Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 9 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects; ● Banish 1 card your opponent controls. ● Banish 1 random card from your opponent's hand. ● Banish 1 card from your opponent's GY. ● Banish the top card of your opponent's Deck, face-up.
--幻子力空母エンタープラズニル
--Phantom Fortress Enterblathnir
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--Xyz Summon procedure: 2 Level 9 monsters
	Xyz.AddProcedure(c,nil,9,2)
	--Activate 1 of these effects
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCost(Cost.DetachFromSelf(1))
	e1:SetTarget(s.efftg)
	e1:SetOperation(s.effop)
	c:RegisterEffect(e1)
end
function s.efftg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD|LOCATION_HAND|LOCATION_GRAVE|LOCATION_DECK,1,nil) end
	local b1=Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,nil)
	local b2=Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_HAND,1,nil)
	local b3=Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,nil)
	local b4=Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_DECK,1,nil)
	local op=Duel.SelectEffect(tp,
		{b1,aux.Stringid(id,1)},
		{b2,aux.Stringid(id,2)},
		{b3,aux.Stringid(id,3)},
		{b4,aux.Stringid(id,4)})
	e:SetLabel(op)
	local loc=(op==1 and LOCATION_ONFIELD)
		or (op==2 and LOCATION_HAND)
		or (op==3 and LOCATION_GRAVE)
		or (op==4 and LOCATION_DECK)
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,1-tp,loc)
end
function s.effop(e,tp,eg,ep,ev,re,r,rp)
	local op=e:GetLabel()
	if op==1 then
		--Banish 1 card your opponent controls
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
		local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,1,nil)
		if #g>0 then
			Duel.HintSelection(g)
			Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
		end
	elseif op==2 then
		--Banish 1 random card from your opponent's hand
		local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_HAND,nil)
		if #g>0 then
			local sg=g:RandomSelect(tp,1)
			Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)
		end
	elseif op==3 then
		--Banish 1 card from your opponent's GY
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
		local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,1,nil)
		if #g>0 then
			Duel.HintSelection(g)
			Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
		end
	elseif op==4 then
		--Banish the top card of your opponent's Deck, face-up
		local g=Duel.GetDecktopGroup(1-tp,1)
		if #g>0 then
			Duel.DisableShuffleCheck()
			Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
		end
	end
end