content: // coverage:ignore-file
  // GENERATED CODE - DO NOT MODIFY BY HAND
  // ignore_for_file: type=lint
  // ignore_for_file: unused_element, deprecated_member_use, deprecated_member_use_from_same_package, use_function_type_syntax_for_parameters, unnecessary_const, avoid_init_to_null, invalid_override_different_default_values_named, prefer_expression_function_bodies, annotate_overrides, invalid_annotation_target, unnecessary_question_mark
  
  part of 'scene.dart';
  
  // **************************************************************************
  // FreezedGenerator
  // **************************************************************************
  
  T _$identity<T>(T value) => value;
  
  final _privateConstructorUsedError = UnsupportedError(
      'It seems like you constructed your class using `MyClass._()`. This constructor is only meant to be used by freezed and you are not supposed to need it nor use it.\nPlease check the documentation here for more information: https://github.com/rrousselGit/freezed#adding-getters-and-methods-to-our-models');
  
  Scene _$SceneFromJson(Map<String, dynamic> json) {
    return _Scene.fromJson(json);
  }
  
  /// @nodoc
  mixin _$Scene {
    /// Name of the currently active scene
    String get sceneName => throw _privateConstructorUsedError;
  
    /// Ordered list of the current scene's source items
    int get sceneIndex => throw _privateConstructorUsedError;
  
    /// Serializes this Scene to a JSON map.
    Map<String, dynamic> toJson() => throw _privateConstructorUsedError;
  
    /// Create a copy of Scene
    /// with the given fields replaced by the non-null parameter values.
    @JsonKey(includeFromJson: false, includeToJson: false)
    $SceneCopyWith<Scene> get copyWith => throw _privateConstructorUsedError;
  }
  
  /// @nodoc
  abstract class $SceneCopyWith<$Res> {
    factory $SceneCopyWith(Scene value, $Res Function(Scene) then) =
        _$SceneCopyWithImpl<$Res, Scene>;
    @useResult
    $Res call({String sceneName, int sceneIndex});
  }
  
  /// @nodoc
  class _$SceneCopyWithImpl<$Res, $Val extends Scene>
      implements $SceneCopyWith<$Res> {
    _$SceneCopyWithImpl(this._value, this._then);
  
    // ignore: unused_field
    final $Val _value;
    // ignore: unused_field
    final $Res Function($Val) _then;
  
    /// Create a copy of Scene
    /// with the given fields replaced by the non-null parameter values.
    @pragma('vm:prefer-inline')
    @override
    $Res call({
      Object? sceneName = null,
      Object? sceneIndex = null,
    }) {
      return _then(_value.copyWith(
        sceneName: null == sceneName
            ? _value.sceneName
            : sceneName // ignore: cast_nullable_to_non_nullable
                as String,
        sceneIndex: null == sceneIndex
            ? _value.sceneIndex
            : sceneIndex // ignore: cast_nullable_to_non_nullable
                as int,
      ) as $Val);
    }
  }
  
  /// @nodoc
  abstract class _$$SceneImplCopyWith<$Res> implements $SceneCopyWith<$Res> {
    factory _$$SceneImplCopyWith(
            _$SceneImpl value, $Res Function(_$SceneImpl) then) =
        __$$SceneImplCopyWithImpl<$Res>;
    @override
    @useResult
    $Res call({String sceneName, int sceneIndex});
  }
  
  /// @nodoc
  class __$$SceneImplCopyWithImpl<$Res>
      extends _$SceneCopyWithImpl<$Res, _$SceneImpl>
      implements _$$SceneImplCopyWith<$Res> {
    __$$SceneImplCopyWithImpl(
        _$SceneImpl _value, $Res Function(_$SceneImpl) _then)
        : super(_value, _then);
  
    /// Create a copy of Scene
    /// with the given fields replaced by the non-null parameter values.
    @pragma('vm:prefer-inline')
    @override
    $Res call({
      Object? sceneName = null,
      Object? sceneIndex = null,
    }) {
      return _then(_$SceneImpl(
        sceneName: null == sceneName
            ? _value.sceneName
            : sceneName // ignore: cast_nullable_to_non_nullable
                as String,
        sceneIndex: null == sceneIndex
            ? _value.sceneIndex
            : sceneIndex // ignore: cast_nullable_to_non_nullable
                as int,
      ));
    }
  }
  
  /// @nodoc
  @JsonSerializable()
  class _$SceneImpl implements _Scene {
    const _$SceneImpl({required this.sceneName, required this.sceneIndex});
  
    factory _$SceneImpl.fromJson(Map<String, dynamic> json) =>
        _$$SceneImplFromJson(json);
  
    /// Name of the currently active scene
    @override
    final String sceneName;
  
    /// Ordered list of the current scene's source items
    @override
    final int sceneIndex;
  
    @override
    String toString() {
      return 'Scene(sceneName: $sceneName, sceneIndex: $sceneIndex)';
    }
  
    @override
    bool operator ==(Object other) {
      return identical(this, other) ||
          (other.runtimeType == runtimeType &&
              other is _$SceneImpl &&
              (identical(other.sceneName, sceneName) ||
                  other.sceneName == sceneName) &&
              (identical(other.sceneIndex, sceneIndex) ||
                  other.sceneIndex == sceneIndex));
    }
  
    @JsonKey(includeFromJson: false, includeToJson: false)
    @override
    int get hashCode => Object.hash(runtimeType, sceneName, sceneIndex);
  
    /// Create a copy of Scene
    /// with the given fields replaced by the non-null parameter values.
    @JsonKey(includeFromJson: false, includeToJson: false)
    @override
    @pragma('vm:prefer-inline')
    _$$SceneImplCopyWith<_$SceneImpl> get copyWith =>
        __$$SceneImplCopyWithImpl<_$SceneImpl>(this, _$identity);
  
    @override
    Map<String, dynamic> toJson() {
      return _$$SceneImplToJson(
        this,
      );
    }
  }
  
  abstract class _Scene implements Scene {
    const factory _Scene(
        {required final String sceneName,
        required final int sceneIndex}) = _$SceneImpl;
  
    factory _Scene.fromJson(Map<String, dynamic> json) = _$SceneImpl.fromJson;
  
    /// Name of the currently active scene
    @override
    String get sceneName;
  
    /// Ordered list of the current scene's source items
    @override
    int get sceneIndex;
  
    /// Create a copy of Scene
    /// with the given fields replaced by the non-null parameter values.
    @override
    @JsonKey(includeFromJson: false, includeToJson: false)
    _$$SceneImplCopyWith<_$SceneImpl> get copyWith =>
        throw _privateConstructorUsedError;
  }
  