@er13:
Das Patch-File ist absichtlich mit so wenig Kontext wie möglich erstellt (eine Zeile jeweils), damit AVM-Änderungen nicht direkt zum Abwurf führen.

Das File vor dem "patch"-Aufruf noch durch einen Filter zu jagen, der aus $TARGET_BRANDING dann das richtige Verzeichnis macht, ist m.E. sinnvoller als direkt ein Basisverzeichnis "jenseits" des Branding-Teils zu wählen als Aufsetzpunkt - das gilt ja für alle GUI-Patches, daß die (außer bei Freetz, wobei das mit dem "all" auch kitzliger wird in neuen Versionen) den passenden Pfad brauchen.

Hier steht das neue Skript auch mit dem Underscore im Namen drin ... auch der war Absicht, um die voneinander unterscheiden und alte + neue Version parallel auf der Box testen zu können (man kann den generierten HTML-Code ja auch "von Hand" begutachten).

Wenn es irgendwelche "Hänger" geben sollte, ist das i.d.R. auf ein übergebliebenes "semaphore file" zurückzuführen ... eigentlich sollte der Spinlock-Aufruf innerhalb aber funktionieren und 10 Sekunden Wartezeit sollten (auf einer durchschnittlichen Box) auch ausreichen, um die Zugriffe zu serialisieren - und sequentiell müssen sie für das Mounten des alternativen Systems sein.

Wenn ein Benutzer zu ungeduldig ist (das dauert halt etwas länger als gewöhnlich), kann der zweite Klick halt auch die zweite Instanz starten ... ich habe schon überlegt, das "please be patient"-Rad von AVM an dieser Stelle noch einmal nachzunutzen; aber dazu müßte man zu tief rein, weil das ja am Ende auch wieder die "data.lua" ist, über die der HTML-Code der Seite geladen und ins DOM eingebaut wird.

Wer will, kann ja bei der Integration des Aufrufs in die "reboot.lua" die neue Operation "is_blocked" mal testen ... wenn die _vor_ dem eigentlichen Aufruf einen Exit-Code = 0 liefert, ist gerade eine andere Instanz am Wirken oder die Semaphore ist übriggeblieben (warum auch immer das passieren sollte, selbst beim Abbruch sollte sie über "trap" noch abgeräumt werden) und man braucht gar nicht erst den Aufruf für den HTML-Code ausführen.


SvgImageSource is missing from the project.


Ideally in the above new script I can also add directories corresopnding to the same dataset but different training data sizes to see how the losses go. That'd require some adjusting of the 'epochs' x-axis though...


лошкарев, дай в долг плесс Ї  <---это хуй


expanded-runperiod (jasondegraw) - Win64-Windows-7-VisualStudio-14: OK (2983 of 2983 tests passed, 3 test warnings)

Messages:

 * 1 test had: EIO diffs.
 * 1 test had: ESO small diffs.
 * 2 tests had: Table small diffs.
 * 1 test had: AUD diffs.

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.png) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.png)


Reordered videos so browsers/devices will select top first and iterate through list till find necessary format


Attempted yet another video type to find an iPhone compatible option


good catch. leo sent the code and i created the branch. i think my local had been reverted during the support upgrade problem and i mistakenly branched from that. that's why it says this commit was 8 days ago when it was actually yesterday.


Heads up, this is causing your program to crash when you try to order a multi-word menu item.


Added date time picker styling to alter position on screen


@mandarjog
This break the proxy build as the [create_global_dictionary.py](https://github.com/istio/proxy/blob/4865583db000db91be0469a7f1756cc98fea9992/src/istio/mixerclient/create_global_dictionary.py#L65) generate it as ```    ""-"", ``` which is invalid in the .cc file.
Could you suggest the right way to fix it? Can we remove the quotes here, or should be something like `- \"-\"` or should we even update that script?


In addition to addition of braces, there's a couple of minor bugfixes,
Skinning - includes a fix for when the image isn't present.
and the Shifticide logic in cleaning has been corrected.


№автор под спидами


removed bootstrap grid layout on date time picker as affecting formatting on form


Mantap Gans.


ЛОШКАРЕВ ДАЙ В ДОЛГ ПЛЕС немного


Attempted another video type to fix iPhone video compatibility issues


@chrisvire I think adding this fixes one of the problems you messaged me in slack about.


```
An error occurred while accessing the IWebHost on class 'Program'. Continuing without the application service provider. Error: Env var: POSTGRES_HOSTis not defined
Unable to create an object of type 'AppDbContext'. Add an implementation of 'IDesignTimeDbContextFactory<AppDbContext>' to the project, or see https://go.microsoft.com/fwlink/?linkid=851728 for additional patterns supported at design time.
```


## Jenkins Build Summary

Built from [this commit](https://github.com/ripple/rippled/commit/c0d396fb3c71ca87990b41bfeabc6301c23d7e46)

Built at __20180817 - 21:01:18__

### Test Results

Build Type | Log | Result | Status
---------- | --- | ------ | ------
gcc.Debug
-Dcoverage=ON | [logfile](http://ci.ops.ripple.com/job/rippled-dev/job/develop/25//artifact/gcc.Debug_Dcoverage_ON.txt) | 1035 cases, 0 failed, t: 848s | PASS :white_check_mark:
docs | [logfile](http://ci.ops.ripple.com/job/rippled-dev/job/develop/25//artifact/docs.txt) | 1 cases, 0 failed, t: 2s | PASS :white_check_mark:
gcc.Release
-Dassert=ON,
MANUAL_TESTS=true | [logfile](http://ci.ops.ripple.com/job/rippled-dev/job/develop/25//artifact/gcc.Release_Dassert_ON_MANUAL_TESTS_true.txt) | 1101 cases, 0 failed, t: 935s | PASS :white_check_mark:
clang.Debug
-Dunity=OFF | [logfile](http://ci.ops.ripple.com/job/rippled-dev/job/develop/25//artifact/clang.Debug_Dunity_OFF.txt) | 1035 cases, 0 failed, t: 163s | PASS :white_check_mark:
clang.Debug | [logfile](http://ci.ops.ripple.com/job/rippled-dev/job/develop/25//artifact/clang.Debug.txt) | 1035 cases, 0 failed, t: 280s | PASS :white_check_mark:
rpm | [logfile](http://ci.ops.ripple.com/job/rippled-dev/job/develop/25//artifact/rpm.txt) | 1034 cases, 0 failed, t: n/a | PASS :white_check_mark:
gcc.Debug | [logfile](http://ci.ops.ripple.com/job/rippled-dev/job/develop/25//artifact/gcc.Debug.txt) | 1035 cases, 0 failed, t: 292s | PASS :white_check_mark:
clang.Release
-Dassert=ON | [logfile](http://ci.ops.ripple.com/job/rippled-dev/job/develop/25//artifact/clang.Release_Dassert_ON.txt) | 1034 cases, 0 failed, t: 405s | PASS :white_check_mark:
gcc.Debug
-Dunity=OFF | [logfile](http://ci.ops.ripple.com/job/rippled-dev/job/develop/25//artifact/gcc.Debug_Dunity_OFF.txt) | 1035 cases, 0 failed, t: 786s | PASS :white_check_mark:
gcc.Debug
-Dstatic=OFF | [logfile](http://ci.ops.ripple.com/job/rippled-dev/job/develop/25//artifact/gcc.Debug_Dstatic_OFF.txt) | 1035 cases, 0 failed, t: 293s | PASS :white_check_mark:
gcc.Release
-Dassert=ON | [logfile](http://ci.ops.ripple.com/job/rippled-dev/job/develop/25//artifact/gcc.Release_Dassert_ON.txt) | 1034 cases, 0 failed, t: 428s | PASS :white_check_mark:
gcc.Debug,
NINJA_BUILD=true | [logfile](http://ci.ops.ripple.com/job/rippled-dev/job/develop/25//artifact/gcc.Debug_NINJA_BUILD_true.txt) | 1035 cases, 0 failed, t: 276s | PASS :white_check_mark:
gcc.Debug
-Dstatic=OFF -DBUILD_SHARED_LIBS=ON | [logfile](http://ci.ops.ripple.com/job/rippled-dev/job/develop/25//artifact/gcc.Debug_Dstatic_OFF_DBUILD_SHARED_LIBS_ON.txt) | 1035 cases, 0 failed, t: 297s | PASS :white_check_mark:
clang.Debug
-Dunity=OFF -Dsan=address,
PARALLEL_TESTS=false,
DEBUGGER=false | [logfile](http://ci.ops.ripple.com/job/rippled-dev/job/develop/25//artifact/clang.Debug_Dunity_OFF_Dsan_address_PARALLEL_TESTS_false_DEBUGGER_false.txt) | 1035 cases, 0 failed, t: 542s | PASS :white_check_mark:
clang.Debug
-Dunity=OFF -Dsan=undefined,
PARALLEL_TESTS=false | [logfile](http://ci.ops.ripple.com/job/rippled-dev/job/develop/25//artifact/clang.Debug_Dunity_OFF_Dsan_undefined_PARALLEL_TESTS_false.txt) | 1035 cases, 0 failed, t: 1225s | PASS :white_check_mark:
msvc.Debug | [logfile](http://ci.ops.ripple.com/job/rippled-dev/job/develop/25//artifact/msvc.Debug.txt) | 1032 cases, 0 failed, t: 541s | PASS :white_check_mark:
msvc.Debug,
NINJA_BUILD=true | [logfile](http://ci.ops.ripple.com/job/rippled-dev/job/develop/25//artifact/msvc.Debug_NINJA_BUILD_true.txt) | 1032 cases, 0 failed, t: 551s | PASS :white_check_mark:
msvc.Debug
-Dunity=OFF | [logfile](http://ci.ops.ripple.com/job/rippled-dev/job/develop/25//artifact/msvc.Debug_Dunity_OFF.txt) | 1032 cases, 0 failed, t: 1170s | PASS :white_check_mark:
msvc.Release | [logfile](http://ci.ops.ripple.com/job/rippled-dev/job/develop/25//artifact/msvc.Release.txt) | 1031 cases, 0 failed, t: 400s | PASS :white_check_mark:


Updated bootstrap grid layout sizing to be col-12 for datetimepicker


Many fine minds have over-used the em dash.

KRIS FREEMAN
Instructional Design Editor

From: Christopher H.Barker, PhD [mailto:notifications@github.com]
Sent: Friday, August 17, 2018 1:43 PM
To: UWPCE-PythonCert/PythonCertDevel <PythonCertDevel@noreply.github.com>
Cc: Kris Freeman <kfreeman@uw.edu>; Comment <comment@noreply.github.com>
Subject: Re: [UWPCE-PythonCert/PythonCertDevel] Update EnvironmentOverview.rst (3834ebf)

OK, I get it -- I do overuse the em-dash :-)

—
You are receiving this because you commented.
Reply to this email directly, view it on GitHub<https://github.com/UWPCE-PythonCert/PythonCertDevel/commit/3834ebf8ba99b41ab7a5d4e73146be208999151b#commitcomment-30142836>, or mute the thread<https://github.com/notifications/unsubscribe-auth/AofHWgsdevGyAZHboPLm0Cfg-eJ6RGmeks5uRyrYgaJpZM4WCBbp>.


You have bug there, param `size` should have `0` or `1` not `1` and `2` from `armor->size()`. Overall, should not this function be refactored and getting only `unit`? This hole expression is repeated multiple times (with `unitBelow->getVisible()`).


This commit begins the process of mapping the `AuthHandler` module to a specific point in the Vue lifecycle to invoke the next step in the authorization process. Specifically, the `created()` lifecycle point is where the (not yet written) `finalizeLogin()` method is called. Note the `import { mapActions }` on L 8, which is the initial handshake to hook these components together.


Thanks. I added the user to docker group "sudo gpasswd -a $USER docker". Now this time i made image and ran docker using non root (non-sudo), Still it goes to the same if block. Any other thought?


Added audio and video files to assets folder and updated yourworkout with references


@dusta There was an issue with the docBlock here. Should be fix in a future commit 🙂


Ukrainian translation


IBM Cloud [toolchain](https://console.bluemix.net/devops/toolchains/934d771d-50c2-4cb0-986f-849120765900?env_id=ibm%3Ayp%3Aeu-gb "Pizza CI"): [Delivery Pipeline](https://console.bluemix.net/devops/pipelines/3f79f3db-e060-4360-9757-405501e828c4?env_id=ibm%3Ayp%3Aeu-gb "Deliver Pizza CI") deployed [Pizza](https://github.com/vinay0410/Pizza/releases/tag/deploy-ibm-yp-eu-gb-SWE_Project-dev-20180817-210403 "deploy-ibm-yp-eu-gb-SWE_Project-dev-20180817-210403") to [dev](https://console.bluemix.net/apps/79bfcfe6-fad8-4c5a-a968-dca42e8ddd07?env_id=ibm:yp:eu-gb "ibm:yp:eu-gb:SWE_Project:dev"), including this commit


Updated audio default and device styling and float position


Created multidev environment [online-orientation#pr-31](https://dashboard.pantheon.io/sites/714bd05e-1a33-4f35-93a2-e9d6add67063#pr-31).

[![Visit Site](https://raw.githubusercontent.com/pantheon-systems/ci-drops-8/0.1.0/data/img/visit-site-36.png)](https://pr-31-online-orientation.pantheonsite.io/)


Created multidev environment [lawhelp#ci-879](https://dashboard.pantheon.io/sites/9ec12d94-c804-44b7-968e-166a0b49fdc0#ci-879).

[![Visit Site](https://raw.githubusercontent.com/pantheon-systems/ci-drops-8/0.1.0/data/img/visit-site-36.png)](https://ci-879-lawhelp.pantheonsite.io/)


I think you will need to move ${EXTRA_LINK_ARGS} to after <CMAKE_CXX_COMPILER> so that it does not get between it and the -c++ option.


Updated button with link embedded in 404.html


Updated button links in faq and aboutme page


Updated src of img for 404 page with URL of location of image


Fixed minor typo of name of image causing link to fail


Updated content within accordian panel on faq page


removed unnecessary comments and styling


removed inline style to an external stylesheet


IBM Cloud [toolchain](https://console.bluemix.net/devops/toolchains/934d771d-50c2-4cb0-986f-849120765900?env_id=ibm%3Ayp%3Aeu-gb "Pizza CI"): [Delivery Pipeline](https://console.bluemix.net/devops/pipelines/3f79f3db-e060-4360-9757-405501e828c4?env_id=ibm%3Ayp%3Aeu-gb "Deliver Pizza CI") deployed [Pizza](https://github.com/vinay0410/Pizza/releases/tag/deploy-ibm-yp-eu-gb-SWE_Project-dev-20180817-210934 "deploy-ibm-yp-eu-gb-SWE_Project-dev-20180817-210934") to [dev](https://console.bluemix.net/apps/79bfcfe6-fad8-4c5a-a968-dca42e8ddd07?env_id=ibm:yp:eu-gb "ibm:yp:eu-gb:SWE_Project:dev"), including this commit


inline style from 404 page was moved to external 404style.css stylesheet


Que maneiro


Very intriguing and professional comments.


Updated content on Features TBC on README.md


Apprently default is `true` (not `false` as stated in docstring).


```
// Make sure access at the last element is valid (even if it does not really exist)
int areaNumsBuffer[3] = { 0, 0, 0 };
int *const botAreaNums = areaNumsBuffer + 1;
```


nho la vao terminal roi go nodemon de check nhe!


Created index.html with placeholder content


Collapsing menu added to allow functionality of nav bar across other smaller devices


restructured scripts on page, added footer icons, and reformatted and removed unnecessary content


Please fix `CPos.GetHashCode` to not be terrible if you want to do this


@iandouglas  That didn't work. :( . Was really hoping that was it! lol


TeamCity Bvcms / BuildTrigger [Build 107](https://builds.tpsdb.com/viewLog.html?buildId=209&buildTypeId=Bvcms_BuildTrigger) is now running


Related to: backdrop/backdrop-issues#3110


Thanks again. Should be an access to `botAreaNums[numBotAreas - 1]` if the fix proposed few lines above is applied too. The last area (if it exists) is always an area of origin dropped to floor so routing is unaffected by being at the top of a jump arc (yes, the path is completely lost by AAS routing in this case and dropping to floor is mandatory). If `botAreaNums` is zero, this code should not be really reached as routing calls above fail on it, but the proposed fix still won't harm. This will be fixed some day.


Updated styling for index.html elements


159858505-AirflowNetworkAdvanced_SingleSided_NV-crashes (lgu1234) - x86_64-MacOS-10.9-clang: Tests Failed (2023 of 2982 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.png) ![Test Badge](http://img.shields.io/badge/tests%20passed-67.84%25-red.png)


Created multidev environment [sfgov#ci-1299](https://dashboard.pantheon.io/sites/91d50373-c4cf-40e4-a646-cb73e16a140c#ci-1299).

[![Visit Site](https://raw.githubusercontent.com/pantheon-systems/ci-drops-8/0.1.0/data/img/visit-site-36.png)](https://ci-1299-sfgov.pantheonsite.io/)


`err.Error()` is pretty much the same as using simply `err`, since it uses the interface's string description. Usually for panicking it's best to use `err`.


removed carousel from index.html


Added carousel placeholder in index.html


Will follow up and update if needed after discussion re depth


apart of my 3 comments mostly about style it should work


You are right, thanks. See 6a45da3a.


вот тут независимо от класса и атрибута вызывается три валидации на
validate_presence
validate_format
validate_type

они же должна вызываться из какого-то списка валидаций


Added fontawesome stylesheet and idea to hide footer


# Specs execution successful
:scroll: [View logs](http://bamboo.comnull)
### Plans updated

Bamboo specs have been successfully imported and the following plans have been updated.

Project | Plan | Build
---|---|---
[Test](http://bamboo.com/browse/TEST) | [Comment test](http://bamboo.com/browse/TEST-CTEST)  | :white_check_mark: [\#1](http://bamboo.com/browse/TEST-CTEST-1)
[New project](http://bamboo.com/browse/NEW) | [Disabled plan](http://bamboo.com/browse/NEW-DISABLED) **disabled** | :white_check_mark: [\#1](http://bamboo.com/browse/NEW-DISABLED-1)

### Deployments updated

Bamboo specs have been successfully imported and the following deployment projects have been updated.

|Deployment project |
----|
[Deployment test](http://bamboo.com/deploy/viewDeploymentProjectVersions.action?id=2162689)|


Hm. Couldn't a properly constructed player name be used as an injection or to cause a crash? Don't see any checks on the names before creating the url there.


Thanks for the update. I'll test and update Archlinux package soon. Cheers


generateAndAssignTextureObject can have been called with different internal format than sizedInternalFormat
in this path too..
seams selectSizedInternalFormat should be called in Texture2D before any applyTexImage2D_load


очень сложная структура хранения правил валидаций

сделай просто массив, где одна валидация - один hash, три ключа
attr/name - атрибут
type - тип валидации
param - параметр для валидации, в случае с presence может быть nil


159858505-AirflowNetworkAdvanced_SingleSided_NV-crashes (mjwitte) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-IntegrationCoverage-Debug: OK (2355 of 2355 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.png) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.png) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-71.56%25-green.png)


7580 tested with 153.07.00 - but on a device without any other modification from any framework, therefore only with a single description line for each system


Added acknowledgements of photos, added alt text and added html5 semantic elements


159858505-AirflowNetworkAdvanced_SingleSided_NV-crashes (mjwitte) - x86_64-Linux-Ubuntu-14.04-custom_check: OK (0 of 0 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.png)


I like to try to follow the [80 column rule](https://www.emacswiki.org/emacs/EightyColumnRule)
Sometime is impossible, but I always like to try.


Файл лучше назвать так-же, как называется класс/модуль, который файл содержит


6490 (Puma6) needs to be tested again - the logic for VR9 models hasn't really changed with this update


Created multidev environment [daniels-lazy-d8#ci-10](https://dashboard.pantheon.io/sites/75317b03-e3a2-430d-9544-32083b195633#ci-10).

[![Visit Site](https://raw.githubusercontent.com/pantheon-systems/ci-drops-8/0.1.0/data/img/visit-site-36.png)](https://ci-10-daniels-lazy-d8.pantheonsite.io/)


Created multidev environment [lawhelp#ci-882](https://dashboard.pantheon.io/sites/9ec12d94-c804-44b7-968e-166a0b49fdc0#ci-882).

[![Visit Site](https://raw.githubusercontent.com/pantheon-systems/ci-drops-8/0.1.0/data/img/visit-site-36.png)](https://ci-882-lawhelp.pantheonsite.io/)


Тут проиндентировать нужно. И не понятно, почему производители во множественном числе


TeamCity Bvcms / BuildTrigger [Build 108](https://builds.tpsdb.com/viewLog.html?buildId=210&buildTypeId=Bvcms_BuildTrigger) outcome was **SUCCESS**
Summary: Running Build time: 00:07:59


TeamCity Bvcms / BuildTrigger [Build 109](https://builds.tpsdb.com/viewLog.html?buildId=211&buildTypeId=Bvcms_BuildTrigger) is now running


Do you mean the *rail_rqd assignment?
I struggled because I have 2 return values: 1. whether Rail read needs to be performed and 2. the pointer to the cloned_rad (whose allocation can fail)
If I partition it into 2 function I have lots of local variables I have to pass between the 2 functions. Any other/better ideas?


@rezahili Thank you :+1:


вот здесь явно три доп метода лишние

задача в attr_accessor_with_history делать две 4 вещи:
добавить метод чтения name
добавить метод записи name, который добавляет новое значение в условных history_name
создать метод чтения этого history_name


Тут пробел перед аргументом не нужен.


4965941 bytes --> 3170016 bytes! Good stuff!


I think an error toast notification would be useful again


ТЗ Manufacturer Подключить модуль к классам Вагон


Created multidev environment [dgreat#pr-199](https://dashboard.pantheon.io/sites/41cad7fe-472d-43a9-a470-d391b9622376#pr-199).

[![Visit Site](https://raw.githubusercontent.com/pantheon-systems/ci-drops-8/0.1.0/data/img/visit-site-36.png)](https://pr-199-dgreat.pantheonsite.io/)


Ну эта проверка не имеет смысла. Разве, что аргументом передадут nil. Но если ничего не передать аргументом, тогда вывалится исключение wrong number of arguments


Korrektur für GRX-Boxen vorgenommen (https://github.com/PeterPawn/YourFritz/commit/976f433d16efe15dbb25b1519bdd4b3cff05cea9) - jetzt sollte es auch für die 07.00 bei der 7580/7590 passen.

Hier ist für mich jetzt "Sense" ... wenn es irgendwie weiter "besprochen" (oder beschrieben) werden soll, dann bitte in einer Issue im YourFritz-Repo - danke meinerseits.


Метод Train#find лучше сделать через хеш, т.е. хранить инстансы поездов в хеше, где номер поезда - это ключ, а значение - сам объект. Тогда поиск будет просто поиском по ключу и при этом будет очень эффективным, т.к. хеш заточен на эту операцию.


This is a move in the wrong direction

Even we are foced to use targetSdk > 26 because of https://android-developers.googleblog.com/2017/12/improving-app-security-and-performance.html till November 2018.

The guys who whats minSdk 9 should simply not update this lib or use an old/outdated branch


Created multidev environment [daniels-lazy-d8#ci-13](https://dashboard.pantheon.io/sites/75317b03-e3a2-430d-9544-32083b195633#ci-13).

[![Visit Site](https://raw.githubusercontent.com/pantheon-systems/ci-drops-8/0.1.0/data/img/visit-site-36.png)](https://ci-13-daniels-lazy-d8.pantheonsite.io/)


6. [Encapsulation.docx](https://github.com/Mantazul/origin-master/files/2298805/Encapsulation.docx)


The following doc(s) have been deployed to the [sgcookiev](https://sgcookiev-static-docs.pantheonsite.io/docs) Multidev environment:
- [/docs/cookies](https://sgcookiev-static-docs.pantheonsite.io/docs/cookies)


Android O is discussed here https://github.com/eclipse/paho.mqtt.android/issues/281


@kelunik You know, there is a reason why add `Test` as suffix to your namespace instead of adding `Test` as subnamespace?

Consider this:

`Amp\Promise` -> test class is `Amp\Test\Promise` OR `AmpTest\Promise`

Now you write a new component: `Amp\Test` - et voila namespace collision.


TeamCity Bvcms / BuildTrigger [Build 109](https://builds.tpsdb.com/viewLog.html?buildId=211&buildTypeId=Bvcms_BuildTrigger) outcome was **SUCCESS**
Summary: Running Build time: 00:08:16


Legal.
Bota o tuiters/package-lock.json no .gitignore @PatrickDorneles, tá commitando 5000 linhas pra nada.


Пробел перед скобкой может быть не правильно интерпретирован


И тут нужно убрать пробел между названием метода и скобкой


With this PR

> Revert "Move from minSDK 9 to min 14 (#245)" (#246)
> This reverts commit 2cfc0e6.

this lib has no future any more. Please see  https://android-developers.googleblog.com/2017/12/improving-app-security-and-performance.html


The following doc(s) have been deployed to the [3490termin](https://3490termin-static-docs.pantheonsite.io/docs) Multidev environment:
- [/docs/terminus/install](https://3490termin-static-docs.pantheonsite.io/docs/terminus/install)


159858505-AirflowNetworkAdvanced_SingleSided_NV-crashes (lgu1234) - i386-Windows-7-VisualStudio-14: OK (2982 of 2982 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.png) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.png)


Created multidev environment [daniels-lazy-d8#ci-14](https://dashboard.pantheon.io/sites/75317b03-e3a2-430d-9544-32083b195633#ci-14).

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You should also add to support any sort of real world case.
```xml
    <EmbeddedResource Include="..\WinFormsSample.Desktop\*.resx" />
```

Not sure if you need the metadata (Generator, DependentUpon) but I had copied that before in my experiments.


Why not using only _internalFormat?


Amp is the only package affected, as it doesn't really have a vendor and package namespace. We always used a namespace instead of a suffix so far. Just made it consistent.


//1. Tao folder controllers
//2. Tao ra file books.js va viet code cho file books.js
//3. edit file index.js
// 4. edit layout.ejs trong folder views
//5 mấy cái file trong folder node và file .json là nhảm nhí đừng quan tâm


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Thanks, fixed that one too.


Don't you think this should be removed?


Created multidev environment [lawhelp#ci-883](https://dashboard.pantheon.io/sites/9ec12d94-c804-44b7-968e-166a0b49fdc0#ci-883).

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Que buena solución, una duda. ¿Porque inject() y no reduce() ?


Recommend leaving "Idle" here and changing table templates


Copy of this build can be found at https://www.mewbuilds.com/build/566f4e0d5887c0a7b7404f4a7c4f30d7eb8b259d/index.html


You have right, I'm already sened a pull request


> I meant that light color is relatively more stable than intensity. For example, intensity changes a lot more than color with shading and the angle of illumination.

Now that you repeat that - color changes less as a hue, one out of several buckets. However the RGB values for different hues and value are quite different in RGB and technically there are 16M colors in the 24-bit mode. If you reduce the number of steps in the BW, it would also change less.
0, 3, 8 - very dark blue
31, 156, 247 - very light blue
0, 0, 255 is also blue

31,94,25 - some middle green
190, 228, 171 - light green-yellowish
0, 255, 0 is also green
0, 1, 0 is also green

It's related to ratios, but it's not color/sum_of_colors, because color information'd be lost.
The sum is correlated with the brightness/lightness.

>> HSV/HSL are more optimal representations for operating with color parameters.
> For human vision. As far as I can tell, this separation into subjectively distinct hues is probably due to some pattern of wiring between retina cones of different color. Do you know of any objective reason for that?

I don't, but I may speculate that the number of "main" colors may be related to some architectural optimal number of classes for some bandwidth - as words' length is related to some vocal/sound "working memory" capacity and breathing. In magnitude it doesn't seem much different to the magic number 7+- 2. Maybe it's related to some sweet spot of relative constancy of the color to keep a measurement of continuity going for long enough, for perceiving an object as a whole, yet enough of contrast to distinguish one object from another in some good enough model of an "average environment".

I can speculate about the BW - blue has a share of 0.07, maybe because the sky is brighter than the landscape, in the BW it could overweight the other components. Green has highest sensitivity in order to see better in the forest and to detect more details on a grass field. Red is in the middle - for the sunrise and the sunset, which were important borderline periods when the light color was red-orange.

These reasons could match the R-G-B division as well, thinking of them not for capturing the intermediate nuances, but to distinguish the main classes of inputs -  the main natural colored light sources (spectrum peaks) - B and R  and the sky - and the most frequent environmental color - G.

...

Actually HSV/HSL are taking into account changing of the "illumination" (light, dark,... color) while keeping the more general color class constant.

For non-human, if you mean that the other one would be better.  I don't know how much it matters at that low level. After converting to HSV for example it's much easier to track color objects or do chroma keying ("green screen").

**Nonhuman - a "better" (whatever it means) superhuman vision - what do you mean?**

Optimizations, more efficient/simple representations (lossless?)? As of CogAlg, I assume that such representations could develop for/per particular patterns, environments etc., to include parameters about light, surface properties, color of the surface,  etc., but that would be sort of a higher level or bigger range property, like the "materials" in 3D, it won't be just "color"anymore.

Or in another extreme, some "variables" within the patterns which locally have no direct/simple mapping to "color". In the DL Andrew Ng used to say (approximately) that phonemes and other hand-crafted features didn't exist, they were theoretical constructs of the linguists.  Let the algorithm discover what representation is good for its goals.

OK, it discovers it, using a huge amount of labeled data, however this ends up with thousands and millions of intertwined parameters dependent on the whole training set, while the hand-crafted features are usually local and defined by a handful of independent variables, like the normal color.


Fixing. The metadata shouldn't matter much. The generator will happen in the desktop project where you'd get all the other design-time behaviors that aren't lit up in CPS yet and the dependent upon just makes the tree prettier.


Created multidev environment [online-orientation#pr-31](https://dashboard.pantheon.io/sites/714bd05e-1a33-4f35-93a2-e9d6add67063#pr-31).

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"local"?


@Benau Can you check if you are able to create a server on your phone, if there is no crash etc?

From my tests, I was able to play LAN game when the server was created on my old phone with Android 4.2.

Once or twice I had
```[warn   ] MusicOgg: Attempt to stream music into buffer failed twice in a row.```
after closing the race. But I didn't check yet if it's related to android or if it's more general problem.


Thanks a lot for this tutorial!
You said:
"I happen to be controlling a Cambridge Audio CXA60 amp with my Raspberry Pi and there was no config file for it so I made one. It's checked into this repo."
... but I couldn't find it. Sorry if my question stupid but can you tell me where I can find it?
I'm struggling to control mine with an arduino I guess it could help.

By any chance would you also have any clue about how I should modify that line in my code: `irsend.sendRC5(0x6b,12); ` in order to swith to D3 input with the code 107?


Аксэссор выполняет тоже, что и методы выше. В данном случае можно обойтись только им, так-как мы все равно бы хотели обойтись без путсов в классах/модулях не предназанченных специально для вывода сообщений.


because () has to be cus its not constant and vary depends on variant. for Variant 1 it will be (1 << 20) and for Variant 2 it will be: (1 << 19)


More accurately, OWG.


лучше `@@stations`


Метод Train#find лучше сделать через хеш, т.е. хранить инстансы поездов в хеше, где номер поезда - это ключ, а значение - сам объект. Тогда поиск будет просто поиском по ключу и при этом будет очень эффективным, т.к. хеш заточен на эту операцию.


I think this fixes #134 , will speak with Jace next time he's at work


Created multidev environment [lawhelp#ci-885](https://dashboard.pantheon.io/sites/9ec12d94-c804-44b7-968e-166a0b49fdc0#ci-885).

[![Visit Site](https://raw.githubusercontent.com/pantheon-systems/ci-drops-8/0.1.0/data/img/visit-site-36.png)](https://ci-885-lawhelp.pantheonsite.io/)


Epic Games currently aren't listed here because they use HTTPS (rather than HTTP) for their cache, which makes most LAN caching implementations unusable. See https://github.com/uklans/cache-domains/issues/18 for further comments.


@phkonzen : Só por curiosidade: por que está sendo recomendado o uso de `eqnarray` em vez de `align`, considerando que pela internet a fora a recomendação parece ser justamente o contrário? Ver por exemplo: https://www.tug.org/pracjourn/2006-4/madsen/madsen.pdf


Err, yeah, that's right --- I didn't actually try to compile this :)


@tablatronix Missing a `;` here :-(


I first put it in the wrong folder 😢 (it was in settings, instead of the main folder)


Fixed. I tried to get fancy and make the designer put more stuff in the resx using Localizable = true, but that bumps up against:

```

Unhandled Exception: System.NotSupportedException: Cannot read resources that depend on serialization.
   at System.Resources.ResourceReader._LoadObjectV2(Int32 pos, ResourceTypeCode& typeCode)
   at System.Resources.ResourceReader.LoadObjectV2(Int32 pos, ResourceTypeCode& typeCode)
   at System.Resources.ResourceReader.ResourceEnumerator.get_Entry()
   at System.Resources.ResourceReader.ResourceEnumerator.get_Current()
   at System.ComponentModel.ComponentResourceManager.FillResources(CultureInfo culture, ResourceSet& resourceSet)
   at System.ComponentModel.ComponentResourceManager.FillResources(CultureInfo culture, ResourceSet& resourceSet)
   at System.ComponentModel.ComponentResourceManager.FillResources(CultureInfo culture, ResourceSet& resourceSet)
   at System.ComponentModel.ComponentResourceManager.ApplyResources(Object value, String objectName, CultureInfo culture)
   at System.ComponentModel.ComponentResourceManager.ApplyResources(Object value, String objectName)
   at WinFormsSample.Form1.InitializeComponent() in D:\Temp\WPFSample\WinFormsSample.Desktop\Form1.Designer.cs:line 37
   at WinFormsSample.Form1..ctor() in D:\Temp\WPFSample\WinFormsSample.Desktop\Form1.cs:line 17
   at WinFormsSample.Program.Main() in D:\Temp\WPFSample\WinFormsSample.Desktop\Program.cs:line 19
Press any key to continue . . .
```

So I backed it out to default empty resx.


Hi, can you please elaborate on the purpose of Weld Context? I am thinking particularly about an intermediate results use case between module executions. From my understanding of the commits, running modules with the same context would own/keep the results in memory until context is freed, hence results could be re-used by modules (e.g. result of module A in module B). Is this correct?


Are the permissions set correctly?
Is SELinux blocking you?


Получается, что если вызвать этот метод, до того, как будет зарегистрирован первый объект, то тут будет nil, должен быть 0.


ТЗ При этом данный метод не должен быть публичным.


Hey Julie, if you are willing to meet, I have time this weekend for playtesting the latest iteration of changes and new cards.  Would you be up for meeting for a couple hours at one of our fine local libraries?


I have a commit in my private (local branch) made two weeks ago that addressed that


@cala
```
2018-08-18 00:07:52  DB-SCRIPTS: Process table `dbscripts_on_event` id 8175, command 25 has buddy 14351 not found in range 500 of searcher Gameobject (Entry: 179499 Guid: 4290041) (data-flags 0), skipping.
2018-08-18 00:07:52  DB-SCRIPTS: Process table `dbscripts_on_event` id 8175, command 20 has buddy 14351 not found in range 500 of searcher Gameobject (Entry: 179499 Guid: 4290041) (data-flags 0), skipping.
```
This will never find its buddy because the creature is spawned with a 5s delay, but these two added scripts have 0s delay.

![image](https://user-images.githubusercontent.com/22568446/44290919-655beb00-a27b-11e8-80bd-a69da140cca6.png)

Also I might be missing something, but why is it needed to set waypoint movement in dbscripts_on_event? The default MovementType is already 2, so it will always move on its path on spawn.


why


Just now noticing this:

Should be ```&& ((world != null && entityplayer.world.equals(world)) || entityplayer.dimension == i)```

Also a redundant double map get a few lines above.


blallbkla


//1. Tao folder books trong folder views
//2. Tao ra file index.js trong folder views/books
//3. edit file books.js trong folder controllers
// 4. create file 404.ejs trong folder views. va viet code
// 5. tao ra file new.ejs trong folder views/books
//mở cái postico tạo ra 1 table books và insert values vào để coi nó xử lý data như thế nào


The following doc(s) have been deployed to the [sgcookiev](https://sgcookiev-static-docs.pantheonsite.io/docs) Multidev environment:
- [/docs/cookies](https://sgcookiev-static-docs.pantheonsite.io/docs/cookies)


hey this change (am guessing tabs to spaces change?) I think we can do it seperately otherwise CR will be difficult.


or just like lookup locahost ><


Copy of this build can be found at https://www.mewbuilds.com/build/7420a61a18d47785c47ad5005cb185c6c1928bbf/index.html


Copy of this build can be found at https://www.mewbuilds.com/build/a056d07635a922341dbcd5fd20a1c8e509d0a666/index.html


Kindly include the copyright. Don't get me in easily avoidable trouble.


New magic module, and list of current magics #29


check ending of this line


ExtendWindowTests-6913 (mjwitte) - x86_64-Linux-Ubuntu-14.04-gcc-4.8: OK (3020 of 3021 tests passed, 0 test warnings)

Messages:

 * 1 test had: AUD diffs.
 * 1 test had: DXF diffs.
 * 1 test had: EIO diffs.
 * 1 test had: ERR diffs.
 * 1 test had: ESO small diffs.
 * 1 test had: MDD diffs.
 * 1 test had: MTD diffs.
 * 1 test had: RDD diffs.
 * 1 test had: SHD diffs.
 * 1 test had: Table big diffs.

Failures:

regression Test Summary
 * Passed: 648
 * Failed: 1

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.png) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.97%25-yellow.png)


@unspec even if we used sniproxy ? :(


looks like an uncompleted merge conflict...  ;)


here, too.


I'm wondering if folks will think they need to provide .xsd as input; this should work on any well-formed xml, right ?


Maybe extend on the master branch, considering its 32 commits ahead?


ExtendWindowTests-6913 (mjwitte) - x86_64-Linux-Ubuntu-14.04-cppcheck-1.61: OK (0 of 0 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.png)


@nicolevasilevsky I think this was a mistake?


you need rreturn S_OK


According to the docs we don't need the stdlib dependency if we use stdlib-jdk8. See https://kotlinlang.org/docs/reference/using-gradle.html#configuring-dependencies


Meson doesn't use {} for anything..


epilepsy is not a subtype of tumor. I will change to a causal relation


[Bug 42470](https://bugs.winehq.org/show_bug.cgi?id=42470) fixed in Wine 3.14.


Same here - I will change to causal


nhớ tạo database mà insert value thì phải chọn id là vài chục trở lên vì hình như mỗi lần mình insert book vô thì nó sẽ lấy id =1, như vậy sẽ mâu thuẫn với id ban đầu có trong table


FYI, this was here mostly for debugging. When I was working on models, I added a key event which called `PMAPI.init()`.


I'd rather just use the current `installer/pkg/...` locations.  Then we only have one copy of this code in the local repo, and at some point we can move the old packages into `pkg/...` and update import paths.  If you want to move the packages as part of this PR (and update the old installer's import paths), that's fine with me.  I'm also fine punting that move until later.


Typo in the method name should end with `isInstanceOfArtist()`


Same as the kotlin-library init type, we should be able to omit this.


Nice to see you adopted it, but `1.4.0` is the latest stable version (upstream)


Ah. Well that key event isn't there any more and I usually just need it to reload the specific model I'm working on, not every single one.


Nice


Yes, that's right -- rather than encapsulating the state of an entire run
within the returned WeldValue, the WeldValue will just point to the return
value, and the context will hold other state (e.g., heap allocations made
during the run). The context can then be passed back into a module and
updated in place. The main use case is that this allows reusing values (in
particular, builders) across module runs.

The Python bindings currently create and free a new context per value to
emulate the existing API. We can update it to use the new API if needed.

On Fri, Aug 17, 2018 at 3:10 PM Radu <notifications@github.com> wrote:

> Hi, can you please elaborate on the purpose of Weld Context? I am thinking
> particularly about an intermediate results use case between module
> executions. From my understanding of the commits, running modules with the
> same context would own/keep the results in memory until context is freed,
> hence results could be re-used by modules (e.g. result of module A in
> module B). Is this correct?
>
> —
> You are receiving this because you authored the thread.
> Reply to this email directly, view it on GitHub
> <https://github.com/weld-project/weld/commit/da763dc5f4a06e04761b43188cbbde0de94c6e65#commitcomment-30144566>,
> or mute the thread
> <https://github.com/notifications/unsubscribe-auth/ABTCY-ySEiEmvl_Im0uBH116IJOVvG23ks5uRz9JgaJpZM4WCQtG>
> .
>

--
Shoumik


Created multidev environment [sfgov#pr-195](https://dashboard.pantheon.io/sites/91d50373-c4cf-40e4-a646-cb73e16a140c#pr-195).

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Don't need an asterisk for the line break, just indent the second line to be even with "Logrotate"


Yup!


Hey @sta3b
sniproxy acts as a proxy at the TCP level, allowing HTTP caching on a hostname that is also used for HTTPS traffic.
When traffic enters sniproxy, it looks at the requested HTTPS site name using the SNI headers, looks it up, then forwards packets to that address, allowing SSL to be negotiated between the client and server. This means all traffic that flows through sniproxy is encrypted, and therefore uncacheable.


As far as I know, this does not run more tests, it just runs tests more often which should not increase the the level of confindence.

5h10 to wait for a CI test result is not acceptable. We should realy try to reduce the amount of duplicate / unnecessary  tests.


This is probably too nitpick-y, but if is this `kotlin.test` (https://kotlinlang.org/api/latest/kotlin.test/index.html) should we spell it out here and in the user options like ScalaTest?


This one is particularly odd - we don't want ganglioglioma to be classified as a type of epilepsy!


also `every xpath present`- maybe make it explicit that this is not yet a unique list


artifacts also of MODS-specific use


5.0, right?


This is some of the best code ever written. You should copy this into the GitHub repo.


maybe this is simpler as a bullet list (possibly with links to the subsequent headers)?


![](https://github.trello.services/images/mini-trello-icon.png) [separate UI to another repository](https://trello.com/c/q66XixgY/41-separate-ui-to-another-repository)


Got it, thanks. I like this approach by the way.

On Fri, Aug 17, 2018 at 11:22 PM Daniel Parra <notifications@github.com>
wrote:

> Yeah, you're right.
>
> As I will be moving external command and http call functionalities to a
> plugin architecture, error handling will be generic, done by OptiKey core.
> So we do not have to handle errors on each implementation, just raise them
> and core app will handle toast notification.
>
> —
> You are receiving this because you commented.
> Reply to this email directly, view it on GitHub
> <https://github.com/dptucunduva/OptiKey/commit/6893fbdcefc49943b1d2181beaff6212caee169a#commitcomment-30144777>,
> or mute the thread
> <https://github.com/notifications/unsubscribe-auth/AEgPgUmuFp0imUrZyXRI2cCBHBXZSzi_ks5uR0IcgaJpZM4WCOgJ>
> .
>


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- [/docs/wp-cli](https://sparklingro-static-docs.pantheonsite.io/docs/wp-cli)


Yes, this sounds very likely.


Voltando ao normal


159858505-AirflowNetworkAdvanced_SingleSided_NV-crashes (lgu1234) - Win64-Windows-7-VisualStudio-14: OK (2982 of 2982 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.png) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.png)


Delete


redundant lines 40-41


Alright. The comment (`If the owner is set, at least set the owner`) confused me - the owner isn't being set, it's being set *from* the owner.


@mattkrick I think this may be a viable approach for help menus in meeting views:

- Yanks help menu from `NewMeeting`
- Shows how we can handle conditional content in `NewMeetingLobby`
- Shows how a single meeting view can handle its own help menu in `RetroReflectPhase`
- The `HelpMenu` takes an optional `heading` and required `content`
- The view decides where to position the help menu

If this is okay, I will remove the old components, and move each block of help content to its respective view with the generic `HelpMenu` component.


Can you add an update for `_calculateMaxHeight@resource:///modules/PanelMultiView.jsm` to point to https://bugzilla.mozilla.org/show_bug.cgi?id=1462373?


fpt was replacing nu/(p^e-1) with the F-signature intercept always, even when that resulted in a worse lower bound. That is now fixed. Also included an option to bypass F-signature computation, and improved the feedback returned by Verbose.


ExtendWindowTests-6913 (mjwitte) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-UnitTestsCoverage-Debug: OK (1721 of 1721 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.png) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.png) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-40.67%25-green.png)


finish!!!


## Jenkins Build Summary

Built from [this commit](https://github.com/ximinez/rippled/commit/c0d396fb3c71ca87990b41bfeabc6301c23d7e46)

Built at __20180817 - 23:15:55__

### Test Results

Build Type | Log | Result | Status
---------- | --- | ------ | ------
gcc.Debug
-Dcoverage=ON | [logfile](http://ci.ops.ripple.com/job/ed-rippled/job/develop/19//artifact/gcc.Debug_Dcoverage_ON.txt) | 1035 cases, 0 failed, t: 853s | PASS :white_check_mark:
docs | [logfile](http://ci.ops.ripple.com/job/ed-rippled/job/develop/19//artifact/docs.txt) | 1 cases, 0 failed, t: 2s | PASS :white_check_mark:
gcc.Release
-Dassert=ON,
MANUAL_TESTS=true | [logfile](http://ci.ops.ripple.com/job/ed-rippled/job/develop/19//artifact/gcc.Release_Dassert_ON_MANUAL_TESTS_true.txt) | 1101 cases, 0 failed, t: 933s | PASS :white_check_mark:
clang.Debug | [logfile](http://ci.ops.ripple.com/job/ed-rippled/job/develop/19//artifact/clang.Debug.txt) | 1035 cases, 0 failed, t: 285s | PASS :white_check_mark:
clang.Debug
-Dunity=OFF | [logfile](http://ci.ops.ripple.com/job/ed-rippled/job/develop/19//artifact/clang.Debug_Dunity_OFF.txt) | 1035 cases, 0 failed, t: 220s | PASS :white_check_mark:
gcc.Debug | [logfile](http://ci.ops.ripple.com/job/ed-rippled/job/develop/19//artifact/gcc.Debug.txt) | 1035 cases, 0 failed, t: 293s | PASS :white_check_mark:
rpm | [logfile](http://ci.ops.ripple.com/job/ed-rippled/job/develop/19//artifact/rpm.txt) | 1034 cases, 0 failed, t: n/a | PASS :white_check_mark:
clang.Release
-Dassert=ON | [logfile](http://ci.ops.ripple.com/job/ed-rippled/job/develop/19//artifact/clang.Release_Dassert_ON.txt) | 1034 cases, 0 failed, t: 405s | PASS :white_check_mark:
gcc.Debug
-Dunity=OFF | [logfile](http://ci.ops.ripple.com/job/ed-rippled/job/develop/19//artifact/gcc.Debug_Dunity_OFF.txt) | 1035 cases, 0 failed, t: 783s | PASS :white_check_mark:
gcc.Debug
-Dstatic=OFF | [logfile](http://ci.ops.ripple.com/job/ed-rippled/job/develop/19//artifact/gcc.Debug_Dstatic_OFF.txt) | 1035 cases, 0 failed, t: 295s | PASS :white_check_mark:
gcc.Release
-Dassert=ON | [logfile](http://ci.ops.ripple.com/job/ed-rippled/job/develop/19//artifact/gcc.Release_Dassert_ON.txt) | 1034 cases, 0 failed, t: 426s | PASS :white_check_mark:
gcc.Debug
-Dstatic=OFF -DBUILD_SHARED_LIBS=ON | [logfile](http://ci.ops.ripple.com/job/ed-rippled/job/develop/19//artifact/gcc.Debug_Dstatic_OFF_DBUILD_SHARED_LIBS_ON.txt) | 1035 cases, 0 failed, t: 296s | PASS :white_check_mark:
gcc.Debug,
NINJA_BUILD=true | [logfile](http://ci.ops.ripple.com/job/ed-rippled/job/develop/19//artifact/gcc.Debug_NINJA_BUILD_true.txt) | 1035 cases, 0 failed, t: 266s | PASS :white_check_mark:
clang.Debug
-Dunity=OFF -Dsan=address,
PARALLEL_TESTS=false,
DEBUGGER=false | [logfile](http://ci.ops.ripple.com/job/ed-rippled/job/develop/19//artifact/clang.Debug_Dunity_OFF_Dsan_address_PARALLEL_TESTS_false_DEBUGGER_false.txt) | 1035 cases, 0 failed, t: 784s | PASS :white_check_mark:
clang.Debug
-Dunity=OFF -Dsan=undefined,
PARALLEL_TESTS=false | [logfile](http://ci.ops.ripple.com/job/ed-rippled/job/develop/19//artifact/clang.Debug_Dunity_OFF_Dsan_undefined_PARALLEL_TESTS_false.txt) | 1035 cases, 0 failed, t: 1223s | PASS :white_check_mark:
msvc.Debug | [logfile](http://ci.ops.ripple.com/job/ed-rippled/job/develop/19//artifact/msvc.Debug.txt) | 1032 cases, 0 failed, t: 541s | PASS :white_check_mark:
msvc.Debug,
NINJA_BUILD=true | [logfile](http://ci.ops.ripple.com/job/ed-rippled/job/develop/19//artifact/msvc.Debug_NINJA_BUILD_true.txt) | 1032 cases, 0 failed, t: 546s | PASS :white_check_mark:
msvc.Debug
-Dunity=OFF | [logfile](http://ci.ops.ripple.com/job/ed-rippled/job/develop/19//artifact/msvc.Debug_Dunity_OFF.txt) | 1032 cases, 0 failed, t: 1166s | PASS :white_check_mark:
msvc.Release | [logfile](http://ci.ops.ripple.com/job/ed-rippled/job/develop/19//artifact/msvc.Release.txt) | 1031 cases, 0 failed, t: 398s | PASS :white_check_mark:


Any reason for this, since at least the Python version of this project still uses mkcert?
A commit straight to master doesn't trigger any github notifications. It's kinda sneaky...


Grrrrr...had to delete api google api key


Oh jeez, sorry about this. Next time just yell at me.


This commit seems to break nds-bootstrap on real hardware.


ExtendWindowTests-6913 (mjwitte) - i386-Windows-7-VisualStudio-14: OK (2981 of 2981 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.png) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.png)


Greetings I see that this is all up and running by now can direct me to the finished code if possible

Thank you.


qwe


Esse bruno não sabe oque faz mesmo!


Should
```
       pred_vals <-
          apply(nn_ind, 2, nn_pred, dat = object$ref_data[, imp_var])
```
be

 ```
      pred_vals <-
          apply(nn_ind, 2, nn_pred, dat = object$ref_data[imp_var_complete, imp_var])
```

so that the prediction is using the same subset as the step creating the indices?


IBM Cloud [toolchain](https://console.ng.bluemix.net/devops/toolchains/e73f8b0f-db63-4543-9a09-4577762d5129?env_id=ibm%3Ayp%3Aus-south "EventoCloudArgentina"): [Delivery Pipeline](https://console.ng.bluemix.net/devops/pipelines/d21ae50d-acf8-4514-9fa2-db597773e23c?env_id=ibm%3Ayp%3Aus-south "DeliveryCloudArgentina") deployed [node-hello-world](https://github.com/acastillo2015/node-hello-world/releases/tag/deploy-ibm-yp-us-south-acastillo-cl.ibm.com-CloudHybrid-20180817-234235 "deploy-ibm-yp-us-south-acastillo-cl.ibm.com-CloudHybrid-20180817-234235") to [CloudHybrid](https://console.bluemix.net/apps/a29ecf78-c139-49e6-8ab3-92a95a8e0351?env_id=ibm:yp:us-south "ibm:yp:us-south:acastillo@cl.ibm.com:CloudHybrid"), including this commit


I've just pushed a commit that adds the missing `return` statement. Now both branches of the `#if` will at least compile.


Related to #4


Hi @abolz , how did you calculate the range [50,58]? I've observed a counterexample where the shift value is 49 (`r = 0xba6fa7161a4d6e0c`, with `ieeeMantissa = 0x000fa7161a4d6e0c` and `ieeeExponent = 0x000003a6`). On the other hand, I haven't observed any occurrences of 58 (with `benchmark -64 -ryu -classic -iterations=1 -samples=1000000000` and asserting the range here).

I have an x86 performance improvement here, but only if the shift value is at least 32; that seems fairly safe given what I've observed, but I don't know how to prove the range which makes me nervous.


Hm strange maybe because it's not a "real" function but a property? :thinking:


Why all of these declarations are commented?


Es preferible usar minusculas en los _hexcodes_


![](https://github.trello.services/images/mini-trello-icon.png) [Add player lives system](https://trello.com/c/tngxvhHB/33-add-player-lives-system)


![](https://github.trello.services/images/mini-trello-icon.png) [Fix Heath HUD Bug](https://trello.com/c/XcNNjH1k/36-fix-heath-hud-bug)


`kotlinType`


![](https://github.trello.services/images/mini-trello-icon.png) [Correção no menu.](https://trello.com/c/w8ku8Tdo/15-corre%C3%A7%C3%A3o-no-menu)


@nlottig94 @RJP43  I think I've finally repaired this so it's working! Give it a whirl. Two templates weren't firing at all, and I just removed them. We didn't need to do anything to process the line elements differently--we just needed to process the rdg elements differently when they contained df16. The new templates are lines 445 onward. Also, I simplified how you're numbering and outputting Dickinsons' variants so these are autonumbered.


BTW, I'd avoid copy-pasting the method above
It only differs by the regex constant being used


I think it'd be more clear if this function would return the actual arity of suspend function type (as it's called) and then you'd add '+1` when generating relevant is check above


Should refresh _sid in payload after getting a new sid.


In Visual Studio at least, it throws an error if you include the override keywords in the actual method implementations.


good job


WindowShadingControlOrder (JasonGlazer) - Win64-Windows-7-VisualStudio-14: OK (2956 of 2981 tests passed, 0 test warnings)

Messages:

 * 22 tests had: AUD diffs.
 * 22 tests had: EIO diffs.
 * 22 tests had: ESO big diffs.
 * 18 tests had: MTR big diffs.
 * 21 tests had: RDD diffs.
 * 17 tests had: Table big diffs.
 * 4 tests had: ERR diffs.
 * 5 tests had: SSZ big diffs.
 * 6 tests had: ZSZ big diffs.

Failures:

integration Test Summary
 * Passed: 628
 * Failed: 3

regression Test Summary
 * Passed: 607
 * Failed: 22

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.png) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.16%25-yellow.png)


m


_data is an uint32, so it gives an error trying to cast nullptr to an integer


I would make it consistent with other supertype classes here and created a lazy property with the class descriptor for `SUSPEND_FUNCTION_FQ_NAME`


这是一个迷你HTML模板引擎，只支持字符串解析，不支持扫描HTML解析字符串，相当于ES6模板字符串


Mathematical derivation of Lasso, as well as its implementation and parameter tuning in R


There shouldn't be any space between casts and the variable being cast. This actually happens in multiple different places in the code, so you might want to do a global search and replace for casts to various types that have a space after the bracket.


That's just the section header - for IMs and such, the "title" field is "Label".


Guess I got too excited when updating stable - I'll look into this


Also blocks .ae addresses. Woo!


I guess this commit didn't break the coloring like I feared; it's some weird still-unknown thing specific to the program I was typechecking: `1 UInt64.+ "Hello"` doesn't get colored, but `if true then 1 else 1.0`
does.  <shrug>


@JacquesCarette No - this is right as per the [LaTeX documentation](https://www.sharelatex.com/learn/Hyperlinks#Linking_web_addresses)


If I'm reading this right, you're manually detecting the game based on the presence of the startup.dat file. Is there any particular reason you're not using the AdvancedMetaEngine functionality  like other engines do? Even if there are several variations of startup.dat, it's probably better to have an md5 list of the different variations for future reference.


Plus, it's always possible other games may have a startup.dat, so using md5 detection would prevent false positive detection of the game


@yulongaion wanted your advice on this as well, ``origin`` or ``sender``? My preference is on ``origin`` since it _absolutely_ ensures were sending from an user address.


@priyatharsan Why the dimension reshuffling?


Warning that ActionInfo is defined as a struct elsewhere, but a class here


First of all, did you use the 0.9.2 version? Can you also attach SVG if possible for investigation, thanks!


You changed GameData to struct, but it's still forward defined as "class GameData" in game.h. There are several other classes suffering from similar problems, such as Door, Static, Bitmap that should be fixed


WindowShadingControlOrder (JasonGlazer) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-IntegrationCoverage-Debug: OK (2338 of 2355 tests passed, 0 test warnings)

Failures:

integration Test Summary
 * Passed: 617
 * Failed: 17

![Build Badge](http://img.shields.io/badge/build%20status-warnings-yellow.png) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.28%25-yellow.png) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-71.09%25-green.png)


Veo que tienes un archivo .css en tu proyecto; sin embargo nunca veo donde lo aplicas. Te recomendaría remover lo que no utilizas para mantener un formato limpio y ordenado como el resto de tu código.


LOL, no. xD I was adding "domesticated animal" cards and, well, the ass is a classic example.


WindowShadingControlOrder (JasonGlazer) - x86_64-Linux-Ubuntu-14.04-custom_check: OK (0 of 0 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.png)


expanded-runperiod (Myoldmopar) - i386-Windows-7-VisualStudio-14: OK (2968 of 2971 tests passed, 0 test warnings)

Failures:

integration Test Summary
 * Passed: 626
 * Failed: 3

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.png) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.9%25-yellow.png)


Вот можно ещё и коллекцию задать здесь.


For unarmed damage, the old code used dt.getColour() and dt.getName(), which in the current game would give you attack messages such as "You hit for 12 physical!" while the standard across attacks gave "You hit for 12 physical damage!" This edit changes the attackMain code to match attackOffhand code, making those messages consistent. Also switched to getColouredName("b") to insert the bolded coloured text (as why not since it does the same thing but with less code).


And Common::Event is a struct, not a class. In mutationofjb.h forward declaration


А если хотитет хранить в отдельной коллекции, то можно `@DBRef` здесь поставить.


Вот работу со строчками я бы оставил бы в Shell, а в сервисах работал бы только с доменными сущностями.


Я бы вставку делал бы в каждом тесте - так нагляднее, вставил-получил. Но это на личный вкус)


The only reason why I changed this is because seduction and special seduction attacks use the phrasing "You gain lust" while the spells and status effects use the phrasing "You deal lust damage." Since gaining lust seems more natural than taking lust damage (even though that's technically correct), I've started shifting all lust damage descriptions over to the more natural (and slightly more intuitive since lust is gained not lost) phrasing.


Воот, а если бы не было строчек - то проще тест был бы)


test


You should a blank line before and after the method. Also, it's bad form to have underscores at the start of method
 names, since it's confusing the methods with fields.


- Criar mais objeto de cada classe.
- Classe Cliente e classe Perfil está dando conflito.


I think this can be narrowed down to MobileUnit, since Buildings cannot be irradiated


Another case of spaces after type casts


Executing the daily benchmark build, I will reply here when finished:

@nanosoldier `runbenchmarks(ALL, isdaily = true)`


啊实打实


hfgfd


Yes, I agree. Defense Matrix can also most likely only be called on a `MobileUnit`. I saw what Defense Matrix was using and just used that class. The other spell casters should be checked, too.


All method comments should be in the header files (class definitions), not the cpp files. I'll also use this opportunity to mention that the engine currently suffers from a lack of method and class comments in general. If feasible, when you have time, it would be good to flesh out comments in the engine, for posterity. Though I can appreciate that it may end up being boring trying to enter so many comments at this late a stage.


... and apparently, MidiInHdr marshaling changes too.


commit 1234 :xdd:


Blank line between end of method and namespace


Congrats!


😁 Flow me complex ban jata hai. Will refactor it later or maybe not.


good


also removed unused/unnecessary "gameover" var


I can't be sure at the moment with the current errors, but I suspect that gcc will be generating a lot of warnings about classes implementing virtual methods but not having a virtual destructor. You should try compiling ScumMVM under gcc if you're not already.. if you're using Windows, you can install MinGW, or even use VirtualBox and download an Ubuntu VM. Which is also helpful for running Valgrind to check for memory leaks.


Hola, compañero. Existen tags para poner URL's. Te recomiendo que escribas esto: link text. Besitos <3


"link text"


link tex t


<a hre.f="url">link text</a> pero sin el puntito


Another needed blank line. I won't bother explicitly mentioning any other file with this problem I encounter, so just double-check all of the code files


'link text'


Mision 1 resuelta
Si no es mucha molestía en caso de que el archivo no fuera subido adecuadamente espero pueda contactarme y tener así la oportunidad de corregirlo


hello


Is it possible just to add another `FunctionClassFactory` into the list when initializing `DeserializationComponents` above?


Hola, compañero. Existen tags para poner URL's. Para conocer un poquito más acerca de esto, haz click aqui


I don't personally think it's necessary to mark all the internal warnings as translateable. It justs adds needless work for translators later on for messages that are never meant to be seen. But I'm still okay if you'd prefer to keep them this way.


Curious why this was done only on the dark theme and not the light one?


Change the name of the repository from Hello world to First repository.


Hello@world


really, from 1.3 to 2.0, where is 1.4? =)))))


When release this? I really need this. 👍


Yes, you're right. This needs to be changed. Was planning to do it but never had the time hehe. I will open an issue so I can keep track of this and won't forget it.


expanded-runperiod (Myoldmopar) - x86_64-Linux-Ubuntu-14.04-cppcheck-1.61: OK (0 of 0 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.png)


why use __WEAK? where are the __WEAK define?


Licence is present in npm package. I totally forgot to add it here also.
Thanks a lot for reminding me of that. I'll add it very soon.


>
> I have now 😂

Top work man


@manugarri why? the link is working


int value


Puzzle `398-023fcade` discovered in   [`shopelectro/tests/tests_views.py`](  https://github.com/fidals/shopelectro/blob/master/shopelectro/tests/tests_views.py)   and submitted as #522. Please, remember that the puzzle was not   necessarily added in this particular commit. Maybe it was added earlier, but   we discovered it only now.


int instead of string


boolean instead of string


OK @ajrhacker, is the objection to the form MooglyGuy used just the line length (it comes in a bit about seven columns wider than the 132 columns an IBM lineprinter does in landscape format), for using a literal tag rather than the device finder member when there's already one in the class, or something else?  If you're going to accuse someone of using insane syntax, you need to justify the accusation.

The way I see it, your replacement has a whole lot more visual clutter from repeating the member name with no additional information.

If it's just the line length, you can split the line up like this (two levels of indent for statement/expression continuations to make them visually distinct from scope blocks):
```
    ADDRESS_MAP_BANK(config, "bankdev")
            .set_map(&blitz_state::megadpkr_banked_map)
            .set_data_width(8).set_addr_width(16).set_stride(0x4000);
```

That fits neatly inside 72 columns (A4 typewriter in portrait format), avoids the visual clutter of repeating the member name close to half a dozen times.

But the bigger issue is that you're not showing basic version control etiquette.  @MooglyGuy generally responds to stuff fairly promptly, even if it's to say, "Sorry, I can't address this immediately."  It's bad version control etiquette to jump on stuff like this without at least pinging the person who was working on it to see if you'll be stomping on them.  This is a serious issue, and if it keeps getting worse, something will have to be done.


xx


@anwzhang can we get a new 0.5 release any time soon?


> But I found error with Buffer:
Where? Buffer API changed a lot of time since node 0.8 version. I'll try to fix this warning, I've written this code a long time ago.


Thank you @jgubman


Estimado, por favor serías tan amable de volver a cargar el proyecto el link de descarga está caido


комментарии нужно отступать на равне с кодом, т.е. здесь нужно 2 пробела
и лучше оставлять один пробел после решетки


все инклюды правильно делать сразу после объявления класса


On Thu, 16 Aug 2018, Derek Gaston wrote:

> @roystgnr Any particular reason why bounding_box.C ended up in mesh
> and bounding_box.h ended up in geom?

A foolish mistake, I assume?  Both should have ended up in geom based
on dependencies, but the BoundingBox started out in MeshTools and I
probably didn't think about the more appropriate location until
halfway through refactoring.


back


`htthttps:`?


вынести валидации для всех классов в один класс и вызывать эти валидации с проверкой класса текущего объекта - не очень верная идея
обычно либо пишут валидации в том классе, где они вызываются
либо пишут универсальный код (с использованием метапрограммирования), который может быть вызыван в любом классе (такое задание будет в последней теме курса)

причин здесь несколько
например самые очевидные:
1. если вдруг какой-то из классов поменяет имя, то править придется и в классе и в этом модуле, таких связанностей стараются избегать
2. этот модуль "знает обо всех классах" , а "всезнающих объектов" также стараются избегать, потому что они нарушают "принцип инкапсуляции"
если изложить его совсем коротко и просто, то "объекты должны знать друг о друге минимум"


d


- HypeSquad Houses: Bravery, Brilliance, Balance
- New action types: `HYPESQUAD_ONLINE_MEMBERSHIP_JOIN_SUCCESS`, `HYPESQUAD_ONLINE_MEMBERSHIP_LEAVE_SUCCESS`
- New user settings section: `HYPESQUAD_ONLINE`
- New endpoint: `HYPESQUAD_ONLINE: "/hypesquad/online"`
- New user flags: `HYPESQUAD_ONLINE_HOUSE_1: 64`, `HYPESQUAD_ONLINE_HOUSE_2: 128`, `HYPESQUAD_ONLINE_HOUSE_3: 256`
- New constants:
```js
HypeSquadHouses = {
    HOUSE_1: null,
    HOUSE_2: null,
    HOUSE_3: null
}, t.RANDOM_HYPESQUAD_HOUSE = "RANDOM_HYPESQUAD_HOUSE"
```

## Strings
#### Added
- `USER_SETTINGS_HYPESQUAD: "HypeSquad"`
- `HYPESQUAD_HEADING: "Join the HypeSquad!"`
- `HYPESQUAD_SUBHEADING: "You're excited about Discord. We're excited that you're excited about Discord. Let's get other people excited about Discord, together."`
- `HYPESQUAD_READY_TO_REP: "Ready to rep Discord?"`
- `HYPESQUAD_UNCLAIMED_ACCOUNT_NOTICE: "Before joining HypeSquad, you need to claim your account."`
- `HYPESQUAD_UNVERIFIED_EMAIL_NOTICE: "Before joining HypeSquad, we need to verify your email address."`
- `HYPESQUAD_JOIN: "Join HypeSquad"`
- `HYPESQUAD_PERKS_HEADING: "Perks of being hype"`
- `HYPESQUAD_PERK_TITLE_NEWSLETTER: "Super Secret Newsletter"`
- `HYPESQUAD_PERK_DESCRIPTION_NEWSLETTER: "Each month we send out a newsletter with contests, giveaways, and more."`
- `HYPESQUAD_PERK_TITLE_PROFILE_BADGE: "Hype Profile Badge"`
- `HYPESQUAD_PERK_DESCRIPTION_PROFILE_BADGE: "Get an exclusive HypeSquad badge for your profile and make all your friends jelly."`
- `HYPESQUAD_PERK_TITLE_SQUAD_CHALLENGES: "Squad Challenges"`
- `HYPESQUAD_PERK_DESCRIPTION_SQUAD_CHALLENGES: "Rep your house and participate in challenges against other HypeSquad houses."`
- `HYPESQUAD_LEAVE_PROMPT: "Don't want to be hype anymore?"`
- `HYPESQUAD_LEAVE_ACTION: "Leave the HypeSquad"`
- `HYPESQUAD_NAME_FORM_PREFACE: "What name shall we put on the roster? Don’t worry, we’re only going to use this for the newsletter."`
- `HYPESQUAD_FIRST_NAME_FORM_LABEL: "First name"`
- `HYPESQUAD_LAST_NAME_FORM_LABEL: "Last name"`
- `HYPESQUAD_QUIZ_ONGOING_MODAL_TITLE: "Question {currentQuestion, number} of {questionCount, number}"`
- `HYPESQUAD_QUIZ_COMPLETED_MODAL_TITLE: "You've been picked!"`
- `HYPESQUAD_QUIZ_ERROR_MODAL_TITLE: "Something went wrong!"`
- `HYPESQUAD_QUIZ_NAME_MODAL_TITLE: "What should we call you?"`
- `HYPESQUAD_QUIZ_CANCEL: "Cancel"`
- `HYPESQUAD_QUIZ_CLOSE: "Close"`
- `HYPESQUAD_QUIZ_RETRY: "Retry"`
- `HYPESQUAD_QUIZ_NEXT_QUESTION: "Next question"`
- `HYPESQUAD_QUIZ_SELECT_ANSWER: "Select your answer:"`
- `HYPESQUAD_QUIZ_SHOW_MY_HOUSE: "Show me my house!"`
- `HYPESQUAD_QUIZ_TITLE: "House of {house}"`
- `HYPESQUAD_QUIZ_BODY_HOUSE_1: "The House of Bravery thanks you for joining our efforts to preserve the sanctity of the land and maintain the legacy of Renwil. Your bravery is comparable to that of a thousand gallant warriors and without your leadership and prowess, we would be much closer to descending into chaos."`
- `HYPESQUAD_QUIZ_BODY_HOUSE_2: "The House of Brilliance thanks you for joining our efforts to protect the land and maintain the legacy of Urdim. Your execution of strategies is that of a master tactician and without your calculated approach to any conflicts that comes your way, we would be much closer to descending into chaos."`
- `HYPESQUAD_QUIZ_BODY_HOUSE_3: "The House of Balance thanks you for joining our efforts to protect the land and maintain the legacy of Arame. Your ability to stay stout and steadfast in times of uncertainty is admirable. Without your natural understanding of both your environment and your inner self, we would be much closer to descending into chaos."`
- `HYPESQUAD_ERROR_HEADING: "Uh oh, we broke Discord!"`
- `HYPESQUAD_ERROR_BODY: "There was an error adding you to HypeSquad Online. If the error persists, please contact [{emailAddress}]({emailAddressLink})."`
- `HYPESQUAD_LEAVE_ERROR: "There was an error removing you from HypeSquad Online. Please try again."`
- `HYPESQUAD_ATTENDEE_CTA: "Interested in repping the HypeSquad at your local gaming event or are you coordinating a gaming event of your own? [Apply here!]({url})"`
- `HYPESQUAD_YOUR_HOUSE: "Your House:"`
- `HYPESQUAD_MEMBERSHIP_HEADING: "House of {houseName}"`
- `HYPESQUAD_DESCRIPTION_HOUSE_1: "The universe needs people to lead the charge with confident optimism and tenacity. Without the brave, the HypeSquad would descend into chaos."`
- `HYPESQUAD_DESCRIPTION_HOUSE_2: "It takes patience and discipline to become a vital member of the universe. Without brilliance, the HypeSquad would descend into chaos."`
- `HYPESQUAD_DESCRIPTION_HOUSE_3: "Harmony and poise are necessary to create equilibrium in the universe. Without balance, the HypeSquad would descend into chaos."`
- `HYPESQUAD_SWITCH_HOUSES_PROMPT: "Wanna switch houses?"`
- `HYPESQUAD_SWITCH_HOUSES_ACTION: "Take the test again"`
- `HYPESQUAD_HOUSE_1: "Bravery"`
- `HYPESQUAD_HOUSE_2: "Brilliance"`
- `HYPESQUAD_HOUSE_3: "Balance"`
- `HYPESQUAD_QUESTION_0_PROMPT: "Wumpus appears at the front door, you:"`
- `HYPESQUAD_QUESTION_0_RESPONSE_A: "Yell “LEROY JENKINS” and run directly at Wumpus"`
- `HYPESQUAD_QUESTION_0_RESPONSE_B: "Are baffled because Wumpus is a fictitious character and you’re on vacation"`
- `HYPESQUAD_QUESTION_0_RESPONSE_C: "Invite Wumpus into your home and offer him an icy cold beverage"`
- `HYPESQUAD_QUESTION_0_RESPONSE_D: "Faint, because you’re not very good with surprises"`
- `HYPESQUAD_QUESTION_1_PROMPT: "Nelly wants to play games with you on Discord, but you’d rather hang out with Wumpus, you:"`
- `HYPESQUAD_QUESTION_1_RESPONSE_A: "Ditch the both of them and go eat birthday cake ice cream"`
- `HYPESQUAD_QUESTION_1_RESPONSE_B: "Turn your online status to “Invisible” and play with Wumpus"`
- `HYPESQUAD_QUESTION_1_RESPONSE_C: "Ask Nelly to play games with Clyde"`
- `HYPESQUAD_QUESTION_1_RESPONSE_D: "Nelly won’t mind, because Nelly is a robot"`
- `HYPESQUAD_QUESTION_2_PROMPT: "Wumpus wants to order a pineapple pizza, but you’re just not feeling it, you:"`
- `HYPESQUAD_QUESTION_2_RESPONSE_A: "Order two pineapple pizzas because pineapples on pizza is :fire:"`
- `HYPESQUAD_QUESTION_2_RESPONSE_B: "Tell Wumpus that pineapple pizza is not okay"`
- `HYPESQUAD_QUESTION_2_RESPONSE_C: "Compromise and get ½ pineapple and ½ cheese"`
- `HYPESQUAD_QUESTION_2_RESPONSE_D: "Eat birthday cake ice cream instead"`
- `HYPESQUAD_QUESTION_3_PROMPT: "You’re planning a vacation with Wumpus, but you seem to disagree on travel locations, you:"`
- `HYPESQUAD_QUESTION_3_RESPONSE_A: "Spin a globe and randomly choose a location"`
- `HYPESQUAD_QUESTION_3_RESPONSE_B: "Decide that you both enjoy spaghetti and go to Italy"`
- `HYPESQUAD_QUESTION_3_RESPONSE_C: "Stay at home and save up money to buy Discord Nitro"`
- `HYPESQUAD_QUESTION_3_RESPONSE_D: "You can’t agree on a location so you go on vacation by yourself"`
- `HYPESQUAD_QUESTION_4_PROMPT: "Nelly is planning on building a sequel to the popular SNEK game, but is unsure of what genre it should be, you:"`
- `HYPESQUAD_QUESTION_4_RESPONSE_A: "Build a survival-horror game with Snek stranded in the woods"`
- `HYPESQUAD_QUESTION_4_RESPONSE_B: "Convince her it should be a puzzle game"`
- `HYPESQUAD_QUESTION_4_RESPONSE_C: "Say we need more platforming games!"`
- `HYPESQUAD_QUESTION_4_RESPONSE_D: "Tell Nelly it should be the next big Battle Royale game"`
- `HYPESQUAD_QUESTION_5_PROMPT: "Wumpus tells you to listen to his hot new mixtape, you:"`
- `HYPESQUAD_QUESTION_5_RESPONSE_A: "Decide to make a music video and put it on YouTube and get millions of views"`
- `HYPESQUAD_QUESTION_5_RESPONSE_B: "Listen and analyze the mixtape in a dark secluded room"`
- `HYPESQUAD_QUESTION_5_RESPONSE_C: "Write a 10 page paper analyzing the deeper meanings for the lyrics"`
- `HYPESQUAD_QUESTION_5_RESPONSE_D: "Throw it on the ground"`
- `HYPESQUAD_QUESTION_6_PROMPT: "What do you usually follow?"`
- `HYPESQUAD_QUESTION_6_RESPONSE_A: "Your gut"`
- `HYPESQUAD_QUESTION_6_RESPONSE_B: "Discord on Twitter"`
- `HYPESQUAD_QUESTION_6_RESPONSE_C: "Your heart"`
- `HYPESQUAD_QUESTION_6_RESPONSE_D: "I don’t understand this question"`
- `HYPESQUAD_QUESTION_7_PROMPT: "Which superhero power would you rather have?"`
- `HYPESQUAD_QUESTION_7_RESPONSE_A: "Sick karate skills"`
- `HYPESQUAD_QUESTION_7_RESPONSE_B: "Superhuman reading speed"`
- `HYPESQUAD_QUESTION_7_RESPONSE_C: "Perfect aim"`
- `HYPESQUAD_QUESTION_7_RESPONSE_D: "Supersleep"`
- `HYPESQUAD_QUESTION_8_PROMPT: "You start watching a lot of Aggretsuko, but Wumpus wants to watch We Bare Bears, you:"`
- `HYPESQUAD_QUESTION_8_RESPONSE_A: "Start singing death metal in hopes to change Wumpus’s mind."`
- `HYPESQUAD_QUESTION_8_RESPONSE_B: "Watch We Bare Bears because that’s clearly the more superior show"`
- `HYPESQUAD_QUESTION_8_RESPONSE_C: "Compromise and watch Adventure Time"`
- `HYPESQUAD_QUESTION_8_RESPONSE_D: "Eat mint chip ice cream instead"`
- `HYPESQUAD_QUESTION_9_PROMPT: "Your team just wiped in a dungeon because Wumpus aggroed the boss too early, you:"`
- `HYPESQUAD_QUESTION_9_RESPONSE_A: "Coach Wumpus on what they might be doing wrong"`
- `HYPESQUAD_QUESTION_9_RESPONSE_B: "Say nothing and resurrect the team"`
- `HYPESQUAD_QUESTION_9_RESPONSE_C: "Laugh it off and suggest trying again"`
- `HYPESQUAD_QUESTION_9_RESPONSE_D: "Kick Wumpus from the party and get Clyde as the new tank"`
- `HYPESQUAD_QUESTION_10_PROMPT: "Wumpus wants to go investigate a spoopy abandoned house in the middle of the night! Do you:"`
- `HYPESQUAD_QUESTION_10_RESPONSE_A: "Grab your flashlight and charge in head-first"`
- `HYPESQUAD_QUESTION_10_RESPONSE_B: "Stand guard outside the spoopy house and yell at Wumpus if monsters arrive"`
- `HYPESQUAD_QUESTION_10_RESPONSE_C: "Cautiously stick with Wumpus, defending them from anything EXTRA-spoopy"`
- `HYPESQUAD_QUESTION_10_RESPONSE_D: "Absolutely refuse - there might be some huge spiders!"`
- `HYPESQUAD_QUESTION_11_PROMPT: "A new band is forming, and Wumpus is the lead guitarist! Problem is… he’s not very good. You go ahead and:"`
- `HYPESQUAD_QUESTION_11_RESPONSE_A: "Leave the band to start your solo EDM career"`
- `HYPESQUAD_QUESTION_11_RESPONSE_B: "Teach him the four essential chords to any pop track"`
- `HYPESQUAD_QUESTION_11_RESPONSE_C: "Join the band anyways, you bet he’ll improve over time."`
- `HYPESQUAD_QUESTION_11_RESPONSE_D: "Suggest that Wumpus probably pick up the tambourine instead"`
- `HYPESQUAD_QUESTION_12_PROMPT: "You're ascended to the peak the highest mountain and the only thing separating you from riches is the three-headed dragon of the spire that stands in your way. You:"`
- `HYPESQUAD_QUESTION_12_RESPONSE_A: "Charge into combat"`
- `HYPESQUAD_QUESTION_12_RESPONSE_B: "Watch old Godzilla moves to learn from his fights against King Ghidorah"`
- `HYPESQUAD_QUESTION_12_RESPONSE_C: "Try and convince the dragon to split the riches"`
- `HYPESQUAD_QUESTION_12_RESPONSE_D: "Offer the dragon a Wumpus plushie, how could it not want one?"`
- `HYPESQUAD_QUESTION_13_PROMPT: "What’s that sound?:"`
- `HYPESQUAD_QUESTION_13_RESPONSE_A: "A lurking sword-wielding skeleton"`
- `HYPESQUAD_QUESTION_13_RESPONSE_B: "My massive collection of Newton’s Cradles"`
- `HYPESQUAD_QUESTION_13_RESPONSE_C: "The soft humming of your daily meditation"`
- `HYPESQUAD_QUESTION_13_RESPONSE_D: "Wumpus repeatedly @everyone pinging his server"`
- `HYPESQUAD_QUESTION_14_PROMPT: "The correct order of cereal is:"`
- `HYPESQUAD_QUESTION_14_RESPONSE_A: "Bowl, spoon, milk, cereal"`
- `HYPESQUAD_QUESTION_14_RESPONSE_B: "Bowl, cereal, milk, spoon"`
- `HYPESQUAD_QUESTION_14_RESPONSE_C: "Bowl, milk, cereal, spoon"`
- `HYPESQUAD_QUESTION_14_RESPONSE_D: "Cereal, milk, spoon, bowl"`
- `PREMIUM_FEATURES_HEADER: "Nitro Perks"`
- `HYPESQUAD_ONLINE_BADGE_TOOLTIP: "HypeSquad {houseName}"`
- `CHANGE_EMAIL_SHORT: "Change Email"`
#### Removed
- `PREMIUM_FEATURES_HEADER: "Discord Perks"`


более правильно написать проверки аттрибутов в каждом классе свои и вызывать их в методе `validate!`

метод же `validate!` вызывается в `initialize`

такой вариант будет проще для прочтения, он будет ожидаем и поэтому понятен, его будет проще облслуживать (изменять, расширять)


我门项目需求是后台保活5分钟，超过5分钟，用户进入程序做操作；如果再次进入后台又重新开始计时5分钟，你的这个代码。怎么改啊？


есть такая поговорка в среде программистов: "глобальные переменные - зло!"
их стараются не использовать почти никогда (кроме разве уже "встроенных" в язык или фреймворк)


- New analytic event: `enable_notifications`


здесь должен быть просто вызов метода `validate!`


будет даже правильней `true` унести из метода `validate!` в метод `valid?`, поместив после строки с вызовом `validate!`


можно добавить в этот класс еще проверок )
например поразмышляй над такими вопросами:
- а являются ли объекты, передаваемые в качестве аргументов, при создании маршрута объектами класса Stations ?
- а если передадут два раза одну и ту же станцию, т.е. два идентичных объекта ?


Copy of this build can be found at https://www.mewbuilds.com/build/d9b46c4b5c1a055512d309390ab5e4e79b2cf8b4/index.html


expanded-runperiod (Myoldmopar) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-UnitTestsCoverage-Debug: OK (1715 of 1715 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.png) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.png) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-40.58%25-green.png)


Did you try the NixOS module with mod_webdav? I just looked at http://redmine.lighttpd.net/projects/1/wiki/Docs_ModWebDAV and it seems that

"""
If you want to setup a WebDAV repository with authentication, make sure you are loading mod_webdav `before` mod_auth.
"""

The NixOS module currently does it the other way around: mod_auth is loaded before mod_webdav.

It seems strange that having working auth requires loading webdav _before_ auth... perhaps we should ask upstream if that is correct?


- Keybinds reworked
- New constants: `KeyboardDeviceTypes`, `LinuxKeyToCode`, `MacosKeyToCode`, `WindowsKeyToCode`, `KeyboardEnvs`


какая-то сложная конструкция
а зачем тебе `while true` ?
просто `break` должен делать то же самое


Depois de baixar os datasets dos servidores civis e militares do executivo federal, contêm planilhas com informações de cadastro, remunerações, observações, honorários de civis e militares, além de dados de afastamento para servidores civis.
   Nos militares podemos ver os nomes,  variados tipos de cargos dentro do exercito, grandes diferenças nos salários, quais militares em exercício no exterior ou em ajuste de contas, se faz parte da Marinha, Aeronáutica ou exercito, tipo de diploma para ingresso, além de muito mais informações disponíveis para análise.
   Nos servidores civis também podemos ver nomes, tipos de cargo(com muito mais tipos que o militar), salários, classe e nível do cargo, sua atividade, observações de valores pagos e exercícios no exterior, unidade organizacional(Diretoria geral do IFC), organização(IFC), parte de qual ministério está sua organização, vinculo com a organização, jornada em horas por semana, tipo de diploma, afastamentos, honorários em empresas ou para pessoas no caso de advogados, e muitos outros dados.
   Com boas técnicas e bom uso de mineração de dados da para extrair muito valor dos dados apresentados.


Support


(교수님 리뷰) 구글은 스마트 포인터를 사용.. 알아서 delete 해줌


Help me help me, I need MAYAVary3.6 version very much.


здесь присвоение в переменную лишнее, переменная же не используется
достаточно оставить код начиная с `@interface`


So now teleports to unloaded chunk will trigger sync chunk loads?


crashing


My first SucessFull commit


(교수님 리뷰) 생성자에서 new 로 하면 관리가 어려움,
static 하게 생성해라..


Rename it to /info/{id}


(교수님 의견) tab 대신 2 space 를 권장함
적용 여부를 명시해주는게 좋다.
Problem + Suggestion + Reference


Change it to /validate/mobile


Do follow camel casing for variable names


Why createTermsMaster method is static


* Test 관련...
test 는 함수 하나에 명확히 의미를 전달할 수 있도록 구현해야한다.
Randomness 로 테스트를 하는것은 안좋다. Test 가 항상 deterministic 해야한다. (항상 같은 결과)
==> Integration, End-To-End 테스트에서 할일..
다 ASSERT 를 쓰면 안된다.

ASSERT 는 테스트하는 behavior 가 아닌경우 사용..
테스트하는 behavior 는 Expected 를 하용한다.
어떤 behavior 를 테스트하는지 알기 쉽다!!!!


盲生你发现了华点


The changes you have made are according to the given code style guidelines.
But change the lowercase "instance" name to uppercase in code line 50.
Also, change the first letter of the "book object to uppercase in code line 138.
All the other changes are correct apart from these issues.

Reviewed By: Kasun Amarasinghe.


I believe this is caused by the commit mentioned by AbandonedCart. The screen is no longer cleared between renders, and this causes issues with non-4:3 aspect ratios and overlays.


The changes you have made for the comment are correct.

Reviewed By: Kasun Amarasinghe.


The changes you have made for the comments are according to my format.

Reviewed By: Kasun Amarasinghe.


`begin with` とあるのでそれを盛り込んで
「エイリアス定義の先頭に実行したいコマンドの絶対パスを指定するだけで済みます。」か、もう少し意訳して
「エイリアス定義を実行したいコマンドの絶対パスから開始するだけで済みます。」でどうでしょう？

と言いつつ、エイリアスの途中にコマンドが来ることはなさそうだし、下に例も有るから、元の訳のままでも良いかもしれません。


See documentation here
http://arm-software.github.io/CMSIS_5/Core/html/group__compiler__conntrol__gr.html


공통 의견
- 불필요한 empty line 이 너무 많음 => 정말 코드 사이에 전환이 필요할때 사용
- 불필요한 return statements
= C++ constructor initializer 사용
- 로컨과 member 변수 의 이름 구분해야함
- delete 한 다음에 nullptr 을 넣어라.. (댕글링 포인터 방지)
  굳이 delete 를 한다면 MACRO 를 많이 사용한다.
- 항상 리뷰 의견에 대해서 적용 여부를 작성
- 변수 이름의 consistency 필요 (전사적으로)
- 로컬 변수 이름도 readability 고려 필요
- 'this' keyword 는 지양
- 생성자/소멸자에서 Dynamic allocation 사용 지양
  Constructor 에서 메모리 allocation 하면.. 당연히 메모리가 생성됐겠구나.. 하고 넘어가는데..
  instantiation이 안될수 있다. init 함수를 만들어서 확인하는 방법을 권장함
- 보통 1줄인것도 중괄호를 권장
  대신 if 뒤에 달지말고 한칸 내려서 중괄호를 써라 (구글 가이드)


Hello, yvan-burrie!
Excuse me for posting this here, for lack of a better communication point.

I've been working with some friends on a (currently closed-source) mod of the Age of Empires II game, which is working very well at this point. Development involved a lot of reverse engineering, similar to what you've been doing here (though not quite to the same extent). Your work has been quite helpful the last few days. The specific version that the mod is running on is WololoKingdoms 5.7.2 (see [this repository](https://github.com/AoE2CommunityGithub/WololoKingdoms) if you haven't heard of that, which I doubt very much).

The mod's main intent is to turn a replay into a recording in a special way.
To improve the recording, I made it so that the currently selected player can see everything that all other players can see, without exploring and revealing the entire map.

However, that changes some checksums, and the game is detecting a desync of sorts. I've made it ignore that, but every time I do, the majority of the replay's commands after that point are lost, and the only things happening are units being controlled by their own AI.
This desync is occuring after a couple of minutes, usually.

I don't understand that the game wouldn't be able to continue reading a replay when it is ignoring that it detected a desync of sorts. Do you have any knowledge of that part of the system, and if so, would you be willing to see if you can help out with this problem?


The changes you have made for the comments are not according to my format.
Please change them again according to the given format.

Reviewed By: Kasun Amarasinghe.


「サイズがわかる場合は転送された割合と現在の転送スピードを表示し、サイズがわからない場合は転送されたバイト数と転送スピードを表示します。」でいかがでしょう？


Please change the "The other members of the team will review the code updates which were done by the author to this file" comment to "Kasun Amarasinghe will review the code updates which were done by the author to this file as the reviewer.

Reviewed By: Kasun Amarasinghe.


expanded-runperiod (jasondegraw) - i386-Windows-7-VisualStudio-14: OK (2980 of 2983 tests passed, 0 test warnings)

Failures:

EnergyPlusFixture Test Summary
 * Passed: 674
 * Failed: 1

integration Test Summary
 * Passed: 629
 * Failed: 2

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.png) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.9%25-yellow.png)


init


The inline comments which you have added to the code are not according to the given format.
Please change them again according to the given format.

Reviewed By: Kasun Amarasinghe.


So, should I upload this or wait for the next version?


Puzzle `1534-c808318e` discovered in   [`src/main/java/com/zerocracy/claims/proc/ExpiryProc.java`](  https://github.com/zerocracy/farm/blob/master/src/main/java/com/zerocracy/claims/proc/ExpiryProc.java)   and submitted as #1606. Please, remember that the puzzle was not   necessarily added in this particular commit. Maybe it was added earlier, but   we discovered it only now.


ok


expanded-runperiod (jasondegraw) - x86_64-MacOS-10.9-clang: OK (2980 of 2983 tests passed, 3 test warnings)

Messages:

 * 1 test had: EIO diffs.
 * 1 test had: ESO small diffs.
 * 2 tests had: Table small diffs.
 * 1 test had: AUD diffs.

Failures:

EnergyPlusFixture Test Summary
 * Passed: 674
 * Failed: 1

integration Test Summary
 * Passed: 629
 * Failed: 2

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.png) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.9%25-yellow.png)


Have you absolutely verified that it will use server sorting?


https://symfony.com/doc/3.4/doctrine.html

> MySQL sets a limit of 767 bytes for the index key prefix. When using utf8mb4, string columns with 255 character length surpass that limit. This means that any column of type string and unique=true must set its maximum length to 190. Otherwise, you'll see this error: "[PDOException] SQLSTATE[42000]: Syntax error or access violation: 1071 Specified key was too long; max key length is 767 bytes".


I don't think we'll apply this patch to 0.5, but we'll get a 0.6 release at some point soon.


I understand that `uppy` is not aiming to support `IE 10`, but I see the comment you leave here about `using buffer v4.0` to support old browsers, can you explain me how?


Copy of this build can be found at https://www.mewbuilds.com/build/e7a033edf9d6889b440bf39645b83056e7bb7bcf/index.html


I am not sure as to why it showed the deletion of every line and then adding it back rather than just the few lines changed but it's unimportant.


Why did you do this?

Comlication is the following:
stream_socket_sendto will send data in chunks. If you have a component with a lot of props to render on server side, stream_socket_sendto will send multiple chunks. You need to put that chunks together on serverside. The original server.js example does not take that into account:

`var callback = function () {
        connection.setEncoding('utf8');
        connection.on('data', (data)=> {
            console.log('Processing request: ' + data);
            var result = eval(data);
            connection.write(result);
            connection.end();
        });
    };`

One common way to detect the end of the stream is a null byte at the end. So my server.js looks something like this:

`var callback = function () {
        connection.setEncoding('utf8');

        let data = [];
        let lastChar;
        connection.on('data', (chunk)=> {
            data.push(chunk);
            lastChar = chunk.substr(chunk.length - 1);

            if(lastChar === '\0') {
              data = data.join('');
              let result = eval(data.slice(0, -1));
              connection.write(result);
              connection.end();
            }
        });
    };`

After your change my server side rendering is obvisously broken. Is there a better solution?


You should ask the maintainers of `uppy`


Copy of this build can be found at https://www.mewbuilds.com/build/d0995b0ae202219f7426498e65ac686fd1eecda0/index.html


thanks for letting me know


Grrr


awesome!


This is not correct. This doesn't work. This commit changed `playYoutubeVideoById` to not be static. playYoutubeVideoByUrl is still static.

WHY was playYoutubeVideoById changed to not static anyway? Would be nice to have playYoutubeVideoById be static still.


expanded-runperiod (Myoldmopar) - x86_64-Linux-Ubuntu-14.04-gcc-4.8-IntegrationCoverage-Debug: OK (2344 of 2347 tests passed, 0 test warnings)

Failures:

integration Test Summary
 * Passed: 629
 * Failed: 3

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.png) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.87%25-yellow.png) ![Coverage Badge](http://img.shields.io/badge/coverage%20status-71.17%25-green.png)


хорошо понял


Good luck on the project! I've plugged you in my original readme: https://github.com/desvox/q4/commit/397a771fa1cb4b93766713d9ec5633dfd01c51c5


ok


不错


Перед выдачи карты перемешиваю, и достаю первые два элемента*
затем с кошелька пользователя отнимаю 10, и присваиваю 10 на счет банка*


delete


summer day


Аааа сделать приватным тогда?


merge


除了在 `webpack.config.js` 配置文件中配置 `Loader` 外，还可以在源码中指定用什么 `Loader` 去处理文件。 以加载 `CSS` 文件为例，修改上面例子中的 `main.js` 如下：
```javascript
require('style-loader!css-loader?minimize!./main.css');
```


Actually, it should be returning after setting the notifier. It needs to check if the context.notifier != null first if it's going to do a short return.


**C++ functions**
C++ versions for some functions are now available, courtesy of Chris Scott whose time was donated by NeSI.

- These functions are used if Rcpp and RcppArmadillo are available.
- The functions are parallelised using OpenMP (the number of threads can be set with the OMP_NUM_THREADS environment variable, e.g. export OMP_NUM_THREADS=4 will use 4 threads). We are looking to setting the number of threads from R.
- If parallelDist is installed then use the parDist function in the heatmap.


更改字体大小


No android.phone keeps stopping cz
logs
Line 17928: 08-17 11:09:08.520 25723 25723 E ims_media_jni: Error loading library lib-imsvt.so: dlopen failed: cannot locate symbol "_ZNK7android11MediaBuffer13graphicBufferEv" referenced by "/system/vendor/lib/lib-imsvt.so"... shimming this now :)


图的最短路径，Dijkstra算法
感觉这段代码有个bug，然后rosalind上的dij刚好就设了坑。
while not pq.empty():
算法刚开始的时候，优先队列比较空。
从1开始....
假如1刚好只有一个出边，（假如为425）,425全是入边，这里就提前结束了。
G.edges(0) = {OutEdgeDataView} [(0, 424)]
G.edges(424) = {OutEdgeDataView} []
[rosalind_dij.txt](https://github.com/charles-wangkai/rosalind/files/2296239/rosalind_dij.txt)


no newline at end of file cause problems!


this line should write before project or it will take no affect!


![](https://github.trello.services/images/mini-trello-icon.png) [TodayTest](https://trello.com/c/lOnjhOi5/1-todaytest)


也不算bug把，如果这样的话，就是其他点都是不可及了。


So sieht der string eben in [](url)https://github.com/ingbrzy/Xiaomi.eu-MIUIv10-XML-Compare
aus. Daran hab ich mich gehalten.


A copy operator that behaves like a move operator? The parameter should be `const` and `val` copied, not moved. It breaks C++ rules.


여기부분에서 오류가 좀 나는거 같음....


It's been like this before, I'll work on cleaning as part of #457.


@brandonkelly: can you also document that one can override HTML Purifier's config too?


nice


Just remember, all Mystery Dungeon games are made by Chunsoft, including Pokémon Mystery Dungeon


This commit is too big to read


Keine Ahnung, wo genau.


grrrr

`
No editable field defined. Did you forget to implement the "configureFormFields" method?
`


Nice headings !!!


Cool. Just uploaded :)


code duplication


Could you please, please also add an appropriate Git tag?


You're right, my mistake


You probably didn't mean gitignore ;-) `GetGitNameAndEmailFromGitIgnore`


commit message could be improved


ez mire jó?


kódismétlés


No problem~ Just letting you know


Das änderst du doch nur bei dir ab, oder?

Danke noch für den Hinweis mit dem Apk Batchtool.


numbers should go into variables


1. multi-threaded fuzzy search in all keys/contents based on per-byte matching:
. means to match one character(a letter or a 汉字, based on charset), while * means to match a however-lengthed string.
2. mdd builder
3. usage of rb-tree is very much reduced.


commented code


expanded-runperiod (jasondegraw) - Win64-Windows-7-VisualStudio-14: OK (2980 of 2983 tests passed, 3 test warnings)

Messages:

 * 1 test had: EIO diffs.
 * 1 test had: ESO small diffs.
 * 2 tests had: Table small diffs.
 * 1 test had: AUD diffs.

Failures:

EnergyPlusFixture Test Summary
 * Passed: 674
 * Failed: 1

integration Test Summary
 * Passed: 629
 * Failed: 2

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.png) ![Test Badge](http://img.shields.io/badge/tests%20passed-99.9%25-yellow.png)


请问是哪里动画有 bug?


variable names should be camelcase


This broke the arm64 build (not merged yet), can you please add arm64 zip to ripgrep 0.9.0 release?


#6909-EngRefEquationFixPart3 (RKStrand) - x86_64-Linux-Ubuntu-14.04-gcc-4.8: OK (3021 of 3021 tests passed, 0 test warnings)

![Build Badge](http://img.shields.io/badge/build%20status-passing-green.png) ![Test Badge](http://img.shields.io/badge/tests%20passed-100.0%25-green.png)


I did it into the caller, because the same thing needs to be done for `initSession` which is immediately after, ie. the operations in `initSession` must use the service UGI too.
I am not sure `UGI.isSecurityEnabled()`. I used the same approach which is used in https://github.com/mgaido91/incubator-livy/blob/3bd9109adf53f49fdb5248dd20ad95c13550c361/thriftserver/src/main/scala/org/apache/livy/thriftserver/LivyExecuteStatementOperation.scala#L130 and it is the same thing which is done also in spark: https://github.com/apache/spark/blob/c1ffb3c10aa362662e872b8ce11fc8674d31f5f6/sql/hive-thriftserver/src/main/scala/org/apache/spark/sql/hive/thriftserver/SparkExecuteStatementOperation.scala#L185


In 2014 phpdbg.1 was a static file, so in `srcdir`
Since 91996e7ee504311ff4eca9dbd5840114f75acbad#commitcomment-30097392 this file is generated, so in `builddir`.


Sorry, you are absolutely right. I had an error report with a different server.js that was broken handling `\0`. I have tagged a new version v2.1.3 and provided a server.js as example (so we can refer to it if something doesn't work well) in case you want to have a look at it or improve it:

https://github.com/Limenius/ReactRenderer/blob/master/doc/external-renderer.js


Sorry.

But this is a regression as it was implemented. (We were the one asking for this in the past).

When you just sell in the e-commerce then the just created new user must be a customer (we fixed that in the past).

Even if we have a tons to discuss here (may be I am missing the counter part) Implement this default through python is a Very bad Idea, you left out of discussion the fact of different business cases where you need a new customer or not.

This should be a data driven feature, not a python one.

@mart-e @tivisse take this into account.

Generally speaking this should be a data driven feature not a python feature.


потому что hikari вызывает вот это при развертывании:
17-Aug-2018 10:48:45.400 WARNING [localhost-startStop-2] org.apache.catalina.loader.WebappClassLoaderBase.clearReferencesJdbc The web application [opfr-ip] registered the JDBC driver [org.apache.derby.jdbc.AutoloadedDriver] but failed to unregister it when the web application was stopped. To prevent a memory leak, the JDBC Driver has been forcibly unregistered.
17-Aug-2018 10:48:45.401 WARNING [localhost-startStop-2] org.apache.catalina.loader.WebappClassLoaderBase.clearReferencesThreads The web application [opfr-ip] appears to have started a thread named [HikariPool-2 housekeeper] but has failed to stop it. This is very likely to create a memory leak. Stack trace of thread:
 sun.misc.Unsafe.park(Native Method)
 java.util.concurrent.locks.LockSupport.parkNanos(LockSupport.java:215)
 java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.awaitNanos(AbstractQueuedSynchronizer.java:2078)
 java.util.concurrent.ScheduledThreadPoolExecutor$DelayedWorkQueue.take(ScheduledThreadPoolExecutor.java:1093)
 java.util.concurrent.ScheduledThreadPoolExecutor$DelayedWorkQueue.take(ScheduledThreadPoolExecutor.java:809)
 java.util.concurrent.ThreadPoolExecutor.getTask(ThreadPoolExecutor.java:1067)
 java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1127)
 java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
 java.lang.Thread.run(Thread.java:745)


I don't think we need a form for this.. just the API endpoint is sufficient.