content: enum AttackShipType {
    magnum,
    optimus,
    romeo,
  }
  
  
  class AttackShip {
    final AttackShipType type;
    final String description;
    final int cost;
    final int damage;
    final int health;
    final int point;
    final int morale;
    final int maintainance;
  
    const AttackShip(
        {required this.cost,
        required this.point,
        required this.description,
        required this.type,
        required this.health,
        required this.damage,
        required this.morale,
        required this.maintainance});
  }
  
  const Map<AttackShipType, AttackShip> kAttackShipsData = {
    AttackShipType.romeo: AttackShip(
      cost: 800,
      description: 'Small but dependable',
      type: AttackShipType.romeo,
      point: 2,
      morale: 3,
      damage: 350,
      health: 300,
      maintainance: 10,
    ),
    AttackShipType.magnum: AttackShip(
      cost: 2000,
      description: 'Attack Power is Second to none',
      type: AttackShipType.magnum,
      point: 8,
      morale: 5,
      damage: 800,
      health: 800,
      maintainance: 25,
    ),
    AttackShipType.optimus: AttackShip(
      cost: 1500,
      description: 'Will take a lot, to bring this down',
      point: 4,
      type: AttackShipType.optimus,
      morale: 4,
      damage: 500,
      health: 1500,
      maintainance: 20,
    ),
  };
  
  