Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Naturia" monster from your Deck, or you can Special Summon 2 "Naturia" monsters if your opponent controls a monster with the highest ATK on the field (even if it's tied). If your opponent Special Summons a monster(s) from the Extra Deck or you Special Summon a "Naturia" monster(s) from the Extra Deck, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Naturia Mole Cricket" once per turn.
--ナチュル・モルクリケット
--Naturia Mole Cricket
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
	--Special Summon 1 "Naturia" monster from your Deck
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,id)
	e1:SetHintTiming(0,TIMING_MAIN_END|TIMINGS_CHECK_MONSTER)
	e1:SetCondition(function() return Duel.IsMainPhase() end)
	e1:SetCost(aux.CostWithReplace(Cost.SelfTribute,CARD_NATURIA_CAMELLIA,function(base,e,tp,eg,ep,ev,re,r,rp) return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end))
	e1:SetTarget(s.decksptg)
	e1:SetOperation(s.deckspop)
	c:RegisterEffect(e1)
	--Special Summon this card
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY,EFFECT_FLAG2_CHECK_SIMULTANEOUS)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCondition(s.selfspcon)
	e2:SetTarget(s.selfsptg)
	e2:SetOperation(s.selfspop)
	c:RegisterEffect(e2)
end
s.listed_series={SET_NATURIA}
function s.deckspfilter(c,e,tp)
	return c:IsSetCard(SET_NATURIA) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.decksptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler())>0
		and Duel.IsExistingMatchingCard(s.deckspfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function s.deckspop(e,tp,eg,ep,ev,re,r,rp)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if ft<1 then return end
	local ct=1
	if ft>1 and not Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT) then
		local maxg=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil):GetMaxGroup(Card.GetAttack)
		if maxg and maxg:IsExists(Card.IsControler,1,nil,1-tp) then ct=2 end
	end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,s.deckspfilter,tp,LOCATION_DECK,0,1,ct,nil,e,tp)
	if #g>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
function s.selfspconfilter(c,tp)
	return c:IsSummonLocation(LOCATION_EXTRA) and (c:IsSummonPlayer(1-tp) or (c:IsFaceup() and c:IsSetCard(SET_NATURIA)))
end
function s.selfspcon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(s.selfspconfilter,1,nil,tp)
end
function s.selfsptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,tp,0)
end
function s.selfspop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end