Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase: You can destroy 1 Dinosaur monster you control, and if you do, Special Summon 1 "Jurrac" monster from your Deck. If your opponent Special Summons a monster(s) and they have activated 4 or more monster effects this turn (except during the Damage Step): You can Special Summon 1 "Jurrac Meteor" from your Extra Deck (this is treated as a Synchro Summon). If a "Jurrac" monster(s) you control would be destroyed by card effect, you can banish 1 Dinosaur monster from your GY instead. You can only use each effect of "Jurrac Volcano" once per turn.
--ジュラック・ヴォルケーノ
--Jurrac Volcano
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_ACTIVATE)
	e0:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e0)
	--Destroy 1 Dinosaur monster you control, and if you do, Special Summon 1 "Jurrac" monster from your Deck 
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_FZONE)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--Special Summon 1 "Jurrac Meteor" from your Extra Deck
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetRange(LOCATION_FZONE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCondition(function(e,tp,eg) return eg:IsExists(Card.IsSummonPlayer,1,nil,1-tp) end)
	e2:SetTarget(s.syncsumtg)
	e2:SetOperation(s.syncsumop)
	c:RegisterEffect(e2)
	--If a "Jurrac" monster(s) you control would be destroyed by card effect, you can banish 1 Dinosaur monster from your GY instead
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e3:SetCode(EFFECT_DESTROY_REPLACE)
	e3:SetRange(LOCATION_FZONE)
	e3:SetCountLimit(1,{id,2})
	e3:SetTarget(s.repltg)
	e3:SetOperation(s.replop)
	e3:SetValue(function(e,c) return s.replfilter(c,e:GetHandlerPlayer()) end)
	c:RegisterEffect(e3)
	--Count activation of monster effects
	aux.GlobalCheck(s,function()
		local ge1=Effect.CreateEffect(c)
		ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		ge1:SetCode(EVENT_CHAIN_SOLVED)
		ge1:SetOperation(s.checkop)
		Duel.RegisterEffect(ge1,0)
	end)
end
s.listed_series={SET_JURRAC}
s.listed_names={17548456} --"Jurrac Meteor"
function s.desfilter(c,tp)
	return c:IsRace(RACE_DINOSAUR) and c:IsFaceup() and Duel.GetMZoneCount(tp,c)>0
end
function s.spfilter(c,e,tp)
	return c:IsSetCard(SET_JURRAC) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.desfilter,tp,LOCATION_MZONE,0,1,nil,tp)
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	local g=Duel.GetMatchingGroup(s.desfilter,tp,LOCATION_MZONE,0,nil,tp)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,tp,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local dg=Duel.SelectMatchingCard(tp,s.desfilter,tp,LOCATION_MZONE,0,1,1,nil,tp)
	if #dg==0 then return end
	Duel.HintSelection(dg)
	if Duel.Destroy(dg,REASON_EFFECT)>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local sg=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
		if #sg>0 then
			Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end
function s.meteorfilter(c,e,tp)
	local pg=aux.GetMustBeMaterialGroup(tp,Group.CreateGroup(),tp,c,nil,REASON_SYNCHRO)
	return #pg<=0 and c:IsCode(17548456) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_SYNCHRO,tp,false,false)
end
function s.syncsumtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetFlagEffect(1-tp,id)>=4
		and Duel.IsExistingMatchingCard(s.meteorfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.syncsumop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local tc=Duel.SelectMatchingCard(tp,s.meteorfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp):GetFirst()
	if tc and Duel.SpecialSummon(tc,SUMMON_TYPE_SYNCHRO,tp,tp,false,false,POS_FACEUP)>0 then
		tc:CompleteProcedure()
	end
end
function s.replfilter(c,tp)
	return c:IsSetCard(SET_JURRAC) and c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsControler(tp)
		and not c:IsReason(REASON_REPLACE) and c:IsReason(REASON_EFFECT)
end
function s.rmvfilter(c)
	return c:IsRace(RACE_DINOSAUR) and c:IsAbleToRemove()
end
function s.repltg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return eg:IsExists(s.replfilter,1,nil,tp)
		and Duel.IsExistingMatchingCard(s.rmvfilter,tp,LOCATION_GRAVE,0,1,eg) end
	if Duel.SelectEffectYesNo(tp,e:GetHandler(),96) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESREPLACE)
		local tg=Duel.SelectMatchingCard(tp,s.rmvfilter,tp,LOCATION_GRAVE,0,1,1,eg)
		e:SetLabelObject(tg:GetFirst())
		return true
	end
	return false
end
function s.replop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_CARD,1-tp,id)
	local tc=e:GetLabelObject()
	Duel.Remove(tc,POS_FACEUP,REASON_EFFECT|REASON_REPLACE)
end
function s.checkop(e,tp,eg,ep,ev,re,r,rp)
	if re:IsMonsterEffect() then
		Duel.RegisterFlagEffect(rp,id,RESET_PHASE|PHASE_END,0,1)
	end
end