Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 "Scareclaw" monster, then target 2 cards your opponent controls; destroy them, and if you do, if you control "Visas Starfrost", banish those destroyed cards instead of sending them to the GY. If a Link-3 or higher monster is on the field: You can banish this card from your GY; for the rest of this turn, neither player can activate the effects of Link Monsters on the field. You can only activate 1 "Scareclaw Twinsaw" per turn.
--肆世壊の双牙
--Scareclaw Twinsaw
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
	--Tribute 1 "Scareclaw" monster to destroy 2 targets
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E)
	e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--Prevent the activation of effect of Link monsters
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCondition(s.gycond)
	e2:SetCost(Cost.SelfBanish)
	e2:SetTarget(s.gytg)
	e2:SetOperation(s.gyop)
	c:RegisterEffect(e2)
end
s.listed_names={CARD_VISAS_STARFROST}
s.listed_series={SET_SCARECLAW}
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	e:SetLabel(1)
	return true
end
function s.spcheck(sg,tp,exg,dg)
	local a=0
	for c in aux.Next(sg) do
		if dg:IsContains(c) then a=a+1 end
		for tc in aux.Next(c:GetEquipGroup()) do
			if dg:IsContains(tc) then a=a+1 end
		end
	end
	return #dg-a>=2
end
function s.tgfilter(c,e,tp)
	if not c:IsCanBeEffectTarget(e) then return false end
	local visas=Duel.IsExistingMatchingCard(aux.FaceupFilter(Card.IsCode,CARD_VISAS_STARFROST),tp,LOCATION_ONFIELD,0,1,nil)
	return not visas or c:IsAbleToRemove()
end
function s.cfilter(c)
	return c:IsSetCard(SET_SCARECLAW)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and s.tgfilter(chkc,e,tp) end
	local dg=Duel.GetMatchingGroup(s.tgfilter,tp,0,LOCATION_ONFIELD,nil,e,tp)
	if chk==0 then
		if e:GetLabel()==1 then
			e:SetLabel(0)
			return Duel.CheckReleaseGroupCost(tp,s.cfilter,1,false,s.spcheck,nil,dg)
		else
			return Duel.IsExistingTarget(s.tgfilter,tp,0,LOCATION_ONFIELD,1,nil,e,tp)
		end
	end
	if e:GetLabel()==1 then
		e:SetLabel(0)
		local sg=Duel.SelectReleaseGroupCost(tp,s.cfilter,1,1,false,s.spcheck,nil,dg)
		Duel.Release(sg,REASON_COST)
	end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,s.tgfilter,tp,0,LOCATION_ONFIELD,2,2,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,#g,tp,0)
	Duel.SetPossibleOperationInfo(0,CATEGORY_REMOVE,g,#g,tp,0)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local tg=Duel.GetTargetCards(e)
	if #tg==0 then return end
	local loc=Duel.IsExistingMatchingCard(aux.FaceupFilter(Card.IsCode,CARD_VISAS_STARFROST),tp,LOCATION_ONFIELD,0,1,nil) and LOCATION_REMOVED or LOCATION_GRAVE
	Duel.Destroy(tg,REASON_EFFECT,loc)
end
function s.gycond(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(aux.FaceupFilter(Card.IsLinkAbove,3),tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
end
function s.gytg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chk==0 then return Duel.GetFlagEffect(0,id)==0 end
end
function s.gyop(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	Duel.RegisterFlagEffect(0,id,RESET_PHASE|PHASE_END,0,1)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetDescription(aux.Stringid(id,2))
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
	e1:SetCode(EFFECT_CANNOT_ACTIVATE)
	e1:SetTargetRange(1,1)
	e1:SetValue(s.actlimit)
	e1:SetReset(RESET_PHASE|PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function s.actlimit(e,re,tp)
	local loc=re:GetActivateLocation()
	return loc==LOCATION_MZONE and re:IsMonsterEffect() and re:GetHandler():IsType(TYPE_LINK)
end