checked:
acid
```sql
REPLACE INTO `creature_ai_scripts` (`id`, `creature_id`, `event_type`, `event_inverse_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action1_type`, `action1_param1`, `action1_param2`, `action1_param3`, `action2_type`, `action2_param1`, `action2_param2`, `action2_param3`, `action3_type`, `action3_param1`, `action3_param2`, `action3_param3`, `comment`) VALUES
('511101','5111','22','0','100','1','22','9','8353','0','5','19','0','0','33','5111','6','0','1','-1473','0','0','Innkeeper Firebrew - Emote and Gives Quest Credit on Received Emote'),
('682601','6826','22','0','100','1','264','9','8355','0','5','275','0','0','33','6826','6','0','1','-1471','0','0','Talvash del Kissel - Emote and Gives Quest Credit on Received Emote'),
('674001','6740','22','0','100','1','41','9','8356','0','5','23','0','0','33','6740','6','0','1','-1470','0','0','Innkeeper Allison - Emote and Gives Quest Credit on Received Emote'),
('674101','6741','22','0','100','1','22','9','8354','0','5','19','0','0','33','6741','6','0','1','-1473','0','0','Innkeeper Norman - Emote and Gives Quest Credit on Received Emote'),
('1181402','11814','22','0','100','1','264','9','8358','0','5','275','0','0','33','11814','6','0','1','-1471','0','0','Kali Remik - Emote and Gives Quest Credit on Receive Emote'),
('692901','6929','22','0','100','1','41','9','8359','0','5','23','0','0','33','6929','6','0','1','-1470','0','0','Innkeeper Gryshka - Emote and Gives Quest Credit on Receive Emote'),
('673501','6735','22','0','100','1','34','9','8357','0','5','94','0','0','33','6735','6','0','1','-1472','0','0','Innkeeper Saelienne - Emote and Gives Quest Credit on Received Emote'),
('674601','6746','22','0','100','1','34','9','8360','0','5','94','0','0','33','6746','6','0','1','-1472','0','0','Innkeeper Pala - Emote and Gives Quest Credit on Received Emote');
```
database
```sql
UPDATE `quest_template` SET `SpecialFlags`= 0 WHERE `entry` = 8354;
```
core
```diff
@@ -4416,12 +4416,12 @@ void ObjectMgr::LoadQuests()

             // some quest referenced in spells not exist (outdated spells)
             if (!quest)
                 continue;

-            // Exclude false positive of quest 10162
-            if (!quest->HasSpecialFlag(QUEST_SPECIAL_FLAG_EXPLORATION_OR_EVENT) && spellInfo->Id != 33824 && quest_id != 10162)
+            // Exclude false positive of quest 10162 or 8354
+            if (!quest->HasSpecialFlag(QUEST_SPECIAL_FLAG_EXPLORATION_OR_EVENT) && spellInfo->Id != 33824 && quest_id != 10162 && spellInfo->Id != 24875 && quest_id != 8354)
             {
                 sLog.outErrorDb("Spell (id: %u) have SPELL_EFFECT_QUEST_COMPLETE for quest %u , but quest does not have SpecialFlags QUEST_SPECIAL_FLAG_EXPLORATION_OR_EVENT (2) set. Quest SpecialFlags should be corrected to enable this objective.", spellInfo->Id, quest_id);

                 // this will prevent quest completing without objective
                 const_cast<Quest*>(quest)->SetSpecialFlag(QUEST_SPECIAL_FLAG_EXPLORATION_OR_EVENT);

```
it works with the data that is in the database is now


I think you are right in that it makes sense to check if the file can be opened.  I've changed it in a97b5d35 accordingly.


Add pretty print note


@heckflosse @Floessie This issue is too technical for me. I'm okay to test but you'll have to tell me how.

@Floessie I'm the developer who made Partial Profiles. What's the problem with them ? Anyway you're way more qualified than me to cleanup my mess, and I apologize for this.


Question:
Write a program which will find all such numbers which are divisible by 7 but are not a multiple of 5,
between 2000 and 3200 (both included).
The numbers obtained should be printed in a comma-separated sequence on a single line.


@ianrrees
Hey Ian,
first of all thank you for going through the code, it's a rare luxury for me to have someone reviewing it nowadays =)
However, it seems you've been looking at a very early commit rather then a usable one which was basically a renamed copy of the agilent driver I've incrementally converted later.

I've "pep8-ed" the code now (120-column habit from my C# times is hard to let go) and removed the AttributeError try/catch you noted as it wasn't required anyway.

I'm a little reluctant of raising exceptions on some empty functions like waveform removal, as it would unnecessary break compatibility to the software using the other function generators - I tried to keep it as resilient as possible and some method seem to be of little damage if omitted. But this would be a problem if we choose to implement the frequency counter driver, as almost none but the most basic options of the Counter class are supported.

Siglent hasn't responded to my request for a way to remove a saved waveform, but I'll keep bugging them =) Hopefully there is a way, as the whole arb mode stuff is quite inconsistent - e.g. about adding and removing the ".bin" extension throughout some commands. How is it even possible they greet you with a "C:\..." file open box on a Linux embedded system?! ^^


xx


When using cayley as a library, does it provide the web UI?


Ok, sure--will do. Should I wait for someone else to review? Or just the linter?


very interesting!


would like a comment here explaining what this does


> '... and are not skipped by cache checks.'


Since Pokémon Forever and Red++ cater to two very different audiences, these really don't need to be part of the same project.

* Pokémon Forever caters to nostalgia, and should remain faithful to Gen 1 in every way, except for the added rumours.
* Red++ caters to people who want an upgraded version of Gen 1, who probably weren't even born yet when the rumors Pokemon Forever is based on were popular.


s


VM SS-ROOTCA does not have any <adapters> in the sample config file. This caused the DSC config to fail, as it appeared to try to rename the adapter to a blank/null name. dsc.ps1 created the DSCStartPs file with the command:
`Rename-NetAdapter -NewName ''`
Which fails and caused the Install-Lab command to abort. I worked around it by adding an adapter to the sample config file.
I'm familiar with PowerShell, but DSC is all new to me, so I'm learning.


Once the other PR is merged this function gets a lot simpler, and you can move this check outside of the loop


Fixed a problem with quantile throwing two numbers and dplyr wasn't throwing an error


update to have two timeline in GraphicalEPG and GraphicalEPGPIG


Hello,

First of all, **thank you for taking some of your time to explore and review my code**!
If you want to try it out you can try faking a beacon signal with [this tool](https://github.com/don/node-eddystone-beacon) I personaly used it to test and it works great, I only have a single physical beacon at home.

You were right about my receiver variable name, it wasn't explicit enough.
I also added the onSaveInstanceState() to keep the state of the user, I guess it's a good practice to have, thank you for pointing this out tough I also learned about retained fragments!

I have a few questions concerning your suggestion on dagger:

- **Dagger components** - Did you mean that I should create a subComponent for every activity ? On [the last commit](https://github.com/Bridouille/android-beacon-scanner/commit/1a1c9dec7f49d42663a6cbe1ca3dc3967cd308e5) I created a new scope and a new component that provides only the BeaconManager and the only Animation I'm using. Since I've never used that I'm a little confused about the concept and I hope you can help me out with this. What I understood : when I use inject() on my subcomponent it's going to instantiate the parent component once so that the next inject() calls on the same subcomponent won't need a new instance of it, but every call to inject() on the subcomponent are going to instantiate once the items in the module that are contained in my component, right ? I don't get the advantage of using multiples scopes and how it could be helpful and how you can "bind" a scope to an activity meaning it's a different one in another activity.

Thank you for your feedback!


I am getting the right state. It works, ive tested it in a mod, which else had to get the blockstate every tick


Add widht too 100 % for details


Add width 90% for permanently link


ini is not in the README (https://github.com/LinuxCNC/linuxcnc/blob/6cdc0be15746438ab832f71adff128c994ac6027/configs/sim/axis/README) [2.7.7 + v2.8.0-pre1] ?


@whyrusleeping I'm a bit confused what other PR?


Cool feature and interesting method, I wouldn't have thought to use events that way. Not sure what is ideal from a user experience point of view but it makes sense to have explicit decisions one way or another.


Doing my best to make it shine :P


Latest build failures:

Not really important:
<AlcaRobot> dosbox: [status: fail] [recipes/blackberry/cores-qnx-generic] LOG: http://hastebin.com/udihiwozen
<AlcaRobot> dosbox: [status: fail] [recipes/apple/cores-ios-generic] LOG: http://hastebin.com/evaqoxurah

Important:
<AlcaRobot> dosbox: [status: fail] [recipes/windows/cores-windows-x64_seh-generic] LOG: http://hastebin.com/obicaqexat
<AlcaRobot> dosbox: [status: fail] [recipes/windows/cores-windows-x86_sjlj-generic] LOG: http://hastebin.com/cujesicero

If you use IRC you can join #libretro-buildbot on freenode to get build status of your commits.


Good point. It should at least reflect the behaviour of 0.17.1

On 9 October 2016 at 08:05, Sam Shleifer <notifications@github.com> wrote:

> Docstring says that each step will get passed the kwargs.
> I'd be happy to fix docstring or not pass the kwargs.
>
> —
> You are receiving this because you authored the thread.
> Reply to this email directly, view it on GitHub
> <https://github.com/scikit-learn/scikit-learn/commit/0a1f6cd98eebe7c5233692e2d9680232c23bf9a8#commitcomment-19348856>,
> or mute the thread
> <https://github.com/notifications/unsubscribe-auth/AAEz69Eh2mHH8pdmCLWnRXbDySJc3kXnks5qyAWJgaJpZM4KR06s>
> .
>


Suggested changes applied, with some more cleanup. Thanks :P


Thanks! BitHub has sent payment of  $61.97USD for this commit.


@bhj Just a heads up that async await will be added in the next month or so @davezuko
https://github.com/nodejs/promises/issues/4#issuecomment-251025934
https://www.chromestatus.com/feature/5643236399906816

Might want to revert back to koa in December


Go from massive and count ;, that will be your massive length


Update from master


Thanks!  👍


Pls, try manage memory in this place, not rational declare massive with this length


And move it to 165 line


Fixed Gramps Icons on my Apple.

Thanks :+1:


![](https://github.trello.services/images/mini-trello-icon.png) [Desktop - (Footer) - Partea din stanga a footer-ului ridicata cumva, dupa cum ti-am explicat. Nu e urgent. Take your time.](https://trello.com/c/U7YPNKZM/18-desktop-footer-partea-din-stanga-a-footer-ului-ridicata-cumva-dupa-cum-ti-am-explicat-nu-e-urgent-take-your-time)


@ianfab Whoops, you're absolutely correct (I misread your comment thinking that somehow game phase for standard chess would be affected).  I have committed a fix.


nice


@jonricaurte I've been using the Node 7 betas with `--harmony_async_await` for a few days and so far no problems! Will be interesting to see how long it stays behind a flag.


For #6557.


This is the player script


Little comments, pls fix


@bhj Hopefully not for long! :)


Переменную объяви один раз первой строкой в функции, дальше просто перезаписываешь ее. Каждый раз писать var перед переменной не нужно.


canterp -> canterp.ini (typo)


@valib As always, this will create trouble with the translations. It's very hard for the translators to detect a change in the strings, and most won't.


ini_hal_demo -> ini_hal_demo.ini (typo)


Because the script don't change the tag and the iteration number had to be reset, as we planned to work on the 2.2 scope.


good point, thanks


creazione


@valib Again, modifying strings is bound to create problems.


Added a comment


I have it ordered (GoPro 3.5mm-microUSB), but it seems to be traveling forever... I have had no luck with other types of USB devices (even with external power). This is the only route I think I have yet to explore.


ini_hal_demo -> missing in README (2.7.7 + 2.8.0-pre1)


I accidentally changed this in the submodule instead of the real project... Thats why this part is a little bit later.


mysql -u stopcozi -p'StopCozi1234!@' -h 193.230.8.27 -P 31306 -e "drop database stop_cozi"

Nu puneti NICIODATA parola in cod. Pe github. Esti incompetent.


Just be careful...


@SubJunk This is a bad idea which is bound to fail in many languages. There are many different rules out there, take e.g. German where nouns are capitalized and verbs are places last - how do you think this will work out? It doesn't "cost" much to create a new string instead of combining two existing ones.


Something between 1368 and 1371 broke Tales of Legendia, newer builds cause out of video memory error when you start a new game. 1368 is the last build that works properly with it.


axis-foam missing in this selection
- 2.7.7 -> README: axis-foam -> axis-foam.ini (typo)
- 2.8.0-pre1 -> README: axis-foam -> axis-foam.ini (typo)


@SubJunk As always, this will cause trouble with the translations. It's very hard for the translators to detect a change in the strings, and most won't.


As far as I can see `nonPawnMaterial` is only used to calculate the game phase and check for material constellations, but is not used to calculate evaluation terms for standard chess (it is used for horde chess, but this could be changed), so we maybe could use the standard chess piece values to calculate npm for all variants. Otherwise we would have to change all of the lines where npm is compared with constants. What do you think about it?


@SubJunk Again, modifying strings is bound to create problems.


www


thought this would look better


I'd like to work at a clinic


This is not needed. Please read [this](http://docs.spring.io/spring-security/site/docs/current/reference/htmlsingle/#mvc-authentication-principal).


@Nadahar I don't share your opinion on that.
Translation is not "Googgled", i mean not literal, so if translations are not changed they will be again correct and understandable. And since a great part of users use english interface i agree with @valib choice.
Nothing is perfect, not mean that we can't change them, imho.


I've made an update,
```xml
<?xml version="1.0" encoding="utf-8"?>
<resources>
    <string name="app_name">Tachiyomi</string>

    <string name="name">Nome</string>

    <!-- Activities and fragments labels (toolbar title) -->
    <string name="label_settings">Definições</string>
    <string name="label_download_queue">Fila de Transferências</string>
    <string name="label_library">A minha biblioteca</string>
    <string name="label_recent_manga">Lidos recentemente</string>
    <string name="label_recent_updates">Atualizações</string>
    <string name="label_catalogues">Catálogos</string>
    <string name="label_categories">Categorias</string>
    <string name="label_selected">Selecionado: %1$d</string>
    <string name="label_backup">Cópia de segurança</string>

    <!-- Actions -->
    <string name="action_settings">Definições</string>
    <string name="action_filter">Filtro</string>
    <string name="action_filter_downloaded">Transferido</string>
    <string name="action_filter_unread">Não Lido</string>
    <string name="action_filter_read">Lido</string>
    <string name="action_filter_empty">Remover filtro</string>
    <string name="action_search">Procurar</string>
    <string name="action_select_all">Selecionar tudo</string>
    <string name="action_mark_as_read">Marcar como lido</string>
    <string name="action_mark_as_unread">Marcar como não lido</string>
    <string name="action_mark_previous_as_read">Marcar anteriores como lidos</string>
    <string name="action_download">Transferir</string>
    <string name="action_delete">Eliminar</string>
    <string name="action_update">Atualizar</string>
    <string name="action_update_library">Atualizar biblioteca</string>
    <string name="action_edit">Editar</string>
    <string name="action_add_category">Adicionar categoria</string>
    <string name="action_edit_categories">Editar categorias</string>
    <string name="action_rename_category">Renomear categoria</string>
    <string name="action_move_category">Mover para categorias</string>
    <string name="action_edit_cover">Alterar imagem de capa</string>
    <string name="action_sort_up">Ordem ascendente</string>
    <string name="action_sort_down">Ordem descendente</string>
    <string name="action_show_unread">Não lido</string>
    <string name="action_show_downloaded">Transferido</string>
    <string name="action_next_unread">Próximo não lido</string>
    <string name="action_start">Começar</string>
    <string name="action_stop">Parar</string>
    <string name="action_pause">Pausa</string>
    <string name="action_clear">Limpar</string>
    <string name="action_previous_chapter">Capítulo anterior</string>
    <string name="action_next_chapter">Capítulo seguinte</string>
    <string name="action_retry">Tentar novamente</string>
    <string name="action_remove">Remover</string>
    <string name="action_resume">Resumir</string>
    <string name="action_open_in_browser">Abrir no navegador de internet</string>
    <string name="action_display_mode">Mudar modo de visualização</string>
    <string name="action_set_filter">Definir filtro</string>
    <string name="action_cancel">Cancelar</string>
    <string name="action_sort">Ordenar</string>
    <string name="action_install">Instalar</string>

    <!-- Operations -->
    <string name="deleting">A eliminar…</string>
    <string name="loading">A carregar…</string>

    <!-- Preferences -->
    <!-- Subsections -->
    <string name="pref_category_general">Geral</string>
    <string name="pref_category_reader">Leitor</string>
    <string name="pref_category_downloads">Transferências</string>
    <string name="pref_category_sources">Fontes</string>
    <string name="pref_category_sync">Sincronização</string>
    <string name="pref_category_advanced">Avançado</string>
    <string name="pref_category_about">Sobre</string>

    <!-- General section -->
    <string name="pref_library_columns">Número de manga por fila</string>
    <string name="portrait">Retrato</string>
    <string name="landscape">Paisagem</string>
    <string name="default_columns">Por defeito</string>
    <string name="pref_library_update_interval">Frequência de atualização da biblioteca</string>
    <string name="update_never">Manual</string>
    <string name="update_1hour">Hora à hora</string>
    <string name="update_2hour">A cada 2 horas</string>
    <string name="update_3hour">A cada 3 horas</string>
    <string name="update_6hour">A cada 6 horas</string>
    <string name="update_12hour">A cada 12 horas</string>
    <string name="update_24hour">Diariamente</string>
    <string name="update_48hour">A cada 2 dias</string>
    <string name="pref_library_update_categories">Categorias a incluir na actualizização global</string>
    <string name="all">Tudo</string>
    <string name="pref_library_update_restriction">Restrições sobre a atualização da biblioteca</string>
    <string name="pref_library_update_restriction_summary">Atualizar apenas quando se cumprem as condições</string>
    <string name="wifi">Wi-Fi</string>
    <string name="charging">A carregar</string>
    <string name="pref_update_only_non_completed">Atualizar apenas manga em curso</string>
    <string name="pref_auto_update_manga_sync">Sincronizar capítulos após leitura</string>
    <string name="pref_ask_update_manga_sync">Confirmar antes da atualização</string>
    <string name="pref_theme">Tema da aplicação</string>
    <string name="light_theme">Tema principal</string>
    <string name="dark_theme">Tema escuro</string>

    <!-- Reader section -->
    <string name="pref_fullscreen">Ocultar barra de estado</string>
    <string name="pref_lock_orientation">Bloquear orientação</string>
    <string name="pref_enable_transitions">Permitir transições</string>
    <string name="pref_show_page_number">Mostrar número de página</string>
    <string name="pref_custom_brightness">Usar brilho personalizado</string>
    <string name="pref_keep_screen_on">Manter ecrã ligado</string>
    <string name="pref_reader_navigation">Navegação</string>
    <string name="pref_read_with_volume_keys">Teclas de Volume</string>
    <string name="pref_read_with_tapping">Toque</string>
    <string name="pref_reader_theme">Cor de fundo</string>
    <string name="white_background">Branco</string>
    <string name="black_background">Preto</string>
    <string name="pref_viewer_type">Visualizador por defeito</string>
    <string name="default_viewer">Por defeito</string>
    <string name="left_to_right_viewer">Esquerda para Direita</string>
    <string name="right_to_left_viewer">Direita para Esquerda</string>
    <string name="vertical_viewer">Vertical</string>
    <string name="webtoon_viewer">Webtoon</string>
    <string name="pref_image_decoder">Descodificador de imagem</string>
    <string name="rapid_decoder">Rapid</string>
    <string name="skia_decoder">Skia</string>
    <string name="pref_image_scale_type">Tipo de escala</string>
    <string name="scale_type_fit_screen">Ajustar ao ecrã</string>
    <string name="scale_type_stretch">Esticar</string>
    <string name="scale_type_fit_width">Ajustar à largura</string>
    <string name="scale_type_fit_height">Ajustar à altura</string>
    <string name="scale_type_original_size">Tamanho original</string>
    <string name="scale_type_smart_fit">Ajuste inteligente</string>
    <string name="pref_zoom_start">Posição de zoom inicial</string>
    <string name="zoom_start_automatic">Automático</string>
    <string name="zoom_start_left">Esquerda</string>
    <string name="zoom_start_right">Direita</string>
    <string name="zoom_start_center">Centro</string>
    <string name="pref_rotation_type">Rotação</string>
    <string name="rotation_free">Livre</string>
    <string name="rotation_lock">Bloqueado</string>
    <string name="rotation_force_portrait">Forçar retrato</string>
    <string name="rotation_force_landscape">Forçar paisagem</string>

    <!-- Downloads section -->
    <string name="pref_download_directory">Pasta de Transferências</string>
    <string name="pref_download_slots">Transferências em simultâneo</string>
    <string name="pref_download_only_over_wifi">Transferir apenas através Wi-Fi</string>
    <string name="pref_remove_after_marked_as_read">Eliminar ao marcar como lido</string>
    <string name="pref_remove_after_read">Eliminar depois de ler</string>
    <string name="custom_dir">Pasta personalizada</string>
    <string name="disabled">Desativado</string>
    <string name="last_read_chapter">Último capítulo</string>
    <string name="second_to_last">Últimos dois capítulos</string>
    <string name="third_to_last">Últimos três capítulos</string>
    <string name="fourth_to_last">Últimos quatro capítulos</string>
    <string name="fifth_to_last">Últimos cinco capítulos</string>

    <!-- Sync section -->
    <string name="services">Serviços</string>

    <!-- Advanced section -->
    <string name="pref_clear_chapter_cache">Limpar a cache dos capítulos</string>
    <string name="used_cache">Usado: %1$s</string>
    <string name="cache_deleted">Cache limpa. %1$d ficheiros foram eliminados</string>
    <string name="cache_delete_error">Ocorreu um erro ao eliminar a cache</string>
    <string name="pref_clear_cookies">Limpar cookies</string>
    <string name="cookies_cleared">Cookies limpas</string>
    <string name="pref_clear_database">Limpar redundância da base de dados</string>
    <string name="pref_clear_database_summary">Eliminar manga não presente na biblioteca</string>
    <string name="clear_database_confirmation">Capítulos lidos e progresso em manga que não está na biblioteca será perdido. Deseja continuar?</string>
    <string name="clear_database_completed">Eliminar entradas</string>
    <string name="pref_show_warning_message">Mostrar avisos</string>
    <string name="pref_show_warning_message_summary">Mostrar mensagens de avisos durante a sincronização</string>
    <string name="pref_reencode">Recodificar imagens</string>
    <string name="pref_reencode_summary">Permitir recodificação se as imagens não puderam ser descodificadas. Para melhores resultados utilize Skia</string>

    <!-- About section -->
    <string name="version">Versão</string>
    <string name="build_time">Hora da compilação</string>
    <string name="pref_enable_automatic_updates">Procurar por atualizações</string>
    <string name="pref_enable_automatic_updates_summary">Procurar por atualizações automaticamente</string>
    <!-- ACRA -->
    <string name="pref_enable_acra">Enviar relatórios de erro</string>
    <string name="pref_acra_summary">Ajuda a corrigir qualquer erro. Não serão enviados dados sensíveis</string>

    <!-- Login dialog -->
    <string name="login_title">Iniciar sessão para %1$s</string>
    <string name="username">Nome de utilizador</string>
    <string name="password">Palavra-passe</string>
    <string name="show_password">Mostrar palavra-passe</string>
    <string name="login">Iniciar sessão</string>
    <string name="login_success">Início de sessão bem sucedido</string>
    <string name="invalid_login">Início de sessão falhado</string>
    <string name="unknown_error">Erro desconhecido</string>

    <!-- Library fragment -->
    <string name="library_search_hint">Título ou autor…</string>
    <string name="updating_category">A atualizar categoria</string>
    <string name="confirm_delete_manga">Eliminar manga selecionada?</string>

    <!-- Catalogue fragment -->
    <string name="source_requires_login">Esta fonte necessita que inicies a sessão</string>
    <string name="select_source">Selecionar a fonte</string>
    <string name="no_valid_sources">Por favor habilite pelo menos uma fonte valida</string>

    <!-- Manga info fragment -->
    <string name="manga_detail_tab">Informações</string>
    <string name="description">Descrição</string>
    <string name="ongoing">Em curso</string>
    <string name="unknown">Desconhecido</string>
    <string name="licensed">Licenciado</string>
    <string name="add_to_library">Adicionar à biblioteca</string>
    <string name="remove_from_library">Remover da biblioteca</string>
    <string name="manga_info_author_label">Autor</string>
    <string name="manga_info_artist_label">Artistas</string>
    <string name="manga_info_chapters_label">Capítulos</string>
    <string name="manga_info_status_label">Estado</string>
    <string name="manga_info_source_label">Fonte</string>
    <string name="manga_info_genres_label">Géneros</string>

    <!-- Manga chapter fragment -->
    <string name="manga_chapters_tab">Capítulos</string>
    <string name="manga_chapter_no_title">Sem título</string>
    <string name="display_mode_chapter">Capítulo %1$s</string>
    <string name="chapter_downloaded">Transferido</string>
    <string name="chapter_queued">Em fila</string>
    <string name="chapter_downloading">A Transferir</string>
    <string name="chapter_downloading_progress">A Transferir (%1$d/%2$d)</string>
    <string name="chapter_error">Erro</string>
    <string name="fetch_chapters_error">Erro ao obter capítulos</string>
    <string name="show_title">Mostrar título</string>
    <string name="show_chapter_number">Mostrar número de capítulo</string>
    <string name="sorting_mode">Modo de organização</string>
    <string name="sort_by_source">Por fonte</string>
    <string name="sort_by_number">Por número de capítulo</string>
    <string name="manga_download">Transferir</string>
    <string name="download_1">Transferir próximo capítulo</string>
    <string name="download_5">Transferir próximos 5 capítulos</string>
    <string name="download_10">Transferir próximos 10 capítulos</string>
    <string name="download_all">Transferir tudo</string>
    <string name="download_unread">Transferir não lidos</string>
    <string name="confirm_delete_chapters">Eliminar os capítulos selecionados?</string>

    <!-- MyAnimeList fragment -->
    <string name="reading">A ler</string>
    <string name="completed">Completo</string>
    <string name="dropped">Abandonado</string>
    <string name="on_hold">Em espera</string>
    <string name="plan_to_read">Planeada a leitura</string>
    <string name="score">Avaliação</string>
    <string name="title_hint">Título…</string>
    <string name="status">Estado</string>
    <string name="chapters">Capítulos</string>

    <!-- Dialog remove recently view -->
    <string name="dialog_remove_recently_description">Esta ação irá remover a data de leitura deste capítulo. Continuar?</string>
    <string name="dialog_remove_recently_reset">Repor todos os capítulos desta manga</string>

    <!-- Reader activity -->
    <string name="downloading">A transferir…</string>
    <string name="download_progress">Transferido %1$d%%</string>
    <string name="chapter_progress">Página: %1$d</string>
    <string name="chapter_subtitle">Capítulo %1$s</string>
    <string name="no_next_chapter">Capítulo seguinte não encontrado</string>
    <string name="no_previous_chapter">Capítulo anterior não encontrado</string>
    <string name="decode_image_error">Imagem não pôde ser carregada.\nPor favor tente alterar o descodificador de imagem ou selecione uma das seguintes opções</string>
    <string name="confirm_update_manga_sync">Atualizar último capítulo lido a %1$d nos serviços ativos?</string>
    <string name="viewer_for_this_series">Visualizador para esta série</string>

    <!-- Backup fragment -->
    <string name="backup">Cópia de segurança</string>
    <string name="restore">Restaurar</string>
    <string name="backup_please_wait">Cópia de segurança em curso. Por favor aguarde…</string>
    <string name="backup_completed">Cópia de segurança restaurada com sucesso</string>
    <string name="restore_please_wait">A restaurar cópia de segurança. Por favor aguarde…</string>

    <!-- Recent manga fragment -->
    <string name="recent_manga_source">%1$s - Cap.%2$s</string>

    <!-- Downloads activity and service -->
    <string name="download_queue_error">Ocorreu um erro ao transferir capítulos. Poderá tentar novamente na secção das transferências</string>

    <!-- Library update service notifications -->
    <string name="notification_update_progress">Progresso da atualização: %1$d/%2$d</string>
    <string name="notification_update_completed">Atualização completa</string>
    <string name="notification_update_error">Ocorreu um erro inesperado ao atualizar a biblioteca</string>
    <string name="notification_no_new_chapters">Sem novos capítulos encontrados</string>
    <string name="notification_new_chapters">Novos capítulos encontrados para:</string>
    <string name="notification_manga_update_failed">Falha ao atualizar a manga:</string>
    <string name="notification_first_add_to_library">Por favor adicione a manga à sua biblioteca antes de fazer isto</string>
    <string name="notification_not_connected_to_ac_title">Sincronização cancelada</string>
    <string name="notification_not_connected_to_ac_body">O dispositivo não está ligado ao carregador</string>
    <string name="notification_no_connection_title">Sincronização cancelada</string>
    <string name="notification_no_connection_body">Ligação indisponível</string>

    <!-- File Picker Titles -->
    <string name="file_select_cover">Selecionar imagem de capa</string>
    <string name="file_select_backup">Selecionar ficheiro de cópia de segurança</string>

    <!--UpdateCheck-->
    <string name="update_check_title">Nova atualização disponível!</string>
    <string name="update_check_confirm">Transferido</string>
    <string name="update_check_ignore">Ignorar</string>
    <string name="update_check_no_new_updates">Sem atualizações disponíveis</string>
    <string name="update_check_download_started">Transferência iniciada</string>
    <string name="update_check_look_for_updates">À procura de atualizações</string>

    <!--UpdateCheck Notifications-->
    <string name="update_check_notification_file_download">Transferir atualização</string>
    <string name="update_check_notification_download_in_progress">Transferência em curso</string>
    <string name="update_check_notification_download_complete">Transferência completa</string>
    <string name="update_check_notification_download_error">Erro na transferência</string>
    <string name="update_check_notification_update_available">Atualização disponível</string>

    <!--Content Description-->
    <string name="description_backdrop">Imagem de capa da manga</string>
    <string name="description_cover">Imagem de capa da manga</string>

    <!-- Information Text -->
    <string name="information_no_downloads">Sem transferências</string>
    <string name="information_no_recent">Sem capítulos recentes</string>
    <string name="information_no_recent_manga">Sem manga lida recentemente</string>
    <string name="information_empty_library">Biblioteca vazia</string>

    <!-- Download Notification -->
    <string name="download_notifier_title_error">Erro</string>
    <string name="download_notifier_unkown_error">Erro inesperado ao transferir capítulo</string>
    <string name="download_notifier_page_error">Página em falta na pasta</string>
    <string name="download_notifier_page_ready_error">Página não carregada</string>
    <string name="download_notifier_text_only_wifi">Sem ligação de Wi-Fi disponível</string>

</resources>
````


Can you please edit your .travis.yml to stop spamming ##crawl-dev with your build reports?


Now I don't have to edit the tilemap every time just to change the version number. This is easier for me, and for anyone else who might want to potentially use this as a rombase. Also added an extra page that mentions the ReadMe and FAQ, in case someone misses seeing them in the thread.

* TODO - Let people view this screen at any time instead of only at New Game, in case they want to check which version of the game they are playing or look up where the ReadMe was found again.


@Sami32 You probably didn't know this, but we shouldn't modify existing strings unless the changes are so small the it doesn't affect their translation to other languages. The reason is that the translators working on [UMS' crowdin project](https://crowdin.com/project/universalmediaserver) have no way to detect that a string has changed unless they are proofreaders and are very observant.

What happens when a localization string is modified and imported into crowdin is that: If the translation is approved in a given language, it will remain unchanged but become unapproved. It the translations isn't approved nothing will happen. Only translators with elevated permissions have permission to approve strings, and only those that pay very close attention and keep every string approved will notice that one is no longer approved. Even if they do notice, they might not notice what has changed in the English string - depending on the change.

The best way to handle this is to create a new string (e.g NetworkTab.75) and reference this in the code instead. If the "old" string isn't used anywhere else in UMS, it can and should be deleted. That way this will come up as a new untranslated string in crowdin and the translators will be notified.


add back


@Nadahar I am not a native english speaker as you are so I do my best. If you feel that you can offer better wording please do it.


@ianfab Upon reflection I think `nonPawnMaterial` should be calculated based on the constants for each variant, and that those constants should be positive values.  For antichess, negation of those constants can occur in `PSQT::psq` such that only material evaluation (not game phase calculation, not passed pawn evaluation, etc.) is negated.


Basic hey!


good point


@Sami32 This is a bad example since this string was changed twice, first in b3818f11c91d3ae2df1b8509da9531a5ba83e9d3 and then in 73ea4dd40c70d4913b7c21b0c10663d400dbb70e. The result however is that the meaning has changed and the translations won't be in most cases.

I'm not sure how you know how many of the users that use the English interface, but after I added information about the crowdin project on the language selection page we quickly got a lot of contributions and we have a total of 184 translators that have contributed. I doubt that would be the case if "most users used UMS in English", although I agree that many probably does.

In any case I did a lot of cleaning up on the translations, and it's sad to see it getting torn down again a little bit at the time, especially since it's so easy for the developer to just create a new string and delete the old. When I first got to know UMS there were a LOT of strings that meant something completely different in English and in the Norwegian translation, and I've since seen that this wasn't only a case with Norwegian. When you think about it this is bound to happen when the English strings are changed/reused.


One bug per feature branch! The encoding one is on another assuming you mean the patches from karsten blees that are on the git-for-windows release. The pu branch contains those + this one. As per the it repository, pu is subject to random rebasing but handy for testing what might end up in master.


<title>Mi primera pagina</title>
<meta charset="UTF-8>

Esta es mi primera pagina en Github

Aprendiendo a subir un proyecto web a la red de redes


My apologies for the confusion with my post earlier, now I see what happened to Tales of Legendia on Partial CRC level hack.


2016_осень/Работы_студентов/Тартынских_Петр/Занятие 3/3.cpp

Для решения задачи нужно использовать динамическое выделение памяти.


Исправь задачу и я приму пул реквест.


@Nadahar Correct, i know nothing about Crowdin, but you do and you have great language skills and the privilege to be able to approve all the changes and be able to procede correct translation, right ?
So we are lucky to have you ;-) Good noticing.

Kidding apart, i don't find Crowdin too friendly if it don't have the possibility to automatically detect and display all the changes to the translators...


Fixed windows,IOS looks like a linker problem and QNX is just incompatible with C/C++.


iguleder i'd like to push the whole rk3288 dir and other commits that affect other files, i mean individually not merging this branch.. so what do you think. i see the kernel-kit has change since then. in the legacy branch there are a few configs compared to what i see in this branch. so aside from all the rk287485 stuff, i think it's a good idea to unearth some libre configs just 2 or 3 from the legacy branch i suppose..


@valib Although I'm not sure about using "articles" here, that wasn't my point. My point is that we shouldn't change a string because the translators won't know it and the translations won't be changed accordingly. That means that the translations will still say that only "the" is ignored. I see that you have updated the Czech translation, but how are the other translators supposed to notice the change?

I admit I should have left this notice on b3818f11c91d3ae2df1b8509da9531a5ba83e9d3 instead, I just picked this one and that wasn't the smartes in hindsight.


so micko do you think it's ok to delete this branch no?


This looks like an example - not like a rule.


@Nadahar why should we make that big changes like create a new string to keep other translators attention to keep translations updated? It means that if we change one letter in the main language in this case in the English nobody is notified of it? In that case it is the Crowdin shorage and we should live with it or use something else to keep translation updated.


What for?


@Nadahar My french bank have french customers using their Visa card in 184 countries...
I just checked the logs.

It's could be that i didn't understood correctly, but i don't find this too friendly.
So is that mean that if we want change a string text value used in 10 classes we need to add a new string but also change all the references of this string in the 10 classes and delete the original string ?


This branch is like 3000 commits behind.. what is that status... is there anything we can take from this branch and push it to testing?


为啥啊……


hmm channels don't work need to checkinto this


Hey! It actually worked!


Heh, I put in everyone who appears in `git log` :P


Good, for now I think the most important things are fixed.


@Nadahar articles can be definite/indefinite so it means the "the" or "a" where is the problem?


Yes, it should be "sehr".


@valib You might see it as a crowdin shortage, I'm not sure it is. The only notification it offers is about new strings, but it gives us several choices when this a change happens:
* Clear current translation
* Unapprove current translation
* Do nothing

I've chosen to unapprove. This is because when changes are minor, it's bad that the whole string have to be rewritten (some of the help texts are pretty long). As I see it unapprove is the best choice, because it gives the developers the choice if the string should be retranslated or not. If it should be, use a new string. Using a new string isn't a big change, it takes merely a few seconds. Most strings are only used once place, and updating it's reference is a tiny operation imo.

I've worked with other localization systems before and the rules has been the same - do NOT modify existing strings unless the change is so minor that it doesn't need a retranslation. I think that is the best solution to the problem. I do agree that it would be nice if crowdin offered to notify users about changes, but it doesn't. If you want to make an integration with a new system because of this, be my guest. First, you should find a free localization system that do handle this better though. I don't see this as a problem at all.


Happy to see the comments!


Cool use of Bootstrap in your project!


sale order


I like the transition effect!


Addresses in https://github.com/angular/angular-cli/pull/2595, good catch!


Nice work discovering a solution for this!


@Sami32 Again, a new string should have been used.


Still uncomfortably hacky.


@Sami32 While this doesn't require retranslation, I'm not sure it is an improvement either. Shorter is always better when it comes to strings.


whoops, my bad.


Leaving a comment in this exercise


Is that class even used?


@studenton - pls see above! thanks for merging these.


@Taki21 no, not for me... I have only made one private plugin...


@studenton - this too!


Also fixed #9178 with this commit?
https://bugs.mtasa.com/view.php?id=9178


@Nadahar you can tell me that when I change e.g. "see" to "sea" that Crowdin doesn't recognise it?


I'll fix it with the next update, since the mega won't even be available until about 10 days from now.


Hello World


Very cool to see that this is responsive and makes use of relative "em" units!


excellent work!


Great work targeting the hamburger


This commit also seems to make it so the initially selected rows aren't scrolled to (see MP Create and the initial selection).


Are you aware of an example you could reference that does the slideToggle()  effect like you would like?


No. This commit fixes a bug introduced in 2016-09-29 with
https://github.com/multitheftauto/mtasa-blue/commit/91cc4d027eee8fea5006a35fb520d2880f2b73e7


Yep.


We can add to this next practice


@studenton FYI


@valib Crowdin recognizes it, the problem is how to handle it. If you look at the way translations are organized in crowdin a given translation for a given string can have one of 3 statuses: Untranslated, translated and approved. Translators can use filters to show only untranslated or only unapproved strings, but only translators that have been given extra permissions (proofreader, like you have) can approve translations. We don't have proofreaders for all languages, and even if we do not all proofreaders approves all the existing translations (which is a big job). The only thing that happens when you modify an English string is that the translation is unapproved if it was approved. If it wasn't approved in the first place, nothing happens, and there is no notification option for this.

My guess is that they haven't considered it a need, although it would help a bit. Still, if you look at it from the POV of the casual translator that offer to help, you can't expect them to know how all this works. I have a hard time even getting you developers to get it, so how can you expect them to? They will probably look for untranslated strings and translate them and be happy with that, in which case they won't detect a change. I don't understand why it's hard to understand that people don't keep reading through (currently) 595 strings to see if something has changed..


It looks like you could actually leave line 45 out of your code if you also remove line 51 from your css....just a thought!


Hi Eric - Great catch! Those should be 2 spaces across the board. This was fixed on the production repo. Check it out here: https://github.com/HypnoticAlpaca/ImPostr/blob/master/server/platformServices/TwitterApi/twitter.controller.js


You may inform me when you want to check your commit. By the way , does it work?)


Cool, some new ones:

<AlcaRobot> [buildbot] dosbox: [status: fail] [recipes/playstation/vita] LOG: http://hastebin.com/sufolunapi
<AlcaRobot> [buildbot] dosbox: [status: fail] [recipes/nintendo/3ds] LOG: http://hastebin.com/otujeyujud


ご指摘ありがとうございます。
「番組名を表示しきれないもののみ表示する」を考慮してませんでしたね。直しておきます。

ツールチップのLoadedイベントあたりでVisibleにすれば良いのだろうと思うんですけど、少々面倒なので手抜きしてます。


nice work @TimurTripp


very good!


sorry - some how i uploaded this here earlier.


When you talk to a boulder on the overworld, it never writes the Pokemon ID to wcf91 the way it would when you use it from the party menu. However, I can't go in and expand this routine to load the proper Pokemon ID there without having to shift bank 0, which would of course break saves. I'll get this fixed up in v3.0, but for now it's better to just remove the cry. People may not even notice its gone anyway.

Also, while I was in there, I noticed that I forgot to update the forced-shiny DVs for a gift Pokémon after I updated the way shinies are calculated.


Probably not.


thank you


WHERE guid = 8097___8___;


Should have pinged #947. Oops


I got an error message after updating, here is the error message:

`File mode specification error: (void-variable company-backends-typescript-mode)`


@Nadahar Should have to know before...and again now that you teach me about Crowdin work i'm not a big fan !


var turn = 'X';
var score = {
    'X': 0,
    'O': 0
};
var gridValue = 0;

function fnLoad() {
    var select = document.getElementById("grid");
    for (i = 3; i <= 100; i += 1) {
        var option = document.createElement('option');
        select.options[select.options.length] = new Option(i + ' X ' + i, i);
    }

    addEvent(document.getElementById("game"), "click", fnChoose);

    fnNewGame();
}

function addEvent(element, eventName, callback) {

    if (element.addEventListener) {
        element.addEventListener(eventName, callback, false);
    } else if (element.attachEvent) {
        element.attachEvent("on" + eventName, callback);
    }
}

function fnChoose(e) {
    if (e.target && e.target.nodeName == "TD") {
        var targetElement = document.getElementById(e.target.id);
        var prevTurn;
        if ((targetElement.className).indexOf("disabled") == -1) {
            targetElement.innerHTML = turn;
            targetElement.classList.add('disabled');
            targetElement.classList.add(turn);
            score[turn] += 1;
            prevTurn = turn;


uhmm i think we'll stick with the busybox init for some time. it has some features that many people consider essential. i'm deleting this branch.. i hope you don't mind..


@Nadahar Only about string, but not about commenting ;-)


<title>Tic Tac Toe</title>

<link rel="stylesheet" type="text/css" href="ticTac.css" />

                        <select id="grid">
                        </select>
                        <button name="NewGame" class="newGame" value="Start a New Game" onClick="fnNewGame()">Start a New Game</button>


var turn = 'X';
var score = {
    'X': 0,
    'O': 0
};
var gridValue = 0;

function fnLoad() {
    var select = document.getElementById("grid");
    for (i = 3; i <= 100; i += 1) {
        var option = document.createElement('option');
        select.options[select.options.length] = new Option(i + ' X ' + i, i);
    }

    addEvent(document.getElementById("game"), "click", fnChoose);

    fnNewGame();
}

function addEvent(element, eventName, callback) {

    if (element.addEventListener) {
        element.addEventListener(eventName, callback, false);
    } else if (element.attachEvent) {
        element.attachEvent("on" + eventName, callback);
    }
}

function fnChoose(e) {
    if (e.target && e.target.nodeName == "TD") {
        var targetElement = document.getElementById(e.target.id);
        var prevTurn;
        if ((targetElement.className).indexOf("disabled") == -1) {
            targetElement.innerHTML = turn;
            targetElement.classList.add('disabled');
            targetElement.classList.add(turn);
            score[turn] += 1;
            prevTurn = turn;
            turn = turn === "X" ? "O" : "X";
            if (fndecide(targetElement, prevTurn)) {
                alert(prevTurn + ' has won the game');
                fnNewGame();
            } else if ((score['X'] + score['O']) == (gridValue * gridValue)) {
                alert('Draw!');
                fnNewGame();
            }
        }
    }
}

function fndecide(targetElement, prevTurn) {
    var UL = document.getElementById('game');
    var elements, i, j, cnt;
    if (score[prevTurn] >= gridValue) {
        var classes = targetElement.className.split(/\s+/);
        for (i = 0; i < classes.length; i += 1) {
            cnt = 0;
            if (classes[i].indexOf('row') !== -1 || classes[i].indexOf('col') !== -1 || classes[i].indexOf('dia') !== -1) {
                elements = UL.getElementsByClassName(classes[i]);
                for (j = 0; j < elements.length; j += 1) {
                    if (elements[j].innerHTML == prevTurn) {
                        cnt += 1;
                    }
                }
                if (cnt == gridValue) {
                    return true;
                }
            }
        }
    }
    return false;
}

function fnNewGame() {
    var gameUL = document.getElementById("game");
    if (gameUL.innerHTML !== '') {
        gameUL.innerHTML = null;
        score = {
            'X': 0,
            'O': 0
        };
        turn = 'X';
        gridValue = 0;
    }
    var select = document.getElementById("grid");
    gridValue = select.options[select.selectedIndex].value;
    var i, j, li, k = 0,
        classLists;
    var gridAdd = +gridValue + 1;

    for (i = 1; i <= gridValue; i += 1) {
        tr = document.createElement('tr');
        for (j = 1; j <= gridValue; j += 1) {
            k += 1;
            li = document.createElement('td');
            li.setAttribute("id", 'li' + k);

            classLists = 'td row' + i + ' col' + j;

            if (i === j) {
                classLists = 'td row' + i + ' col' + j + ' dia0';
            }

            if ((i + j) === gridAdd) {
                classLists = 'td row' + i + ' col' + j + ' dia1';
            }

            if (!isEven(gridValue) && (Math.round(gridValue / 2) === i && Math.round(gridValue / 2) === j))
                classLists = 'td row' + i + ' col' + j + ' dia0 dia1';

            li.className = classLists;
            tr.appendChild(li);

        }
        gameUL.appendChild(tr);
    }
}

function isEven(value) {
    if (value % 2 == 0)
        return true;
    else
        return false;
}


加参数，不也是数据处理吗？ 这是商城中学到的～～ addParams这类命名也很奇怪啊～ 是不是更偏向于代码层次了～～抛出问题： 有没有更好的命名？


`run test=createObject(1636,0,0,3) setElementFrozen(test,true)  doesn't freeze the object` doesn't freeze the object.
Please check this patch is not the cause.


uploaded basic grid - thanks to bri
 added loop/ z pos / layer  to it. check comments for more info
start on a star node structure


@LegitSoulja I also changed the license so youtube videos now have to link the original source


model-cart-current-tab数据丢失时，currentTab为null，拿不到skulist，这里并不会报错；因为丢失了本身就是问题，这里涉及到购物车的类型，不能给个默认值呢～ 应该怎么处理呢


里面都两个url需要维护吗


i hope you feel real bad for committing that sqlite database


@bbondy #3848 has been moved to 0.12.5 /cc: @alexwykoff


returning this makes it easier for chained calls:

```js
server.enableBasicAuth().enableCookieAuth().etc
```


Had to make it so each .knn_ftr file contains a "feature_cell"--this way the classify.py script can operate on each .knn_ftr file separately instead of having to concatenate. By same token, had to rewrite concat_knn_ftrs so it concatenated 'feature_cell" from each .knn_ftr file into one uber-feature_cell


嗯对


the wrap need to be around the current handler. since there can be multiple handlers, we need to find a good way to do so


ok


For submodule issues, it may due to the rebase of submodule depot.  You may try remove the submodule codes and re-sync all of them.  Or, you may leave it and I'll fix it later once you committed you changes.


Note though the events/packets are subject to change. Also, I ditched QuadTree and changed to HashBounds (https://github.com/AJS-development/HashBounds), which is way more efficient. It is kind of like spatial hashing yet mine is adapted for moving, multi-sized nodes, as well as quickly seaching through them. I have also thought of using hierarchical spatial hashing, but I found that is like QuadTree, which does not work so well for moving nodes. So I created my HashBounds module so that I can use bounds (unlike just spatial hashing) and do it quickly, as well as making it efficient for moving nodes (unlike hierarchical spatial hashing). But I don't know what is the most efficient. Take a look at this: http://zufallsgenerator.github.io/2014/01/26/visually-comparing-algorithms/


Thanks! Makes a lot of sense now! That means we return the whole server object, which has the functions and properties that we can access right after we call a function :) Thanks, @pocesar !


Not too worried about overflow here, because that would imply the repo has ~`Int.max / 2` pages. Assuming 15 commits per page, thats roughly 4611686018427387903*15 commits 👀


cc/ @gokmen


@allasm  updated commit, please review
//branch is rebased on top of PT-2230 for more convenient merge with master, since both issues modify exportSelector.js


test


Alright! I took another look at the `enable*` functions. We can do the `this.*handler = Promise.method(handler)`, i.e. in the enableBasicAuth function, instead of wrapping basicHandler in `Promise.method` we can set the basicHandler to be a wrapped version of the `handler` function parameter, which can allow us to remove the `Promise.method` wrap from the setAuthType function ;). what about this one :D ?


echo "789";


嗯对，这里不够严谨，需要正则过滤下


for learning C# with vs code better


暂不考虑兼容问题，第二次更新，会给每一张添加对应的乡下兼容至IE9.0的兼容方法，对于更老版本的浏览器，讲真 我对这些浏览器的使用者是鄙视的 233
另外，上述提交中 不含任何ES6语法啊


是暴力，但重新修改的成本会比较高，且没有优惠券的情况是非常非常少的。


I had various Travis environment variable checks turned off while I was developing/testing.


barに使われている色だけを変えるためだけに作成したNavigationControllerになっていますが、
これは、別の手段で変えた方が良いか。


It's possible for `$this->l1->set` and then `$this->l1->setWithExpiration` to be called immediately after is this expected here?


I commit my app 'S.C.P-Asylum-Fail' to contents.json, it is a game like ‘Life Line’.


この初めはこのBaseTableViewControllerを作成していましたが、性質上Tableにしか対応できなかったため、
BaseViewControllerに内容を移しました。しかし、その分、BaseViewControllerを継承しているViewControllerにTable関係の記述する内容が増えたという問題も発生しました。シンクルではどうしていますか？


如果reload了，这部分就不需要了


你的意思是要在赋值一次吗？ $target作为参数，是不是就不合适了？


Tableに何も情報が格納されなかった場合に、何もありませんと表示するライブラリを使用しています。


引っ張って更新する動作をそれぞれに詳しく書けるようにしました。


ネットのソースなどを見ていると、以下のような記述で定義されているものがありますが、
自分の書き方と何か大きく変わることはあるのでしょうか？
```
var refreshControlY: CGFloat {
  return ○○
}
```


scrollViewでなんのUIを使っているかを判定しています。


アプリを立ち上げたときにデータを更新したいので、最初だけ実行されるものを定義しています。


swiftTask周りが毎度すごくソースを長くしていて、どうにかしたいです。


missing back slash.


初始化


other platforms provide renderer crashes, but only macos requires this init


提示语常量，存起来，放到文件的顶部，需要修改的时候也能很方便的找到并修改，易于维护


Typo: ppowQueueSize should be powQueueSize


TabBarのbadgeを更新する仕組みを書いているのですが、
```
override func tabBar(tabBar: UITabBar, didSelectItem item: UITabBarItem) {
        self.updateBadge(EventManager.sharedInstance.getSelectNewEventAll().count)
}
```

上記のメソッドの性質上、Menuを切り替えたタイミングでしかbadgeが更新されないので、
もし、遷移していない間に新しい情報があった場合に遷移するまで気づけないという問題があります。
これは、どのタイミングに更新するようにするべきでしょうか？
質問がわかりにくくてすいません。


![Print Screen Key](https://askatechteacher.files.wordpress.com/2009/12/printscreen-key.jpg)


BaseViewControllerを継承しているものは動作が基本同じです。


1. 第一个问题，这个自己没了解过它俩的区别，约定好就用了，超哥说约定好就可以


It should be "unhidden" here but I suggest made it configurable on server side. May be somebodies rely on true readonly.


Thanks a ton. I tried something similar but I was getting typescript error saying signature mismatch. Anyway ill try this and let you know.


fsdjfkj


https://github.com/Carthage/Carthage/blob/9ac3776fcd2ec409eba85a4c6e6fd4be5549c6ef/Logo/PNG/avatar-opaque.png

Como posso usar este logo no meu app ?


选择器简单一些，更易于性能优化


contrib/codeanalysis/runcppcheck.sh: line 9: ../cppcheck-1.66/cppcheck: No such file or directory


At lines 32 and 38 no matter what I do I get
Permission denied
I'm probably making some newbie mistake.  And my AC600 adapter still doesn't work.


crap, thanks, I really didn't catch that


SearchBarは今後実装します。


Let's wait and see if anybody asks for true readonly. Basically the idea of readonly user is to disallow device editing. Many users requested it because they want to restrict users to certain number of devices. For example, when they run a paid tracking hosting, they don't want to allow user to add new devices or edit device id.


Can't use the do block form here because I want to analyze the file, and I can't trust that content is finished writing until the stream is closed.

But yes, I should clean up. Thanks, as always, for noticing!


Builds with OpenJDK 8 are failing even with the EXPERIMENTAL_USE_JAVA8 flag set to true. Once this and the previous commit (9f360cd1250cf36633efd4fc88ddf4b5fdbdc4a6) are reverted, all is well. Before these two commits, builds were working just fine with both OpenJDK7 and 8, with or without the EXPERIMENTAL_USE_JAVA8 flag. Please consider reverting both these commits.


html的命名没有语义化，比如couponListTpl


我的应用被拒后我看崩溃信息，显示的崩溃定位是在150行的位置原因是
[NSTaggedPointerString substringToIndex:]: Index 9223372036854775807 out of bounds; string length 2
这里我没有遇到过崩溃的情况，但是很明显的language的值是获取不到，已经是最新版本，现在还不清楚怎么修改，或者是导入比较老的版本，希望这个地方你能给出答案


OK, we'll need a POT refresh in github and then a refresh of the project on Pootle, once this lands.


yeah, and get rid of the authHandler, keep them enabled, and use when needed. the checkAuth would need to know which one to look after (maybe a new parameter with the type of AUTHORIZATION)


まだ実装していません。


don't we have `this.authType` for that?


Executing the daily benchmark build, I will reply here when finished:

@nanosoldier `runbenchmarks(ALL, isdaily = true)`


Whole server readonly is removed, isn't it?
I know usecase when it saves a lot of time to tick all users. Also I think check `isAdmin()` is also useful.
I suggest save old scheme as well.


Viewの指定型は全部ここで定義しています。


ここから下は関係ないソースです。


You have a typo here... should be song


Planning to scrap the idea of generating new names every run, instead, just use 1000+, or more, pre-generated names. What say?


@Andrews54757 Quadtree is better


Didn't notice it. Fixed in c39342398677923c9fae7b1b86bb11914eafb847. Thanks.


嗯用app.navigate 会更好


hi i edited ur program


backbone绑定的事件会在router里干掉吧～～


I mean the type is `List<OrderList>`, I think I just need to see where it's used. Per our previous conversation about order list I think the type should be removed or perhaps renamed to order history.


i have tested that    14039   can still be build.


we will have to write each authorizationType case in the _checkAuth if we drop using `authHandler`


There is some problem in `xlswrite` and keyboard-detecting while beeper running.
I'm trying to improve.


이 섹션은 전체를 엮어서 의역하는 것이 낫지 않을까요? :)

> AMP HTML 페이지 상에서 스타일링과 레이아웃은 유사하게 둘 다 CSS를 사용할 수 있다는 점에서 일반 HTML 페이지와 매우 유사합니다. 그러나, AMP는 요소가 어떻게 표시될 지 더 잘 제어하기 위해 (...) 과 같은 기능 및 반응형 디자인 기능을 확장하는 반면 성능 및 사용성 이유로 인해 몇몇 CSS 사용에 제한을 두었습니다.


처음 섹션은 전체를 엮어서 의역하는 것이 낫지 않을까요? :)

> AMP HTML 페이지 상에서 스타일링과 레이아웃은 유사하게 둘 다 CSS를 사용할 수 있다는 점에서 일반 HTML 페이지와 매우 유사합니다. 그러나, AMP는 요소가 어떻게 표시될 지 더 잘 제어하기 위해 (...) 과 같은 기능 및 반응형 디자인 기능을 확장하는 반면 성능 및 사용성 이유로 인해 몇몇 CSS 사용에 제한을 두었습니다.


Correct header that was loosing # symbol in the name C# due to markdown syntax


4119c25fabc40cd80a818f3282578008bf8581eb. Commited to branch aguinaldoGargar on group FirstMobileApp_Morning


단지 layout="responsive"를 해당 요소에 추가하기만 하면 됩니다.


1개 초과니까...반대로 `한개까지만 허용합니다.`가 어떨지 :)


`당신의` 등의 독자 지칭은 빼는게 일반적으로 문장이 더 편하더군요. :)


each protocol will use a different auth strategy. for example, cookie auth won't work for TCP, but the basic auth will work for both. since the hybrid (listen and handle) will work for both, we can't rely on a single point (in this case, the "current type" of auth, because there are more than one, that sometimes work only for some server types)


Ricardo, coloca SSID e PASSWORD comoentrada...


비어있는 스크린을 두번 다시 볼 필요가 없음을 의미합니다.


do we keep authType ? we add a parameter to checkAuth, of type AUTHORIZATION {NONE,BASIC,...}, so we can use it in hybrid and tcp specifically?


@hameerabbasi Yes, sorry.  I've never used this site before. I wish I could understand the code you created! haha!


이 부분은 저도 번역이 힘들었던 부분인데, 지금 생각해보니...

`미적 이미지 처리` 같은 뜻으로 의역하는게 좋을 것 같네요.


Are you using this a lot? `:Gw` is not much more after all.. ;)


몇몇 문장에 대해 의견을 적어보았습니다. 집단으로 AMP에 대한 문서도 번역을 해보는 것도 좋겠네요. :)


Okay cool thanks.


OP3 checking in here...dont crucify me just letting you guys know
**First off I know this isnt cm**
 im just saying our pdfium repo is identical to cm's and well there keeping the repo up to date there not using it yet... there still using aosp. this commit causes errors within the first 2 minutes of build. reverting it back to aosp fixed it. just letting you guys know :8ball:


For something completely different, make sure to check out https://github.com/metakirby5/codi.vim.


The test passed. Framework is going to be idle soon


@adilger  @behlendorf  Sorry to introduce this low-level issues. I should pay more attention to file permission.


You might be able to use `os.read` here to avoid the overhead of a new file object.


This commit will live in infamy. I'm humbled to have witnessed one of the most prolific minds of our time


https://github.com/JuliaGraphics/ColorTypes.jl/pull/57 passed ci? I left your manual close, seems okay to have both.


@Sami32 where is that in the spec?


I have similar mappings for `:Gdiff`, but appear to use them more often.

However, diffing against (origin/)master or stashes is pretty useful: https://github.com/blueyed/dotfiles/blob/1100a1b8dcee20568ab6b9a7eb620e32e6c3b086/vimrc#L3370-L3372

There is a pending PR for fugitive from me to get proper completion for stashes also with `:Gdiff`, which is nice.
The `:Gdiff rev:%` pattern in general is good to keep in mind.


|  [@ajeetsraina]
(https://Twitter.com/ajeetsraina)  |
DellEMC |  10  |


watch your extra spacing :) Nit picky, I know.


:) Read my mind!


stopped, because of [bug](https://stackoverflow.com/questions/39910217/why-does-pyqts-pyuic-ignore-default-margins) and broken per monitor dpi awareness ![buuuuuuuuuug](https://github.com/krrr/krrr.github.io/raw/master/images/qt-per-monitor-dpi-aware.jpg)


my first web


I would maybe refactor this into a separate method. Might be overkill, though.


Where is this `$DRUPAL_SITE` defined?


Also addresses Issue #35


Ok, thanks. I've updated the readme.


i'm a bit confused now. could you add some more explanation or can we have a short talk about this ?


ggggggggg


why???


gggggg


i blame you


poor coder


This is now called twice :) The one on line 186 should be removed and the colon added back here.


hy yon


gak bisa euy


GOOD!


wrong indentation


GOOD!!!


@jhelom Want to do a timings with and without this change?


So proud.


Ok,we will merge it when it's will be done


Didn't you forget to push something? ;-)


> CodelightJS


Why there is  **!directoryExistsAfterMkdirs(directory)** ?
**directoryExistsAfterMkdirs(directory)** returns `false` if mkdirs success or dir exits.


I think this was vestigial, from a `use` shell alias that set an environment variable instead of writing to a file. Not sure, though; seems like this could be removed.


Fixed in https://github.com/simpleinvoices/simpleinvoices/commit/d4e37ba3e8ea707fd09e4abf1379fe325a02c4c5


<!-- PMABOT:SPACE -->
This commit contains trailing whitespace, what is prohibited in phpMyAdmin. Please check our [Developer guidelines](https://github.com/phpmyadmin/phpmyadmin/wiki/Developer_guidelines#Indentation) for more information.

Offending files: libraries/DatabaseInterface.php


hii sanika


DarKTeaMoNe.lua


I honestly don't know how autoconf even works, but Xubuntu is less tolerant about where you put the linker flags, might be an older gcc thing.


hiii sanikaaaaaa


I like how you have nested your `<section>` elements within a `<div>` here 👍


为什么这样改？


hello


не называй переменные на русском


@qkmiao Please help to review. Thanks!


тут проблемы с кодировкой


이열 과제 저장소~


Nice work floating these sections and using `overflow` on the parent!


It may save you some code if you were to do the following in your css
```
.section-eat{
text-align:center;
}
```


Great job working through and implementing the slider tutorial!!!


👍  Great to see this jQuery in addition the carousel!


👍  Awesome :)


hiiiii sanikaaa


Nice to see you added the next/previous feature!


What is going on here?


This is a dumb change.


Wait maybe not...


hru


HI


Does this work? Cause afaik new Qualcomm chips don't have slim_msm_ctrl enabled in defconfig


Update GCC 6.x and Gr2 script


[Your benchmark job](https://github.com/JuliaLang/julia/commit/a05852beb22670ec0c61a693eb06a3ac78c1ebe3#commitcomment-19344156) has completed - possible performance regressions were detected. A full report can be found [here](https://github.com/JuliaCI/BaseBenchmarkReports/blob/6120ec58d99332cf16b6e7d2e56a56fd9e18cfe1/daily_2016_10_8/report.md). cc @jrevels


후훗 연습 좀 했습니다

2016. 10. 8. 오후 2:19에 "KyeongHoon Lee" <notifications@github.com>님이 작성:

> 이열 과제 저장소~
>
> —
> You are receiving this because you authored the thread.
> Reply to this email directly, view it on GitHub
> <https://github.com/93Gunit/git_training/commit/3529f070d2ab56c85eb46fdab3caaa142e70dfd0#commitcomment-19344613>,
> or mute the thread
> <https://github.com/notifications/unsubscribe-auth/AVSEgNbI2Rr27rIPUoL6jvEU5LSCuIOkks5qxyfggaJpZM4KRoCb>
> .
>


I just updated a little bit of my wordings


Also see [Add TestScripts directory; move test fodder into it](http://github.com/weidai11/cryptopp/issues/303).


I suppose it's a problem on my end then. Or a MacOS issue. If you're really keen on having the subscripts in the manual I guess I can live with the table getting dropped on my machine.


I am talking about this statement


OH WOW THIS IS HAPPENING!!!!


Belated hello there! If you're interested in helping out with translations you could also simply use our translation service:

http://translate.terasology.org

This commit looks good though and I don't think Swedish has been touched lately so it should merge cleanly. If you make a Pull Request for getting this merged you're also a quarter of a way to a free shirt from DigitalOcean :-)

https://hacktoberfest.digitalocean.com/


Oh this is line 101

self.pos keeps ticking over the length of the song


2016.9.  在表格中显示数据库中的内容，完成增删查改操作
2016.10.8  登录注册页面


Redrawing the HUD while animating the EXP bar caused it to redraw the Gender Symbol, which overwrote wTempLevel with 00, 01, or 02 when returning the gender in wGenderTemp. This meant that when a Pokémon leveled up, they would attempt to re-learn all moves starting at that level and going up to their current level (since the altered value makes it think they grew from lv 0, 1, or 2 straight to their current level). Should be fixed now, since they use separate RAM addresses now.


噗 这不就是掩耳盗铃么，栈里的东西还是存在，`malloc`得到的内存也还是存在，通过单元测试万岁（并没完成，内存还是漏的）。


closes #3


close #3


Looks good to me. Keep editing!


resolves #3


I'm not sure, just a suggestion from my friend, but it seems to work as expect to improve the sound quality.


Lots of progress. GB Mobile Trainer can now boot up and go through the initial configuration menus, though it complains because registration can't complete due to some commands not being implemented. Progress though.


LEAP-1 is for 42.1 and 42.2 - while Tumbleweed stands on its own. If you want to differ 42.1 and 42.2 - use VERSION.


This still doesn't seem to fix the problem...

```julia
INFO: Running benchmarks...
ERROR: syntax: invalid escape sequence
 in eval(::Module, ::Any) at .\boot.jl:234
 in process_options(::Base.JLOptions) at .\client.jl:239
 in _start() at .\client.jl:318
ERROR: failed process: Process(`'C:\Julia\Julia-0.5-latest\bin\julia' -Cnative '-JC:\Julia\Julia-0.5-latest\lib\julia\sys.dll' --compile=yes --depwarn=yes --color=yes --compilecache=yes -e 'using PkgBenchmark
PkgBenchmark.runbenchmark_local("C:\Users\Mus\.julia\v0.5\Cephes\benchmark\benchmarks.jl", "C:\Users\Mus\AppData\Local\Temp\jl_EF72.tmp", "C:\Users\Mus\.julia\v0.5\Cephes\benchmark\.tune.jld", false )
'`, ProcessExited(1)) [1]
 in pipeline_error(::Base.Process) at .\process.jl:616
 in run at .\process.jl:592 [inlined]
 in #benchmark_proc#8(::Bool, ::Function, ::String, ::String, ::String) at C:\Users\Mus\.julia\v0.5\PkgBenchmark\src\runbenchmark.jl:22
 in (::PkgBenchmark.#kw##benchmark_proc)(::Array{Any,1}, ::PkgBenchmark.#benchmark_proc, ::String, ::String, ::String) at .\<missing>:0
 in #runbenchmark#7 at C:\Users\Mus\.julia\v0.5\PkgBenchmark\src\runbenchmark.jl:9 [inlined]
 in (::PkgBenchmark.#kw##runbenchmark)(::Array{Any,1}, ::PkgBenchmark.#runbenchmark, ::String, ::String, ::String) at .\<missing>:0
 in withtemp(::PkgBenchmark.##11#15{String,String,Bool}, ::String) at C:\Users\Mus\.julia\v0.5\PkgBenchmark\src\runbenchmark.jl:36
 in with_reqs(::PkgBenchmark.##10#14{String,String,Bool}, ::String, ::Function) at C:\Users\Mus\.julia\v0.5\PkgBenchmark\src\util.jl:12
 in (::PkgBenchmark.#do_benchmark#13{String,String,String,String,Bool,Bool,Bool,String})() at C:\Users\Mus\.julia\v0.5\PkgBenchmark\src\runbenchmark.jl:66
 in #benchmarkpkg#9(::String, ::String, ::String, ::String, ::Bool, ::Bool, ::Bool, ::Bool, ::PkgBenchmark.#benchmarkpkg, ::String, ::Void) at C:\Users\Mus\.julia\v0.5\PkgBenchmark\src\runbenchmark.jl:106
 in benchmarkpkg(::String) at C:\Users\Mus\.julia\v0.5\PkgBenchmark\src\runbenchmark.jl:63
```

Not sure how else I could further debug.


This is Jay Mishra
Here I have started Something Called as "Internet Of Things"
I will Make Sure You will get a very good stuffs here .


htmls by doxygen ( for project )


Leaving byebugs in the code?  ;-)


Annoying to iterate over the entire plan twice...


难道CM14屠戮完毕了？


hello world, 16-10-08


@lordamit sir is following rephrase correct?

"number of students to be placed in seats of a room's particular column (these are exceptional cases where user needs to place students in uneven column wise pattern) is taken as input. After that given rolls are randomized and mapped to seats in such a way that adjacent seats are not mapped to adjacent rolls."

The line below was mentioned to indicate uneven column wise pattern as mentioned in https://raw.githubusercontent.com/wiki/amitsealami/academia/images/602/seat_plan.jpg
"In Case of uneven rows and columns one will have to mention that which row or column with its size."
Since the above line is already mentioned in rephrased part it will be deleted.

And Sir we will try to produce the result in html and then from html to pdf. We will update the requirements after you confirm us everything mentioned in this comment is ok.


лучше вообще убрать


It's telling you the correct syntax


ssh-keygen -t rsa -b 4096 -C "split@example.com"
# Creates a new ssh key, using the provided email as a label
Generating public/private rsa key pair.


Stop XO undefined warnings


eukm, i'm not German, but Sher=Sehr no?


Please do not use brackets to explain something exceptional. :smile:
Write a separate sentence for that part.

Update the main doc, and only then I will confirm if everything is okay. The whole doc needs to be consistent :smile:


no, but the update also broke the dial widget and I could no longer edit my dashboards. With this temporary fix, these issues are now fixed.


Simple change, particles were disappearing at top of screen before bouncing, so I changed the Bounce method conditional from if Height < 0 to if Height < 18.


@christopherthielen the below works but it gives a typescript error during compile as well, see stack trace. I tried with state as second argument as well but same error
```
onEnter: ['$transition$', (trans: Transition) => {
        trans.injector().get('TrackerService').subscribe();
    }],
```
```
d:\Projects\test\angular2test>gulp tscompile
[11:32:05] Using gulpfile d:\Projects\test\angular2test\gulpfile.js
[11:32:05] Starting 'tscompile'...
src\main\webapp\app\admin\admin.ng2module.ts(46,33): error TS2345: Argument of type '{ states: ({ name: string; parent: string; url: string; data: { authorities: string[]; page
Title:...' is not assignable to parameter of type 'StatesModule'.
  Types of property 'states' are incompatible.
    Type '({ name: string; parent: string; url: string; data: { authorities: string[]; pageTitle: string; }...' is not assignable to type 'Ng2StateDeclaration[]'.
      Type '{ name: string; parent: string; url: string; data: { authorities: string[]; pageTitle: string; };...' is not assignable to type 'Ng2StateDeclaration'.
        Type '{ name: string; parent: string; url: string; data: { authorities: string[]; pageTitle: string; };...' is not assignable to type 'Ng2StateDeclaration'.
          Types of property 'onEnter' are incompatible.
            Type '(string | ((trans: Transition) => void))[]' is not assignable to type 'TransitionStateHookFn'.
              Type '(string | ((trans: Transition) => void))[]' provides no match for the signature '(transition: Transition, state: State): boolean | void | TargetState | Prom
ise<boolean | void | TargetState>'
[11:32:13] TypeScript: 1 semantic error
[11:32:13] TypeScript: emit succeeded (with errors)
[11:32:13] Finished 'tscompile' after 8.32 s
```


Thanks for details! I will try to fix it.


**TODO**

- [ ] [background.js] merge getVideoInfo and getLowResVideo


哦哦，我明白了，在一个子ARRAY已经解析完成的情况下，后续的解析如果出现问题，应该把先前分配的内存free掉，比如这种是吧。。
[1, [2,3],  fals]
多谢
可是，为什么_CrtSetDbgFlag，这个函数没有提示内存泄漏。


I'm not sure about this one. This means that the build will always pass even if there are errors.


reference issue #136


Yup I agree. The compiler will do it on his own.


shi


digitalWrite is a very costly operation


We would just add this as the onboard micro controller instead of the specific arduino board as other non-arduino boards may also benefit from this implementation since they may use the same micro controller internally


Note: This commit also changes UCT score by a variant of PUCT algorithm (experimental).


😂
Does it work?


好的。谢谢


- 差不多是这样，也不能叫子array，就是一旦解析出现问题，当前在栈里暂存的都是要清理的，分两类，`lept_value*` 和 `char*`。
所以还可以有一个针对`LEPT_PARSE_MISS_COMMA_OR_SQUARE_BRACKET`的样例 `"[\"a\" null ]"`

- 因为这个受`#ifdef _WINDOWS`这个宏控制，但是没定义，自然不会引入，分别在各文件顶部加上`#define _WINDOWS`就能使之生效了。


s/=>/returns/


good job!


I can't believe I forgot that! Sorry...


多谢大大，有事出去一下，回来再改。


Trust me - you should not remove that little debug flag... It will get in your way when you're tweaking a model with live class reload.


nice!


Heh I only caught it because of a static analysis warnings about never adding to the set.


very good


i don't like what you've done there


It was forgotten to include <functional>


Thanks for helping the world! Glad you care about your f'ing brother. I was Diagnosed with PTSD one of the most serious mental illnesses and I reached out to you for a little money and you completely cut ties. Quite cowardly.... in reality. So I'm sorry I asked you for 150 dollars 2 years ago. Didn't think that would break our brotherly bond. I don't need it anymore, Buy Kathryn A Nayme another tiara. I can see what's truly important to you.. and it isn't family. But as beneath you as you think I am... I'm still you're brother... and I would do anything in my power for you. Find your balls and Get ahold of me.


delete


@antonsmart3 (I've replied to your msg via email, no idea if you had read my answer)...unfortunately no
@Pedro-Thales ok, good idea, but how can send the facebook credentials to the sw?


Okay, we're all good.  The example you provided worked.  Thanks again!

I'll delete all the forked repos now.

On Fri, Oct 7, 2016 at 7:42 PM Andrew McMurtrie <notifications@github.com>
wrote:

> Good job, greatly appreciated. Npmjs.com is no long showing those
> packages. Others sites that feed off npm are likely to reflect that change
> after their update cycle.
>
> —
> You are receiving this because you authored the thread.
> Reply to this email directly, view it on GitHub
> <https://github.com/robduffy2010/ssh2shell/commit/b3d178963a2813080208af7af77287dc7827186a#commitcomment-19343814>,
> or mute the thread
> <https://github.com/notifications/unsubscribe-auth/AO_kn3Cp-j8RWHfS6Gc4W4ar9Ogk6DJ_ks5qxwL-gaJpZM4KRe3E>
> .
>
--
Thanks,
Rob


Fixed bug in the `event:send` of pico/child_initialized

Contract for the calling ruleset is now

1. `raise pico event "new_child_request"` passing attributes "dname" and "color"
2. also pass any attributes that you wish to be returned later, in step 3
3. have a rule with `select when pico child_initialized` whose `event:attrs()` will include all those included in steps 1 and 2, as well as the new child pico's ID and ECI


is the .istanbul.yml config file obsolete with this commit, ?
And / or can we move the config to nyc section of the package.json ?


first commit


sent.


I agree with koying, plain file would be easier to read, but I don't have a strong opinion on it.


I don't think it is obsolete... nyc uses istanbul internally as well...  But moving to the package.json should be possible i think


Maybe its best to put a timestamp on the screenshot. This allows you to take multiple.


Is this on a page of your own or what?


Hello World


Sorry, that was a necessary change given that files with hyphens or underscores weren't being completed properly. In most names you can just complete a [part that is unique and get the same result](https://github.com/robbyrussell/oh-my-zsh/issues/5470#issuecomment-250155435), but in this particular instance that's not possible because it starts with a dot.

If you absolutely don't care about the hyphen/underscore bug and want to have the old behavior you can just copy whatever `zstyle` command you were using before at the end of your zshrc file. The default one was:
```
zstyle ':completion:*' matcher-list 'm:{a-zA-Z}={A-Za-z}' 'r:|[._-]=* r:|=*' 'l:|=* r:|=*'
```


@aliammar7 why tightly coupled with the Android launcher instead of the core project?!


Good catch, thanks. However, the [coding standards](https://github.com/php/php-src/blob/master/CODING_STANDARDS) state:

> When indenting, use the tab character.  A tab is expected to represent four spaces.


@lordamit sir, is it ok?

" For exceptional cases where user needs to place students in uneven column wise pattern, number of seats in a particular column of a room is taken as input. Then the rolls will randomly be mapped to the seats. Allocation should be in such a way that adjacent seats are not mapped to adjacent rolls. "


initial commit


恩，是


我的意思是 这个对象是zepto的对象就加上$


This is not confusing / misleading anymore.  :+1:
But, us techie people love to use complex sentences. If possible, avoid that. :smile:


ITS GLORIOUS!!1


yup!

groet,

ɯooquǝʞɹnʇS snʇsnſ

Hogeschool van Amsterdam
Communication & Multimedia Design
Postbus 1025 / 1000 BA Amsterdam
Wibautstraat 2-4 / 1091 GM Amsterdam
+31 (0)6 2115 7954 (whatsapp/telegram)

Life, forever dying to be born afresh, forever young and eager, will presently stand upon this earth as upon a footstool, and stretch out its realm amidst the stars. - H.G. Wells

> On 8 Oct 2016, at 08:18, Titus <notifications@github.com> wrote:
>
> 😂
> Does it work?
>
> —
> You are receiving this because you authored the thread.
> Reply to this email directly, view it on GitHub <https://github.com/CMDA/blokweb-api/commit/f2b43157dbfec50050b7802d195e92d367b06a8b#commitcomment-19344892>, or mute the thread <https://github.com/notifications/unsubscribe-auth/AAIjXBoM35FmPuB3R_lxAr-2MbUv7FUcks5qxzXSgaJpZM4KRong>.
>


english muffins and tea


breakfask


Just do it


а зачем ты галочку про хлеб месседж удалил?


@BlueGost 没有啊，刚开始做而已，上游也一样


I've fixed the issue on both mindskin and mindskin-gumingpo branch.
So, you may fetch/pull the newest codes from github, and followed 'sync' and 'update' to update your local codes.
@rolandash @gumingpo


But devices which don't using battery level, all time needlessly save to database value (255), which is never using.
https://github.com/domoticz/domoticz/blob/master/main/mainworker.cpp#L2245


**boxit** sees a file with **epoch** as the higher version. However if you want to remove it, you have to remove the symlink first and then add the **"older"** new version :smiley:


So hey, the you are taking the address of the stack pointer in terms of an integer pointer and you subtract bytes off the integer pointer ?? When you are doing that you are actually moving by 4*k, k is the number you are subtracting from an int pointer. Take the integer pointer and substract it by 1 instead of by 4.


Squashed into
https://github.com/streaming/vagrantutil/commit/e4ae60e5c003123fdf70bd2fc2f7c8264a33f24e

On 8 October 2016 at 05:45, Tyler Power <notifications@github.com> wrote:

> This is now called twice :) The one on line 186 should be removed and the
> colon added back here.
>
> —
> You are receiving this because you authored the thread.
> Reply to this email directly, view it on GitHub
> <https://github.com/streaming/vagrantutil/commit/82e7c4ee9b2813a48858932dfca318f55ea83630#commitcomment-19344479>,
> or mute the thread
> <https://github.com/notifications/unsubscribe-auth/ABUUMc9Vq1fB7YK_XPFvOXW-Sjf2XYVDks5qxx_2gaJpZM4KRnsR>
> .
>


Why sometimes 4 spaces and sometimes 2 spaces?


HTML to use for styling with CSS


Right. It's not your line that's wrong but the lines around.


And it's not so much of a problem, because "A tab is expected to represent four spaces." :-)


TODO: change to UUID regexp


bets


`#[derive(Default)]` ?


Maybe `Default::default()` when comment above is applied.


Running `ndk-build NDK_DEBUG=false NDK_PROJECT_PATH=src/main` gives an error:
`src/main/jni/Android.mk:13: *** missing separator.  Stop.`. I'm using android-ndk-r12b.


Please stick to standard **date** format. Currently I use `pkgver=20$(date +%y%m%d)`. However you can also hardcode it ...


the port 4789 should be only UDP?


`new AureliaReflection()` is added twice, probably bug?


No, it is not only the dot directory.  This was just an example.

In my case i have directories like
```
foo-src-bar
foo-doc-bar
```

So i can't do
```cd f-s-b[TAB]``` or just ```f-s-b[TAB]```
anymore.

Yes, i could ```cd -bar[TAB]``` and choose from the list. But this is not so quick and pretty simple as before.
And it does not work without the ```cd``` :-(

I will add the zstyle command to my zshrc in the meantime.


It's already a plain file


PPT做了，这里我们画了一个流程图，明天会展开来讲


@gonglexin 😄


@hklcf 為什麼有session還是不能觀看


Where are interrupts re-enabled?


If you do that one line earlier you can also pass the vlayer to addValueRelationLayersForLayer and if you use qobject_cast it will be marginally faster. Just some very, very minor improvements ;)


You're right. It looks like it's likely a redundant set in the excess overhead case. Would you mind filing an issue so we can (1) add a corresponding unit test and (2) fix the code? It looks like there's risk of setting to the L1 with a `null` event ID from the L2 deletion if the L2 deletion fails.


yeah; did a find and replace.


<!DOCTYPE html>
<html lang="zh-cn">
<head>
    <meta charset="utf-8">
    <meta http-equiv="X-UA-Compatible" content="IE=edge">
    <meta name="viewport" content="width=device-width, initial-scale=1">
    <title>Bootstrap 101 Template</title>

    <!-- Bootstrap -->
    <link href="css/bootstrap.min.css" rel="stylesheet">
</head>
<body>

<!-- jQuery (necessary for Bootstrap's JavaScript plugins) -->
<script src="js/jquery-1.12.3.min.js"></script>
<!-- Include all compiled plugins (below), or include individual files as needed -->
<script src="js/bootstrap.min.js"></script>
</body>
</html>


Added in the latest release


right. A patch file is technically a plain text file :)
What was intended though, was to include the header file directly and copy it instead of using a patch.
lock-obj-pub.aarch64-unknown-linux-android.h vs lock-obj-pub.aarch64-unknown-linux-android.patch


nice, I ended up with almost identical solution, except I used `createAttributeInstruction` instead of `createTextExpression` - that's why it didn't work for me :/


CDI has a long way to catch Seam, it's sad too see Seam is dead, long live Seam :)


@mapfau This is what I mean: https://github.com/koying/SPMC/commit/3c62eb8324e31ef0198c4a1c50ff1af26399e984


我们是从王育民的《信息隐藏：理论与技术》里摘抄下来的


The website should automatically redirect to **_https://vuejs.org_** when users access to _**http://vuejs.org**_


I think you're looking for $(shell find whatever) and $(shell if
whatever).

On Fri, Oct 7, 2016, at 10:04, Yen Chi Hsuan wrote:
> Sorry for that. Reverted in c0a7b9b348bb580d32fc94ee90c1b3b02b668a9e.
>
> --
> You are receiving this because you are subscribed to this thread.
> Reply to this email directly or view it on GitHub:
> https://github.com/rg3/youtube-dl/commit/831a34caa2112a9b2d867e05f8a4debf965e8389#commitcomment-19330515


Thanks. As per @jaimeMF said in https://github.com/rg3/youtube-dl/issues/9387#issuecomment-216954854, ```$(shell)``` is GNU make-specific.


![image](https://cloud.githubusercontent.com/assets/15669698/19211427/8660bc5a-8d6e-11e6-8f3d-5a774f5ab453.png)
我们认为在padding字段中填充，但是下一个路由器怎么将填充数据和需要解密的数据分离


First commit.


@pjalocha Apparently, [you've explained all this](https://github.com/glidernet/python-ogn-client/pull/15#pullrequestreview-3375023)) to @Meisterschueler already. Very nice and useful explanations! A little proposal: How about adding a `doc` directory to this repo to have a place to bundle more explicit explanations than the limited space in the changelog allow to be bundled with the code? This would be a big help for all client maintainers. Thanks for considering this!


[Commit 4b16847f8c599c6e](http://github.com/weidai11/cryptopp/commit/4b16847f8c599c6e09c0132165b734d4ef9e806a) and [Commit 1f69679806102821](http://github.com/weidai11/cryptopp/commit/1f69679806102821850b7e6fc6fe68958d684538) added the following to `cryptdll.vcxproj`:

```
  <ItemDefinitionGroup Condition="!Exists('Win32\Output\Debug\cryptest.exe')" Label="MAC tool">
    <PreBuildEvent>
      <Message>Creating Win32/Debug cryptest.exe for MAC computation</Message>
      <Command>
        msbuild /t:Build /p:Configuration=Debug;Platform=Win32 cryptlib.vcxproj
        msbuild /t:Build /p:Configuration=Debug;Platform=Win32 cryptest.vcxproj
      </Command>
    </PreBuildEvent>
</ItemDefinitionGroup>
```

The code above builds `cryptest.exe` when needed by the DLL for embedding the MAC.

It allowed us to remove some of the useless work-arounds we had, like unneeded dependencies to ensure some things got built.


Holy crap, `codi.vim` looks amazing. Will that a try for sure.


这里不应该注释


Oh, sorry, I hadn't read Jaime's comment. Nevermind. :)

On Sat, Oct 8, 2016, at 09:54, Yen Chi Hsuan wrote:
> Thanks. As per @jaimeMF said in
> https://github.com/rg3/youtube-dl/issues/9387#issuecomment-216954854,
> ```$(shell)``` is GNU make-specific.
>
> --
> You are receiving this because you commented.
> Reply to this email directly or view it on GitHub:
> https://github.com/rg3/youtube-dl/commit/831a34caa2112a9b2d867e05f8a4debf965e8389#commitcomment-19345231


module checking for the Syntax prefixes


Yeah, I really wasn't using fugitive as much as I could have. So now I am changing that ;) This `:Gdiff` stuff is magic!
Completion would be awesome. I remember asking you about a git commit --fixup flow, I found [at least one](https://blog.mikecordell.com/vim/2014/07/20/quick-fixup-in-vim-with-fugitive.html)!


this is  wehcat model


KILLING THE GAME


have you seen my latest commit from yesterday?

https://github.com/xbmc/xbmc/pull/10546/commits/1e4ac9deba2f9386db8f5957271493bfeab38d2a


some progress ??? and why  i cant add an issue ??? thanks :)


@mainland The process.awk file in the perf dir uses a slightly different format.


in progress.


ok thanks :)


Yeah, pre-generate the names, then provide a method the `Bunny` class can call to name the bunny upon construction


nice fix thanks 👍


Hm, that's weird. I created a new package, pasted this code in `benchmark/benchmarks.jl`, `benchmarkpkg` does okay... :/


Hi, Why do you need multiple instances of crawler?


I'm on Julia 0.5.0


Thanks


Nope ;)
We all agree then :)


What about changing the watch expression to `"$index % 2"`, or if we want to keep the `&` maybe change it to `$parse("$index", function(i) { return i & 1; })`.  Then the `oldModulo` and comparison stuff can be dropped...


That's why I said "In most names you can just complete a [part that is unique and get the same result](https://github.com/robbyrussell/oh-my-zsh/issues/5470#issuecomment-250155435)". In that case you'd do `cd src` or `cd doc`.

I don't think we'll bring that back, or if we do it will be in the form of an opt-in setting. Unless we find a way to make it without bugs. Thanks!


Test comment


`var image = IJS.fromCanvas(canvas);` is here for that ;)


WTF


@flaxues slashes


I just tried it with the current version: the source maps generated in 1.4.1 also map only the first line of block comments, so your solution does the same as `applySourceMap`. :+1:


f


I don't know how to do that, probably I'll need to ask on ZDForums.


I was not really sure about this part. I just copied from the first define


replied


Android app to make everybody to be connected with transit


留下点内容


upload


Good to see that, `phantom` is useful, but can you introduce it without `bluebird`?


#8 The task is done


#3 The task is done


C


public static void main(Strings []args){
      System.out.println("TestDemo!!!!");
}


Are you sure this one is ready? I don't have time to check right now, but I recall that there were lots of 400 errors fired by the app for other purposes, that we don't necessarily want to redirect.


default should be "1".


re-work. To be commented.


factor should never less than 1


11.โปรแกรม version ccontrol มีประโยชน์อย่างไร
จัดเก็บการเปลี่ยนแปลงของไฟล์ในโปรเจ็คเรา มีการ backup code ให้เรา สามารถที่จะเรียกดูหรือย้อนกลับไปดูเวอร์ชั่นต่างๆของโปรเจ็คที่ใด เวลาใดก็ได้ หรือแม้แต่ดูว่าไฟล์นั้นๆใครเป็นคนเพิ่มหรือแก้ไข หรือว่าจะดูว่าไฟล์นั้นๆถูกเขียนโดยใครบ้างก็สามารถทำได้ ฉะนั้น Version Control ก็เหมาะอย่างยิ่งสำหรับนักพัฒนาไม่ว่าจะเป็นคนเดียวโดยเฉพาะอย่างยิ่งจะมีประสิทธิภาพมากหากเป็นการพัฒนาเป็นทีม

12.ข้อได้เปรียบของ distributed version control เมื่อเทียบกับ centralized version control คืออะไร
distributed version control ที่ใช้ใน BitKeeper และ git นั้น แต่ละคนจะมี copy ของไฟล์ตั้งแต่เริ่มแรกจนท้ายสุด ดังนั้นแต่ละทีมหรือแต่ละคนสามารถ maintain code ได้โดยที่ทุกคนมี copy ของไฟล์ทั้งหมดอยู่ที่ local computer และ change set ของแต่ละ version ที่เกิดขึ้นจากหลายๆ ทีมนั้นสามารถรวมกันได้ ไม่จำเป็นต้องรอ changes copy จาก central repo
ส่วนversion control แบบ centralized คือ ทุกอย่างจะถูกเก็บในตัวกลาง ระบบแบบนี้ก็มีจุดอ่อน ตรงที่การรวมศูนย์ทำให้มันเป็นจุดอ่อนจุดเดียวเพราะทุกอย่างรวมกันอยู่ที่เซิร์ฟเวอร์ที่เดียว ถ้าเซิร์ฟเวอร์นั้นล่มซักชั่วโมงนึง หมายความว่าในชั่วโมงนั้นไม่มีใครสามารถทำงานร่วมกันหรือบันทึกการเปลี่ยนแปลงงานที่กำลังทำอยู่ไปที่เซิร์ฟเวอร์ได้เลย หรือถ้าฮาร์ดดิสก์ของเซิร์ฟเวอร์เกิดเสียขึ้นมาและไม่มีการสำรองข้อมูลเอาไว้ คุณก็จะสูญเสียข้อมูลประวัติและทุกอย่างที่มี จะเหลือก็แค่ก๊อปปี้ของงานบนเครื่องแต่ละเครื่องเท่านั้นเอง

13.ข้อได้เปรียบของ centralized version control เมื่อเทียบกับ distributed version control คืออะไร
centralized version control มีเซิร์ฟเวอร์กลางที่เก็บไฟล์ทั้งหมดไว้ในที่เดียวและผู้ใช้หลาย ๆ คนสามารถต่อเข้ามาเพื่อดึงไฟล์จากศูนย์กลางนี้ไปแก้ไขได้ การทำงานแบบนี้มีประโยชน์เหนือ distributed version control เช่น ทุกคนสามารถรู้ได้ว่าคนอื่นในโปรเจคกำลังทำอะไร ผู้ควบคุมระบบสามารถควบคุมได้อย่างละเอียดว่าใครสามารถแก้ไขอะไรได้บ้าง การจัดการแบบรวมศูนย์ในที่เดียวทำได้ง่ายกว่าการจัดการฐานข้อมูลใน client แต่ละเครื่องเยอะ

14.บอกแนวทางในการแก้ไข conflict ที่เกิดขึ้นเมื่อมีการ merge โปรแกรมของผู้พัฒนาหลายๆคนเข้าด้วยกัน

15.บอกแนวทางในการลด conflict ที่เกิดขึ้นเมื่อมีการ merge โปรแกรมของผู้พัฒนาหลายๆคนเข้าด้วยกัน
ทำการ edit แล้ว commit ไปใหม่

16.Git คืออะไร แตกต่างจาก Github อย่างไร
Git เป็นระบบที่มีหน้าที่ในการจัดเก็บการเปลี่ยนแปลงของไฟล์ในโปรเจ็คเรา มีการ backup code ให้เรา สามารถที่จะเรียกดูหรือย้อนกลับไปดูเวอร์ชั่นต่างๆของโปรเจ็คที่ใด เวลาใดก็ได้ หรือแม้แต่ดูว่าไฟล์นั้นๆใครเป็นคนเพิ่มหรือแก้ไข หรือว่าจะดูว่าไฟล์นั้นๆถูกเขียนโดยใครบ้างก็สามารถทำได้
GitHub คือ เว็บที่ให้บริการพื้นที่จัดเก็บโครงการโอเพ่นซอร์สด้วยระบบควบคุมเวอร์ชันแบบ Git โดยมีจุดประสงค์หลักคือ ทำให้การแบ่งปันและพัฒนาโครงการต่างๆด้วยกันเป็นไปได้ง่ายๆ

17.จุดประสงค์หลักในการ branch คืออะไร
ช่วยให้นักพัฒนาสามารถที่จะทำงานได้สะดวกขึ้น เรามีโค๊ดที่ดีอยู่แล้ว แต่อยากจะทดลองอะไรนิดๆหน่อย หรือแก้ไขอะไรก็ตาม ไม่ให้กระทบกับตัวงานหลัก ก็เพียงแค่สร้าง branch ใหม่ขึ้นมา เมื่อแก้ไขหรือทำอะไรเสร็จแล้ว ก็ค่อยเซฟกลับมาที่ master เหมือนเดิม

18.Fast forward merge คืออะไรและทำไมการ push ไปที่ remote repo จึงควรจะต้อง merge แบบนี้

19.หน้าที่หลักของคำสั่ง git pill คืออะไร
คือรวมโค๊ดจาก remote มายัง local โดยที่เราไม่สามารถรู้ได้เลยว่าจะรวมโค๊ดอะไรบ้าง รู้แค่หลังจาก pull เสร็จแล้ว

20.แผนภภาพด้านล่างนี้ต้องการสืjอความหมายของอะไร


iml files should be ignored, and remove from repository.


这里可以一把全import进来其实
```js
import {MongoDatabase , MongoModel, MongoQuery } from "./data/mongo-database";
```
[import的语法参考](https://developer.mozilla.org/en/docs/Web/JavaScript/Reference/Statements/import)


@ @1978lo 要是能看 就能下 就是看不了 蛋疼


Sorry wenn ich heir nochmal kommentiere, aber: "die ganze Arbeit von Foxi wegzuwerfen" ist nicht sinnvoll und ich wollte mit mit meinem Hinweis auf den PR auch nicht sagen das wir das machen sollten. Auf der anderen Seite habe ich natuerlich auch schon viel Zeit in mein Plugin investiert (was auch die DB-API Unterstuetzung in Smarthome einbringen wuerde worauf andere Plugins - oder Smarthome selbst - aufbauen koennten).

Von daher wuerde ich es fair finden, wenn wir auch mein Plugin integrieren koennten... Ich wuerde daher gerne einen PR einstellen.

Btw. wuerde ich in der README.md noch erwaehnen, dass man sqlalchemy installieren muss damit an das Plugin verwenden kann. Manche Plugins haben das in der Section "Requirements" stehen. Koente man heir auch noch machen.


perfect then, great! No idea why the code snipped above is not updated.....


I had a look at how aurelia does the computedFrom attribute, but it kind of disappeared into the abyse. The parameters for the dectorator are untyped, so I have no idea what its doing. :/


多余的**data** 删除


哈哈，看来中招的不止我一个·····放假回来都惊呆了····


Two ideas:

a) maybe the strength of the initial patch of the series was the 15% of cases where you attacked an _opponent_ pawn, blocked by our minors -- à la Karpov : block and destroy.
I have lost track, have you tried this idea?

b) a more general notion of weak pawns is "weak pawn = unsupported pawn". This includes backward and isolated as special cases.


N: Using a 360 camera to take a open spaced feel (open sky lobby?)
Perhaps designing a platform in the middle like an island, then a walk-in type of structure
Simplistic, also trying (sort of failing, might need help) to learn to make some watery models
@scorpsportal Any suggestions on water modeling?


我们的**class**定义，一般使用 - ， 不使用下划线
```
这样 .right-able
而不是这样 .right_able
```


$type is not set here


The simulation is missing


LanguageNegotiationLanguageSelectionPage::METHOD_ID


**微软雅黑**是默认定义字体，应该不需要额外定义


Nice!