<!doctype>

		<title>form demo</title>

			<form name = "myform" action = "thanks.html" method = "POST">
			<link href="style.css" rel="stylesheet" type="text/css">
			Add Payee Name:
			<input type="text" required size"30" name="pass"/>

			Add Payee Account Number:
			<input type="Number" required size"30" name="pass"/>

			<input type="submit" value="Register"/>


Cool, it started very strong!


<!DOCTYPE html>

		<title>Password Change Page</title>

	 CAPGEMINI BANK OF INDIA

 HOME

FUND TRANSFER

CHANGE PASSWORD

SERVICES

ENQUIRE

	<form name = "myform" action = "project.html" method = "POST">
	<link href="sample.css" rel="stylesheet" type="text/css" >

Change Password

	Enter old Password:
		<input type="password" size"20" name="pass"/>

		Enter new Password:
		<input type="password" size"20" name="pass"/>

		Confirm Password:
		<input type="password" size"20" name="pass"/>

		Select the security question:
		<select name="pref">
			<option value = "None">Select</option>
			<option value = "Birth Place">What is your Birth Place?</option>
			<option value = "Favourite Color">What is your Favourite colour?</option>
			<option value = "First pet">What was the name of your first pet?</option>
		</select>

		Enter your answer:
		<input type="text" option = "answer" size="20" maxlength="30"/>

		<input type="submit" value="Change Password"/>

			</form>


<!DOCTYPE html>

<title>Global Banking</title>

<link href="style.css" rel="stylesheet" type="text/css">

 CAPGEMINI BANK OF INDIA

CREATE ACCOUNT

VIEW ALL TRANSACTIONS

	<table name
	<form>

 Create Account

First Name:	<input type="text" id="name" placeholder="Enter first name" required>

Last Name:	<input type="text" id="name" placeholder="Enter Last name" required>

DOB:	<input type ="date" id="date" required>

Age:

<input type="number" maxlength=90 placeholder="Enter Age" required></input>

Curent Address:	<textarea id="address" style="resize:none;overflow-y:scroll" placeholder="Enter Current Address"></textarea>

Permanent Address:	<textarea id="address" style="resize:none;overflow-y:scroll" placeholder="Enter Permanent Address"></textarea>

PAN Card:	<input type="Number" id="pan" placeholder="Enter PanCard no." required>

Phone No: 	<input type="text" id="phone" placeholder="Enter 10 digit no." required>

Adhar Card No:	<input type= "number" placeholder="Enter Adhar Card No." required>

Email id:<input type = "email" id="email" placeholder="Enter your email" required>

<input type ="submit" value="Create Account" align="center">

	<form>

copyright@capgemini.com

</body


<!DOCTYPE html>

		<title>Funds Transfer Page</title>

	 CAPGEMINI BANK OF INDIA

 HOME

FUND TRANSFER

CHANGE PASSWORD

SERVICES

ENQUIRE

	<link href="sample.css" rel="stylesheet" type="text/css" >

Fund Transfer

	<form name = "myform" action = "project.html" method = "POST">

			Select Funds Transfer Method :
			<select name="TransferMethod">
				<option value = "None">Select</option>
				<option value = "User's Own Account">OwnAccount</option>
				<option value = "Others Account Same Bank">SameBankOther</option>
				<option value = "Inter Bank Transfer">InterBank</option>
			</select>

			Select Payer Account:
			<select name="Payer">
				<option value = "None">Select</option>
				<option value = "Acc1">1234567890   </option>
				<option value = "Acc2">2345678901   </option>
				<option value = "Acc3">3456789012   </option>
			</select>

			Select Payee Account:
			<select name="Payee">
				<option value = "None">Select</option>
				<option value = "PAcc1">4567890123</option>
				<option value = "PAcc2">5678901234</option>
				<option value = "PAcc3">6789012345</option>
			</select>

			Add Payee Account:

			Enter Amount to be Transferred:
			<input type= "number" size="20" name="amount"/>

			Confirm Amount to be Transferred:
			<input type= "number" size="20" name="ConfAmount"/>

			<input type="submit" value="Submit"/>

			</form>


<!doctype>

<title>Frame demo</title>

<link href="style.css" rel="stylesheet" type="text/css">

Thanks For Registering


Maybe "dampen" the colors a bit. In the game it looks like it's all about the food and not about the specimen.


<!DOCTYPE html>

<title>Global Banking</title>

<link href="style.css" rel="stylesheet" type="text/css">

	 CAPGEMINI BANK OF INDIA

 HOME

FUND TRANSFER

CHANGE PASSWORD

SERVICES

ENQUIRE

Information

NEVER respond to any popup,email,
SMS or phone call, no matter how appealing or official looking, seeking your personal information such as username, password(s), mobile number, ATM Card details, etc. Such communications are sent or created by fraudsters to trick you into parting with your credentials.

        .

Disclaimer

 his site is certified by Verisign as a secure and trusted site. All information sent or received in this site is encrypted using 256-bit encryption

Solutions

There are various other template categories like Art, Finance, Nature, Night club, Communication, Computer, Music, Religious, Fashion, Holiday, Travel, Health, Medicine. This free Global Business bank which is built using XHTML and CSS.

        These   are user friendly that any user can download and customize it according to their wish.

copyright@capgemini.com


Correct formula kernel code should be like this

header part:
```
formulaOut Fractal(__constant sClInConstants *consts, float3 point, sClCalcParams *calcParam)
{
	float dist = 0.0f;
	int N = calcParam->N;
	float3 z = point;
	float3 c = point * consts->fractal.fractalConstantFactor;
	int i;
	formulaOut out;
	float r = 0.0f;
	float colourMin = 1e8f;
	float3 orbitTrap = calcParam->orbitTrap;
	float distFromOrbitTrap = 0.0f;
	float minOrbitTrapDist = 1e10f;
	for(i=0; i<N; i++)
	{
```
formula code:
```
		float th0 = asin(native_divide(z.z ,r));
		float ph0 = atan2(z.y, z.x);
		float rp = native_powr(r, power - 1.0f);
		float th = th0 * power;
		float ph = ph0 * power;
		float cth = native_cos(th);
		r_dz = rp * r_dz * power + 1.0f;
		rp *= r;
		z = (float3) {cth * native_cos(ph), cth * native_sin(ph), native_sin(th)};
		z*=rp;
		z+=c;
		r = distance(z, orbitTrap);
		if (r < colourMin) colourMin = r;

#if _orbitTrapsEnabled
		if (i >= consts->fractal.fakeLightsMinIter && i <= consts->fractal.fakeLightsMaxIter) distFromOrbitTrap += (1.0f/(r*r));
#endif

		if(r>4.0f || any(isinf(z)))
		{
			dist = 0.5f * r * native_log(r) / (r_dz);
			out.colourIndex = colourMin * 5000.0f;
			break;
		}
```
end part:
```
	}
	if(dist < 0.0f) dist = 0.0f;
	out.distance = dist;
	out.iters = i;
	out.z = z;
	out.distFromOrbitTrap = distFromOrbitTrap;
	out.minOrbitTrapDist = minOrbitTrapDist;
	out.objectOut = clObjFractal;
	return out;
}
```

The formula is not a kernel, so you cannot use kernel statement. Kernel code will calculate selected range of pixels like in old mandelbulber:

```
//------------------ MAIN RENDER FUNCTION --------------------
kernel void fractal3D(__global sClPixel *out, __global sClInBuff *inBuff, __constant sClInConstants *consts, __global sClReflect *reflectBuff, image2d_t imageBackground, int Gcl_offset)
{
	int cl_offset = Gcl_offset;

	const int i = get_global_id(0) + cl_offset;
	const int imageX = i % consts->params.width;
	const int imageYtemp = i / consts->params.width;
	const int buffIndex = (i - cl_offset);

	const int imageY = clamp(imageYtemp, 0, consts->params.height-1);

	float2 screenPoint = (float2)
	{ convert_float(imageX), convert_float(imageY)};
	float width = convert_float(consts->params.width);
	float height = convert_float(consts->params.height);
	float resolution = 1.0f/width;

	const float3 one = (float3)
	{ 1.0f, 0.0f, 0.0f};
	const float3 ones = 1.0f;

	matrix33 rot;
	rot.m1 = (float3)
	{ 1.0f, 0.0f, 0.0f};
	rot.m2 = (float3)
	{ 0.0f, 1.0f, 0.0f};
	rot.m3 = (float3)
	{ 0.0f, 0.0f, 1.0f};
	rot = RotateZ(rot, consts->params.alpha);
	rot = RotateX(rot, consts->params.beta);
	rot = RotateY(rot, consts->params.gamma);

	float3 back = (float3)
	{ 0.0f, 1.0f, 0.0f}/ consts->params.persp * consts->params.zoom;
	float3 start = consts->params.vp - Matrix33MulFloat3(rot, back);

	float aspectRatio = width / height;
	float x2,z2;
	x2 = (screenPoint.x / width - 0.5f) * aspectRatio;
	z2 = (screenPoint.y / height - 0.5f);
	float3 viewVector = (float3)
	{ x2 * consts->params.persp, 1.0f, z2 * consts->params.persp};
	viewVector = Matrix33MulFloat3(rot, viewVector);

	bool found = false;
	int count;

	float3 point;
	float scan, distThresh, distance;

	scan = 1e-10f;

	sClCalcParams calcParam;
	calcParam.N = consts->fractal.N;
	calcParam.orbitTrap = 0.0f;
	distThresh = 1e-6f;

	formulaOut outF;
	float step = 0.0f;
	//ray-marching
	for(count = 0; count < MAX_RAYMARCHING && scan < 50.0f; count++)
	{
		point = start + viewVector * scan;
		calcParam.distThresh = distThresh;
		outF = CalculateDistance(consts, point, &calcParam);
		distance = outF.distance;
		distThresh = scan * resolution * consts->params.persp;

		if(distance < distThresh)
		{
			found = true;
			break;
		}

		step = (distance - 0.5f*distThresh) * consts->params.DEfactor;
		scan += step;
	}

	//binary searching
	if(found)
	{
		step *= 0.5f;
		for(int i=0; i<5; i++)
		{
			if(distance < distThresh && distance > distThresh * 0.95f)
			{
				break;
			}
			else
			{
				if(distance > distThresh)
				{
					point += viewVector * step;
				}
				else if(distance < distThresh * 0.95f)
				{
					point -= viewVector * step;
				}
			}
			outF = CalculateDistance(consts, point, &calcParam);
			distance = outF.distance;
			step *= 0.5f;
		}
	}

	float zBuff = scan;
	if(!found) zBuff = 1e4f;

	float3 colour = 0.0f;
	float3 surfaceColour = 1.0f;
	if(found)
	{
		float3 normal = NormalVector(consts, point, distance, distThresh, &calcParam);

		float3 lightVector = (float3)
		{
			cos(consts->params.mainLightAlfa - 0.5f * M_PI_F) * cos(-consts->params.mainLightBeta),
			sin(consts->params.mainLightAlfa - 0.5f * M_PI_F) * cos(-consts->params.mainLightBeta),
			sin(-consts->params.mainLightBeta)};
		lightVector = Matrix33MulFloat3(rot, lightVector);
		float shade = dot(lightVector, normal);
		if(shade<0.0f) shade = 0.0f;

		float3 halfVector = lightVector - viewVector;
		halfVector = fast_normalize(halfVector);
		float specular = dot(normal, halfVector);
		if (specular < 0.0f) specular = 0.0f;
		specular = pown(specular, 30.0f);
		if (specular > 15.0f) specular = 15.0f;

		int colourNumber = outF.colourIndex * consts->params.colouringSpeed + 256.0f * consts->params.colouringOffset;

		if (consts->params.colouringEnabled) surfaceColour = IndexToColour(colourNumber, inBuff->palette);

		colour = (shade * surfaceColour + specular);
	}
	else
	{
		colour = Background(viewVector, &consts->params);
	}

	float glow = count / 2560.0f;
	float glowN = 1.0f - glow;
	if(glowN < 0.0f) glowN = 0.0f;
	float3 glowColor;
	glowColor.x = 1.0f * glowN + 1.0f * glow;
	glowColor.y = 0.0f * glowN + 1.0f * glow;
	glowColor.z = 0.0f * glowN + 0.0f * glow;
	colour += glowColor * glow;

	sClPixel pixel;

	pixel.R = colour.x;
	pixel.G = colour.y;
	pixel.B = colour.z;
	pixel.zBuffer = zBuff;
	pixel.colR = surfaceColour.x*255;
	pixel.colG = surfaceColour.y*255;
	pixel.colB = surfaceColour.z*255;
	pixel.opacity = 0;
	pixel.alpha = 65535;

	out[buffIndex] = pixel;
}

```


Another (unique) shape would visually help to see the difference between food and specimen (I know specimen can choose their own shape, but still.. a "unique" shape for food won't be a bad idea).


请问下，在laravoole中如何实现websocket从服务器主动下发数据，或主动关闭链接呢？非常感谢🙏


Use unique names for opencl objects like
```
typedef struct
{
....
} sClSomething;
```

(structures with prefix sCl....)


Would a Stopwach not be more usefull here?


develop (mjwitte) - i386-Windows-7-VisualStudio-14: OK (1783 of 1783 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.png) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.png)


Would make it a property to be able to change it through a config setting or settings panel.


Why this combination of LINEAR and NEAREST out of the four available? The affected squares no longer look broken but they don't look the same as the unmodified textures.


Until https://github.com/chef-cookbooks/sql_server/pull/82 will be merged.


有点不记得了，好像和 next 语法有关。这部分后来改动过了，元编程了一个 Proc.to_lambda(obj) 来支持 return 关键字。


pull-request #1


Hi evince team,
I would like to know whether there is an logger for evince document viewer so you can get the files that you have opened yesterday or day before yesterday and even the page numbers.....


-.- Tile::onChanged


I don't think this change is correct.


develop (mjwitte) - Win64-Windows-7-VisualStudio-14: OK (1783 of 1783 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.png) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.png)


Why not use the MediaType enumeration here?


You can use the PrimitiveTypeProvider logic for this.


Trying to get the image path right


Hi Sir/ma'am,
how can add new buy button and when i click a buy button there automatically send me a notification thru email ?


this should have been "inline void" instead of "kernel void"
i hope a call to an inline void in formulaOut comes with no extra costs compared to string concat the whole function.
This way the formula_xxx.cl can be a standalone compilable file


Created multidev environment [ci-example-d8-composer#ci-297](https://dashboard.pantheon.io/sites/c401fd14-f745-4e51-9af2-f30b45146a0c#ci-297).

[![Visit Site](https://raw.githubusercontent.com/pantheon-systems/ci-drops-8/0.1.0/data/img/visit-site-36.png)](https://ci-297-ci-example-d8-composer.pantheonsite.io/)


¿Porque sacas la primera petición del bucle?
En vez de sacarla fuera, no quedaría más limpio (menos repetitivo) poner:
```
condicion = True
while condicion:
    condicion = xbmc.getCondVisibility('Library.IsScanningVideo()')
```


You may as well catch the exception by reference (i.e. tap an & on the end); no point incurring a copy - even though it's trivial.


Por otro lado, esto es un bucle que se queda al 100% de CPU, ponle al menus un sleep(0.1)


So Dagger drops Java 6/7 compatibility?


OK. I can see where GPIOs are set-up on the downstream tree. It would be polite to fix the upstream dtb, but I am sure this make no difference.


done with latest commit


Ottimo, gran bel commit!


Happy to merge that if you create a PR.


@madara134  patch fail becoz you need install bluestack in drive C only


@lennonchaves: did you add regression tests to check this refacotring?


I have never tried to call kernel from kernel. maybe it's worth to try, but it's something to learn.


The patched code here is fairly dead. In recent ezp versions, nothing seems to trigger the code. An alternative approach would be to just remove the entire code section. Compare:
https://github.com/mugoweb/ezpublish-legacy/pull/27


@lennonchaves: Do we really need to keep the inner loop? Why don't you replace "j" by "0" in new_stateFWL[i][j]= (_controller.states[i][j]);?


Il y a un soucis avec ce fix. Regarde les photos. Sinon, nickel in game :)

![crows](https://cloud.githubusercontent.com/assets/12481242/21953891/78ea3908-da43-11e6-8aad-51ab088023ae.JPG)
![crows2](https://cloud.githubusercontent.com/assets/12481242/21953892/78ed811c-da43-11e6-9e35-de747e9a7a85.JPG)


Another concern is what will be the overhead to call kernels in this way.


@lennonchaves: Do we really need to keep the inner loop? Why don't you replace "j" by "0" in new_stateFWL[i][j]= new_state[i][j]?


The EventsOperate class should not work with files and should not know about them. The functionality for working with files and all kinds of streams should be extracted in separate class - for example FileOperate.


There is even bigger problem. This only works in OpenCl 2.0, which is supported by limited number of GFX cards.


Thats up to the compiler, i have got no idea how this will perform.
we can compare the results when it is ready: when there is a overhead, we can change it to string concatting completely.


It is preferred to not use custom format in persistence files, but JSON or XML. There are also a couple of Java libraries for working with such formats.


Typos still there 🙀


Hi!
Thanks for the prompt reply. I appreciate your gesture.
Here is the output

[root@server Desktop]# echo $JAVA_HOME
/usr/lib/jvm/java
[root@server Desktop]#

[root@server Desktop]# java -version
java version "1.7.0_99"
OpenJDK Runtime Environment (rhel-2.6.5.1.el6-x86_64 u99-b00)
OpenJDK 64-Bit Server VM (build 24.95-b01, mixed mode)
[root@server Desktop]#

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On Sat, Jan 14, 2017 at 12:22 AM, Anton Georgiev <notifications@github.com>
wrote:

> Hey Sangwan70,
> What do you see when you execute these 2 commands in the terminal?
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> and
> `java -version'
>
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i changed the function to be inline instead of kernel: https://github.com/buddhi1980/mandelbulber2/commit/992ebccc24582ca8966845a14e03b66bde88b158
This should work for older versions of opencl too


far out. I got excited by your :+1:. I'll fix them


![](https://github.trello.services/images/mini-trello-icon.png) [Implement ASL (Absolute)](https://trello.com/c/RAwCtT5w/99-implement-asl-absolute)


The functionality for working with standard input should be extracted in separate class.


Compilation of strings is done only once before compilation, so it's relatively fast. Then will be executed code containing only necessary parts. In mandelbulber 1.21 I have also used macro directives to enable/disable some parts of the code. There one important thing. As sort the code is as many workitems can be executed in paralel queue.


sure, there is no more performant way, than concattenating the formula before compiling.
On the other hand with a function head it is clearer to the reader what this file does, since there are no "loose ends" and the performance should be equal, if the compiler renders away the inline part.


Look at the code which I listed below (in main comment) to understand how it should be created.


3D Baseball :

![3dbaseball](https://cloud.githubusercontent.com/assets/12481242/21954002/e9f79274-da45-11e6-9c0e-37890b3bb79a.JPG)
![3dbaseball_ingame](https://cloud.githubusercontent.com/assets/12481242/21954001/e9977560-da45-11e6-97fb-e1a930138f6e.JPG)


![](https://github.trello.services/images/mini-trello-icon.png) [Implement ASL (Zero Page, X)](https://trello.com/c/aaWilJ6F/100-implement-asl-zero-page-x)


We can try inlines, and in main iteration loop dynamically will be added calls to that functions. Howver that inline functions should only exist in the code when are needed.


Tu affiches chaque niveau, ce serait pas mieux d'afficher uniquement le niveau maximal atteint?


Hi

Is this going to be included in Magento 2.1.x or is it only scheduled for 2.2.x ?

I have the feeling these changes might fix issues we are experiencing in Magento 2.1.x when having different url_key's on different storeviews. Currently we have problems where Magento is taking the admin values of the url_keys for storeviews instead of the values for the specific storeviews.
I attempted to fix these problems we had in https://github.com/magento/magento2/pull/7667. At a certain point these changes fixed our issues, but later on, we ran into the same problem again, so that PR is certainly not correct.
Maybe the changes in this commit will hopefully fix our issues.

So can you let me know if this is coming to Magento 2.1.x and if it is going to fix issues with url_key's on storeview levels?

Thanks!


As-tu testé ce code?
J'ai un doute sur l'usage d'une variable et d'un tableau avec le même nom.


Which parent did it call here?


Le 5 pour le moment ne peux pas être en auto, package linter fait trop d'erreur.


OK, this way we can also clang-format the generated cl functions :)
also we will have a good analogy:
cpp: Compute() -> switch cases -> fractal_formulas.cpp
opencl: formulaOut Fractal() -> pragma select of function (works like a switch case) -> fractal_xxx.cl function


Comme pour le 5, ça nécessite une petite modif pour ne pas compter Package linter.


Why do you use `e.preventDefault();` if div doesn't have any default behavior/action?
`e.preventDefault();` you use in `<form>` in `onSubmit` when you don't want browser to do the default action which is submitting the form via either POST or GET.


The cyclomatic complexity of this code is big. It means that you have more than 4 levels of nesting of if, for, while, case statements. It is advisable to have maximum of 1 to 4 levels of nesting. You can refactor this by extracting the nested logic into separate functions and writing "return" statements in "ifs" instead of else statements.

For example:
Example 1:
if(cond1){
  function1();
} else {
  function2();
}

Example2:
if(cond1){
  function1();
  return;
}
function2();

Example1 and Example2 are equal.


Je pense que tu peux ici compter les niveaux au-dessus de 7 à partir des valeur données en dur dans le check_process


Astal :

![astal](https://cloud.githubusercontent.com/assets/12481242/21954031/f89d0ce0-da46-11e6-8ae7-9fa640fbaf8b.JPG)


i already fix it.. but my bug 👍
[04:47:50 PM]  Loaded Build: v0.1-12-Jan-17
[04:48:10 PM]  Initializing AI...
[04:48:12 PM]  Changing objective to: Gold Chamber
[04:48:15 PM]  Scene: Lobby
[04:48:36 PM]  Scene: ...
[04:48:36 PM]  Scene: Backable
[04:48:39 PM]  Scene: Lobby
[04:49:00 PM]  Scene: ...
[04:49:00 PM]  Scene: Backable
[04:49:03 PM]  Scene: Lobby
[04:49:24 PM]  Scene: ...
[04:49:24 PM]  Scene: Backable
[04:49:26 PM]  Scene: Lobby
[04:49:47 PM]  Scene: ...
[04:49:47 PM]  Scene: Backable
[04:49:50 PM]  Scene: Lobby
![image](https://cloud.githubusercontent.com/assets/11155951/21954052/9c328aec-da79-11e6-9d17-566341a0f1bb.png)


`ruby_root` was set after the `install` command, so it was just creating/overwriting my host's `/bin/ruby`.

With this change I have the `ruby` executable, but I can't run it, because it can't find `libruby-2.0.0.so` (but I see there is `/System/Library/Frameworks/Ruby.framework/Versions/2.0/usr/lib/libruby.2.0.0.dylib`).


All commented code that is not used should be deleted. You should not use comments for historical code, because this is the purpose of the source version control systems like "Git".


Fixed order in 43de339


Why do you use `this.props.diceResult ` when you have already extracted `diceResult` from `this.props` in
```javascript
const {
            dice,
            rollTheDice,
            diceResult
} = this.props;
```
now you can use just
```javascript
{diceResult > 0 ? diceResult : ''}
```


ads


@madara134 let me try teamviwer


Dans l'ensemble c'est plutôt bien.
Tu as oublié par contre que chaque niveau dépend du précédent. Imbriquer les tests pourrait suffire.

En ajoutant la possibilité de forcer des valeurs dans le check_process, ça devient possible. Je trouve ça très intéressant.
Je pensais au moins:
auto, 0 pour un niveau qui n'est pas validé et 1 pour un niveau validé.

Le parsing du check process est entre INIT_VAR et APP_LEVEL.
https://github.com/YunoHost/package_check/blob/master/package_check.sh#L509-L688
Ça implique une nouvelle section optionnelle, pour ne pas casser la compatibilité.

Beau boulot


remove empty line


Sorry, I cannot properly revert this commit which merge some stuff from my fork! -1
I can see the diff. Maybe I should rather make a new commit which will revert remaining
"garbage" changes.

To ask me to RTFM does not make sense as these commands were basics.
The pull request and the current tracking system is something too cryptic for me!

Sorry.


ok give me gmail ,i will send gmail for you


GIVE US ANOTHER ONE


<!DOCTYPE html>

Xinru's profile

Hi, I am Xinru!


start


sudo_users = {255999269,315665513},--Sudo users


sadsffbgnhmj,kl;/


until the banner is designed. KatieLeap was supposed to do it! we need an image.


j'ai trouvé `elsif resultgame.bsearch { |result| inputNumber == result } ` qui fonctionne bien.


- No we don't need it, and technically we don't need ipykernel, jupyter, matplotlib or scipy either.
- Yes, contextlib2 should be added. Thanks.


鼓掌👏
Seperator那边声明了是","但是空格也是可以用的吧？


This is quote from `man fopen`.
```
 w      Truncate file to zero length or create text file for writing.  The stream is positioned at the beginning of the file.
w+     Open for reading and writing.  The file is created if it does not exist, otherwise it is truncated.  The stream is positioned at the beginning of the file.
```


I Would like to use simplescreenrecorder: http://www.maartenbaert.be/simplescreenrecorder/
& OBS: https://obsproject.com/ to stream Home Made Videos over P2P.


I really like how it matches the eng.yml exactly xD


instead of this maybe honor XDG_HOME? I'm not sure if there's a great way of doing it correctly with fallbacks


I Would like to use simplescreenrecorder: http://www.maartenbaert.be/simplescreenrecorder/
& OBS: https://obsproject.com/ to stream Home Made Videos over P2P.
Think about a P2P TV App that works similar to Youtube. It`s a Software that can Stream Live Home Made Videos over P2P. the software can RUN on GNU+Linux, Mac OS X, Windows, OpenBSD, Android & Chromebooks.


Kor Efreti -> Kor Efret?


@jungle-boogie I assumed -STABLE is more fresh, includes all after-release updates until recently?


Wow, didn't know that. Im sorry for not testing further


## **@**

- [ ]

>

> [](url)


You could also use git-aliases like `git config --global alias.s status` (which will be saved in `~/.gitconfig`) so that you can type `git s` in your shell. Further, you could then add `alias g="git"` in your `~/.zshrc`, so that you can type `g s` in your zsh. Personally,  find that more elegant. :)


1. Missed the use of `{{ include.param}}` in [the orig doc](http://jekyllrb.com/docs/templates/).
2. Thanks to [jekyll](http://idratherbewriting.com/2016/06/06/extending-markdown-in-jekyll-with-includes/), I understand what's happening.


Glad i could help! This extracted the part where (Offset, Value) -Pair of two files matched, I deleted duplicates by manual labour. I checked the logs in several games.
And What would you suggest I do?


je vais plutôt essayer d'implémenter ta méthode , il faut que je m'habitue aux bonnes pratiques :)
```
def create_a_grid
  grid = []
  required_numbers = 5
  required_numbers.times do
    # ton implementation
  end
end
```
cela dit, faut que je trouve une alternative, car le `count` me servait pour la boucle, et dans ton code une fois `required_numbers.times do` lancer, il s'exécute `required_numbers` * sans varier

```
count = 0
while count <= 4
  count += 1
end
```


Close

```js
// create a socket using the socket.io library
// I'm assuming that calling 'io' with no paramerters just
// automatically looks for a socket to bind to on the same host as the page was loaded from.
// This would likely be a more advanced call if using message namespaces or something.
  var socket = io();
// Dosen't run the submit, but rather adds a method to be run
// when the form submit happens (basically the 'onsubmit' method of the from element)
// The form is $('css selector').submit(functionToCallOnSubmission)
// but instead of giving a predefined function, they define a function inline.
// This is called an 'anonymous' function or 'lambda' function.
// It means the function is not associated with any variable name.
  $('form').submit(function(){
   // this emits the message on the 'chat message' channel of the socket.
   // This allows for the server to classify various messages it send to the client.
   // think of it like the name of a tv channel or the name of a category
   // the value of the message (the message itself) will be the value of the input
   // object with the id of 'm'
    socket.emit('chat message', $('#m').val());
    // this sets the value of the input element with id 'm' to be blank ('' is an empty string)
    // essentially it just resets the field
    $('#m').val('');
    // returning false prevents the default form submission from happening.
    // by default, html form elements will want to submit a POST request to the
    // to the url given in the action url. That's a 'traditional' form post.
    // in our case though, we're handling the submit in a custom way
    // so we don't want the default functionality to trigger.
    // https://api.jquery.com/submit/    5th paragraph down or so
    return false;
  });
```


https://raw.githubusercontent.com/marktron/fakenews/master/fakenews
Ce concept de "fake news" très développé en ce moment et pendant la campagne de Trump pour dissuader les gens entre autres d'aller lire les révélations de Wikileaks, est purement de la propagande, je trouve scandaleux que quelqu'un fasse une liste noire de plus (je parle de marktron), et comme je combats l'idée-même de censure et vois que tu l'utilises, je te suggère, pour toi et ceux que tu aides, à virer cette auto-censure et à renvoyer cette liste dans la poubelle du Net.

Je connais un certain nombre de sites de la liste et ils sont indispensables, ceux que je ne connais pas sont probablement intéressants aussi du coup. Y'a carrément les sites de Ron Paul, Paul Craig Roberts, le média iranien PressTV, le Réseau Voltaire bien sûr, Veterans Today, etc etc. S'il est arrivé que ces sites commettent des erreurs, c'est le cas de tous les sites d'information de toute façon. Rappelons-nous de la "fake news" officielle qui a entrainé la mort d'un million d'Irakiens, et plus récemment celles concernant la Libye, la Syrie, l'Ukraine... Il FAUT lire les sites de cette liste, surtout pas les bannir.


只是简单的复制式的合并吗？


Hi, @Captainkirkdawson .

Is this correct?

![emendation](https://cloud.githubusercontent.com/assets/4265692/21959248/6887ad6a-daa8-11e6-90e9-abf135916ed8.gif)


Yes I am running the latest version.  I have been monitoring it for a week and seems to not send up the zero values.

I have a Dlink DSP-W215 plug connected to a fan which gets turned on overnight - the yellow line.  You will see this shows the power when it is on but then no data when it is off.  Conversely the blue line is a Wemo plug which is being monitored by the code in this thread https://openenergymonitor.org/emon/node/11612.  This is actually sending the 0 up to Emoncms so you get the blue line at zero when the TV is off.

(Sorry the colours of the lines have flipped from the image above but it is the same use case).

![image](https://cloud.githubusercontent.com/assets/23645489/21959239/19745cf6-dafc-11e6-9584-78b52aff5585.png)

Not a big deal as it is pretty obvious that missing data is a zero reading.  I have another DSP-W215 monitoring my PC power which is on 24x7 so it always shows a constant reading as a control.


aded new modules and logic and update con files


Correction for commit message. Should say '$0' not 'Bash'


Updated systemd renamed files and scripts.


correction: " I blindly deleted all" --> "I blindly removed the deleting of all the containers"


Is it possible to increase the number of formula slots in the OpenCL part
of the program, and is so will we be able to implement  boolean mode on
hybrid groups of slots, or is  coded in the C++ part?

Am I correct that openCL 1.2 is what you are using not openCL 2.0?  This
means that late model nvidia cards will work.

On Sat, Jan 14, 2017 at 10:46 PM, Sebastian Jennen <notifications@github.com
> wrote:

> OK, this way we can also clang-format the generated cl functions :)
> also we will have a good analogy:
> cpp: Compute() -> switch cases -> fractal_formulas.cpp
> opencl: formulaOut Fractal() -> pragma select of function (works like a
> switch case) -> fractal_xxx.cl function
>
> —
> You are receiving this because you are subscribed to this thread.
> Reply to this email directly, view it on GitHub
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> or mute the thread
> <https://github.com/notifications/unsubscribe-auth/AMLZHOe8QUJC-1nJWu92RlPiSXA6XOZQks5rSJmQgaJpZM4LjkdL>
> .
>


WHY?


Sorry. But this was changed for webpack 2.


commiit from local


_God i love GitHub. Accidentally discovered this and instantly wanted to see how the train worked thinking it was a shell script at first, came out understanding the logic in c, even if i'm novice at c/++_


Also fixed a little bug in the Gen 7 Soft-reset bot


### ненависть, ненависть, ненависть

![screen shot 2017-01-15 at 03 44 07-fullpage](https://cloud.githubusercontent.com/assets/3063817/21959339/f12a6dca-dad4-11e6-93db-63d59e49f866.png)


We loose track of this change, hidden inside another commit..


![screen shot 2017-01-15 at 03 44 01-fullpage](https://cloud.githubusercontent.com/assets/3063817/21959344/0a9c3cd4-dad5-11e6-8424-cc10d92d73e9.png)


the correct job


What I changed:
1. Made inventory a variable in Woo.java, instead of Player.java since the inventory interacts with Woo.java more than it does with Player.java. (Random events may cause changes in inventory, shop causes changes in inventory, and lots of other things not yet created)
2. Made changes to code like "pat.inventory" since pat does not have an inventory anymore
3. The inventory now loses food depending on pat.ration. When there is no food left, pat starts losing health. When his health is <= 0, the game ends.
4. other things


Related to: backdrop/backdrop-issues#289


Both of your ps/2 mouse drivers work great in dosbox-x -- tested in W31 and its dos box! For the vbox like driver, I used Ctrl-F10 to capture mouse movement in dos games.


Failed to build with ruby/dyn.


Fix retardo demasiado corto de la animación impedía que se mostrara el control contrario en caso de hacer transición


Producers depends on Guava, but the oldest version supported seems to be 19.0 which is over a year old. I don't think we make a guarantee on what version of Guava we support, except that Guava typically recommends being no more than 2 years old.


Rectification `elsif resultgame.bsearch { |result| inputNumber == result }` ne teste que la dernier entré .j'ai modifié pour  `elsif resultgame.include?(inputNumber)`.


Closes #3


I have problem with headset button button after this update, same problem that happened in Jerrica kernel long time a go (never fixed)

I used unofficial lineage from nicknitewolf and the stock kernel
Installling your LA 5.0 fixes that, so the problem must be from this whole commit

I just guessing this part was the problem, hope you have time to investigate it and solve the problem without reverting all this commit

Thanks


j'ai supprimé le count, mais je n'ai pas su implémenter le .times ça donne :

```ruby
def create_a_grid
  resultgame = []
  while resultgame.size <= 4
    print "jouez un chiffre entre 1 et 45 : "
    inputNumber = gets.to_i
    if inputNumber < 1 || inputNumber > 45
      puts "Jouez un chiffre valide entre 1 et 45."
    elsif resultgame.include?(inputNumber)
      puts "Vous avez déjà joué le #{inputNumber}, merci de rejouer un autre chiffre."
    else
      resultgame.push(inputNumber)
    end
  end
  puts "Votre bulletin est enregistré : #{resultgame.sort!}"
  resultgame
end
```


Added deleteMember() in the Room class.
Changed how commands are processed:
     No longer handled in commands.py. Instead, a generator to keep the cache. First two functions for name     and password made. Still need to transfer newRoom()
Also changed how findAndReplace() works.(Before, replaced a line, now a substring in all lines: Might tweak later).


Also, fixed a bug where the @@broadcast@@ room would be recorded twice in a user's record.


Updated input files to reflect addition of ```data_dat_compiler.py```. ```linksupdated.tsv``` and ```nodesupdated.tsv``` are output files of ```data_dat_compiler.py```.


done


saw approval from jedmccaleb
at https://github.com/vogel/stellar-core/commit/84ea4550f057c81f1f626641e320cc67a9e87e93


merging vogel/stellar-core/sync-with-master = 84ea4550 into auto


vogel/stellar-core/sync-with-master = 84ea4550 merged ok, testing candidate = cff752b3


Name suggestion: `aim`.


And `aex`.


Had to force push to override an incorrect version of this commit (somehow client didn't update diff index).


`Ai_GoalFunc` or even just `GoalFunc` would be fine. I've generally avoided uppercase prefixes.


uups, i linked to #1 instead of #15. sry


I'd like to keep this stuff around in case we get around to `.aas` routing.


I don't think this does what you were trying to do.


Maybe QUETOO_TICK_SECONDS?


I would think simply keeping the `ai_export_t *` around would be adequate.


The server needs to retain the handle from `dlopen` so that it can close the library, anyway.


Should we move this into `sv_ai.c`?


This is awesome stuff!!


lol


c'est noté et modifié.


Fwiw, that recommendation may need to change in the context of an Android
friendly guava backport.  It seems like we probably have to figure out what
bits of guava producers are going to depend on.  The processor is fine to
depend on 8. It's a built time tool.

We have Android apps using producers so they must not be pushed into 8 via
a guava dep.  While we can manage such things inside Google separately, we
wouldn't want (I think) to make it hard for Android apps to use producers
going forward in open-source.  They're a shoe in for parallel startup tasks
and other things we want to do in android apps.

That said, I think producers really only need older guava APIs like
ListenableFuture and some bits of collect. We could animal sniff the or
otherwise check that we are building against the guava backport once it is
released.

Just something to keep in mind.

On Sat, Jan 14, 2017, 5:06 PM Ron Shapiro <notifications@github.com> wrote:

> Producers depends on Guava, but the oldest version supported seems to be
> 19.0 which is over a year old. I don't think we make a guarantee on what
> version of Guava we support, except that Guava typically recommends being
> no more than 2 years old.
>
> —
> You are receiving this because you are subscribed to this thread.
> Reply to this email directly, view it on GitHub
> <https://github.com/google/dagger/commit/93ed21d41f8ab2d15903f88353d3b53033c2cfdc#commitcomment-20480294>,
> or mute the thread
> <https://github.com/notifications/unsubscribe-auth/AAUN4jVYOeqk90EEP1i8Q9ww3XbDWK5_ks5rSXEogaJpZM4LjktW>
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>


Yeah I'm an idiot, this should just be i * 250. I forgot that it was already in ms, lol.


Fixed blue dot issue


Had to force push to correct this commit (didn't add files to index and client didn't add automatically)


Sorry for not being familiar with these websites. That source has been commented out.


@roykho `WC` is not a class, it's a function.


Absolutely


Is there a way to switch this off for non-GPU builds, e.g., with Travis?


aahhhh!!!! you're a small chat bot out to annoy the world!! 👍


search circle false?


Any desire to get this pulled into mainline machinekit?


Devia ter esperado, mano >.<


FEDORA (non-EPEL) advisories are named like this:
`FEDORA-<YYYY>-<UUID>`

So we need to simply match on "FEDORA" (since these aren't EPEL)


We'll need to make separate Dockerfiles, e.g., Dockerfile.cpu and Dockerfile.cuda. TensorFlow does something like this too (https://github.com/tensorflow/tensorflow/tree/master/tensorflow/tools/docker).

The non-cuda version can do: "FROM ubuntu:14.04", and build with "make -j NOCUDA=1".

Is there no way to get travis to run GPU builds?


I Leave a line note


In the world of Arduino unsigned longs are 32 bits and ints can sometimes be 16 bits.
So not consistent with Arduino and breaks things.

"Unsigned long variables are extended size variables for number storage, and store 32 bits (4 bytes)."
https://www.arduino.cc/en/Reference/UnsignedLong

It would still be nice to have something like uint64_t rdmcycle() .
Sorry in advance if I am wrong about this.


Hello Rosie,
cc: @aramnath @dziganto @ultimatist

Excellent job on the Python 1 Section!

**Q7**
linear_merge() – Think about how you might solve this without the sorted function, and take advantage of the fact that the lists are already sorted to begin.


just trying to bring code to most current before working on getting it working again in 2017 many years of inactivity.


Travis-CI apparently is running AMD architecture, so only for OpenCL code.
This code actually runs, which is surprising. I suppose you can build the
nvidia docker on different systems.

On Sat, Jan 14, 2017 at 8:54 PM, Ben Barsdell <notifications@github.com>
wrote:

> We'll need to make separate Dockerfiles, e.g., Dockerfile.cpu and
> Dockerfile.cuda. TensorFlow does something like this too (
> https://github.com/tensorflow/tensorflow/tree/
> master/tensorflow/tools/docker).
>
> The non-cuda version can do: "FROM ubuntu:14.04", and build with "make -j
> NOCUDA=1".
>
> Is there no way to get travis to run GPU builds?
>
> —
> You are receiving this because you commented.
> Reply to this email directly, view it on GitHub
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Cool! Can't wait for it to be stable!


The comment says it all I suppose. As noted on line 1113, Fedora doesn't have the assumed "SA|EA|BA" (Security, Enhancement, Bugfix Advisory) naming conventions.

So the assumptions made during pre-optimizations (when processing the XML file), line 1120, did not optimally exclude the errata.

Without this fix, if the user includes say "--security" (only process Security Advisories) we end up processing ALL types, which is not the intended behavior.


This breaks applying layout reported by host to VST.
https://forum.juce.com/t/vst2-layout-broken-with-sidechain/20556


he went and did it the absolute madman


how do u got so many followers XD


merge


Dark.


For production we need bigger slot. And `k` I suppose.


This can be increased if we increase `k` and `slotDurationSec`.


Yes, works for me.  Thanks!


Just wow! :+1:


yea


@towlie can you test  #4076 it should fix that problem for you.


first commit on the original commit


On 0109T1115, Shawn Webb wrote:
> HBSD: Enable resource accounting (racct) by default
>
> I've been running with resource accounting enabled on multiple systems
> for a few weeks now without a single issue. It's time to enable this.

Nice!  Let me know if you encounter any problems caused by this.


finish to create the page


@ThomasBurleson I don't think this is a good idea, because developers on Windows now will always see `Can't launch Safari...` - Chrome runs on all platforms, but Safari not.


Yup.. ;)


Since your not sending the routing table but the neighbors everytime should it sedn the users it's connected to too?


This field does not give indication about the MediaType but rather about the type of this MultimediaMetadataDescriptor entity. I.e. if its a string, int, double, float...


# Asset Sizes
## firstView sign in
| File | FileSize |
|----------|----------|
 /sign-in|587 B
/bundle.js|185.19 kB
/ba241dabfe.js|4.08 kB
/ba241dabfe.css|668 B
/releases/v4.7.0/css/font-awesome-css.min.css|7.81 kB
/releases/v4.7.0/fonts/fontawesome-webfont.woff2|75.68 kB
/.ws?v=5|316 B
/milktronics/beaglegr.am/master/public/fonts/billabong-webfont.woff|49.27 kB
/.ws?v=5&ns=performstagram-ec72e|435 B
/favicon.ico|387 B

## firstView grid
| File | FileSize |
|----------|----------|

# VisualMetrics
## Metrics Average
| View | Time to First Byte |  Render Started  |  Visualy Completed | SpeedIndex | Load Time |
|----------|----------|:-------------:|------:| ------:|------:|
FirstView  | 482 | 0 | 0 | 0 | 46641 |
RepeatView | 171 | 0 | 0 | 0 | 45112 |
# Waterfall

## firstView
![alt text](http://www.webpagetest.org/results/17/01/15/F7/DY7/1_waterfall.png)

## repeatView
![alt text](http://www.webpagetest.org/results/17/01/15/F7/DY7/1_2_waterfall.png)

# FilmStrip
## SignIn First View

| 0 milliseconds|
|--------------|
| ![alt text](http://www.webpagetest.org/getfile.php?test=170115_F7_DY7&video=video_1&file=frame_0000.jpg)|
| 100|

## Grid FirstView

| 0 milliseconds|
|--------------|
| ![alt text](http://www.webpagetest.org/getfile.php?test=170115_F7_DY7&video=video_1_2&file=frame_0000.jpg)|
| 100|


one more missing: CHRIS METZEN! http://www.wowhead.com/npc=19847/levixus#comments:id=1761495 :)


Correction: This is SDSS coordinates, not 2MASS.


Please try this copy, then we can compare our results: https://www.sendspace.com/file/jbnvh3


Uhm... No. The git repo is supposed to be inside the source folder.


> `	Suddenly, you hear the noise of alarm sirens from the spaceport, and a messenger comes bursting into the room, his talons screeching across the floor as he skids to a stop. "Sestor drones!" he says. "[Enormous, overwhelming] fleet. Need all [defenders, fighters] immediately."`

> dialog `There is indeed a Kor Sestor fleet here, but it is nowhere near as large as the messenger indicated. Either the messenger was exaggerating, or some of the fleet has already fled.`

from the previous mission, it suggests the huge fleet came in & a part fled (but logically they wouldn't come in the system)
an easy but a bit unclean fix is having the messenger say "a huge fleet is incoming from [sector next to you]"
and have the dialog say "Either the messenger was exaggerating, or some of the fleet wasn't coming this way."


it is weird because i've actually never seen a device that has boot and recovery image differ in sizes.
and this: https://github.com/wzsx150/device_twrp_XT1635/blob/cm-13.0/BoardConfig.mk#L71
lead me to think it is the same size. if you say it is correct. then it's fine. though it was a typo.


should not be using $_GET for register


I imagine this would be useful for 2.5.0? Feel free to merge to Integration_2.5.0 if so!


irrelevant to what you said but about the same subject
Kor Efret is them as a species and Kor Efreti is the plural, used for several Kor Efrets?


Ik zou geen body en html selectors in een component style zetten, tenzij het echt niet anders kan.


This is a great improvement! Would have saved me a lot of time ;-) Thanks!


Python 3.x dilinde Merhaba Dünya çözümü


Never access foreign namespace in `for` loop. Instead you should do something like this:

```javascript
for (var i=0, count=self.video.children.length -1; i <= count; i++) {}
```
Reason for this is that middle part of the `for` loop is always executed to check for validity in every iteration. If you add access to foreign namespace this leads to unnecessary slowdowns.


We have re-exports in this world, come on.


oh rly, sorry, will fix it


Ca me semble déjà mieux, effectivement. Etant donné que le rendu est ce soir, je ne pense pas modifier avec csv entre temps. Merci des conseils. Concernant la heapq, je suis pas convaincu qu'on y gagne beaucoup dans notre cas, étant donné qu'on ne s'inquiète de l'ordre qu'une fois par itération (ce qui est déjà pas mal), mais que ca consiste à trier sur un float 25-30 Chromosomes...


I'd also really appreciate it, if this was reverted. The addition of realism isn't worth the performance problems in my opinion.


If function is handling some event it's best to name it in such a way it starts with `handle_`. This way you know why that function is there and what it does. Like you have `handle_switch`.


`use total`.


I see. In this case I would suggest to use the PrimitiveTypeProvider instead.


Function comments are not written like this. Read [coding style guide](https://github.com/Way2CU/Caracal/blob/develop/docs/coding_style.markdown#php/comments).


This function needs to be simplified and bug with overshooting `index` and getting wrong source/text needs to be fixed.


This should be moved to main JavaScript file and `on_load` function.


Caution: if the collection is a class, the static methods need to have the `public` modifier!

I also ran into this a while ago - unit tests do not cover this because they only need the package private modifier to run properly.


It's because the cmakelists file in the genehrhart directory is missing in
the distribution created by make distcheck. Need to add to EXTRA_DIST

On Sun, Jan 15, 2017 at 1:48 AM w-bruns <notifications@github.com> wrote:

> The build Linux cmake-scip-nmzIntegrate does not work. It seems there is
> no attempt to build nmzIntegrate. Not sure why. Works stand-alone.
>
>
>
>
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> You are receiving this because you authored the thread.
> Reply to this email directly, view it on GitHub
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no idea, but this isn't my commint indeed :O


This is a reformatting (not conform to our /.ide/idea-settings.jar - but it does not matter, I will re-format the whole code-base from time-to time. Please leave it as is.


1) Yea, I can, which I doing for some false.
2) I want to try that, just for some experiments, but keep MinGW as default way to build. At now PGE is billable on GCC, CLang, MinGW and Intel C Compiler.


this should never occur - an iterator() must not return null, it is always an instance of type `Iterator`


A test comment


second :add one content in the same file


test


>What is the purpose of the version file here?

####  1. single source version file:  for Docker images and code

Not perfect ,  I have created this on inspecting other github codes ...
You can find examples for  a `make release`  or `make deploy` commands :
https://github.com/search?utf8=%E2%9C%93&q=docker+build+version+shell+cat+VERSION+release+language%3AMakefile&type=Code&ref=searchresults

it is helped me, for:
* local development
* rebuilding same docker images for debugging or other purpose
* it can be  useful, if somebody want to easily rebuild docker images from source release,  without a `git tag`
    *  like your release:  https://github.com/openmaptiles/import-osm/archive/v0.2.zip  :
           *   now it is super easy:  `unzip & make release`

Usually I  have a typical problem :
*   I need to create a complex patch for https://github.com/openmaptiles/openmaptiles
and I need to modify 2 related docker images.
     *  image: "openmaptiles/import-osm:0.3dev"
     *  image: "openmaptiles/openmaptiles-tools:dev"

I am using ./quickstart.sh for complex test, so I need to change the version of docker images

####  2. local development - comments

But now  -  as I see -  in the dockerhub  - the docker images automatically tagged by branch name
* https://hub.docker.com/r/openmaptiles/openmaptiles-tools/tags/
* https://hub.docker.com/r/openmaptiles/import-osm/tags/

so probably we can re-think ,
*  and we can modify the `make build`
*  or create a `make dev` commands  (  tagged by branch name  )

#### 3. Summary:
*  You can remove/rewrite, no problem
     *  Because you are a release manager, you know you workflow   :)
     *  Refactoring is always welcome!
*  **We need a developer/contributor guideline for complex patches ..**


void flow_actor::pkt_normal_nf_processing(bess::Packet* pkt){
  if(coordinator_actor_->local_runtime_.runtime_id == 3){
     LOG(INFO)<<"in pnnp "<<actor_id_;
   }

  pkt_counter_+=1;

  // output phase, ogate 0 of ec_scheduler is connected to the output port.
  // ogate 1 of ec_scheduler is connected to a sink

  for(size_t i=0; i<service_chain_length_; i++){
    rte_prefetch0(fs_.nf_flow_state_ptr[i]);
    nfs_.nf[i]->nf_logic(pkt, fs_.nf_flow_state_ptr[i]);
  }

  rte_memcpy(pkt->head_data(), &(output_header_.ethh), sizeof(struct ether_hdr));

  if(coordinator_actor_->local_runtime_.runtime_id == 3){
       LOG(INFO)<<"in pnnp ac "<<actor_id_<<" "<<replication_state_;
     }

  (this->*replication_funcs_[replication_state_])(pkt);

  if(coordinator_actor_->local_runtime_.runtime_id == 3){
     LOG(INFO)<<"exit pnnp "<<actor_id_;
   }
}

The bug is because replication_state_ could be 2


i go build with link/unlink volume + fixe 3g icon for H+


Yes. I will remove from local testing.


[animation reference.txt](https://github.com/bovaryst/NeptuneNights/files/706540/animation.reference.txt)


[animation reference.txt](https://github.com/bovaryst/NeptuneNights/files/706547/animation.reference.txt)


[animation reference.txt](https://github.com/bovaryst/NeptuneNights/files/706550/animation.reference.txt)


Salut quelqu'un pourrait m'aider à exécuter l’extension pour bracket à photoshop cc Version 2017


Oups, un peu ridicule pour le coup. 💩  Je vais profiler mon script pour déterminer quelle est la méthode la plus rapide pour le calcul de cette valeur, ca change pas mal les perfs d'après ce que j'ai pu voir.


Let me know how it goes.


Would this make [these lines](https://github.com/jakubpawlowicz/clean-css/blob/master/lib/reader/read-sources.js#L52-L54) redundant now?


@ftechiesnitin add ios/build folder to .gitingore


Nice :)


std::remove(m_children.begin(), m_children.end(), child) has not the same effect than:
m_children.erase(child)?

I mean just reading the code we have the impression that the object is deleted twice. But if this cause no problem, it's fine :)


`pygame` sans hésitation.

https://bitbucket.org/pygame/pygame/src/096eec484a72fe5cfab54546a071a4edcddc5daa/src/math.c?at=default&fileviewer=file-view-default#math.c-1429:1436


Test for reading VM205


@sp193 : I coudn't get your build working either. :/ Exact same symptoms as before : VMC files is created in PS2SMB/VMC folder, but with 0 bytes, and OPL stucks at :

```
Status : Erasing VMC clusters...
Progress : 0%
```

(of course, I made sure that my SMB setup is working correctly. I can launch games with your build, and also I have no issue to create VMC files for SMB using OPL r980, commit c6bfbb1 )


Just be careful how the code is sometimes added, { }, </> disappears.


Je ne vous ai pas embêté avec `format` pour rien.

```
return "[id:{0.id} name:{0.name} X:{0.pos.x} Y:{0.pos.y}]".format(self)"
```

https://www.xdxa.org/2014/string-concatenation-root-of-all-evil/


Totally, nice catch as always!


Web components are supported since Chrome 33. This should change the Chrome 8+ support you have in the README with a Chrome +39, or a note explaining flatpickr inside web components aren't supported until Chrome +39 (or +40, or +41... I'm not sure when the change was committed).

Also, event.path has been renamed to event.deepPath, and you'll probably have to support both going forward: https://github.com/w3c/webcomponents/issues/101


Fixed in 517b4f1e1189a21f60e024abf667336343d04637


à bon?

Faites :  St-Imier, Neuchâtel, La Chaux-de-Fonds, Bienne, St-Imier
Puis: St-Imier, La Chaux-de-Fonds, Neuchâtel, Bienne, St-Imier


À pied, bien sûr.


1. button text of last question is 'Result'. It was done in the [previous commit](https://github.com/chamarasanjeewa/examFeet/commit/66049584a6413ea7534a22bc0c7a3f38fde3a137#diff-72af9e4474994ebb78b52da6c6a27a6cR24).

2. Both MCQ/TYPE has multiple correct answers. But I have only seen it in the trail questions. Lighted them on the attached json object snaps....
![mcq_has_mutiple_choices_in_try_mode](https://cloud.githubusercontent.com/assets/6978160/21962136/1d8bf662-db44-11e6-811e-05bad00c9bf6.jpg)
![mcq_has_mutiple_choices_in_try_mode_ii](https://cloud.githubusercontent.com/assets/6978160/21962135/1d899ef8-db44-11e6-9809-9aa6e919579c.jpg)


Thanks I'm looking for this features. But When I tapped again then animation effect is not working


I wish I had hardware to test against.

Also, an extended Windows 3.1 system should open up a lot of new software possibilities.


https://github.com/stomp-php/stomp-php/pull/70 :)


I guess they can be sent as neighbours too

On 15 Jan 2017 10:28, "tonianelope" <notifications@github.com> wrote:

Since your not sending the routing table but the neighbors everytime should
it sedn the users it's connected to too?

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:+1: :joy:


I love seeing this much red in a third party commit. that means the core is making your code smaller and easier.


Comme on en avait parle dans les issues, c'est pas plus simple d'incorporer ce fichier dans le fichier site ? Vu qu'il n'y a que ce site qui va avoir besoin de ce hoster ?


@xtr33me  Thanks for sharing. You mentioned in other posts that you are trying to scrape your own data, could you please also opensource your code to scrape the training data? Since the Gigaword Dataset is expensive, I think it is a barrier for many NLP researchers.


Amended yes (NONTRANSITIONAL). But why removed ?


![](https://github.trello.services/images/mini-trello-icon.png) [Validar modelo: REQ002 - Visualizar perfil de usuarios](https://trello.com/c/oPsirLU9/14-validar-modelo-req002-visualizar-perfil-de-usuarios)


Consider a module `A.pm6`:

```
role A {
    token foo { bar }
}
```

And a second module `B.pm6`:

```
role B {
    token baz { wat }
}
```

And a program using them:

```
use A;
use B;
grammar G does A does B {
    token TOP {
        <foo> | <baz>
    }
}
```

It seems that since `A` and `B` could (typically, will) be compiled in separate processes, then `$nextFate` will be 1 in both cases when they are complied, leading to non-unique fate IDs.


Well now, Windows 3.1 isn't all that picky about hardware. As long as the system acts like basic DOS hardware, it'll work even if you have to live with 640x480 16-color and no sound card. It's not picky like Windows 95. If you can get ahold of anything between an old 386 up to a Pentium III it would be a start.

In fact systems well into late 2008 still emulate the legacy keyboard and mouse controller and PS/2 interfaces, so even later stuff would probably work.

Basically, if the computer can run DOS, it can run Windows 3.1.

If you look around on Amazon.com, Intel still sells Pentium III motherboards and Pentium III CPUs. The hardest part is buying the SDRAM to fit them. But they work, and they're the best bet for buying boards that still have fully functional ISA slots on the motherboard if you do want a good retro DOS gaming/testing system.


test


I don't like that `Pos.Util.Relay` knows about `GodTossing`. Why not put this type into `Pos.Ssc.GodTossing.Types.Message`?


Thanks for the hints. My main system probably has the legacy interfaces, too. :)


```
Modifiers are special postfixes denoted by a dot, which indicate that a directive should be bound in some special way.
```


sudo_users = {255999269,315665513(our_id)},--Sudo users


Hm.. it is not great to have the `isp_config` in a header file... as it will fail if it's included multiple times...
I just added it to mt9f002.c without looking at it closely because the ENAC BEBOP_201 airframe was failing...
In fact this whole ISP stuff should not be added in video_thread, as it is specific to some boards...


C'est très bien.
On verra peut être une implementation qui permet de se passer du while cette semaine.


parfait


/bPrince Malchezaar Pathing (guid 135477)
/bguid 56325 -> ID 25521


super


Thanks, I've done that now


ㅎㅎ 잘못올렸네..


Je crois que la restriction (si elle est bien bloquante, ce que je n'ai pas vérifié) est un paramétrage de GH pour les commits crées sous GH directement. Elle ne concerne que les titres de message de commit.


yis


아 벌써 했구나..


Some double semicolons here that were missed, pattern: `; ;`.


cool


Off to a spectacular start!  Good Luck at LTC!


OutputAdapter (macumber) - x86_64-MacOS-10.10-clang: Build Failed

![Build Badge](http://img.shields.io/badge/build%20status-failing-red.png) ![Test Badge](http://img.shields.io/badge/tests%20passed-NA-red.png)


I'm looking into it

Thanks & Regards,
Deepu

On Sat, Jan 14, 2017 at 8:48 PM, Julien Dubois <notifications@github.com>
wrote:

> This upgrade makes the build fail, because of jhipster/ng-jhipster@0e6965c
> #commitcomment-20479274
> <https://github.com/jhipster/ng-jhipster/commit/0e6965c9e4628a96e08cc21bc01ec908f696b7de#commitcomment-20479274>
>
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> You are receiving this because you authored the thread.
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test comment


comment


whole thing comment


![](https://github.trello.services/images/mini-trello-icon.png) [Email verification / Email sending / Retrieve password](https://trello.com/c/TDgl7fZs/8-email-verification-email-sending-retrieve-password)


Ha ben je ne connaissais pas. Je ne suis pas un gamer. Mais le concept est très comprehensible et fort à propos.
Dans ce cas, je suggère `bridge_health_points` pour éviter le franglish.


This change will need to be rolled back for compatibility with PHP versions older than 5.4.


develop (macumber) - x86_64-MacOS-10.10-clang: Build Failed

![Build Badge](http://img.shields.io/badge/build%20status-failing-red.png) ![Test Badge](http://img.shields.io/badge/tests%20passed-NA-red.png)


Need to propagate [the previous commit](https://github.com/phpList/phplist3/commit/c350151d5ab0b5194300a1709ef3e0c65d717a08) into the new PHPMailer dispensation.


Pas mal ; mais il y a encore plus simple.
Tu veux prendre _un échantillon_ de ton tableau... comment dit-on _échantillonner_ en anglais ?


public void createContact(ContactData contact) {


fillNewContactForm(contact, true);


This commit was in error.


comment on the line above maybe?


Yes! I like that. :)


TeamCity JinnSports :: [Continuous]{Dev} - Build, test, approve [Build 14](http://localhost:8443/viewLog.html?buildId=4&buildTypeId=JinnSports_ContinuousDevBuildAndTest) is now running


I can confirm it's not working.  Neither by updating PS2SDK nor your copy.


TeamCity JinnSports :: [Continuous]{Dev} - Build, test, approve [Build 14](http://localhost:8443/viewLog.html?buildId=4&buildTypeId=JinnSports_ContinuousDevBuildAndTest) outcome was **SUCCESS**
Summary: Running Build time: 00:03:10


TeamCity JinnSports :: [Continuous]{Dev} - Build, test, approve [Build 15](http://localhost:8443/viewLog.html?buildId=5&buildTypeId=JinnSports_ContinuousDevBuildAndTest) is now running


hgtytyh


I read this in the warning. Its convention, I will fix it soon


@ShaolinAssassin: okay, how about this one: https://www.sendspace.com/file/av25pm


TeamCity JinnSports :: [Continuous]{Dev} - Build, test, approve [Build 15](http://localhost:8443/viewLog.html?buildId=5&buildTypeId=JinnSports_ContinuousDevBuildAndTest) outcome was **SUCCESS**
Summary: Running Build time: 00:01:28


Yeah, whatever the comment means.


If you already have installed the bundle, you can install missing fixtures by running `php bin/console doctrine:fixtures:load --fixtures=src/AWHS/CoreBundle/DataFixtures/ORM/LoadTaskTypeData.php --append`


Looks like a stealth update.


А со шкафами, баррикадами что делать? Они же из канализации


Yes, [Travis](https://travis-ci.org/phpList/phplist3) already told me


이거 내용이 너무 간단한데...


#include<stdlib.h>


@globin this commit breaks evaluation: `platforms` should be a list.


why ?


The name actually gave me a chuckle. Not that my approval means much, I come up with names like "Fluture" ;)


There's an `escape` call missing here.


`// Precisamos aplicar descontos sobre um determinado orcamento
// A regra inicial é a seguinte: para um orcamento mais de 5 itens o orcamento tera um desconto de 10%
// Para um orcamento com o valor maior de 500 reais o orcamento tera um desconto de 7%.

// Primeira Implementacao

public class Orcamento {

	private double valor;
	private  List<Item> itens;

	public Orcamento(double valor) {
		this.valor = valor;
		itens = new ArrayList<Item>();
	}

	public double getValor() {
		return valor;
	}

	public void adicionarItem(Item item){
		 itens.add(item);
	}

	public List<Item> getItens() {
		return Collections.unmodifiableList(itens);
	}
}

public class Item {

	private String nome;
	private double valor;

	public Item(String nome, double valor) {
		this.nome = nome;
		this.valor = valor;

	}

	public String getNome() {
		return nome;
	}

	public double getValor() {
		return valor;
	}

}

public class CalculadorDeDescontos {

	public double calcular(Orcamento orcamento) {
		if (orcamento.getItens().size() > 5) {
			return orcamento.getValor() * 0.1;
		} else if (orcamento.getValor() > 500) {
			return orcamento.getValor() * 0.07;
		}

		return 0;

	}
}

----------------------------------------------------------------------------------------------

// Primeira melhoria: Foi criada uma classe para cada regra de desconto, e criada uma interface
// com o metodo calcularDesconto, agora ambas as classes implementa essa inteface e implementa o metodo
// calcularDesconto para verificar se o desconto deve ou nao ser aplicado.

// So que ainda temos um problema, esse metodo calcular da classe CalculadorDeDescontos sempre
// ficara crescendo, para cada novo desconto, sempre teremos que ficar colocando um
// novo if para verificar se nenhum desconto foi aplicado para que aplique o proximo.

public interface Desconto {

	double calcularDesconto(Orcamento orcamento);
	void setProximo(Orcamento orcamento);

}

public class DescontoPorCincoItens implements Desconto{

	public double calcularDesconto(Orcamento orcamento){
		if(orcamento.getItens().size() > 5){
			 return orcamento.getValor() * 0.1;
		}else{
			return 0;
		}
	}
}

public class DescontoPorMaisDeQuinhentosReais implements Desconto{

	public double calcularDesconto(Orcamento orcamento) {
		if (orcamento.getValor() > 500) {
			return orcamento.getValor() * 0.07;
		} else {
			return 0;
		}
	}
}

public class CalculadorDeDescontos {
	public double calcular(Orcamento orcamento) {
		double desconto = 0;

		// if(desconto == 0) desconto = new DescontoPorCincoItens().calcularDesconto(orcamento);
		desconto = (desconto == 0) ? new DescontoPorCincoItens().calcularDesconto(orcamento) : desconto;

		// if(desconto == 0) desconto = new DescontoPorMaisDeQuinhentosReais().calcularDesconto(orcamento);
		desconto = (desconto == 0) ? new DescontoPorMaisDeQuinhentosReais().desconto(orcamento) : desconto;

		return 0;
	}
}

----------------------------------------------------------------------------------------------

// Segunda melhoria: Foi criado na interface Desconto um metodo setProximo que se a regra do primeiro
// desconto nao for aplicada, ele tentar aplicar a segunda  regra

public interface Desconto {

	double calcularDesconto(Orcamento orcamento);

	void setProximo(Desconto proximo);
}

public class DescontoPorCincoItens implements Desconto{

	private Desconto proximo;

	public double calcularDesconto(Orcamento orcamento){
		if(orcamento.getItens().size() > 5){
			 return orcamento.getValor() * 0.1;
		}else{
			return proximo.calcularDesconto(orcamento);
		}
	}

	@Override
	public void setProximo(Desconto proximo) {
		this.proximo = proximo;

	}
}

public class DescontoPorMaisDeQuinhentosReais implements Desconto{

	private Desconto proximo;

	public double calcularDesconto(Orcamento orcamento) {
		if (orcamento.getValor() > 500) {
			return orcamento.getValor() * 0.07;
		} else {
			return proximo.calcularDesconto(orcamento);
		}
	}

	@Override
	public void setProximo(Desconto proximo) {
		this.proximo = proximo;

	}
}

public class SemDesconto implements Desconto {

	@Override
	public double calcularDesconto(Orcamento orcamento) {
		return 0;
	}

	@Override
	public void setProximo(Desconto proximo) {
		// nao tem proximo
	}

}

public class CalculadorDeDescontos {

	public double calcular(Orcamento orcamento) {
		Desconto d1 = new DescontoPorCincoItens();
		Desconto d2 = new DescontoPorMaisDeQuinhentosReais();
		Desconto d3 = new SemDesconto();

		d1.setProximo(d2);
		d2.setProximo(d3);

		return d1.calcularDesconto(orcamento);
	}
}

----------------------------------------------------------------------------------------------

`


@sp193 : still the same with this new one :/


So i dont need to define all struct values explicit? Interesting :)


How about gmaps key here?


`// Precisamos criar uma classe que calcule impostos. Dado um orcamento
// teremos que calcular 10% quando o imposto for icms e 6% quando for iss

// Primeira Implementacao do método realizarCalculo();

public class Orcamento {

	private double valor;

	public Orcamento(double valor) {
		this.valor = valor;
	}

	public double getValor() {
		return valor;
	}
}

public class CalculadorDeImpostos {

	public void realizarCalculo(Orcamento orcamento, String imposto) {
		if (imposto.equals("ICMS")) {
			double icms = orcamento.getValor() * 0.1;
			System.out.println(icms);
		} else if (imposto.equals("ISS")) {
			double iss = orcamento.getValor() * 0.6;
		}
	}
}

----------------------------------------------------------------------------------------------

// Primeira melhoria: Criação das classes ICMS e ISS e alteracao no metodo realizarCalculo()
// Ainda temos um problema, o metodo realizarCalculo ainda pode crescer bastante

public class ICMS {
	public double calcularICMS(Orcamento orcamento) {
		return orcamento.getValor() * 0.1;
	}
}

public class ISS {
	public double calcularISS(Orcamento orcamento) {
		return orcamento.getValor() * 0.6;
	}
}

public class CalculadorDeImpostos {
	public void realizarCalculo(Orcamento orcamento, String imposto) {
		if (imposto.equals("ICMS")) {
			double icms = new ICMS().calcularICMS(orcamento);
			System.out.println(icms);
		} else if (imposto.equals("ISS")) {
			double iss = new ISS().calcularISS(orcamento);
			System.out.println(iss);
		}
	}
}
----------------------------------------------------------------------------------------------

// Segunda melhoria: removemos os if/else e criamos um método para cada imposto
// Mas até agora só mudamos o problema de lugar, pois a cada imposto precisamos criar um novo método
// Precisamos fazer com que esse método seja mais genérico

public class CalculadorDeImpostos {
	public void realizarCalculoICMS(Orcamento orcamento) {

		double icms = new ICMS().calcularICMS(orcamento);
		System.out.println(icms);
	}

	public void realizarCalculoISS(Orcamento orcamento) {
		double iss = new ISS().calcularISS(orcamento);
		System.out.println(iss);
	}
}

----------------------------------------------------------------------------------------------
// Terceira melhoria: Como todos impostos possuem algo em comum, ou seja todos eles recebem um orcamento
// e retorna o imposto calculado, definimos uma Inteface com um metodo calcular e todos
// os impostos agora implementam essa interface e implementam esse metodo calcular

// Agora a nossa classe CalculadorDeImpostos não tem mais um if para cada imposto
// e um novo imposto pode aparecer e o codigo dela não sera mais alterado
// ela funcionara para qualquer novo imposto criado

public class Orcamento {

	private double valor;

	public Orcamento(double valor) {
		this.valor = valor;
	}

	public double getValor() {
		return valor;
	}
}

public interface Imposto {
	double calcular(Orcamento orcamento);
}

public class ICMS implements Imposto {

	@Override
	public double calcular(Orcamento orcamento) {
		return orcamento.getValor() * 0.1;
	}
}

public class ISS implements Imposto{
	@Override
	public double calcular(Orcamento orcamento) {
		return orcamento.getValor() * 0.06;
	}
}

public class CalculadorDeImpostos {

	public void realizarCalculo(Orcamento orcamento, Imposto imposto) {

		double calculoImposto = imposto.calcular(orcamento);
		System.out.println(calculoImposto);
	}

}

public class TesteDeImpostos {
	public static void main(String[] args) {
		Imposto iss = new ISS();
		Imposto icms = new ICMS();

		Orcamento orcamento = new Orcamento(500.0);

		CalculadorDeImpostos calculador = new CalculadorDeImpostos();
		calculador.realizarCalculo(orcamento, iss);

		calculador.realizarCalculo(orcamento, icms);
	}
}

----------------------------------------------------------------------------------------------

`


I have added requirements.txt to the repo, thanks for the suggestion @PeterBowman!!


should be fixed with 312e366f4e552c72f1f86c4f494ce1590829091a


When launcher is shown again, this eat a lot of cpu ...


See https://github.com/macports/macports-ports/commit/be243028bec282c7e1f4c6c727cd83a3c3d7cf4a


Haha, bien sûr que cela change, mais j'entendais par là qu'appliqué à notre cas, il est plus intéressant d'inverser une partie de la liste plutôt que d'inverser deux indexes au hasard. Le mieux serait encore d'effectuer les deux et d'en récupérer deux chromosomes. Pour le moment les résultats sont assez bons avec uniquement un reverse d'une partie de liste au hasard.


I think you have to write *SSH port present:* as you are checking for SSH port not HTTP.


cc


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Support CDMA network mode


@pawbur This breaks starting up the docker slaves for me. My docker image workdir is not at root and I have to have absolute path to the slave jar in order for this to work. Otherwise slave.jar is not found.
Is there any scenario where this should actually be a relative path?


return type should be `string|null`


Hi,
this is the last good known commit used in KaOS linux because of this bug https://bugs.kde.org/show_bug.cgi?id=375016

Cheers


It would probably be more efficient to just always store the value as a string and then parse it according to the type.


This should ideally be an enum somewhere. Also, what does 'preview' do?


xvvxv


These event handlers should be better inside the Quiz Component, that way the only thing needed to mount a quiz is to call render


It's have to be loaded in client JS. So it makes no sense to include it here ;)
You secure your gmaps key with the allowed domain names you set in google api console.


'weight' should be optional and set to 1 of not specified otherwise.


Impressionnant! J'avais pu le remarquer avec un profilage, on gagnes quand même entre 1/4 et 1/3 du temps, et c'est une section critique en plus. Ca tombe bien, peu d'implémentation pour de bons résultats. Merci du conseil!


I will


J'avais complètement zappé, merci!


Really? :/
That's a problem now, because I cannot replicate this issue. The one with commit c05168f (the previous head) was a real issue.

At that point, is the background still animated? Can you still ping the PS2 at that point, or is it entirely dead?


hello, I have this question, how do you give diversity to the process if runCGP only operate with one chromosome?


Fixed: 5b5100c5ecba88c706498e3f1a337a27571bf86b


This bug was discovered on vanilla client.

Just a side note: there appears to be a rudimentary gameobject targeting system left within older clients from earlier development stages.
As you can see, vanilla client doesn't freak out to even display gameobject target via unit target api (!):
![Screenshot](https://i.imgur.com/9UNMXur.jpg)
This is hidden in newer clients.


Hello Lynn,

    Unfortunately the data are not open to the public. However if you need help with your own data, I am willing to share our experience. The data we used were the variance-covariance matrix of labeled PolSAR data. Perhaps you can find some open data and pre-process it. To test the code, you can also use create_very_simple_test_data.m to generate easily-classifiable data.

cheers,
ifeng


Address


Define a new float variable outside this for loop. Assign the value of the case (like peakArea) to that variable, and use that code to calculate noOfPeakCount.


хардкод имени, фуфуфу


That should either be dedented or on the line above


Just beautiful!


here too. looks like this happens all the time in this `switch`, won't comment on every singe one. ^^


#21 #20  solved


Response


TeamCity Xbim :: Xbim Essentials :: XbimEssentials [Build 31](http://xbimbuilds.cloudapp.net/viewLog.html?buildId=1447&buildTypeId=XbimEssentials_XbimEssentials) is now running


 #define stdext std
  #endif

 -#define VERSION_NUMBER "17.4"
 +#define VERSION_NUMBER "17.5"


euh


Хардкоооооооооооод


TeamCity Xbim :: Xbim Essentials :: XbimEssentials [Build 31](http://xbimbuilds.cloudapp.net/viewLog.html?buildId=1447&buildTypeId=XbimEssentials_XbimEssentials) outcome was **SUCCESS**
Summary: Running Build time: 00:01:52


Ive edited only orc swords 1 and 2, as the third one seems already ok to me.


touch Readme.txt


https://en.wikipedia.org/wiki/Hungarian_notation -> Notable opinions ->Bjarne Stroustrup :)


> At that point, is the background still animated?

Yes, the plasma effect still works when I try to create a VMC. But buttons are entirely frozen, I can't even abord the creation of the VMC file, with same symptoms as described before. I have to hard reset PS2 to exit OPL.

> Can you still ping the PS2 at that point, or is it entirely dead?

Well, I can launch games fine with this build. Only VMC seems to be affected.


tema türkçeleştirildi


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ceshi环境


base_decripteur, je pense qu'il faut l'initialiser, ce genre de manip, m'a déja généré des erreures.


What is the reason for this?


nice


Pareil ici


WHAT THE FUUUUUUUUUUUCK


LESS IS BETTER


Whole methods may also be const if they dont modify object they work on (https://stackoverflow.com/questions/21478342/c-const-in-getter) :)


Did you want a patch to change website to url or website_url? or happy to leave as-is?


第二次


You can remove Antiun


jpeg:decode-stream has to return ncomp = 3 after the conversion to rgb, not 4.


中通财富宝官方活动


施設面積がどうした


Great !!!! ....

1) Sometime fx are added disabled (even the first one) without modifier hit
2) hit modifier + double click = fx added enabled
3) how to document this feature ?


To avoid impicit conversions? Could you provide an example when this is important (in context of constructor with so many arguments)?


The fact that the plasma animation is still going means that the EE is still running, but something has (or perhaps, has not) happened on the IOP.

I've managed to replicate it by using my old laptop. Unfortunately, I am again out of time this weekend, so I have to continue next week.

Thank you all for your help!


Why? Also a placeholder for static/booths.jpg would be nice.


Need to include other languages


IDK how that happened


Fixed in d4cdf9eddab232d06f87122cba530bcc14b1c35c.


Nice trick.


No problem, thanks to you too ;)

Have a great week !


removed dead code & compiler warnings


このカラムは消しちゃダメです！
scheme.rbは手動で変更しないで、必ずmigrationファイルから変更します！


Great idea, engineer CAD software generally organizes the different "features" of a draft in the application tree list view.

Application object tree == victory for end user

> On Jan 15, 2017, at 2:54 AM, Krzysztof Marczak <notifications@github.com> wrote:
>
> It is possible but not in this time. This is huge work to make boolean
> operators more flexible. My target is to have something like in blender
> where all the objects are organized in tree structure. But as I wrote, not
> now.
>
> 2017-01-15 1:36 GMT+01:00 mclarekin <notifications@github.com>:
>
> > Is it possible to increase the number of formula slots in the OpenCL part
> > of the program, and is so will we be able to implement boolean mode on
> > hybrid groups of slots, or is coded in the C++ part?
> >
> > Am I correct that openCL 1.2 is what you are using not openCL 2.0? This
> > means that late model nvidia cards will work.
> >
> > On Sat, Jan 14, 2017 at 10:46 PM, Sebastian Jennen <
> > notifications@github.com
> > > wrote:
> >
> > > OK, this way we can also clang-format the generated cl functions :)
> > > also we will have a good analogy:
> > > cpp: Compute() -> switch cases -> fractal_formulas.cpp
> > > opencl: formulaOut Fractal() -> pragma select of function (works like a
> > > switch case) -> fractal_xxx.cl function
> > >
> > > —
> > > You are receiving this because you are subscribed to this thread.
> > > Reply to this email directly, view it on GitHub
> > > <https://github.com/buddhi1980/mandelbulber2/commit/
> > 626f6e6372260909484f53bb88cf54fbcb1e559f#commitcomment-20477530>,
> > > or mute the thread
> > > <https://github.com/notifications/unsubscribe-auth/AMLZHOe8QUJC-
> > 1nJWu92RlPiSXA6XOZQks5rSJmQgaJpZM4LjkdL>
> > > .
> >
> > >
> >
> > —
> > You are receiving this because you were mentioned.
> > Reply to this email directly, view it on GitHub
> > <https://github.com/buddhi1980/mandelbulber2/commit/626f6e6372260909484f53bb88cf54fbcb1e559f#commitcomment-20480201>,
> > or mute the thread
> > <https://github.com/notifications/unsubscribe-auth/ALJ7XjwQp7bW2UNQgIMJ1IQn8AKfTyoSks5rSWoVgaJpZM4LjkdL>
> > .
> >
> —
> You are receiving this because you are subscribed to this thread.
> Reply to this email directly, view it on GitHub, or mute the thread.
>


`showDate`can be used  in the front matter of either a _post_ or a _page_.


このボタン不要だと思ったので、ぼくのプルリクで消しています。（タイトルのリンクもあるので、消していいですよね？笑）
なのでお手数ですが、そのままなにも修正していない状態に戻して、プルリクしてください！


@staltz there are some ui breakage with the code in the documentation, did you check it?


@fccoelho this looks good. I'll update the code on the server and rerun the import.


No longer applies to the updated code.


这个gxb真有意思！
俗称：little fat
化学式：C3H5N4


この節で表示してるグラフの意味，実はよくわかってない
何をどう対決させた結果どうしてこの値が出るのか


a


5班还有2个，但是没加，将会置换cjc和wjs。


pareil ici


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nit: `runStrategy != RunStrategy.ColdStart;` could be more future-proof (in case we add new strategy it will be jitted by defeault, here coldStart is exceptional)


了解です!ひとまず放置しておきます。自分で設置しといてなんですが、押す度に表示されるのでだんだんイライラしてきました笑


why removed exposing (..)?


Build report #192103358 for sha dbda5f253c506913a39257841d924c5d77851b40:

[![UnitTests](https://img.shields.io/badge/unittests-failed%20%281/15%29%20-red.svg)](#)
[![Coverage](https://img.shields.io/badge/coverage-45.50%20%25-yellow.svg)](#)
[![Cppcheck](https://img.shields.io/badge/cppcheck-0%20error%28s%29-brightgreen.svg)](#)
[![Code statistics](https://img.shields.io/badge/cloc-3741%20/%2010572%20%2835.39%20%25%29-yellow.svg)](#)
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[Reports](https://psycofdj.github.io/xtdcpp/master/)


You should add calculation about the speed of flying and the damage when player touch ground.


google auth is nowhere to be found.


なにかのはずみで消してしまったぽい。直しときます!


Thank you for the long explanation!

I understand better now, for me Chrome and Mozilla were not able to access tribeca in any case and didn't let me to proceed any way.

I don't know why it is doing that. Did you try with another machine and did it work for you ?


Good first try


bun feature, bogdi


👍 automated tests!


This should work as expected now.


@AlexPeshkoff I don't see this `starting` private variable being used in any place.


yes and yes,

scanning worked before - only sound output wasn't working before (wrong routing/path)

now it does


My Miscallaneous - Clock and widget settings is crashing, yours too?


what question? BTW, the ```issueTracker.sh``` is not a good name, any idea?


@aafemt I think "text subtype text" / "text subtype binary" makes no sense. It's text or is not, and never text text.

I would call "String Subtypes" and fb_string_subtype_*


我要还原到这里


This is not a good password guideline and I think this needs to be updated.

In case you missed it, NIST updated their password guidelines here: https://pages.nist.gov/800-63-3/sp800-63b.html#memorized-secret-verifiers

> Verifiers SHOULD NOT impose other composition rules (mixtures of different character types, for example) on memorized secrets.


I've made this change in 1c065b866db04c2e8d8d4e34b9b7f7de74c8ce97


That doesn't make too much sense to me, the specific setting should overwrite the * setting imo


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It may be, if it was it wouldn't be by much.  The reason that this was so slow was actually because of garbage cleanup, not actually because of the computation of the creation of the array.


You can safety remove that "repeatable" flag
will fix:
```quote
Creature 10321 has param3 and param4=0 (RepeatMin/RepeatMax) but cannot be repeatable without timers. Removing EFLAG_REPEATABLE for event 1032104.
 ```

Fix:
('1032104','10321','2','0','100',**'0'**,'10','0','0','0','1','-1497','0','0','0','0','0','0','0','0','0','0','Emberstrife - Textemote at 10% HP'),


Leave as-is


Is it correct that validateHoldersGroup always return true? There is code written reading it.


Would not be super easy to write a conditional code instead of use goto?


Finally, glyphs in admin area... 😆


isn't this line `continue`?


bc


This list feels pretty small, is it user-expandable?


++ for the enum status check
https://chromium.googlesource.com/chromium/src/+/master/components/spellcheck/renderer/spellcheck_worditerator.h#120


AFAIK this ">>>" (without spaces) is not a C++11 features available in all compilers we want to support.


Now, it works. Thanks, John


Wydaje mi się, że to chyba powinno się inaczej nazywać. Za co odpowiada ta klasa? Nie tylko za walidację


Unfortuantely, it hasn't actually fixed the error prone issue:

```
/home/davido/projects/davido_buck/test/com/facebook/buck/testutil/MoreAssertsTest.java:33: error: [TryFailThrowable] Catching Throwable/Error masks failures from fail() or assert*() in the try block
    } catch (AssertionError expected) {
                            ^
    (see http://errorprone.info/bugpattern/TryFailThrowable)
  Did you mean 'throw new Error();' or to remove this line?
Errors: 1. Warnings: 3.
```

To reproduce, pull [this PR](https://github.com/facebook/buck/pull/1047) and run the tests, or check this Travis log: https://travis-ci.org/facebook/buck/jobs/192091694 .


Super że regex. Dobrze jako nawyk wyrobić sobie, że pattern kompilujesz wcześniej, a nie za kazdym razem przy wywołaniu. Więcej w odpowiedzi tutaj:
http://stackoverflow.com/questions/19829892/java-regular-expressions-performance-and-alternative


Build report #192111945 for sha 8627eab3b4a56a0e73fddb2cf26253b31e846d22:

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[![Documentation coverage](https://img.shields.io/badge/doc--coverage-35.39%20%25-yellow.svg)](#)

[Reports](https://psycofdj.github.io/xtdcpp/feature/improve_network/)


Build report #192111947 for sha 8627eab3b4a56a0e73fddb2cf26253b31e846d22:

[![UnitTests](https://img.shields.io/badge/unittests-failed%20%281/15%29%20-red.svg)](#)
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[Reports](https://psycofdj.github.io/xtdcpp/master/)


`Travis` build failed! `PDP-11/space.globals.c` should be modified


Warto to wyodrębnić do metody (typu positionInAlphabet), bo tak nie wiadomo o co chodzi (i 97 to magic number). https://en.wikipedia.org/wiki/Magic_number_(programming)


naming convention - czemu wielką literą?
Oprócz tego warto zrobić sobie prostą klasę Coordinates, z polami vertical i horizontal :)


Jak uzywasz gita, to nie musisz komentować kodu - śmiało wyrzucaj


Czy w taki sposób nie jest tak, że zamiast 4-masztowca będa 4 losowe punkty na planszy?


it is first commit


dead code


magic number, poza tym dobrze by było, żeby metoda readDecision zwracała decyzję, a nie tylko to co wpisał użytkownik (czyli żeby to działanie było już wewnątrz) + zamiast - 48 jest Integer.parseInt


Magic numbers - lepiej jest mieć stałą, która określa bok planszy. Wtedy masz jeden parametr do którego się wszędzie odnosisz i zrobienie gry z planszą 20x20 wymaga zmiany tylko w jednym miejscu.


That's so you xD


To jest wg. mnie dobre podejście - wczytywanie inputu użytkownika w jednej klasie, ale samo ustawienie na planszy powinno być w czymś w stylu board.setShip(x1, y1, x2, y2) lub setField(x, y, value)


Też dobry pomysł - z tego co rozumiem ta klasa miałaby określać czy ktoś wygrał


Tedi Tedi he's our man, if he can't do it no one can!


Who tries nothing gets nothing xDD

I'm not coder, that's my plea xD


Responding to issue #1 given by @hiawataa


tak jest dobrze - zmienne powinny być opisowe, ale użycie samego x i y w przypadku współrzędnych też jest ok


Not yet. This (among others) is on my TODO list.


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Nope


nie musisz dodawać Flag.
Jak potem wygenerujesz gettery, to zmieni Ci na isSetOnBoardFlag. isSetOnBoard lepiej brzmi


@EdOverflow I can see that doing so reduces the probability space but it also sets a minimum threshold for a secure password. Since an inevitable brute force attack could yield promising results smaller passwords. The problem that I see with supporting unicode or even just ambiguous characters such as a space is that handling them could cause errors. It is also unconventional for the average user whereas the above outlined guideline is commonplace and hence could result in a bad UX.
This should be discussed in a new issue if you think a discussion is required.
(Also, any potential changes related to this will be shipped in the next version).


Nie musisz tego robić, bo i tak robisz w konstruktorze.


To ogólna uwaga dot. całego kodu - dużo wygodniej używa się list (ArrayList) niż tablic.


Does not allow values that are too low.


to raczej powinna być metoda Board z argumentem Ship. Tutaj bez sensu że do obiektu ship przekazujesz ship, nie?


Test


@@ -0,0 +1,12 @@
+*.class
+
+# Mobile Tools for Java (J2ME)
+.mtj.tmp/
+
+# Package Files #
+*.jar
+*.war
+*.ear
+
+# virtual machine crash logs, see http://www.java.com/en/download/help/error_hotspot.xml
+hs_err_pid*


![](https://github.trello.services/images/mini-trello-icon.png) [Authentication](https://trello.com/c/lS0QTrbK/1-authentication)


Skoro ob1 strzela do ob2, to może jest sens zrobić player1.shoot(player2, x, y)?


Exactly what I was looking for !
I had a script.py  syntax error on my rhel5 servers when I tried a remote command from spacewalk server.

Thanks


W ogóle warto rozdzielić user input od logiki gry. Tzn najpierw w osobnej metodzie czytasz coordinates i potem przekazujesz do *innej * metody, która wykonuje logikę (niezależnie od tego skąd pochodzi input).
Wtedy możesz metodę strzelającą reużyć podając losowe liczby, żeby wykonać strzał komputera.


Simpler version:
```

while True:
	 # read input
	 n = int(input())
	 if(n > 0):

		perm = [None];
		inv_perm = [None]*(n+1);
		i = 1;
		for num in map(int,raw_input().split()):
			perm.append(num);
		 	inv_perm[num] = i;
		 	i += 1;

		if perm == inv_perm:
			print "ambiguous";
		else:
		 	print "not ambiguous";

	 else:
		break;

```


This test is done in 15/01/2017


Tutaj powinien być użyty obiekt Ship :)


i finally finished my first project![bitmoji](https://render.bitstrips.com/v2/cpanel/9281517-209270013_3-s1-v1.png?transparent=1&palette=1&width=246)


O tym chyba nie musi wiedzieć user, bo może być tego dużo jak losujesz


This fixes #227


To jest właśnie miejsce, gdzie można by użyć wyodrębnioną metodę która przyjmuje współrzędne i tylko zajmuje się strzelaniem


Czemu 30?


Er worden geen usernames opgeslaan in db.


Why? What does it fix?


Je kan eventueel al eens proberen de values van de user te linken aan de forms (user.service)


Hi,  is this awesome project open source？


Love your work


Commit 745a14d59e5a26b63065e333013def72dde9746b now allows plugins to touch the parsing environment, so they can extend the language list.


fff


no he is not the last autotools user ... my tvos branch is using it too and this change breaks it.


Do you mean use the timeout provided in `network_timeout` for the websites in the `network_timeout` and use the timeout of `*` for all others?
Not sure if this is what you mean? If yes, then: We expect either `timeout` or `network_timeout` from user, don't  we?


ok, then I am trying your fix. Hopefully then this issue will be fixed.


Thank you.  I couldn't move past this before I fully understood it.


Fixes background music on Shield 5.0 (Android 7.0)


hi


Gregor, you should avoid using 'GoTo' on VB.NET (this is valid for me too). Insert a reaction counter and throw an exception if it is zero.


Sir paano po mako-commit yung folder? Halimbawa po nung nasa master branch na may application, system, user guide etc. Para alam na po namin sa susunod na progress na iko-commit namin. Thank you sir :)


Opnieuw shadow = identiek met profiel = herkaling van code ≠ DRY


I am not sure if "tutorial" reflecting what I mean... I was referring product videos, like this -https://www.youtube.com/watch?v=uLR1RNqJ1Mw
Is "product videos" would be a better fit?


@umarmanzoor are you sure these are all the changes? I thought you have additions to your data model and changes in classifiers?


fetch Krypton branch. Two days fixed already.

Am 15.01.2017 4:05 nachm. schrieb "Memphiz" <notifications@github.com>:

> no he is not the last autotools user ... my tvos branch is using it too
> and this change breaks it.
>
> —
> You are receiving this because you were mentioned.
> Reply to this email directly, view it on GitHub
> <https://github.com/xbmc/xbmc/commit/2a13c92dc6f67d40a5688f7cd61b0dcc87a60546#commitcomment-20482343>,
> or mute the thread
> <https://github.com/notifications/unsubscribe-auth/ABCfHe-NCWjTMu1OfKaVjjYXF2URg4xpks5rSjWbgaJpZM4LdvNc>
> .
>


I have tried this:

`no_reentrance = true;`
`while (!axis_homed[X_AXIS] || !axis_homed[Y_AXIS] || !axis_homed[Z_AXIS]) return; //idle();`
`no_reentrance = false;`

It made progress. It homed all axis and allowed me to 'click to continue' then moved to 1st probe point and displayed Z = 0.000. But, sat there. I could not adjust anything via LCD. Could not click to next point. BUT, I COULD adjust Z via serial terminal....but, could not advance to next point.


@fritsch - no its not ... because you guys ignore xcode all the time - i know its unintentional - but its a fact ;)


See other thread. Revert all of it. Too much pain for a simple ifdef...

Am 15.01.2017 4:29 nachm. schrieb "Memphiz" <notifications@github.com>:

> @fritsch <https://github.com/fritsch> - no its not ... because you guys
> ignore xcode all the time - i know its unintentional - but its a fact ;)
>
> —
> You are receiving this because you were mentioned.
> Reply to this email directly, view it on GitHub
> <https://github.com/xbmc/xbmc/commit/2a13c92dc6f67d40a5688f7cd61b0dcc87a60546#commitcomment-20482407>,
> or mute the thread
> <https://github.com/notifications/unsubscribe-auth/ABCfHRihIID7Rw5nltpbaJ8Wijl_2XHhks5rSjthgaJpZM4LdvNc>
> .
>


Yes or you use a `new` Implementation to provide the defaults.


Bad move!    Get requests no longer work as a result of this.  Successful GETS of certain objects are RESTful and so the status code is (for example) `302` not `200` - so things that worked before are now failing for no reason.


This is so cool. 😎


![hiraku_js_-_offcanvas_menu_on_the_right_side](https://cloud.githubusercontent.com/assets/1812657/21963763/8729be76-db83-11e6-8017-d4b496b5e133.jpg)

.hiraku-open-btn-lineにheightを付与すると角丸が欠けてしまうため、marginに変更しています

1本目と3本目を同じ移動距離・回転角度にすると展開時のラインの挙動がより美しくなると思います( 'v' )✨


+1 on changing it to `products` - imo that is short enough.


brak ilosci powiadomien


GŁOWNY PROBLEM
program nie zawsze odlicza


@mercury233 These duel hints are one of the more forgotten and less used parts of scripting these days. A lot of people think it's less important or perhaps don't pay attention to it, but it's still part of the system and should still in my opinion be used, to prevent confusion and to give YGOPRO a more professional look.

With these types of effects, a message in-game telling both players which effects were used overall makes gameplay go smoother, and makes it look similar to Konami's official style due to some of their games also having it.

It's better to include them now, before they get uploaded to the official repository. Otherwise, it's almost impossible to get them approved. That's why I also proposed so many hints myself these last few days.

Arigatou.


thx. Should be fine. Go for master please.


s/Now/Serve/ ?


It breaks images in *.html, e.g.:

<img src="../../images/fullscreen-back2.jpg">
The href is generated fine but the image is not copied to the "dist" directory.

Keeping only the ngc-webpack version change everything is back to normal.


LGTM