Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Fusion Summon 1 Thunder Fusion Monster from your Extra Deck, by shuffling the Fusion Materials listed on it into the Deck, from among the monsters on your field, in your GY, and/or your face-up banished cards. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Thunder monster from your Deck to your hand. You can only use each effect of "Thunder Dragon Fusion" once per turn. * The above text is unofficial and describes the card's functionality in the OCG.
--雷龍融合
--Thunder Dragon Fusion
--Scripted by AlphaKretin, fusion procedure update by edo9300
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Fusion.CreateSummonEff(c,aux.FilterBoolFunction(Card.IsRace,RACE_THUNDER),Fusion.OnFieldMat(Card.IsAbleToDeck),s.fextra,Fusion.ShuffleMaterial,nil,nil,nil,nil,nil,nil,nil,nil,nil,s.extratg)
	e1:SetCountLimit(1,id)
	c:RegisterEffect(e1)
	--to hand
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCondition(aux.exccon)
	e2:SetCost(Cost.SelfBanish)
	e2:SetTarget(s.thtg)
	e2:SetOperation(s.thop)
	c:RegisterEffect(e2)
end
function s.fextra(e,tp,mg)
	return Duel.GetMatchingGroup(aux.NecroValleyFilter(Fusion.IsMonsterFilter(Card.IsFaceup,Card.IsAbleToDeck)),tp,LOCATION_GRAVE|LOCATION_REMOVED,0,nil)
end
function s.extratg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,0,tp,LOCATION_PUBLIC)
end
function s.thfilter(c)
	return c:IsRace(RACE_THUNDER) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if #g>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end