Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card battles a non-Normal Monster, this card gains 500 ATK during the Damage Step only.
--レオンタウロス
--Leotaur
local s,id=GetID()
function s.initial_effect(c)
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetCondition(s.condtion)
	e1:SetValue(500)
	c:RegisterEffect(e1)
end
function s.condtion(e)
	local ph=Duel.GetCurrentPhase()
	local bc=e:GetHandler():GetBattleTarget()
	return (ph==PHASE_DAMAGE or ph==PHASE_DAMAGE_CAL) and bc and not bc:IsType(TYPE_NORMAL)
end