCI module better.  Hence the discussion of GUI elements in that summary.

To be more concise, a manual GUI to allow comprehensive use of Cake’s overhead compensation presets should permit the following combinations:

exactly-one-of {
	raw,		// == overhead 0 noatm
	conservative,	// == overhead 48 atm
	overhead N noatm,
	overhead N atm,
	concatenate {
		exactly-one-of {
			ipoa-vcmux
			ipoa-llcsnap
			bridged-vcmux
			bridged-llcsnap
			bridged-ptm
			pppoa-vcmux
			pppoa-llc
			pppoe-vcmux
			pppoe-llcsnap
			pppoe-ptm
			ether-phy noatm
			ether-all noatm	// == ether-phy ether-fcs noatm
		}
		zero-or-more-of {
			ether-vlan
		}
		optional {
			ether-fcs
		}
		optional {
			via-ethernet	// subtracts 14 bytes
		}
	}
}

This should map neatly to standard GUI components.  The tc-cake parser permits other combinations than the above, but this should not be taken as a recommendation to actually use them.

If you can point out either actual errors in the overhead figures I’ve used for each option, or additional valid protocol combinations which might actually be encountered in the wild (and are not reasonably covered by the above graph), then that might actually be helpful.  Otherwise, I’d much rather leave it well alone and focus on the user-interface problem.

 - Jonathan Morton


All the best mate for your exams
On 03-Jun-2016 10:18 AM, "Josh" <notifications@github.com> wrote:

> Sure, will have a look soon (if I have time during my study breaks).
>
> —
> You are receiving this because you were mentioned.
> Reply to this email directly, view it on GitHub
> <https://github.com/gsstudios/initramfs3/commit/3c9a67867a81acac8c70b7d0b236e26fcef8fb4a#commitcomment-17725862>,
> or mute the thread
> <https://github.com/notifications/unsubscribe/AIpoHZtCukKbSEGaYfW5Oga0jxgRbgIWks5qH7IUgaJpZM4ItKKx>
> .
>


cc


cm-13.0 already booting?


im sorry to bother you my friend, but did you get brightness control working at all?
Thank you!


/cc @kalamay oh yeah


I think so, I'm not really sure! I have the dev on a Discord so I've been discussing it with him.


ahhhhh right. thx


嗯，深有体会，很累的时候是只想睡觉，别的都不想干了呀。
其实也是当时边学边随手写日记，然后gitbook就把它变成一本书的形式了。感觉挺奇妙的，太好玩了，觉得比写blog更有意思。
小孩蹦出来可能是六月下旬的事，喵～

On Friday, 3 June 2016, HeisenbergWithoutHat <notifications@github.com>
wrote:

> 我现在在海外，加班很多，都没有时间和心情写书。Anyway, 你家小孩子蹦出来了吧~~
>
> On Thu, Jun 2, 2016 at 5:47 PM, Zoe <notifications@github.com
> <javascript:_e(%7B%7D,'cvml','notifications@github.com');>> wrote:
>
> > 很期待看到你写的书呀 :)
> > 我也是刚刚入门的说~
> >
> > On Tue, Apr 26, 2016 at 2:46 AM, HeisenbergWithoutHat <
> > notifications@github.com
> <javascript:_e(%7B%7D,'cvml','notifications@github.com');>> wrote:
> >
> > > 你写的Python星际之旅好棒，搞得我都想用gitbook写书了。
> > >
> > > —
> > > You are receiving this because you authored the thread.
> > > Reply to this email directly or view it on GitHub
> > > <
> >
> https://github.com/zoejane/zoe-py-tutorial/commit/441ad7ddc50abd91ca2512c6312f1c4463235d7c#commitcomment-17240331>
>
> >
> > >
> >
> > —
> > You are receiving this because you commented.
> > Reply to this email directly, view it on GitHub
> > <
> https://github.com/zoejane/zoe-py-tutorial/commit/441ad7ddc50abd91ca2512c6312f1c4463235d7c#commitcomment-17714151>,
>
> > or mute the thread
> > <
> https://github.com/notifications/unsubscribe/AFAutP9yfrF-aBpJfEYj_dOOpEJLzOfXks5qHt7XgaJpZM4IPPEY>
>
> > .
> >
>
> —
> You are receiving this because you authored the thread.
> Reply to this email directly, view it on GitHub
> <https://github.com/zoejane/zoe-py-tutorial/commit/441ad7ddc50abd91ca2512c6312f1c4463235d7c#commitcomment-17719541>,
> or mute the thread
> <https://github.com/notifications/unsubscribe/ABQhvBW68tMKTEX6w4cVm_XYU9nLSDDPks5qHyRlgaJpZM4IPPEY>
> .
>


@samccone I did a force push, sorry


wie sieht die fehlermeldung aus ?


Also cleaned out some unnecessary CSS


I think I’ve fixed the problem: `cglContext` was a method defined inside the OpenGL renderer to refer to `NSOpenGLView`'s internal `CGLContextObj` iVar. Luckily, there's a method that does that.

Fixes are in 7d382fd37342cac98e7be91014957a1a7e23b365 and bea88bb6939ff140950a79a4836f8cd51e1a9df9


The URLs also seems to be changed
(https://zeppelin.apache.org/)


@jrose-apple yes please.  ceefc13db41784777885bfee2ec73fb0ab96a8c5 does not cherry-pick cleanly.


FixInfLoopOnTableTwoIndVars (JasonGlazer) - Win64-Windows-7-VisualStudio-12: OK (0 of 0 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


In that case, let's ban heaven as well!!!


Yes

On Thu, Jun 2, 2016, 9:48 PM Mot <notifications@github.com> wrote:

> @jmdobry <https://github.com/jmdobry> Does app engine know to ignore them
> by default now?
>
> —
> You are receiving this because you were mentioned.
> Reply to this email directly, view it on GitHub
> <https://github.com/GoogleCloudPlatform/nodejs-docs-samples/commit/e783b2fe74b26e3fb5d64ccaa4414096af56ceb3#commitcomment-17725865>,
> or mute the thread
> <https://github.com/notifications/unsubscribe/ABKERn3JKyBGMJdq34S8UKwexuP7vwQiks5qH7I0gaJpZM4ItMyD>
> .
>


Great! I'll look into it


FixTransition81to82array (JasonGlazer) - i386-Windows-7-VisualStudio-12: OK (0 of 0 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


I was teaching someone how to work on the project, in case anyone was wondering


@Hellowlol [472](https://github.com/Hellowlol/HTPC-Manager/issues/472) Another one for you mate, had the same error setting up the new server


Mir fehlt optisch da irgendwie die Untergliederung, wenn wir das auskommentieren. Wie wäre es mit `\heading=subbibliography`? Dann wäre die Nummerierung raus. Und oben dann entsprechend `\heading=bibliography`.
Das sieht im Satz etwas feiner aus.


March 22


markdown fail


!! Looks like a typo. Please review.


FixTransition81to82array (JasonGlazer) - Win64-Windows-7-VisualStudio-12: OK (0 of 0 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


sa


原来是这样。。谢谢


This is first page on the git hub


fix-broken-footnotes (michael-okeefe) - i386-Windows-7-VisualStudio-12: OK (0 of 0 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


2. Well, if one starts using Workbench-related modules, then the current/active revision might be an older than the latest.


fix-broken-footnotes (michael-okeefe) - Win64-Windows-7-VisualStudio-12: OK (0 of 0 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


第二次提交


@kccho
없앴다가 다시 원상복귀 했습니다.


堆的实现


堆的简单实现


das ist mein fertiger ListviewViewController.js
da ist aber viel auskommentiert weil das vom bearbeitungsstand viel weiter ist ... aber wenn du in dem auskommentierten guckst ... vielleicht findest du den fehler ...

```javascript
/**
 * @author Jörn Kreutel
 */

// Seite 40 4.4.3
// define(["mwf","entities","GenericCRUDImplLocal"], function(mwf, entities, GenericCRUDImplLocal) {
define(["mwf","entities"], function(mwf, entities) {

    function ListviewViewController() {
        console.log("ListviewViewController()");

        // declare a variable for accessing the prototype object (used für super() calls)
        var proto = ListviewViewController.prototype;
        // var items = [
        //     new entities.MediaItem("m1","http://lorempixel.com/100/100"),
        //     new entities.MediaItem("m2","http://lorempixel.com/200/150"),
        //     new entities.MediaItem("m3","http://lorempixel.com/150/200")
        //     ];
        var resetDatabaseElement;

        // var crudops = GenericCRUDImplLocal.newInstance("MediaItem");
        /*
         * for any view: initialise the view
         */
        this.oncreate = function (callback) {
            // TODO: do databinding, set listeners, initialise the view

            resetDatabaseElement = this.root.querySelector("#resetDatabase");
            resetDatabaseElement.onclick = function() {
              if(confirm("Soll die Datenbank wirklich zurückgesetzt werden?")) {
                indexedDB.deleteDatabase("mwftutdb");
              }
            }.bind(this);

            addNewMediaItemElement = this.root.querySelector("#addNewMediaItem");
            addNewMediaItem.onclick = function() {
              // crudops.create(new entities.MediaItem("m", "http://lorimpixel.com/50/50"),function(created){
              //   this.addToListview(created);
              // }.bind(this));
              this.createNewItem();

            }.bind(this);
            // addNewMediaItem.onclick = function() {
            //   this.addToListview(new entities.MediaItem("m_new", "http://lorimpixel.com/50/50"));
            // }.bind(this);

            // crudops.readAll(function(items){
            //   this.initialiseListview(items);
            // }.bind(this));

            this.addListener(new mwf.EventMatcher("crud","created","MediaItem"), function(event) {
              this.addToListview(event.data);
            }.bind(this));
            this.addListener(new mwf.EventMatcher("crud","updated","MediaItem"), function(event) {
              this.updateInListview(event.data._id,event.data);
            }.bind(this));
            this.addListener(new mwf.EventMatcher("crud","deleted","MediaItem"), function(event) {
              this.removeFromListview(event.data);
            }.bind(this));
            // S. 40 Verwendung EntityManager
            entities.MediaItem.readAll(function(items){
              this.initialiseListview(items);
            }.bind(this));

            switchCrudElement = this.root.querySelector("#switchCrud");
            switchCrudElement.onclick = function() {
              // bestaetigung ob wirklich die datenbank geswitched werden soll
              // if(confirm("Soll die Datenbank wirklich geswitched werden ?")) {
              // }
              console.log("SWITCHCRUD: "+ this.application.currentCRUDScope);
              // mwf.switchCRUD("remote");
              if (this.application.currentCRUDScope == "local") {
                this.application.switchCRUD("remote");
              } else if (this.application.currentCRUDScope == "remote") {
                this.application.switchCRUD("local");
              }
              console.log("SWITCHCRUD: "+ this.application.currentCRUDScope);

              entities.MediaItem.readAll(function(items){
                console.log("initialisiere die Listview neu");
                this.initialiseListview(items);
              }.bind(this));

            }.bind(this);
            // this.initialiseListview(items);
            // call the superclass once creation is done
            proto.oncreate.call(this,callback);
        }

        /*
         * for views with listviews: bind a list item to an item view
         * TODO: delete if no listview is used or if databinding uses ractive templates
         */
        // this.bindListItemView = function (viewid, itemview, item) {
        //     // TODO: implement how attributes of item shall be displayed in itemview
        //     itemview.root.getElementsByTagName("img")[0].src = item.src;
        //     itemview.root.getElementsByTagName("h2")[0].textContent = item.name+item._id;
        //     itemview.root.getElementsByTagName("h3")[0].textContent = item.added;
        // }

        /*
         * for views with listviews: react to the selection of a listitem
         * TODO: delete if no listview is used or if item selection is specified by targetview/targetaction
         */
        // this.onListItemSelected = function(listitem,listview) {
        //     // TODO: implement how selection of listitem shall be handled
        //     console.log(listitem.name);
        //     // alert("Element " + listitem.name + listitem._id + " wurde ausgewählt!");
        //     this.nextView("mediaReadview", item: listitem);
        // }

        /*
         * for views with listviews: react to the selection of a listitem menu option
         * TODO: delete if no listview is used or if item selection is specified by targetview/targetaction
         */
        this.onListItemMenuItemSelected = function(option, listitem, listview) {
            // TODO: implement how selection of option for listitem shall be handled
            // notice: this = calling ViewController
            // this.nextView("mediaEditview", item: listitem);
            proto.onListItemMenuItemSelected.call(this, option, listitem, listview);
        }

        /*
         * for views with dialogs
         * TODO: delete if no dialogs are used or if generic controller for dialogs is employed
         */
        this.bindDialog = function(dialogid,dialog,item) {
            // call the supertype function
            proto.bindDialog.call(this,dialogid,dialog,item);
            // TODO: implement action bindings for dialog, accessing dialog.root
        }

        /*
        * for deleteItem with dialogs
        * TODO:
        */
        this.deleteItem = function(item) {
            // crudops.delete(item._id,function(){
            //   this.removeFromListview(item._id);
            // }.bind(this));
            // item.delete(item._id,function(){
            //   // this.removeFromListview(item._id);
            // }.bind(this));
            this.showDialog("mediaDeleteItemDialog", {
              item: item,
              actionBindings: {
                submitForm: function(event) {
                  event.original.preventDefault();
                  // item.update(function(){
                  // item.delete(item._id,function(){
                  //   // this.removeFromListview(item._id);
                  // }.bind(this));
                  item.delete();
                  //   this.updateInListview(item._id, item);
                  // }.bind(this))
                  this.hideDialog();
                }.bind(this),
                cancelDialog: function(event) {
                  // this.deleteItem(item);
                  this.hideDialog();
                }.bind(this)
              }
            });
        }

        /*
        * for editItem with dialogs
        * TODO:
        */
        this.editItem = function(item) {
            // item.name = (item.name + item.name);
            // crudops.update(item._id,function(){
            //   this.updateInListview(item._id, item);
            // }.bind(this));
            // item.update(item._id,function(){
            //   this.updateInListview(item._id, item);
            // }.bind(this));
            // this.showDialog("mediaItemDialog", {
            //   item: item,
            //   actionBindings: {
            //     submitForm: function(event) {
            //       event.original.preventDefault();
            //       item.update(function(){
            //         // this.updateInListview(item._id, item);
            //       }.bind(this));
            //       this.hideDialog();
            //     }.bind(this),
            //     deleteItem: function(event) {
            //       this.deleteItem(item);
            //       this.hideDialog();
            //     }.bind(this)
            //   }
            // });
            this.nextView("mediaEditview", {item: item});
        }

        /*
        * for createNewItem
        * TODO:
        */
        this.createNewItem = function() {
          // MediaItem(name,src,contentType,description)
          // var newItem = new entities.MediaItem("", "http://lorempixel.com/50/50", " ", "description");
          var newItem = new entities.MediaItem("", "", "", "description");

          // newItem.create(function(){
          //   this.addToListview(newItem);
          // }.bind(this));
          // this.showDialog("mediaItemDialog", {
          //   item: newItem,
          //   actionBindings: {
          //     submitForm: function(event) {
          //       event.original.preventDefault();
          //       newItem.create(function(){
          //         // this.addToListview(newItem);
          //       }.bind(this));
          //       this.hideDialog();
          //     }.bind(this)
          //   }
          // });
          this.nextView("mediaEditview", {item: newItem})
        }

    }

    // extend the view controller supertype
    mwf.xtends(ListviewViewController,mwf.ViewController);

    // and return the view controller function
    return ListviewViewController;
});
```


today 는 없앴고, 공휴일 로드 완료 파라미터를 추가하였습니다.


It's a known trick to convert to bool, basically equivalent to (0 != btl_inuse).


@kccho
공휴일을 로드 했으면 return 시키도록 합니다


Looks good!


fix-bulleted-list-rendering-issue (michael-okeefe) - i386-Windows-7-VisualStudio-12: OK (0 of 0 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


update-contributing (jasondegraw) - x86_64-Linux-Ubuntu-14.04-gcc-4.8: OK (2245 of 2245 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


update-contributing (jasondegraw) - x86_64-Linux-Ubuntu-14.04-custom_check: OK (0 of 0 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg)


I don't test it.
:D


fix-bulleted-list-rendering-issue (michael-okeefe) - Win64-Windows-7-VisualStudio-12: OK (0 of 0 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


I am working on my algorithm now.


Thanks!  But now i get,

Jun  3 01:24:01  Quake II[79571] <Warning>: CGDisplayBaseAddress is obsolete and returning an empty buffer for display 0x4272ec1
over and over again..

 It actually doesn't ctd this time and I have to force quit out of it.  I should mention I'm using osx 10.11.5 if that helps


mjwitte-updatePRtemplate (mjwitte) - i386-Windows-7-VisualStudio-12: OK (0 of 0 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


Just curious, why using extension methods instead of putting them in a partial class? Extension methods are good for when you don't have the source code, which is not the case here.


mjwitte-updatePRtemplate (mjwitte) - Win64-Windows-7-VisualStudio-12: OK (0 of 0 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


Changing only the name and author...classy.


cool :grin:


update-contributing (jasondegraw) - x86_64-MacOS-10.9-clang: OK (2205 of 2205 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


No need for that, best to remove it now that the defaults are higher than that.


If you'll consider some suggestions, some of these seem... awkward? Menage a trois means "household of three", so you've basically said "household of three of cocks". Plus "menage a trois of" sounds weird even if you don't know the literal translation. And while technically correct, I don't think I've ever heard someone actually use the word "brace" to mean "a group of something". >_>


@bradymiller , We intentionally leveraged the sql binding feature because of cvx codes like '03' and '08'  stored as 3 and 8 in immunizations table. And valueset table contains this cvx code as '03' and '08' only.  If we do sql binding its not returning expected result row. So we build the query as a string to get the results. Please let us know your views.


can u test now ?


thank! fixed


Try disabling full-screen in baseq2/config.cfg.
> On Jun 2, 2016, at 11:26 PM, Joshua Pettus <notifications@github.com> wrote:
>
> Thanks! But now i get,
>
> Jun 3 01:24:01 Quake II[79571] : CGDisplayBaseAddress is obsolete and returning an empty buffer for display 0x4272ec1
> over and over again..
>
> It actually doesn't ctd this time and I have to force quit out of it. I should mention I'm using osx 10.11.5 if that helps
>
> —
> You are receiving this because you authored the thread.
> Reply to this email directly, view it on GitHub <https://github.com/MaddTheSane/Quake2/commit/c94c946d8cb5f0bfd034030cb352eb733957eeb2#commitcomment-17726110>, or mute the thread <https://github.com/notifications/unsubscribe/AAr6hERtTlmRAJ5o6fQmJcZ61U4loq4Hks5qH7rpgaJpZM4ItNnv>.
>


In the interact method it should be `if{  }else if{  }else if{  } else{  }` instead of `if{  } if{  } if{  } else{  }`


I don't think there's a bridge in perseus -- you'd have to reimplement.
 (This is what we did for all the KA exercises! it was quite a bit of work.)

craig

On Thu, Jun 2, 2016 at 9:32 PM, nekapoor <notifications@github.com> wrote:

> Gotcha. And last question: is there a bridge in Perseus so that we can
> render the exercises (in all the html files) in this repo? Or would we have
> to go back and re-implement all of these exercises?
>
> Thanks again for all the insight.
>
> —
> You are receiving this because you authored the thread.
> Reply to this email directly, view it on GitHub
> <https://github.com/Khan/khan-exercises/commit/001b27a5ff75c080dbc770f6df4a283a07829775#commitcomment-17725793>,
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dank!


update-contributing (jasondegraw) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-IntegrationCoverage-Debug: OK (1654 of 1654 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-70.95%25-green.svg)


Incorrect call, add flag.


That seems to work, though to switch back to full screen will get an error, unable to use selected displaymode for fullscreen OpenGL


wow really picking through my commits hahah


120694307_Fault_ChillerSWTSensorOffset (rongpengzhang) - Win64-Windows-7-VisualStudio-12: OK (2211 of 2211 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.svg) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.svg)


Hi,when both the knobs are at same point on the left most corners of the slider then both the knobs get stuck and cannot be moved.Is there any solution for it