Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Spellcaster Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 "Magistus" monster from your Extra Deck to this card. Your opponent cannot activate the effects of monsters with the same card type (Fusion, Synchro, Xyz, or Link) as a "Magistus" Monster Card in your Spell & Trap Zone. If this card is in your GY: You can target 1 "Magistus" card you control; destroy it, and if you do, Special Summon this card. You can only use this effect of "Zoroa, the Magistus Conflagrant Calamity" once per turn.
--絶火の魔神ゾロア
--Zoroa, the Magistus Conflagrant Calamity
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--Synchro Summon Procedure
	Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_SPELLCASTER),1,1,Synchro.NonTuner(nil),1,99)
	--Equip 1 "Magistus" monster to itself
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCondition(function(e) return e:GetHandler():IsSynchroSummoned() end)
	e1:SetTarget(s.eqtg)
	e1:SetOperation(s.eqop)
	c:RegisterEffect(e1)
	--Prevent the activation of effects
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCode(EFFECT_CANNOT_TRIGGER)
	e2:SetTargetRange(0,LOCATION_ALL)
	e2:SetValue(1)
	e2:SetTarget(s.attg)
	c:RegisterEffect(e2)
	--Destroy 1 "Magistus" card and Special Summon itself
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,1))
	e3:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetRange(LOCATION_GRAVE)
	e3:SetCountLimit(1,id)
	e3:SetTarget(s.sptg)
	e3:SetOperation(s.spop)
	c:RegisterEffect(e3)
end
s.listed_series={SET_MAGISTUS}
function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
		and Duel.IsExistingMatchingCard(Card.IsSetCard,tp,LOCATION_EXTRA,0,1,nil,SET_MAGISTUS) end
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,nil,1,tp,LOCATION_EXTRA)
end
function s.eqop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not (c:IsRelateToEffect(e) and c:IsFaceup() and c:IsLocation(LOCATION_MZONE)
		and Duel.GetLocationCount(tp,LOCATION_SZONE)>0) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	local ec=Duel.SelectMatchingCard(tp,Card.IsSetCard,tp,LOCATION_EXTRA,0,1,1,nil,SET_MAGISTUS):GetFirst()
	if ec then
		Duel.Equip(tp,ec,c,true)
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_EQUIP_LIMIT)
		e1:SetReset(RESET_EVENT|RESETS_STANDARD)
		e1:SetValue(s.eqlimit)
		e1:SetLabelObject(c)
		ec:RegisterEffect(e1)
	end
end
function s.eqlimit(e,c)
	return c==e:GetLabelObject()
end
function s.atfilter(c,ty)
	return c:IsFaceup() and c:IsSetCard(SET_MAGISTUS)
		and c:IsOriginalType(TYPE_MONSTER) and c:IsOriginalType(ty)
end
function s.attg(e,c)
	local ty=c:GetType()&(TYPE_FUSION|TYPE_SYNCHRO|TYPE_XYZ|TYPE_LINK)
	if ty==0 then return false end
	return Duel.IsExistingMatchingCard(s.atfilter,e:GetHandlerPlayer(),LOCATION_STZONE,0,1,nil,ty)
end
function s.filter(c,tp)
	return c:IsFaceup() and c:IsSetCard(SET_MAGISTUS) and Duel.GetMZoneCount(tp,c)>0
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and s.filter(chkc,tp) end
	if chk==0 then return ft>-1 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
		and Duel.IsExistingTarget(s.filter,tp,LOCATION_ONFIELD,0,1,nil,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_ONFIELD,0,1,1,nil,tp)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)>0 and c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end