Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can attack directly. You can only use each of the following effects of "Puppet Pawn" once per turn. When this card inflicts battle damage to your opponent: You can add 1 "Promotion" from your Deck to your hand. You can banish this card from your GY; add 1 EARTH Warrior monster from your Deck to your hand, except "Puppet Pawn", then your opponent can add 1 monster from their Deck to their hand.
--パペット・ポーン
--Puppet Pawn
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
	--Can attack directly
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_DIRECT_ATTACK)
	c:RegisterEffect(e1)
	--Search "Promotion"
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_BATTLE_DAMAGE)
	e2:SetCountLimit(1,{id,0})
	e2:SetCondition(s.thcon)
	e2:SetTarget(s.thtg1)
	e2:SetOperation(s.thop1)
	c:RegisterEffect(e2)
	--Search 1 EARTH Warrior monster
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,1))
	e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_GRAVE)
	e3:SetCountLimit(1,{id,1})
	e3:SetCost(Cost.SelfBanish)
	e3:SetTarget(s.thtg2)
	e3:SetOperation(s.thop2)
	c:RegisterEffect(e3)
end
s.listed_names={88617904,id}
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
	return ep==1-tp
end
function s.thfilter1(c)
	return c:IsCode(88617904) and c:IsAbleToHand()
end
function s.thtg1(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter1,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop1(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter1,tp,LOCATION_DECK,0,1,1,nil)
	if #g>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
function s.thfilter2(c)
	return c:IsAttribute(ATTRIBUTE_EARTH) and c:IsRace(RACE_WARRIOR) and c:IsMonster()
		and c:IsAbleToHand() and not c:IsCode(id)
end
function s.thtg2(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter2,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
	Duel.SetPossibleOperationInfo(0,CATEGORY_TOHAND,nil,1,1-tp,LOCATION_DECK)
end
function s.thfilter3(c)
	return c:IsMonster() and c:IsAbleToHand()
end
function s.thop2(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter2,tp,LOCATION_DECK,0,1,1,nil)
	if #g>0 and Duel.SendtoHand(g,nil,REASON_EFFECT)>0 then
		Duel.ConfirmCards(1-tp,g)
		local sg=Duel.GetMatchingGroup(s.thfilter3,tp,0,LOCATION_DECK,nil)
		if #sg>0 and Duel.SelectYesNo(1-tp,aux.Stringid(id,2)) then
			Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_ATOHAND)
			local sc=sg:Select(1-tp,1,1,nil)
			if #sc==0 then return end
			Duel.BreakEffect()
			Duel.SendtoHand(sc,nil,REASON_EFFECT)
			Duel.ConfirmCards(tp,sc)
		end
	end
end