Ideally, there should be only one empty line separating the package statement from the import statement(s), and only one empty line separating the import statement(s) from the class definition


Wowwiki is wrong.
In my sniffs she cast random_periodic before to say enrage emote.
In sniffs dont show any enrage spell (checked in 4 sniffs).
I checked in retail too and dont saw any enrage aura on she.


Use double dash for long options, `--lib` etc.


На кожен запуск пре-коміт ставитиме туди віртуаленв і усі залежності =|


I can be wrong on this, but when i checked in retail, only thing that change after enrage message is: The beams are casted more faster, and different from the first phase, she start cast different beams in a little time (she dont wait proc of periodic spells).


Again, an empty line must be place between these. Also you can group the first two into one like that:
```java
private ArrayList<String> arguments, flags;
```
Note that you have a typo in word "arguments" :)


@ban-masa File name completion for `:Roseus`
In command line, `:Roseus ` -> Entering tab -> `:Roseus application-main.l`
For now, just searching current directory. You can also set full path.


That is not a translation comment, while the one in the XML was one.


This is a property of the wrong object, explored != revealed. Currently the explored setting has no tooltip.


Loop body should always be wrapped with curly braces, careful)


Same, braces :)


I have no idea what I'm looking at! Looks nice though.


If this not a callable or None then it is invalid state so it probably should crash. None is used to flag no line check provided.


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Assigning either would make sense.


Згоден, поки гілка для тестів просто


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Is this necessary? It doesn't seem to be, and this is not a class that we should be using unless we can't avoid it. I get compiler warnings on this internal class during builds.


Also I found it convenient to align key-value argument pairs vertically like
```
execute_process(COMMAND ${PERL_EXECUTABLE} ....
    --lib ${_lib_location}
    --component ${_qt_component}
```

Don't quote cmake variables used as is, e.g. "${_lib_location}" -> ${_lib_location}. Exception is when you want to squash array variable into string (joint with semicolons)


Good job


Make sure that I'm always eroding membranes, even if a non-masked neuron is next to a masked neuron.


Глянь іш'ю, який я лінконув


Morao sam da dodam ovu liniju


No. If anything it's streams that is called wrong. self.streams is a set of stream's along with their associated data object stored in a dictionary.


Скажи, чому ти не хочеш замінити pre-commit на ряд тулів, які роблять менше магії? Типу просто flake8, eslint, щещось?


@dlitvakb thanks so much for the quick response!


What about possible whitespaces? For example, in `STATIC_DEPENDENCIES_CMAKE_FILE`.


Thank you for the catch! Hopefully the tests pass now.


cool


I think default options should be fine, ie. `use Getopt::Long`

pass_through allows unknown options to stay in `@ARGV`, we don't need it . I don't have strong opinion about abbreviation though


Nice ! 😄 👍


LGTM, thanks Roman!


En dur hein :p


I see that `keytabKerberosOptions` is always empty - please simplify.


execute_process is implicitly `VERBATIM` - it will escape spaces and other shell-unfriendly stuff


@mattfordham do you know why lack of the rewire plugin in the general plugins set broke the production build?


Looks like off-by-one error


Got it. Thanks!


3rd commit


No, and I'm a little baffled by it. I removed because it didn't seem necessary. I'll dig a little deeper there.


fgfdg


The dots (...) in the commit title look strange :)


fgfffdgdf


too many slashes in one place!

    $lib =~ s'\\''g;


now correct


I actually intended to (for symmetry's sake) reset the system property to null in the event that the prior was null.   Not working?

Speaking of symmetry, I suppose we should set `currentConfig` to null here.


Collaborator:
A review for this commit was created. [Link to review](http://127.0.0.1:8080/ui#review:id=47)


@mrdoob

Yeah sometimes I also forget what does what but documentation here is pretty good. https://threejs.org/docs/index.html#Reference/Extras.Core/Curve

Curve - General Curve.
CurvePath - Should actually be renamed to `Path`. It is a curve that is made out of curves.
Path - Special case of CurvePath that is 2D only. I think it should be called `Path2D`.

Shape - Array of `Path2D`s. Might be better to call it `Shape2D`.
Shape2DPath - Special case of `Path2D` used to represent Shape. Could be called `Shape2DHelper`.