Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters Any card sent from the field to the GY is banished instead. You can only use each of the following effects of "Virtual World Kyubi - Shenshen" once per turn. When your monster declares an attack: You can return 1 banished monster to the owner's GY. During your Main Phase, except the turn this card was sent to the GY: You can banish 2 other monsters from your GY with different original Types and Attributes from each other; Special Summon this card from your GY.
--電脳堺狐－仙々
--Virtual World Kyubi - Shenshen
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99)
	--Banish cards sent to GY
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
	e1:SetCode(EFFECT_TO_GRAVE_REDIRECT)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTarget(s.rmtarget)
	e1:SetTargetRange(LOCATION_ONFIELD,LOCATION_ONFIELD)
	e1:SetValue(LOCATION_REMOVED)
	c:RegisterEffect(e1)
	--Return cards to GY
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_TOGRAVE)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_ATTACK_ANNOUNCE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,id)
	e2:SetCondition(s.tgcon)
	e2:SetTarget(s.tgtg)
	e2:SetOperation(s.tgop)
	c:RegisterEffect(e2)
	--Special Summon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,1))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_GRAVE)
	e3:SetCountLimit(1,{id,1})
	e3:SetCondition(aux.exccon)
	e3:SetCost(s.spcost)
	e3:SetTarget(s.sptg)
	e3:SetOperation(s.spop)
	c:RegisterEffect(e3)
end
function s.rmtarget(e,c)
	return Duel.IsPlayerCanRemove(e:GetHandlerPlayer(),c)
end
function s.tgcon(e,tp,eg,ep,ev,re,r,rp)
	local tg=Duel.GetAttacker()
	return tg and tg:IsControler(tp)
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(aux.FaceupFilter(Card.IsMonster),tp,LOCATION_REMOVED,LOCATION_REMOVED,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,PLAYER_ALL,LOCATION_REMOVED)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,aux.FaceupFilter(Card.IsMonster),tp,LOCATION_REMOVED,LOCATION_REMOVED,1,1,nil)
	if #g>0 then
		Duel.SendtoGrave(g,REASON_EFFECT|REASON_RETURN)
	end
end
function s.rmfilter(c)
	return c:IsMonster() and c:IsAbleToRemoveAsCost() and aux.SpElimFilter(c,true,false)
end
function s.rescon(sg,e,tp,mg)
	return sg:GetClassCount(Card.GetOriginalRace)==#sg and sg:GetClassCount(Card.GetOriginalAttribute)==#sg
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetMatchingGroup(s.rmfilter,tp,LOCATION_GRAVE|LOCATION_MZONE,0,e:GetHandler())
	if chk==0 then return aux.SelectUnselectGroup(g,e,tp,2,2,s.rescon,0) end
	local g=aux.SelectUnselectGroup(g,e,tp,2,2,s.rescon,1,tp,HINTMSG_REMOVE,nil,nil)
	Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,LOCATION_GRAVE)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end