content: // GENERATED CODE - DO NOT MODIFY BY HAND
  
  part of 'player_model.dart';
  
  // **************************************************************************
  // TypeAdapterGenerator
  // **************************************************************************
  
  class PlayerModelAdapter extends TypeAdapter<PlayerModel> {
    @override
    final int typeId = 4;
  
    @override
    PlayerModel read(BinaryReader reader) {
      final numOfFields = reader.readByte();
      final fields = <int, dynamic>{
        for (int i = 0; i < numOfFields; i++) reader.readByte(): reader.read(),
      };
      return PlayerModel(
        defaultQuality: fields[0] == null ? 'Auto' : fields[0] as String,
      );
    }
  
    @override
    void write(BinaryWriter writer, PlayerModel obj) {
      writer
        ..writeByte(1)
        ..writeByte(0)
        ..write(obj.defaultQuality);
    }
  
    @override
    int get hashCode => typeId.hashCode;
  
    @override
    bool operator ==(Object other) =>
        identical(this, other) ||
        other is PlayerModelAdapter &&
            runtimeType == other.runtimeType &&
            typeId == other.typeId;
  }
  