Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ monsters with different names Gains 200 ATK for each counter on it. You can only use 1 of the following effects of "Seraphim Papillion" per turn, and only once that turn. ● If this card is Link Summoned: Place 1 counter on this card for each Insect monster used as its Link Material. ● (Quick Effect): You can remove 1 counter from this card; Special Summon 1 Level 4 or lower Insect monster from your GY in Defense Position.
--熾天蝶
--Seraphim Papillion
--Scripted by AlphaKretin
local COUNTER_PAPILLON=0x14d
local s,id=GetID()
function s.initial_effect(c)
	--link summon
	c:EnableReviveLimit()
	c:EnableCounterPermit(COUNTER_PAPILLON)
	Link.AddProcedure(c,nil,2,3,s.lcheck)
	--counter
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_COUNTER)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,id)
	e1:SetLabel(0)
	e1:SetCondition(s.ctcon)
	e1:SetOperation(s.ctop)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_MATERIAL_CHECK)
	e2:SetValue(s.valcheck)
	e2:SetLabelObject(e1)
	c:RegisterEffect(e2)
	--atk up
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetCode(EFFECT_UPDATE_ATTACK)
	e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetValue(s.atkval)
	c:RegisterEffect(e3)
	--special summon
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(id,1))
	e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e4:SetType(EFFECT_TYPE_QUICK_O)
	e4:SetCode(EVENT_FREE_CHAIN)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCountLimit(1,id)
	e4:SetHintTiming(0,TIMING_END_PHASE)
	e4:SetCost(s.spcost)
	e4:SetTarget(s.sptg)
	e4:SetOperation(s.spop)
	c:RegisterEffect(e4)
end
function s.lcheck(g,lc,sumtype,tp)
	return g:CheckDifferentProperty(Card.GetCode,lc,sumtype,tp)
end
function s.ctcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsLinkSummoned()
end
function s.ctop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local ct=e:GetLabel()
	if not (c:IsRelateToEffect(e) and c:IsFaceup() and ct>0) then return end
	c:AddCounter(COUNTER_PAPILLON,ct)
end
function s.valcheck(e,c)
	e:GetLabelObject():SetLabel(c:GetMaterial():FilterCount(Card.IsRace,nil,RACE_INSECT,c,SUMMON_TYPE_LINK))
end
function s.atkval(e,c)
	return c:GetCounter(COUNTER_PAPILLON)*200
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsCanRemoveCounter(tp,COUNTER_PAPILLON,1,REASON_COST) end
	c:RemoveCounter(tp,COUNTER_PAPILLON,1,REASON_COST)
end
function s.spfilter(c,e,tp)
	return c:IsRace(RACE_INSECT) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	if #g>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
	end
end