Идея в том, чтобы сделать класс, который хранит в себе сортированный массив и умеет быстро в нем искать.

Ты сделал это без использования ООП - чисто на статических методах. При таком подходе легко ошибиться - применить метод Find к неотсортированному массиву. Поэтому нужен класс-обертка, в котором массив всегда отсортирован.


- скобки не нужны
- если использовать скобки, то не нужны пробелы после и перед (но здесь скобки не нужны!)
- переменные нужно писать с маленькой буквы


It applies the style to all `svg` elements, everywhere


⚠示例改错了，导致文档指向错误的位置XD
：
```
<route name="教务处公告" author="binarization" example="/cqust/jw/notify" path="/universities/cqust/jw/:type?" :paramsDesc="['可选, 默认为 `notify`']">
``


good work


зачем два раза вычислять корень? можно посчитать один раз, присвоить в переменную и использовать в формулах


Nice. Now only it's declaration remains ;)


Тут ты никак не используешь инфу о том, что массив отсортирован. В отсортированном массиве можно быстрее ответить на вопрос.


если дискриминант отрицательный программа здесь упадет с исключением
корень нужно вычислять только если дискриминант больше нуля


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I would suggest reconsidering mintr implementation since I tweaked the performance in june and it seems to be stable since then.


проверка третьего условия не нужна, здесь достаточно `else` (всего 3 варианта, 2 уже проверено, сюда приходит только третий)


здесь тоже надо использовать `to_f`, а не `to_i`


path错了


Oh I placed it in the wrong place. Thank you for telling me. Should be fixed with last commit.


同，example和path错了


> - Spec consuming $limit items from iterator closes the handle
    even before we got IterationEnd

That's inaccurate and the test doesn't actually test that. Will file a ticket for that feature.


Так вот у меня вопрос, нужно делать класс в который нужно занести введеный массив? как в комментах? Или как то по другому ?


I did remove that develop branch with sumo mistake 👍

I think you're doing what I suggested for meta-dream before, right? I mean renaming the sumo to sumo-old and ...

meta-fulan requires the same thing as the sumo branch of it is very old


I can confirm that it was fixed by @pdimov.
Try to checkout the super-project `git checkout 0801ddc6f9a8d5c761c6dc5044804657880dbb28 --recurse-submodules`.


typo here "define"


Created the render() method from the Screen class that render pixels in the screen. And, added render() method from screen class to Game class. Removed the g.fillRect.


Unnecessary and redundant String instantiation, the 'new' keyword is not needed. Constructing new String objects may cause performance problems
Also in other parts of the code.


Not needed due to render method from Screen class.


Related kernel panic log:
```
<6>[1.1, init] [    5.126748] init: Command 'wait_for_coldboot_done' action=wait_for_coldboot_done (<Builtin Action>:0) returned 0 took 570ms.
<6>[1.1, init] [    5.126975] init: processing action (mix_hwrng_into_linux_rng) from (<Builtin Action>:0)
<3>[1.1, init] [    5.127140] init: /dev/hw_random not found
<6>[1.1, init] [    5.127287] init: processing action (set_mmap_rnd_bits) from (<Builtin Action>:0)
<3>[1.1, init] [    5.127664] init: Cannot open for reading: /proc/sys/vm/mmap_rnd_bits
<3>[1.1, init] [    5.127756] init: Unable to set adequate mmap entropy value!
<3>[1.1, init] [    5.127819] init: Security failure...
<3>[1.1, init] [    5.127881] init: android::init::panic() invoked. Abort init to trigger kernel panic!
<0>[1.1, init] [    5.129629] Kernel panic - not syncing: Attempted to kill init!
```


Does any standard complier behaviour definition say how an uint32_t is converted into a bool?

Just to be sure it could be made explicit by appending "> 0" after the expression...


bei der Installation

![image](https://user-images.githubusercontent.com/6131799/45596299-6d15c900-b9ba-11e8-8b77-576089fab9ef.png)

in den Einstellungen

![image](https://user-images.githubusercontent.com/6131799/45596308-756e0400-b9ba-11e8-996b-20420aa0e000.png)


Unused imports.


That is to say, this whole loop here is copying memory to itself.


The frontend doesn't have any static tags right now :/


Yep, we should pin this.


@doitsujin With the deepest respect for what you've done for us, this seems a bit over-reactive.

There's no one feature in DXVK or Wine or Mesa, or whatever we're using that *isn't* Windows that's more likely to get us banned from multiplayer games. Their developers are going to need to okay these setups before we can "safely" use them. Again, that's not on you, it's between us and them.


Hej Radek,   Dzięki wielkie, nie zrozumiałem do końca, że chodzi o to aby zostawić tylko ten obiekt i jego wyeksportować.  Ściągnąłem już wszystkie waluty i działa super. Jeszcze raz dzięki :)  Teraz będę chciał to lepiej postylować i popracować nad widokiem mobilnym.  Czy mogę czasem jeszcze o coś zapytać przez maila?   Pozdrawiam  Patryk

                  Dnia 15 września 2018 22:42 Radomir Wojtera <notifications@github.com> napisał(a):

 Ale jak eksportować MapCurrencyToCountryObj skoro ja mapuje po tym obiekcie w klasie MapCurrencyToCountry?

 Zrobiłem pull request z przykładowym rozwiązaniem
Przenalaizuj sobie ten kod
 github.com github.com

 —  You are receiving this because you authored the thread.  Reply to this email directly,  github.com view it on GitHub , or  github.com mute the thread .


Checkmarx scan results 16 Sep 2018 15:14 UTC +03:00

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В https://github.com/AlexanderUglov/SimpleAlgorithms/blob/master/SimpleAlgorithms/Fool/Program.cs не добавил передачу этого параметра и у тебя сейчас не компилится.


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pos.can_castle is only about the castling rights.
There can still be some pieces between king and rook, or some squares might be controlled by the enemy.

And the king might be fine in the center, and be worse after castling...

Finally, some of this is in do_king_safety,which in turn is in the score in the line
`-   6 * mg_value(score) / 8`


The removal of "|mb_truncate:25:"..":true" in line 36 makes the Recent Items far too wide when items have a long title.  This should be reinstated.


Такое удобнее делать свойствами.
Вместо:
```
        private readonly CardRankEnum _rank;

        public CardRankEnum GetCardRank()
        {
            return _rank;
        }
```
Можно написать просто:
```
public CardRankEnum Rank { get; }
```
По смыслу это одно и то же, но короче. Плюс так большинству понятнее и привычнее.


Nie przechowuj `Player` jako klucz w mapach, bo to jest niebezpieczne. W przypadku gdy gracz wychodzi z serwera to Bukkit niszczy obiekt `Player` gracza, więc nie powinno go już być w ogóle w pamięci podręcznej. Jeżeli przypadkiem gracz nie zostanie usunięty z tej mapy w twoim pluginie to mamy do czynienia z tzw. memory leak, czyli wyciekiem pamięci. Przechowujesz dane w pamięci (obiekt `Player`), który nigdy nie zostanie użyty i powinien zostać z tej pamięci usunięty.


`Enum` тут лишнее. Достаточно просто `CardRank`. Название класса длиннее, но новой информации не даёт. По коду и так сразу видно, что это Enum.


Top la doc. C'est tellement GeoNature que je pense la réintégrer dans la doc GeoNature


margin 0


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I need with merging  files.


Enum ты назвал `CardTypeEnum`, а поле `_suit`. Нужно одни и те же вещи одинаково везде называть.
В данном случае лучше всего вот так:
```
public CardSuit Suit { get; }
```


Any nonzero value evaluates as true, with zero as false. This is true for all C and C++ compilers in the history of the specification. Standard C never had a Boolean type originally, and the behaviour stems from that root.


good quality code


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You are welcome @digitalcraftsman!

> I could swear to have copied the lines above to re-apply the workaround.

It is usually easier to use the `git revert` command instead.
In this case, I used `git revert 0b4e98b`.


Yes, I remember some tests where this part was changed in do_king_safety but they didn't seem to work. I am aware pos.can_castle is not exactly accurate. I just want to get an idea if something beyond the pawn storm calculations should be accounted for when we can castle


fixes #1


https://github.com/cientista/dxvk
By this link there is a fork of DXVK without removing asynchronous shader compilation in the as a comforting solution of this problem.


shouldn't this be only one ```.``` ?


Чтобы понять, насколько хорошей получилась нужно сымитировать игру. Например так:
- вручную (не случайно) заполняем руки двух игроков
- разыгрываем первую биту
- берем карты после биты

Сейчас у тебя куча неиспользуемых методов, которые не очень правильно написаны, но без примера использования сложно комментировать их.


https://github.com/cientista/dxvk
By this link there is a fork of DXVK without removing asynchronous shader compilation as a comforting solution of this problem.


Ну кто так пишет? Переделать до утра понедельника, в 11-00 показываем заказчику


ужс


Идет дождь сегодня


Ajout des fonctions tests associés


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* https://akurulk-simple-now-app.now.sh
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Да, как в комментах.


Review


The transition from busybox-mdev to (e)udev takes a lot of time.
And some other things.
It's not a dead branch.


Tutaj moim zdaniem nie powinieneś drukować stack trace (czyli to wielkie coś na konsoli), bo dla użytkownika jest co całkowicie nie zrozumiałe. Powinieneś napisać gdzie i jak został popełniony błąd, czyli przykładowo:

```java
String[] split = s.split(";"); // dzielimy string na ; - robimy to tylko raz, bo tak jest wydajniej
if (split.length < 5) { // jeżeli ilość wartości między ; jest mniejsza niż 5
    // drukuj, że podano za mało wartości między ;, podaj także przykładowe użycie
    continue; // continue przechodzi do następnego s w tym for (patrz linijka 18)
}

String name = split[0]; // tutaj chyba nic nie trzeba sprawdzać, nie?

Material m = Material.getMaterial(split[1]); // Material.getMaterial spróbuje znaleźć material, nawet gdy ty podasz spację zamiast podłogi (np wystarczy "golden apple" dla "GOLDEN_APPLE")
if (m == null) {
    // drukuj, że popełniono błąd, że nie ma takiego material
    continue;
}

int amount;
try {
    amount = Integer.parseInt(split[2]);
} catch (NumberFormatException e) {
    // drukuj o błędzie
    continue;
}

int cost;
try {
    cost = Integer.parseInt(split[3]);
} catch (NumberFormatException e) {
    // drukuj o błędzie
    continue;
}

ShopType t;
try {
    t = ShopType.valueOf(split[4].toUpperCase());
} catch (IllegalArgumentException e) { // IllegalArgumentException zostanie wyrzucony gdy podany ShopType nie istnieje
    // drukuj o błędzie
    continue;
}

ItemStack item = new ItemBuilder(m, amount).setTitle(name).build();
items.put(name, new ShopItem(name, item, cost, t));
```


From the outside, this does look like a bit of an overreaction.
Why not leave it in as an option disabled by default?

Removing a feature just because Blizzard mistakenly banned a handful of users seems a bit much... specially since apparently it wasn't even because of this feature...


No to tak jak wcześniej mówiłem żeby zamiast replace paragrafów użyć tutaj `ChatColor.translateAlternateColorCodes`


@jdubois do you remember why you removed this? also we need to get rid of this branch and use the gh-pages in JH-Online.


надо добавлять пустую строку в конце файла
видишь github подсвечивает красным?

проще всего это сделать настроив редактор кода

аналогично по другим файлам


Даша, вот я комментирую твой файл


@xoto10 seems like this indeed brings something, but doesn't solve an earlier FEN of the TCEC game 53:

position fen 3r2k1/pBr5/Pp2pq1p/3bRP2/3P3p/8/3R2P1/3Q2K1 b - - 2 48
go depth 40

However, maybe it can be combined with what I have as a PR already, I've put a test here:
http://tests.stockfishchess.org/tests/view/5b9e51700ebc592cf27615db


Created xtime and ytime variables, added it in the for loop in render() method. If the pixels get out of bound from the screen. The pixel does not render it.


у массива есть метод each_with_index
использовать можно вот так
```
range_letters.each_with_index do | letter, index|
...
end
```

в letter будет символ, в index номер, только надо помнить, что index будет начинаться с 0


. already changed huuu


时间复杂度O(n²）


Issue here has caused some confusion at our company. Roadmap sought as in our use-cases only alternatives involve breaking component boundaries, which is already happening. At our enterprise level, we would like to know as quickly as possible so as to avoid nasty workarounds for a problem that may or may not happen...(?)


вот этот код трижды написан
```
  month_calc = not_leap_year.take(current_month - 1)
  month_calc.each do |days_in_month|
    days += days_in_month
  end
  puts "Это #{days} день года"
```


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* https://akurulk-simple-now-app.now.sh
* https://akurulk-1-simple-now-app.now.sh


если нет объектов и например попробовать назначить маршрут, то прога подвисает
вот:
```
$ ruby main.rb

МЕНЮ

1 - создать станцию
2 - создать поезд
3 - управление маршрутом
4 - назначать маршрут поезду
5 - управление вагонами
6 - переместить поезд по маршруту
7 - вывести список станций и список поездов на станции
0 - выход

выберите пункт меню: 4
СПИСОК ПОЕЗДОВ
поезд: 1

2
3
4
1234
443 kuku
0
0
```


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* https://akurulk-1-simple-now-app.now.sh


за маленьким исключением
предлагаю оставить один массив с количеством дней в месяцах,
дальше 1 строка - вычисляется високосный год или нет
еще одна строка - если високосный то, мы меняем 28 на 29

и это позволит нам выкинуть 10 строк повторного кода, и два вложенных if/else

плюс, не забывай, что у массива есть метод sum, что позволяет написать
`day_number = not_leap_year.take(current_month - 1).sum + current_date`
всё


Ok, I understand you. I just wanted to confirm it.


A test case for pmuludq.


hash надо делать вида
`purcase[product] = {price: price, amount: amount}`
тогда будет очень просто обращаться
```
item[:price]
item[:amount]
```


I mean, async shader compilation is more or less a hack. It sucks that there is no way to transfer shaders from D3D to Vulkan without shader compilation stutter, but at least the games actually do what they're supposed to to.

Also, he mostly had other reasons to remove it, probably with him not being happy with a hack being in DXVK to begin with.
You guys need to realise that DXVK has shifted from a small project to a commercial one that's funded by Valve. He doesn't want dozens of Linux gamers banned. The rumors of people being banned for using DXVK without async are pretty much unconfirmed. The bans happened when async was implemented and that's all we know.


Oops, I forgot to change the parameters in calculate_cover_files_sum. As you can see from the name, it supposed to calculate the sum of the cover files, means Ci and Cj, and calculate_file_diffrence supposed to calculate the diffrence of to files, meads Fi and Fj. But yes, the math is the same.


правильно, когда название файла соответствует имени класса, но "снейк_кейс" вместо "КэмэлКейса"
например файл `my_class.rb` и в нем класс `MyClass`


@@ -13,7 +13,7 @@ server=1
# enable SSL for RPC server
#rpcssl=1
 rpcallowip=*
rpcallowip=0.0.0.0/0
 rpcuser=admin1
rpcpassword=123

2  2/bitcoin.conf
@@ -17,7 +17,7 @@ server=1
# enable SSL for RPC server
#rpcssl=1
 rpcallowip=*
rpcallowip=0.0.0.0/0
 rpcuser=admin2
rpcpassword=123


в роутере нельзя подключать плагины


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* https://simple-now-app.zeit.sh


Nasm tests: I have added an output of xmm0-xmm8 registers, in order to implement SSE1&2 instructions.


убери параметры


It should be required only when updating (not creating).


Удалить и перенести на страницу товара


Implementation of pmuludq, based on cpu.do_mul32.


Use 2 spaces instead of tabs.


> The rumors of people being banned for using DXVK without async are pretty much unconfirmed.

Not according to those who were banned. It's clear, the issue is not with current wave of bans, but with potential future bans.


means


this is a bug, you can't flush after close.


Bug: it can't flush after close.


a:=c;


reduce the obvious comments.


加油 可以做内部的


не нашел вот этого пункта ТЗ: "Вагоны теперь делятся на грузовые и пассажирские (отдельные классы). К пассажирскому поезду можно прицепить только пассажирские, к грузовому - грузовые. "


remove unnecessary handlers. leave your commits clear.


## 🚧 Revisit

Both of these versions are printing _most_ of the correct syntax. However neither actually returns it in quite the right shape.

Take a look at the **string formatting mini-language**, which is a good resource to fulfill this task: https://docs.python.org/3/library/string.html#formatspec


Jugando....


@rdeutz out of curiosity why did you reverted this?


what if your absolute maximum is not on the 1st position?


accepted


I think the mouse up is ok, as long as it does not lead to a click event


Nice! :+1:
accepted


Great stuff @uterdijon - good that you're looking into the functionality of the code and giving actionable info on how to fix stuff that currently doesn't work. 👍

🔥 You can make the review even more helpful if you try to **only hint at the answer, without actually giving it**. If you get the other person to figure it out themselves it'll stick much more firmly. I'm sure you know this, just re-iterating. : )


Description:
I wanted to optimise the use of code a bit more than I had originally. There was still a massive duplicate to calculate depth. This has now been changed with the _measureDepth() function.

Removed support for parsing ' and ` as strings as I realised it didn't make sense since this isn't representative of their actual meanings in Ruby.


в общем впечатление очень положительное
можно совершенно спокойно так и оставить
все что напишу дальше - по желанию, т.е. можно не делать
(в финальном проекте это уже будет обязательным требованием, и если хочешь - здесь можно потренироваться, либо отложить это до конца курса)

правильный путь - разделять логику и интерфейс (т.е. инпут и аутпут)

простейшая реализация - вынести все "путсы" и "гетсы" в отдельные методы так, чтобы в этих методах не было логики (или самый минимум) и остались только методы ввода/вывода данных

вызывать эти метода ввода/вывода можно из тех методов, где логика изначально присутствует (все эти методы с `if...elsif`, `case` и т.д.)

можно пойти дальше и вынести ввод/вывод в отдельный класс
другими словами - все методы с "путсами" и "гетсами" перетащить в специальный класс, назвать его к примеру `Interface`, инициализировать инстанс этого класса в классе `App` (`@interface = Interface.new`) и далее вместо прямых вызовов "путс", "гетс" вызывать в App методы в следующем стиле: `@interface.show_trains`, `route_number = @interface.ask_route_number`


Yes, the LTC looked good, but maybe that was just luck, the Elo gain compared to yours was very small. The VLTC may give us a better idea ... just looking similar to yours so far.

I was thinking that the random decrements were the useful part of your patch, and the increments maybe weren't helping. (I did some earlier tests where I tried to add the ply depth to VALUE_DRAW to make the draws from deeper searches more valuable - your test of depth<4 made me realise that I had it the wrong way round, we want the quicker searches to be less valuable and the deeper ones to have the "correct" valuation.)

Yes, I have tried that position and it had 0.00 to depth 41 and is still using the same move at depth 45 ...


Не будет работать, еси будет подряд два абонента с одинаковым именем.


Why are we using NOB (Bokmal only) rather than NOR (which is recommended for both Bokmal and Nynorsk)?


I think this randomly does VALUE_DRAW or VALUE_DRAW-2, is that what you intended?
(I would have done draw or draw-1.)


логика верная, но имя переменных дoлжны быть в снейк стиле: `A2I` -> `a2i`.


@moemmur could you please provide a minimum reproducible example?


yes, as intended, it will be on average to VALUE_DRAW - 1.


это не in-place сортировка. Т.е. не исходный список сортируется.


accept


Those are handled at the call sites and should not be handled in the condition variable code since it won't necessarily know what conditions it should be checking.


gfgf


😜

Quick syntax check: `print()` is **a function** - so the syntax around that means that the brackets should follow right after the word, like so: `print("You're odd...")`.


the assumption is that this shift to VALUE_DRAW - 1 is beneficial and complementary to having varying evals. (However, note that having the depth dependent shifting between VALUE_DRAW and VALUE_DRAW -1 like you have it in your patch could have some similar randomization effect if this ends up in the TT).


404 ; )


There is a problem with the code. It functions, but if you test your scan you will find that it's using the input color for the message in the QR code. Change the number in line 29 from 1 to 2 and it works properly.
--Chip


We need to remove the curly brackets here


Is the Touch pad smooth during scrolling? Release 1.2 fits High sierra or mojave? Thanks for the support!


Good catch, thanks! That should be 3-serial/1-parallel. I'll fix it in one of my upcoming commits.


Fixed


In the VM all the registers are stored right after the VMFrame header (*). VMRegisters in vmexec then extracts a pointer to each register array. As the VM processes each opcode the C++ compiler loads directly from the array, performs some operation (i.e. ADD_RR) and stores back to the array:

reg.d[a] = reg.d[B] + reg.d[C];

The JIT version uses a slightly different strategy. Here each register is created as an asmjit virtual register and in the function prolog (JitCompiler::Setup) the value is moved from the VMFrame register array into each individual virtual register. In a sense you could say the registers are "promoted" to real registers (or spilled, if asmjit can't find room), while the VM version would always act directly on memory.

Strings are slightly different because the JIT doesn't really handle them itself. Every action there is forwarded to FString, i.e. OP_MOVES generates a call to FString::operator=. Because the string register values were already allocated and stored on the VMFrame we only track the offset into that array that already exists. That's why the string code only tracks the addresses and not the actual value.

*) You already know this, just repeating it for context.


abc


O dois métodos que podem ajudar a trabalhar com as associações Has Many são:

1. **<<**
2. **.create**


Didn't mean to play both sides of this, but I don't think removing fabs is the right call since it could break user code. It also further diverges from upstream without clear benefits.

My initial comments didn't understand that the builtinsdict upstream basically aliases fabs to abs, so there was no need for a change here. I should've looked that up and moved on. My bad!


The error was:
```
./test.o: In function `test_crc32_performance':
test.c:(.text+0x550): undefined reference to `clock_gettime'
test.c:(.text+0x580): undefined reference to `clock_gettime'
collect2: ld returned 1 exit status
```


Just noticed the size of party member's equipped items is still ignored when trading or planting stuff. For example, Sulik is wearing a power armor (size 15) and wielding a .223 pistol (size 4) in mode 2, and I can keep trading to or planting stuff on him until his total inv size reaches 119, which exceeds max inv size of 100.


titanic submission


Sorry, can't help you there - we run on Linux...


Ah, I see your thinking now.
In your patches, is using `thisThread->nodes` just a way of getting a random number that gives the same bench every time? I would be a bit concerned if there are any threading implications when using many threads. Would using PRNG and srand(0) work as well?


Created the Timer for in the run() method in the Game class.


Kodingan Struktural Input Partner :)


yes, thisThread->nodes just is a convenient and fast way to get a reproducible random number. No there are no threading implications with relaxed read of this variable... would be overkill (and slower) to use PRNG.


The modern Internet contains an immense amount of data; a single user can only consume a tiny fraction in a reasonable amount of time. Therefore, any widely used platform that hosts user-generated content has to employ a content curation mechanism. Content curation ... and filter relevant information.

experts -> expert-

themselves. -> themselves, obviating the need for a central moderator. (And remove last period)


初次提交


Sorry, its not rendered properly. I am loosing all images


Need to recheck later


Also have the feeling that nothing is more about sumo.
Therefore, I would be glad if you develop updated with pyro up to date.
Then you could also do a few other things.


use correct code format.


Ok, useful info. :-)


![](https://github.trello.services/images/mini-trello-icon.png) [Abdul Hafiidh Septiandaru](https://trello.com/c/phCpmYlL/7-abdul-hafiidh-septiandaru)


Heh... you're faster than me. ;-)


this should have read draft 5, not 4


@jarun The new version of googler has been uploaded.


I forgot to answer your question about construction and destruction. The current code treats that as VMFrame's problem.

In the longer run the elephant in the room is the VM's calling convention. It is very inefficient for a number of reasons. It stores a bunch of redundant data (like the register count) and uses several instructions to set it all up. I.e. first parameters are copied to 'params', only to then later be copied again into the register arrays. This packing and then unpacking must be rather expensive. The JIT doesn't need all of this, except maybe for the string case.

I haven't really decided what to do about this yet, but one possible strategy would be to only use the VM calling convention for complex function calls. If the jit knows it is going to call another jit function, they could use asmjit's function infrastructure to just set up a plain conventional x64 call, where parameters are sent over CPU registers. Such a solution would require the Setup function to have an alternative version where it doesn't get the initial parameters from VMFrame. I'm all ears for ideas and input in this area. :)


okay, I'll take a look at this problem


Reference GitHub Issue #83


I found one more thing during the test. That is, if you use the POS function of Toshok during the command and use it in the plugin, the following error occurs.

`
2018-09-16 23:11:02 - Utils: INFO: naguued: / sm 1 1 4119 533.
2018-09-16 23:11:02 - TShockCommandExtensions: ERROR: System.MissingFieldException: Field not found. 'Terraria.Entity.name'
   Location: SpawnMobXY.Plugin.SpawnMob (CommandArgs args)
   Location: Wolfje.Plugins.Jist.Extensions.TShockCommandExtensions.RunWithoutPermissions (Command cmd, String msg, TSPlayer ply, List`1 parms, Boolean silent)`


Created the local variable in the run() method in Game class, timer is set to nano second, frames set to 0, updates set to 0.  Created an if statement in the inner while loop to measure the frames in nano seconds. Set 1000 so it is converted in seconds.

Created a static String variable to set it in the title so the fps counter is outputs on the title bar.


`## Word Level Representation

input_shape = max_sent           # I set for 32
w_tweet = Input(shape=(input_shape,), )

embed_layer = Embedding(
    input_dim=word_vocab_size,
    output_dim=EMBEDDING_DIM,
    input_length=input_shape,
    embeddings_initializer=Constant(twitter_embeddings),           #weights are from glove twitter 100d
    trainable=False,
    name='Word_embed')(w_tweet)
embed_layer = SpatialDropout1D(0.6, name='word_dropout')(embed_layer)
embed_layer = Bidirectional(LSTM(100, return_sequences=True,dropout=0.6,  recurrent_dropout=0.1))(embed_layer)

common_dense_layer = Dense(100, name='Common_dense_layer')(embed_layer)
common_dense_layer = Dropout(0.6)(common_dense_layer)

out = Dense(13, name='final_layer', activation='softmax')(common_dense_layer)

model = Model(inputs=[w_tweet], outputs=out, name='NER_Model')
ada = Adam(lr=0.01,
               beta_1=0.9,
               beta_2=0.999,
               epsilon=None,
               decay=0.,
               amsgrad=False)
model.compile(optimizer=ada, loss='categorical_crossentropy', metrics=['accuracy'])
model.summary()

early_stopping = EarlyStopping(patience=15, verbose=1)
model.fit(X_train, y_train, epochs=30, validation_data=[X_test, y_test], batch_size=100, callbacks=[early_stopping],shuffle=True, verbose=1)
`

I have to perform Named Entity Recognition  and dataset is quite noisy.

Everytime when I make the embedding layer trainable true I get some correct result but model is very overfitted.
However, when trainable is False, it just failed to predict anything


Actually those are in norway regarded as two distinct written languages, and I was going to set up a –nno as well. (I am waiting to obtain the books these days.)

But, we might end up having a nor directory for books in both languages.

Michael

From: Lou <notifications@github.com>
Sent: Sunday, September 16, 2018 3:17 PM
To: COST-ELTeC/ELTeC-nob <ELTeC-nob@noreply.github.com>
Cc: Subscribed <subscribed@noreply.github.com>
Subject: Re: [COST-ELTeC/ELTeC-nob] Update README.md (ef6654f)

Why are we using NOB (Bokmal only) rather than NOR (which is recommended for both Bokmal and Nynorsk)?

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WRONG !!


@TomTurnschuh `env` is needed for prettyURLs to work


@gnprice There was a open PR for this refactor #2807. 😅


@TomTurnschuh See my inline comments.

In addition to my comments, ncp-apps need to finish in `.sh` or they won't be recognized by `ncp-config`.

It would be better if you tested that everything works before submitting code. This can either be done on a pi or on the docker dev environment (see wiki).

Thanks for your help!


No, read who authored the commit being applied here lol.


I'm sorry, how does this make the migrations publishable? I can't seem to publish anything outside the $publishablePath 'publishable' directory, or am I using the wrong command?


@Jhon591 Done in latest.


this is what is shown in ncp-web and ncp-config. It should not be dynamically generated, and also it is not used in the code.

Look at the wiki for details on this

https://github.com/nextcloud/nextcloudpi/wiki/ncp-app-developer-guide


always quote variables


이 문제 무엇...


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It looks like all this was merged in with the main home assistant project already is that correct?


scrapy


I tested it today, it is working


@fletch3555 how does moving migrations from the 'publishable' directory to the 'migrations' directory outside the publishablepath make them publishable?


Yes.


The command I am using is:
```bash
php artisan vendor:publish --tag=migrations
```


changed headings in sona_words


Added FE


added FE


Could you add a license for this doc?


@pbauer Jenkins CI reporting about code analysis
See the full report here: https://jenkins.plone.org/job/package-borg.localrole/38/violations
```
borg/localrole/tests.py:53:26: Q000 Remove bad quotes.
borg/localrole/tests.py:53:46: Q000 Remove bad quotes.
borg/localrole/tests.py:56:34: C812 missing trailing comma
borg/localrole/tests.py:67:78: C812 missing trailing comma
borg/localrole/tests.py:76:35: C812 missing trailing comma
borg/localrole/tests.py:81:78: C812 missing trailing comma
borg/localrole/tests.py:83:35: C812 missing trailing comma
borg/localrole/interfaces.py:8:58: C812 missing trailing comma
borg/localrole/interfaces.py:13:78: C812 missing trailing comma
borg/localrole/__init__.py:20:24: C812 missing trailing comma
borg/localrole/utils.py:25:9: T003 print function found.
borg/localrole/utils.py:25:15: Q000 Remove bad quotes.
borg/localrole/utils.py:25:15: S001 found module formatter
borg/localrole/utils.py:35:27: P002 found "hasattr", consider replacing it
borg/localrole/workspace.py:6:1: I001 isort found an import in the wrong position
borg/localrole/workspace.py:22:5: Q000 Remove bad quotes.
borg/localrole/workspace.py:24:14: Q000 Remove bad quotes.
borg/localrole/workspace.py:24:50: C812 missing trailing comma
borg/localrole/workspace.py:32:17: C812 missing trailing comma
borg/localrole/workspace.py:44:42: C812 missing trailing comma
borg/localrole/workspace.py:45:14: C812 missing trailing comma
borg/localrole/workspace.py:137:0: P102 docstring does contain unindexed parameters
borg/localrole/workspace.py:268:13: D001 found directlyProvides( replace it with zope.interface.provider
borg/localrole/workspace.py:269:13: D001 found directlyProvides( replace it with zope.interface.provider
borg/localrole/workspace.py:316:80: E501 line too long (84 > 79 characters)
borg/localrole/workspace.py:336:80: E501 line too long (86 > 79 characters)
borg/localrole/workspace.py:378:17: Q000 Remove bad quotes.
borg/localrole/workspace.py:381:34: Q000 Remove bad quotes.
borg/localrole/workspace.py:390:16: P002 found "hasattr", consider replacing it
borg/localrole/workspace.py:444:19: T000 Todo note found.
borg/localrole/workspace.py:448:46: C812 missing trailing comma
borg/localrole/workspace.py:454:75: C812 missing trailing comma
borg/localrole/workspace.py:458:5: C901 'WorkspaceLocalRoleManager.checkLocalRolesAllowed' is too complex (14)
borg/localrole/workspace.py:482:15: T000 Todo note found.
borg/localrole/workspace.py:510:22: T000 Todo note found.
borg/localrole/workspace.py:516:7: T000 Todo note found.
borg/localrole/factory_adapter.py:68:13: D001 found directlyProvides( replace it with zope.interface.provider
borg/localrole/factory_adapter.py:84:13: D001 found directlyProvides( replace it with zope.interface.provider
borg/localrole/factory_adapter.py:95:0: P102 docstring does contain unindexed parameters
```
Follow [these instructions](https://github.com/plone/jenkins.plone.org/blob/master/docs/source/run-qa-on-package.rst) to reproduce it locally.


LLR: 0.65 (-2.94,2.94) [0.00,5.00]
Total: 571 W: 147 L: 115 D: 309


Dear Poggit user,

This is an automatic message from Poggit-CI. Poggit-CI was triggered by this commit, but failed to create builds due to the following error:

```
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As a result, no builds could be created from this commit. More details might be available for repo admins at [the webhook delivery response log](https://github.com/ImpladeDeveloped/Implactor/settings/hooks) — see the webhook starting with `https://poggit.pmmp.io/webhooks.gh.repo` and look for the delivery with ID `35c279bc-b9bf-11e8-944e-c246f95b61d4`.

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You don't need to publish all the migrations. Voyager will load migrations internally when the service provider loads.  This guarantees that migrations that are critical to voyager's functionality will always run.  The rest are "optional" and are only published when using `artisan voyager:install --with-dummy` (or by publishing manually like you did).

If you have further questions, please either open your own issue or ask in our slack group


>
>
> I found one more thing during the test. That is, if you use the POS function of Toshok during the command and use it in the plugin, the following error occurs.
>
> `2018-09-16 23:11:02 - Utils: INFO: naguued: / sm 1 1 4119 533. 2018-09-16 23:11:02 - TShockCommandExtensions: ERROR: System.MissingFieldException: Field not found. 'Terraria.Entity.name' Location: SpawnMobXY.Plugin.SpawnMob (CommandArgs args) Location: Wolfje.Plugins.Jist.Extensions.TShockCommandExtensions.RunWithoutPermissions (Command cmd, String msg, TSPlayer ply, List'1 parms, Boolean silent)`

Thanks for your test, can you tell me more details of it? Like the source code of this command or giving an example.


[tests/testthat/test_utilities.R:59:1:](https://github.com/stianlagstad/chimeraviz/blob/bd3f6fd2f7bf40e9fddbfa25fc25bb9384136095/tests/testthat/test_utilities.R#L59) *style:* **lines should not be more than 80 characters.**
```r
  # fastq_file_out_1 and fastq_file_out_2 should now contain the reads supporting
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
```


?As Michael wrote. They are considered as two different written standards, more like Scots and English.

Best,

Christian-Emil

________________________________
From: Michael Preminger <michaelp@oslomet.no>
Sent: 16 September 2018 16:13
To: COST-ELTeC/ELTeC-nob; COST-ELTeC/ELTeC-nob
Cc: Subscribed; Christian-Emil Smith Ore; Kim Tallerås; Tonje Vold
Subject: RE: [COST-ELTeC/ELTeC-nob] Update README.md (ef6654f)

Actually those are in norway regarded as two distinct written languages, and I was going to set up a -nno as well. (I am waiting to obtain the books these days.)

But, we might end up having a nor directory for books in both languages.

Michael

From: Lou <notifications@github.com>
Sent: Sunday, September 16, 2018 3:17 PM
To: COST-ELTeC/ELTeC-nob <ELTeC-nob@noreply.github.com>
Cc: Subscribed <subscribed@noreply.github.com>
Subject: Re: [COST-ELTeC/ELTeC-nob] Update README.md (ef6654f)

Why are we using NOB (Bokmal only) rather than NOR (which is recommended for both Bokmal and Nynorsk)?

-
You are receiving this because you are subscribed to this thread.
Reply to this email directly, view it on GitHub<https://github.com/COST-ELTeC/ELTeC-nob/commit/ef6654ffdb4b342cde90f4af68e3e3cc975299dd#commitcomment-30521226>, or mute the thread<https://github.com/notifications/unsubscribe-auth/APYpTDIbyWdSBLNTqg4gpr6yoy3dq75bks5ubk84gaJpZM4Wq2Kw>.


[tests/testthat/test_utilities.R:59:1:](https://github.com/stianlagstad/chimeraviz/blob/05c968870a62fb79a3a754e7012ca62932ab43b8/tests/testthat/test_utilities.R#L59) *style:* **lines should not be more than 80 characters.**
```r
  # fastq_file_out_1 and fastq_file_out_2 should now contain the reads supporting
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
```


Does this [comment ](https://github.com/git-for-windows/git/commit/37fa4b3c78f465a53a5e4c6af86255be317cbfda#r30515198) comply with the code of conduct? I'm not sure if it is relevant


[tests/testthat/test_utilities.R:59:1:](https://github.com/stianlagstad/chimeraviz/blob/e4f8ae759eaf25d102ba4cf7f59f04cf560798fd/tests/testthat/test_utilities.R#L59) *style:* **lines should not be more than 80 characters.**
```r
  # fastq_file_out_1 and fastq_file_out_2 should now contain the reads supporting
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
```


Oh, right, what a coincidence


Python 3.7.0 (v3.7.0:1bf9cc5093, Jun 26 2018, 23:26:24)
[Clang 6.0 (clang-600.0.57)] on darwin
Type "copyright", "credits" or "license()" for more information.
>>> r=0.05/12
>>> n=20*12
>>> P=10000000
>>> A=P*(r * (1 + r) ** n) / ((1 + r) ** n - 1)
>>> print(A)
65995.57392166588
>>> outstanding=P
>>> print ('\t'. join(('Month', 'Instalment','Interest','Principal','Outstanding')))
Month	Instalment	Interest	Principal	Outstanding
>>> for i in range(1,13):
	n=20*i
	interest= r * outstanding
	principal=A-r*outstanding
	outstanding = outstanding-principal
	 outstanding =P

SyntaxError: unexpected indent
>>> for i in range(1,13):
	n=20*i
	interest= r * outstanding
	principal=A-r*outstanding
	outstanding = outstanding-principal
	outstanding =P
	i=i+1
	print ('t\'.join(('{:03d}'.format(i), '{0:.2f}'.format(A), '{0:.2f}'.format(interest),)'{0:.2f}'.format(principal), '{0;.2f}'.format(outstanding))))

SyntaxError: invalid syntax
>>>


个人播客


should

    \nexit

be omitted?


Removed the `counter` ,`xTime`, `yTime`  variables.

Created a `Random` variable so the tiles will be randomly generated in the game. The `tileIndex`  was created so the randomly generated tiles are set to `x = 16` by `y = 16` which is 32. `tiles` variable is set to an `array [64 * 64]`  with the total of `4096` so the `tileIndex` are can be generated.

Added the `System.out.println(updates+ " ups, " +frames+  " fps");` in the `Game.java`, `run()` method, so the `ups` and `fps` is generated in the `console`.


Also references/footnotes for reddit/hackernews


It's `ADD [src] [dest]`
The use of "dot" for [dest] looks weird to me as well, I would expect proper directory name to be listed here.
We should address that in upstream, the purpose of this PR to 1:1 sync with upstream only.


Should be `get_community_model`


Class isimlerinde her kelime büyük harf ile başlar. (FoodManager)
Class isimlerinde çoğul isimlendirme olmaz.


opps, out_FAILED does not use JSON, I simply wanted consistency in when out_FAILED was being used


![](https://github.trello.services/images/mini-trello-icon.png) [Breakable props - boxes pots and the likes](https://trello.com/c/9snq6MGB/4-breakable-props-boxes-pots-and-the-likes)


![](https://github.trello.services/images/mini-trello-icon.png) [Health bar](https://trello.com/c/Enrhg0IR/19-health-bar)


![](https://github.trello.services/images/mini-trello-icon.png) [Modified locomotion - sprint, sneak](https://trello.com/c/gijS6rMA/8-modified-locomotion-sprint-sneak)


delete .vscode

:package: demo


Indeed. And why are there two of these methods? I'll investigate this.


distributed -> decentralized
sorting and ranking -> ranking
problems -> user-generated posts
We identify ... governance -> The problem of crowdsourced curation becomes especially interesting in the context of permissionless blockchains, where solutions with any centralized component are unacceptable. (or even remove this period)
Remove stuff on governance, because it generally refers to "rules on changing the protocol" which is not really our thing here.
weighted with -> weighted by (but in general it can be any function of the tokens)
"In these systems ... (end of paragraph)": There are really 3 categories in "on-chain democratic decision-making":
1. governance (i.e. changes to the protocol)
1. consensus (i.e. new blocks - all blockchains have this. Both PoW and PoS can be seen as decentralized voting)
1. application layer (e.g. what data to store on the chain - nothing comes to mind)
The Seeemit case isn't really any of the three, because the ranking happens by the platform, not by the blockchain. Yes, the votes are stored on-chain, but they are not interpreted in any way on-chain, only by the platform.

I think that this paragraph should focus less on blockchain mechanics and more on *why* blockchains that aspire to serve user-generated content need good decentralized content curation more than conventional websites, e.g. because they lack a moderator that can ultimately override the decisions of the users and for example remove inappropriate content, because in practice they are not subject to state laws, because there is no single agent that in principle has incentives to keep the platform quality good and because anti-Sybil measures against users that want to boost their content cannot really be implemented on a blockchain. Add more ideas if you have.

Also we should have some references here. In its current form, it needs references such as blockchains that have a specific governance structure laid-out (if we want to keep the things on governance at all) (e.g. Decred). But if we change the paragraph, maybe other/no references will be needed.


Test


Added requirements.txt


Sounddateien gibt es nur bei Anfrage / Bedarf zur Notenvergabe / Überprüfung - Ansonsten bitte auf Final Build beziehen.
Genutzte Sounds aus dem Pack:
https://assetstore.unity.com/packages/audio/sound-fx/universal-sound-fx-17256


Shouldn't the dye tags be named in reverse order, like pink_dyes? The way it is right now is inconsistent with vanilla, which does variant_items, e.g. `acacia_logs`


add favicon

:package: demo


from Tkinter import *                        #tkinter is tha package which is manily used for the gui interfaces and graphc work in the pyhtonsss
import random
import time
import datetime                              #to take the system tima and date
root=Tk()                                    #root is the variable or object of the tkinter package and now by this root variable we can use all the pre-defined class or finction of the tkinter package
root.geometry("1000x600")                    #in root.geometry root is variable of tkinter package but geometry is the pre-defined class of the tkinter and its is the size of the firs screen display on your system
root.title("MTA INDIA")                      #root is the variable or object of the tkinter package or root is a thing by which we cn use all th pre-defined function or classes of the tkinter package and root.title here title is a pre-defined function of takinter package adn this will set the tittle of your page

text_input=StringVar()                       #stringvar is one of the class of the tkinter package.stringvar class is used to work on the sring data and text_inputis the variable of this class through which we willl use all the things
operator=""                                  #reinitialise operartor so that you can perform any other operation

tops=Frame(root,width=500,height=10,relief=RAISED)    #tops is tha variable or the object of the frame,relief means the format of the frame it can be sueken,groom,raised,flat amd many more , root is the variable of the tkinter constructor
tops.pack(side=TOP)                          #tops is the obeject of the frame and pack is the pre-defined function which is use to give the position of the object of the frame,,means in your display screen where this fram will adjust like (middle,top bottom)

f1=Frame(root,width=300,height=500,relief=SUNKEN)
f1.pack(side=LEFT)

f2=	Frame(root,width=300,height=500,bg="powder blue",relief=RAISED)
f2.pack(side=RIGHT)

#calculator works starts from here

def buttonclick(number):                     #this is function is made so that when you cliack the button that n will ne display to calc text field and add that no in that operartorvariable
	global operator                          #you neend to define a variable as gloabl varialble then in every function u have to use gloabl keyword
	operator =operator+str(number)           #it will concatenate the your input and and will make a expression in string which is evaluated by eval function in line no 26,, and str(number ) is the pre-define function in the class {line no-9}stringvar()
	text_input.set(operator)                 #same here it will set the valueof operatorin the calculatortext field
def clearcal():                              #this function is made to clear the text field of calculator
	global operator                          #you neend to define a variable as gloabl varialble then in every function u have to use gloabl keyword
	operator=''                              #reinitialise operartor so that you can perform any other operation
	text_input.set(operator)                 # same here it will set the valueof operatorin the calculatortext field
def calresult():                             # function to perform all operation
	try:

		global operator                          # if you neend to define a variable as gloabl varialble then in every function u have to use gloabl keyword
		calresult=str(eval(operator))            # operator have a string and eval will evaluate the content(string) of the operator
		text_input.set(calresult)                 #this is for calculato work ,,so text_input is used to set the new value to the dispaly text field
		operator=""                              #reinitialise the operator so that u can perform any other task(+,-,*,/)
	except:
		text_input.set('math error')
#==================================================================================
#to take system time and date
#==================================================================================
t1=time.asctime(time.localtime(time.time()))
#==================================INTRODUCTION =========================================

l1=Label(tops,font=('arail',30,'bold','italic'),text='FOOD ORDER SYSTEM',fg='steel blue',bd=10,anchor="w")
l1.grid(row=0,column=0)

l2=Label(tops,font=('arail',25,'bold','italic'),text=t1,fg='steel blue',bd=10,anchor='w')
l2.grid(row=1,column=0)
#=====================CALCULATOR TEXT FIELD========================================
text1=Entry(f2,font=('arial',20,'bold','italic'),textvariable=text_input,bd=10,insertwidth=4,bg='powder blue',justify='right')
text1.grid(columnspan=4)

#====================CALCULATOR BUTTONS============================================
b7=Button(f2,padx=16,pady=16,bd=8,fg="black",font=('arial',20,'italic','bold'),text="7",bg="powder blue",command=lambda:buttonclick(7))
b7.grid(row=2,column=0)

b8=Button(f2,padx=16,pady=16,bd=8,fg="black",font=('arial',20,'italic','bold'),text="8",bg="powder blue",command=lambda:buttonclick(8))
b8.grid(row=2,column=1)

b9=Button(f2,padx=16,pady=16,bd=8,fg="black",font=('arial',20,'italic','bold'),text="9",bg="powder blue",command=lambda:buttonclick(9))
b9.grid(row=2,column=2)
#===================================================================================
div=Button(f2,padx=16,pady=16,bd=8,fg="black",font=('arial',20,'italic','bold'),text="/",bg="powder blue",command=lambda:buttonclick("/"))
div.grid(row=2,column=3)
#===================================================================================
b4=Button(f2,padx=16,pady=16,bd=8,fg="black",font=('arial',20,'italic','bold'),text="4",bg="powder blue",command=lambda:buttonclick(4))
b4.grid(row=3,column=0)

b5=Button(f2,padx=16,pady=16,bd=8,fg="black",font=('arial',20,'italic','bold'),text="5",bg="powder blue",command=lambda:buttonclick(5))
b5.grid(row=3,column=1)

b6=Button(f2,padx=16,pady=16,bd=8,fg="black",font=('arial',20,'italic','bold'),text="6",bg="powder blue",command=lambda:buttonclick(6))
b6.grid(row=3,column=2)
#===================================================================================
mul=Button(f2,padx=16,pady=16,bd=8,fg="black",font=('arial',20,'italic','bold'),text="*",bg="powder blue",command=lambda:buttonclick('*'))
mul.grid(row=3,column=3)
#===================================================================================
b1=Button(f2,padx=16,pady=16,bd=8,fg="black",font=('arial',20,'italic','bold'),text="1",bg="powder blue",command=lambda:buttonclick(1))
b1.grid(row=4,column=0)

b2=Button(f2,padx=16,pady=16,bd=8,fg="black",font=('arial',20,'italic','bold'),text="2",bg="powder blue",command=lambda:buttonclick(2))
b2.grid(row=4,column=1)

b3=Button(f2,padx=16,pady=16,bd=8,fg="black",font=('arial',20,'italic','bold'),text="3",bg="powder blue",command=lambda:buttonclick(3))
b3.grid(row=4,column=2)
#====================================================================================
sub=Button(f2,padx=16,pady=16,bd=8,fg="black",font=('arial',20,'italic','bold'),text="-",bg="powder blue",command=lambda:buttonclick("-"))
sub.grid(row=4,column=3)
#====================================================================================
b0=Button(f2,padx=16,pady=16,bd=8,fg="black",font=('arial',20,'italic','bold'),text="0",bg="powder blue",command=lambda:buttonclick(0))
b0.grid(row=5,column=0)
#====================================================================================
reset=Button(f2,padx=16,pady=16,bd=8,fg="black",font=('arial',20,'italic','bold'),text="C",bg="powder blue",command=clearcal)
reset.grid(row=5,column=1)
#====================================================================================
equal=Button(f2,padx=16,pady=16,bd=8,fg="black",font=('arial',20,'italic','bold'),text="=",bg="powder blue",command=calresult)
equal.grid(row=5,column=2)
#=====================================================================================
add=Button(f2,padx=16,pady=16,bd=8,fg="black",font=('arial',20,'italic','bold'),text="+",bg="powder blue",command=lambda:buttonclick('+'))
add.grid(row=5,column=3)
#=====================================================================================

#=====================RESTURANT INFO 1================================================
pizza=StringVar()
tea=StringVar()
coffee=StringVar()
drink=StringVar()
burger=StringVar()
cake=StringVar()

l3=Label(f1,font=('arail',20,'bold','italic'),text='PIZZA',fg='steel blue',bd=10,anchor="w")
l3.grid(row=0,column=0)

text2=Entry(f1,font=('arail',20,'bold','italic'),textvariable=pizza,fg='steel blue',bg='powder blue',bd=10,justify='right')
text2.grid(row=0,column=1)

l4=Label(f1,font=('arail',20,'bold','italic'),text='TEA',fg='steel blue',bd=10,anchor="w")
l4.grid(row=1,column=0)

text3=Entry(f1,font=('arail',20,'bold','italic'),textvariable=tea,fg='steel blue',bg='powder blue',bd=10,justify='right')
text3.grid(row=1,column=1)

l5=Label(f1,font=('arail',20,'bold','italic'),text='COFFEE',fg='steel blue',bd=10,anchor="w")
l5.grid(row=2,column=0)

text4=Entry(f1,font=('arail',20,'bold','italic'),textvariable=coffee,fg='steel blue',bg='powder blue',bd=10,justify='right')
text4.grid(row=2,column=1)

l6=Label(f1,font=('arail',20,'bold','italic'),text='DRINK',fg='steel blue',bd=10,anchor="w")
l6.grid(row=3,column=0)

text5=Entry(f1,font=('arail',20,'bold','italic'),textvariable=drink,fg='steel blue',bg='powder blue',bd=10,justify='right')
text5.grid(row=3,column=1)

l7=Label(f1,font=('arail',20,'bold','italic'),text='BURGER',fg='steel blue',bd=10,anchor="w")
l7.grid(row=4,column=0)

text6=Entry(f1,font=('arail',20,'bold','italic'),textvariable=burger,fg='steel blue',bg='powder blue',bd=10,justify='right')
text6.grid(row=4,column=1)

l8=Label(f1,font=('arail',20,'bold','italic'),text='CAKE',fg='steel blue',bd=10,anchor="w")
l8.grid(row=5,column=0)

text7=Entry(f1,font=('arail',20,'bold','italic'),textvariable=cake,fg='steel blue',bg='powder blue',bd=10,justify='right')
text7.grid(row=5,column=1)
#=================================RESTURANT INFO 2============================================

reference=StringVar()
cost_of_meal=StringVar()
item_order=StringVar()
gst=StringVar()
cgst=StringVar()
total_cost=StringVar()

l9=Label(f1,font=('arail',20,'bold','italic'),text='REFERENCE',fg='steel blue',bd=10,anchor="w")
l9.grid(row=0,column=2)

text8=Entry(f1,font=('arail',20,'bold','italic'),textvariable=reference,fg='steel blue',bg='powder blue',bd=10,justify='right')
text8.grid(row=0,column=3)

l10=Label(f1,font=('arail',20,'bold','italic'),text='COST OF MEAL',fg='steel blue',bd=10,anchor="w")
l10.grid(row=1,column=2)

text9=Entry(f1,font=('arail',20,'bold','italic'),textvariable=cost_of_meal,fg='steel blue',bg='powder blue',bd=10,justify='right')
text9.grid(row=1,column=3)

l11=Label(f1,font=('arail',20,'bold','italic'),text='ITEM ORDER',fg='steel blue',bd=10,anchor="w")
l11.grid(row=2,column=2)

text10=Entry(f1,font=('arail',20,'bold','italic'),textvariable=item_order,fg='steel blue',bg='powder blue',bd=10,justify='right')
text10.grid(row=2,column=3)

l12=Label(f1,font=('arail',20,'bold','italic'),text='GST TAX',fg='steel blue',bd=10,anchor="w")
l12.grid(row=3,column=2)

text11=Entry(f1,font=('arail',20,'bold','italic'),textvariable=gst,fg='steel blue',bg='powder blue',bd=10,justify='right')
text11.grid(row=3,column=3)

l13=Label(f1,font=('arail',20,'bold','italic'),text='CGST TAX',fg='steel blue',bd=10,anchor="w")
l13.grid(row=4,column=2)

text12=Entry(f1,font=('arail',20,'bold','italic'),textvariable=cgst,fg='steel blue',bg='powder blue',bd=10,justify='right')
text12.grid(row=4,column=3)

l14=Label(f1,font=('arail',20,'bold','italic'),text='TOTAL COST',fg='steel blue',bd=10,anchor="w")
l14.grid(row=5,column=2)

text13=Entry(f1,font=('arail',20,'bold','italic'),textvariable=total_cost,fg='steel blue',bg='powder blue',bd=10,justify='right')
text13.grid(row=5,column=3)

#===========================BUTTONS OF ACTION====================================================

def reset():
	pizza.set("")
	tea.set("")
	coffee.set("")
	drink.set("")
	burger.set("")
	cake.set("")
	reference.set("")
	cost_of_meal.set("")
	item_order.set("")
	gst.set("")
	cgst.set("")
	total_cost.set("")

def bill():
	x=random.randint(145632,4563256)
	bill=str(x)
	reference.set(bill)
#============BILL CALCULATION====================
	count=0

	if(pizza.get()=="" or pizza.get()=="0"):
		cost_of_pizza=0
		count=0
	else:
		cost_of_pizza=float(pizza.get())
		count=count+1

	if(tea.get()=="" or tea.get()=="0"):
		cost_of_tea=0
	else:
		cost_of_tea=float(tea.get())
		count=count+1

	if(coffee.get()=="" or coffee.get()=="0"):
		cost_of_coffee=0
	else:
		cost_of_coffee=float(coffee.get())
		count=count+1

	if(drink.get()=="" or drink.get()=="0"):
		cost_of_drink=0
	else:
		cost_of_drink=float(drink.get())
		count=count+1

	if(burger.get()=="" or burger.get()=="0"):
		cost_of_burger=0
	else:
		cost_of_burger=float(burger.get())
		count=count+1

	if(cake.get()=="" or cake.get()=="0"):
		cost_of_cake=0
	else:
		cost_of_cake=float(cake.get())
		count=count+1

	cost_of_pizza=20*(cost_of_pizza)
	cost_of_tea=  100*(cost_of_tea)
	cost_of_coffee=  120*(cost_of_coffee)
	cost_of_burger= 350*(cost_of_burger)
	cost_of_cake= 504*(cost_of_cake)

	meal_cost="Rs",str('%.2f'%(cost_of_pizza+cost_of_tea+cost_of_coffee+cost_of_burger+cost_of_cake))
	gst_tax="RS",str('%.2f'%((cost_of_pizza+cost_of_tea+cost_of_coffee+cost_of_burger+cost_of_cake)*0.025))
	cgst_tax="RS",str('%.2f'%((cost_of_pizza+cost_of_tea+cost_of_coffee+cost_of_burger+cost_of_cake)*0.025))
	overall_cost="RS",str('%.2f'%(cost_of_pizza+cost_of_tea+cost_of_coffee+cost_of_burger+cost_of_cake))

	cost_of_meal.set(meal_cost)
	item_order.set(count)
	gst.set(gst_tax)
	cgst.set(cgst_tax)
	total_cost.set(overall_cost)

#===============================================

def quit():
	root.destroy()

btotal=Button(f1,padx=16,pady=16,font=('arial',20,'bold','italic'),text='TOTAL',fg='black',bg='powder blue',bd=8,command=bill)
btotal.grid(row=7,column=1)

rest=Button(f1,padx=16,pady=16,font=('arial',20,'bold','italic'),text='RESET',fg='black',bg='powder blue',bd=8,command=reset)
rest.grid(row=7,column=2)

bquit=Button(f1,padx=16,pady=16,font=('arial',20,'bold','italic'),text='QUIT',fg='black',bg='powder blue',bd=8,command=quit)
bquit.grid(row=7,column=3)

root.mainloop()                              #program run till infinte


add favicon

:clapper: cypress test video


Hi @nabinhait,

Could you please also push this change to 'staging' as the build fails currently ?

Thanks a million in advance!


DELETE puhul ei pea `data` kaasas olema kuna seda pole vaja


relative resource links

:package: demo


![](https://github.trello.services/images/mini-trello-icon.png) [121 - Adicionar Coluna APIKEY na tabela de User](https://trello.com/c/P3L059FP/134-121-adicionar-coluna-apikey-na-tabela-de-user)


![](https://github.trello.services/images/mini-trello-icon.png) [122 - Alterar Entity User adicionando novo Atributo APIKEY](https://trello.com/c/Vf8dJON0/136-122-alterar-entity-user-adicionando-novo-atributo-apikey)


![](https://github.trello.services/images/mini-trello-icon.png) [move SleepInSeconds to TestHelper](https://trello.com/c/JnxIdgan/20-move-sleepinseconds-to-testhelper)


Thanks Lin! That was fast!

@eclipseo, @maxice8, @pabloariasal, @zmwangx googler v3.7 is released!


와우, 대단해요!


Can this be simplified to just

```antlr
Destructure: "let" PatternList ";"
```

or am I missing some distinction? (`PatternList` is used for `LetExpression` in the spec, and I also intend to use it in `ceylon.ast` for `Destructure`.)


@TingPing How can I properly check if my app is running as a flatpak?
Knowing this information, I can upstream this fix for the system-wide file.


오, 새로워요!


## Joker
Mi villano favorito de DC


De acuerdo, lo instalaré, gracia.

On Sun, Sep 16, 2018, 6:35 AM Gustavo Valverde <notifications@github.com>
wrote:

> Eso es por falta del paquete *stdnum*
>
> —
> You are receiving this because you commented.
> Reply to this email directly, view it on GitHub
> <https://github.com/odoo-dominicana/l10n-dominicana/commit/d26978d446e1ec2b6b57cdcc6ee80beef905bcfb#commitcomment-30520670>,
> or mute the thread
> <https://github.com/notifications/unsubscribe-auth/Ao45q-bMWBW5KpzXVGGE8exRuno3jTfRks5ubilmgaJpZM4Wok4L>
> .
>


서.포.터가 고친 버그이군요! (후후)


For the love of people's reading comprehension, add empty "##" so that documentation strings aren't just one long paragraph with a bunch of info strung together!


> I found that plugin, it was obsoleted, it's tshock api version was 1.21 while 2.1 now. The error was caused by some features of old tshock api. I simply updated it to current version and let it fits mods. You can find it in my repositories.

The test was successful. Thank you.


Will this only work on an empty tx buffer? To make this useful as an async function I think it would be nice to be able to toss data into the buffer regardless of the current status of the transfer (as long as there's space).


on peut pas setter le state. Faut passer par la builtin this.setState (et on n'appelle pas cette fonction au render time).


const { dispatch, recommendation } = this.props
dispatch(requestData('GET',`/activity/${get(recommendation, 'id')`))


![41784474_1932479423454208_6442299211395366912_o](https://user-images.githubusercontent.com/34396568/45598074-f981b500-b9d5-11e8-8ce0-5ce00b5df90b.jpg)
foto prueba


Jorg,

what exactly is the meaning and purpose of this repo? How do these picons differ from others out there (for example those from picons.eu)?


使用sessionAttributes我没法清除session，所以没法注销用户。


and you're running this patch + enabling the pool allocator, right?


Where is this bit unset? Is polling this bit the only way to tell if the transfer was successful? I'm still a proponent of taking a callback function as a parameter for this function.  It would really improve flexibility with the api.  For example, when the SD card api is finished, you could pass in a function pointer that automatically refills the tx buffer with more data from the SD card via spi, making the entire SD card USB transfer asynchronous.


`Device visible memory`?


Yes I do.


`bakes` or `backs`?


这样分开写主要是报空指针时，我能知道是哪个引用是空的


Content protection for DRM stuff, so users can not freely read the memory blob.


You could turn init, bus, and wip into a bitfield to reduce the size of the struct.  Even though I don't really see the need for the bus field.


`is now put on.. `


What's replacing this?
My plugins tab is now gone.


不要管這個!!
Github沒有天才到讀得懂Django Template Language


@pchiusano Could you take a look at the comments 'BUG 1', 'BUG 2', 'QUESTION 1' and 'QUESTION 2' in Test/TypePrinter.hs?

With bugs 1 and 2 I'm proposing that the parser should handle the interaction between delay and effects differently.  With the questions, I'm asking for your preference on how we should print a couple of examples.

(Also, any tips on the TODO relating to effect polymorphism would be gratefully received, although I haven't looked into it myself yet, so don't feel you need to.)


You might want to link to the single pages instead of the whole spec (ie https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/vkBindImageMemory.html). Loading the whole page can take a while and freeze the browser.


>
>
> 还是有注入的可能的：https://stackoverflow.com/questions/5741187/sql-injection-that-gets-around-mysql-real-escape-string/12118602#12118602

所以说需要在MySQL连接的时候set_charset为utf8?


what do you mean with `rewritten without read`? I assume you temporary resources like a gbuffer


>
>
> 第三方授权考虑下 OAuth 2.0

如果要考虑的话我觉得OAuth需要变成一个插件来开发，目前Docs中的授权方法已经实现, 不大想改了(只想加). 以后有问题的话开issue吧


@1Bayshore here's one example of the subtleties in the new Action system.


* `mound`/`bound`
* this restriction doesn't apply to sparse resources


`it's`/`its`


`GPUs have a memory type`


## Jenkins Build Summary

Built from [this commit](https://github.com/mellery451/rippled/commit/78e2df2e2c785589359d27b1b10a339eee6cdd11)

Built at __20180916 - 15:42:46__

### Test Results

Build Type | Log | Result | Status
---------- | --- | ------ | ------
msvc.Debug | [logfile](http://ci.ops.ripple.com/job/mellery-rippled/job/private-codecov/3//artifact/msvc.Debug.txt) | 1033 cases, 0 failed, t: 550s | PASS :white_check_mark:
gcc.Debug
-Dcoverage=ON | [logfile](http://ci.ops.ripple.com/job/mellery-rippled/job/private-codecov/3//artifact/gcc.Debug_Dcoverage_ON.txt) | 1036 cases, 0 failed, t: 853s | PASS :white_check_mark:
docs | [logfile](http://ci.ops.ripple.com/job/mellery-rippled/job/private-codecov/3//artifact/docs.txt) | 1 cases, 0 failed, t: 2s | PASS :white_check_mark:
gcc.Release
-Dassert=ON,
MANUAL_TESTS=true | [logfile](http://ci.ops.ripple.com/job/mellery-rippled/job/private-codecov/3//artifact/gcc.Release_Dassert_ON_MANUAL_TESTS_true.txt) | 1101 cases, 0 failed, t: 928s | PASS :white_check_mark:
clang.Debug
-Dunity=OFF | [logfile](http://ci.ops.ripple.com/job/mellery-rippled/job/private-codecov/3//artifact/clang.Debug_Dunity_OFF.txt) | 1036 cases, 0 failed, t: 165s | PASS :white_check_mark:
msvc.Debug,
NINJA_BUILD=true | [logfile](http://ci.ops.ripple.com/job/mellery-rippled/job/private-codecov/3//artifact/msvc.Debug_NINJA_BUILD_true.txt) | 1033 cases, 0 failed, t: 550s | PASS :white_check_mark:
clang.Debug | [logfile](http://ci.ops.ripple.com/job/mellery-rippled/job/private-codecov/3//artifact/clang.Debug.txt) | 1036 cases, 0 failed, t: 281s | PASS :white_check_mark:
rpm | [logfile](http://ci.ops.ripple.com/job/mellery-rippled/job/private-codecov/3//artifact/rpm.txt) | 1035 cases, 0 failed, t: n/a | PASS :white_check_mark:
gcc.Debug | [logfile](http://ci.ops.ripple.com/job/mellery-rippled/job/private-codecov/3//artifact/gcc.Debug.txt) | 1036 cases, 0 failed, t: 290s | PASS :white_check_mark:
gcc.Debug
-Dunity=OFF | [logfile](http://ci.ops.ripple.com/job/mellery-rippled/job/private-codecov/3//artifact/gcc.Debug_Dunity_OFF.txt) | 1036 cases, 0 failed, t: 257s | PASS :white_check_mark:
clang.Release
-Dassert=ON | [logfile](http://ci.ops.ripple.com/job/mellery-rippled/job/private-codecov/3//artifact/clang.Release_Dassert_ON.txt) | 1035 cases, 0 failed, t: 402s | PASS :white_check_mark:
gcc.Release
-Dassert=ON | [logfile](http://ci.ops.ripple.com/job/mellery-rippled/job/private-codecov/3//artifact/gcc.Release_Dassert_ON.txt) | 1035 cases, 0 failed, t: 426s | PASS :white_check_mark:
gcc.Debug
-Dstatic=OFF | [logfile](http://ci.ops.ripple.com/job/mellery-rippled/job/private-codecov/3//artifact/gcc.Debug_Dstatic_OFF.txt) | 1036 cases, 0 failed, t: 291s | PASS :white_check_mark:
gcc.Debug
-Dstatic=OFF -DBUILD_SHARED_LIBS=ON | [logfile](http://ci.ops.ripple.com/job/mellery-rippled/job/private-codecov/3//artifact/gcc.Debug_Dstatic_OFF_DBUILD_SHARED_LIBS_ON.txt) | 1036 cases, 0 failed, t: 293s | PASS :white_check_mark:
msvc.Debug
-Dunity=OFF | [logfile](http://ci.ops.ripple.com/job/mellery-rippled/job/private-codecov/3//artifact/msvc.Debug_Dunity_OFF.txt) | 1033 cases, 0 failed, t: 1178s | PASS :white_check_mark:
gcc.Debug,
NINJA_BUILD=true | [logfile](http://ci.ops.ripple.com/job/mellery-rippled/job/private-codecov/3//artifact/gcc.Debug_NINJA_BUILD_true.txt) | 1036 cases, 0 failed, t: 273s | PASS :white_check_mark:
msvc.Release | [logfile](http://ci.ops.ripple.com/job/mellery-rippled/job/private-codecov/3//artifact/msvc.Release.txt) | 1032 cases, 0 failed, t: 397s | PASS :white_check_mark:
clang.Debug
-Dunity=OFF -Dsan=address,
PARALLEL_TESTS=false,
DEBUGGER=false | [logfile](http://ci.ops.ripple.com/job/mellery-rippled/job/private-codecov/3//artifact/clang.Debug_Dunity_OFF_Dsan_address_PARALLEL_TESTS_false_DEBUGGER_false.txt) | 1036 cases, 0 failed, t: 642s | PASS :white_check_mark:
clang.Debug
-Dunity=OFF -Dsan=undefined,
PARALLEL_TESTS=false | [logfile](http://ci.ops.ripple.com/job/mellery-rippled/job/private-codecov/3//artifact/clang.Debug_Dunity_OFF_Dsan_undefined_PARALLEL_TESTS_false.txt) | 1036 cases, 0 failed, t: 603s | PASS :white_check_mark:


`peak`/`pick`


Just make some noise


Create a PR about this I guess this could be useful for upstream too :-)


Reference GitHub Issue #81


hi i get a error app\src\main\java\com\muparse\MainActivity.java:
uses or overrides a deprecated API.
Recompile with -Xlint:deprecation for details.


 В гридах по адресам:
admin/controllers/edit/users/fields
admin/controllers/edit/users/tabs
admin/controllers/edit/users/migrations
не работает флаг-переключатель при данной правке.


👍 was going to suggest you add your name here :)


Спасибо, проверим, поправим.


TODO: Do we need to check the entire content even if the extension isn't SVG?

확장자가 SVG가 아닌 경우에도 성능 저하를 감수하고 파일 내용을 모두 체크해야 하는가?


restrict sdk fixes to darwin18 or later


fix flakey cypress test, add stop-only

:package: demo


A knight which is close to opponent king has already some bonus: kingAttackersCount, closeEnemies, etc.


Название пакетов пишутся со строчной буквы


fix flakey cypress test, add stop-only

:clapper: cypress test video


Переменные пишутся с lowerCamelCase


Nope, that looks right! The `{..}` is always to the right of an arrow, and you should think of it as being attached to the `->`. If we were redoing the AST, the arrow type would take three arguments - the input type, the effect type, and the output type, where the input and output type have to be value types.


No, this type wouldn't make sense, as the `{..}` isn't to the right of a `->`.


Thank you for your prompt response. I really appreciate it.

I wanted to publish the migration that creates the user_roles table to change the user reference to uuid instead of integer, and it seems to be impossible with the current setup. I'll open a new issue.


No need to publish. Just copy the one you need and laravel will handle figuring out which to run


Shall we put this in v12? @nabinhait


fix manifest.json

:package: demo


Oh I didn't know that. Thank you very much, again :v:


If you add a space after the `->` before the `'`, does it work? Just wondering if `->'` is being treated as a single (unknown) lexeme here.


hh


Puzzle `550-6f1a456c` discovered in   [`shopelectro/context.py`](  https://github.com/fidals/shopelectro/blob/master/shopelectro/context.py)   and submitted as #577. Please, remember that the puzzle was not   necessarily added in this particular commit. Maybe it was added earlier, but   we discovered it only now.


Puzzle `550-f02726e9` discovered in   [`shopelectro/context.py`](  https://github.com/fidals/shopelectro/blob/master/shopelectro/context.py)   and submitted as #578. Please, remember that the puzzle was not   necessarily added in this particular commit. Maybe it was added earlier, but   we discovered it only now.


Puzzle `550-79bb63d1` discovered in   [`shopelectro/context.py`](  https://github.com/fidals/shopelectro/blob/master/shopelectro/context.py)   and submitted as #579. Please, remember that the puzzle was not   necessarily added in this particular commit. Maybe it was added earlier, but   we discovered it only now.


I'd say that is fine though agree it looks a bit weird.

I think the way we are doing this is a little janky, we should just have `Delayed a` be a separate type from `() -> a` (typechecked the same way though), which would make your job easier.

For now, I'd just do the best you can with this.


Pretty familiar. I may MAKE USE OF IT in the data structure experiment class :)


your MAPBOX API KEY HEREpk.eyJ1IjoiamlueGlhMDI5MCIsImEiOiJjam01MHE2dHozMzdzM3FwZ2hjaHljcWQyIn0.bpGz1Qvp44WsjciSKUmvtA


We could ask on forum what's the status of Sumo?
In develop branch there will be no OE update take place anymore.
This it it... No Pyro updates.
I don't believe OpenPLi has abandoned sumo forever.
Just give them some time to fix things.
It has a big impact with (e)udev and systemd (when it's ready).
Like MastaG said, perhaps we must drop boxes with kernel older than 3.4 due to eudev/systemd.
Anyway..Let's wait and see.


'loop' should be 'level' I guess


I think we need to find another implementation for this change, because this introduces a thread safety issue since we're touching EngineMaster internals from the main thread.

@Be-ing could you take a look?


ttest


I decided it will be this way!


To be blunt, the entire VM calling convention is an utter disaster, both maintenance and performance wise. I have no idea what Randi was thinking when this was implemented. Originally it was even worse because VMValue contained a string value and not just a reference, leading to implicit destructor calls in every VM invocation. This was something I changed some time last year because it made this inefficient setup a lot worse.

As for optimizing it - so far I haven't had a proper idea for that. The entire VM design depends on it. Once the JIT compiler is working it may make sense to overhaul the interface so that direct calls can be used in cases where the functions do not contain any complex stuff.


Thanks Guys... for the help


Hmm, but we can't treat Azure differently in CL because we'll run into
issues with other providers then. Can we implicitly accept the agreement
within the Azure implementation when an image requires it?


need chi_sim.traineddate


Im gonna find out


`a -> '{e} 'b` seems okay here? It expands to `a -> () ->{e} (() -> b)`. Proposal that anyplace you see `() -> a` in the type, where `a` is anything other than another arrow, you display that as `'a`, adding parens if `'a` is a compound expression.

It might be the case that it's easier to do this in a binary fashion rather than trying to pull out the whole effectful arrow chain? If so you still want to put a `group` around the overall chain so breaking decisions get made together.


`(pull 修改测试)`


Included suggestions.
about references, is it ok to include also references in the introduction right?


These are no actionable by the user and are for exceptional situations. We should investigate if we can make them actionable in someway and use different exceptions.


# Specs execution successful
:scroll: [View logs](http://bamboo.comnull)
### Plans updated

Bamboo specs have been successfully imported and the following plans have been updated.

Project | Plan | Build
---|---|---
[Test](http://bamboo.com/browse/TEST) | [Comment test](http://bamboo.com/browse/TEST-CTEST)  | :white_check_mark: [\#1](http://bamboo.com/browse/TEST-CTEST-1)
[New project](http://bamboo.com/browse/NEW) | [Disabled plan](http://bamboo.com/browse/NEW-DISABLED) **disabled** | :white_check_mark: [\#1](http://bamboo.com/browse/NEW-DISABLED-1)

### Deployments updated

Bamboo specs have been successfully imported and the following deployment projects have been updated.

|Deployment project |
----|
[Deployment test](http://bamboo.com/deploy/viewDeploymentProjectVersions.action?id=2162689)|


Wow, what a pain in the rear end!!


This was a mistake and I'm still experimenting with where to put these calls.
The next commit should make much more sense..

Any pointers on where they should be?


Oh thank you, I couldn't find the proper documentation describing the constant names so I based it off of the protocol spec. I'll make sure to correct this.


The Swing components are temporary until I design a proper error pop-up in JFX.


Perhaps I was wrong in thinking that out_FAILED used JSON format - I only wanted to be consistent about which command did/didn't use out_FAILED


Why this change instead of tests in a separate directory?


update manifest.json to display:standalone

:package: demo


[sapxep.txt](https://github.com/deagle41/int3117-2018/files/2386779/sapxep.txt)
[test_sapxep.txt](https://github.com/deagle41/int3117-2018/files/2386780/test_sapxep.txt)


I agree. This commit is very messy as I was experimenting with many combinations of attempts to make the code work as I was not very familiar with xcb and it's documentation is nearly none.

This should be fixed in next commit.


update manifest.json to display:standalone

:clapper: cypress test video


What's the error that's being ignored here?


Anything that changes window size needs to update the window shapes as well.


![](https://github.trello.services/images/mini-trello-icon.png) [125 - Adicionar Novo Método de Criação de Rota em RotaService](https://trello.com/c/Aemrxa82/137-125-adicionar-novo-m%C3%A9todo-de-cria%C3%A7%C3%A3o-de-rota-em-rotaservice)


Still, why put the tests with the normal code?


I do not have any magic suggestions here either. I just searched for `"BOUNDING"` in `/usr/include/xcb/shape.h` and checked that it has value 0.


I was using 15.8.3 when reproduced the bug locally.

It looks like MSVC guys are not aware of the problem. When they implemented C++14 constexpr they said:

> Our extended constexpr work was test-driven. We tested against a number of libraries that are heavy users of extended constexpr, including:
>   * Boost (with MSVC workarounds removed)

https://blogs.msdn.microsoft.com/vcblog/2017/03/07/constexpr-and-aggregate-initialization/


There's no need for the returntype to be nullable, because we always return an instance.

Making this function return a non-nullable makes our calling code cleaner / more concise, because we won't have to handle the impossible null.


`
 import java.io.*;
import java.util.*;
class wttest
{
	public static void main(String args[])
	{
	 char ch[][]=new char[50][6];
	char s='0';

	int rlen=0;
	System.out.println("Enter the sentence");
	Scanner obj=new Scanner(System.in);
	String str=obj.nextLine();
	char x[]=str.toCharArray();
	System.out.println("The character array now is--: ");
	for(int i=0;i<x.length;i++)
	{
	System.out.print(x[i]);
	}

	System.out.println("\n");
	int a=0;
	for(int i=0;i<50&&a<(x.length);i++,a++,rlen++)
	{
		for(int j=0;j<6;j++,a++)
		{	s=x[a];

			if(s!='.'&&s!=' ')
			ch[i][j]=s;
			else if(s==' ')
			ch[i][j]='*';

			else
			{
			   while(j<6)
			   {
			     ch[i][j]='.';
			      j++;
			    }
			break;
			}
		}
		if(s=='.')
		break;
 	                    a--;
	}

	System.out.println("The sentence you entered is-----"+"\n\n");
	for(int i=0;i<=rlen;i++)
	{
		for(int j=0;j<6;j++)
		{
		     System.out.print(ch[i][j]+" ");
		}
		System.out.println("\n");
	}

	char res[]=new char[50];
	int d=0;
	System.out.println("The output sentence you want is-----"+"\n\n");
	for(int j=0;j<6;j++)
	{
		for(int i=0;i<=rlen;i++)
		{
		res[d]=ch[i][j];
		d++;
		 }

	}

	String ss=new String(res);

	 System.out.println(ss);

    }

}

`


I thought I told you but I can't find where :p (so I may have not ^^) it's more common to do it this way in the javascript world, but no constraint we can still put it in a test folder..


one of my code....


This seems to be an Angular convention, not something that's required or even suggested for TypeScript. I would like to open that for discussion because my first reaction is that I don't like putting tests in the same place as normal code.


+ code moved out of main
+ tests added
+ introduced new classes

love it :)


I'll check.

Note BTW that the post is from March 2017 but the test I linked above is from Jan 2018. So they can't have tested with it. :-)


optimize photo view


Several things here:

 1. why two different lint commands? `tslint` vs `lint`
 2. why two different scripts for linting? `lint-core` vs `lint`
 3. just in general confused by this ^^


most ugy mukodik, ha beallitod a futasi parametereket (kivalasztod a kivant parameteket, majd Apply), akkor az Apply gomb inaktivva valik, a start gomb pedig aktivva (ezzel jelezzuk a backend valaszat).

Illetve hozzaadtam egy egyszeru welcome feluletet canvassal.


HGUGKUGUIGUO


I didn't take the time to fix it correctly. When a lib has no typescript definition, the compiler is not happy, so either you give a definition yourself for all unknow libs (the good way) or you ignore which I did until we decide to keep TS or not..


This formatting is going to get annoying fast 😒


CONFIG_JSON1=none CONFIG_JSON2=none UUID=91cb66ba-a373-43a0-8169-33d4eeaeb857 CONFIG_JSON3=none CERT_PEM=none KEY_PEM=none VER=3.41


If `/.flatpak-info` exists you are running inside the sandbox.


Because generators and capabilities are in Javascript.. we need to discuss that I think. I don't think that community should be force to use typescript for them..


[This request](https://github.com/reinforceio/tensorforce/pull/503) seems to have fixed it. My bad.


![](https://github.trello.services/images/mini-trello-icon.png) [126 - Desenvolver Endpoint APIResource](https://trello.com/c/IqhrPt7m/139-126-desenvolver-endpoint-apiresource)


Nope, still not fixed.

```
#include <cassert>

struct X
{
	int v;

	constexpr X(): v( 1 )
	{
	}

	~X();
};

struct Z
{
	Z();
};

static Z z;
static X x;

Z::Z()
{
	assert( x.v == 1 );
}

X::~X()
{
}

int main()
{
}
```


Could we for the first conversion at least keep the indentation at 4 spaces? That way the git diff doesn't get confused and we can see that actual differences between the files. Later we can change the indentation to 2 spaces if that's what people really want ;)


In British English, the noun 'word' is both countable and non-count. The non-count meaning is quite common (as in 'We will give word to the employees about the proposed redundancies').


i think it's better to include font from our local source, download it and store our self


здесь и далее, когда говорится "возвращать" - значит возвращать в смысле Ruby, то есть результатом выполнения метода является массив поездов


I generally use the View/Sidebar checkbox in the main menu to disable the sidebar and bring it back.


надо не puts а возвращать, использовать можно метод select для массива


количество вагонов не должно уходить в минут
методы plus and minus надо бы переименовать
что-то вроде add_wagon, remove_wagon


Can I ask, why not `constexpr atomic_shared_ptr() noexcept = default;`?


Try


This will need translating 👍 I don't think Google Translate will cut it!
@Alex1D @drchengyangwang @Vegechu @Dinoxel
Thanks :)


я бы заменил название метода
метод route должен просто вернуть route (по сути attr_reader)
а назначение маршрута - это что-то другое, вроде set_route


<script>alert("This is a JavaScript Injection);</script>


@current лучше переименовать в @current_station (и хранить там не название, а объект)


Were did you found this?


не нашел метода для получения current_station
названия методов forward, backward, next, previous надо дополнить.

потому что не ясно, что значит train.next (следующий поезд, следующая станция, следующий вагон)
next_station намного понятнее, по аналогии можно назвать move_forward


Please comment it out, prints every time we make a move.


That's what I meant in my comment.
Unfortunately I wasn't able to test it with the file.


Ficou muito bom @mendesiasmin !


Just a note: You created an addon for Blender, wich is GPL. So you're obligated to make your project GPL as well, not MIT. But don't worry, I don't want to bother or sue you. It's just an advice.

https://www.blender.org/support/faq/


Ah didn't know about that - that works perfectly!


## 🚧 Revisit!

Whoops! This is not exactly returning what it says it does. Currently, when I enter `booze`, it returns me an `e`. Which is in there, but arguably **not the first vowel**.

❓What's going on here and how can you fix it?


Olá Jozeph, gostaria de conversar com vc sobre esse indicador,  você poderia me passar seu contato?
Obrigado.


смотри вот это: "Вагоны теперь делятся на грузовые и пассажирские (отдельные классы). К пассажирскому поезду можно прицепить только пассажирские, к грузовому - грузовые. "  - у тебя реализовано на уровне интерфейса, что неверно

если интерфейса нет, и объекты создаются из командной строки вручную, и там же вызывются методы это условие все равно должно работать

для этого нужно реализовывать эту проверку на уровне классов Поезда, причем правильно это сделать в подклассах с использованием механизмов наследования и полиморфизма


yea sure. Done


what virions folder ?


What happened with subscriptions?


Don't remember. It shouldn't make a difference.


@gavinking I wasn’t sure whether I should report this as a regression:

> It seems that since 1.3.3, the compiler’s parser lost the ability to parse `package?.something` and `package*.something` as qualified expressions (possibly in eclipse/ceylon@5c80f1d).

After all, it doesn’t block any legal code as far as I can tell (`package` can never be `null` or a stream).


hm ok


## 🚧 Revisit!

Where does the **result** of `tally + 1` currently go?

![the void](https://www.gauntletgallery.com/pub/media/catalog/product/cache/1/image/700x560/e9c3970ab036de70892d86c6d221abfe/i/n/into-the-void-scott-listfield.jpg)


[20:06:25] [Server thread/CRITICAL]: Could not pass event 'pocketmine\event\player\PlayerJoinEvent' to 'BossAnnouncement v1.2': Too few arguments to function xenialdan\BossBarAPI\API::addBossBar(), 1 passed in C:\Users\aronf\Desktop\yedeksetup\test sunucu\plugins\BossAnnouncement-master\src\xenialdan\BossAnnouncement\Main.php on line 34 and at least 2 expected on xenialdan\BossAnnouncement\Main
[20:06:25] [Server thread/CRITICAL]: ArgumentCountError: "Too few arguments to function xenialdan\BossBarAPI\API::addBossBar(), 1 passed in C:\Users\aronf\Desktop\yedeksetup\test sunucu\plugins\BossAnnouncement-master\src\xenialdan\BossAnnouncement\Main.php on line 34 and at least 2 expected" (EXCEPTION) in "C:/Users/aronf/Desktop/yedeksetup/test sunucu/virions/BossBarAPI_dev-7 (1).phar/src/xenialdan/BossBarAPI/API" at line 18


Would you like to submit a bug report for this?
I cannot make a bug report because I do not understand why it should work (my logic is: `x` and `z` are not defined as constexpr and `x` is defined after `z`, so at the time when `x` constructor is called `z` is not yet initialized).

A strange thing: if you change `assert( x.v == 1 );` to `if ( x.v != 1 ) throw "wrong";` and make non-debug build - it runs fine.


`(test: Function)` -> `(test: Function|Promise)`
right?


Perfecto los cambios funcionaron :+1:


@grigoryfedorov посмотрите пожалуйста, правильно ли сделал: https://github.com/AnDrOiD73dd/geekstagram/commit/f2c28ba74f5495bdb4c7ca0fe6a68bf1f7ff819f


A start gomb mar tud fuggvenyt vegrehajtani, kattintas utan inaktivva valik.


Why not using the elastic official image?
example:

```
image: docker.elastic.co/elasticsearch/elasticsearch:6.3.2
```


## 🚧 Revisit!

Double-check your output of this file and see what it returns if you run it. It's currently not counting the occurences of letters in a word!

**HINT:** pay special attention to how you're naming your variables. Lots of issues can be avoided - or at least be much easier to debug - if the naming is nicely descriptive.

Currently you are using `letter` in a way that means **two different things**.


All good


fine


❓ How many lists do you end up with when using the `*` operator?


It'd be great if there existed `CHANGELOG.md` or some notes in Github releases. I'm upgrading from 0.10.0 and it's quite hard to figure out whether I need to watch out for something. Thanks! 😉


I have added the parsing of a few variables only (time, position, relative position and accuracy).
The functions can be easily updated to include other UBX message classes or IDs and more variables from the existing messages 😄


@spookey2008 not an error, its a message.


❓... and what about the other two? `del` and `remove`?


👏 Great job and nicely done! Cool that you added code to exemplify how to use a delimiter with `split()`. : )


https://developercommunity.visualstudio.com/content/problem/336946/class-with-constexpr-constructor-not-using-static.html

`x` should be initialized statically because the constructor is `constexpr`. See for instance https://godbolt.org/z/JamIWF:

```
x:
  .long 1
```


Database view


rename `tests` to `registerPendingTests` or if you want `addPendingTests`


https://github.com/tensorflow/models/blob/master/research/syntaxnet/util/utf8/unilib.h

https://github.com/tensorflow/models/blob/master/research/syntaxnet/util/utf8/unicodetext.h


👏 Well done!

🔥 How would you make sure that the user enters a correct input? - meaning, how can you prevent your program from breaking on wrong user input?


Reviewed, tomorrow I will check the functionatilty also from VSC or Eclipse.
Please continue with english comments. It could be useful.


增加了串行动画组，还有并行动画组记得


@MikeUnwalla You are right. Just like in Portuguese 'palavra'. This meaning usually applies together with the - not so common - expression ['give word'](https://idioms.thefreedictionary.com/give+word) so, is it ok to solve that with disambiguation?


Да, выглядит неплохо!


Hay que filtrar solo por el día en el que estas, igual eso es parte del listar habitos.
Igualmente no sé si está bien hacerlo desde el serializer, pero no lo tengo claro


and here you will have:
```js
addPendingTests(this.test); // will perform addPendingTest on each test
this.runPendingTests(); // will run specific test runner for each test
```


## 🚧 Revisit!

Currently your program breaks when the items inside the list are not of type `list` themselves. E.g., using this list:

```py
t = [[1, 2], 3, [4, 5, 6]]
```

will result in a `TypeError: 'int' object is not iterable`.

❓ How can you fix this to make the code more flexible?


Olá Alisson. Qual sua dúvida, pode adiantar por aqui que fica o histórico. Talvez sua dúvida seja a de outras pessoas também.


The assignment is complete


nginx.conf


This will allow 16 levels of keyboard backlight on new Zenbook laptop (eg. KabyLake)
Actually it supports 256 levels (0x00 to 0xFF) and maybe more (I've tested values greater than 0xFF)

Old Zenbook (eg. Broadwell) already supports it. I don't understand why Asus limits it to only 3 levels on new ones.


Muy buena notación de álgebra relacional, una buena práctica en el SQL es escribir las cláusulas en mayúsculas aunque lo más importante es ser consistente con su propio estilo.

[https://wikimedia.org/api/rest_v1/media/math/render/svg/b83ad563285f7b0ebb325226d91f25ca0bffa7cd](url)


I don't have a problem here. I think the class `Passable` is responsible for too much. What do you think about something adding a class `Tests` that will manage `Test` instances. 2 classes will inherit from `Test`. One called `SyncTest` and another called `AsyncTest`.


Tienen muy bien definido el concepto de las llaves. Apoyen a sus otros compañeros.


thanks, corrected in


You right, I will update to GNU General Public License v3.0


When you will launch the instance of `Tests` saying `tests.run()` it will simply run all the `Test` instances. Each `Test` instance will know which "test runner" it has to use: the `testRunnerAsync` or the `testRunner`.


Można to chyba też zrobić tak jak wyżej robiłeś z Arrays.stream.
```
Arrays.stream(numbers).average().orElse(0,0)
```


czemu double?


In my opinion, formatting does matter, especially since you just put these in the Minecraft namespace and not some new one. If tags are to replace the one dictionary, there needs to be a convention that is followed.


a, gupi jestem :D przecież to średnia ;)


niepotrzebne te nawiasy przy (n)


Personally, I'd git-exclude IDE generated project files as well, but I don't think this is generally done in the JOSM repositories.


So we should add them to DBConnection, is that ok?


move this function to the new class `Tests`. Rename it `clearTest`.


Intenta simplificar tu MER, la construcción es altamente acoplada y en una relación se te fue un "text" en vez de algo que represente la cardinalidad.

Tu diccionario de atributos está bien hecho, te recomiendo que en el tamaño hagas un poco más grandes los tipos de datos, ejemplo en teléfono en vez de poner NUMBER (10), pon NUMBER (15) por si alguien utiliza un código de país, etc. (considéralo para otros proyectos futuros)


A few of these changes were in my PR ... :(
https://github.com/leogtzr/shellcheck/commit/597f8c96cce57cf82907ff5c27eaf3d4ab137886


This is generally done. Feel free to remove it, you're the boss here :)


This is easy to do lol. Find what position is minecraft. For exemple nord and change them position to south and others. Its a square so you dont need to check for north west and shits


# web system for gym


@vondele My VLTC test currently looks weaker than yours, or at least about  the same given the considerable error bars, so it could go on for a rather long time, keeping lots of resources from the other tests. I will be afk for a while, feel free to set it to priority -1 once it has say 32k+ games and then it can let the other tests get more resources ...


$ git checkout 5dde6cb


This is still off by 2 spaces


Veo que dominan muy bien los conceptos de bases de datos, les recomiendo que en su proyecto intenten de simplificar al máximo sus modelos para que sea más sencillo y menos complejo.

Recuerden que en el MER es buena práctica poner los óvalos  e identificar las llaves, recuerden ser consistentes con su estilo y usar los estándares.

En el diccionario consideren que los tamaños de los tipos de datos en algunos casos pueden ser más grandes de lo esperado.


этот метод не вернет массив поездов выбранного типа
он вернет массив из булевых значений
тебе нужно посмотреть в документацию класса [`Array`](https://ruby-doc.org/core-2.5.1/Array.html)
нужно же "выбрать" поезда с нужным типом - там как раз есть именно такой метод, который это может сделать


That's in a follow-up PR


The Design is not available on picons.eu.
And many sref are not listed on picons.eu.

Thats why i have uploaded my complete set.
I have collect these picons in the past but i have no longer time for it.
We can remove this repro step by step If all the missing srefs are available on picons.eu and if they can make this 3D button skin.

These picons are based on the very old but very likely Licher Pils Design.


в ТЗ:
"Может удалять **промежуточную** станцию из списка"
этот метод удалит **любую** станцию, в том числе начальную и конечную, что неверно


Keep in mind also that a method usually gets the `self` parameter passed, allowing it access to the **instance** of the class that it is defined in.


Lol. How did the `Car` turn into a "student object"? ; )


@worldofpeace this is no longer part of top-level, do you know how can I install wire-desktop?


пункт ТЗ "Имеет начальную и конечную станцию" как бы прозрачно намекает, что у класса должны быть геттеры для этих станций )


неправильно, что у тебя аттрибуты `speed`, `location`, `route` доступны из-вне класса для прямого изменения
сеттеров быть не должно, а для изменения этих аттрибутов по заданию есть специальные методы
для этих переменных нужно оставить только ридеры


в задании:
"Может набирать скорость"
это подразумевает, не то, что скорость можно устанавливать в любое значение, а то, что в методе с названием (к примеру) `increase_speed(value)` нужно сделать добавление скорости к текущей


в задании:
"Может тормозить (сбрасывать скорость до нуля)"

метод реализован в виде стопкрана, т.е. скорость сразу сбрасывается до нуля
(в задании возможно не очень ясная формулировка, но она означает, что поезд может тормозить и это не обязательно должно быть полное торможение, фраза же "сбрасывать скорость до нуля" означает, "обратите внимание! скорость не должна быть меньше нуля" :) )

лучше, чтобы метод принимал значение
к примеру `decrease_speed(value)`


Yeah, this was discussed on #perl6-dev. It's not exactly off by any amount of spaces, the issue is that it still has a tab character so it will be off by some amount everywhere… Maybe we should simply detabify the whole repo…


$ git commit -m "Remove pastas Landing e Email"


Cuando definas los diccionarios en tus proyectos futuros, considera que el tamaño de los tipos de datos puede variar, te recomiendo que los hagas un poco más grandes.


When I do `go mod tidy`, it actually removes those lines, and makes some other changes. How did you update these files @willnorris?