Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 monsters Once per turn: You can detach 1 material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast monster you control and 1 other card on the field; destroy them.
--恐牙狼 ダイヤウルフ
--Diamond Dire Wolf
local s,id=GetID()
function s.initial_effect(c)
	--Xyz Summon
	Xyz.AddProcedure(c,nil,4,2)
	c:EnableReviveLimit()
	--Destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetCountLimit(1)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCost(Cost.DetachFromSelf(1))
	e1:SetTarget(s.destg)
	e1:SetOperation(s.desop)
	c:RegisterEffect(e1)
end
function s.desfilter(c)
	return c:IsFaceup() and c:IsRace(RACES_BEAST_BWARRIOR_WINGB)
		and Duel.IsExistingTarget(aux.TRUE,0,LOCATION_ONFIELD,LOCATION_ONFIELD,1,c)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	if chk==0 then return Duel.IsExistingTarget(s.desfilter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g1=Duel.SelectTarget(tp,s.desfilter,tp,LOCATION_MZONE,0,1,1,nil)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g2=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,g1:GetFirst())
	g1:Merge(g2)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,#g1,0,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetTargetCards(e)
	Duel.Destroy(g,REASON_EFFECT)
end