local unitPayloads = {
	["name"] = "Mirage-F1BE",
	["payloads"] = {
		[1] = {
			["displayName"] = "Retribution OCA/Runway",
			["name"] = "Retribution OCA/Runway",
			["pylons"] = {
				[1] = {
					["CLSID"] = "{FC23864E-3B80-48E3-9C03-4DA8B1D7497B}",
					["num"] = 7,
				},
				[2] = {
					["CLSID"] = "{FC23864E-3B80-48E3-9C03-4DA8B1D7497B}",
					["num"] = 1,
				},
				[3] = {
					["CLSID"] = "PTB-1200-F1",
					["num"] = 5,
				},
				[4] = {
					["CLSID"] = "PTB-1200-F1",
					["num"] = 3,
				},
				[5] = {
					["CLSID"] = "{CLB4_BLU107}",
					["num"] = 4,
				},
				[6] = {
					["CLSID"] = "{BLU107B_DURANDAL}",
					["num"] = 6,
				},
				[7] = {
					["CLSID"] = "{BLU107B_DURANDAL}",
					["num"] = 2,
				},
			},
			["tasks"] = {
				[1] = 11,
				[2] = 34,
			},
		},
		[2] = {
			["displayName"] = "Retribution Strike",
			["name"] = "Retribution Strike",
			["pylons"] = {
				[1] = {
					["CLSID"] = "{FC23864E-3B80-48E3-9C03-4DA8B1D7497B}",
					["num"] = 7,
				},
				[2] = {
					["CLSID"] = "{FC23864E-3B80-48E3-9C03-4DA8B1D7497B}",
					["num"] = 1,
				},
				[3] = {
					["CLSID"] = "BR_500",
					["num"] = 5,
				},
				[4] = {
					["CLSID"] = "BR_500",
					["num"] = 3,
				},
				[5] = {
					["CLSID"] = "PTB-1200-F1",
					["num"] = 4,
				},
				[6] = {
					["CLSID"] = "BR_500",
					["num"] = 6,
				},
				[7] = {
					["CLSID"] = "BR_500",
					["num"] = 2,
				},
			},
			["tasks"] = {
				[1] = 11,
			},
		},
		[3] = {
			["name"] = "Retribution BAI",
			["pylons"] = {
				[1] = {
					["CLSID"] = "{FC23864E-3B80-48E3-9C03-4DA8B1D7497B}",
					["num"] = 7,
				},
				[2] = {
					["CLSID"] = "{FC23864E-3B80-48E3-9C03-4DA8B1D7497B}",
					["num"] = 1,
				},
				[3] = {
					["CLSID"] = "BR_500",
					["num"] = 5,
				},
				[4] = {
					["CLSID"] = "BR_500",
					["num"] = 3,
				},
				[5] = {
					["CLSID"] = "PTB-1200-F1",
					["num"] = 4,
				},
				[6] = {
					["CLSID"] = "BR_500",
					["num"] = 6,
				},
				[7] = {
					["CLSID"] = "BR_500",
					["num"] = 2,
				},
			},


维度调整重塑加载的权重
          conv_bias = conv_bias.view_as(conv.bias.data)
          # 将数据复制到模型中
          conv.bias.data.copy_(conv_bias)

        # 最后，加载共有的卷积层权重
        num_weight  = conv.weight.numel()
        conv_weight = torch.from_numpy(weights[ptr:ptr+num_weight])
        ptr += num_weight
        conv_weight = conv_weight.view_as(conv.weight.data)
        conv.weight.data.copy_(conv_weight)

# 测试加载预训练权重
# model = Darknet("cfg/yolov3.cfg")
# model.load_weights("yolov3.weights")
# inp = get_test_input()
# pred = model(inp)
# print(pred)


         compare_index: 0,
        }
    }
}

impl Iterator for LineComparerIterator {
    type Item = (String, String);

    fn next(&mut self) -> Option<(String, String)> {
        self.compare_index += 1;
        if self.compare_index >= self.lines.len() {
            self.current_index += 1;
            self.compare_index = self.current_index + 1;
        }

        if self.current_index >= self.lines.len() - 1 {
            None
        } else {
            Some((self.lines[self.current_index].clone(), self.lines[self.compare_index].clone()))
        }
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_calculate_checksums() {
        let result = calculate_checksums(&String::from("abc\naabccc\naaabbc"));
        assert_eq!(result, 4);
    }

    #[test]
    fn test_count_letters() {
        let r1 = count_letters("aaabcc");
        assert_eq!(r1.get(&"a".chars().next().unwrap()).unwrap(), &3);
        assert_eq!(r1.get(&"b".chars().next().unwrap()).unwrap(), &1);
        assert_eq!(r1.get(&"c".chars().next().unwrap()).unwrap(), &2);
    }

    #[test]
    fn test_count_letters_check() {
        let r1 = count_letters("aaabcc");

        assert!(r1.values().any(|&x| x == 2));
        assert!(r1.values().any(|&x| x == 3));
    }

    #[test]
    fn test_calculate_similar() {
        let s = String::from("abcde\nfghij\nklmno\npqrst\nfguij\naxcye\nwvxyz");
        let result = calculate_similar(&s);
        assert_eq!(result.unwrap(), String::from("fgij"));
    }
}
<filename>src/number.rs
// Exports of <CoreFoundation/CFNumber.h>

use libc::c_void;

use base::*;

#[doc(hidden)]
#[repr(C)]
pub struct __CFBoolean {
    __private: c_void,
}

pub type CFBooleanRef = *const __CFBoolean;

extern "C" {
    pub fn CFBooleanGetTypeID() -> CFTypeID;
    pub fn CFBooleanGetValue(boolean: CFBooleanRef) -> Boolean;
}

pub type CFNumberType = CFIndex;
pub const kCFNumberSInt8Type: CFNumberType = 1;
pub const kCFNumberSInt16Type: CFNumberType = 2;
pub const kCFNumberSInt32Type: CFNumberType = 3;
pub const kCFNumberSInt64Type: CFNumberType = 4;
pub const kCFNumberFloat32Type: CFNumberType = 5;
pub const kCFNumberFloat64Type: CFNumberType = 6;
pub const kCFNumberCharType: CFNumberType = 7;
pub const kCFNumberShortType: CFNumberType = 8;
pub const kCFNumberIntType: CFNumberType = 9;
pub const kCFNumberLongType: CFNumberType = 10;
pub const kCFNumberLongLongType: CFNumberType = 11;
pub const kCFNumberFloatType: CFNumberType = 12;
pub const kCFNumberDoubleType: CFNumberType = 13;
pub const kCFNumberCFIndexType: CFNumberType = 14;
pub const kCFNumberNSIntegerType: CFNumberType = 15;
pub const kCFNumberCGFloatType: CFNumberType = 16;
pub const kCFNumberMaxType: CFNumberType = 16;

#[doc(hidden)]
#[repr(C)]
pub struct __CFNumber {
    __private: c_void,
}

pub type CFNumberRef = *const __CFNumber;

extern "C" {
    pub fn CFNumberGetTypeID() -> CFTypeID;


--
				[2798] = 79, --
				[2799] = 75, --
				[2800] = 18, --
				[2803] = 98, --
				[2805] = 121, --
				[2806] = 93, --
				[2807] = 72, --
				[2808] = 37, --
				[2809] = 57, --
				[2810] = 91, --
				[2811] = 115, --
				[2813] = 118, --
				[2814] = 147, --
				[2815] = 103, --
				[2816] = 139, --
				[2817] = 106, --
				[2818] = 163, --
				[2825] = 94, --
				[2855] = 190, --
				[2863] = 197, --
				[2864] = 225, --
				[2865] = 162, --
				["name"] = "Apex Observatory",
			},
			[2802] = {
				[2800] = 6000,
				["name"] = "Obsidian Throne",
			},
			[2803] = {
				[2773] = 232, --
				[2774] = 192, --
				[2775] = 239, --
				[2784] = 248, --
				[2786] = 192, --
				[2787] = 162, --
				[2788] = 176, --
				[2789] = 189, --
				[2790] = 101, --
				[2792] = 125, --
				[2793] = 163, --
				[2794] = 168, --
				[2795] = 145, --
				[2796] = 170, --
				[2797] = 107, --
				[2798] = 136, --
				[2799] = 114, --
				[2800] = 112, --
				[2801] = 100, --
				[2805] = 61, --
				[2806] = 52, --
				[2807] = 64, --
				[2808] = 72, --
				[2809] = 96, --
				[2810] = 111, --
				[2811] = 121, --
				[2813] = 90, --
				[2814] = 93, --
				[2815] = 134, --
				[2816] = 143, --
				[2817] = 63, --
				[2818] = 149, --
				[2825] = 167, --
				[2855] = 131, --
				[2863] = 217, --
				[2864] = 245, --
				[2865] = 257, --
				["name"] = "Uktulut Pier",
			},
			[2804] = {
				[2800] = 6000,
				["name"] = "Uktulut Backwater",
			},
			[2805] = {
				[2773] = 218, --
				[2774] = 179, --
				[2775] = 233, --
				[2784] = 217, --
				[2786] = 161, --
				[2787] = 149, --
				[2788] = 146, --
				[2789] = 183, --
				[2790] = 87, --
				[2792] = 119, --
				[2793] = 150, --
				[2794] = 162, --
				[2795] = 142, --
				[2796] = 175, --
				[2797] = 102, --
				[2798] = 123, --
				[2799] = 100, --
				[2800] = 133, --
				[2801] = 121, --
				[2803] = 60, --
				[2806] = 36, --
				[2807] = 51, --
				[2808] = 93, --
				[2809] = 75, --
				[2810] = 98, --
				[2811] = 90, --
				[2813] = 59, --
				[2814] = 58, --
				[2815] = 123, --
				[28


are permitted provided that the following conditions are met:
//
//   * Redistribution's of source code must retain the above copyright notice,
//     this list of conditions and the following disclaimer.
//
//   * Redistribution's in binary form must reproduce the above copyright notice,
//     this list of conditions and the following disclaimer in the documentation
//     and/or other materials provided with the distribution.
//
//   * The name of the copyright holders may not be used to endorse or promote products
//     derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/

#include "precomp.hpp"

#ifdef HAVE_PNG

/****************************************************************************************\
    This part of the file implements PNG codec on base of libpng library,
    in particular, this code is based on example.c from libpng
    (see otherlibs/_graphics/readme.txt for copyright notice)
    and png2bmp sample from libpng distribution (Copyright (C) 1999-2001 MIYASAKA Masaru)
\****************************************************************************************/

#ifndef _LFS64_LARGEFILE
#  define _LFS64_LARGEFILE 0
#endif
#ifndef _FILE_OFFSET_BITS
#  define _FILE_OFFSET_BITS 0
#endif

#ifdef HAVE_LIBPNG_PNG_H
#include <libpng/png.h>
#else
#include <png.h>
#endif
#include <zlib.h>

#include "grfmt_png.hpp"

#if defined _MSC_VER && _MSC_VER >= 1200
    // interaction between '_setjmp' and C++ object destruction is non-portable
    #pragma warning( disable: 4611 )
#endif

// the following defines are a hack to avoid multiple problems with frame pointer handling and setjmp
// see http://gcc.gnu.org/ml/gcc/2011-10/msg00324.html for some details
#define mingw_getsp(...) 0
#define __builtin_frame_address(...) 0

namespace cv
{

/////////////////////// PngDecoder ///////////////////

PngDecoder::PngDecoder()
{
    m_signature = "\x89\x50\x4e\x47\xd\xa\x1a\xa";
    m_color_type = 0;
    m_png_ptr = 0;
    m_info_ptr = m_end_info = 0;
    m_f = 0;
    m_buf_supported = true;
    m_buf_pos = 0;
    m_bit_depth = 0;
}

PngDecoder::~PngDecoder()
{
    close();
}

ImageDecoder PngDecoder::newDecoder() const
{
    return makePtr<PngDecoder>();
}

void  PngDecoder::close()
{
    if( m_f )
    {
        fclose( m_f );
        m_f = 0;
    }

    if( m_png_ptr )
    {
        png_structp png_ptr = (png_structp)m_png_ptr;
        png_infop info_ptr = (png_infop)m_info_ptr;
        png_infop end_info = (png_infop)m_end_info;
        png_destroy_read_struct( &png_ptr, &info_ptr, &end_info );
        m_png_ptr = m_info_ptr = m_end_info = 0;
    }
}

void  PngDecoder::readDataFromBuf( void* _png_ptr, uchar* dst, size_t size )
{
    png_structp png_ptr = (png_structp)_png_ptr;
    PngDecoder* decoder = (PngDecoder*)(png_get


 Analog Input Settings]", },
	{ CFG_PAD,	"PaddleLeft",			&input_map[P1_DIAL_L],	PSP_CTRL_LTRIGGER,	0	},
	{ CFG_PAD,	"PaddleRight",			&input_map[P1_DIAL_R],	PSP_CTRL_RTRIGGER,	0	},
	{ CFG_INT,	"Sensitivity",			&analog_sensitivity,	1,					2	},

	{ CFG_NONE,	"[Switch Settings]", },
	{ CFG_PAD,	"ServiceCoin",			&input_map[SERV_COIN],	0,		0		},
	{ CFG_PAD,	"ServiceSwitch",		&input_map[SERV_SWITCH],0,		0		},

	{ CFG_NONE,	"[System Key Settings]", },
	{ CFG_PAD,	"Snapshot",				&input_map[SNAPSHOT],	0,	0	},
	{ CFG_PAD,	"SwitchPlayer",			&input_map[SWPLAYER],	0,	0	},
	{ CFG_PAD,	"Commandlist",			&input_map[COMMANDLIST],	0,	0	},

	{ CFG_NONE, NULL, }
};
#endif

#elif defined(INCLUDE_SETUP_CONFIG_STRUCT)

/******************************************************************************
	config構造体の設定
******************************************************************************/

#if (EMU_SYSTEM == CPS1)
	switch (machine_input_type)
	{
	case INPTYPE_forgottn:
		gamecfg = gamecfg_forgottn;
		break;

	case INPTYPE_dynwar:
	case INPTYPE_ffight:	// button 3 (cheat)
	case INPTYPE_mtwins:
//	case INPTYPE_3wonders:
	case INPTYPE_pnickj:
	case INPTYPE_pang3:
	case INPTYPE_megaman:
	case INPTYPE_rockmanj:
	case INPTYPE_slammast:
#if !RELEASE
	case INPTYPE_kodh:
	case INPTYPE_knightsh:
	case INPTYPE_wofh:
	case INPTYPE_wof3js:
	case INPTYPE_wofsj:
	case INPTYPE_dinoh:
	case INPTYPE_punisherbz:
	case INPTYPE_wofhfh:
#endif
		gamecfg = gamecfg_3buttons;
		break;

	case INPTYPE_sf2:
	case INPTYPE_sf2j:
		gamecfg = gamecfg_6buttons;
		break;

	case INPTYPE_sfzch:
		gamecfg = gamecfg_sfzch;
		break;

	case INPTYPE_wofch:
		gamecfg = gamecfg_wofch;
		break;

	case INPTYPE_wofch3p:
		gamecfg = gamecfg_wofch3p;
		break;

	case INPTYPE_cworld2j:
	case INPTYPE_qad:
	case INPTYPE_qadj:
	case INPTYPE_qtono2:
		gamecfg = gamecfg_quiz;
		break;

	default:
		if (machine_screen_type)
			gamecfg = gamecfg_2buttons_rot;
		else
			gamecfg = gamecfg_2buttons;
		break;
	}
#else
	switch (machine_input_type)
	{
	case INPTYPE_19xx:
		gamecfg = gamecfg_2buttons_rot;
		break;

	case INPTYPE_daimahoo:
		gamecfg = gamecfg_3buttons_rot;
		break;

	case INPTYPE_batcir:
		gamecfg = gamecfg_2buttons;
		break;

	case INPTYPE_cybots:
	case INPTYPE_ddtod:
		gamecfg = gamecfg_4buttons;
		break;

	case INPTYPE_cps2:
	case INPTYPE_ssf2:
		gamecfg = gamecfg_6buttons;
		break;

	case INPTYPE_qndream:
		gamecfg = gamecfg_quiz;
		break;

	case INPTYPE_pzloop2:
		gamecfg = gamecfg_pzloop2;
		break;

	default:
		gamecfg = gamecfg_3buttons;
		break;
	}

	if (!strcmp(driver->name, "progear"))
		gamecfg = gamecfg_progear;
#endif

#elif defined(INCLUDE_SETUP_DIPSWITCH)

/******************************************************************************
	DIP switchの設定 (CPS1のみ)
******************************************************************************/

#if (EMU_SYSTEM == CPS1)
	switch (machine_input_type)
	{
	case INPTYPE_forgottn:
	case INPTYPE_unsquad:
	case INPTYPE_1941:
	case INPTYPE_mercs:
	case INPTYPE_cawing:
	case INPTYPE_nemo:
	case INPTYPE_sf2:
	case INPTYPE_kod:
	case INPTYPE_kodj:
	case INPTYPE_knights:	// Enemy's Attack Frequency
#if !RELEASE
	case INPTYPE_knightsh:
#endif
	case INPTYPE_qtono2:
		cps1_dipswitch[DIP_B] &= ~0x07;
		cps1_dipswitch[DIP_B] |= 0x04;	// Difficulty
		break;

#if !RELEASE
	case INPTYPE_wofhfh:
		cps1_dipswitch[DIP_A] &= ~0x03;	// Coin A
		cps1_dipswitch[DIP_A] |= 0x03;
		cps1_dipswitch[DIP_B] &= ~0x07;	// Difficulty
		cps1_dipswitch[DIP_B] |= 0x04;
		cps1_dipswitch[DIP_B] &= ~0x70;	// Lives
		cps1_dipswitch[DIP_B] |= 0x60;
		cps1_dipswitch[DIP_C] &= ~0x03;	// Coin Slots
		cps1_dipswitch[DIP_C] |= 0x03;
		break;

	case INPTYPE_punisherbz:
		cps1_dipswitch[DIP_A] &= ~0x08;	// 2 Coins to Start, 1 to Continue
		cps1_dipswitch[DIP_A] |= 0x08;
		cps1_dipswitch[DIP_A] &= ~0x30;	// Lives
		cps1_dipswitch[DIP_A] |= 0x20;
		cps1_dipswitch[DIP_A] &= ~0x40;	// Sound
		cps1_dipswitch[DIP_A] |= 0x40;
		cps1_dipswitch[DIP_A] &= ~0x80;	// Flip Screen
		cps1_dipswitch[DIP_A] |= 0x80;
		cps1_dipswitch[DIP_B] &= ~0x07;	// Difficulty
		cps1_dipswitch[DIP_B] |= 0x04;
		cps1_dipswitch[DIP_B] &= ~0x18;	// Extend
		cps1_dipswitch[DIP_B] |= 0x10;
		cps1_dipswitch[DIP_B] &= ~0x20;	// Allow Continue
		cps1_dipswitch[DIP_B] |= 0x00;
		cps1_dipswitch[DIP_B] &= ~0x40;	// Demo Sounds
		cps1_dipswitch[DIP_B] |= 0x00;
		break;
#endif

	case INPTYPE_strider:
	case INPTYPE_stridrua:
		cps1_dipswitch[DIP_B] &= ~0xc0;	// Life Loss
		break;

	case INPTYPE_ffight:		// Difficulty 1 / Diffic


#endif
#ifndef GREENLET_SLP_SWITCH_HPP
#define GREENLET_SLP_SWITCH_HPP

#include "greenlet_compiler_compat.hpp"
#include "greenlet_refs.hpp"

/*
 * the following macros are spliced into the OS/compiler
 * specific code, in order to simplify maintenance.
 */
// We can save about 10% of the time it takes to switch greenlets if
// we thread the thread state through the slp_save_state() and the
// following slp_restore_state() calls from
// slp_switch()->g_switchstack() (which already needs to access it).
//
// However:
//
// that requires changing the prototypes and implementations of the
// switching functions. If we just change the prototype of
// slp_switch() to accept the argument and update the macros, without
// changing the implementation of slp_switch(), we get crashes on
// 64-bit Linux and 32-bit x86 (for reasons that aren't 100% clear);
// on the other hand, 64-bit macOS seems to be fine. Also, 64-bit
// windows is an issue because slp_switch is written fully in assembly
// and currently ignores its argument so some code would have to be
// adjusted there to pass the argument on to the
// ``slp_save_state_asm()`` function (but interestingly, because of
// the calling convention, the extra argument is just ignored and
// things function fine, albeit slower, if we just modify
// ``slp_save_state_asm`()` to fetch the pointer to pass to the
// macro.)
//
// Our compromise is to use a *glabal*, untracked, weak, pointer
// to the necessary thread state during the process of switching only.
// This is safe because we're protected by the GIL, and if we're
// running this code, the thread isn't exiting. This also nets us a
// 10-12% speed improvement.

static greenlet::Greenlet* volatile switching_thread_state = nullptr;

extern "C" {
static int GREENLET_NOINLINE(slp_save_state_trampoline)(char* stackref);
static void GREENLET_NOINLINE(slp_restore_state_trampoline)();
}

#define SLP_SAVE_STATE(stackref, stsizediff) \
do {                                                    \
    assert(switching_thread_state);  \
    stackref += STACK_MAGIC;                 \
    if (slp_save_state_trampoline((char*)stackref))    \
        return -1;                                     \
    if (!switching_thread_state->active()) \
        return 1;                                      \
    stsizediff = switching_thread_state->stack_start() - (char*)stackref; \
} while (0)

#define SLP_RESTORE_STATE() slp_restore_state_trampoline()

#define SLP_EVAL
extern "C" {
#define slp_switch GREENLET_NOINLINE(slp_switch)
#include "slp_platformselect.h"
}
#undef slp_switch

#ifndef STACK_MAGIC
#    error \
        "greenlet needs to be ported to this platform, or taught how to detect your compiler properly."
#endif /* !STACK_MAGIC */

#ifdef EXTERNAL_ASM
/* CCP addition: Make these functions, to be called from assembler.
 * The token include file for the given platform should enable the
 * EXTERNAL_ASM define so that this is included.
 */
extern "C" {
intptr_t
slp_save_state_asm(intptr_t* ref)
{
    intptr_t diff;
    SLP_SAVE_STATE(ref, diff);
    return diff;
}

void
slp_restore_state_asm(void)
{
    SLP_RESTORE_STATE();
}

extern int slp_switch(void);
};
#endif

#endif
/* -*- indent-tabs-mode: nil; tab-width: 4; -*- */
/**
 * Implementation of greenlet::Greenlet.
 *
 * Format with:
 *  clang-format -i --style=file src/greenlet/greenlet.c
 *
 *
 * Fix missing braces with:


seja descritivo, como seu nome pessoal. Este nome não é exposto à Internet.

Você também pode escolher onde armazenar o perfil no seu computador. Para selecionar o local de armazenamento, clique em Pasta....

Se você escolher o local da pasta para o perfil, selecione uma pasta nova ou vazia. Se você escolher uma pasta que não esteja vazia e depois remover o perfil e escolher a opção \"Excluir arquivos\", tudo dentro dessa pasta será excluído.

Para criar o novo perfil, clique Concluir.

Criando um perfil através do navegador Firefox

Você pode criar um novo perfil do Firefox diretamente no navegador.

Digite about:profiles na barra de pesquisa de URL do navegador

Na página, clique no botão Criar um novo perfil

Leia a introdução e clique em Próximo

Digite um nome de perfil para seu novo Perfil. Use um nome de perfil que é descritivo, tal como seu nome pessoal. Esse nome não é exposto para a Internet.

Opcionalmente, para alterar onde o perfil armazenará seu computador, clique em Pasta...

Para criar um novo perfil, clique Concluir.

Excluindo um perfil

No Gerenciador de perfil, selecione o perfil para remover e clique Excluir perfil....

Confirme que você deseja excluir o perfil:

"Não excluir arquivos" remove o perfil do Gerenciador de perfil, mas retém os arquivos de dados do perfil no seu computador na pasta de armazenamento, para que suas informações não sejam perdidas. "Não excluir arquivos" é a opção preferida, porque salva a pasta do perfil antigo, permitindo recuperar os arquivos para um novo perfil.

"Excluir arquivos" remove o perfil e seus arquivos, incluindo os favoritos, configurações, senhas, etc.

Warning: Se você usar a opção "Excluir arquivos", a pasta de perfil e os arquivos serão excluídos. Essa ação não podem ser desfeitas.

"Cancelar" interrompe a exclusão de perfil.

Renomeando um perfil

No Gerenciador de perfil, selecione o perfil que você deseja renomear e clique em "Renomear perfil".

Insira um novo nome para o perfile e clique em OK.

Nota: A pasta contendo os arquivos para o perfil não é renomeada.

Opções

Trabalhar desconectado

A escolha desta opção carrega o perfil


;bottom:0}.vc-saturation__black[data-v-7f0cdcdf]{background:linear-gradient(0deg,#000,transparent)}.vc-saturation__white[data-v-7f0cdcdf]{background:linear-gradient(90deg,#fff,#fff0)}.vc-saturation__cursor[data-v-7f0cdcdf]{position:absolute}.vc-saturation__cursor div[data-v-7f0cdcdf]{transform:translate(-5px,-5px);box-shadow:0 1px 4px #0000005e;width:10px;height:10px;border:1px solid white;border-radius:50%;cursor:pointer}.vc-hue-slider[data-v-e1a08576]{position:relative;margin-bottom:15px;width:100%;height:14px;box-shadow:2px 0 8px #00000014;border-radius:15px}.vc-hue-slider.is-vertical[data-v-e1a08576]{width:14px;height:100%;display:inline-block;transform:rotate(180deg)}.vc-hue-slider.transparent[data-v-e1a08576]{background-image:url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAwAAAAMCAIAAADZF8uwAAAAGUlEQVQYV2M4gwH+YwCGIasIUwhT25BVBADtzYNYrHvv4gAAAABJRU5ErkJggg==);background-repeat:repeat}.vc-hue-slider__bar[data-v-e1a08576]{position:relative;width:100%;height:100%;border-radius:15px;background:linear-gradient(to right,red,#ff0,#0f0,#0ff,#00f,#f0f,red);background:-webkit-linear-gradient(left,rgb(255,0,0) 0%,rgb(255,255,0) 16.66%,rgb(0,255,0) 33.33%,rgb(0,255,255) 50%,rgb(0,0,255) 66.66%,rgb(255,0,255) 83.33%,rgb(255,0,0) 100%);background:-moz-linear-gradient(left,rgb(255,0,0) 0%,rgb(255,255,0) 16.66%,rgb(0,255,0) 33.33%,rgb(0,255,255) 50%,rgb(0,0,255) 66.66%,rgb(255,0,255) 83.33%,rgb(255,0,0) 100%);background:-ms-linear-gradient(left,rgb(255,0,0) 0%,rgb(255,255,0) 16.66%,rgb(0,255,0) 33.33%,rgb(0,255,255) 50%,rgb(0,0,255) 66.66%,rgb(255,0,255) 83.33%,rgb(255,0,0) 100%)}.vc-hue-slider__bar-pointer[data-v-e1a08576]{position:absolute;width:14px;height:14px}.vc-hue-slider__bar-handle[data-v-e1a08576]{width:14px;height:14px;border-radius:6px;transform:translate(-7px,-2px);background-color:#f8f8f8;margin-top:2px;box-shadow:0 1px 4px #0000005e;cursor:pointer}.vc-hue-slider__bar-handle.vertical[data-v-


	// set the count to one
			overflowSeg.putShort(overflowBucketOffset + HEADER_COUNT_OFFSET, (short) 1);

			// initiate the probed bitset to 0.
			overflowSeg.putShort(overflowBucketOffset + HEADER_PROBED_FLAGS_OFFSET, (short) 0);
		}
	}

	// --------------------------------------------------------------------------------------------
	//                          Setup and Tear Down of Structures
	// --------------------------------------------------------------------------------------------

	/**
	 * Returns a new inMemoryPartition object.
	 * This is required as a plug for ReOpenableMutableHashTable.
	 */
	protected HashPartition<BT, PT> getNewInMemoryPartition(int number, int recursionLevel) {
		return new HashPartition<BT, PT>(this.buildSideSerializer, this.probeSideSerializer,
				number, recursionLevel, this.availableMemory.remove(this.availableMemory.size() - 1),
				this, this.segmentSize);
	}

	protected void createPartitions(int numPartitions, int recursionLevel) {
		// sanity check
		ensureNumBuffersReturned(numPartitions);

		this.currentEnumerator = this.ioManager.createChannelEnumerator();

		this.partitionsBeingBuilt.clear();
		for (int i = 0; i < numPartitions; i++) {
			HashPartition<BT, PT> p = getNewInMemoryPartition(i, recursionLevel);
			this.partitionsBeingBuilt.add(p);
		}
	}

	/**
	 * This method clears all partitions currently residing (partially) in memory. It releases all memory
	 * and deletes all spilled partitions.
	 * <p>
	 * This method is intended for a hard cleanup in the case that the join is aborted.
	 */
	protected void clearPartitions() {
		for (int i = this.partitionsBeingBuilt.size() - 1; i >= 0; --i) {
			final HashPartition<BT, PT> p = this.partitionsBeingBuilt.get(i);
			try {
				p.clearAllMemory(this.availableMemory);
			} catch (Exception e) {
				LOG.error("Error during partition cleanup.", e);
			}
		}
		this.partitionsBeingBuilt.clear();
	}

	protected void initTable(int numBuckets, byte numPartitions) {
		final int bucketsPerSegment = this.bucketsPerSegmentMask + 1;
		final int numSegs = (numBuckets >>> this.bucketsPerSegmentBits) + ( (numBuckets & this.bucketsPerSegmentMask) == 0 ? 0 : 1);
		final MemorySegment[] table = new MemorySegment[numSegs];

		ensureNumBuffersReturned(numSegs);

		// go over all segments that are part of the table
		for (int i = 0, bucket = 0; i < numSegs && bucket < numBuckets; i++) {
			final MemorySegment seg = getNextBuffer();

			// go over all buckets in the segment
			for (int k = 0; k < bucketsPerSegment && bucket < numBuckets; k++, bucket++) {
				final int bucketOffset = k * HASH_BUCKET_SIZE;

				// compute the partition that the bucket corresponds to
				final byte partition = assignPartition(bucket, numPartitions);

				// initialize the header fields
				seg.put(bucketOffset + HEADER_PARTITION_OFFSET, partition);
				seg.put(bucketOffset + HEADER_STATUS_OFFSET, BUCKET_STATUS_IN_MEMORY);
				seg.putShort(bucketOffset + HEADER_COUNT_OFFSET, (short) 0);
				seg.putLong(bucketOffset + HEADER_FORWARD_OFFSET, BUCKET_FORWARD_POINTER_NOT_SET);
				seg.putShort(bucketOffset + HEADER_PROBED_FLAGS_OFFSET, (short) 0);
			}

			table[i] = seg;
		}
		this.buckets = table;
		this.numBuckets = numBuckets;

		if (useBloomFilters) {
			initBloomFilter(numBuckets);
		}
	}

	/**
	 * Releases the table (the array of buckets) and returns the occupied memory segments to the list of free segments.
	 */
	protected void releaseTable() {
		// set the counters back
		this.numBuckets = 0;


}

      $.ajax({
        type: "GET",
        url: "/gp/product/ajax?",
        contentType: 'application/x-www-form-urlencoded;charset=utf-8',
        data: params.join('&'),
        accordionRow: accordionRow,
        dataType: "html",
        success: function (objResponse) {
          if (objResponse != null && objResponse != "") {
            accordionRow.find("#priceBadging_feature_div").replaceWith(objResponse);

            // If it's a single buying option layout or the new buy box quantity changed, update data outside the buy box
            if ($("#buyBoxAccordion, #buybox").children().length === 1 || accordionRow.attr("id").match(/^newAccordionRow/)) {
              $("#price #priceblock_ourprice_row #ourprice_shippingmessage #priceBadging_feature_div").replaceWith(objResponse);
              $("#newOfferShippingMessage_feature_div #ourPrice_availability #priceBadging_feature_div").replaceWith(objResponse);
              $("#price #priceblock_saleprice_row #saleprice_shippingmessage #priceBadging_feature_div").replaceWith(objResponse);
              $("#price #priceblock_dealprice_row #dealprice_shippingmessage #priceBadging_feature_div").replaceWith(objResponse);
            }
          }
        }
      });

      return;
    });
  });
</script>

                            <dptags:querylogoperation methodname="addCount" metric="FSPB:COMMON:JSP_RENDER:renderCount">
    Fulfilled                             </dptags:querylogoperation>

                            <div id="oneTimePaymentPrice_feature_div" class="celwidget" data-feature-name="oneTimePaymentPrice" data-csa-c-type="widget" data-csa-c-content-id="oneTimePaymentPrice" data-csa-c-slot-id="oneTimePaymentPrice_feature_div" data-csa


// Styleguide 1.9.
small {
  line-height: modular-scale($base-font-size, 1, $base-ratio);
  display: block;
  font-style: italic;
  opacity: 0.75;
}

// Quotation marks
//
// Applies correct quotation marks to <q> and

//
// No styleguide reference.
:lang(en-us) {
  quotes: '\201C' '\201D' '\2018' '\2019' '\201C' '\201D' '\2018' '\2019';
}

// Cards
//
// Cards for housing highlighted blocks of content.
//
// Markup:
//

//

//

//
Crosswalk for Tizen

//
Extension ready, powered by Chromium and Blink

//

//

//
Crosswalk for Apache Cordova

//
Improve your entire app’s wrapper by upgrading your WebView.

//

//

//
Crosswalk for Android

//
Use Crosswalk as your WebView or in-app browser

//

//

//

//
// .cards--filled - Card item with background
//
// Styleguide 3.3.1.
.cards {

}

.cards--filled {
  margin-top: modular-scale($base-font-size, 4, $base-ratio);
  margin-bottom: modular-scale($base-font-size, 4, $base-ratio);
  @include media($mid) {
    margin-top: modular-scale($base-font-size, 8, $base-ratio);
    margin-bottom: modular-scale($base-font-size, 8, $base-ratio);
  }
  .cards-item,
  .card {
    padding: modular-scale($base-font-size, 0, $base-ratio);
    background: $color-gray-light;
    @include media($wide) {
      padding: modular-scale($base-font-size, 2, $base-ratio);
    }
  }
}

.cards-list {
  padding: 0;
  margin: 0;
  list-style: none;
  margin-top: modular-scale($base-font-size, 10, $base-ratio);

  @include media($mid) {
    @include display("flex");
    @include flex-flow("row wrap");
    @include justify-content("space-around");
    // @include align-items("baseline");
    margin-top: 0;
    margin-left: -0.5 * $gutter;
    margin-right: -0.5 * $gutter;
  }
}

.cards-item {
  margin: 0;
  list-style: none;
  margin-bottom: modular-scale($base-font-size, 10, $base-ratio);

  .button {
    // max-width: 100%;
    width: 100%;
    padding-left: 0.25 * $gutter;
    padding-right: 0.25 * $gutter;
    text-align: center;
  }
  @include media($mid) {
    margin-bottom: 0;
    margin-left: 0.5 * $gutter;
    margin-right: 0.5 * $gutter;
    @include flex(1);
  }
  @include media($wide) {
    text-align: center;
  }
}

.card {
}

// Card icon
//
// An optional icon above a card
//
// Markup:
// <div class


SH: "圣赫勒拿",
                            LC: "圣卢西亚",
                            SO: "索马里",
                            SB: "所罗门群岛",
                            TC: "特克斯和凯科斯群岛",
                            TH: "泰国",
                            KR: "大韩民国（韩国）",
                            TW: "台湾",
                            TJ: "塔吉克斯坦",
                            TZ: "坦桑尼亚",
                            CZ: "捷克",
                            TD: "乍得",
                            CF: "中非",
                            CN: "中华人民共和国（中国）",
                            TN: "突尼斯",
                            KP: "朝鲜民主主义人民共和国（北朝鲜）",
                            CL: "智利",
                            TV: "图瓦卢",
                            DK: "丹麦",
                            DE: "德国",
                            TG: "多哥",
                            TK: "托克劳群岛",
                            DO: "多明尼加共和国",
                            DM: "多米尼加",
                            TT: "特立尼达和多巴哥",
                            TM: "土库曼斯坦",
                            TR: "土耳其",
                            TO: "汤加",
                            NG: "尼日利亚",
                            NR: "瑙鲁",
                            NA: "纳米比亚",
                            AQ: "南极",
                            NU: "纽埃",
                            NI: "尼加拉瓜",
                            NE: "尼日尔",
                            JP: "日本",
                            EH: "西撒哈拉",
                            NC: "新喀里多尼亚",
                            NZ: "新西兰",
                            NP: "尼泊尔",
                            NF: "诺福克岛",
                            NO: "挪威",
                            BH: "巴林",
                            HT: "海地",
                            PK: "巴基斯坦",
                            VA: "梵蒂冈",
                            PA: "巴拿马",
                            VU: "瓦努阿图",
                            BS: "巴哈马",
                            PG: "巴布亚新几内亚",
                            BM: "百慕大",
                            PW: "帕劳",
                            PY: "巴拉圭",
                            BB: "巴巴多斯",
                            PS: "巴勒斯坦",
                            HU: "匈牙利",
                            BD: "孟加拉国",
                            TL: "东帝汶",
                            PN: "皮特凯恩",
                            FJ: "斐济",
                            PH: "菲律宾",
                            FI: "芬兰",
                            BT: "不丹",
                            BV: "布维岛",
                            PR: "波多黎各",
                            FO: "法罗群岛",
                            FK: "福克兰群岛",
                            BR: "巴西",
                            FR: "法国",
                            GF: "法属


= np.arange(self.env.observation_space.n)
            else:
                states = np.random.randint(0, self.env.action_space.n, size=(num_states,))
        else:
            assert num_states is not None
            state_low, state_high = self.env.observation_space.low, self.env.observation_space.high
            states = np.random.uniform(state_low, state_high, size=(num_states, len(state_low)))

        if isinstance(self.env.action_space, spaces.Discrete):
            num_acts = self.env.action_space.n
            actions = np.arange(num_acts)
        else:
            assert num_acts is not None
            act_low, act_high = self.env.action_space.low, self.env.action_space.high
            actions = np.random.uniform(act_low, act_high, size=(num_acts, len(act_low)))

        states = np.tile(states.T, num_acts).T
        actions = np.repeat(actions, num_states, axis=0)
        self.env.vec_set_state(states)
        next_states, rewards, dones, _ = self.env.vec_step(actions)
        return states, next_states, rewards, dones


  }

  Future<bool> setBool(String key, bool value) async {
    return await _prefs.setBool(key, value);
  }

  Future<bool> setList(String key, List<String> value) async {
    return await _prefs.setStringList(key, value);
  }

  String getString(String key) {
    return _prefs.getString(key) ?? '';
  }

  bool getBool(String key) {
    return _prefs.getBool(key) ?? false;
  }

  List<String> getList(String key) {
    return _prefs.getStringList(key) ?? [];
  }

  Future<bool> remove(String key) async {
    return await _prefs.remove(key);
  }
}
library widgets;

export 'button.dart';
export 'toast.dart';
export 'app.dart';
export 'input.dart';
export 'image.dart';
export 'skeleton.dart';
library middlewares;

export './router_auth.dart';
export './router_welcome.dart';
const Map<String, String> zh_HK = {
  'title': '這是標題',
  'login': '登錄用戶 @name，郵箱賬號 @email',
};
import 'package:flutter/material.dart';
import 'routes.dart';

class RouteObservers<R extends Route<dynamic>> extends RouteObserver<R> {
  @override
  void didPush(Route<dynamic> route, Route<dynamic>? previousRoute) {
    super.didPush(route, previousRoute);
    var name = route.settings.name ?? '';
    if (name.isNotEmpty) AppPages.history.add(name);
    print('didPush');
    print(AppPages.history);
  }

  @override
  void didPop(Route<dynamic> route, Route<dynamic>? previousRoute) {
    super.didPop(route, previousRoute);
    AppPages.history.remove(route.settings.name);
    print('didPop');
    print(AppPages.history);
  }

  @override
  void didReplace({Route<dynamic>? newRoute, Route<dynamic>? oldRoute}) {
    super.didReplace(newRoute: newRoute, oldRoute: oldRoute);
    if (newRoute != null) {
      var index = AppPages.history.indexWhere((element) {
        return element == oldRoute?.settings.name;
      });
      var name = newRoute.settings.name ?? '';
      if (name.isNotEmpty) {
        if (index > 0) {
          AppPages.history[index] = name;
        } else {
          AppPages.history.add(name);
        }
      }
    }
    print('didReplace');
    print(AppPages.history);
  }

  @override
  void didRemove(Route<dynamic> route, Route<dynamic>? previousRoute) {
    super.didRemove(route, previousRoute);
    AppPages.history.remove(route.settings.name);
    print('didRemove');
    print(AppPages.history);
  }

  @override
  void didStartUserGesture(
      Route<dynamic> route, Route<dynamic>? previousRoute) {
    super.didStartUserGesture(route, previousRoute);
  }

  @override
  void didStopUserGesture() {
    super.didStopUserGesture();
  }
}
class Logger {
  // Sample of abstract logging function
  static void write(String text, {bool isError = false}) {
    Future.microtask(() => print('** $text. isError: [$isError]'));
  }
}
/// 检查邮箱格式
bool duIsEmail(String? input) {
  if (input == null || input.isEmpty)


ide
						public void run() {
							deleteNpc(245403);
							spawn(245417, 594.41882f, 564.05542f, 352.56454f, (byte) 0, 58);
							spawn(245418, 522.48053f, 573.51971f, 321.80389f, (byte) 0, 55);
						}
					}, 5000);
				}
				else if (IDTransformSado74An == 12) {
					ThreadPoolManager.getInstance().schedule(new Runnable() {

						@Override
						public void run() {
							deleteNpc(245404);
						}
					}, 5000);
				}
				points = 250;
				despawnNpc(npc);
				break;
			/*** Player Lvl 75-83 ***/
			case 244823: // Minion of Oblivion
			case 244824:
			case 244825:
			case 244826:
				IDTransformSado75An++;
				if (IDTransformSado75An == 4) {
					ThreadPoolManager.getInstance().schedule(new Runnable() {

						@Override
						public void run() {
							switch (Rnd.get(1, 3)) {
								case 1:
									IDTransformEreshWarp75();
									break;
								case 2:
									IDTransformVritraWarp75();
									break;
								case 3:
									IDTransformTiamatWarp75();
									break;
							}
							deleteNpc(245402);
							spawn(245416, 855.54144f, 465.55255f, 351.57367f, (byte) 0, 54);
						}
					}, 5000);
				}
				else if (IDTransformSado75An == 8) {
					ThreadPoolManager.getInstance().schedule(new Runnable() {

						@Override
						public void run() {
							deleteNpc(245403);
							spawn(245417, 594.41882f, 564.05542f, 352.56454f, (byte) 0, 58);
							spawn(245418, 522.48053f, 573.51971f, 321.80389f, (byte) 0, 55);
						}
					}, 5000);
				}
				else if (IDTransformSado75An == 12) {
					ThreadPoolManager.getInstance().schedule(new Runnable() {

						@Override
						public void run() {
							deleteNpc(245404);
						}
					}, 5000);
				}
				points = 250;
				despawnNpc(npc);
				break;
			/*** Player Lvl 66 ***/
			case 244470:
			case 244471:
			case 244472:
			case 244473:
			case 244474:
			case 244475:
			case 244476:
			case 244477:
			case 244478:
			case 244479:
			case 244480:
			case 244481:
				/*** Player Lvl 67 ***/
			case 244511:
			case 244512:
			case 244513:
			case 244514:
			case 244515:
			case 244516:
			case 244517:
			case 244518:
			case 244519:
			case 244520:
			case 244521:
			case 244522:
				/*** Player Lvl 68 ***/
			case 244552:
			case 244553:
			case 244554:
			case 244555:
			case 244556:
			case 244557:
			case 244558:
			case 244559:
			case 244560:
			case 244561:
			case 244562:
			case 244563:
				/*** Player Lvl 69 ***/
			case 244593:
			case 244594:
			case 244595:
			case 244596:
			case 244597:
			case 244598:
			case 244599:
			case 244600:
			case 244601:
			case 244602:
			case 244603:
			case 244604:
				/*** Player Lvl 70 ***/
			case 244634:
			case 244635:
			case 244636:
			case 244637:
			case 244638:
			case 244639:
			case 244


l_count)),
    }

    sais.pos
}

/// Construct lcp array for given text and suffix array of length n.
/// Complexity: O(n).
///
/// # Arguments
///
/// * `text` - the text ended by sentinel symbol (being lexicographically smallest)
/// * `pos` - the suffix array for the text
///
/// # Example
///
/// ```
/// use bio::data_structures::suffix_array::{suffix_array,lcp};
/// let text = b"GCCTTAACATTATTACGCCTA$";
/// let pos = suffix_array(text);
///
/// // obtain compressed LCP array
/// let lcp = lcp(text, &pos);
///
/// // get most values in O(1).
/// assert_eq!(lcp.get(6).unwrap(), 4);
///
/// // obtain uncompressed LCP array.
/// let uncompressed = lcp.decompress();
/// assert_eq!(
///     uncompressed,
///     [
///         -1, 0, 1, 1, 2, 1, 4,
///         0, 1, 3, 1, 1, 2, 0,
///         4, 0, 2, 2, 2, 1, 3,
///         3, -1
///     ]
/// )
/// ```
pub fn lcp(text: &[u8], pos: &SuffixArray) -> LCPArray {
    assert!(text.len() == pos.len());
    let n = text.len();

    // provide the lexicographical rank for each suffix
    let mut rank: Vec<usize> = iter::repeat(0).take(n).collect();
    for (r, p) in pos.iter().enumerate() {
        rank[*p] = r;
    }

    let mut lcp = SmallInts::from_elem(-1, n + 1);
    let mut l = 0usize;
    for p in 0..n-1 {
        let r = rank[p];
        // since the sentinel has rank 0 and is excluded above,
        // we will never have a negative index below
        let pred = pos[r - 1];
        while
            pred + l < n &&
            p + l < n &&
            text[p + l] == text[pred + l] {
            l += 1;
        }
        lcp.set(r, l as isize);
        l = if l > 0 {l - 1} else {0};
    }

    lcp
}

/// Return last character of the text (expected to be the sentinel).
fn sentinel(text: &[u8]) -> u8 {
    text[text.len() - 1]
}

/// Count the sentinels occuring in the text given that the last character is the sentinel.
fn sentinel_count(text: &[u8]) -> usize {
    let sentinel = sentinel(text);
    assert!(text.iter().all(|&a| a >= sentinel), "Expecting extra sentinel symbol being \
lexicographically smallest at the end of the text.");

    text.iter().fold(0, |count, &a| count + (a == sentinel) as usize)
}

/// Transform the given text into integers for usage in `SAIS`.
fn transform_text<T: Integer + Unsigned + NumCast + Copy>(text: &[u8], alphabet: &Alphabet, sentinel_count: usize) -> Vec<T> {
    let sentinel = sentinel(text);
    let offset = sentinel_count - 1;
    let transform = RankTransform::new(alphabet);

    let mut transformed: Vec<T> = Vec::with_capacity(text.len());
    let mut s = 0;
    for &a in text.iter() {
        if a == sentinel {
            transformed.push(cast(s).unwrap());
            s += 1;
        }
        else {
            transformed.push(cast(*transform.ranks.get(&(a as usize)).unwrap() as usize + offset).unwrap());
        }
    }

    transformed
}

/// SAIS implementation (see function `suffix_array` for description).
struct SAIS {
    pos: Vec<usize>,
    lms_pos: Vec<usize>,
    reduced_text_pos: Vec<usize>,
    bucket_sizes: VecMap<usize>,
    bucket_start: Vec<usize>,
    bucket_end: Vec<usize>
}


  if "error" in search_result:
            return search_result

        # 提取相关标签
        related_tags = []
        seen_tags = set()

        if "hybrid_results" in search_result:
            for item in search_result["hybrid_results"]:
                doc = item["document"]
                if " - " in doc and "】" in doc:
                    tag_name = doc.split(" - ")[0].split("】")[-1].strip()
                    if tag_name and tag_name != prompt and tag_name not in seen_tags:
                        seen_tags.add(tag_name)
                        related_tags.append({
                            "tag": tag_name,
                            "explanation": doc,
                            "score": item["score"],
                            "source": item.get("source", "BGE-M3混合搜索")
                        })

        suggested_combinations = [
            f"{prompt}, {tag['tag']}" for tag in related_tags[:5]
        ]

        return {
            "original_prompt": prompt,
            "search_method": "🚀 BGE-M3三重能力混合搜索",
            "related_count": len(related_tags),
            "related_tags": related_tags[:10],
            "suggested_combinations": suggested_combinations,
            "copyable_combinations": " | ".join(suggested_combinations),
            "search_time": search_result.get("search_time", 0)
        }

    except Exception as e:
        logger.error(f"[ERROR] 相关提示词搜索失败: {e}")
        return {"error": f"相关提示词搜索失败: {str(e)}"}

if __name__ == "__main__":
    parser = argparse.ArgumentParser(description='最小版Danbooru搜索服务器-增强版')
    parser.add_argument('--data-path', '-d', type=str, help='数据文件路径')
    parser.add_argument('--database-path', '--db-path', type=str, help='ChromaDB数据库路径')
    parser.add_argument('--collection-name', '-c', type=str, help='ChromaDB集合名称')
    parser.add_argument('--auto-init', action='store_true', help='自动初始化服务器')
    parser.add_argument('--use-fp16', action='store_true', default=True, help='是否使用FP16精度')

    args = parser.parse_args()

    logger.info("[START] 启动最小版Danbooru搜索服务器-增强版...")

    if args.auto_init:
        try:
            logger.info("[AUTO] 自动初始化模式")
            server = MinimalDanbooruServer(use_fp16=args.use_fp16)
            server.load_model()
            server.load_test_data(args.data_path, args.database_path, args.collection_name)
            logger.info("[OK] 自动初始化完成")
        except Exception as e:
            logger.error(f"[ERROR] 自动初始化失败: {e}")
            logger.info("[MANUAL] 将使用手动初始化模式")

    logger.info("[🚀 BGE-M3] 核心能力已集成到以下6个智能工具中:")
    logger.info("  🔧 initialize_server: 状态检查和故障排除（服务器已自动初始化）")
    logger.info("  🔍 search: 智能搜索 (自动意图识别/查询增强/降级策略)")
    logger.info("  📊 analyze_prompts: 提示词深度分析 (✅ 优雅的多层级标签解析)")
    logger.info("  ✍ create_nsfw_content: NSFW内容创作")
    logger.info("  🤖 get_smart_recommendations: 智能推荐系统 (✅ 智能参数处理)")
    logger.info("  ℹ get_server_info: 获取服务器综合信息")

    logger.info("[🧠 BGE-M3] 三重能力特性:")
    logger.info("  🎯 Dense向量: 语义理解，同义词匹配")
    logger.info("  🔑 Sparse向量: 关键词精确匹配")
    logger.info("  🔬 ColBERT向量: 细粒度token级匹配")

    logger.info("[🤖 智能化增强特性:")
    logger.info("  🧠 智能意图识别: 自动检测查询类型")
    logger.info("  🔍 自动查询增强: 根据意图优化查询")
    logger.info("  🔄 智能降级策略: 搜索失败自动重试")
    logger.info("  📈 个性化推荐: 基于历史的智能推荐 (✅ 参数处理优化)")
    logger.info("  📊 性能自学习: 实时优化搜索策略")
    logger.info("  🎯 上下文感知: 多轮对话支持")
    logger.info("  🔞 NSFW内容智能检测")
    logger.info("  📊 批量提示词智能分析 (✅ 多层级标签解析)")
    logger.info("  🔗 相关提示词关联推荐")
    logger.info("  🏷 标签别名映射系统 (✅ 解决标签缺失问题)")
    logger.info("  💾 数据库和内存双模式")
    logger.info("  ⚡ FP16精度优化")
    logger.info("  🏆 BGE-M3官方推荐配置（优雅增强版）")

    logger.info("[READY] 服务器就绪，等待MCP连接...")

    # 启动MCP服务器
    mcp.run()


backref-type-py-function">test_resilience_shift_density
result = test_resilience_shift_density(**data_dict, show_feature='PAY_1', figsize=(5, 4))

Total running time of the script: ( 1 minutes  21.636 seconds)

Estimated memory usage:  38 MB

Download Python source code: plot_8_scored_test_cls.py

Download Jupyter notebook: plot_8_scored_test_cls.ipynb

Gallery generated by Sphinx-Gallery

              © Copyright 2022-, PiML-Toolbox authors.
            Show


64 hash, u64 seed, bool ??, bool first_time
    private const uint KTeraRaidPaldea = 0xCAAC8800;
    private const uint KTeraRaidDLC = 0x100B93DA;
    private const uint KTeraRaidBlueberry = 0x0C62D416;
    public const uint KBoxesUnlocked = 0x71825204;
    public const uint KFusedKyurem = 0x7E0ADF89;
    public const uint KFusedNecrozmaS = 0x203FF693;
    public const uint KFusedNecrozmaM = 0x5369FC39;
    public const uint KFusedCalyrex = 0x916BCA9E;
    public const uint KSurpriseTrade = 0xB2FDF384;
    private const uint KZukan = 0x0DEAAEBD;
    private const uint KZukanT1 = 0xF5D7C0E2;
    private const uint KMysteryGift = 0x99E1625E;
    private const uint KDLCGifts = 0xA4B7A814; // Unix timestamp, 1 byte type of gift (0 = Pokémon, 1 = Item, 2 = Apparel)
    private const uint KEnrollmentDate = 0xC7409C89; // Epoch 1900 Date
    private const uint KPlayRecords = 0x549B6033; // 0x18 per entry, first 8 bytes always 01, u64 fnv hash of entry, last 8 bytes value
    private const uint KBlueberryQuestRecords = 0x7BF02DBE;
    private const uint KSandwiches = 0x29B4AED2; // [0xC][151] index, unlocked, times made
    private const uint KCurrentClothing = 0x64235B3D;
    private const uint KCurrentAppearance = 0x812FC3E3;
    private const uint KCurrentRotomPhoneCase = 0x1433CED7;
    private const uint KRentalTeams = 0x19CB0339;
    private const uint KRentalTeamCodes = 0xB476F6D4;
    private const uint KSevenStarRaidsCapture = 0x8B14392F; // prior to 2.0.1, this also stored defeat history
    private const uint KSevenStarRaidsDefeat = 0xA4BA4848; // 2.0.1 onward stores defeat history separately from capture history
    private const uint KFieldItems = 0x2482AD60; // Stores grabbed status for each existing field item
    private const uint KDefeatedTrainers01 = 0xF018C4AC; // Stores history of up to 300 regular trainers defeated
    private const uint KDefeatedTrainers02 = 0x28E475DE; // 2.0.2+ Expansion with additional 100 slots
    private const uint KTeamLocks = 0x605EBC30;

    // BCAT (Tera Raid Battles)
    private const uint KBCATRaidFixedRewardItemArray = 0x7D6C2B82; // fixed_reward_item_array
    private const uint KBCATRaidLotteryRewardItemArray = 0xA52B4811; // lottery_reward_item_array
    private const uint KBCATRaidEnemyArray = 0x0520A1B0; // raid_enemy_array
    private const uint KBCATRaidPriorityArray = 0x095451E4; // raid_priority_array
    private const uint KBCATRaidIdentifier = 0x37B99B4D; // VersionNo

    // BCAT (Mass Outbreaks)
    private const uint KBCATOutbreakZonesPaldea = 0x3FDC5DFF; // zone_main_array
    private const uint KBCATOutbreakZonesKitakami = 0xF9F156A3; // zone_su1_array
    private const uint KBCATOutbreakZonesBlueberry = 0x1B45E41C; // zone_su2_array
    private const uint KBCATOutbreakPokeData = 0x6C1A131B; // pokedata_array
    private const uint KBCATOutbreakEnabled = 0x61552076;

    // PlayerSave
    public const uint KCoordina


ome [100, 10, 1].
     */
    void getParentIds(pvid_t pvId, std::vector<pvid_t>& parentIds) const;

    /**
     * Get the root id of @p pvId.
     * For example, assume @p pvId is 100, 100's parent id is 10,
     * 10's parent id is 1, and 1 is a root id,
     * then it would return 1.
     */
    pvid_t getRootValueId(pvid_t pvId) const;

    /**
     * Whether @p docId belongs to group label of @p labelId.
     * @param docId the doc id
     * @param labelId the property value id of group label
     * @return true for belongs to, false for not belongs to.
     */
    bool testDoc(docid_t docId, pvid_t labelId) const;

    /**
     * Get value ids of @p docId, including all its parent ids.
     * @param docId the doc id
     * @param parentSet the set of value ids
     * TODO When boost::memory has a TLS allocator, the tempte could be removed by
     * assigning a ParentSetType as a member variable of class PropValueTable
     */
    template<typename SetType>
    void parentIdSet(docid_t docId, SetType& parentSet) const;

private:
    /**
     * Save each property value and its parent id to text file for debug use.
     * @param dirPath directory path
     * @param fileName file name
     * @return true for success, false for failure
     */
    bool saveParentId_(const std::string& dirPath, const std::string& fileName) const;

private:
    /** directory path */
    std::string dirPath_;

    /** property name */
    std::string propName_;

    /** mapping from value id to value string */
    std::vector<izenelib::util::UString> propStrVec_;
    /** the number of elements in @c propStrVec_ saved in file */
    unsigned int savePropStrNum_;

    /** mapping from value id to parent value id */
    ParentIdTable parentIdVec_;
    /** the number of elements in @c parentIdVec_ saved in file */
    unsigned int saveParentIdNum_;

    /** mapping from value id to the map of child values */
    ChildMapTable childMapTable_;

    /** mapping from doc id to a list of property value ids */
    ValueIdTable valueIdTable_;
    /** the number of elements in @c valueIdTable_.indexTable_ saved in file */
    unsigned int saveIndexNum_;
    /** the number of elements in @c valueIdTable_.multiValueTable_ saved in file */
    unsigned int saveValueNum_;
};

template<typename SetType>
void PropValueTable::parentIdSet(docid_t docId, SetType& parentSet) const
{
    PropIdList propIdList;
    getPropIdList(docId, propIdList);

    const std::size_t idNum = propIdList.size();
    for (std::size_t i = 0; i < idNum; ++i)
    {
        for (pvid_t pvId = propIdList[i]; pvId; pvId = parentIdVec_[pvId])
        {
            // stop finding parent if already inserted
            if (parentSet.insert(pvId).second == false)
                break;
        }
    }
}

NS_FACETED_END

#endif


EAD_SPACE + HEAD_SPACE + result + "\n");
    }

    private void resetPaths() {
        notifyResult("mPath.reset();");
        notifyResult("mRenderPath.reset();");
    }

    private void initFinalPathMatrix(float[] matrixValues) {
        notifyResult("mFinalPathMatrix.setValues(new float[]{" + matrixValues[0] + "f, " +
                matrixValues[1] + "f, " + matrixValues[2] + "f, " + matrixValues[3] + "f, " +
                matrixValues[4] + "f, " + matrixValues[5] + "f, " + matrixValues[6] + "f, " +
                matrixValues[7] + "f, " + matrixValues[8] + "f});");
        notifyResult("mFinalPathMatrix.postScale(scaleX, scaleY);");
    }

    private float getMatrixScale(Matrix groupStackedMatrix) {
        // Given unit vectors A = (0, 1) and B = (1, 0).
        // After matrix mapping, we got A' and B'. Let theta = the angel b/t A' and B'.
        // Therefore, the final scale we want is min(|A'| * sin(theta), |B'| * sin(theta)),
        // which is (|A'| * |B'| * sin(theta)) / max (|A'|, |B'|);
        // If  max (|A'|, |B'|) = 0, that means either x or y has a scale of 0.
        //
        // For non-skew case, which is most of the cases, matrix scale is computing exactly the
        // scale on x and y axis, and take the minimal of these two.
        // For skew case, an unit square will mapped to a parallelogram. And this function will
        // return the minimal height of the 2 bases.
        float[] unitVectors = new float[]{0, 1, 1, 0};
        groupStackedMatrix.mapVectors(unitVectors);
        float scaleX = (float) Math.hypot(unitVectors[0], unitVectors[1]);
        float scaleY = (float) Math.hypot(unitVectors[2], unitVectors[3]);
        float crossProduct = cross(unitVectors[0], unitVectors[1], unitVectors[2],
                unitVectors[3]);
        float maxScale = Math.max(scaleX, scaleY);

        float matrixScale = 0;
        if (maxScale > 0) {
            matrixScale = Math.abs(crossProduct) / maxScale;
        }
        return matrixScale;
    }

    private float cross(float v1x, float v1y, float v2x, float v2y) {
        return v1x * v2y - v1y * v2x;
    }

    private void drawPathData(String pathData) {
        PathDataNode[] nodes = PathDataNode.createNodesFromPathData(pathData);
        float[] current = new float[6];
        char previousCommand = 'm';
        for (int i = 0; i < nodes.length; i++) {
            addCommand(current, previousCommand, nodes[i].type, nodes[i].params);
            previousCommand = nodes[i].type;
        }
    }

    private void addCommand(float[] current, char previousCmd, char cmd, float[] val) {
        int incr = 2;
        float currentX = current[0];
        float currentY = current[1];
        float ctrlPointX = current[2];
        float ctrlPointY = current[3];
        float currentSegmentStartX = current[4];
        float currentSegmentStartY = current[5];
        float reflectiveCtrlPointX;
        float reflectiveCtrlPointY;

        switch (cmd) {
            case 'z':
            case 'Z':
                notifyResult("mPath.close();");
                // Path is closed here, but we need to move the pen to the
                // closed position. So we cache the segment's starting position,
                // and restore it here.
                currentX = currentSegmentStartX;
                currentY = currentSegmentStartY;
                ctrlPointX = currentSegmentStartX;
                ctrlPointY = currentSegmentStartY;
                notifyResult("mPath.moveTo(" + currentX + "f, " + ctrlPointY + "f);");
                break;
            case '


/*! MoonPdfLib - Provides a WPF user control to display PDF files
Copyright (C) 2013  (see AUTHORS file)

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU


// "License"); you may not use this file except in compliance
// with the License.  You may obtain a copy of the License at
//
//   http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied.  See the License for the
// specific language governing permissions and limitations
// under the License.

//! Low level column reader API.
//!
//! This API is designed for the direct mapping with subsequent manual handling of
//! definition and repetition levels and spacing. This allows to create column vectors
//! and batches and map them directly to Parquet data.
//!
//! See below an example of using the API.
//!
//! # Example
//!
//! ```rust
//! use std::fs::File;
//! use std::path::Path;
//!
//! use parquet::basic::Type;
//! use parquet::data_type::Int32Type;
//! use parquet::column::reader::get_typed_column_reader;
//! use parquet::file::reader::{FileReader, SerializedFileReader};
//!
//! // Open Parquet file and initialize reader
//! let path = Path::new("data/alltypes_plain.parquet");
//! let file = File::open(&path).unwrap();
//! let parquet_reader = SerializedFileReader::new(file).unwrap();
//! let metadata = parquet_reader.metadata();
//!
//! for i in 0..metadata.num_row_groups() {
//!   let row_group_reader = parquet_reader.get_row_group(i).unwrap();
//!   let row_group_metadata = metadata.row_group(i);
//!
//!   for j in 0..row_group_metadata.num_columns() {
//!     let column = row_group_metadata.column(j);
//!
//!     // Extract column reader and map to typed column reader for required columns.
//!     let column_reader = row_group_reader
//!       .get_column_reader(j)
//!       .expect("Valid column reader");
//!
//!     // Extract typed column reader for any INT32 column in the file.
//!     // It is also possible to extract certain columns based on column descriptors
//!     // from metadata.
//!
//!     match column.column_type() {
//!       Type::INT32 => {
//!         let mut typed_column_reader =
//!           get_typed_column_reader::<Int32Type>(column_reader);
//!
//!         // See `read_batch` method for comments on different parameters.
//!         let mut values = vec![0; 16];
//!         let mut def_levels = vec![0; 16];
//!         let mut rep_levels = vec![0; 16];
//!
//!         let num_values = typed_column_reader.read_batch(
//!           8, // batch size
//!           Some(&mut def_levels), // definition levels
//!           Some(&mut rep_levels), // repetition levels
//!           &mut values // read values
//!         );
//!
//!         println!(
//!           "Read {:?} values, values: {:?}, def_levels: {:?}, rep_levels: {:?}",
//!           num_values,
//!           values,
//!           def_levels,
//!           rep_levels,
//!         );
//!       },
//!       _ => {
//!         // Skip any other columns for now, but there could be similar processing.
//!         println!(
//!           "Skipped column {} of type {}",
//!           column.column_path().string(),
//!           column.column_type()
//!         );
//!       }
//!     }
//!   }
//! }
//! ```

pub mod page;
pub mod reader;
pub mod writer;
use crate::components::score::{Position, Score};
use crate::components::Drawable;
use crate::graphics::data;
use crate::graphics::data::NumberTile;
use crate::resources::GamePlay;
use specs::join::Join;
use specs::shred::ResourceId;
use specs::World;
use specs::{ReadExpect, Sy


  => MessageBox.Show(message, title, MessageBoxButtons.OK, MessageBoxIcon.Information);

    /// <summary>
    /// Yes / No 形式の確認メッセージを表示する
    /// </summary>
    /// <param name="message"></param>
    /// <param name="title"></param>
    /// <returns></returns>
    internal static bool ShowConfirm(string message, string title = "確認")
    {
        DialogResult result = MessageBox.Show(message, title, MessageBoxButtons.YesNo, MessageBoxIcon.Question);
        return result == DialogResult.Yes;
    }

    /// <summary>
    /// ラベルの位置を指定された場所から右寄せにする
    /// </summary>
    /// <param name="label"></param>
    /// <param name="point"></param>
    internal static void AlignTextRight(Label label, Point point)
    {
        int x = point.X;
        int y = point.Y;

        Size textSize = TextRenderer.MeasureText(label.Text, label.Font);
        int textWidthSize = textSize.Width;

        label.Location = new Point(x - textWidthSize, y);
    }

    /// <summary>
    /// フォームのアイコンで使用する、ソフトウェアアイコンを取得する。
    /// </summary>
    /// <returns></returns>
    internal static Icon GetSoftwareIcon() => _softwareIcon;
}


lue.cast<String, dynamic>();

      // Ensure that the map contains the required keys.
      // Note 1: the values aren't checked for validity beyond being non-null.
      // Note 2: this code is stripped in release mode!
      assert(() {
        requiredKeys.forEach((key) {
          assert(json.containsKey(key),
              'Required key "ConfigCreateRequest[$key]" is missing from JSON.');
          assert(json[key] != null,
              'Required key "ConfigCreateRequest[$key]" has a null value in JSON.');
        });
        return true;
      }());

      return ConfigCreateRequest(
        name: mapValueOfType<String>(json, r'Name'),
        labels: mapCastOfType<String, String>(json, r'Labels') ?? const {},
        data: mapValueOfType<String>(json, r'Data'),
        templating: Driver.fromJson(json[r'Templating']),
      );
    }
    return null;
  }

  static List<ConfigCreateRequest> listFromJson(
    dynamic json, {
    bool growable = false,
  }) {
    final result = <ConfigCreateRequest>[];
    if (json is List && json.isNotEmpty) {
      for (final row in json) {
        final value = ConfigCreateRequest.fromJson(row);
        if (value != null) {
          result.add(value);
        }
      }
    }
    return result.toList(growable: growable);
  }

  static Map<String, ConfigCreateRequest> mapFromJson(dynamic json) {
    final map = <String, ConfigCreateRequest>{};
    if (json is Map && json.isNotEmpty) {
      json = json.cast<String, dynamic>(); // ignore: parameter_assignments
      for (final entry in json.entries) {
        final value = ConfigCreateRequest.fromJson(entry.value);
        if (value != null) {
          map[entry.key] = value;
        }
      }
    }
    return map;
  }

  // maps a json object with a list of ConfigCreateRequest-objects as value to a dart map
  static Map<String, List<ConfigCreateRequest>> mapListFromJson(
    dynamic json, {
    bool growable = false,
  }) {
    final map = <String, List<ConfigCreateRequest>>{};
    if (json is Map && json.isNotEmpty) {
      // ignore: parameter_assignments
      json = json.cast<String, dynamic>();
      for (final entry in json.entries) {
        map[entry.key] = ConfigCreateRequest.listFromJson(
          entry.value,
          growable: growable,
        );
      }
    }
    return map;
  }

  /// The list of required keys that must be present in a JSON.
  static const requiredKeys = <String>{};
}
//
// AUTO-GENERATED FILE, DO NOT MODIFY!
//
// @dart=2.12

// ignore_for_file: unused_element, unused_import
// ignore_for_file: always_put_required_named_parameters_first
// ignore_for_file: constant_identifier_names
// ignore_for_file: lines_longer_than_80_chars

part of docker.api;

class TaskSpecContainerSpecPrivilegesSeccomp {
  /// Returns a new [TaskSpecContainerSpecPrivilegesSeccomp] instance.
  TaskSpecContainerSpecPrivilegesSeccomp({
    this.mode,
    this.profile,
  });

  TaskSpecContainerSpecPrivilegesSeccompModeEnum? mode;

  /// The custom seccomp profile as a json object
  ///
  /// Please note: This property should have been non-nullable! Since the specification file
  /// does not include a default value (using the "default:" property), however, the generated
  /// source code must fall back to having a nullable type.
  /// Consider adding a "default:" property in the specification file to hide this note.
  ///
  String? profile;

  @override
  bool operator ==(Object other) =>


="ja">从击倒状态中往键入的方向移动并恢复直立姿势

###

灵异必杀技	<big>打</big>击+<big>射</big>击	消费灵力的特殊行动（使用后，怪奇值一段时间内不能使用）

怪LastWord	<big>必</big>杀+<big>怪</big>奇（中央高度）	发动符卡槽、怪奇值全部消耗殆尽的大招（符卡槽2格、怪奇值为最大值时可以使用。使用后，怪奇值将不能使用）

---

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文档中的所有内容除特殊注明外，均在 [**知识共享(Creative Commons) 署名-非商业性使用-相同方式共享 3.0 协议**](https://creativecommons.org/licenses/by-sa/3.0/deed.zh-hans) 下提供，附加条款亦可能应用。

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# 苏拉法特

二次同人角色

本页是关于东方Project
 **[二次同人角色](./二次角色列表.md)** 的词条

## 目录

- [1 基本资料](#基本资料)
- [2 关于名字](#关于名字)
- [3 注释](#注释)
- [4 词条导航](#词条导航)

## 基本资料
[](./文件-苏拉法特.png.md)  [](./文件-苏拉法特.png.md)立绘

基本信息

人物名	苏拉法特

日文名	スラファ

英文名	Sulafat

种族	星灵

苏拉法特（同人角色） - 二次同人角色

<th colspan="


that. We just jump to
| absolute address 0x00000, in 32-bit protected mode.

	mov	ax,#0x0001	| protected mode (PE) bit
	lmsw	ax		| This is it!
	jmpi	0,8		| jmp offset 0 of segment 8 (cs)

| This routine checks that the keyboard command queue is empty
| No timeout is used - if this hangs there is something wrong with
| the machine, and we probably couldn't proceed anyway.
empty_8042:
	.word	0x00eb,0x00eb
	in	al,#0x64	| 8042 status port
	test	al,#2		| is input buffer full?
	jnz	empty_8042	| yes - loop
	ret

| This routine loads the system at address 0x10000, making sure
| no 64kB boundaries are crossed. We try to load it as fast as
| possible, loading whole tracks whenever we can.
|
| in:	es - starting address segment (normally 0x1000)
|
| This routine has to be recompiled to fit another drive type,
| just change the "sectors" variable at the start of the file
| (originally 18, for a 1.44Mb drive)
|
sread:	.word 1			| sectors read of current track
head:	.word 0			| current head
track:	.word 0			| current track
read_it:
	mov ax,es
	test ax,#0x0fff
die:	jne die			| es must be at 64kB boundary
	xor bx,bx		| bx is starting address within segment
rp_read:
	mov ax,es
	cmp ax,#ENDSEG		| have we loaded all yet?
	jb ok1_read
	ret
ok1_read:
	mov ax,#sectors
	sub ax,sread
	mov cx,ax
	shl cx,#9
	add cx,bx
	jnc ok2_read
	je ok2_read
	xor ax,ax
	sub ax,bx
	shr ax,#9
ok2_read:
	call read


shan", "r": "口", "sc": 12, "l": 3, "f": 749},
  {"h": "妈", "p": "mā", "sp": "ma", "r": "女", "sc": 6, "l": 1, "f": 750},
  {"h": "刘", "p": "liú", "sp": "liu", "r": "刀", "sc": 6, "l": 2, "f": 751},
  {"h": "读", "p": "dú", "sp": "du", "r": "言", "sc": 10, "l": 1, "f": 752},
  {"h": "啊", "p": "a", "sp": "a", "r": "口", "sc": 10, "l": 2, "f": 753},
  {"h": "超", "p": "chāo", "sp": "chao", "r": "走", "sc": 12, "l": 2, "f": 754},
  {"h": "免", "p": "miǎn", "sp": "mian", "r": "儿", "sc": 7, "l": 4, "f": 755},
  {"h": "压", "p": "yā", "sp": "ya", "r": "厂", "sc": 6, "l": 3, "f": 756},
  {"h": "银", "p": "yín", "sp": "yin", "r": "金", "sc": 11, "l": 2, "f": 757},
  {"h": "买", "p": "mǎi", "sp": "mai", "r": "大", "sc": 6, "l": 1, "f": 758},
  {"h": "皇", "p": "huáng", "sp": "huang", "r": "白", "sc": 9, "l": 4, "f": 759},
  {"h": "养", "p": "yǎng", "sp": "yang", "r": "八", "sc": 9, "l": 2, "f": 760},
  {"h": "伊", "p": "yī", "sp": "yi", "r": "人", "sc": 6, "l": 5, "f": 761},
  {"h": "怀", "p": "huái", "sp": "huai", "r": "心", "sc": 7, "l": 4, "f": 762},
  {"h": "执", "p": "zhí", "sp": "zhi", "r": "手", "sc": 6, "l": 5, "f": 763},
  {"h": "副", "p": "fù", "sp": "fu", "r": "刀", "sc": 11, "l": 3, "f": 764},
  {"h": "乱", "p": "luàn", "sp": "luan", "r": "乙", "sc": 7, "l": 3, "f": 765},
  {"h": "抗", "p": "kàng", "sp": "kang", "r": "手", "sc": 7, "l": 5, "f": 766},
  {"h": "犯", "p": "fàn", "sp": "fan", "r": "犬", "sc": 5, "l": 5, "f": 767},
  {"h": "追", "p": "zhuī", "sp": "zhui", "r": "辵", "sc": 9, "l": 3, "f": 768},
  {"h": "帮", "p": "bāng", "sp": "bang", "r": "巾", "sc": 9, "l": 1, "f": 769},
  {"h": "宣", "p": "xuān", "sp": "xuan", "r": "宀", "sc": 9, "l": 3, "f": 770},
  {"h": "佛", "p": "


# NOTE: Assertions have been autogenerated by utils/update_mca_test_checks.py
# RUN: llvm-mca -mtriple=aarch64 -mcpu=neoverse-v1 --timeline --timeline-max-iterations=4 < %s | FileCheck %s

mov x0, x1
cmp x0, #4

# CHECK:      Iterations:        100
# CHECK-NEXT: Instructions:      200
# CHECK-NEXT: Total Cycles:      54
# CHECK-NEXT: Total uOps:        200

# CHECK:      Dispatch Width:    15
# CHECK-NEXT: uOps Per Cycle:    3.70
# CHECK-NEXT: IPC:               3.70
# CHECK-NEXT: Block RThroughput: 0.3

# CHECK:      Instruction Info:
# CHECK-NEXT: [1]: #uOps
# CHECK-NEXT: [2]: Latency
# CHECK-NEXT: [3]: RThroughput
# CHECK-NEXT: [4]: MayLoad
# CHECK-NEXT: [5]: MayStore
# CHECK-NEXT: [6]: HasSideEffects (U)

# CHECK:      [1]    [2]    [3]    [4]    [5]    [6]    Instructions:
# CHECK-NEXT:  1      1     0.25                        mov	x0, x1
# CHECK-NEXT:  1      1     0.33                        cmp	x0, #4

# CHECK:      Resources:
# CHECK-NEXT: [0.0] - V1UnitB
# CHECK-NEXT: [0.1] - V1UnitB
# CHECK-NEXT: [1.0] - V1UnitD
# CHECK-NEXT: [1.1] - V1UnitD
# CHECK-NEXT: [2]   - V1UnitL2
# CHECK-NEXT: [3.0] - V1UnitL01
# CHECK-NEXT: [3.1] - V1UnitL01
# CHECK-NEXT: [4]   - V1UnitM0
# CHECK-NEXT: [5]   - V1UnitM1
# CHECK-NEXT: [6.0] - V1UnitS
# CHECK-NEXT: [6.1] - V1UnitS
# CHECK-NEXT: [7]   - V1UnitV0
# CHECK-NEXT: [8]   - V1UnitV1
# CHECK-NEXT: [9]   - V1UnitV2
# CHECK-NEXT: [10]  - V1UnitV3

# CHECK:      Resource pressure per iteration:
# CHECK-NEXT: [0.0]  [0.1]  [1.0]  [1.1]  [2]    [3.0]  [3.1]  [4]    [5]    [6.0]


    if len(sys.argv) > 1 and sys.argv[1] == "--full":
        run_all_demonstrations()
    else:
        main()

# ==================== 最佳实践指南 ====================

"""
增强API最佳实践指南:

1. 数据周期选择策略:
   • 日内交易: 1m, 5m, 15m (数据量大，建议限制时间范围)
   • 短期分析: 30m, 1h, 1d (平衡精度和性能)
   • 中长期分析: 1w, 1M (数据量小，可查询较长时间范围)

2. 缓存使用策略:
   • 启用缓存: use_cache=True (提高响应速度)
   • 缓存TTL: 系统自动根据周期设置
   • 热点数据: 系统自动预加载常用股票数据

3. 数据质量监控:
   • 生产环境: include_quality_metrics=True
   • 质量阈值: 完整性>90%, 准确性>0.95
   • 异常处理: 自动过滤异常数据点

4. 性能优化建议:
   • 使用异步调用: await enhanced_api.get_historical_data()
   • 批量获取: 并发请求多只股票
   • 合理分页: max_records参数控制返回数据量
   • 监控指标: 响应时间、缓存命中率、成功率

5. 错误处理机制:
   • 重试策略: 自动重试3次，指数退避
   • 降级方案: 缓存数据或基础API
   • 日志记录: 详细的错误信息和堆栈跟踪
   • 告警机制: 质量下降或服务异常时告警

6. 数据验证规则:
   • OHLC逻辑: High >= max(Open,Close) >= min(Open,Close) >= Low
   • 数值范围: 价格>0, 成交量>=0
   • 时间序列: 数据按时间正序排列
   • 数据完整性: 检查缺失值和异常值

在实际应用中，建议遵循以下最佳实践:
✅ 验证OHLC数据的逻辑关系
✅ 启用数据质量监控和告警
✅ 合理选择时间周期以平衡精度和性能
✅ 实施智能缓存策略减少API调用
✅ 使用异步调用提高并发性能
✅ 实现完善的错误处理和重试机制
✅ 定期监控API性能和数据质量指标
"""


{51,0,0,5},

	{52,0,0,5},					{53,0,0,5},					{54,0,0,5},

	{55,0,0}

}
CN_offset_time = 25

-- 复仇女神
goddess_offset_list = {

    {1 ,-1,2,5},					{2 ,-1,2,5},					{3 ,0,0,5},             {4 ,0,0,5},

	{5 ,2,2,5},					{6 ,1,2,5},                  {7 ,0,0,5},			{8 ,0,0,5},

	{9 ,1,2,5},                 {10,0,2,5},					{11,0,0,5},				{12,0,0,5},

    {13,-2,2,5},				{14,0,2,5},				     {15,0,0,5},            {16,0,0,5},

	{17,0,2,5},					{18,0,2,5},                 {19,0,0,5},				{20,0,0,5},

	{21,2,2,5},                {22,0,1,5},					{23,0,0,5},				{24,-2,1,5},

    {25,0,1,5},					{26,0,0,5},					{27,0,0,5},              {28,0,2,5},

	{29,0,2,5},					{30,0,0,5},                 {31,0,0,5},				{32,0,0,5}

}
goddess_offset_time = 21
--goddess_offset_time = 17

-- 和睦洛克
HMLK_offset_list = {

	{1 ,1,6,8},				{2 ,2,6,8},					{3 ,2,4,10},

	{4 ,2,5,8},				{5 ,-2,4,8},				{6 ,2,3,8},

	{7 ,1,3,8},   			{8 ,-1,3,8},				{9 ,1,3,8},

	{10 ,0,3,8},

}
HMLK_offset_time = 50

LS_auto_offset_list= {

	{1 ,0,2,9},				{2 ,1,2,9},				{3 ,1,2,9},

	{4 ,0,2,9},					{5 ,1,2,9},					{6 ,1,2,9},

	{7 ,1,2,9},					{8 ,0,1,9},					{9 ,0,2,9},

	{10,0,1,9},					{11,0,1,9},				{12,-2,1,9},

	{13,-1,0,9},				{14,-1,0,9},				{15,-1,0,9},

	{16,-1,1,9},				{17,0,2,9},					{18,0,3,9},

	{19,0,2,9},					{20,0,1,9},					{21,0,1,9},

	{22,0,0,9},					{23,0,1,9},					{24,0,1,9},

	{25,-1,1,9},				{26,-1,1,9},				{27,-1,0,9},

	{28,-1,1,9},				{29,0,1,9},					{30,-1,0,9},

	{31,0,1,9},					{32,-1,0,9},					{33,0,1,9},

	{34,0,0,9},					{35,0,1,9},

}
LS_auto_offset_t


C.GoString(C.pn_connection_get_user(c.pn))
}
func (c Connection) Hostname() string {
	return C.GoString(C.pn_connection_get_hostname(c.pn))
}
func (c Connection) SetHostname(hostname string) {
	hostnameC := C.CString(hostname)
	defer C.free(unsafe.Pointer(hostnameC))

	C.pn_connection_set_hostname(c.pn, hostnameC)
}
func (c Connection) RemoteContainer() string {
	return C.GoString(C.pn_connection_remote_container(c.pn))
}
func (c Connection) RemoteHostname() string {
	return C.GoString(C.pn_connection_remote_hostname(c.pn))
}
func (c Connection) OfferedCapabilities() Data {
	return Data{C.pn_connection_offered_capabilities(c.pn)}
}
func (c Connection) DesiredCapabilities() Data {
	return Data{C.pn_connection_desired_capabilities(c.pn)}
}
func (c Connection) Properties() Data {
	return Data{C.pn_connection_properties(c.pn)}
}
func (c Connection) RemoteOfferedCapabilities() Data {
	return Data{C.pn_connection_remote_offered_capabilities(c.pn)}
}
func (c Connection) RemoteDesiredCapabilities() Data {
	return Data{C.pn_connection_remote_desired_capabilities(c.pn)}
}
func (c Connection) RemoteProperties() Data {
	return Data{C.pn_connection_remote_properties(c.pn)}
}
func (c Connection) Transport() Transport {
	return Transport{C.pn_connection_transport(c.pn)}
}

// Wrappers for declarations in transport.h

type Transport struct{ pn *C.pn_transport_t }

func (t Transport) IsNil() bool          { return t.pn == nil }
func (t Transport) CPtr() unsafe.Pointer { return unsafe.Pointer(t.pn) }
func (t Transport) SetServer() {
	C.pn_transport_set_server(t.pn)
}
func (t Transport) Free() {
	C.pn_transport_free(t.pn)
}
func (t Transport) User() string {
	return C.GoString(C.pn_transport_get_user(t.pn))
}
func (t Transport) RequireAuth(required bool) {
	C.pn_transport_require_auth(t.pn, C.bool(required))
}
func (t Transport) IsAuthenticated() bool {
	return bool(C.pn_transport_is_authenticated(t.pn))
}
func (t Transport) RequireEncryption(required bool) {
	C.pn_transport_require_encryption(t.pn, C.bool(required))
}
func (t Transport) IsEncrypted() bool {
	return bool(C.pn_transport_is_encrypted(t.pn))
}
func (t Transport) Condition() Condition {
	return Condition{C.pn_transport_condition(t.pn)}
}
func (t Transport) Error() error {
	return PnError(C.pn_transport_error(t.pn))
}
func (t Transport) Bind(connection Connection) int {
	return int(C.pn_transport_bind(t.pn, connection.pn))
}
func (t Transport) Unbind() int {
	return int(C.pn_transport_unbind(t.pn))
}
func (t Transport) Log(message string) {
	messageC := C.CString(message)
	defer C.free(unsafe.Pointer(messageC))

	C.pn_transport_log(t.pn, messageC)
}
func (t Transport) ChannelMax() uint32 {
	return uint32(C.pn_transport_get_channel_max(t.pn))
}
func (t Transport) SetChannelMax(channel_max uint32) int


#ifndef TANGIBLEVIEW_H
#define TANGIBLEVIEW_H

class TangibleView
{
public:

    void setup(float _scaleMin = 0.1, float _scaleMax = 5, ofRectangle _bbox = ofRectangle())
    {
        // animation
        setSmooth();

        bbox = _bbox;
        // transformations
        t_translate.set(0, 0);
        translate = t_translate;
        t_sc = sc = 1;

        scaleMin = _scaleMin;
        scaleMax = _scaleMax;
    };

    void setSmooth(float _damp = 0.09f)
    {
        damp = _damp;
    };

    void update()
    {
        if (bbox != ofRectangle())
        {
            t_translate.x = ofClamp(t_translate.x, bbox.x, bbox.x + bbox.width);
            t_translate.y = ofClamp(t_translate.y, bbox.y, bbox.y + bbox.height);
        }
        translate += (t_translate - translate) * damp;
        sc += (t_sc - sc) * damp;
    };

    ofRectangle getScreenToLocalView()
    {
        ofVec2f topLeft = screenToLocal(ofVec2f(0, 0));
        ofVec2f bottomp2 = screenToLocal(
                                  ofVec2f(ofGetWidth(), ofGetHeight()));
        return ofRectangle(topLeft.x, topLeft.y, bottomp2.x - topLeft.x,
                           bottomp2.y - topLeft.y);
    };

    ofVec2f localToScreen(ofVec2f p)
    {
        return p * sc + translate;
    };

    ofVec2f screenToLocal(ofVec2f p)
    {
        return (p - translate) / sc;
    };

    ofVec2f t_localToScreen(ofVec2f p)
    {
        return p * t_sc + t_translate;
    }
    ;

    ofVec2f t_screenToLocal(ofVec2f p)
    {
        return (p - t_translate) / t_sc;
    };

    void begin()
    {
        ofPushMatrix();

        ofTranslate(translate);
        ofScale(sc, sc);
    };

    void end()
    {
        ofPopMatrix();
    };

    void pan(ofVec2f direction)
    {
        t_translate += direction;
    };

    void zoom(ofVec2f p, float amount)
    {
        ofVec2f v = (t_translate - p);
        float pSc = t_sc;
        t_sc = ofClamp(t_sc * amount, scaleMin, scaleMax);
        t_translate = p + v * (t_sc / pSc);
    };

    float getScale()
    {
        return t_sc;
    };

    ofRectangle bbox;
    ofVec2f translate, t_translate;
    float sc, t_sc;
    float scaleMin, scaleMax;
    float damp;
};

#endif // TANGIBLEVIEW_H


top_img_size.height + bottom_img_size.height,
                   top_img_size.width, CV_8UC3);

  cv::Mat top(dual_img,
              cv::Rect(0, 0, top_img_size.width, top_img_size.height));
  top_img_tmp.copyTo(top);

  cv::Mat bottom(dual_img,
                 cv::Rect(0, top_img_size.height, bottom_img_size.width,
                          bottom_img_size.height));

  bottom_img_tmp.copyTo(bottom);
  return dual_img;
}

void flowToRgb(const cv::Mat& flow, cv::Mat& rgb) {
  CHECK(flow.channels() == 2) << "Expecting flow in frame to have 2 channels";

  // Visualization part
  cv::Mat flow_parts[2];
  cv::split(flow, flow_parts);

  // Convert the algorithm's output into Polar coordinates
  cv::Mat magnitude, angle, magn_norm;
  cv::cartToPolar(flow_parts[0], flow_parts[1], magnitude, angle, true);
  cv::normalize(magnitude, magn_norm, 0.0f, 1.0f, cv::NORM_MINMAX);
  angle *= ((1.f / 360.f) * (180.f / 255.f));

  // Build hsv image
  cv::Mat _hsv[3], hsv, hsv8, bgr;
  _hsv[0] = angle;
  _hsv[1] = cv::Mat::ones(angle.size(), CV_32F);
  _hsv[2] = magn_norm;
  cv::merge(_hsv, 3, hsv);
  hsv.convertTo(hsv8, CV_8U, 255.0);

  // Display the results
  cv::cvtColor(hsv8, rgb, cv::COLOR_HSV2BGR);
}

void labelMaskToRGB(const cv::Mat& mask, const cv::Mat& rgb_input,
                    cv::Mat& output, float alpha, int background_label) {
  CHECK_EQ(mask.channels(), 1u) << "Expecting mask input to have channels 1";
  CHECK_EQ(rgb_input.channels(), 3) << "Expecting rgb input to have channels 3";
  CHECK(cvSizeEqual(mask, rgb_input));

  rgb_input.copyTo(output);

  FunctionalParallelOpenCVMat process(output, [&](cv::Mat& viz, int i, int j) {
    const ObjectId* mask_ptr = mask.ptr<ObjectId>(i);
    const ObjectId object_label = mask_ptr[j];
    if (object_label != background_label) {
      cv::Scalar color = Color::uniqueId(object_label).bgra();

      cv::Vec3b* viz_row = viz.ptr<cv::Vec3b>(i);

      // blend colour with existing values in viz_row size we have already
      // copied the rgb input values into the output (referenced as viz)
      for (int c = 0; c < 3; ++c) {
        viz_row[j][c] = static_cast<uchar>(alpha * color[c] +
                                           (1.0 - alpha) * viz_row[j][c]);
      }
    }
  });
  process.run();
}

cv::Mat labelMaskToRGB(const cv::Mat& mask, int background_label,
                       const cv::Mat& rgb) {
  cv::Mat output;
  labelMaskToRGB(mask, rgb, output, 0.7, background_label);

  // for (int i = 0; i < mask.rows; i++) {
  //   for (int j = 0; j < mask.cols; j++) {
  //     // background is zero
  //     if (mask.at<int>(i, j) != background_label) {
  //       cv::Scalar color = Color::uniqueId(mask.at<int>(i, j));
  //       // rgb or bgr?
  //       mask_viz.at


());
        for (String parentName : parentNames) {
            builder.addRealSink(shuffleSinkName, parentName, topicName, new SinkSupplier<>(topicName, new KVJsonSerializer<>()));
        }
        String shuffleSourceName = OperatorNameMaker.makeName(SHUFFLE_SOURCE_PREFIX, builder.getJobId());
        builder.addRealSource(shuffleSourceName, topicName, new SourceSupplier<>(topicName, new KVJsonDeserializer<>()));

        builder.addRealNode(name, shuffleSourceName, supplier);
    }

    @Override
    public String toString() {
        return "ShuffleProcessorNode{" + "name=[" + name + "]}";
    }
}
/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package org.apache.rocketmq.common.consumer;

import java.util.Arrays;
import java.util.List;
import org.apache.rocketmq.common.KeyBuilder;
import org.apache.rocketmq.common.message.MessageConst;

public class ReceiptHandle {
    private static final String SEPARATOR = MessageConst.KEY_SEPARATOR;
    public static final String NORMAL_TOPIC = "0";
    public static final String RETRY_TOPIC = "1";

    public static final String RETRY_TOPIC_V2 = "2";
    private final long startOffset;
    private final long retrieveTime;
    private final long invisibleTime;
    private final long nextVisibleTime;
    private final int reviveQueueId;
    private final String topicType;
    private final String brokerName;
    private final int queueId;
    private final long offset;
    private final long commitLogOffset;
    private final String receiptHandle;

    public String encode() {
        return startOffset + SEPARATOR + retrieveTime + SEPARATOR + invisibleTime + SEPARATOR + reviveQueueId
            + SEPARATOR + topicType + SEPARATOR + brokerName + SEPARATOR + queueId + SEPARATOR + offset + SEPARATOR
            + commitLogOffset;
    }

    public boolean isExpired() {
        return nextVisibleTime <= System.currentTimeMillis();
    }

    public static ReceiptHandle decode(String receiptHandle) {
        List<String> dataList = Arrays.asList(receiptHandle.split(SEPARATOR));
        if (dataList.size() < 8) {
            throw new IllegalArgumentException("Parse failed, dataList size " + dataList.size());
        }
        long startOffset = Long.parseLong(dataList.get(0));
        long retrieveTime = Long.parseLong(dataList.get(1));
        long invisibleTime = Long.parseLong(dataList.get(2));
        int reviveQueueId = Integer.parseInt(dataList.get(3));
        String topicType = dataList.get(4);
        String brokerName = dataList.get(5);
        int queueId = Integer.parseInt(dataList.get(6));
        long offset = Long.parseLong(dataList.get(7));
        long commitLogOffset = -1L;
        if (dataList.size() >= 9) {
            commitLogOffset = Long.parseLong(dataList.get(8));
        }

        return new ReceiptHandleBuilder()
            .startOffset(startOffset)
            .retrieveTime(retrieveTime)
            .invisibleTime(invisibleTime)
            .reviveQueueId(reviveQueueId)
            .topicType(topicType)
            .brokerName(brokerName)
            .queueId(queueId)
            .offset(offset)
            .commitLogOffset(commitLogOffset)


seif Hkr == 2 then
		H3Hcr = 4
	else
		H3Hcr = 5
	end
	stats.set_int(MPX .. "H3OPT_CREWHACKER", H3Hcr)
end)

CasinoHeistMenu:add_int_range("Grlla/Clwn/Anml9/Riot/OniF/Hockey", 1, 1, 12, function()
	return stats.get_int(MPX .. "H3OPT_MASKS")
end, function(H3Msk)
	PlayerIndex = stats.get_int("MPPLY_LAST_MP_CHAR")
	if PlayerIndex == 0 then
		MPX = "MP0_"
	else
		MPX = "MP1_"
	end
	--	hMsk = H3Msk
	stats.set_int(MPX .. "H3OPT_MASKS", H3Msk)
end)

CasinoHeistMenu:add_int_range("Weap-Karl/Gus/Char/Ches/Pat", 1, 1, 5, function()
	return stats.get_int(MPX .. "H3OPT_CREWWEAP")
end, function(H3Weap)
	PlayerIndex = stats.get_int("MPPLY_LAST_MP_CHAR")
	if PlayerIndex == 0 then
		MPX = "MP0_"
	else
		MPX = "MP1_"
	end
	--	hWeap = H3Weap
	stats.set_int(MPX .. "H3OPT_CREWWEAP", H3Weap)
end)

CasinoHeistMenu:add_action("       ---[[Complete Board2 - Finale]]---", function()
	PlayerIndex = stats.get_int("MPPLY_LAST_MP_CHAR")
	if PlayerIndex == 0 then
		MPX = "MP0_"
	else
		MPX = "MP1_"
	end
	stats.set_int(MPX .. "H3OPT_DISRUPTSHIP", 3)
	stats.set_int(MPX .. "H3OPT_KEYLEVELS", 2)
	stats.set_int(MPX .. "H3OPT_CREWWEAP", 1)
	stats.set_int(MPX .. "H3OPT_CREWDRIVER", 1)
	stats.set_int(MPX .. "H3OPT_VEHS", 3)
	stats.set_int(MPX .. "H3OPT_WEAPS", 0)
	stats.set_int(MPX .. "H3OPT_BITSET0", -129)
end)

local function Text(text)
	CasinoHeistMenu:add_action(text, function() end)
end

local function Text(text)
	menu.add_action(text, function() end)
end

local MPX = stats.get_int("MPPLY_LAST_MP_CHAR")
local Weapon = 0
local function Text(text)
	CasinoHeistMenu:add_action(text, function() end)
end

Text("--------------Casino Cuts--------------------")

CasinoHeistMenu:add_int_range("Casino Player1 Cut", 5.0, 15, 100, function()
	return globals.get_int(1965614 + 1497 + 736 + 92 + 1)
end, function(value)
	globals.set_int(1965614 + 1497 + 736 + 92 + 1, value)
	H3C1 = p1
end)

CasinoHeistMenu:add_int_range("Casino Player2 Cut", 5.0, 15, 100, function()
	return globals.get_int(1965614 + 1497 + 736 + 92 + 1 + 1)
end, function(value)
	globals.set_int(1965614 + 1497 + 736 + 92 + 1 + 1, value)
	H3C2 = p2
end)

CasinoHeistMenu:add_int_range("Casino Player3 Cut", 5.0, 15, 100, function()
	return globals.get_int(1965614 + 1497 + 736 + 92 + 1 + 1 + 1)
end, function(value)
	globals.set_int(1965614


; wos hardware abstraction layer
; killer mode

; for display, interrupts, etc.
	rts

; required functions:
; - wosInitHAL
; - wosActivateHAL
; - wosReleaseHAL

;
; ----	general init/release
;

; init hardware abstraction layer
wosInitHAL:
	; Get VBR (68010+)
	lea	_wosbase,a0
	move	CPU(a0),d0
	and	#1,d0
	beq.s	.no10

	lea	getvbr(pc),a5
	move.l	4.w,a6
	jsr	-30(a6)
	lea	vbroffset(pc),a0
	move.l	d0,(a0)
.no10:
	ifnd	NOSPRITESFIX
	jsr	FixSpritesSetup
	endc

	rts

vbroffset
	dc.l	0
getvbr	;movec   vbr,d0
	dc.l	$4e7a0801
	rte

wbview:	dc.l	0
oldcop1:
	dc.l	0
oldcop2:
	dc.l	0
oldlev3:
	dc.l	0
oldlev1:
	dc.l	0
old80:	dc.l	0
oldintena:
	dc.w	0
olddmacon:
	dc.w	0
oldadkcon:
	dc.w	0
oldintreq:
	dc.w	0

;-------------- v39 Sprites-Fix by CJ/SAE
	ifnd	NOSPRITESFIX
	ifd	WOSASSIGN
		include	wos:sub/FixSprites.s
	else
		include	sub/FixSprites.s
	endc
	endc

;
; ----	display stuff
;

; display abstration, to allow killer and system-friendly displays
; to be plugged into WOS at take: and give:
; also activate interrupts

; everything else should be transparent

; in: a0 - ptr to level3server (to end on rts)
; returns d0=0 on success, otherwise error

wosActivateHAL:
	move.l	a0,hallev3ptr

	lea	wbview(pc),a0
	move.l	$22(a6),(a0)
	lea	oldcop1(pc),a0
	move.l	$26(a6),(a0)
	lea	oldcop2(pc),a0
	move.l	$32(a6),(a0)
	sub.l	a1,a1
	jsr	-222(a6)		;loadview
	jsr	-270(a6)		;waittof
	jsr	-270(a6)		;waittof

.wait:	btst	#6,$bfe001		;Mouse
	beq.s	.wait
	btst	#6,$dff002		;Blitter
	bne.s	.wait

	lea	olddmacon(pc),a0
	move	$dff002,(a0)
	lea	oldintena(pc),a0
	move	$dff01c,(a0)
	lea	oldadkcon(pc),a0
	move	$dff010,(a0)
	lea	oldintreq(pc),a0
	move	$dff01e,(a0)

	move	#$7fff,$dff09a		; disable all interrupts
	move	#$7fff,$dff096		; disable all dma

	move.l	vbroffset,a0
	lea	oldlev3(pc),a1		;lev3
	move.l	$6c(a0),(a1)
	lea	oldlev1(pc),a1		;lev1
	m


്, തവളകള്, രക്തം എന്നിങ്ങനെ വ്യക്തമായ ദൃഷ്ടാന്തങ്ങള് അവരുടെ നേരെ നാം അയച്ചു. എന്നിട്ടും അവര് അഹങ്കരിക്കുകയും കുറ്റവാളികളായ ജനതയായിരിക്കുകയും ചെയ്തു."
  },
  {
    "surah_number": 7,
    "verse_number": 134,
    "content":
        "ശിക്ഷ അവരുടെ മേല് വന്നുഭവിച്ചപ്പോള് അവര് പറഞ്ഞു: ഹേ; മൂസാ, നിന്‍റെ രക്ഷിതാവ് നിന്നോട് ചെയ്തിട്ടുള്ള കരാര് മുന്‍നിര്‍ത്തി ഞങ്ങള്‍ക്ക് വേണ്ടി അവനോട് നീ പ്രാര്‍ത്ഥിക്കുക. ഞങ്ങളില് നിന്ന് ഈ ശിക്ഷ അകറ്റിത്തരുന്ന പക്ഷം ഞങ്ങള് നിന്നെ വിശ്വസിക്കുകയും, ഇസ്രായീല് സന്തതികളെ നിന്‍റെ കൂടെ ഞങ്ങള് അയച്ചു തരികയും ചെയ്യുന്നതാണ്; തീര്‍ച്ച."
  },
  {
    "surah_number": 7,
    "verse_number": 135,
    "content":
        "എന്നാല് അവര് എത്തേണ്ടതായ ഒരു അവധിവരെ നാം അവരില് നിന്ന് ശിക്ഷ അകറ്റികൊടുത്തപ്പോള് അ


SOURCES.PEOPLE
        },
        {
            key: 'planets',
            type: RESSOURCES.PLANETS
        },
        {
            key: 'starships',
            type: RESSOURCES.STARSHIPS
        },
        {
            key: 'vehicles',
            type: RESSOURCES.VEHICLES
        },
        {
            key: 'species',
            type: RESSOURCES.SPECIES
        }
    ],
    [RESSOURCES.PEOPLE]: [
        {
            key: 'films',
            type: RESSOURCES.FILMS
        },
        {
            key: 'planets',
            type: RESSOURCES.PLANETS
        },
        {
            key: 'starships',
            type: RESSOURCES.STARSHIPS
        },
        {
            key: 'vehicles',
            type: RESSOURCES.VEHICLES
        },
        {
            key: 'species',
            type: RESSOURCES.SPECIES
        },
        {
            key: 'homeworld',
            type: RESSOURCES.PLANETS
        }
    ],
    [RESSOURCES.PLANETS]: [
        {
            key: 'films',
            type: RESSOURCES.FILMS
        },
        {
            key: 'residents',
            type: RESSOURCES.PEOPLE
        }
    ],
    [RESSOURCES.SPECIES]: [
        {
            key: 'people',
            type: RESSOURCES.PEOPLE
        },
        {
            key: 'films',
            type: RESSOURCES.FILMS
        },
        {
            key: 'homeworld',
            type: RESSOURCES.PLANETS
        }
    ],
    [RESSOURCES.STARSHIPS]: [
        {
            key: 'films',
            type: RESSOURCES.FILMS
        },
        {
            key: 'pilots',
            type: RESSOURCES.PEOPLE
        }
    ],
    [RESSOURCES.VEHICLES]: [
        {
            key: 'films',
            type: RESSOURCES.FILMS
        },
        {
            key: 'pilots',
            type: RESSOURCES.PEOPLE
        }
    ]
}
import { Viewport } from "puppeteer";
import { Browser, launchChrome } from "../browser/chrome";
import { ScreenshotRenderer } from "./api";

/**
 * A screenshot renderer that uses Percy to take and compare screenshots.
 */
export class PercyScreenshotRenderer implements ScreenshotRenderer {
  private browser: Browser | null = null;

  constructor() {}

  async start() {
    this.browser = await launchChrome();
  }

  async stop() {
    if (this.browser) {
      await this.browser.close();
    }
  }

  async render(name: string, url: string, viewport?: Viewport) {
    if (!this.browser) {
      throw new Error("Browser was not launched successfully.");
    }
    const page = await this.browser.newPage();
    await page.goto(url);
    let percy: typeof import("@percy/puppeteer");
    try {
      percy = await import("@percy/puppeteer");
    } catch (e) {
      throw new Error(
        `Please install the '@percy/puppeteer' package:

    Using NPM:
    $ npm install -D @percy/puppeteer

    Using Yarn:
    $ yarn add -D @percy/puppeteer`
      );
    }
    await percy.percySnapshot(
      page,
      name,
      viewport && {
        widths: [viewport.width / (viewport.deviceScaleFactor || 1)]
      }
    );
    return null;
  }
}
import type { YahooFinanceOptions } from "./options.js";
import type { ModuleThis } from "./moduleCommon.js";
import validateAndCoerceTypes from "./validateAndCoerceTypes.js";

export default function set


ponseHeader("X-header-second"),
    /NS_ERROR_NOT_AVAILABLE/
  );

  await new Promise(resolve => http_server.stop(resolve));
});
"use strict";

const URL = "ftp://localhost/bug543805/";

var dayNames = ["Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"];
var year = new Date().getFullYear().toString();
var day = dayNames[new Date(year, 0, 1).getDay()];

const tests = [
  // AIX ls format
  [
    "-rw-r--r--   1 0                11 Jan  1 20:19  nodup.file\r\n" +
      "-rw-r--r--   1 0                22 Jan  1 20:19  test.blankfile\r\n" +
      "-rw-r--r--   1 0                33 Apr  1 2008   test2.blankfile\r\n" +
      "-rw-r--r--   1 0                44 Jan  1 20:19 nodup.file\r\n" +
      "-rw-r--r--   1 0                55 Jan  1 20:19 test.file\r\n" +
      "-rw-r--r--   1 0                66 Apr  1 2008  test2.file\r\n",

    "300: " +
      URL +
      "\n" +
      "200: filename content-length last-modified file-type\n" +
      '201: "%20nodup.file" 11 ' +
      day +
      "%2C%2001%20Jan%20" +
      year +
      "%2020%3A19%3A00%20GMT FILE \n" +
      '201: "%20test.blankfile" 22 ' +
      day +
      "%2C%2001%20Jan%20" +
      year +
      "%2020%3A19%3A00%20GMT FILE \n" +
      '201: "%20test2.blankfile" 33 Tue%2C%2001%20Apr%202008%2000%3A00%3A00%20GMT FILE \n' +
      '201: "nodup.file" 44 ' +
      day +
      "%2C%2001%20Jan%20" +
      year +
      "%2020%3A19%3A00%20GMT FILE \n" +
      '201: "test.file" 55 ' +
      day +
      "%2C%2001%20Jan%20" +
      year +
      "%2020%3A19%3A00%20GMT FILE \n" +
      '201: "test2.file" 66 Tue%2C%2001%20Apr%202008%2000%3A00%3A00%20GMT FILE \n',
  ],

  // standard ls format
  [
    "-rw-r--r--    1 500      500            11 Jan  1 20:19  nodup.file\r\n" +
      "-rw-r--r--    1 500      500            22 Jan  1 20:19  test.blankfile\r\n" +
      "-rw-r--r--    1 500      500            33 Apr  1  2008  test2.blankfile\r\n" +
      "-rw-r--r--    1 500      500            44 Jan  1 20:19 nodup.file\r\n" +
      "-rw-r--r--    1 500      500            55 Jan  1 20:19 test.file\r\n" +
      "-rw-r--r--    1 500      500            66 Apr  1  2008 test2.file\r\n",

    "300: " +
      URL +
      "\n" +
      "200: filename content-length last-modified file-type\n" +
      '201: "%20nodup.file" 11 ' +
      day +
      "%2C%2001%20Jan%20" +
      year +
      "%2020%3A19%3A00%20GMT FILE \n" +
      '201: "%20test.blankfile" 22 ' +
      day +
      "%2C%2001%20Jan%20" +
      year +
      "%2020%3A19%3A00%20GMT FILE \n" +
      '201: "%20test2.blankfile" 33 Tue%2C%2001%20Apr%202008%2000%3A00%3A00%20GMT FILE \n' +
      '201: "nodup.file" 44 ' +
      day +


vpri_mask */
    wsr     a5, INTENABLE        /* Reenable interrupts        */
    mov     a2, a3               /* Previous mask              */
#else
    movi    a4, 0
    xsr     a4, INTENABLE        /* Disables all interrupts   */
    rsync
    or      a3, a4, a2           /* set bits in mask */
    xor     a3, a3,


me date => new DateTime(2020, 03, 14);

        public override IEnumerable<string> changes
        {
            get
            {
                yield return "[Added] Unity 2020.1 compatibility";
                yield return "[Fixed] AOT stub generation for type names starting with an underscore then a number";
            }
        }
    }
}