Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Banish from your hand, GY, and/or face-up field, 6 monsters (1 each Ritual, Fusion, Synchro, Xyz, Pendulum, and Link), each with the same original Type, then Special Summon 1 monster from your Deck or Extra Deck, with the same original Type as those banished monsters. You can only activate 1 "Sextet Summon" per turn.
--セクステット・サモン
--Sextet Summon
--Scripted by Eerie Code
local s,id=GetID()
local TYPES=TYPE_FUSION|TYPE_RITUAL|TYPE_SYNCHRO|TYPE_XYZ|TYPE_PENDULUM|TYPE_LINK
function s.initial_effect(c)
	--activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.cfilter(c)
	return c:IsType(TYPES)
		and (c:IsFaceup() or not c:IsLocation(LOCATION_MZONE)) and c:IsAbleToRemove()
end
function s.spfilter(c,e,tp,rc)
	if c:IsLocation(LOCATION_EXTRA) and Duel.GetLocationCountFromEx(tp,tp,nil,c)==0 then return false end
	return c:GetOriginalRace()==rc and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.rescon(sg,e,tp,mg)
	if sg:GetClassCount(Card.GetOriginalRace)~=1 or not sg:CheckDifferentPropertyBinary(function(c)return c:GetType()&(TYPES)end) then
		return false,true
	end
	return Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND|LOCATION_MZONE|LOCATION_GRAVE,0,1,nil,e,tp,sg:GetFirst():GetOriginalRace())
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then 
		local g=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_HAND|LOCATION_MZONE|LOCATION_GRAVE,0,nil)
		return aux.SelectUnselectGroup(g,e,tp,6,6,s.rescon,0)
	end
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,6,tp,LOCATION_HAND|LOCATION_MZONE|LOCATION_GRAVE)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK|LOCATION_EXTRA)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_HAND|LOCATION_MZONE|LOCATION_GRAVE,0,nil)
	local rg=aux.SelectUnselectGroup(g,e,tp,6,6,s.rescon,1,tp,HINTMSG_REMOVE)
	if #rg==6 and Duel.Remove(rg,POS_FACEUP,REASON_EFFECT)==6 then
		Duel.BreakEffect()
		local rc=rg:GetFirst():GetOriginalRace()
		local loc=LOCATION_EXTRA
		if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then loc=loc|LOCATION_DECK end
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local sg=Duel.SelectMatchingCard(tp,s.spfilter,tp,loc,0,1,1,nil,e,tp,rc)
		if #sg>0 then
			Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end