Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your "Battlewasp" monster destroys a monster by battle that is owned by your opponent: You can discard this card; inflict damage to your opponent equal to that destroyed monster's original ATK. You can target 1 other Insect monster you control; it is treated as a Tuner this turn, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect monsters. You can only use each effect of "Battlewasp - Dart the Hunter" once per turn.
--B・F－追撃のダート
--Battlewasp - Dart the Hunter
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
	--Damage
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DAMAGE)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_BATTLE_DESTROYING)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_DELAY)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.damcon)
	e1:SetCost(Cost.SelfDiscard)
	e1:SetTarget(s.damtg)
	e1:SetOperation(s.damop)
	c:RegisterEffect(e1)
	--tuner
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCountLimit(1,{id,1})
	e2:SetTarget(s.tntg)
	e2:SetOperation(s.tnop)
	c:RegisterEffect(e2)
end
s.listed_series={SET_BATTLEWASP}
function s.damcon(e,tp,eg,ep,ev,re,r,rp)
	local tc=eg:GetFirst()
	local bc=tc:GetBattleTarget()
	return tc:IsRelateToBattle() and tc:IsStatus(STATUS_OPPO_BATTLE) and tc:IsControler(tp) and tc:IsSetCard(SET_BATTLEWASP)
		and bc:IsLocation(LOCATION_GRAVE) and bc:IsReason(REASON_BATTLE) and bc:GetPreviousControler()~=tp and bc:GetBaseAttack()>0
		and bc:GetOwner()==1-tp
end
function s.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetTargetPlayer(1-tp)
	local atk=eg:GetFirst():GetBattleTarget():GetBaseAttack()
	if atk<0 then atk=0 end
	Duel.SetTargetParam(atk)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,atk)
end
function s.damop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Damage(p,d,REASON_EFFECT)
end
function s.tnfilter(c)
	return c:IsFaceup() and not c:IsType(TYPE_TUNER) and c:IsRace(RACE_INSECT)
end
function s.tntg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local c=e:GetHandler()
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.tnfilter(chkc) and chkc~=c end
	if chk==0 then return Duel.IsExistingTarget(s.tnfilter,tp,LOCATION_MZONE,0,1,c) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,s.tnfilter,tp,LOCATION_MZONE,0,1,1,c)
end
function s.tnop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsFaceup() then
		local e0=Effect.CreateEffect(c)
		e0:SetType(EFFECT_TYPE_SINGLE)
		e0:SetCode(EFFECT_ADD_TYPE)
		e0:SetReset(RESETS_STANDARD_PHASE_END)
		e0:SetValue(TYPE_TUNER)
		tc:RegisterEffect(e0)
	end
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,2))
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
	e1:SetTargetRange(1,0)
	e1:SetTarget(s.splimit)
	e1:SetReset(RESET_PHASE|PHASE_END)
	Duel.RegisterEffect(e1,tp)
	--lizard check
	aux.addTempLizardCheck(e:GetHandler(),tp,s.lizfilter)
end
function s.splimit(e,c)
	return not c:IsRace(RACE_INSECT) and c:IsLocation(LOCATION_EXTRA)
end
function s.lizfilter(e,c)
	return not c:IsOriginalRace(RACE_INSECT)
end