Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.
--珠玉獣－アルゴザウルス
--Animadorned Archosaur
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
	--destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND+CATEGORY_SEARCH)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.destg)
	e1:SetOperation(s.desop)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
end
s.listed_series={SET_EVOLUTION_PILL}
s.listed_names={id}
function s.desfilter(c,tp)
	return c:IsRace(RACE_DINOSAUR) and (c:IsLocation(LOCATION_HAND) or c:IsFaceup()) and not c:IsCode(id)
		and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil,c)
end
function s.thfilter(c,oc)
	if not c:IsAbleToHand() then return false end
	if (c:IsSpell() and c:IsSetCard(SET_EVOLUTION_PILL)) then return true end
	return c:IsMonster() and oc:HasLevel() and c:GetOriginalLevel()==oc:GetOriginalLevel()
		and (c:IsRace(RACE_WINGEDBEAST) or c:IsRace(RACE_REPTILE) or c:IsRace(RACE_SEASERPENT))
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.desfilter,tp,LOCATION_HAND|LOCATION_MZONE,0,1,nil,tp) end
	local g=Duel.GetMatchingGroup(s.desfilter,tp,LOCATION_HAND|LOCATION_MZONE,0,nil,tp)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local tc=Duel.SelectMatchingCard(tp,s.desfilter,tp,LOCATION_HAND|LOCATION_MZONE,0,1,1,nil,tp):GetFirst()
	if tc and Duel.Destroy(tc,REASON_EFFECT)~=0 then
		Duel.BreakEffect()
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
		local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil,tc)
		if #g>0 then
			Duel.SendtoHand(g,nil,REASON_EFFECT)
			Duel.ConfirmCards(1-tp,g)
		end
	end
end